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  • question about a macro in Linux Kernel List implementation

    - by holydiver
    I generally have ignored using macros while writing in C but I think I know fundamentals about them. While i was reading the source code of list in linux kernel, i saw something like that: #define LIST_HEAD_INIT(name) { &(name), &(name) } #define LIST_HEAD(name) \ struct list_head name = LIST_HEAD_INIT(name) (You can access the remaining part of the code from here.) I didn't understand the function of ampersands(I don't think they are the address of operands here) in LIST_HEAD_INIT and so the use of LIST_HEAD_INIT in the code. I'd appreciate if someone can enlighten me.

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  • Getting string from other then default language

    - by Sulabh Gupta
    I am having a problem in accessing Locale string in android. The requirement is:- I have one string in english(values/string.xml) as well as in korean(values-ko/string.xml). Now i want to show my string in both languages in a single activity. I don't want to change phone Locale or call Locale.setDefault("ko") I am trying to call following line but it is not working for me. getString(R.string.mystring, Locale.KOREAN); (My default language is English) Please help

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  • Programming language for opengl screenshot software

    - by mandril
    I need to develop a multiplatform software that takes screenshots from opengl games without affecting the game in performance, it will run in the background and will add a watermark to my screenshots. What language should i use? I thought of Perl / Python. Anyone can point me out something to start? Thanks!

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  • Another thread safe queue implementation

    - by jensph
    I have a class, Queue, that I tried to make thread safe. It has these three member variables: std::queue<T> m_queue; pthread_mutex_t m_mutex; pthread_cond_t m_condition; and a push and pop implemented as: template<class T> void Queue<T>::push(T value) { pthread_mutex_lock( &m_mutex ); m_queue.push(value); if( !m_queue.empty() ) { pthread_cond_signal( &m_condition ); } pthread_mutex_unlock( &m_mutex ); } template<class T> bool Queue<T>::pop(T& value, bool block) { bool rtn = false; pthread_mutex_lock( &m_mutex ); if( block ) { while( m_queue.empty() ) { pthread_cond_wait( &m_condition, &m_mutex ); } } if( !m_queue.empty() ) { value = m_queue.front(); m_queue.pop(); rtn = true; } pthread_mutex_unlock( &m_mutex ); return rtn; } Unfortunately there are occasional issues that may be the fault of this code. That is, there are two threads and sometimes thread 1 never comes out of push() and at other times thread 2 never comes out of pop() (the block parameter is true) though the queue isn't empty. I understand there are other implementations available, but I'd like to try to fix this code, if needed. Anyone see any issues? The constructor has the appropriate initializations: Queue() { pthread_mutex_init( &mMutex, NULL ); pthread_cond_init( &mCondition, NULL ); } and the destructor, the corresponding 'destroy' calls.

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  • Password Hash Implementation

    - by oyerli
    I am developing a new application using Symfony. I want to store the passwords hashed, so I overridded the save method in my User model: public function save(Doctrine_Connection $conn = null) { $this->setUserPassword( md5($this->getUserPassword()) ); return parent::save($conn); } This works good when a new user created. However, this causes problems when we edit a user without changing his password. This causes Doctrine to hash the already hashed password. So, I need to check that whether the UserPassword is modified in this DoctrineRecord instance. How can I manage to do that?

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  • TCP/IP Implementation General Questions

    - by user2971023
    I've implemented the concepts shown here; http://wiki.unity3d.com/index.php/Simple_TCP/IP_Client_-_Server outside of unity and it works. (though i had to create the TCPIPServerApp from scratch as i could not find the base project anywhere). I have some general questions on how to use tcp/ip properly however. I've done some research on tcp/ip itself but I'm still a little confused. It seems like using the method above doesn't guarantee that I'll see the message (res). It just checks on every update to see if there is a different message in res. What if multiple messages are sent and the program lags or something, will i miss the earlier packet(s)? Should i instead do an array so it stores the last X messages? How do i know the data was received? Do I need to add a message id and build in my own ack into the data? Should i check to see if the port is in use before setting up a connection? Sorry for all the questions. This is all new to me but I enjoy this very much! ... Below already answered By Anton, Thanks It sounds like tcp uses its own packet numbering to ensure the packets end up in the right order on the other side. What if a packet is missed, are the subsequent packets thrown away? Or is this numbering and packet ordering, only for handling data that is broken out into multiple packets? TCP will automatically break the data into multiple packets if necessary right?

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  • Twisted Matrix and telnet server implementation

    - by ypercube
    I have a project which is essentially a game server where users connect and send text commands via telnet. The code is in C and really old and unmodular and has several bugs and missing features. The main function alone is half the code. I came to the conclusion that rewriting it in TwistedMachine could actually result in faster completement, besides other benefits. So, here is the questions: What packages and modules I should use? I see a "telnet" module inside "protocols" package. I also see "cronch" package with "ssh" and another "telnet" module. I'm a complete novice regarding Python.

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  • Vacancy Tracking Algorithm implementation in C++

    - by Dave
    I'm trying to use the vacancy tracking algorithm to perform transposition of multidimensional arrays in C++. The arrays come as void pointers so I'm using address manipulation to perform the copies. Basically, there is an algorithm that starts with an offset and works its way through the whole 1-d representation of the array like swiss cheese, knocking out other offsets until it gets back to the original one. Then, you have to start at the next, untouched offset and do it again. You repeat until all offsets have been touched. Right now, I'm using a std::set to just fill up all possible offsets (0 up to the multiplicative fold of the dimensions of the array). Then, as I go through the algorithm, I erase from the set. I figure this would be fastest because I need to randomly access offsets in the tree/set and delete them. Then I need to quickly find the next untouched/undeleted offset. First of all, filling up the set is very slow and it seems like there must be a better way. It's individually calling new[] for every insert. So if I have 5 million offsets, there's 5 million news, plus re-balancing the tree constantly which as you know is not fast for a pre-sorted list. Second, deleting is slow as well. Third, assuming 4-byte data types like int and float, I'm using up actually the same amount of memory as the array itself to store this list of untouched offsets. Fourth, determining if there are any untouched offsets and getting one of them is fast -- a good thing. Does anyone have suggestions for any of these issues?

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  • Language parsers

    - by prosseek
    I need to parse C#, Ruby and Python source code to generate some reports. I need to get a list of method names inside a class. What parsers for those languages are provided? For C#, I found http://csparser.codeplex.com/Wikipage , but for the others, I found a bunch of parsers using those languages, but not the language parsers of them.

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  • vs2008 resource editor changes rc file language

    - by user346134
    Hi all, I am doing some improvements to an application in vs2008 in c++. When i try to edit resources (for example add an entry in the string table), the vs2008 editor changes the rc file language from LANG_ENGLISH to LANG_NEUTRAL and a non english text is replaced with question marks. If i edit the rc file externally (in notepad), and then load it to the vs2008 it works fine. can anybody help me solve this? thanks Shimon

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  • Android Login - Best implementation

    - by perdian
    Hi everybody, I'm planning to implement an Android application that requires a login screen. If the user opens the activity something like this should happen: If user is logged in, goto 3 If user is not logged in open the login screen and perfom login Show my application content So, what's the "correct" way of implementing a login? Implement a StartActivity that perfoms the check if the user is logged in, implement a LoginActivity that implements the logging and an ApplicationActivity that actually implements the application logics? Implement just one Activity and handle the login by using multiple views which I show according to the application state? Are there any examples or tutorials for this scenario?

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  • How to design a database schema for storing text in multiple languages?

    - by stach
    We have a PostgreSQL database. And we have several tables which need to keep certain data in several languages (the list of possible languages is thankfully system-wide defined). For example lets start with: create table blah (id serial, foo text, bar text); Now, let's make it multilingual. How about: create table blah (id serial, foo_en text, foo_de text, foo_jp text, bar_en text, bar_de text, bar_jp text); That would be good for full-text search in Postgres. Just add a tsvector column for each language. But is it optimal? Maybe we should use another table to keep the translations? Like: create table texts (id serial, colspec text, obj_id int, language text, data text); Maybe, just maybe, we should use something else - something out of the SQL world? Any help is appreciated.

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  • C# Client-Server implementation error on client's socket

    - by Ksice
    I'm trying to launch my client. Server already runned on the same computer. So I'm using "localhost" with GetHostEntry: IPHostEntry ipHostInfo = System.Net.Dns.GetHostEntry("localhost"); IPAddress ipAddress = ipHostInfo.AddressList[0]; IPEndPoint remoteEP = new IPEndPoint(ipAddress, Port); But I have this "no connection could be made because the target machine actively refused it" error. What is the reason? Could it be because ipHostInfo.AddressList[0] is an IPv6? How then I can accept Ipv4 address?

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  • I am in search of a programming language with the below characteristics: [closed]

    - by f f
    I am in search of a programming language with the below characteristics: it has existing, large and supportive/helpful community it has consice syntax it's fast it can create standalone apps with no dependencies, totally portable and compatible with windows I can easily set event listeners of almost anything I can easily do automatically every action possible has as extensive as possible ready-to-use commands list works easily with winxp, win com, firefox, etc api for example, I want to detect that I have clicked a specific button in a webpage in firefox or in a third-party app in windows: I want to do this easily, not with writing 100 lines of code

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  • best practice for Jquery plugin implementation and resource locations

    - by ptutt
    This is probably a very basic question, but I seem to have issues plugging in jquery plug-ins. The issue seems to be around the location of the script, css and images and ensuring the css has the correct url to the images. The standard plug-in has the following folder structure (eg : JPicker) js css images My project is asp.net mvc so I have the default: scripts images content So, I try to split the jquery plugin to the appropriate folders (not sure if this is the best way?). Then I try to correct the references to images (background urls) in the css. I believe the url is relative to the page that is implementing the css file, not the location of the css file itself. Anyway, when I try the above, the plugins don't seem to work. I believe the issue lies with the images not being found. The jquery code runs without errors, so I assume that's not the problem. Any help/advice much appreciated

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  • .NET List Thread-Safe Implementation Suggestion needed

    - by Bamboo
    .Net List class isn't thread safe. I hope to achieve the minimal lock needed and yet still fulfilling the requirement such that as for reading, phantom record is allowed, and for writing, they must be thread-safe so there won't be any lost updates. So I have something like public static List<string> list = new List<string>(); In Methods that have **List.Add**/**List.Remove** , I always lock to assure thread safety lock (lockHelper) { list.Add(obj); or list.Remove(obj); } In Methods that requires **List Reading** I don't care about phantom record so I go ahead to read without any locking. In this case. Return a bool by checking whether a string had been added. if (list.Count() != 0) { return list.Contains("some string") } All I did was locking write accesses, and allow read accesses to go through without any locking. Is my thread safety idea valid? I understand there is List size expansion. Will it be ok? My guess is that when a List is expanding, it may uses a temp. list. This is ok becasue the temp list size will always have a boundary, and .Net class is well implemented, ie. there shouldn't be any indexOutOfBound or circular reference problems when reading was caught in updates.

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