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  • What Did You Do? is a Bad Question

    - by Ajarn Mark Caldwell
    Brian Moran (blog | Twitter) did a great presentation today for the PASS Professional Development Virtual Chapter on The Art of Questions.  One of the points that Brian made was that there are good questions and bad (or at least not-as-good) questions.  Good questions tend to open-up the conversation and engender positive reactions (perhaps even trust and respect) between the participants; and bad questions tend to close-down a conversation either through the narrow list of possible responses (e.g. strictly Yes/No) or through the negative reactions they can produce.  And this explains why I so frequently had problems troubleshooting real-time problems with users in the past.  I’ll explain that in more detail below, but before we go on, let me recommend that you watch the recording of Brian’s presentation to learn why the question Why is often problematic in the U.S. and yet we so often resort to it. For a short portion (3 years) of my career, I taught basic computer skills and Office applications in an adult vocational school, and this gave me ample opportunity to do live troubleshooting of user challenges with computers.  And like many people who ended up in computer related jobs, I also have had numerous times where I was called upon by less computer-savvy individuals to help them with some challenge they were having, whether it was part of my job or not.  One of the things that I noticed, especially during my time as a teacher, was that when I was helping somebody, typically the first question I would ask them was, “What did you do?”  This seemed to me like a good way to start my detective work trying to figure out what happened, what went wrong, how to fix it, and how to help the person avoid it again in the future.  I always asked it in a polite tone of voice as I was just trying to gather the facts before diving in deeper.  However; 99.999% of the time, I always got the same answer, “Nothing!”  For a long time this frustrated me because (remember I’m in detective mode at that point) I knew it could not possibly be true.  They HAD to have done SOMETHING…just tell me what were the last actions you took before this problem presented itself.  But no, they always stuck with “Nothing”.  At which point, with frustration growing, and not a little bit of disdain for their lack of helpfulness, I would usually ask them to move aside while I took over their machine and got them out of whatever they had gotten themselves into.  After a while I just grew used to the fact that this was the answer I would usually receive, but I always kept asking because for the .001% of the people who would actually tell me, I could then help them understand what went wrong and how to avoid it in the future. Now, after hearing Brian’s talk, I understand what the problem was.  Even though I meant to just be in an information gathering mode, the words I was using, “What did YOU do?” have such a strong negative connotation that people would instinctively go into defense-mode and stop sharing information that might make them look bad.  Many of them probably were not even consciously aware that they had gone on the defensive, but the self-preservation instinct, especially self-preservation of the ego, is so strong that people would end up there without even realizing it. So, if “What did you do” is a bad question, what would have been better?  Well, one suggestion that Brian makes in his talk is something along the lines of, “Can you tell me what led up to this?” or “what was happening on the computer right before this came up?”  It’s subtle, but the point is to take the focus off of the person and their behavior; instead depersonalizing it and talk about events from more of a 3rd-party observer point of view.  With this approach, people will be more likely to talk about what the computer did and what they did in response to it without feeling the interrogation spotlight is on them.  They are also more likely to mention other events that occurred around the same time that may or may not be related, but which could certainly help you troubleshoot a larger problem if it is not just user actions.  And that is the ultimate goal of your asking the questions.  So yes, it does matter how you ask the question; and there are such things as good questions and bad questions.  Excellent topic Brian!  Thanks for getting the thinking gears churning! (Cross-posted to the Professional Development Virtual Chapter blog.)

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  • Which comes first DNS or name servers?

    - by Thomas Clayson
    Which comes first? DNS or nameservers? Its just I'm editing a domain and want to point it to different hosting servers. Now, normally I'd just set the nameservers to the new hosting nameservers, but this doesn't seem to be working (the control panels not brilliant - doesn't say "accepted" or "success" - and whois searches are turning up nothing - although I should leave it a while longer). Anyway - the point is, in the DNS records there are two A records (one for " " and one for "www") which have an ip address associated with them. So this is what I don't understand. If I change the nameservers, do I have to remove the DNS records? Will name servers "overwrite" a DNS record? Or vice versa? Thank you.

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  • Typing commands into a terminal always returns "-bash: /usr/bin/python: is a directory"

    - by Artur Sapek
    I think I messed something up on my Ubuntu server while trying to upgrade to Python 2.7.2. Every time I type in a command that doesn't have a response, the default from bash is this: -bash: /usr/bin/python: is a directory Just like it would say if I typed the name of a directory. But this happens every time I enter a command that doesn't do anything. artur@SERVER:~$ dslkfjdsklfdshjk -bash: /usr/bin/python: is a directory I remember messing with the update-alternatives to point at python at some point, perhaps that could be it? Any inklings as to why this is happening? Related to this problem is also the fact that when I try using easy_install it tells me -bash: /usr/bin/easy_install: /usr/bin/python: bad interpeter: Permission denied /etc/fstab/ is set to exec. I've read that could fix the second problem but it hasn't.

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  • DNS add-on domain setup and redirect

    - by brian
    I have several domains which I'd like to point to another (I'll call it foo.com). A couple of things aren't entirely clear to me. First, the DNS. I'm using Kloxo/HyperVM. Do I need to create separate DNS entries for each domain? Or do I just create separate CNAME or other records under foo.com? I thought it was the latter but when I click on "Add CNAME" I'm prompted to fill in the subdomain portion of foo.com. The nameservers have already been set to point to my VPS. For the redirect, would the following be appropriate within the vhost conf for foo.com? ServerName www.foo.com ServerAlias foo.com foo.net foo.org bar.com bar.net bar.org RewriteCond %{HTTP_HOST} ^foo.com [NC] RewriteCond %{HTTP_HOST} *foo.net [NC,OR] RewriteCond %{HTTP_HOST} *foo.org [NC,OR] RewriteCond %{HTTP_HOST} *bar.com [NC,OR] RewriteCond %{HTTP_HOST} *bar.net [NC,OR] RewriteCond %{HTTP_HOST} *bar.org [NC] RewriteRule ^(.*)$ http://www.foo.com/$1 [R=301,NC] (The first condition is just to force the "www" part)

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  • No VB6 to VS2010 direct upgrade path

    - by Chris Williams
    From the "is this really news?" department... From looking at the currently available versions of 2010, there is no direct upgrade path from VB6 to VS2010. Anyone still using VB6 and wishing to upgrade to VS2010 has two options:  Use the upgrade tool from an earlier version of VS (like 2005 or 2008) and then run the upgrade in VS2010 to get the rest of the way... or rewrite your code. I'll leave it as an exercise to the reader which is the better option. I'd like to take a moment to point out the obvious: A) If you're still using VB6 at this point, you probably don't care about VS2010 compatibility. B) Running your code through 2 upgrade wizards isn't going to result in anything resembling best practices. C) Bemoaning the lack of support in 2010 for a 12 year old version of an extinct programming language helps nobody. This public service announcement is brought to you by the letter C. Thank you.

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  • You Couldn’t Write it !! ( part 1 )

    - by GrumpyOldDBA
    This post was inspired by a developer and I think illustrates the gulf that can sometimes exist between IT and the business. I should point out that this post is the diplomatic version! Initially I was sent a simple search for a person with a question about why the query plan showed a sort when there was no sort in the query and why did the sort show it was 40% of the query. ( The point about the sort belongs to another post some time. ) Easy answer to the duration was that this was a leading wild...(read more)

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  • What Will Happen to Real Estate Leases when Operating Leases are Gone?

    - by Theresa Hickman
    Many people are concerned about what will happen to real estate leases when FASB and IASB abolish operating leases. They plan to unveil the proposed standards on treating leases this summer as part of the convergence project but no "finalized ruling" is expected for at least a year because it will need to get formal consensus from many players, such as the SEC, American Association of Investors, Congress, the Big Four, American Associate of Realtors, the international equivalents of these, etc. If your accounting is a bit rusty, an Operating Lease is where you lease equipment or some asset for a shorter period than the actual (expected) life of the asset and then give the asset back while it still has some useful life in it. (Think leasing a car). Because an Operating Lease does not contain any of the provisions that would qualify it as a Capital Lease, the lease is not treated as a sale or purchase and hits the lessee's rental expense and the lessor's revenue. So it all stays on the P&L (assuming no prepayments are made). Capital Leases, on the other hand, hit lessee's and lessor's balance sheets because the asset is treated as a sale. (I'm ignoring interest and depreciation here to emphasize my point). Question: What will happen to real estate leases when Operating Leases go away and how will Oracle Financials address these changes? Before I attempt to address these questions, here's a real-life example to expound on some of the issues: Let's say a U.S. retailer leases a store in a mall for 15 years. Under U.S. GAAP, the lease is considered an operating or expense lease. Will that same lease be considered a capital lease under IFRS? Real estate leases are supposedly going to be capitalized under IFRS. If so, will everyone need to change all leases from operating to capital? Or, could we make some adjustments so we report the lease as an expense for operations reporting but capitalize it for SEC reporting? Would all aspects of the lease be capitalized, or would some line items still be expensed? For example, many retail store leases are defined to include (1) the agreed-to rent amount; (2) a negotiated increase in base rent, e.g., maybe a 5% increase in Year 5; (3) a sales rent component whereby the retailer pays a variable additional amount based on the sales generated in the prior month; (4) parking lot maintenance fees. Would the entire lease be capitalized, or would some portions still be expensed? To help answer these questions, I met up with our resident accounting expert and walking encyclopedia, Seamus Moran. Here's what he had to say: Oracle is aware of the potential changes specific to reporting/capitalization of real estate leases; i.e., we are aware that FASB and IASB have identified real estate leases as one of the areas for standards convergence. Oracle stays apprised of the on-going convergence through our domain expertise staff, our relationship with customers, our market awareness, and, of course, our relationships with the Big 4. This is part of our normal process with respect to regulatory compliance worldwide. At this time, Oracle expects that the standards convergence committee will make a recommendation about reporting standards for real estate leases in about a year. Following typical procedures, we also expect that the recommendation will be up for review for a year, and customers will then need to start reporting to the new standard about a year after that. So that means we would expect the first customer to report under the new standard in maybe 3 years. Typically, after the new standard is finalized and distributed, we find that our customers then begin to evaluate how they plan to meet the new standard. And through groups like the Customer Advisory Boards (CABs), our customers tell us what kind of product changes are needed in order to satisfy their new reporting requirements. Of course, Oracle is also working with the Big 4 and Accenture and other implementers in order to ascertain that these recommended changes will indeed meet new reporting standards. So the best advice we can offer right now is, stay apprised of the standards convergence committee; know that Oracle is also staying abreast of developments; get involved with your CAB so your voice is heard; know that Oracle products continue to be GAAP compliant, and we will continue to maintain that as our standard. But exactly what is that "standard"--we need to wait on the standards convergence committee. In a nut shell, operating leases will become either capital leases or month to month rentals, but it is still too early, too political and too uncertain to call out at this point.

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  • Building Simple Workflows in Oozie

    - by dan.mcclary
    Introduction More often than not, data doesn't come packaged exactly as we'd like it for analysis. Transformation, match-merge operations, and a host of data munging tasks are usually needed before we can extract insights from our Big Data sources. Few people find data munging exciting, but it has to be done. Once we've suffered that boredom, we should take steps to automate the process. We want codify our work into repeatable units and create workflows which we can leverage over and over again without having to write new code. In this article, we'll look at how to use Oozie to create a workflow for the parallel machine learning task I described on Cloudera's site. Hive Actions: Prepping for Pig In my parallel machine learning article, I use data from the National Climatic Data Center to build weather models on a state-by-state basis. NCDC makes the data freely available as gzipped files of day-over-day observations stretching from the 1930s to today. In reading that post, one might get the impression that the data came in a handy, ready-to-model files with convenient delimiters. The truth of it is that I need to perform some parsing and projection on the dataset before it can be modeled. If I get more observations, I'll want to retrain and test those models, which will require more parsing and projection. This is a good opportunity to start building up a workflow with Oozie. I store the data from the NCDC in HDFS and create an external Hive table partitioned by year. This gives me flexibility of Hive's query language when I want it, but let's me put the dataset in a directory of my choosing in case I want to treat the same data with Pig or MapReduce code. CREATE EXTERNAL TABLE IF NOT EXISTS historic_weather(column 1, column2) PARTITIONED BY (yr string) STORED AS ... LOCATION '/user/oracle/weather/historic'; As new weather data comes in from NCDC, I'll need to add partitions to my table. That's an action I should put in the workflow. Similarly, the weather data requires parsing in order to be useful as a set of columns. Because of their long history, the weather data is broken up into fields of specific byte lengths: x bytes for the station ID, y bytes for the dew point, and so on. The delimiting is consistent from year to year, so writing SerDe or a parser for transformation is simple. Once that's done, I want to select columns on which to train, classify certain features, and place the training data in an HDFS directory for my Pig script to access. ALTER TABLE historic_weather ADD IF NOT EXISTS PARTITION (yr='2010') LOCATION '/user/oracle/weather/historic/yr=2011'; INSERT OVERWRITE DIRECTORY '/user/oracle/weather/cleaned_history' SELECT w.stn, w.wban, w.weather_year, w.weather_month, w.weather_day, w.temp, w.dewp, w.weather FROM ( FROM historic_weather SELECT TRANSFORM(...) USING '/path/to/hive/filters/ncdc_parser.py' as stn, wban, weather_year, weather_month, weather_day, temp, dewp, weather ) w; Since I'm going to prepare training directories with at least the same frequency that I add partitions, I should also add that to my workflow. Oozie is going to invoke these Hive actions using what's somewhat obviously referred to as a Hive action. Hive actions amount to Oozie running a script file containing our query language statements, so we can place them in a file called weather_train.hql. Starting Our Workflow Oozie offers two types of jobs: workflows and coordinator jobs. Workflows are straightforward: they define a set of actions to perform as a sequence or directed acyclic graph. Coordinator jobs can take all the same actions of Workflow jobs, but they can be automatically started either periodically or when new data arrives in a specified location. To keep things simple we'll make a workflow job; coordinator jobs simply require another XML file for scheduling. The bare minimum for workflow XML defines a name, a starting point, and an end point: <workflow-app name="WeatherMan" xmlns="uri:oozie:workflow:0.1"> <start to="ParseNCDCData"/> <end name="end"/> </workflow-app> To this we need to add an action, and within that we'll specify the hive parameters Also, keep in mind that actions require <ok> and <error> tags to direct the next action on success or failure. <action name="ParseNCDCData"> <hive xmlns="uri:oozie:hive-action:0.2"> <job-tracker>localhost:8021</job-tracker> <name-node>localhost:8020</name-node> <configuration> <property> <name>oozie.hive.defaults</name> <value>/user/oracle/weather_ooze/hive-default.xml</value> </property> </configuration> <script>ncdc_parse.hql</script> </hive> <ok to="WeatherMan"/> <error to="end"/> </action> There are a couple of things to note here: I have to give the FQDN (or IP) and port of my JobTracker and NameNode. I have to include a hive-default.xml file. I have to include a script file. The hive-default.xml and script file must be stored in HDFS That last point is particularly important. Oozie doesn't make assumptions about where a given workflow is being run. You might submit workflows against different clusters, or have different hive-defaults.xml on different clusters (e.g. MySQL or Postgres-backed metastores). A quick way to ensure that all the assets end up in the right place in HDFS is just to make a working directory locally, build your workflow.xml in it, and copy the assets you'll need to it as you add actions to workflow.xml. At this point, our local directory should contain: workflow.xml hive-defaults.xml (make sure this file contains your metastore connection data) ncdc_parse.hql Adding Pig to the Ooze Adding our Pig script as an action is slightly simpler from an XML standpoint. All we do is add an action to workflow.xml as follows: <action name="WeatherMan"> <pig> <job-tracker>localhost:8021</job-tracker> <name-node>localhost:8020</name-node> <script>weather_train.pig</script> </pig> <ok to="end"/> <error to="end"/> </action> Once we've done this, we'll copy weather_train.pig to our working directory. However, there's a bit of a "gotcha" here. My pig script registers the Weka Jar and a chunk of jython. If those aren't also in HDFS, our action will fail from the outset -- but where do we put them? The Jython script goes into the working directory at the same level as the pig script, because pig attempts to load Jython files in the directory from which the script executes. However, that's not where our Weka jar goes. While Oozie doesn't assume much, it does make an assumption about the Pig classpath. Anything under working_directory/lib gets automatically added to the Pig classpath and no longer requires a REGISTER statement in the script. Anything that uses a REGISTER statement cannot be in the working_directory/lib directory. Instead, it needs to be in a different HDFS directory and attached to the pig action with an <archive> tag. Yes, that's as confusing as you think it is. You can get the exact rules for adding Jars to the distributed cache from Oozie's Pig Cookbook. Making the Workflow Work We've got a workflow defined and have collected all the components we'll need to run. But we can't run anything yet, because we still have to define some properties about the job and submit it to Oozie. We need to start with the job properties, as this is essentially the "request" we'll submit to the Oozie server. In the same working directory, we'll make a file called job.properties as follows: nameNode=hdfs://localhost:8020 jobTracker=localhost:8021 queueName=default weatherRoot=weather_ooze mapreduce.jobtracker.kerberos.principal=foo dfs.namenode.kerberos.principal=foo oozie.libpath=${nameNode}/user/oozie/share/lib oozie.wf.application.path=${nameNode}/user/${user.name}/${weatherRoot} outputDir=weather-ooze While some of the pieces of the properties file are familiar (e.g., JobTracker address), others take a bit of explaining. The first is weatherRoot: this is essentially an environment variable for the script (as are jobTracker and queueName). We're simply using them to simplify the directives for the Oozie job. The oozie.libpath pieces is extremely important. This is a directory in HDFS which holds Oozie's shared libraries: a collection of Jars necessary for invoking Hive, Pig, and other actions. It's a good idea to make sure this has been installed and copied up to HDFS. The last two lines are straightforward: run the application defined by workflow.xml at the application path listed and write the output to the output directory. We're finally ready to submit our job! After all that work we only need to do a few more things: Validate our workflow.xml Copy our working directory to HDFS Submit our job to the Oozie server Run our workflow Let's do them in order. First validate the workflow: oozie validate workflow.xml Next, copy the working directory up to HDFS: hadoop fs -put working_dir /user/oracle/working_dir Now we submit the job to the Oozie server. We need to ensure that we've got the correct URL for the Oozie server, and we need to specify our job.properties file as an argument. oozie job -oozie http://url.to.oozie.server:port_number/ -config /path/to/working_dir/job.properties -submit We've submitted the job, but we don't see any activity on the JobTracker? All I got was this funny bit of output: 14-20120525161321-oozie-oracle This is because submitting a job to Oozie creates an entry for the job and places it in PREP status. What we got back, in essence, is a ticket for our workflow to ride the Oozie train. We're responsible for redeeming our ticket and running the job. oozie -oozie http://url.to.oozie.server:port_number/ -start 14-20120525161321-oozie-oracle Of course, if we really want to run the job from the outset, we can change the "-submit" argument above to "-run." This will prep and run the workflow immediately. Takeaway So, there you have it: the somewhat laborious process of building an Oozie workflow. It's a bit tedious the first time out, but it does present a pair of real benefits to those of us who spend a great deal of time data munging. First, when new data arrives that requires the same processing, we already have the workflow defined and ready to run. Second, as we build up a set of useful action definitions over time, creating new workflows becomes quicker and quicker.

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  • Much Ado About Nothing: Stub Objects

    - by user9154181
    The Solaris 11 link-editor (ld) contains support for a new type of object that we call a stub object. A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be executed — the runtime linker will kill any process that attempts to load one. However, you can link to a stub object as a dependency, allowing the stub to act as a proxy for the real version of the object. You may well wonder if there is a point to producing an object that contains nothing but linking interface. As it turns out, stub objects are very useful for building large bodies of code such as Solaris. In the last year, we've had considerable success in applying them to one of our oldest and thorniest build problems. In this discussion, I will describe how we came to invent these objects, and how we apply them to building Solaris. This posting explains where the idea for stub objects came from, and details our long and twisty journey from hallway idea to standard link-editor feature. I expect that these details are mainly of interest to those who work on Solaris and its makefiles, those who have done so in the past, and those who work with other similar bodies of code. A subsequent posting will omit the history and background details, and instead discuss how to build and use stub objects. If you are mainly interested in what stub objects are, and don't care about the underlying software war stories, I encourage you to skip ahead. The Long Road To Stubs This all started for me with an email discussion in May of 2008, regarding a change request that was filed in 2002, entitled: 4631488 lib/Makefile is too patient: .WAITs should be reduced This CR encapsulates a number of cronic issues with Solaris builds: We build Solaris with a parallel make (dmake) that tries to build as much of the code base in parallel as possible. There is a lot of code to build, and we've long made use of parallelized builds to get the job done quicker. This is even more important in today's world of massively multicore hardware. Solaris contains a large number of executables and shared objects. Executables depend on shared objects, and shared objects can depend on each other. Before you can build an object, you need to ensure that the objects it needs have been built. This implies a need for serialization, which is in direct opposition to the desire to build everying in parallel. To accurately build objects in the right order requires an accurate set of make rules defining the things that depend on each other. This sounds simple, but the reality is quite complex. In practice, having programmers explicitly specify these dependencies is a losing strategy: It's really hard to get right. It's really easy to get it wrong and never know it because things build anyway. Even if you get it right, it won't stay that way, because dependencies between objects can change over time, and make cannot help you detect such drifing. You won't know that you got it wrong until the builds break. That can be a long time after the change that triggered the breakage happened, making it hard to connect the cause and the effect. Usually this happens just before a release, when the pressure is on, its hard to think calmly, and there is no time for deep fixes. As a poor compromise, the libraries in core Solaris were built using a set of grossly incomplete hand written rules, supplemented with a number of dmake .WAIT directives used to group the libraries into sets of non-interacting groups that can be built in parallel because we think they don't depend on each other. From time to time, someone will suggest that we could analyze the built objects themselves to determine their dependencies and then generate make rules based on those relationships. This is possible, but but there are complications that limit the usefulness of that approach: To analyze an object, you have to build it first. This is a classic chicken and egg scenario. You could analyze the results of a previous build, but then you're not necessarily going to get accurate rules for the current code. It should be possible to build the code without having a built workspace available. The analysis will take time, and remember that we're constantly trying to make builds faster, not slower. By definition, such an approach will always be approximate, and therefore only incremantally more accurate than the hand written rules described above. The hand written rules are fast and cheap, while this idea is slow and complex, so we stayed with the hand written approach. Solaris was built that way, essentially forever, because these are genuinely difficult problems that had no easy answer. The makefiles were full of build races in which the right outcomes happened reliably for years until a new machine or a change in build server workload upset the accidental balance of things. After figuring out what had happened, you'd mutter "How did that ever work?", add another incomplete and soon to be inaccurate make dependency rule to the system, and move on. This was not a satisfying solution, as we tend to be perfectionists in the Solaris group, but we didn't have a better answer. It worked well enough, approximately. And so it went for years. We needed a different approach — a new idea to cut the Gordian Knot. In that discussion from May 2008, my fellow linker-alien Rod Evans had the initial spark that lead us to a game changing series of realizations: The link-editor is used to link objects together, but it only uses the ELF metadata in the object, consisting of symbol tables, ELF versioning sections, and similar data. Notably, it does not look at, or understand, the machine code that makes an object useful at runtime. If you had an object that only contained the ELF metadata for a dependency, but not the code or data, the link-editor would find it equally useful for linking, and would never know the difference. Call it a stub object. In the core Solaris OS, we require all objects to be built with a link-editor mapfile that describes all of its publically available functions and data. Could we build a stub object using the mapfile for the real object? It ought to be very fast to build stub objects, as there are no input objects to process. Unlike the real object, stub objects would not actually require any dependencies, and so, all of the stubs for the entire system could be built in parallel. When building the real objects, one could link against the stub objects instead of the real dependencies. This means that all the real objects can be built built in parallel too, without any serialization. We could replace a system that requires perfect makefile rules with a system that requires no ordering rules whatsoever. The results would be considerably more robust. We immediately realized that this idea had potential, but also that there were many details to sort out, lots of work to do, and that perhaps it wouldn't really pan out. As is often the case, it would be necessary to do the work and see how it turned out. Following that conversation, I set about trying to build a stub object. We determined that a faithful stub has to do the following: Present the same set of global symbols, with the same ELF versioning, as the real object. Functions are simple — it suffices to have a symbol of the right type, possibly, but not necessarily, referencing a null function in its text segment. Copy relocations make data more complicated to stub. The possibility of a copy relocation means that when you create a stub, the data symbols must have the actual size of the real data. Any error in this will go uncaught at link time, and will cause tragic failures at runtime that are very hard to diagnose. For reasons too obscure to go into here, involving tentative symbols, it is also important that the data reside in bss, or not, matching its placement in the real object. If the real object has more than one symbol pointing at the same data item, we call these aliased symbols. All data symbols in the stub object must exhibit the same aliasing as the real object. We imagined the stub library feature working as follows: A command line option to ld tells it to produce a stub rather than a real object. In this mode, only mapfiles are examined, and any object or shared libraries on the command line are are ignored. The extra information needed (function or data, size, and bss details) would be added to the mapfile. When building the real object instead of the stub, the extra information for building stubs would be validated against the resulting object to ensure that they match. In exploring these ideas, I immediately run headfirst into the reality of the original mapfile syntax, a subject that I would later write about as The Problem(s) With Solaris SVR4 Link-Editor Mapfiles. The idea of extending that poor language was a non-starter. Until a better mapfile syntax became available, which seemed unlikely in 2008, the solution could not involve extentions to the mapfile syntax. Instead, we cooked up the idea (hack) of augmenting mapfiles with stylized comments that would carry the necessary information. A typical definition might look like: # DATA(i386) __iob 0x3c0 # DATA(amd64,sparcv9) __iob 0xa00 # DATA(sparc) __iob 0x140 iob; A further problem then became clear: If we can't extend the mapfile syntax, then there's no good way to extend ld with an option to produce stub objects, and to validate them against the real objects. The idea of having ld read comments in a mapfile and parse them for content is an unacceptable hack. The entire point of comments is that they are strictly for the human reader, and explicitly ignored by the tool. Taking all of these speed bumps into account, I made a new plan: A perl script reads the mapfiles, generates some small C glue code to produce empty functions and data definitions, compiles and links the stub object from the generated glue code, and then deletes the generated glue code. Another perl script used after both objects have been built, to compare the real and stub objects, using data from elfdump, and validate that they present the same linking interface. By June 2008, I had written the above, and generated a stub object for libc. It was a useful prototype process to go through, and it allowed me to explore the ideas at a deep level. Ultimately though, the result was unsatisfactory as a basis for real product. There were so many issues: The use of stylized comments were fine for a prototype, but not close to professional enough for shipping product. The idea of having to document and support it was a large concern. The ideal solution for stub objects really does involve having the link-editor accept the same arguments used to build the real object, augmented with a single extra command line option. Any other solution, such as our prototype script, will require makefiles to be modified in deeper ways to support building stubs, and so, will raise barriers to converting existing code. A validation script that rederives what the linker knew when it built an object will always be at a disadvantage relative to the actual linker that did the work. A stub object should be identifyable as such. In the prototype, there was no tag or other metadata that would let you know that they weren't real objects. Being able to identify a stub object in this way means that the file command can tell you what it is, and that the runtime linker can refuse to try and run a program that loads one. At that point, we needed to apply this prototype to building Solaris. As you might imagine, the task of modifying all the makefiles in the core Solaris code base in order to do this is a massive task, and not something you'd enter into lightly. The quality of the prototype just wasn't good enough to justify that sort of time commitment, so I tabled the project, putting it on my list of long term things to think about, and moved on to other work. It would sit there for a couple of years. Semi-coincidentally, one of the projects I tacked after that was to create a new mapfile syntax for the Solaris link-editor. We had wanted to do something about the old mapfile syntax for many years. Others before me had done some paper designs, and a great deal of thought had already gone into the features it should, and should not have, but for various reasons things had never moved beyond the idea stage. When I joined Sun in late 2005, I got involved in reviewing those things and thinking about the problem. Now in 2008, fresh from relearning for the Nth time why the old mapfile syntax was a huge impediment to linker progress, it seemed like the right time to tackle the mapfile issue. Paving the way for proper stub object support was not the driving force behind that effort, but I certainly had them in mind as I moved forward. The new mapfile syntax, which we call version 2, integrated into Nevada build snv_135 in in February 2010: 6916788 ld version 2 mapfile syntax PSARC/2009/688 Human readable and extensible ld mapfile syntax In order to prove that the new mapfile syntax was adequate for general purpose use, I had also done an overhaul of the ON consolidation to convert all mapfiles to use the new syntax, and put checks in place that would ensure that no use of the old syntax would creep back in. That work went back into snv_144 in June 2010: 6916796 OSnet mapfiles should use version 2 link-editor syntax That was a big putback, modifying 517 files, adding 18 new files, and removing 110 old ones. I would have done this putback anyway, as the work was already done, and the benefits of human readable syntax are obvious. However, among the justifications listed in CR 6916796 was this We anticipate adding additional features to the new mapfile language that will be applicable to ON, and which will require all sharable object mapfiles to use the new syntax. I never explained what those additional features were, and no one asked. It was premature to say so, but this was a reference to stub objects. By that point, I had already put together a working prototype link-editor with the necessary support for stub objects. I was pleased to find that building stubs was indeed very fast. On my desktop system (Ultra 24), an amd64 stub for libc can can be built in a fraction of a second: % ptime ld -64 -z stub -o stubs/libc.so.1 -G -hlibc.so.1 \ -ztext -zdefs -Bdirect ... real 0.019708910 user 0.010101680 sys 0.008528431 In order to go from prototype to integrated link-editor feature, I knew that I would need to prove that stub objects were valuable. And to do that, I knew that I'd have to switch the Solaris ON consolidation to use stub objects and evaluate the outcome. And in order to do that experiment, ON would first need to be converted to version 2 mapfiles. Sub-mission accomplished. Normally when you design a new feature, you can devise reasonably small tests to show it works, and then deploy it incrementally, letting it prove its value as it goes. The entire point of stub objects however was to demonstrate that they could be successfully applied to an extremely large and complex code base, and specifically to solve the Solaris build issues detailed above. There was no way to finesse the matter — in order to move ahead, I would have to successfully use stub objects to build the entire ON consolidation and demonstrate their value. In software, the need to boil the ocean can often be a warning sign that things are trending in the wrong direction. Conversely, sometimes progress demands that you build something large and new all at once. A big win, or a big loss — sometimes all you can do is try it and see what happens. And so, I spent some time staring at ON makefiles trying to get a handle on how things work, and how they'd have to change. It's a big and messy world, full of complex interactions, unspecified dependencies, special cases, and knowledge of arcane makefile features... ...and so, I backed away, put it down for a few months and did other work... ...until the fall, when I felt like it was time to stop thinking and pondering (some would say stalling) and get on with it. Without stubs, the following gives a simplified high level view of how Solaris is built: An initially empty directory known as the proto, and referenced via the ROOT makefile macro is established to receive the files that make up the Solaris distribution. A top level setup rule creates the proto area, and performs operations needed to initialize the workspace so that the main build operations can be launched, such as copying needed header files into the proto area. Parallel builds are launched to build the kernel (usr/src/uts), libraries (usr/src/lib), and commands. The install makefile target builds each item and delivers a copy to the proto area. All libraries and executables link against the objects previously installed in the proto, implying the need to synchronize the order in which things are built. Subsequent passes run lint, and do packaging. Given this structure, the additions to use stub objects are: A new second proto area is established, known as the stub proto and referenced via the STUBROOT makefile macro. The stub proto has the same structure as the real proto, but is used to hold stub objects. All files in the real proto are delivered as part of the Solaris product. In contrast, the stub proto is used to build the product, and then thrown away. A new target is added to library Makefiles called stub. This rule builds the stub objects. The ld command is designed so that you can build a stub object using the same ld command line you'd use to build the real object, with the addition of a single -z stub option. This means that the makefile rules for building the stub objects are very similar to those used to build the real objects, and many existing makefile definitions can be shared between them. A new target is added to the Makefiles called stubinstall which delivers the stub objects built by the stub rule into the stub proto. These rules reuse much of existing plumbing used by the existing install rule. The setup rule runs stubinstall over the entire lib subtree as part of its initialization. All libraries and executables link against the objects in the stub proto rather than the main proto, and can therefore be built in parallel without any synchronization. There was no small way to try this that would yield meaningful results. I would have to take a leap of faith and edit approximately 1850 makefiles and 300 mapfiles first, trusting that it would all work out. Once the editing was done, I'd type make and see what happened. This took about 6 weeks to do, and there were many dark days when I'd question the entire project, or struggle to understand some of the many twisted and complex situations I'd uncover in the makefiles. I even found a couple of new issues that required changes to the new stub object related code I'd added to ld. With a substantial amount of encouragement and help from some key people in the Solaris group, I eventually got the editing done and stub objects for the entire workspace built. I found that my desktop system could build all the stub objects in the workspace in roughly a minute. This was great news, as it meant that use of the feature is effectively free — no one was likely to notice or care about the cost of building them. After another week of typing make, fixing whatever failed, and doing it again, I succeeded in getting a complete build! The next step was to remove all of the make rules and .WAIT statements dedicated to controlling the order in which libraries under usr/src/lib are built. This came together pretty quickly, and after a few more speed bumps, I had a workspace that built cleanly and looked like something you might actually be able to integrate someday. This was a significant milestone, but there was still much left to do. I turned to doing full nightly builds. Every type of build (open, closed, OpenSolaris, export, domestic) had to be tried. Each type failed in a new and unique way, requiring some thinking and rework. As things came together, I became aware of things that could have been done better, simpler, or cleaner, and those things also required some rethinking, the seeking of wisdom from others, and some rework. After another couple of weeks, it was in close to final form. My focus turned towards the end game and integration. This was a huge workspace, and needed to go back soon, before changes in the gate would made merging increasingly difficult. At this point, I knew that the stub objects had greatly simplified the makefile logic and uncovered a number of race conditions, some of which had been there for years. I assumed that the builds were faster too, so I did some builds intended to quantify the speedup in build time that resulted from this approach. It had never occurred to me that there might not be one. And so, I was very surprised to find that the wall clock build times for a stock ON workspace were essentially identical to the times for my stub library enabled version! This is why it is important to always measure, and not just to assume. One can tell from first principles, based on all those removed dependency rules in the library makefile, that the stub object version of ON gives dmake considerably more opportunities to overlap library construction. Some hypothesis were proposed, and shot down: Could we have disabled dmakes parallel feature? No, a quick check showed things being build in parallel. It was suggested that we might be I/O bound, and so, the threads would be mostly idle. That's a plausible explanation, but system stats didn't really support it. Plus, the timing between the stub and non-stub cases were just too suspiciously identical. Are our machines already handling as much parallelism as they are capable of, and unable to exploit these additional opportunities? Once again, we didn't see the evidence to back this up. Eventually, a more plausible and obvious reason emerged: We build the libraries and commands (usr/src/lib, usr/src/cmd) in parallel with the kernel (usr/src/uts). The kernel is the long leg in that race, and so, wall clock measurements of build time are essentially showing how long it takes to build uts. Although it would have been nice to post a huge speedup immediately, we can take solace in knowing that stub objects simplify the makefiles and reduce the possibility of race conditions. The next step in reducing build time should be to find ways to reduce or overlap the uts part of the builds. When that leg of the build becomes shorter, then the increased parallelism in the libs and commands will pay additional dividends. Until then, we'll just have to settle for simpler and more robust. And so, I integrated the link-editor support for creating stub objects into snv_153 (November 2010) with 6993877 ld should produce stub objects PSARC/2010/397 ELF Stub Objects followed by the work to convert the ON consolidation in snv_161 (February 2011) with 7009826 OSnet should use stub objects 4631488 lib/Makefile is too patient: .WAITs should be reduced This was a huge putback, with 2108 modified files, 8 new files, and 2 removed files. Due to the size, I was allowed a window after snv_160 closed in which to do the putback. It went pretty smoothly for something this big, a few more preexisting race conditions would be discovered and addressed over the next few weeks, and things have been quiet since then. Conclusions and Looking Forward Solaris has been built with stub objects since February. The fact that developers no longer specify the order in which libraries are built has been a big success, and we've eliminated an entire class of build error. That's not to say that there are no build races left in the ON makefiles, but we've taken a substantial bite out of the problem while generally simplifying and improving things. The introduction of a stub proto area has also opened some interesting new possibilities for other build improvements. As this article has become quite long, and as those uses do not involve stub objects, I will defer that discussion to a future article.

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  • Code Trivia #6

    - by João Angelo
    It’s time for yet another code trivia and it’s business as usual. What will the following program output to the console? using System; using System.Drawing; using System.Threading; class Program { [ThreadStatic] static Point Mark = new Point(1, 1); static void Main() { Thread.CurrentThread.Name = "A"; MoveMarkUp(); var helperThread = new Thread(MoveMarkUp) { Name = "B" }; helperThread.Start(); helperThread.Join(); } static void MoveMarkUp() { Mark.Y++; Console.WriteLine("{0}:{1}", Thread.CurrentThread.Name, Mark); } }

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  • Blogspot as a simple CMS

    - by G1ug
    Blogger/Blogspot recently released a new version of their software. This new version appears to have features relevant to a simple CMS (static page, albeit limited). I read from their Buzz Blog about a few websites that don't necessarily look like a typical Blogspot blog but rather somewhat a typical website deployed using a minimal CMS software: http://buzz.blogger.com/2011/07/you-can-do-some-amazing-things-with.html Can anyone point resources where I can learn how to do these? (Preferably case-studies with some steps how to create such website as oppose to Blogger HOWTO). Plus point if you can also tell me the infrastructure of Blogger.com (software stack, etc). Thanks

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  • TechEd 2012: Day 3 &ndash; Morning TFS

    - by Tim Murphy
    My morning sessions for day three were dominated by Team Foundation Server.  This has been a hot topic for our clients lately, so this topic really stuck a chord. The speaker for the first session was from Boeing.  It was nice to hear how how a company mixes both agile and waterfall project management.   The approaches that he presented were very pragmatic.  For their needs reporting is the crucial part of their decision to use TFS.  This was interesting since this is probably the last aspect that most shops would think about. The challenge of getting users to adopt TFS was brought up by the audience.  As with the other discussion point he took a very level headed stance.  The approach he was prescribing was to eat the elephant a bite at a time instead of all at once.  If you try to convert you entire shop at once the culture shock will most likely kill the effort. Another key point he reminded us of is that you need to make sure that standards and compliance are taken into account when you setup TFS.  If you don’t implement a tool and processes around it that comply with the standards bodies that govern your business you are in for a world of hurt. Ultimately the reason they chose TFS was because it was the first tool that incorporated all the ALM features that they needed. Reduced licensing cost because of all the different tools they would need to buy to complete the same tasks.  They got to this point by doing an industry evaluation.  Although TFS came out on top he said that it still has a big gap is in the Java area.  Of course in this market there are vendors helping to close that gap. The second session was on how continuous feedback in agile is a new focus in VS2012.  The problems they intended to address included cycle time and average time to repair, root cause analysis. The speakers fired features at us as if they were firing a machine gun.  I will just say that I am looking forward to digging into the product after seeing this presentation.  Beyond that I will simply list some of the key features that caught my attention. Feature – Ability to link documents into tasks as artifacts Web access portal PowerPoint storyboards Exploratory testing Request feedback (allows users to record notes, screen shots and video/audio) See you after the second half. del.icio.us Tags: TechEd,TechEd 2012,TFS,Team Foundation Server

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  • Torchlight II Drops Today; New Classes and Miles of Atmospheric Dungeon Crawling Await

    - by Jason Fitzpatrick
    Torchlight II, sequel to the extremely popular Torchlight action-RPG, is available for sale today. With four new classes and a massively expanded world, you’ll have plenty to explore. The new release features extra classes, extra companion creatures, in-game weather systems, and of course: updated graphics and a massively expanded game universe. Trumping all these additions, however, is LAN/internet co-op multiplayer–by far the feature most requested and anticipated by Torchlight fans. Check out the trailer video above to take a peak at the game, read more about it at the Torchlight II site, and then hit up the link below to grab a copy on Steam–you can pre-order it any time but it won’t be officially available for download until 2PM EST, today. Torchlight II is Windows-only, $19.99 for a single copy or $59.99 for a friend 4-pack (which includes a copy of Torchlight I). Torchlight II How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • How do you administer cups remotely using the web interface?

    - by Evan
    I have an Ubuntu server in my apartment and I just got a printer, so it's time to share! In the past I've used CUPS on my Desktop and I'd just point the browsers to localhost:631 to set things up. Can I used the web based admin tools remotely? I've been playing with the /etc/cups/cupsd.conf file and am currently at the point where I can direct a browser on my LAN to server-ip:631 but I'm getting the 403 Forbidden error. If it's not possible or it's a bad idea for security reasons to allow remote administrator of CUPS, would it be possible to accomplish this using an SSH tunnel to the sever?

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  • Should we exclude code for the code coverage analysis?

    - by romaintaz
    I'm working on several applications, mainly legacy ones. Currently, their code coverage is quite low: generally between 10 and 50%. Since several weeks, we have recurrent discussions with the Bangalore teams (main part of the development is made offshore in India) regarding the exclusions of packages or classes for Cobertura (our code coverage tool, even if we are currently migrating to JaCoCo). Their point of view is the following: as they will not write any unit tests on some layers of the application (1), these layers should be simply excluded from the code coverage measure. In others words, they want to limit the code coverage measure to the code that is tested or should be tested. Also, when they work on unit test for a complex class, the benefits - purely in term of code coverage - will be unnoticed due in a large application. Reducing the scope of the code coverage will make this kind of effort more visible... The interest of this approach is that we will have a code coverage measure that indicates the current status of the part of the application we consider as testable. However, my point of view is that we are somehow faking the figures. This solution is an easy way to reach higher level of code coverage without any effort. Another point that bothers me is the following: if we show a coverage increase from one week to another, how can we tell if this good news is due to the good work of the developers, or simply due to new exclusions? In addition, we will not be able to know exactly what is considered in the code coverage measure. For example, if I have a 10,000 lines of code application with 40% of code coverage, I can deduct that 40% of my code base is tested (2). But what happen if we set exclusions? If the code coverage is now 60%, what can I deduct exactly? That 60% of my "important" code base is tested? How can I As far as I am concerned, I prefer to keep the "real" code coverage value, even if we can't be cheerful about it. In addition, thanks to Sonar, we can easily navigate in our code base and know, for any module / package / class, its own code coverage. But of course, the global code coverage will still be low. What is your opinion on that subject? How do you do on your projects? Thanks. (1) These layers are generally related to the UI / Java beans, etc. (2) I know that's not true. In fact, it only means that 40% of my code base

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  • Experiments in Wackiness: Allowing percents, angle-brackets, and other naughty things in the ASP.NET

    - by The Official Microsoft IIS Site
    Just because you CAN do something doesn't mean you SHOULD. However, it's always nice to do something crazy so that you can better understand a system. Warning: There is no warranty implied here. I'm loading the gun and showing you where to point it. If you point it at your foot, that's your business. Safety mechanisms exist for a reason and if you're going to to use this tip to just "get an app to work" but you're not sure why it's broken and you're just...(read more)

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  • planar shadow matrix and plane b value

    - by DevExcite
    I implemented planar shadows with the function D3DXMatrixShadow. As you know, we need plane and light factor to calculate a shadow matrix. The problem is that when I set the plane as D3DXPLANE p(0, -1, 0, 0.1f), the shadows by directional light are correctly rendered, but the shadows by point light are not rendered. However, if I use D3DXPLANE p(0, 1, 0, 0.1f), the situation is reversed, shadows by directional light are not drawn, the shadows by point light are ok. I cannot understand why it happens. Is it normal or am i missing something? Please explain to me why this happens. Thanks in advance.

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  • What would be a best way to code a rudimentary LIMS?

    - by Sam
    Hi, I hope that I am asking the right question at right place. If not, please do not hesitate to point me to the right place. I am working in a laboratory, where computers/programming/programmers are all used only as support. But I believe that we need better information organization and management. Given the diverse information generated in the lab I believe that we need some sort of Laboratory Information Management System. Is there a good starting point to do this? I am myself not a trained programmer. I can code reasonably well in python and R, and if necessary I can learn MySql, php.

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  • Web framework for IPad and common desktop browsers?

    - by Chris
    We are developing a web-based, commercial point-of-sale application. We'd like the same web site to work well on an Ipad as well a desktop browsers. We're looking for a web framework that makes the site look good on an IPad, but also makes the site work well in a desktop browser such as Chrome, IE, or Firefox on Windows or a Mac. I found quite a few at 18 Mobile Frameworks and Development Tools for Creating iPhone Apps Most of them, such as JQTouch, help a web site look and act more like a native IPhone application but they don't emphasize the cross platform/browser experience. The exception seems to be Sproutcore, which seems to be a full-fledged javascript MVC application framework. I did have trouble getting some of the demos to work under Chrome, but what did work looks good. What framework(s) have you actually used to develop web sites to work on an Ipad and desktop browser? If you didn't use a framework, how did you get it to work well under both environments?

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  • Objective-C Moving UIView along a curved path

    - by PruitIgoe
    I'm not sure if I am approaching this the correct way. In my app, when a user touches the screen I capture the point and create an arc from a fixed point to that touch point. I then want to move a UIView along that arc. Here's my code: ViewController.m //method to "shoot" object - KIP_Projectile creates the arc, KIP_Character creates the object I want to move along the arc ... //get arc for trajectory KIP_Projectile* vThisProjectile = [[KIP_Projectile alloc] initWithFrame:CGRectMake(51.0, fatElvisCenterPoint-30.0, touchPoint.x, 60.0)]; vThisProjectile.backgroundColor = [UIColor clearColor]; [self.view addSubview:vThisProjectile]; ... KIP_Character* thisChar = [[KIP_Character alloc] initWithFrame:CGRectMake(51, objCenterPoint-5, imgThisChar.size.width, imgThisChar.size.height)]; thisChar.backgroundColor = [UIColor clearColor]; thisChar.charID = charID; thisChar.charType = 2; thisChar.strCharType = @"Projectile"; thisChar.imgMyImage = imgThisChar; thisChar.myArc = vThisProjectile; [thisChar buildImage]; [thisChar traceArc]; in KIP_Projectile I build the arc using this code: - (CGMutablePathRef) createArcPathFromBottomOfRect : (CGRect) rect : (CGFloat) arcHeight { CGRect arcRect = CGRectMake(rect.origin.x, rect.origin.y + rect.size.height - arcHeight, rect.size.width, arcHeight); CGFloat arcRadius = (arcRect.size.height/2) + (pow(arcRect.size.width, 2) / (8*arcRect.size.height)); CGPoint arcCenter = CGPointMake(arcRect.origin.x + arcRect.size.width/2, arcRect.origin.y + arcRadius); CGFloat angle = acos(arcRect.size.width / (2*arcRadius)); CGFloat startAngle = radians(180) + angle; CGFloat endAngle = radians(360) - angle; CGMutablePathRef path = CGPathCreateMutable(); CGPathAddArc(path, NULL, arcCenter.x, arcCenter.y, arcRadius, startAngle, endAngle, 0); return path; } - (void)drawRect:(CGRect)rect { CGContextRef currentContext = UIGraphicsGetCurrentContext(); _myArcPath = [self createArcPathFromBottomOfRect:self.bounds:30.0]; CGContextSetLineWidth(currentContext, 1); CGFloat red[4] = {1.0f, 0.0f, 0.0f, 1.0f}; CGContextSetStrokeColor(currentContext, red); CGContextAddPath(currentContext, _myArcPath); CGContextStrokePath(currentContext); } Works fine. The arc is displayed with a red stroke on the screen. In KIP_Character, which has been passed it's relevant arc, I am using this code but getting no results. - (void) traceArc { CGMutablePathRef myArc = _myArc.myArcPath; // Set up path movement CAKeyframeAnimation *pathAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"]; pathAnimation.calculationMode = kCAAnimationPaced; pathAnimation.fillMode = kCAFillModeForwards; pathAnimation.removedOnCompletion = NO; pathAnimation.path = myArc; CGPathRelease(myArc); [self.layer addAnimation:pathAnimation forKey:@"savingAnimation"]; } Any help here would be appreciated.

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  • Ubuntu, Gnome, PAM and ecryptfs

    - by Michel
    I would like to have a directory accessible to a couple of users, and not readable by maintenance types ... I can do what I want using ecryptfs and a password known only to the "couple of users" in question, who then can mount the directory and use as they see fit. I would love to be able to automate that process and unlock the directory at login - again, only for the "couple users" in question, without asking a password. Gnome-keyring is able to store passphrases/passwords encrypted; and, apparently, if I could get a key identity to ecryptfs, Gnome PAM modules would allow the key with that identity to be unlocked, and the directory could be mounted. Alas, I have found no way to go from point A (Gnome PAM keyring module) to point B (use the unlocked key in ecryptfs). Another use of the same mechanism would allow to build a "key escrow" mechanism, where keys to encrypted volumes are safekept with, e.g., HR; so that company information in encrypted directories can be recovered if you pass under the proverbial bus.

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  • Difference between $ and # in ADF/JSF/JSP

    - by pavan.pvj
    Found this one interesting. So, picked it from one of the books and posting here.JSP 2.1 and JSF 1.2 - both of them use a unified Expression language. One major and the most obvious difference is between $ and #. JSP 2.1 uses $ and JSF 1.2 uses # in an EL. $ - immediate evaluation# - deferred evaluation$ - $ syntax executes expressions eagerly/immediately, which means that the result is returned immediately when the page renders.# - # syntax defers the expression evaluation to a point defined by the implementing technology. In general, JSF uses deferred EL evaluation because of its multiple lifecycle phases in which events are handled. To ensure the model is prepared before the values are accessed by EL, it must defer EL evaluation until the appropriate point in the life cycle.Note: This is picked up from Oracle Fusion Developer Guide (ISBN: 9780071622547). There is also a very good article here:http://java.sun.com/products/jsp/reference/techart/unifiedEL.html

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  • Ask the Readers: How Do You Remote Desktop Access Distant Computers?

    - by Jason Fitzpatrick
    You’re at a computer at point A, but the computer you want to interact with is at point B, and the only thing connecting you is a series of network switches and cabling. How do you comfortably control the remote computer? While there are a variety of ways to control a computer from afar, sometimes there’s just no good substitute for accessing the user interface as if you were sitting at the computer–a feat made possibly by remote desktop software. This week we want to hear about both your favorite remote desktop tool and your best tips for getting the most out of a remote desktop session–from banishing lag to improving mouse-cursor tracking, any tips are fair game. Sound off in the comments below with your remote desktop tips and then check back in on Friday for the What You Said roundup. Java is Insecure and Awful, It’s Time to Disable It, and Here’s How What Are the Windows A: and B: Drives Used For? HTG Explains: What is DNS?

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  • LiveCD does not work on my desktop

    - by Boris
    I've installed Oneiric on my laptop without any issue using the LiveCD downloaded here (from the French Ubuntu community server). But on my desktop, weird things happen: During the 1st try booting with the LiveCD on my desktop, my 2 year old child just hit the keyboard, and after several error messages the desktop loaded and I've been able to test Oneiric. But I wanted to redo a boot before installing Oneiric to avoid mistakes. So during the 2nd time I tried to boot with the LiveCD, I couldn't access to the point where I can choose to test or install. Before trying a 3rd time, I've "cleaned the system" from System Parameter System. But after that I'm still not able to access to the point where I can choose to test or install. Now it stops all the time on a black screen. I do not understand why several boot attempts with same CD have several results. So I wonder if the state of my current installation 11.04 can affect re-booting with my CD 11.10 ?

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  • Is this overkill? Using MDX queries and cubes instead of SQL stored procedures

    - by Jason Holland
    I am new to Microsoft's SQL Server Analysis Services Cubes and MDX queries. Where I work we have a daily sales table in SQL Server 2005 that already contains an aggregate of sale information per store per day. At this time it contains only 164,000+ rows. We have a sales cube dedicated to this table that about 15 reports are based off of. Now, I should also note that we generate reports based on our own fiscal year criteria: a 13 period year (1 month equals 28 days etc.). Is this overkill? At what point is it justified to begin using SSAS Cubes/MDX over plain old SQL Server stored procedures? Since I have always been just using plain old SQL am I tragically late to the MDX party?

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