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  • Ancillary Objects: Separate Debug ELF Files For Solaris

    - by Ali Bahrami
    We introduced a new object ELF object type in Solaris 11 Update 1 called the Ancillary Object. This posting describes them, using material originally written during their development, the PSARC arc case, and the Solaris Linker and Libraries Manual. ELF objects contain allocable sections, which are mapped into memory at runtime, and non-allocable sections, which are present in the file for use by debuggers and observability tools, but which are not mapped or used at runtime. Typically, all of these sections exist within a single object file. Ancillary objects allow them to instead go into a separate file. There are different reasons given for wanting such a feature. One can debate whether the added complexity is worth the benefit, and in most cases it is not. However, one important case stands out — customers with very large 32-bit objects who are not ready or able to make the transition to 64-bits. We have customers who build extremely large 32-bit objects. Historically, the debug sections in these objects have used the stabs format, which is limited, but relatively compact. In recent years, the industry has transitioned to the powerful but verbose DWARF standard. In some cases, the size of these debug sections is large enough to push the total object file size past the fundamental 4GB limit for 32-bit ELF object files. The best, and ultimately only, solution to overly large objects is to transition to 64-bits. However, consider environments where: Hundreds of users may be executing the code on large shared systems. (32-bits use less memory and bus bandwidth, and on sparc runs just as fast as 64-bit code otherwise). Complex finely tuned code, where the original authors may no longer be available. Critical production code, that was expensive to qualify and bring online, and which is otherwise serving its intended purpose without issue. Users in these risk adverse and/or high scale categories have good reasons to push 32-bits objects to the limit before moving on. Ancillary objects offer these users a longer runway. Design The design of ancillary objects is intended to be simple, both to help human understanding when examining elfdump output, and to lower the bar for debuggers such as dbx to support them. The primary and ancillary objects have the same set of section headers, with the same names, in the same order (i.e. each section has the same index in both files). A single added section of type SHT_SUNW_ANCILLARY is added to both objects, containing information that allows a debugger to identify and validate both files relative to each other. Given one of these files, the ancillary section allows you to identify the other. Allocable sections go in the primary object, and non-allocable ones go into the ancillary object. A small set of non-allocable objects, notably the symbol table, are copied into both objects. As noted above, most sections are only written to one of the two objects, but both objects have the same section header array. The section header in the file that does not contain the section data is tagged with the SHF_SUNW_ABSENT section header flag to indicate its placeholder status. Compiler writers and others who produce objects can set the SUNW_SHF_PRIMARY section header flag to mark non-allocable sections that should go to the primary object rather than the ancillary. If you don't request an ancillary object, the Solaris ELF format is unchanged. Users who don't use ancillary objects do not pay for the feature. This is important, because they exist to serve a small subset of our users, and must not complicate the common case. If you do request an ancillary object, the runtime behavior of the primary object will be the same as that of a normal object. There is no added runtime cost. The primary and ancillary object together represent a logical single object. This is facilitated by the use of a single set of section headers. One can easily imagine a tool that can merge a primary and ancillary object into a single file, or the reverse. (Note that although this is an interesting intellectual exercise, we don't actually supply such a tool because there's little practical benefit above and beyond using ld to create the files). Among the benefits of this approach are: There is no need for per-file symbol tables to reflect the contents of each file. The same symbol table that would be produced for a standard object can be used. The section contents are identical in either case — there is no need to alter data to accommodate multiple files. It is very easy for a debugger to adapt to these new files, and the processing involved can be encapsulated in input/output routines. Most of the existing debugger implementation applies without modification. The limit of a 4GB 32-bit output object is now raised to 4GB of code, and 4GB of debug data. There is also the future possibility (not currently supported) to support multiple ancillary objects, each of which could contain up to 4GB of additional debug data. It must be noted however that the 32-bit DWARF debug format is itself inherently 32-bit limited, as it uses 32-bit offsets between debug sections, so the ability to employ multiple ancillary object files may not turn out to be useful. Using Ancillary Objects (From the Solaris Linker and Libraries Guide) By default, objects contain both allocable and non-allocable sections. Allocable sections are the sections that contain executable code and the data needed by that code at runtime. Non-allocable sections contain supplemental information that is not required to execute an object at runtime. These sections support the operation of debuggers and other observability tools. The non-allocable sections in an object are not loaded into memory at runtime by the operating system, and so, they have no impact on memory use or other aspects of runtime performance no matter their size. For convenience, both allocable and non-allocable sections are normally maintained in the same file. However, there are situations in which it can be useful to separate these sections. To reduce the size of objects in order to improve the speed at which they can be copied across wide area networks. To support fine grained debugging of highly optimized code requires considerable debug data. In modern systems, the debugging data can easily be larger than the code it describes. The size of a 32-bit object is limited to 4 Gbytes. In very large 32-bit objects, the debug data can cause this limit to be exceeded and prevent the creation of the object. To limit the exposure of internal implementation details. Traditionally, objects have been stripped of non-allocable sections in order to address these issues. Stripping is effective, but destroys data that might be needed later. The Solaris link-editor can instead write non-allocable sections to an ancillary object. This feature is enabled with the -z ancillary command line option. $ ld ... -z ancillary[=outfile] ...By default, the ancillary file is given the same name as the primary output object, with a .anc file extension. However, a different name can be provided by providing an outfile value to the -z ancillary option. When -z ancillary is specified, the link-editor performs the following actions. All allocable sections are written to the primary object. In addition, all non-allocable sections containing one or more input sections that have the SHF_SUNW_PRIMARY section header flag set are written to the primary object. All remaining non-allocable sections are written to the ancillary object. The following non-allocable sections are written to both the primary object and ancillary object. .shstrtab The section name string table. .symtab The full non-dynamic symbol table. .symtab_shndx The symbol table extended index section associated with .symtab. .strtab The non-dynamic string table associated with .symtab. .SUNW_ancillary Contains the information required to identify the primary and ancillary objects, and to identify the object being examined. The primary object and all ancillary objects contain the same array of sections headers. Each section has the same section index in every file. Although the primary and ancillary objects all define the same section headers, the data for most sections will be written to a single file as described above. If the data for a section is not present in a given file, the SHF_SUNW_ABSENT section header flag is set, and the sh_size field is 0. This organization makes it possible to acquire a full list of section headers, a complete symbol table, and a complete list of the primary and ancillary objects from either of the primary or ancillary objects. The following example illustrates the underlying implementation of ancillary objects. An ancillary object is created by adding the -z ancillary command line option to an otherwise normal compilation. The file utility shows that the result is an executable named a.out, and an associated ancillary object named a.out.anc. $ cat hello.c #include <stdio.h> int main(int argc, char **argv) { (void) printf("hello, world\n"); return (0); } $ cc -g -zancillary hello.c $ file a.out a.out.anc a.out: ELF 32-bit LSB executable 80386 Version 1 [FPU], dynamically linked, not stripped, ancillary object a.out.anc a.out.anc: ELF 32-bit LSB ancillary 80386 Version 1, primary object a.out $ ./a.out hello worldThe resulting primary object is an ordinary executable that can be executed in the usual manner. It is no different at runtime than an executable built without the use of ancillary objects, and then stripped of non-allocable content using the strip or mcs commands. As previously described, the primary object and ancillary objects contain the same section headers. To see how this works, it is helpful to use the elfdump utility to display these section headers and compare them. The following table shows the section header information for a selection of headers from the previous link-edit example. Index Section Name Type Primary Flags Ancillary Flags Primary Size Ancillary Size 13 .text PROGBITS ALLOC EXECINSTR ALLOC EXECINSTR SUNW_ABSENT 0x131 0 20 .data PROGBITS WRITE ALLOC WRITE ALLOC SUNW_ABSENT 0x4c 0 21 .symtab SYMTAB 0 0 0x450 0x450 22 .strtab STRTAB STRINGS STRINGS 0x1ad 0x1ad 24 .debug_info PROGBITS SUNW_ABSENT 0 0 0x1a7 28 .shstrtab STRTAB STRINGS STRINGS 0x118 0x118 29 .SUNW_ancillary SUNW_ancillary 0 0 0x30 0x30 The data for most sections is only present in one of the two files, and absent from the other file. The SHF_SUNW_ABSENT section header flag is set when the data is absent. The data for allocable sections needed at runtime are found in the primary object. The data for non-allocable sections used for debugging but not needed at runtime are placed in the ancillary file. A small set of non-allocable sections are fully present in both files. These are the .SUNW_ancillary section used to relate the primary and ancillary objects together, the section name string table .shstrtab, as well as the symbol table.symtab, and its associated string table .strtab. It is possible to strip the symbol table from the primary object. A debugger that encounters an object without a symbol table can use the .SUNW_ancillary section to locate the ancillary object, and access the symbol contained within. The primary object, and all associated ancillary objects, contain a .SUNW_ancillary section that allows all the objects to be identified and related together. $ elfdump -T SUNW_ancillary a.out a.out.anc a.out: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0x8724 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 a.out.anc: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0xfbe2 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 The ancillary sections for both objects contain the same number of elements, and are identical except for the first element. Each object, starting with the primary object, is introduced with a MEMBER element that gives the file name, followed by a CHECKSUM that identifies the object. In this example, the primary object is a.out, and has a checksum of 0x8724. The ancillary object is a.out.anc, and has a checksum of 0xfbe2. The first element in a .SUNW_ancillary section, preceding the MEMBER element for the primary object, is always a CHECKSUM element, containing the checksum for the file being examined. The presence of a .SUNW_ancillary section in an object indicates that the object has associated ancillary objects. The names of the primary and all associated ancillary objects can be obtained from the ancillary section from any one of the files. It is possible to determine which file is being examined from the larger set of files by comparing the first checksum value to the checksum of each member that follows. Debugger Access and Use of Ancillary Objects Debuggers and other observability tools must merge the information found in the primary and ancillary object files in order to build a complete view of the object. This is equivalent to processing the information from a single file. This merging is simplified by the primary object and ancillary objects containing the same section headers, and a single symbol table. The following steps can be used by a debugger to assemble the information contained in these files. Starting with the primary object, or any of the ancillary objects, locate the .SUNW_ancillary section. The presence of this section identifies the object as part of an ancillary group, contains information that can be used to obtain a complete list of the files and determine which of those files is the one currently being examined. Create a section header array in memory, using the section header array from the object being examined as an initial template. Open and read each file identified by the .SUNW_ancillary section in turn. For each file, fill in the in-memory section header array with the information for each section that does not have the SHF_SUNW_ABSENT flag set. The result will be a complete in-memory copy of the section headers with pointers to the data for all sections. Once this information has been acquired, the debugger can proceed as it would in the single file case, to access and control the running program. Note - The ELF definition of ancillary objects provides for a single primary object, and an arbitrary number of ancillary objects. At this time, the Oracle Solaris link-editor only produces a single ancillary object containing all non-allocable sections. This may change in the future. Debuggers and other observability tools should be written to handle the general case of multiple ancillary objects. ELF Implementation Details (From the Solaris Linker and Libraries Guide) To implement ancillary objects, it was necessary to extend the ELF format to add a new object type (ET_SUNW_ANCILLARY), a new section type (SHT_SUNW_ANCILLARY), and 2 new section header flags (SHF_SUNW_ABSENT, SHF_SUNW_PRIMARY). In this section, I will detail these changes, in the form of diffs to the Solaris Linker and Libraries manual. Part IV ELF Application Binary Interface Chapter 13: Object File Format Object File Format Edit Note: This existing section at the beginning of the chapter describes the ELF header. There's a table of object file types, which now includes the new ET_SUNW_ANCILLARY type. e_type Identifies the object file type, as listed in the following table. NameValueMeaning ET_NONE0No file type ET_REL1Relocatable file ET_EXEC2Executable file ET_DYN3Shared object file ET_CORE4Core file ET_LOSUNW0xfefeStart operating system specific range ET_SUNW_ANCILLARY0xfefeAncillary object file ET_HISUNW0xfefdEnd operating system specific range ET_LOPROC0xff00Start processor-specific range ET_HIPROC0xffffEnd processor-specific range Sections Edit Note: This overview section defines the section header structure, and provides a high level description of known sections. It was updated to define the new SHF_SUNW_ABSENT and SHF_SUNW_PRIMARY flags and the new SHT_SUNW_ANCILLARY section. ... sh_type Categorizes the section's contents and semantics. Section types and their descriptions are listed in Table 13-5. sh_flags Sections support 1-bit flags that describe miscellaneous attributes. Flag definitions are listed in Table 13-8. ... Table 13-5 ELF Section Types, sh_type NameValue . . . SHT_LOSUNW0x6fffffee SHT_SUNW_ancillary0x6fffffee . . . ... SHT_LOSUNW - SHT_HISUNW Values in this inclusive range are reserved for Oracle Solaris OS semantics. SHT_SUNW_ANCILLARY Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section. ... Table 13-8 ELF Section Attribute Flags NameValue . . . SHF_MASKOS0x0ff00000 SHF_SUNW_NODISCARD0x00100000 SHF_SUNW_ABSENT0x00200000 SHF_SUNW_PRIMARY0x00400000 SHF_MASKPROC0xf0000000 . . . ... SHF_SUNW_ABSENT Indicates that the data for this section is not present in this file. When ancillary objects are created, the primary object and any ancillary objects, will all have the same section header array, to facilitate merging them to form a complete view of the object, and to allow them to use the same symbol tables. Each file contains a subset of the section data. The data for allocable sections is written to the primary object while the data for non-allocable sections is written to an ancillary file. The SHF_SUNW_ABSENT flag is used to indicate that the data for the section is not present in the object being examined. When the SHF_SUNW_ABSENT flag is set, the sh_size field of the section header must be 0. An application encountering an SHF_SUNW_ABSENT section can choose to ignore the section, or to search for the section data within one of the related ancillary files. SHF_SUNW_PRIMARY The default behavior when ancillary objects are created is to write all allocable sections to the primary object and all non-allocable sections to the ancillary objects. The SHF_SUNW_PRIMARY flag overrides this behavior. Any output section containing one more input section with the SHF_SUNW_PRIMARY flag set is written to the primary object without regard for its allocable status. ... Two members in the section header, sh_link, and sh_info, hold special information, depending on section type. Table 13-9 ELF sh_link and sh_info Interpretation sh_typesh_linksh_info . . . SHT_SUNW_ANCILLARY The section header index of the associated string table. 0 . . . Special Sections Edit Note: This section describes the sections used in Solaris ELF objects, using the types defined in the previous description of section types. It was updated to define the new .SUNW_ancillary (SHT_SUNW_ANCILLARY) section. Various sections hold program and control information. Sections in the following table are used by the system and have the indicated types and attributes. Table 13-10 ELF Special Sections NameTypeAttribute . . . .SUNW_ancillarySHT_SUNW_ancillaryNone . . . ... .SUNW_ancillary Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section for details. ... Ancillary Section Edit Note: This new section provides the format reference describing the layout of a .SUNW_ancillary section and the meaning of the various tags. Note that these sections use the same tag/value concept used for dynamic and capabilities sections, and will be familiar to anyone used to working with ELF. In addition to the primary output object, the Solaris link-editor can produce one or more ancillary objects. Ancillary objects contain non-allocable sections that would normally be written to the primary object. When ancillary objects are produced, the primary object and all of the associated ancillary objects contain a SHT_SUNW_ancillary section, containing information that identifies these related objects. Given any one object from such a group, the ancillary section provides the information needed to identify and interpret the others. This section contains an array of the following structures. See sys/elf.h. typedef struct { Elf32_Word a_tag; union { Elf32_Word a_val; Elf32_Addr a_ptr; } a_un; } Elf32_Ancillary; typedef struct { Elf64_Xword a_tag; union { Elf64_Xword a_val; Elf64_Addr a_ptr; } a_un; } Elf64_Ancillary; For each object with this type, a_tag controls the interpretation of a_un. a_val These objects represent integer values with various interpretations. a_ptr These objects represent file offsets or addresses. The following ancillary tags exist. Table 13-NEW1 ELF Ancillary Array Tags NameValuea_un ANC_SUNW_NULL0Ignored ANC_SUNW_CHECKSUM1a_val ANC_SUNW_MEMBER2a_ptr ANC_SUNW_NULL Marks the end of the ancillary section. ANC_SUNW_CHECKSUM Provides the checksum for a file in the c_val element. When ANC_SUNW_CHECKSUM precedes the first instance of ANC_SUNW_MEMBER, it provides the checksum for the object from which the ancillary section is being read. When it follows an ANC_SUNW_MEMBER tag, it provides the checksum for that member. ANC_SUNW_MEMBER Specifies an object name. The a_ptr element contains the string table offset of a null-terminated string, that provides the file name. An ancillary section must always contain an ANC_SUNW_CHECKSUM before the first instance of ANC_SUNW_MEMBER, identifying the current object. Following that, there should be an ANC_SUNW_MEMBER for each object that makes up the complete set of objects. Each ANC_SUNW_MEMBER should be followed by an ANC_SUNW_CHECKSUM for that object. A typical ancillary section will therefore be structured as: TagMeaning ANC_SUNW_CHECKSUMChecksum of this object ANC_SUNW_MEMBERName of object #1 ANC_SUNW_CHECKSUMChecksum for object #1 . . . ANC_SUNW_MEMBERName of object N ANC_SUNW_CHECKSUMChecksum for object N ANC_SUNW_NULL An object can therefore identify itself by comparing the initial ANC_SUNW_CHECKSUM to each of the ones that follow, until it finds a match. Related Other Work The GNU developers have also encountered the need/desire to support separate debug information files, and use the solution detailed at http://sourceware.org/gdb/onlinedocs/gdb/Separate-Debug-Files.html. At the current time, the separate debug file is constructed by building the standard object first, and then copying the debug data out of it in a separate post processing step, Hence, it is limited to a total of 4GB of code and debug data, just as a single object file would be. They are aware of this, and I have seen online comments indicating that they may add direct support for generating these separate files to their link-editor. It is worth noting that the GNU objcopy utility is available on Solaris, and that the Studio dbx debugger is able to use these GNU style separate debug files even on Solaris. Although this is interesting in terms giving Linux users a familiar environment on Solaris, the 4GB limit means it is not an answer to the problem of very large 32-bit objects. We have also encountered issues with objcopy not understanding Solaris-specific ELF sections, when using this approach. The GNU community also has a current effort to adapt their DWARF debug sections in order to move them to separate files before passing the relocatable objects to the linker. The details of Project Fission can be found at http://gcc.gnu.org/wiki/DebugFission. The goal of this project appears to be to reduce the amount of data seen by the link-editor. The primary effort revolves around moving DWARF data to separate .dwo files so that the link-editor never encounters them. The details of modifying the DWARF data to be usable in this form are involved — please see the above URL for details.

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  • Udev webcam rule read, but not respected?

    - by user89305
    I have two usb-webcams on them machine, but at bot they some switch /dev/video number. The solution to this problem seems to be new udev rule. I have added this rule in/etc/udev/rules.d/jj-video.rules: Fix webcam 1 KERNEL=="video1", SUBSYSTEM=="video4linux", SUBSYSTEMS=="usb", ATTRS{idVendor}=="1d6b", ATTRS{idProduct}=="0001", SYMLINK+="webcam1" Fix webcam 2 KERNEL=="video2", SUBSYSTEM=="video4linux", ATTR{name}=="Logitech QuickCam Pro 3000", KERNELS=="0000:00:1d.0", SUBSYSTEMS=="pci", DRIVERS=="uhci_hcd", ATTRS{vendor}=="0x8086", ATTRS##{device}=="0x2658", SYMLINK+="webcam2" but the symlinks are not created. I have tried many different combinations in this file. The present ones are just my lates attempts. I found the parameters in: jjk@eee-old:~$ udevadm info -a -p $(udevadm info -q path -p /class/video4linux/video1) Udevadm info starts with the device specified by the devpath and then walks up the chain of parent devices. It prints for every device found, all possible attributes in the udev rules key format. A rule to match, can be composed by the attributes of the device and the attributes from one single parent device. looking at device '/devices/pci0000:00/0000:00:1d.0/usb2/2-2/2-2:1.0/video4linux/video1': KERNEL=="video1" SUBSYSTEM=="video4linux" DRIVER=="" ATTR{name}=="Logitech QuickCam Pro 3000" ATTR{index}=="0" ATTR{button}=="0" looking at parent device '/devices/pci0000:00/0000:00:1d.0/usb2/2-2/2-2:1.0': KERNELS=="2-2:1.0" SUBSYSTEMS=="usb" DRIVERS=="Philips webcam" ATTRS{bInterfaceNumber}=="00" ATTRS{bAlternateSetting}==" 9" ATTRS{bNumEndpoints}=="02" ATTRS{bInterfaceClass}=="0a" ATTRS{bInterfaceSubClass}=="ff" ATTRS{bInterfaceProtocol}=="00" ATTRS{supports_autosuspend}=="0" looking at parent device '/devices/pci0000:00/0000:00:1d.0/usb2/2-2': KERNELS=="2-2" SUBSYSTEMS=="usb" DRIVERS=="usb" ATTRS{configuration}=="" ATTRS{bNumInterfaces}==" 3" ATTRS{bConfigurationValue}=="1" ATTRS{bmAttributes}=="a0" ATTRS{bMaxPower}=="500mA" ATTRS{urbnum}=="371076" ATTRS{idVendor}=="046d" ATTRS{idProduct}=="08b0" ATTRS{bcdDevice}=="0002" ATTRS{bDeviceClass}=="00" ATTRS{bDeviceSubClass}=="00" ATTRS{bDeviceProtocol}=="00" ATTRS{bNumConfigurations}=="1" ATTRS{bMaxPacketSize0}=="8" ATTRS{speed}=="12" ATTRS{busnum}=="2" ATTRS{devnum}=="2" ATTRS{devpath}=="2" ATTRS{version}==" 1.10" ATTRS{maxchild}=="0" ATTRS{quirks}=="0x0" ATTRS{avoid_reset_quirk}=="0" ATTRS{authorized}=="1" ATTRS{serial}=="01402100A5000000" looking at parent device '/devices/pci0000:00/0000:00:1d.0/usb2': KERNELS=="usb2" SUBSYSTEMS=="usb" DRIVERS=="usb" ATTRS{configuration}=="" ATTRS{bNumInterfaces}==" 1" ATTRS{bConfigurationValue}=="1" ATTRS{bmAttributes}=="e0" ATTRS{bMaxPower}==" 0mA" ATTRS{urbnum}=="34" ATTRS{idVendor}=="1d6b" ATTRS{idProduct}=="0001" ATTRS{bcdDevice}=="0302" ATTRS{bDeviceClass}=="09" ATTRS{bDeviceSubClass}=="00" ATTRS{bDeviceProtocol}=="00" ATTRS{bNumConfigurations}=="1" ATTRS{bMaxPacketSize0}=="64" ATTRS{speed}=="12" ATTRS{busnum}=="2" ATTRS{devnum}=="1" ATTRS{devpath}=="0" ATTRS{version}==" 1.10" ATTRS{maxchild}=="2" ATTRS{quirks}=="0x0" ATTRS{avoid_reset_quirk}=="0" ATTRS{authorized}=="1" ATTRS{manufacturer}=="Linux 3.2.0-29-generic uhci_hcd" ATTRS{product}=="UHCI Host Controller" ATTRS{serial}=="0000:00:1d.0" ATTRS{authorized_default}=="1" looking at parent device '/devices/pci0000:00/0000:00:1d.0': KERNELS=="0000:00:1d.0" SUBSYSTEMS=="pci" DRIVERS=="uhci_hcd" ATTRS{vendor}=="0x8086" ATTRS{device}=="0x2658" ATTRS{subsystem_vendor}=="0x1043" ATTRS{subsystem_device}=="0x82d8" ATTRS{class}=="0x0c0300" ATTRS{irq}=="23" ATTRS{local_cpus}=="ff" ATTRS{local_cpulist}=="0-7" ATTRS{dma_mask_bits}=="32" ATTRS{consistent_dma_mask_bits}=="32" ATTRS{broken_parity_status}=="0" ATTRS{msi_bus}=="" looking at parent device '/devices/pci0000:00': KERNELS=="pci0000:00" SUBSYSTEMS=="" DRIVERS=="" jjk@eee-old:~$ And tested the setup: sudo udevadm --debug test /sys/class/video4linux/video1 main: runtime dir '/run/udev' run_command: calling: test adm_test: version 175 This program is for debugging only, it does not run any program, specified by a RUN key. It may show incorrect results, because some values may be different, or not available at a simulation run. parse_file: reading '/lib/udev/rules.d/40-crda.rules' as rules file parse_file: reading '/lib/udev/rules.d/40-fuse.rules' as rules file parse_file: reading '/lib/udev/rules.d/40-gnupg.rules' as rules file parse_file: reading '/lib/udev/rules.d/40-hplip.rules' as rules file parse_file: reading '/lib/udev/rules.d/40-ia64.rules' as rules file parse_file: reading '/lib/udev/rules.d/40-inputattach.rules' as rules file parse_file: reading '/lib/udev/rules.d/40-libgphoto2-2.rules' as rules file parse_file: reading '/lib/udev/rules.d/40-libsane.rules' as rules file parse_file: reading '/lib/udev/rules.d/40-ppc.rules' as rules file parse_file: reading '/lib/udev/rules.d/40-usb_modeswitch.rules' as rules file parse_file: reading '/lib/udev/rules.d/40-xserver-xorg-video-intel.rules' as rules file parse_file: reading '/lib/udev/rules.d/42-qemu-usb.rules' as rules file parse_file: reading '/lib/udev/rules.d/50-firmware.rules' as rules file parse_file: reading '/lib/udev/rules.d/50-udev-default.rules' as rules file parse_file: reading '/lib/udev/rules.d/55-dm.rules' as rules file parse_file: reading '/lib/udev/rules.d/56-hpmud_support.rules' as rules file parse_file: reading '/lib/udev/rules.d/60-cdrom_id.rules' as rules file parse_file: reading '/lib/udev/rules.d/60-pcmcia.rules' as rules file parse_file: reading '/lib/udev/rules.d/60-persistent-alsa.rules' as rules file parse_file: reading '/lib/udev/rules.d/60-persistent-input.rules' as rules file parse_file: reading '/lib/udev/rules.d/60-persistent-serial.rules' as rules file parse_file: reading '/lib/udev/rules.d/60-persistent-storage-dm.rules' as rules file parse_file: reading '/lib/udev/rules.d/60-persistent-storage-tape.rules' as rules file parse_file: reading '/lib/udev/rules.d/60-persistent-storage.rules' as rules file parse_file: reading '/lib/udev/rules.d/60-persistent-v4l.rules' as rules file parse_file: reading '/lib/udev/rules.d/61-accelerometer.rules' as rules file parse_file: reading '/lib/udev/rules.d/64-xorg-xkb.rules' as rules file parse_file: reading '/lib/udev/rules.d/66-xorg-synaptics-quirks.rules' as rules file parse_file: reading '/lib/udev/rules.d/69-cd-sensors.rules' as rules file add_rule: IMPORT found builtin 'usb_id', replacing /lib/udev/rules.d/69-cd-sensors.rules:76 parse_file: reading '/lib/udev/rules.d/69-libmtp.rules' as rules file parse_file: reading '/lib/udev/rules.d/69-xorg-vmmouse.rules' as rules file parse_file: reading '/lib/udev/rules.d/69-xserver-xorg-input-wacom.rules' as rules file parse_file: reading '/etc/udev/rules.d/70-persistent-cd.rules' as rules file parse_file: reading '/etc/udev/rules.d/70-persistent-net.rules' as rules file parse_file: reading '/lib/udev/rules.d/70-printers.rules' as rules file parse_file: reading '/lib/udev/rules.d/70-udev-acl.rules' as rules file parse_file: reading '/lib/udev/rules.d/75-cd-aliases-generator.rules' as rules file parse_file: reading '/lib/udev/rules.d/75-net-description.rules' as rules file parse_file: reading '/lib/udev/rules.d/75-persistent-net-generator.rules' as rules file parse_file: reading '/lib/udev/rules.d/75-probe_mtd.rules' as rules file parse_file: reading '/lib/udev/rules.d/75-tty-description.rules' as rules file parse_file: reading '/lib/udev/rules.d/77-mm-ericsson-mbm.rules' as rules file parse_file: reading '/lib/udev/rules.d/77-mm-longcheer-port-types.rules' as rules file parse_file: reading '/lib/udev/rules.d/77-mm-nokia-port-types.rules' as rules file parse_file: reading '/lib/udev/rules.d/77-mm-pcmcia-device-blacklist.rules' as rules file parse_file: reading '/lib/udev/rules.d/77-mm-platform-serial-whitelist.rules' as rules file parse_file: reading '/lib/udev/rules.d/77-mm-qdl-device-blacklist.rules' as rules file parse_file: reading '/lib/udev/rules.d/77-mm-simtech-port-types.rules' as rules file parse_file: reading '/lib/udev/rules.d/77-mm-usb-device-blacklist.rules' as rules file parse_file: reading '/lib/udev/rules.d/77-mm-x22x-port-types.rules' as rules file parse_file: reading '/lib/udev/rules.d/77-mm-zte-port-types.rules' as rules file parse_file: reading '/lib/udev/rules.d/77-nm-olpc-mesh.rules' as rules file parse_file: reading '/lib/udev/rules.d/78-graphics-card.rules' as rules file parse_file: reading '/lib/udev/rules.d/78-sound-card.rules' as rules file parse_file: reading '/lib/udev/rules.d/80-drivers.rules' as rules file parse_file: reading '/lib/udev/rules.d/80-mm-candidate.rules' as rules file parse_file: reading '/lib/udev/rules.d/80-udisks.rules' as rules file parse_file: reading '/lib/udev/rules.d/85-brltty.rules' as rules file parse_file: reading '/lib/udev/rules.d/85-hdparm.rules' as rules file parse_file: reading '/lib/udev/rules.d/85-hplj10xx.rules' as rules file parse_file: reading '/lib/udev/rules.d/85-keyboard-configuration.rules' as rules file parse_file: reading '/lib/udev/rules.d/85-regulatory.rules' as rules file parse_file: reading '/lib/udev/rules.d/85-usbmuxd.rules' as rules file parse_file: reading '/lib/udev/rules.d/90-alsa-restore.rules' as rules file parse_file: reading '/lib/udev/rules.d/90-alsa-ucm.rules' as rules file parse_file: reading '/lib/udev/rules.d/90-libgpod.rules' as rules file parse_file: reading '/lib/udev/rules.d/90-pulseaudio.rules' as rules file parse_file: reading '/lib/udev/rules.d/95-cd-devices.rules' as rules file parse_file: reading '/lib/udev/rules.d/95-keyboard-force-release.rules' as rules file parse_file: reading '/lib/udev/rules.d/95-keymap.rules' as rules file parse_file: reading '/lib/udev/rules.d/95-udev-late.rules' as rules file parse_file: reading '/lib/udev/rules.d/95-upower-battery-recall-dell.rules' as rules file parse_file: reading '/lib/udev/rules.d/95-upower-battery-recall-fujitsu.rules' as rules file parse_file: reading '/lib/udev/rules.d/95-upower-battery-recall-gateway.rules' as rules file parse_file: reading '/lib/udev/rules.d/95-upower-battery-recall-ibm.rules' as rules file parse_file: reading '/lib/udev/rules.d/95-upower-battery-recall-lenovo.rules' as rules file parse_file: reading '/lib/udev/rules.d/95-upower-battery-recall-toshiba.rules' as rules file parse_file: reading '/lib/udev/rules.d/95-upower-csr.rules' as rules file parse_file: reading '/lib/udev/rules.d/95-upower-hid.rules' as rules file parse_file: reading '/lib/udev/rules.d/95-upower-wup.rules' as rules file parse_file: reading '/lib/udev/rules.d/97-bluetooth-hid2hci.rules' as rules file parse_file: reading '/etc/udev/rules.d/jj-video.rules' as rules file udev_rules_new: rules use 259284 bytes tokens (21607 * 12 bytes), 37913 bytes buffer udev_rules_new: temporary index used 67520 bytes (3376 * 20 bytes) udev_device_new_from_syspath: device 0x215103e0 has devpath '/devices/pci0000:00/0000:00:1d.0/usb2/2-2/2-2:1.0/video4linux/video1' udev_device_new_from_syspath: device 0x21510758 has devpath '/devices/pci0000:00/0000:00:1d.0/usb2/2-2/2-2:1.0/video4linux/video1' udev_device_read_db: device 0x21510758 filled with db file data udev_device_new_from_syspath: device 0x21510e10 has devpath '/devices/pci0000:00/0000:00:1d.0/usb2/2-2/2-2:1.0' udev_device_new_from_syspath: device 0x21511b10 has devpath '/devices/pci0000:00/0000:00:1d.0/usb2/2-2' udev_device_new_from_syspath: device 0x215132f8 has devpath '/devices/pci0000:00/0000:00:1d.0/usb2' udev_device_new_from_syspath: device 0x21513650 has devpath '/devices/pci0000:00/0000:00:1d.0' udev_device_new_from_syspath: device 0x21513980 has devpath '/devices/pci0000:00' udev_rules_apply_to_event: GROUP 44 /lib/udev/rules.d/50-udev-default.rules:29 udev_rules_apply_to_event: IMPORT 'v4l_id /dev/video1' /lib/udev/rules.d/60-persistent-v4l.rules:7 udev_event_spawn: starting 'v4l_id /dev/video1' spawn_read: 'v4l_id /dev/video1'(out) 'ID_V4L_VERSION=2' spawn_read: 'v4l_id /dev/video1'(out) 'ID_V4L_PRODUCT=Logitech QuickCam Pro 3000' spawn_read: 'v4l_id /dev/video1'(out) 'ID_V4L_CAPABILITIES=:capture:' spawn_wait: 'v4l_id /dev/video1' [2609] exit with return code 0 udev_rules_apply_to_event: IMPORT builtin 'usb_id' /lib/udev/rules.d/60-persistent-v4l.rules:9 builtin_usb_id: /sys/devices/pci0000:00/0000:00:1d.0/usb2/2-2/2-2:1.0: if_class 10 protocol 0 udev_builtin_add_property: ID_VENDOR=046d udev_builtin_add_property: ID_VENDOR_ENC=046d udev_builtin_add_property: ID_VENDOR_ID=046d udev_builtin_add_property: ID_MODEL=08b0 udev_builtin_add_property: ID_MODEL_ENC=08b0 udev_builtin_add_property: ID_MODEL_ID=08b0 udev_builtin_add_property: ID_REVISION=0002 udev_builtin_add_property: ID_SERIAL=046d_08b0_01402100A5000000 udev_builtin_add_property: ID_SERIAL_SHORT=01402100A5000000 udev_builtin_add_property: ID_TYPE=generic udev_builtin_add_property: ID_BUS=usb udev_builtin_add_property: ID_USB_INTERFACES=:0aff00:010100:010200: udev_builtin_add_property: ID_USB_INTERFACE_NUM=00 udev_builtin_add_property: ID_USB_DRIVER=Philips webcam udev_rules_apply_to_event: LINK 'v4l/by-id/usb-046d_08b0_01402100A5000000-video-index0' /lib/udev/rules.d/60-persistent-v4l.rules:10 udev_rules_apply_to_event: IMPORT builtin 'path_id' /lib/udev/rules.d/60-persistent-v4l.rules:16 udev_builtin_add_property: ID_PATH=pci-0000:00:1d.0-usb-0:2:1.0 udev_builtin_add_property: ID_PATH_TAG=pci-0000_00_1d_0-usb-0_2_1_0 udev_rules_apply_to_event: LINK 'v4l/by-path/pci-0000:00:1d.0-usb-0:2:1.0-video-index0' /lib/udev/rules.d/60-persistent-v4l.rules:17 udev_rules_apply_to_event: RUN 'udev-acl --action=$env{ACTION} --device=$env{DEVNAME}' /lib/udev/rules.d/70-udev-acl.rules:74 udev_rules_apply_to_event: LINK 'webcam1' /etc/udev/rules.d/jj-video.rules:2 udev_event_execute_rules: no node name set, will use kernel supplied name 'video1' udev_node_add: creating device node '/dev/video1', devnum=81:1, mode=0660, uid=0, gid=44 udev_node_mknod: preserve file '/dev/video1', because it has correct dev_t udev_node_mknod: preserve permissions /dev/video1, 020660, uid=0, gid=44 node_symlink: preserve already existing symlink '/dev/char/81:1' to '../video1' link_find_prioritized: found 'c81:2' claiming '/run/udev/links/v4l\x2fby-id\x2fusb-046d_08b0_01402100A5000000-video-index0' udev_device_new_from_syspath: device 0x21516748 has devpath '/devices/pci0000:00/0000:00:1d.1/usb3/3-2/3-2:1.0/video4linux/video2' udev_device_read_db: device 0x21516748 filled with db file data link_find_prioritized: found 'c81:1' claiming '/run/udev/links/v4l\x2fby-id\x2fusb-046d_08b0_01402100A5000000-video-index0' link_update: creating link '/dev/v4l/by-id/usb-046d_08b0_01402100A5000000-video-index0' to '/dev/video1' node_symlink: atomically replace '/dev/v4l/by-id/usb-046d_08b0_01402100A5000000-video-index0' link_find_prioritized: found 'c81:1' claiming '/run/udev/links/v4l\x2fby-path\x2fpci-0000:00:1d.0-usb-0:2:1.0-video-index0' link_update: creating link '/dev/v4l/by-path/pci-0000:00:1d.0-usb-0:2:1.0-video-index0' to '/dev/video1' node_symlink: preserve already existing symlink '/dev/v4l/by-path/pci-0000:00:1d.0-usb-0:2:1.0-video-index0' to '../../video1' link_find_prioritized: found 'c81:1' claiming '/run/udev/links/webcam1' link_update: creating link '/dev/webcam1' to '/dev/video1' node_symlink: preserve already existing symlink '/dev/webcam1' to 'video1' udev_device_update_db: created db file '/run/udev/data/c81:1' for '/devices/pci0000:00/0000:00:1d.0/usb2/2-2/2-2:1.0/video4linux/video1' ACTION=add COLORD_DEVICE=1 COLORD_KIND=camera DEVLINKS=/dev/v4l/by-id/usb-046d_08b0_01402100A5000000-video-index0 /dev/v4l/by-path/pci-0000:00:1d.0-usb-0:2:1.0-video-index0 /dev/webcam1 DEVNAME=/dev/video1 DEVPATH=/devices/pci0000:00/0000:00:1d.0/usb2/2-2/2-2:1.0/video4linux/video1 ID_BUS=usb ID_MODEL=08b0 ID_MODEL_ENC=08b0 ID_MODEL_ID=08b0 ID_PATH=pci-0000:00:1d.0-usb-0:2:1.0 ID_PATH_TAG=pci-0000_00_1d_0-usb-0_2_1_0 ID_REVISION=0002 ID_SERIAL=046d_08b0_01402100A5000000 ID_SERIAL_SHORT=01402100A5000000 ID_TYPE=generic ID_USB_DRIVER=Philips webcam ID_USB_INTERFACES=:0aff00:010100:010200: ID_USB_INTERFACE_NUM=00 ID_V4L_CAPABILITIES=:capture: ID_V4L_PRODUCT=Logitech QuickCam Pro 3000 ID_V4L_VERSION=2 ID_VENDOR=046d ID_VENDOR_ENC=046d ID_VENDOR_ID=046d MAJOR=81 MINOR=1 SUBSYSTEM=video4linux TAGS=:udev-acl: UDEV_LOG=6 USEC_INITIALIZED=18213768 run: 'udev-acl --action=add --device=/dev/video1' jjk@eee-old:~$ (and correspondingly for video2) It looks to me like my rules are read, but not respected. What am I doing wrong?

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  • how non-programmer become developer

    - by Sarang
    Every year there are different types of freshers getting recruited. But, our IT field is not only limited to IT Engineers & Computer Engineers. It is full of all different types of engineers. What is a way an engineer can be a proper developer ? I am asking this because, whatever engineering the student gone for, one can be shifted to IT development if he/she has some particular qualities within. What are those quelities required to be in a developer or required to be implemented to be developer ?

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  • F# for the C# Programmer

    - by mbcrump
    Are you a C# Programmer and can’t make it past a day without seeing or hearing someone mention F#?  Today, I’m going to walk you through your first F# application and give you a brief introduction to the language. Sit back this will only take about 20 minutes. Introduction Microsoft's F# programming language is a functional language for the .NET framework that was originally developed at Microsoft Research Cambridge by Don Syme. In October 2007, the senior vice president of the developer division at Microsoft announced that F# was being officially productized to become a fully supported .NET language and professional developers were hired to create a team of around ten people to build the product version. In September 2008, Microsoft released the first Community Technology Preview (CTP), an official beta release, of the F# distribution . In December 2008, Microsoft announced that the success of this CTP had encouraged them to escalate F# and it is now will now be shipped as one of the core languages in Visual Studio 2010 , alongside C++, C# 4.0 and VB. The F# programming language incorporates many state-of-the-art features from programming language research and ossifies them in an industrial strength implementation that promises to revolutionize interactive, parallel and concurrent programming. Advantages of F# F# is the world's first language to combine all of the following features: Type inference: types are inferred by the compiler and generic definitions are created automatically. Algebraic data types: a succinct way to represent trees. Pattern matching: a comprehensible and efficient way to dissect data structures. Active patterns: pattern matching over foreign data structures. Interactive sessions: as easy to use as Python and Mathematica. High performance JIT compilation to native code: as fast as C#. Rich data structures: lists and arrays built into the language with syntactic support. Functional programming: first-class functions and tail calls. Expressive static type system: finds bugs during compilation and provides machine-verified documentation. Sequence expressions: interrogate huge data sets efficiently. Asynchronous workflows: syntactic support for monadic style concurrent programming with cancellations. Industrial-strength IDE support: multithreaded debugging, and graphical throwback of inferred types and documentation. Commerce friendly design and a viable commercial market. Lets try a short program in C# then F# to understand the differences. Using C#: Create a variable and output the value to the console window: Sample Program. using System;   namespace ConsoleApplication9 {     class Program     {         static void Main(string[] args)         {             var a = 2;             Console.WriteLine(a);             Console.ReadLine();         }     } } A breeze right? 14 Lines of code. We could have condensed it a bit by removing the “using” statment and tossing the namespace. But this is the typical C# program. Using F#: Create a variable and output the value to the console window: To start, open Visual Studio 2010 or Visual Studio 2008. Note: If using VS2008, then please download the SDK first before getting started. If you are using VS2010 then you are already setup and ready to go. So, click File-> New Project –> Other Languages –> Visual F# –> Windows –> F# Application. You will get the screen below. Go ahead and enter a name and click OK. Now, you will notice that the Solution Explorer contains the following: Double click the Program.fs and enter the following information. Hit F5 and it should run successfully. Sample Program. open System let a = 2        Console.WriteLine a As Shown below: Hmm, what? F# did the same thing in 3 lines of code. Show me the interactive evaluation that I keep hearing about. The F# development environment for Visual Studio 2010 provides two different modes of execution for F# code: Batch compilation to a .NET executable or DLL. (This was accomplished above). Interactive evaluation. (Demo is below) The interactive session provides a > prompt, requires a double semicolon ;; identifier at the end of a code snippet to force evaluation, and returns the names (if any) and types of resulting definitions and values. To access the F# prompt, in VS2010 Goto View –> Other Window then F# Interactive. Once you have the interactive window type in the following expression: 2+3;; as shown in the screenshot below: I hope this guide helps you get started with the language, please check out the following books for further information. F# Books for further reading   Foundations of F# Author: Robert Pickering An introduction to functional programming with F#. Including many samples, this book walks through the features of the F# language and libraries, and covers many of the .NET Framework features which can be leveraged with F#.       Functional Programming for the Real World: With Examples in F# and C# Authors: Tomas Petricek and Jon Skeet An introduction to functional programming for existing C# developers written by Tomas Petricek and Jon Skeet. This book explains the core principles using both C# and F#, shows how to use functional ideas when designing .NET applications and presents practical examples such as design of domain specific language, development of multi-core applications and programming of reactive applications.

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  • Azure Storage Explorer

    - by kaleidoscope
    Azure Storage Explorer –  an another way to Deploy the services on Cloud Azure Storage Explorer is a useful GUI tool for inspecting and altering the data in your Azure cloud storage projects including the logs of your cloud-hosted applications. All three types of cloud storage can be viewed: blobs, queues, and tables. You can also create or delete blob/queue/table containers and items. Text blobs can be edited and all data types can be imported/exported between the cloud and local files. Table records can be imported/exported between the cloud and spreadsheet CSV files. Why Azure Storage Explorer Azure Storage Explorer is a licensed CodePlex project provided by Neudesic – a Microsoft partner.  It is a simple UI that requires you to input your blob storage name, access key and endpoints in the Storage Settings dialog. For more details please refer to the link: http://azurestorageexplorer.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=35189   Anish, S

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  • What are the benefits and drawback of documentation vs tutorials vs video tutorials [closed]

    - by Cat
    Which types of learning resources do you find the most helpful, for which kinds of learning and/or perhaps at specific times? Some examples of types of learning you could consider: When starting to integrate a new SDK inside an existing codebase When learning a new framework without having to integrate legacy code When digging deeper into an already-used SDK that you may not know very well yet For example - (video) tutorials are usually very easy to follow and tells a story from beginning to end to get results, but will nearly always assume starting from scratch or a previous tutorial. Therefore such a resource is useful for quick learning if you don't have legacy code around, but less so if you have to search for the best-fit to the code you already have. SDK Documentation on the other hand is well-structured but does not tell a story. It is more difficult to get to a specific larger result with documentation alone, but it is a better fit when you do have legacy code around and are searching for perhaps non-obvious ways of employing the SDK or library. Are there other forms of resources that you find useful, such as interactive training?

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  • finding high end software contracting jobs

    - by numerical25
    I've been contracting for about 3 years now. I am currently a contractor for a web firm. This is a hourly position. I want to find larger projects. I had read that some people are able to only do one or two jobs a year and be set on that. I want those types of jobs, and I want to hire people to take on these jobs as well, but I have no idea where to start. I highly doubt places like odesk post these types of contracts. Where can I find them? How can I make good money and live comfortably while working for myself?

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  • New Release of ROracle posted to CRAN

    - by mhornick
    Oracle recently updated ROracle to version 1.1-2 on CRAN with enhancements and bug fixes. The major enhancements include the introduction of Oracle Wallet Manager and support for datetime and interval types.  Oracle Wallet support in ROracle allows users to manage public key security from the client R session. Oracle Wallet allows passwords to be stored and read by Oracle Database, allowing safe storage of database login credentials. In addition, we added support for datetime and interval types when selecting data, which expands ROracle's support for date data.  See the ROracle NEWS for the complete list of updates. We encourage ROracle users to post questions and provide feedback on the Oracle R Forum. In addition to being a high performance database interface to Oracle Database from R for general use, ROracle supports database access for Oracle R Enterprise.

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  • Next Generation Mobile Clients for Oracle Applications & the role of Oracle Fusion Middleware

    - by Manish Palaparthy
    Oracle Enterprise Applications have been available with modern web browser based interfaces for a while now. The web browsers available in smart phones no longer require special markup language such as WML since the processing power of these handsets is quite near to that of a typical personal computer. Modern Mobile devices such as the IPhone, Android Phones, BlackBerry, Windows 8 devices can now render XHTML & HTML quite well. This means you could potentially use your mobile browser to access your favorite enterprise application. While the Mobile browser would render the UI, you might find it difficult to use it due to the formatting & Presentation of the Native UI. Smart phones offer a lot more than just a powerful web browser, they offer capabilities such as Maps, GPS, Multi touch, pinch zoom, accelerometers, vivid colors, camera with video, support for 3G, 4G networks, cloud storage, NFC, streaming media, tethering, voice based features, multi tasking, messaging, social networking web browsers with support for HTML 5 and many more features.  While the full potential of Enterprise Mobile Apps is yet to be realized, Oracle has published a few of its applications that take advantage of the above capabilities and are available for the IPhone natively. Here are some of them Iphone Apps  Oracle Business Approvals for Managers: Offers a highly intuitive user interface built as a native mobile application to conveniently access pending actions related to expenses, purchase requisitions, HR vacancies and job offers. You can even view BI reports related to the worklist actions. Works with Oracle E-Business Suite Oracle Business Indicators : Real-time secure access to OBI reports. Oracle Business Approvals for Sales Managers: Enables sales executives to review key targeted tasks, access relevant business intelligence reports. Works with Siebel CRM, Siebel Quote & Order Capture. Oracle Mobile Sales Assistant: CRM application that provides real-time, secure access to the information your sales organization needs, complete frequent tasks, collaborate with colleagues and customers. Works with Oracle CRMOracle Mobile Sales Forecast: Designed specifically for the mobile business user to view key opportunities. Works with Oracle CRM on demand Oracle iReceipts : Part of Oracle PeopleSoft Expenses, which allows users to create and submit expense lines for cash transactions in real-time. Works with Oracle PeopleSoft expenses Now, we have seen some mobile Apps that Oracle has published, I am sure you are intrigued as to how develop your own clients for the use-cases that you deem most fit. For that Oracle has ADF Mobile ADF Mobile You could develop Mobile Applications with the SDK available with the smart phone platforms!, but you'd really have to be a mobile ninja developer to develop apps with the rich user experience like the ones above. The challenges really multiply when you have to support multiple mobile devices. ADF Mobile framework is really handy to meet this challenge ADF Mobile can in be used to Develop Apps for the Mobile browser : An application built with ADF Mobile framework installs on a smart device, renders user interface via HTML5, and has access to device services. This means the programming model is primarily web-based, which offers consistency with other enterprise applications as well as easier migration to new platforms. Develop Apps for the Mobile Client (Native Apps): These applications have access to device services, enabling a richer experience for users than a browser alone can offer. ADF mobile enables rapid and declarative development of rich, on-device mobile applications. Developers only need to write an application once and then they can deploy the same application across multiple leading smart phone platforms. Oracle SOA Suite Although the Mobile users are using the smart phone apps, and actual transactions are being executed in the underlying app, there is lot of technical wizardry that is going under the surface. All of this key technical components to make 1. WebService calls 2. Authentication 3. Intercepting Webservice calls and adding security credentials to the request 4. Invoking the services of the enterprise application 5. Integrating with the Enterprise Application via the Adapter is all being implemented at the SOA infrastructure layer.  As you can see from the above diagram. The key pre-requisites to mobile enable an Enterprise application are The core enterprise application Oracle SOA Suite ADF Mobile

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  • Create Device Reccieve SMS Parse To Text ( SMS Gateway )

    - by Chris Okyen
    I want to use a server as a device to run a script to parse a SMS text in the following way. I. The person types in a specific and special cell phone number (Similar to Facebook’s 32556 number used to post on your wall) II. The user types a text message. III. The user sends the text message. IV. The message is sent to some kind of Device (the server) or SMS Gateway and receives it. V. The thing described above that the message is sent to then parse the test message. I understand that these three question will mix Programming and Server Stuff and could reside here or at DBA.SE How would I make such a cell phone number (described in step I) that would be sent to the Device? How do I create the device that then would receive it? Finally, how do I Parse the text message?

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  • JRE not working on firefox

    - by user1488595
    I am attempting to get JRE 7 run in firefox in ubuntu 12.04, 32 bit. I've tried to follow this article: www.liberiangeek.net/2012/04/install-oracle-java-runtime-jre-7-in-ubuntu-12-04-precise-pangolin/ . I've also tried this repository: www.webupd8.org/2012/06/how-to-install-oracle-java-7-in-debian.html As well as installing JDK, which contains JRE, by following this article: www.liberiangeek.net/2012/04/install-oracle-java-jdk-7-in-ubuntu-12-04-precise-pangolin/ With all above method of installation, I get the following error in firefox console when I run applet with firefox: java.io.IOException: Cannot run program "/usr/lib/jvm/jre1.7.0/bin/java": error=13, Permission denied at java.lang.ProcessBuilder.start(Unknown Source) at sun.plugin2.jvm.JVMLauncher.start(Unknown Source) at sun.plugin2.main.server.JVMInstance.startImpl(Unknown Source) at sun.plugin2.main.server.JVMInstance.start(Unknown Source) at sun.plugin2.main.server.JVMManager.getOrCreateBestJVMInstance(Unknown Source) at sun.plugin2.main.server.JVMManager.startAppletImpl(Unknown Source) at sun.plugin2.main.server.JVMManager.startApplet(Unknown Source) at sun.plugin2.main.server.JVMManager.startApplet(Unknown Source) at sun.plugin2.main.server.MozillaPlugin.maybeStartApplet(Unknown Source) at sun.plugin2.main.server.MozillaPlugin.setWindow(Unknown Source) Caused by: java.io.IOException: error=13, Permission denied at java.lang.UNIXProcess.forkAndExec(Native Method) at java.lang.UNIXProcess.(Unknown Source) at java.lang.ProcessImpl.start(Unknown Source) ... 10 more java.io.IOException at sun.plugin2.main.server.JVMInstance.startImpl(Unknown Source) at sun.plugin2.main.server.JVMInstance.start(Unknown Source) at sun.plugin2.main.server.JVMManager.getOrCreateBestJVMInstance(Unknown Source) at sun.plugin2.main.server.JVMManager.startAppletImpl(Unknown Source) at sun.plugin2.main.server.JVMManager.startApplet(Unknown Source) at sun.plugin2.main.server.JVMManager.startApplet(Unknown Source) at sun.plugin2.main.server.MozillaPlugin.maybeStartApplet(Unknown Source) at sun.plugin2.main.server.MozillaPlugin.setWindow(Unknown Source) Caused by: java.io.IOException: Cannot run program "/usr/lib/jvm/jre1.7.0/bin/java": error=13, Permission denied at java.lang.ProcessBuilder.start(Unknown Source) at sun.plugin2.jvm.JVMLauncher.start(Unknown Source) ... 8 more Caused by: java.io.IOException: error=13, Permission denied at java.lang.UNIXProcess.forkAndExec(Native Method) at java.lang.UNIXProcess.(Unknown Source) at java.lang.ProcessImpl.start(Unknown Source) ... 10 more Exception in thread "main" java.lang.RuntimeException: java.io.IOException at sun.plugin2.main.server.JVMManager.getOrCreateBestJVMInstance(Unknown Source) at sun.plugin2.main.server.JVMManager.startAppletImpl(Unknown Source) at sun.plugin2.main.server.JVMManager.startApplet(Unknown Source) at sun.plugin2.main.server.JVMManager.startApplet(Unknown Source) at sun.plugin2.main.server.MozillaPlugin.maybeStartApplet(Unknown Source) at sun.plugin2.main.server.MozillaPlugin.setWindow(Unknown Source) Caused by: java.io.IOException at sun.plugin2.main.server.JVMInstance.startImpl(Unknown Source) at sun.plugin2.main.server.JVMInstance.start(Unknown Source) ... 6 more Caused by: java.io.IOException: Cannot run program "/usr/lib/jvm/jre1.7.0/bin/java": error=13, Permission denied at java.lang.ProcessBuilder.start(Unknown Source) at sun.plugin2.jvm.JVMLauncher.start(Unknown Source) ... 8 more Caused by: java.io.IOException: error=13, Permission denied at java.lang.UNIXProcess.forkAndExec(Native Method) at java.lang.UNIXProcess.(Unknown Source) at java.lang.ProcessImpl.start(Unknown Source) ... 10 more I've tried to type: sudo chmod 777 /usr/lib/jvm/jre1.7.0/bin/java It did not work. I also tried to run Eclipse, which requires JRE to run. It did not work originally(it works now), returning the following error: java.lang.UnsatisfiedLinkError: Could not load SWT library. Reasons: no swt-gtk-3740 in java.library.path no swt-gtk in java.library.path Can't load library: /home/username/.swt/lib/linux/x86/libswt-gtk-3740.so Can't load library: /home/usename/.swt/lib/linux/x86/libswt-gtk.so at org.eclipse.swt.internal.Library.loadLibrary(Library.java:285) By running "ln -s /usr/lib/jni/libswt-* ~/.swt/lib/linux/x86/" (Thanks, stackoverflow.com/questions/10970754/cant-open-eclipse-in-ubuntu-12-04-java-lang-unsatisfiedlinkerror-could-not-l), Eclipse works again. I have been googling this for days, without luck. Any response would be appreciated.

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  • Windows Azure Recipe: Mobile Computing

    - by Clint Edmonson
    A while back, mashups were all the rage. The idea was to compose solutions that provided aggregation and integration across applications and services to make information more available, useful, and personal. Mashups ushered in the era of Web 2.0 in all it’s socially connected goodness. They taught us that to be successful, we needed to add web service APIs to our web applications. Web and client based mashups met with great success and have evolved even further with the introduction of the internet connected smartphone. Nothing is more available, useful, or personal than our smartphones. The current generation of cloud connected mobile computing mashups allow our mobilized workforces to receive, process, and react to information from disparate sources faster than ever before. Drivers Integration Reach Time to market Solution Here’s a sketch of a prototypical mobile computing solution using Windows Azure: Ingredients Web Role – with the phone running a dedicated client application, the web role is responsible for serving up backend web services that implement the solution’s core connected functionality. Database – used to store core operational and workflow data for the solution’s web services. Access Control – this service is used to authenticate and manage users identity, roles, and groups, possibly in conjunction with 3rd identity providers such as Windows LiveID, Google, Yahoo!, and Facebook. Worker Role – this role is used to handle the orchestration of long-running, complex, asynchronous operations. While much of the integration and interaction with other services can be handled directly by the mobile client application, it’s possible that the backend may need to integrate with 3rd party services as well. Offloading this work to a worker role better distributes computing resources and keeps the web roles focused on direct client interaction. Queues – these provide reliable, persistent messaging between applications and processes. They are an absolute necessity once asynchronous processing is involved. Queues facilitate the flow of distributed events and allow a solution to send push notifications back to mobile devices at appropriate times. Training & Resources These links point to online Windows Azure training labs and resources where you can learn more about the individual ingredients described above. (Note: The entire Windows Azure Training Kit can also be downloaded for offline use.) Windows Azure (16 labs) Windows Azure is an internet-scale cloud computing and services platform hosted in Microsoft data centers, which provides an operating system and a set of developer services which can be used individually or together. It gives developers the choice to build web applications; applications running on connected devices, PCs, or servers; or hybrid solutions offering the best of both worlds. New or enhanced applications can be built using existing skills with the Visual Studio development environment and the .NET Framework. With its standards-based and interoperable approach, the services platform supports multiple internet protocols, including HTTP, REST, SOAP, and plain XML SQL Azure (7 labs) Microsoft SQL Azure delivers on the Microsoft Data Platform vision of extending the SQL Server capabilities to the cloud as web-based services, enabling you to store structured, semi-structured, and unstructured data. Windows Azure Services (9 labs) As applications collaborate across organizational boundaries, ensuring secure transactions across disparate security domains is crucial but difficult to implement. Windows Azure Services provides hosted authentication and access control using powerful, secure, standards-based infrastructure. Windows Azure Toolkit for Windows Phone The Windows Azure Toolkit for Windows Phone is designed to make it easier for you to build mobile applications that leverage cloud services running in Windows Azure. The toolkit includes Visual Studio project templates for Windows Phone and Windows Azure, class libraries optimized for use on the phone, sample applications, and documentation Windows Azure Toolkit for iOS The Windows Azure Toolkit for iOS is a toolkit for developers to make it easy to access Windows Azure storage services from native iOS applications. The toolkit can be used for both iPhone and iPad applications, developed using Objective-C and XCode. Windows Azure Toolkit for Android The Windows Azure Toolkit for Android is a toolkit for developers to make it easy to work with Windows Azure from native Android applications. The toolkit can be used for native Android applications developed using Eclipse and the Android SDK. See my Windows Azure Resource Guide for more guidance on how to get started, including links web portals, training kits, samples, and blogs related to Windows Azure.

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  • A design pattern for data binding an object (with subclasses) to asp.net user control

    - by Rohith Nair
    I have an abstract class called Address and I am deriving three classes ; HomeAddress, Work Address, NextOfKin address. My idea is to bind this to a usercontrol and based on the type of Address it should bind properly to the ASP.NET user control. My idea is the user control doesn't know which address it is going to present and based on the type it will parse accordingly. How can I design such a setup, based on the fact that, the user control can take any type of address and bind accordingly. I know of one method like :- Declare class objects for all the three types (Home,Work,NextOfKin). Declare an enum to hold these types and based on the type of this enum passed to user control, instantiate the appropriate object based on setter injection. As a part of my generic design, I just created a class structure like this :- I know I am missing a lot of pieces in design. Can anybody give me an idea of how to approach this in proper way.

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  • What's the difference between Scala and Red Hat's Ceylon language?

    - by John Bryant
    Red Hat's Ceylon language has some interesting improvements over Java: The overall vision: learn from Java's mistakes, keep the good, ditch the bad The focus on readability and ease of learning/use Static Typing (find errors at compile time, not run time) No “special” types, everything is an object Named and Optional parameters (C# 4.0) Nullable types (C# 2.0) No need for explicit getter/setters until you are ready for them (C# 3.0) Type inference via the "local" keyword (C# 3.0 "var") Sequences (arrays) and their accompanying syntactic sugariness (C# 3.0) Straight-forward implementation of higher-order functions I don't know Scala but have heard it offers some similar advantages over Java. How would Scala compare to Ceylon in this respect?

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  • DB DOC Enhancements for Oracle SQL Developer v4

    - by thatjeffsmith
    One of our more popular features is ‘DB Doc.’ It’s like JAVADOC for the database. Pick a connection, right-click, and go. It will generate an HTML documentation set for that schema. For version 4, we’ve introduced a few enhancements based on user requests. That’s right, you asked, and we listened. Added support for Package Bodies Added parallelization option for larger doc sets Enhanced the HTML formatting a bit Select Your Object Types and Generation Options We’ve changed the default selection of object types to be included and added support for package bodies There’s also an option to auto-open the documentation set after it’s been generated. And the HTML As Requested

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  • Sniffing out SQL Code Smells: Inconsistent use of Symbolic names and Datatypes

    - by Phil Factor
    It is an awkward feeling. You’ve just delivered a database application that seems to be working fine in production, and you just run a few checks on it. You discover that there is a potential bug that, out of sheer good chance, hasn’t kicked in to produce an error; but it lurks, like a smoking bomb. Worse, maybe you find that the bug has started its evil work of corrupting the data, but in ways that nobody has, so far detected. You investigate, and find the damage. You are somehow going to have to repair it. Yes, it still very occasionally happens to me. It is not a nice feeling, and I do anything I can to prevent it happening. That’s why I’m interested in SQL code smells. SQL Code Smells aren’t necessarily bad practices, but just show you where to focus your attention when checking an application. Sometimes with databases the bugs can be subtle. SQL is rather like HTML: the language does its best to try to carry out your wishes, rather than to be picky about your bugs. Most of the time, this is a great benefit, but not always. One particular place where this can be detrimental is where you have implicit conversion between different data types. Most of the time it is completely harmless but we’re  concerned about the occasional time it isn’t. Let’s give an example: String truncation. Let’s give another even more frightening one, rounding errors on assignment to a number of different precision. Each requires a blog-post to explain in detail and I’m not now going to try. Just remember that it is not always a good idea to assign data to variables, parameters or even columns when they aren’t the same datatype, especially if you are relying on implicit conversion to work its magic.For details of the problem and the consequences, see here:  SR0014: Data loss might occur when casting from {Type1} to {Type2} . For any experienced Database Developer, this is a more frightening read than a Vampire Story. This is why one of the SQL Code Smells that makes me edgy, in my own or other peoples’ code, is to see parameters, variables and columns that have the same names and different datatypes. Whereas quite a lot of this is perfectly normal and natural, you need to check in case one of two things have gone wrong. Either sloppy naming, or mixed datatypes. Sure it is hard to remember whether you decided that the length of a log entry was 80 or 100 characters long, or the precision of a number. That is why a little check like this I’m going to show you is excellent for tidying up your code before you check it back into source Control! 1/ Checking Parameters only If you were just going to check parameters, you might just do this. It simply groups all the parameters, either input or output, of all the routines (e.g. stored procedures or functions) by their name and checks to see, in the HAVING clause, whether their data types are all the same. If not, it lists all the examples and their origin (the routine) Even this little check can occasionally be scarily revealing. ;WITH userParameter AS  ( SELECT   c.NAME AS ParameterName,  OBJECT_SCHEMA_NAME(c.object_ID) + '.' + OBJECT_NAME(c.object_ID) AS ObjectName,  t.name + ' '     + CASE     --we may have to put in the length            WHEN t.name IN ('char', 'varchar', 'nchar', 'nvarchar')             THEN '('               + CASE WHEN c.max_length = -1 THEN 'MAX'                ELSE CONVERT(VARCHAR(4),                    CASE WHEN t.name IN ('nchar', 'nvarchar')                      THEN c.max_length / 2 ELSE c.max_length                    END)                END + ')'         WHEN t.name IN ('decimal', 'numeric')             THEN '(' + CONVERT(VARCHAR(4), c.precision)                   + ',' + CONVERT(VARCHAR(4), c.Scale) + ')'         ELSE ''      END  --we've done with putting in the length      + CASE WHEN XML_collection_ID <> 0         THEN --deal with object schema names             '(' + CASE WHEN is_XML_Document = 1                    THEN 'DOCUMENT '                    ELSE 'CONTENT '                   END              + COALESCE(               (SELECT QUOTENAME(ss.name) + '.' + QUOTENAME(sc.name)                FROM sys.xml_schema_collections sc                INNER JOIN Sys.Schemas ss ON sc.schema_ID = ss.schema_ID                WHERE sc.xml_collection_ID = c.XML_collection_ID),'NULL') + ')'          ELSE ''         END        AS [DataType]  FROM sys.parameters c  INNER JOIN sys.types t ON c.user_Type_ID = t.user_Type_ID  WHERE OBJECT_SCHEMA_NAME(c.object_ID) <> 'sys'   AND parameter_id>0)SELECT CONVERT(CHAR(80),objectName+'.'+ParameterName),DataType FROM UserParameterWHERE ParameterName IN   (SELECT ParameterName FROM UserParameter    GROUP BY ParameterName    HAVING MIN(Datatype)<>MAX(DataType))ORDER BY ParameterName   so, in a very small example here, we have a @ClosingDelimiter variable that is only CHAR(1) when, by the looks of it, it should be up to ten characters long, or even worse, a function that should be a char(1) and seems to let in a string of ten characters. Worth investigating. Then we have a @Comment variable that can't decide whether it is a VARCHAR(2000) or a VARCHAR(MAX) 2/ Columns and Parameters Actually, once we’ve cleared up the mess we’ve made of our parameter-naming in the database we’re inspecting, we’re going to be more interested in listing both columns and parameters. We can do this by modifying the routine to list columns as well as parameters. Because of the slight complexity of creating the string version of the datatypes, we will create a fake table of both columns and parameters so that they can both be processed the same way. After all, we want the datatypes to match Unfortunately, parameters do not expose all the attributes we are interested in, such as whether they are nullable (oh yes, subtle bugs happen if this isn’t consistent for a datatype). We’ll have to leave them out for this check. Voila! A slight modification of the first routine ;WITH userObject AS  ( SELECT   Name AS DataName,--the actual name of the parameter or column ('@' removed)  --and the qualified object name of the routine  OBJECT_SCHEMA_NAME(ObjectID) + '.' + OBJECT_NAME(ObjectID) AS ObjectName,  --now the harder bit: the definition of the datatype.  TypeName + ' '     + CASE     --we may have to put in the length. e.g. CHAR (10)           WHEN TypeName IN ('char', 'varchar', 'nchar', 'nvarchar')             THEN '('               + CASE WHEN MaxLength = -1 THEN 'MAX'                ELSE CONVERT(VARCHAR(4),                    CASE WHEN TypeName IN ('nchar', 'nvarchar')                      THEN MaxLength / 2 ELSE MaxLength                    END)                END + ')'         WHEN TypeName IN ('decimal', 'numeric')--a BCD number!             THEN '(' + CONVERT(VARCHAR(4), Precision)                   + ',' + CONVERT(VARCHAR(4), Scale) + ')'         ELSE ''      END  --we've done with putting in the length      + CASE WHEN XML_collection_ID <> 0 --tush tush. XML         THEN --deal with object schema names             '(' + CASE WHEN is_XML_Document = 1                    THEN 'DOCUMENT '                    ELSE 'CONTENT '                   END              + COALESCE(               (SELECT TOP 1 QUOTENAME(ss.name) + '.' + QUOTENAME(sc.Name)                FROM sys.xml_schema_collections sc                INNER JOIN Sys.Schemas ss ON sc.schema_ID = ss.schema_ID                WHERE sc.xml_collection_ID = XML_collection_ID),'NULL') + ')'          ELSE ''         END        AS [DataType],       DataObjectType  FROM   (Select t.name AS TypeName, REPLACE(c.name,'@','') AS Name,          c.max_length AS MaxLength, c.precision AS [Precision],           c.scale AS [Scale], c.[Object_id] AS ObjectID, XML_collection_ID,          is_XML_Document,'P' AS DataobjectType  FROM sys.parameters c  INNER JOIN sys.types t ON c.user_Type_ID = t.user_Type_ID  AND parameter_id>0  UNION all  Select t.name AS TypeName, c.name AS Name, c.max_length AS MaxLength,          c.precision AS [Precision], c.scale AS [Scale],          c.[Object_id] AS ObjectID, XML_collection_ID,is_XML_Document,          'C' AS DataobjectType            FROM sys.columns c  INNER JOIN sys.types t ON c.user_Type_ID = t.user_Type_ID   WHERE OBJECT_SCHEMA_NAME(c.object_ID) <> 'sys'  )f)SELECT CONVERT(CHAR(80),objectName+'.'   + CASE WHEN DataobjectType ='P' THEN '@' ELSE '' END + DataName),DataType FROM UserObjectWHERE DataName IN   (SELECT DataName FROM UserObject   GROUP BY DataName    HAVING MIN(Datatype)<>MAX(DataType))ORDER BY DataName     Hmm. I can tell you I found quite a few minor issues with the various tabases I tested this on, and found some potential bugs that really leap out at you from the results. Here is the start of the result for AdventureWorks. Yes, AccountNumber is, for some reason, a Varchar(10) in the Customer table. Hmm. odd. Why is a city fifty characters long in that view?  The idea of the description of a colour being 256 characters long seems over-ambitious. Go down the list and you'll spot other mistakes. There are no bugs, but just mess. We started out with a listing to examine parameters, then we mixed parameters and columns. Our last listing is for a slightly more in-depth look at table columns. You’ll notice that we’ve delibarately removed the indication of whether a column is persisted, or is an identity column because that gives us false positives for our code smells. If you just want to browse your metadata for other reasons (and it can quite help in some circumstances) then uncomment them! ;WITH userColumns AS  ( SELECT   c.NAME AS columnName,  OBJECT_SCHEMA_NAME(c.object_ID) + '.' + OBJECT_NAME(c.object_ID) AS ObjectName,  REPLACE(t.name + ' '   + CASE WHEN is_computed = 1 THEN ' AS ' + --do DDL for a computed column          (SELECT definition FROM sys.computed_columns cc           WHERE cc.object_id = c.object_id AND cc.column_ID = c.column_ID)     --we may have to put in the length            WHEN t.Name IN ('char', 'varchar', 'nchar', 'nvarchar')             THEN '('               + CASE WHEN c.Max_Length = -1 THEN 'MAX'                ELSE CONVERT(VARCHAR(4),                    CASE WHEN t.Name IN ('nchar', 'nvarchar')                      THEN c.Max_Length / 2 ELSE c.Max_Length                    END)                END + ')'       WHEN t.name IN ('decimal', 'numeric')       THEN '(' + CONVERT(VARCHAR(4), c.precision) + ',' + CONVERT(VARCHAR(4), c.Scale) + ')'       ELSE ''      END + CASE WHEN c.is_rowguidcol = 1          THEN ' ROWGUIDCOL'          ELSE ''         END + CASE WHEN XML_collection_ID <> 0            THEN --deal with object schema names             '(' + CASE WHEN is_XML_Document = 1                THEN 'DOCUMENT '                ELSE 'CONTENT '               END + COALESCE((SELECT                QUOTENAME(ss.name) + '.' + QUOTENAME(sc.name)                FROM                sys.xml_schema_collections sc                INNER JOIN Sys.Schemas ss ON sc.schema_ID = ss.schema_ID                WHERE                sc.xml_collection_ID = c.XML_collection_ID),                'NULL') + ')'            ELSE ''           END + CASE WHEN is_identity = 1             THEN CASE WHEN OBJECTPROPERTY(object_id,                'IsUserTable') = 1 AND COLUMNPROPERTY(object_id,                c.name,                'IsIDNotForRepl') = 0 AND OBJECTPROPERTY(object_id,                'IsMSShipped') = 0                THEN ''                ELSE ' NOT FOR REPLICATION '               END             ELSE ''            END + CASE WHEN c.is_nullable = 0               THEN ' NOT NULL'               ELSE ' NULL'              END + CASE                WHEN c.default_object_id <> 0                THEN ' DEFAULT ' + object_Definition(c.default_object_id)                ELSE ''               END + CASE                WHEN c.collation_name IS NULL                THEN ''                WHEN c.collation_name <> (SELECT                collation_name                FROM                sys.databases                WHERE                name = DB_NAME()) COLLATE Latin1_General_CI_AS                THEN COALESCE(' COLLATE ' + c.collation_name,                '')                ELSE ''                END,'  ',' ') AS [DataType]FROM sys.columns c  INNER JOIN sys.types t ON c.user_Type_ID = t.user_Type_ID  WHERE OBJECT_SCHEMA_NAME(c.object_ID) <> 'sys')SELECT CONVERT(CHAR(80),objectName+'.'+columnName),DataType FROM UserColumnsWHERE columnName IN (SELECT columnName FROM UserColumns  GROUP BY columnName  HAVING MIN(Datatype)<>MAX(DataType))ORDER BY columnName If you take a look down the results against Adventureworks, you'll see once again that there are things to investigate, mostly, in the illustration, discrepancies between null and non-null datatypes So I here you ask, what about temporary variables within routines? If ever there was a source of elusive bugs, you'll find it there. Sadly, these temporary variables are not stored in the metadata so we'll have to find a more subtle way of flushing these out, and that will, I'm afraid, have to wait!

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  • If Scheme is untyped, how can it have numbers and lists?

    - by Dokkat
    Scheme is said to be just an extension of the Untyped Lambda Calculus (correct me if I am wrong). If that is the case, how can it have Lists and Numbers? Those, to me, look like 2 base types. So I'd say Racket is actually an extension of the Simply Typed Lambda Calculus. No? Question: Is Scheme's type system actually based or more similar to Simply Typed or Untyped Lambda Calculus? In what ways does it differ from Untyped and or Simply Typed Lambda Calculus? (The same question is valid for "untyped" languages such as Python and JavaScript - all of which look like they have base types to me.)

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  • How to sort a ListView control by a column in Visual C#

    - by bconlon
    Microsoft provide an article of the same name (previously published as Q319401) and it shows a nice class 'ListViewColumnSorter ' for sorting a standard ListView when the user clicks the column header. This is very useful for String values, however for Numeric or DateTime data it gives odd results. E.g. 100 would come before 99 in an ascending sort as the string compare sees 1 < 9. So my challenge was to allow other types to be sorted. This turned out to be fairly simple as I just needed to create an inner class in ListViewColumnSorter which extends the .Net CaseInsensitiveComparer class, and then use this as the ObjectCompare member's type. Note: Ideally we would be able to use IComparer as the member's type, but the Compare method is not virtual in CaseInsensitiveComparer , so we have to create an exact type: public class ListViewColumnSorter : IComparer {     private CaseInsensitiveComparer ObjectCompare;     private MyComparer ObjectCompare;     ... rest of Microsofts class implementation... } Here is my private inner comparer class, note the 'new int Compare' as Compare is not virtual, and also note we pass the values to the base compare as the correct type (e.g. Decimal, DateTime) so they compare correctly: private class MyComparer : CaseInsensitiveComparer {     public new int Compare(object x, object y)     {         try         {             string s1 = x.ToString();             string s2 = y.ToString();               // check for a numeric column             decimal n1, n2 = 0;             if (Decimal.TryParse(s1, out n1) && Decimal.TryParse(s2, out n2))                 return base.Compare(n1, n2);             else             {                 // check for a date column                 DateTime d1, d2;                 if (DateTime.TryParse(s1, out d1) && DateTime.TryParse(s2, out d2))                     return base.Compare(d1, d2);             }         }         catch (ArgumentException) { }           // just use base string compare         return base.Compare(x, y);     } } You could extend this for other types, even custom classes as long as they support ICompare. Microsoft also have another article How to: Sort a GridView Column When a Header Is Clicked that shows this for WPF, which looks conceptually very similar. I need to test it out to see if it handles non-string types. #

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  • Introdução ao NHibernate on TechDays 2010

    - by Ricardo Peres
    I’ve been working on the agenda for my presentation titled Introdução ao NHibernate that I’ll be giving on TechDays 2010, and I would like to request your assistance. If you have any subject that you’d like me to talk about, you can suggest it to me. For now, I’m thinking of the following issues: Domain Driven Design with NHibernate Inheritance Mapping Strategies (Table Per Class Hierarchy, Table Per Type, Table Per Concrete Type, Mixed) Mappings (hbm.xml, NHibernate Attributes, Fluent NHibernate, ConfORM) Supported querying types (ID, HQL, LINQ, Criteria API, QueryOver, SQL) Entity Relationships Custom Types Caching Interceptors and Listeners Advanced Usage (Duck Typing, EntityMode Map, …) Other projects (NHibernate Validator, NHibernate Search, NHibernate Shards, …) ASP.NET Integration ASP.NET Dynamic Data Integration WCF Data Services Integration Comments?

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  • Patterns for Handling Changing Property Sets in C++

    - by Bhargav Bhat
    I have a bunch "Property Sets" (which are simple structs containing POD members). I'd like to modify these property sets (eg: add a new member) at run time so that the definition of the property sets can be externalized and the code itself can be re-used with multiple versions/types of property sets with minimal/no changes. For example, a property set could look like this: struct PropSetA { bool activeFlag; int processingCount; /* snip few other such fields*/ }; But instead of setting its definition in stone at compile time, I'd like to create it dynamically at run time. Something like: class PropSet propSetA; propSetA("activeFlag",true); //overloading the function call operator propSetA("processingCount",0); And the code dependent on the property sets (possibly in some other library) will use the data like so: bool actvFlag = propSet["activeFlag"]; if(actvFlag == true) { //Do Stuff } The current implementation behind all of this is as follows: class PropValue { public: // Variant like class for holding multiple data-types // overloaded Conversion operator. Eg: operator bool() { return (baseType == BOOLEAN) ? this->ToBoolean() : false; } // And a method to create PropValues various base datatypes static FromBool(bool baseValue); }; class PropSet { public: // overloaded[] operator for adding properties void operator()(std::string propName, bool propVal) { propMap.insert(std::make_pair(propName, PropVal::FromBool(propVal))); } protected: // the property map std::map<std::string, PropValue> propMap; }; This problem at hand is similar to this question on SO and the current approach (described above) is based on this answer. But as noted over at SO this is more of a hack than a proper solution. The fundamental issues that I have with this approach are as follows: Extending this for supporting new types will require significant code change. At the bare minimum overloaded operators need to be extended to support the new type. Supporting complex properties (eg: struct containing struct) is tricky. Supporting a reference mechanism (needed for an optimization of not duplicating identical property sets) is tricky. This also applies to supporting pointers and multi-dimensional arrays in general. Are there any known patterns for dealing with this scenario? Essentially, I'm looking for the equivalent of the visitor pattern, but for extending class properties rather than methods. Edit: Modified problem statement for clarity and added some more code from current implementation.

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  • 10 Steps to access Oracle stored procedures from Crystal Reports

    Requirements to access Oracle stored procedures from CR The following requirements must be met in order for CR to access an Oracle stored procedure: 1. You must create a package that defines the REF CURSOR. This REF CURSOR must be strongly bound to a static pre-defined structure (see Strongly Bound REF CURSORs vs Weakly Bound REF CURSORs). This package must be created separately and before the creation of the stored procedure. NOTE Crystal Reports 9 native connections will support Oracle stored procedures created within packages as well as Oracle stored procedures referencing weakly bound REF CURSORs. Crystal Reports 8.5 native connections will support Oracle stored procedures referencing weakly bound REF CURSORs. 2. The procedure must have a parameter that is a REF CURSOR type. This is because CR uses this parameter to access and define the result set that the stored procedure returns. 3. The REF CURSOR parameter must be defined as IN OUT (read/write mode). After the procedure has opened and assigned a query to the REF CURSOR, CR will perform a FETCH call for every row from the query's result. This is why the parameter must be defined as IN OUT. 4. Parameters can only be input (IN) parameters. CR is not designed to work with OUT parameters. 5. The REF CURSOR variable must be opened and assigned its query within the procedure. 6. The stored procedure can only return one record set. The structure of this record set must not change, based on parameters. 7. The stored procedure cannot call another stored procedure. 8. If using an ODBC driver, it must be the CR Oracle ODBC driver (installed by CR). Other Oracle ODBC drivers (installed by Microsoft or Oracle) may not function correctly. 9. If you are using the CR ODBC driver, you must ensure that in the ODBC Driver Configuration setup, under the Advanced Tab, the option 'Procedure Return Results' is checked ON. 10. If you are using the native Oracle driver and using hard-coded date selection within the procedure, the date selection must use either a string representation format of 'YYYY-DD-MM' (i.e. WHERE DATEFIELD = '1999-01-01') or the TO_DATE function with the same format specified (i.e. WHERE DATEFIELD = TO_DATE ('1999-01-01','YYYY-MM-DD'). For more information, refer to kbase article C2008023. 11. Most importantly, this stored procedure must execute successfully in Oracle's SQL*Plus utility. If all of these conditions are met, you must next ensure you are using the appropriate database driver. Please refer to the sections in this white paper for a list of acceptable database drivers. span.fullpost {display:none;}

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  • Is this how dynamic language copes with dynamic requirement?

    - by Amumu
    The question is in the title. I want to have my thinking verified by experienced people. You can add more or disregard my opinion, but give me a reason. Here is an example requirement: Suppose you are required to implement a fighting game. Initially, the game only includes fighters, who can attack each other. Each fighter can punch, kick or block incoming attacks. Fighters can have various fighting styles: Karate, Judo, Kung Fu... That's it for the simple universe of the game. In an OO like Java, it can be implemented similar to this way: abstract class Fighter { int hp, attack; void punch(Fighter otherFighter); void kick(Fighter otherFighter); void block(Figther otherFighter); }; class KarateFighter extends Fighter { //...implementation...}; class JudoFighter extends Fighter { //...implementation... }; class KungFuFighter extends Fighter { //...implementation ... }; This is fine if the game stays like this forever. But, somehow the game designers decide to change the theme of the game: instead of a simple fighting game, the game evolves to become a RPG, in which characters can not only fight but perform other activities, i.e. the character can be a priest, an accountant, a scientist etc... At this point, to make it more generic, we have to change the structure of our original design: Fighter is not used to refer to a person anymore; it refers to a profession. The specialized classes of Fighter (KaraterFighter, JudoFighter, KungFuFighter) . Now we have to create a generic class named Person. However, to adapt this change, I have to change the method signatures of the original operations: class Person { int hp, attack; List<Profession> skillSet; }; abstract class Profession {}; class Fighter extends Profession { void punch(Person otherFighter); void kick(Person otherFighter); void block(Person otherFighter); }; class KarateFighter extends Fighter { //...implementation...}; class JudoFighter extends Fighter { //...implementation... }; class KungFuFighter extends Fighter { //...implementation ... }; class Accountant extends Profession { void calculateTax(Person p) { //...implementation...}; void calculateTax(Company c) { //...implementation...}; }; //... more professions... Here are the problems: To adapt to the method changes, I have to fix the places where the changed methods are called (refactoring). Every time a new requirement is introduced, the current structural design has to be broken to adapt the changes. This leads to the first problem. Rigid structure makes it hard for code reuse. A function can only accept the predefined types, but it cannot accept future unknown types. A written function is bound to its current universe and has no way to accommodate to the new types, without modifications or rewrite from scratch. I see Java has a lot of deprecated methods. OO is an extreme case because it has inheritance to add up the complexity, but in general for statically typed language, types are very strict. In contrast, a dynamic language can handle the above case as follow: ;;fighter1 punch fighter2 (defun perform-punch (fighter1 fighter2) ...implementation... ) ;;fighter1 kick fighter2 (defun perform-kick (fighter1 fighter2) ...implementation... ) ;;fighter1 blocks attacks from fighter2 (defun perform-block (fighter1 fighter2) ...implementation... ) fighter1 and fighter2 can be anything as long as it has the required data for calculation; or methods (duck typing). You don't have to change from the type Fighter to Person. In the case of Lisp, because Lisp only has a single data structure: list, it's even easier to adapt to changes. However, other dynamic languages can have similar behaviors as well. I work primarily with static languages (mainly C and Java, but working with Java was a long time ago). I started learning Lisp and some other dynamic languages this year. I can see how it helps improving my productivity.

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  • What are the most common AI systems implemented in Tower Defense Games

    - by the_Dan
    I'm currently in the middle of researching on the various types of AI techniques used in tower defense type games. If someone could be help me in understanding the different types of techniques and their associated advantages. Using Google I already found several techniques. Random Map traversal Path finding e.g. Cost based Traversing Algorithms i.e. A* I have already found a great answer to this type of question with the below link, but I feel that this answer is tailored to FPS. If anyone could add to this and make it specific to tower defense games then I would be truly great-full. How is AI most commonly implemented in popular games? Example of such games would be: Radiant Defense Plant Vs Zombies - Not truly Intelligent, but there must be an AI system used right? Field Runners Edit: After further research I found an interesting book that may be useful: http://www.amazon.com/dp/0123747317/?tag=stackoverfl08-20

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  • Subterranean IL: Generics and array covariance

    - by Simon Cooper
    Arrays in .NET are curious beasts. They are the only built-in collection types in the CLR, and SZ-arrays (single dimension, zero-indexed) have their own commands and IL syntax. One of their stranger properties is they have a kind of built-in covariance long before generic variance was added in .NET 4. However, this causes a subtle but important problem with generics. First of all, we need to briefly recap on array covariance. SZ-array covariance To demonstrate, I'll tweak the classes I introduced in my previous posts: public class IncrementableClass { public int Value; public virtual void Increment(int incrementBy) { Value += incrementBy; } } public class IncrementableClassx2 : IncrementableClass { public override void Increment(int incrementBy) { base.Increment(incrementBy); base.Increment(incrementBy); } } In the CLR, SZ-arrays of reference types are implicitly convertible to arrays of the element's supertypes, all the way up to object (note that this does not apply to value types). That is, an instance of IncrementableClassx2[] can be used wherever a IncrementableClass[] or object[] is required. When an SZ-array could be used in this fashion, a run-time type check is performed when you try to insert an object into the array to make sure you're not trying to insert an instance of IncrementableClass into an IncrementableClassx2[]. This check means that the following code will compile fine but will fail at run-time: IncrementableClass[] array = new IncrementableClassx2[1]; array[0] = new IncrementableClass(); // throws ArrayTypeMismatchException These checks are enforced by the various stelem* and ldelem* il instructions in such a way as to ensure you can't insert a IncrementableClass into a IncrementableClassx2[]. For the rest of this post, however, I'm going to concentrate on the ldelema instruction. ldelema This instruction pops the array index (int32) and array reference (O) off the stack, and pushes a pointer (&) to the corresponding array element. However, unlike the ldelem instruction, the instruction's type argument must match the run-time array type exactly. This is because, once you've got a managed pointer, you can use that pointer to both load and store values in that array element using the ldind* and stind* (load/store indirect) instructions. As the same pointer can be used for both input and output to the array, the type argument to ldelema must be invariant. At the time, this was a perfectly reasonable restriction, and maintained array type-safety within managed code. However, along came generics, and with it the constrained callvirt instruction. So, what happens when we combine array covariance and constrained callvirt? .method public static void CallIncrementArrayValue() { // IncrementableClassx2[] arr = new IncrementableClassx2[1] ldc.i4.1 newarr IncrementableClassx2 // arr[0] = new IncrementableClassx2(); dup newobj instance void IncrementableClassx2::.ctor() ldc.i4.0 stelem.ref // IncrementArrayValue<IncrementableClass>(arr, 0) // here, we're treating an IncrementableClassx2[] as IncrementableClass[] dup ldc.i4.0 call void IncrementArrayValue<class IncrementableClass>(!!0[],int32) // ... ret } .method public static void IncrementArrayValue<(IncrementableClass) T>( !!T[] arr, int32 index) { // arr[index].Increment(1) ldarg.0 ldarg.1 ldelema !!T ldc.i4.1 constrained. !!T callvirt instance void IIncrementable::Increment(int32) ret } And the result: Unhandled Exception: System.ArrayTypeMismatchException: Attempted to access an element as a type incompatible with the array. at IncrementArrayValue[T](T[] arr, Int32 index) at CallIncrementArrayValue() Hmm. We're instantiating the generic method as IncrementArrayValue<IncrementableClass>, but passing in an IncrementableClassx2[], hence the ldelema instruction is failing as it's expecting an IncrementableClass[]. On features and feature conflicts What we've got here is a conflict between existing behaviour (ldelema ensuring type safety on covariant arrays) and new behaviour (managed pointers to object references used for every constrained callvirt on generic type instances). And, although this is an edge case, there is no general workaround. The generic method could be hidden behind several layers of assemblies, wrappers and interfaces that make it a requirement to use array covariance when calling the generic method. Furthermore, this will only fail at runtime, whereas compile-time safety is what generics were designed for! The solution is the readonly. prefix instruction. This modifies the ldelema instruction to ignore the exact type check for arrays of reference types, and so it lets us take the address of array elements using a covariant type to the actual run-time type of the array: .method public static void IncrementArrayValue<(IncrementableClass) T>( !!T[] arr, int32 index) { // arr[index].Increment(1) ldarg.0 ldarg.1 readonly. ldelema !!T ldc.i4.1 constrained. !!T callvirt instance void IIncrementable::Increment(int32) ret } But what about type safety? In return for ignoring the type check, the resulting controlled mutability pointer can only be used in the following situations: As the object parameter to ldfld, ldflda, stfld, call and constrained callvirt instructions As the pointer parameter to ldobj or ldind* As the source parameter to cpobj In other words, the only operations allowed are those that read from the pointer; stind* and similar that alter the pointer itself are banned. This ensures that the array element we're pointing to won't be changed to anything untoward, and so type safety within the array is maintained. This is a typical example of the maxim that whenever you add a feature to a program, you have to consider how that feature interacts with every single one of the existing features. Although an edge case, the readonly. prefix instruction ensures that generics and array covariance work together and that compile-time type safety is maintained. Tune in next time for a look at the .ctor generic type constraint, and what it means.

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