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  • Approaches for a clickable map of nations (such as a Risk game) with Spritekit

    - by Vukovitch
    I would like to create a political map where each country is clickable by tapping but I'm not sure the best way to determine which nation was selected. Imagine Risk where each country can be individually clicked to bring up additional information. My current approach is to make a sprite for each nation where every image is the size of the screen The images are mostly transparent except for the country, that way when all of the images are displayed the countries are in the correct place relative to one another. To determine if a click occurs on an individual country I look to see if the tapped location is a non transparent pixel and check that the sprite's name is one of the countries. Additionally the nation needs to glow or something when tapped as an indicator, however my current solution is yet another sprite that is displayed. This seems like a terrible approach and I was wondering what other solutions might achieve the same results. I'm pretty new to SpriteKit so I'm not entirely sure. The other idea I had was creating a single texture where each country is a different shade of gray, then when I get the tap location I do a lookup on the color at that location and get the corresponding country. However, I'm not sure how to create a hilight or glowing country effect with that method.

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  • Camera for 2.5D Game

    - by me--
    I'm hoping someone can explain this to me like I'm 5, because I've been struggling with this for hours and simply cannot understand what I'm doing wrong. I've written a Camera class for my 2.5D game. The intention is to support world and screen spaces like this: The camera is the black thing on the right. The +Z axis is upwards in that image, with -Z heading downwards. As you can see, both world space and screen space have (0, 0) at their top-left. I started writing some unit tests to prove that my camera was working as expected, and that's where things started getting...strange. My tests plot coordinates in world, view, and screen spaces. Eventually I will use image comparison to assert that they are correct, but for now my test just displays the result. The render logic uses Camera.ViewMatrix to transform world space to view space, and Camera.WorldPointToScreen to transform world space to screen space. Here is an example test: [Fact] public void foo() { var camera = new Camera(new Viewport(0, 0, 250, 100)); DrawingVisual worldRender; DrawingVisual viewRender; DrawingVisual screenRender; this.Render(camera, out worldRender, out viewRender, out screenRender, new Vector3(30, 0, 0), new Vector3(30, 40, 0)); this.ShowRenders(camera, worldRender, viewRender, screenRender); } And here's what pops up when I run this test: World space looks OK, although I suspect the z axis is going into the screen instead of towards the viewer. View space has me completely baffled. I was expecting the camera to be sitting above (0, 0) and looking towards the center of the scene. Instead, the z axis seems to be the wrong way around, and the camera is positioned in the opposite corner to what I expect! I suspect screen space will be another thing altogether, but can anyone explain what I'm doing wrong in my Camera class? UPDATE I made some progress in terms of getting things to look visually as I expect, but only through intuition: not an actual understanding of what I'm doing. Any enlightenment would be greatly appreciated. I realized that my view space was flipped both vertically and horizontally compared to what I expected, so I changed my view matrix to scale accordingly: this.viewMatrix = Matrix.CreateLookAt(this.location, this.target, this.up) * Matrix.CreateScale(this.zoom, this.zoom, 1) * Matrix.CreateScale(-1, -1, 1); I could combine the two CreateScale calls, but have left them separate for clarity. Again, I have no idea why this is necessary, but it fixed my view space: But now my screen space needs to be flipped vertically, so I modified my projection matrix accordingly: this.projectionMatrix = Matrix.CreatePerspectiveFieldOfView(0.7853982f, viewport.AspectRatio, 1, 2) * Matrix.CreateScale(1, -1, 1); And this results in what I was expecting from my first attempt: I have also just tried using Camera to render sprites via a SpriteBatch to make sure everything works there too, and it does. But the question remains: why do I need to do all this flipping of axes to get the space coordinates the way I expect? UPDATE 2 I've since improved my rendering logic in my test suite so that it supports geometries and so that lines get lighter the further away they are from the camera. I wanted to do this to avoid optical illusions and to further prove to myself that I'm looking at what I think I am. Here is an example: In this case, I have 3 geometries: a cube, a sphere, and a polyline on the top face of the cube. Notice how the darkening and lightening of the lines correctly identifies those portions of the geometries closer to the camera. If I remove the negative scaling I had to put in, I see: So you can see I'm still in the same boat - I still need those vertical and horizontal flips in my matrices to get things to appear correctly. In the interests of giving people a repro to play with, here is the complete code needed to generate the above. If you want to run via the test harness, just install the xunit package: Camera.cs: using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System.Diagnostics; public sealed class Camera { private readonly Viewport viewport; private readonly Matrix projectionMatrix; private Matrix? viewMatrix; private Vector3 location; private Vector3 target; private Vector3 up; private float zoom; public Camera(Viewport viewport) { this.viewport = viewport; // for an explanation of the negative scaling, see: http://gamedev.stackexchange.com/questions/63409/ this.projectionMatrix = Matrix.CreatePerspectiveFieldOfView(0.7853982f, viewport.AspectRatio, 1, 2) * Matrix.CreateScale(1, -1, 1); // defaults this.location = new Vector3(this.viewport.Width / 2, this.viewport.Height, 100); this.target = new Vector3(this.viewport.Width / 2, this.viewport.Height / 2, 0); this.up = new Vector3(0, 0, 1); this.zoom = 1; } public Viewport Viewport { get { return this.viewport; } } public Vector3 Location { get { return this.location; } set { this.location = value; this.viewMatrix = null; } } public Vector3 Target { get { return this.target; } set { this.target = value; this.viewMatrix = null; } } public Vector3 Up { get { return this.up; } set { this.up = value; this.viewMatrix = null; } } public float Zoom { get { return this.zoom; } set { this.zoom = value; this.viewMatrix = null; } } public Matrix ProjectionMatrix { get { return this.projectionMatrix; } } public Matrix ViewMatrix { get { if (this.viewMatrix == null) { // for an explanation of the negative scaling, see: http://gamedev.stackexchange.com/questions/63409/ this.viewMatrix = Matrix.CreateLookAt(this.location, this.target, this.up) * Matrix.CreateScale(this.zoom) * Matrix.CreateScale(-1, -1, 1); } return this.viewMatrix.Value; } } public Vector2 WorldPointToScreen(Vector3 point) { var result = viewport.Project(point, this.ProjectionMatrix, this.ViewMatrix, Matrix.Identity); return new Vector2(result.X, result.Y); } public void WorldPointsToScreen(Vector3[] points, Vector2[] destination) { Debug.Assert(points != null); Debug.Assert(destination != null); Debug.Assert(points.Length == destination.Length); for (var i = 0; i < points.Length; ++i) { destination[i] = this.WorldPointToScreen(points[i]); } } } CameraFixture.cs: using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using Xunit; using XNA = Microsoft.Xna.Framework; public sealed class CameraFixture { [Fact] public void foo() { var camera = new Camera(new Viewport(0, 0, 250, 100)); DrawingVisual worldRender; DrawingVisual viewRender; DrawingVisual screenRender; this.Render( camera, out worldRender, out viewRender, out screenRender, new Sphere(30, 15) { WorldMatrix = XNA.Matrix.CreateTranslation(155, 50, 0) }, new Cube(30) { WorldMatrix = XNA.Matrix.CreateTranslation(75, 60, 15) }, new PolyLine(new XNA.Vector3(0, 0, 0), new XNA.Vector3(10, 10, 0), new XNA.Vector3(20, 0, 0), new XNA.Vector3(0, 0, 0)) { WorldMatrix = XNA.Matrix.CreateTranslation(65, 55, 30) }); this.ShowRenders(worldRender, viewRender, screenRender); } #region Supporting Fields private static readonly Pen xAxisPen = new Pen(Brushes.Red, 2); private static readonly Pen yAxisPen = new Pen(Brushes.Green, 2); private static readonly Pen zAxisPen = new Pen(Brushes.Blue, 2); private static readonly Pen viewportPen = new Pen(Brushes.Gray, 1); private static readonly Pen nonScreenSpacePen = new Pen(Brushes.Black, 0.5); private static readonly Color geometryBaseColor = Colors.Black; #endregion #region Supporting Methods private void Render(Camera camera, out DrawingVisual worldRender, out DrawingVisual viewRender, out DrawingVisual screenRender, params Geometry[] geometries) { var worldDrawingVisual = new DrawingVisual(); var viewDrawingVisual = new DrawingVisual(); var screenDrawingVisual = new DrawingVisual(); const int axisLength = 15; using (var worldDrawingContext = worldDrawingVisual.RenderOpen()) using (var viewDrawingContext = viewDrawingVisual.RenderOpen()) using (var screenDrawingContext = screenDrawingVisual.RenderOpen()) { // draw lines around the camera's viewport var viewportBounds = camera.Viewport.Bounds; var viewportLines = new Tuple<int, int, int, int>[] { Tuple.Create(viewportBounds.Left, viewportBounds.Bottom, viewportBounds.Left, viewportBounds.Top), Tuple.Create(viewportBounds.Left, viewportBounds.Top, viewportBounds.Right, viewportBounds.Top), Tuple.Create(viewportBounds.Right, viewportBounds.Top, viewportBounds.Right, viewportBounds.Bottom), Tuple.Create(viewportBounds.Right, viewportBounds.Bottom, viewportBounds.Left, viewportBounds.Bottom) }; foreach (var viewportLine in viewportLines) { var viewStart = XNA.Vector3.Transform(new XNA.Vector3(viewportLine.Item1, viewportLine.Item2, 0), camera.ViewMatrix); var viewEnd = XNA.Vector3.Transform(new XNA.Vector3(viewportLine.Item3, viewportLine.Item4, 0), camera.ViewMatrix); var screenStart = camera.WorldPointToScreen(new XNA.Vector3(viewportLine.Item1, viewportLine.Item2, 0)); var screenEnd = camera.WorldPointToScreen(new XNA.Vector3(viewportLine.Item3, viewportLine.Item4, 0)); worldDrawingContext.DrawLine(viewportPen, new Point(viewportLine.Item1, viewportLine.Item2), new Point(viewportLine.Item3, viewportLine.Item4)); viewDrawingContext.DrawLine(viewportPen, new Point(viewStart.X, viewStart.Y), new Point(viewEnd.X, viewEnd.Y)); screenDrawingContext.DrawLine(viewportPen, new Point(screenStart.X, screenStart.Y), new Point(screenEnd.X, screenEnd.Y)); } // draw axes var axisLines = new Tuple<int, int, int, int, int, int, Pen>[] { Tuple.Create(0, 0, 0, axisLength, 0, 0, xAxisPen), Tuple.Create(0, 0, 0, 0, axisLength, 0, yAxisPen), Tuple.Create(0, 0, 0, 0, 0, axisLength, zAxisPen) }; foreach (var axisLine in axisLines) { var viewStart = XNA.Vector3.Transform(new XNA.Vector3(axisLine.Item1, axisLine.Item2, axisLine.Item3), camera.ViewMatrix); var viewEnd = XNA.Vector3.Transform(new XNA.Vector3(axisLine.Item4, axisLine.Item5, axisLine.Item6), camera.ViewMatrix); var screenStart = camera.WorldPointToScreen(new XNA.Vector3(axisLine.Item1, axisLine.Item2, axisLine.Item3)); var screenEnd = camera.WorldPointToScreen(new XNA.Vector3(axisLine.Item4, axisLine.Item5, axisLine.Item6)); worldDrawingContext.DrawLine(axisLine.Item7, new Point(axisLine.Item1, axisLine.Item2), new Point(axisLine.Item4, axisLine.Item5)); viewDrawingContext.DrawLine(axisLine.Item7, new Point(viewStart.X, viewStart.Y), new Point(viewEnd.X, viewEnd.Y)); screenDrawingContext.DrawLine(axisLine.Item7, new Point(screenStart.X, screenStart.Y), new Point(screenEnd.X, screenEnd.Y)); } // for all points in all geometries to be rendered, find the closest and furthest away from the camera so we can lighten lines that are further away var distancesToAllGeometrySections = from geometry in geometries let geometryViewMatrix = geometry.WorldMatrix * camera.ViewMatrix from section in geometry.Sections from point in new XNA.Vector3[] { section.Item1, section.Item2 } let viewPoint = XNA.Vector3.Transform(point, geometryViewMatrix) select viewPoint.Length(); var furthestDistance = distancesToAllGeometrySections.Max(); var closestDistance = distancesToAllGeometrySections.Min(); var deltaDistance = Math.Max(0.000001f, furthestDistance - closestDistance); // draw each geometry for (var i = 0; i < geometries.Length; ++i) { var geometry = geometries[i]; // there's probably a more correct name for this, but basically this gets the geometry relative to the camera so we can check how far away each point is from the camera var geometryViewMatrix = geometry.WorldMatrix * camera.ViewMatrix; // we order roughly by those sections furthest from the camera to those closest, so that the closer ones "overwrite" the ones further away var orderedSections = from section in geometry.Sections let startPointRelativeToCamera = XNA.Vector3.Transform(section.Item1, geometryViewMatrix) let endPointRelativeToCamera = XNA.Vector3.Transform(section.Item2, geometryViewMatrix) let startPointDistance = startPointRelativeToCamera.Length() let endPointDistance = endPointRelativeToCamera.Length() orderby (startPointDistance + endPointDistance) descending select new { Section = section, DistanceToStart = startPointDistance, DistanceToEnd = endPointDistance }; foreach (var orderedSection in orderedSections) { var start = XNA.Vector3.Transform(orderedSection.Section.Item1, geometry.WorldMatrix); var end = XNA.Vector3.Transform(orderedSection.Section.Item2, geometry.WorldMatrix); var viewStart = XNA.Vector3.Transform(start, camera.ViewMatrix); var viewEnd = XNA.Vector3.Transform(end, camera.ViewMatrix); worldDrawingContext.DrawLine(nonScreenSpacePen, new Point(start.X, start.Y), new Point(end.X, end.Y)); viewDrawingContext.DrawLine(nonScreenSpacePen, new Point(viewStart.X, viewStart.Y), new Point(viewEnd.X, viewEnd.Y)); // screen rendering is more complicated purely because I wanted geometry to fade the further away it is from the camera // otherwise, it's very hard to tell whether the rendering is actually correct or not var startDistanceRatio = (orderedSection.DistanceToStart - closestDistance) / deltaDistance; var endDistanceRatio = (orderedSection.DistanceToEnd - closestDistance) / deltaDistance; // lerp towards white based on distance from camera, but only to a maximum of 90% var startColor = Lerp(geometryBaseColor, Colors.White, startDistanceRatio * 0.9f); var endColor = Lerp(geometryBaseColor, Colors.White, endDistanceRatio * 0.9f); var screenStart = camera.WorldPointToScreen(start); var screenEnd = camera.WorldPointToScreen(end); var brush = new LinearGradientBrush { StartPoint = new Point(screenStart.X, screenStart.Y), EndPoint = new Point(screenEnd.X, screenEnd.Y), MappingMode = BrushMappingMode.Absolute }; brush.GradientStops.Add(new GradientStop(startColor, 0)); brush.GradientStops.Add(new GradientStop(endColor, 1)); var pen = new Pen(brush, 1); brush.Freeze(); pen.Freeze(); screenDrawingContext.DrawLine(pen, new Point(screenStart.X, screenStart.Y), new Point(screenEnd.X, screenEnd.Y)); } } } worldRender = worldDrawingVisual; viewRender = viewDrawingVisual; screenRender = screenDrawingVisual; } private static float Lerp(float start, float end, float amount) { var difference = end - start; var adjusted = difference * amount; return start + adjusted; } private static Color Lerp(Color color, Color to, float amount) { var sr = color.R; var sg = color.G; var sb = color.B; var er = to.R; var eg = to.G; var eb = to.B; var r = (byte)Lerp(sr, er, amount); var g = (byte)Lerp(sg, eg, amount); var b = (byte)Lerp(sb, eb, amount); return Color.FromArgb(255, r, g, b); } private void ShowRenders(DrawingVisual worldRender, DrawingVisual viewRender, DrawingVisual screenRender) { var itemsControl = new ItemsControl(); itemsControl.Items.Add(new HeaderedContentControl { Header = "World", Content = new DrawingVisualHost(worldRender)}); itemsControl.Items.Add(new HeaderedContentControl { Header = "View", Content = new DrawingVisualHost(viewRender) }); itemsControl.Items.Add(new HeaderedContentControl { Header = "Screen", Content = new DrawingVisualHost(screenRender) }); var window = new Window { Title = "Renders", Content = itemsControl, ShowInTaskbar = true, SizeToContent = SizeToContent.WidthAndHeight }; window.ShowDialog(); } #endregion #region Supporting Types // stupidly simple 3D geometry class, consisting of a series of sections that will be connected by lines private abstract class Geometry { public abstract IEnumerable<Tuple<XNA.Vector3, XNA.Vector3>> Sections { get; } public XNA.Matrix WorldMatrix { get; set; } } private sealed class Line : Geometry { private readonly XNA.Vector3 magnitude; public Line(XNA.Vector3 magnitude) { this.magnitude = magnitude; } public override IEnumerable<Tuple<XNA.Vector3, XNA.Vector3>> Sections { get { yield return Tuple.Create(XNA.Vector3.Zero, this.magnitude); } } } private sealed class PolyLine : Geometry { private readonly XNA.Vector3[] points; public PolyLine(params XNA.Vector3[] points) { this.points = points; } public override IEnumerable<Tuple<XNA.Vector3, XNA.Vector3>> Sections { get { if (this.points.Length < 2) { yield break; } var end = this.points[0]; for (var i = 1; i < this.points.Length; ++i) { var start = end; end = this.points[i]; yield return Tuple.Create(start, end); } } } } private sealed class Cube : Geometry { private readonly float size; public Cube(float size) { this.size = size; } public override IEnumerable<Tuple<XNA.Vector3, XNA.Vector3>> Sections { get { var halfSize = this.size / 2; var frontBottomLeft = new XNA.Vector3(-halfSize, halfSize, -halfSize); var frontBottomRight = new XNA.Vector3(halfSize, halfSize, -halfSize); var frontTopLeft = new XNA.Vector3(-halfSize, halfSize, halfSize); var frontTopRight = new XNA.Vector3(halfSize, halfSize, halfSize); var backBottomLeft = new XNA.Vector3(-halfSize, -halfSize, -halfSize); var backBottomRight = new XNA.Vector3(halfSize, -halfSize, -halfSize); var backTopLeft = new XNA.Vector3(-halfSize, -halfSize, halfSize); var backTopRight = new XNA.Vector3(halfSize, -halfSize, halfSize); // front face yield return Tuple.Create(frontBottomLeft, frontBottomRight); yield return Tuple.Create(frontBottomLeft, frontTopLeft); yield return Tuple.Create(frontTopLeft, frontTopRight); yield return Tuple.Create(frontTopRight, frontBottomRight); // left face yield return Tuple.Create(frontTopLeft, backTopLeft); yield return Tuple.Create(backTopLeft, backBottomLeft); yield return Tuple.Create(backBottomLeft, frontBottomLeft); // right face yield return Tuple.Create(frontTopRight, backTopRight); yield return Tuple.Create(backTopRight, backBottomRight); yield return Tuple.Create(backBottomRight, frontBottomRight); // back face yield return Tuple.Create(backBottomLeft, backBottomRight); yield return Tuple.Create(backTopLeft, backTopRight); } } } private sealed class Sphere : Geometry { private readonly float radius; private readonly int subsections; public Sphere(float radius, int subsections) { this.radius = radius; this.subsections = subsections; } public override IEnumerable<Tuple<XNA.Vector3, XNA.Vector3>> Sections { get { var latitudeLines = this.subsections; var longitudeLines = this.subsections; // see http://stackoverflow.com/a/4082020/5380 var results = from latitudeLine in Enumerable.Range(0, latitudeLines) from longitudeLine in Enumerable.Range(0, longitudeLines) let latitudeRatio = latitudeLine / (float)latitudeLines let longitudeRatio = longitudeLine / (float)longitudeLines let nextLatitudeRatio = (latitudeLine + 1) / (float)latitudeLines let nextLongitudeRatio = (longitudeLine + 1) / (float)longitudeLines let z1 = Math.Cos(Math.PI * latitudeRatio) let z2 = Math.Cos(Math.PI * nextLatitudeRatio) let x1 = Math.Sin(Math.PI * latitudeRatio) * Math.Cos(Math.PI * 2 * longitudeRatio) let y1 = Math.Sin(Math.PI * latitudeRatio) * Math.Sin(Math.PI * 2 * longitudeRatio) let x2 = Math.Sin(Math.PI * nextLatitudeRatio) * Math.Cos(Math.PI * 2 * longitudeRatio) let y2 = Math.Sin(Math.PI * nextLatitudeRatio) * Math.Sin(Math.PI * 2 * longitudeRatio) let x3 = Math.Sin(Math.PI * latitudeRatio) * Math.Cos(Math.PI * 2 * nextLongitudeRatio) let y3 = Math.Sin(Math.PI * latitudeRatio) * Math.Sin(Math.PI * 2 * nextLongitudeRatio) let start = new XNA.Vector3((float)x1 * radius, (float)y1 * radius, (float)z1 * radius) let firstEnd = new XNA.Vector3((float)x2 * radius, (float)y2 * radius, (float)z2 * radius) let secondEnd = new XNA.Vector3((float)x3 * radius, (float)y3 * radius, (float)z1 * radius) select new { First = Tuple.Create(start, firstEnd), Second = Tuple.Create(start, secondEnd) }; foreach (var result in results) { yield return result.First; yield return result.Second; } } } } #endregion }

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  • Project compile perfectly but i get unhandled exception and have no idea why??? any clues?

    - by JB
    get unhandled exception that says: System.NullReferenceException: Object reference not set to an instance of an object. at Eagle_Eye_Class_Finder.GetSchedule.GetDataFromNumber(String ID) in C:\Users\Joshua Banks\Desktop\EET Project\Eagle Eye Class Finder\GetSchedule.cs:line 24 at Eagle_Eye_Class_Finder.Form1.button2_Click(Object sender, EventArgs e) in C:\Users\Joshua Banks\Desktop\EET Project\Eagle Eye Class Finder\Form1.cs:line 196 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.PerformClick() at System.Windows.Forms.Form.ProcessDialogKey(Keys keyData) at System.Windows.Forms.Control.ProcessDialogKey(Keys keyData) at System.Windows.Forms.TextBoxBase.ProcessDialogKey(Keys keyData) at System.Windows.Forms.Control.PreProcessMessage(Message& msg) at System.Windows.Forms.Control.PreProcessControlMessageInternal(Control target, Message& msg) at System.Windows.Forms.Application.ThreadContext.PreTranslateMessage(MSG& msg) Here is my Get Schedule Class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { public class GetSchedule { public string GetDataFromNumber(string ID) { IDnumber[] IDnumbers = new IDnumber[3]; foreach (IDnumber IDCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDCandidateMatch.Name); myData.AppendLine(": "); myData.AppendLine(IDCandidateMatch.ID); myData.AppendLine(IDCandidateMatch.year); myData.AppendLine(IDCandidateMatch.class1); myData.AppendLine(IDCandidateMatch.class2); myData.AppendLine(IDCandidateMatch.class3); myData.AppendLine(IDCandidateMatch.class4); //return myData; return myData.ToString(); } } return ""; } public GetSchedule() { IDnumber[] IDnumbers = new IDnumber[3]; IDnumbers[0] = new IDnumber() { Name = "Joshua Banks", ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson", ID = "900456319", year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } public static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(myNum.Name); myData.AppendLine(": "); myData.AppendLine(myNum.ID); myData.AppendLine(myNum.year); myData.AppendLine(myNum.class1); myData.AppendLine(myNum.class2); myData.AppendLine(myNum.class3); myData.AppendLine(myNum.class4); MessageBox.Show(myData.ToString()); } } } } Here is my Form 1 class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.Windows.Forms; using System.ComponentModel; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { /// This form is the entry form, it is the first form the user will see when the app is run. /// public class Form1 : System.Windows.Forms.Form { private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.ProgressBar progressBar1; private System.Windows.Forms.PictureBox pictureBox1; private System.Windows.Forms.Button button2; private System.Windows.Forms.DateTimePicker dateTimePicker1; private IContainer components; private Timer timer1; private BindingSource form1BindingSource; public static Form Mainform = null; // creates new instance of second form YOURCLASSSCHEDULE SecondForm = new YOURCLASSSCHEDULE(); public Form1() { InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); this.textBox1 = new System.Windows.Forms.TextBox(); this.progressBar1 = new System.Windows.Forms.ProgressBar(); this.pictureBox1 = new System.Windows.Forms.PictureBox(); this.button2 = new System.Windows.Forms.Button(); this.dateTimePicker1 = new System.Windows.Forms.DateTimePicker(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.form1BindingSource = new System.Windows.Forms.BindingSource(this.components); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).BeginInit(); this.SuspendLayout(); // // textBox1 // this.textBox1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.textBox1.DataBindings.Add(new System.Windows.Forms.Binding("Text", this.form1BindingSource, "Text", true, System.Windows.Forms.DataSourceUpdateMode.OnValidation, null, "900456317")); this.textBox1.Location = new System.Drawing.Point(328, 280); this.textBox1.Name = "textBox1"; this.textBox1.Size = new System.Drawing.Size(208, 20); this.textBox1.TabIndex = 2; this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged); // // progressBar1 // this.progressBar1.Location = new System.Drawing.Point(258, 410); this.progressBar1.MarqueeAnimationSpeed = 10; this.progressBar1.Name = "progressBar1"; this.progressBar1.Size = new System.Drawing.Size(344, 8); this.progressBar1.TabIndex = 3; this.progressBar1.Click += new System.EventHandler(this.progressBar1_Click); // // pictureBox1 // this.pictureBox1.BackColor = System.Drawing.SystemColors.ControlLightLight; this.pictureBox1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image"))); this.pictureBox1.Location = new System.Drawing.Point(680, 400); this.pictureBox1.Name = "pictureBox1"; this.pictureBox1.Size = new System.Drawing.Size(120, 112); this.pictureBox1.TabIndex = 4; this.pictureBox1.TabStop = false; this.pictureBox1.Click += new System.EventHandler(this.pictureBox1_Click); // // button2 // this.button2.Font = new System.Drawing.Font("Mistral", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button2.Image = ((System.Drawing.Image)(resources.GetObject("button2.Image"))); this.button2.Location = new System.Drawing.Point(699, 442); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(78, 28); this.button2.TabIndex = 5; this.button2.Text = "OK"; this.button2.Click += new System.EventHandler(this.button2_Click); // // dateTimePicker1 // this.dateTimePicker1.Location = new System.Drawing.Point(336, 104); this.dateTimePicker1.Name = "dateTimePicker1"; this.dateTimePicker1.Size = new System.Drawing.Size(200, 20); this.dateTimePicker1.TabIndex = 6; this.dateTimePicker1.ValueChanged += new System.EventHandler(this.dateTimePicker1_ValueChanged); // // timer1 // this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // // form1BindingSource // this.form1BindingSource.DataSource = typeof(Eagle_Eye_Class_Finder.Form1); // // Form1 // this.AcceptButton = this.button2; this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(856, 556); this.Controls.Add(this.dateTimePicker1); this.Controls.Add(this.button2); this.Controls.Add(this.pictureBox1); this.Controls.Add(this.progressBar1); this.Controls.Add(this.textBox1); this.Name = "Form1"; this.Text = "Eagle Eye Class Finder"; this.Load += new System.EventHandler(this.Form1_Load); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); } #endregion /// The main entry point for the application. [STAThread] static void Main() { Application.Run(new Form1()); } public void Form1_Load(object sender, System.EventArgs e) { } public void textBox1_TextChanged(object sender, System.EventArgs e) { //allows only numbers to be entered in textbox string Str = textBox1.Text.Trim(); double Num; bool isNum = double.TryParse(Str, out Num); if (isNum) Console.ReadLine(); else MessageBox.Show("Enter A Valid ID Number!"); } public void button2_Click(object sender, System.EventArgs e) { string text = textBox1.Text; Mainform = this; this.Hide(); GetSchedule myScheduleFinder = new GetSchedule(); string result = myScheduleFinder.GetDataFromNumber(text); if (!string.IsNullOrEmpty(result)) { MessageBox.Show(result); } else { MessageBox.Show("Enter A Valid ID Number!"); } } public void dateTimePicker1_ValueChanged(object sender, System.EventArgs e) { } public void pictureBox1_Click(object sender, System.EventArgs e) { } public void progressBar1_Click(object sender, EventArgs e) { //this.progressBar1 = new System.progressBar1(); //progressBar1.Maximum = 200; //progressBar1.Minimum = 0; //progressBar1.Step = 20; } private void timer1_Tick(object sender, EventArgs e) { //if (progressBar1.Value >= 200 ) //{ //progressBar1.Value = 0; //} //return; //} //progressBar1.Value != 20; } } } here is my form 2 class: using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; namespace Eagle_Eye_Class_Finder { /// /// Summary description for Form2. /// public class YOURCLASSSCHEDULE : System.Windows.Forms.Form { public System.Windows.Forms.LinkLabel linkLabel1; public System.Windows.Forms.LinkLabel linkLabel2; public System.Windows.Forms.LinkLabel linkLabel3; public System.Windows.Forms.LinkLabel linkLabel4; private Button button1; /// Required designer variable. public System.ComponentModel.Container components = null; public YOURCLASSSCHEDULE() { // InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(YOURCLASSSCHEDULE)); this.linkLabel1 = new System.Windows.Forms.LinkLabel(); this.linkLabel2 = new System.Windows.Forms.LinkLabel(); this.linkLabel3 = new System.Windows.Forms.LinkLabel(); this.linkLabel4 = new System.Windows.Forms.LinkLabel(); this.button1 = new System.Windows.Forms.Button(); this.SuspendLayout(); // // linkLabel1 // this.linkLabel1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel1.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel1.LinkArea = new System.Windows.Forms.LinkArea(0, 7); this.linkLabel1.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel1.Location = new System.Drawing.Point(41, 123); this.linkLabel1.Name = "linkLabel1"; this.linkLabel1.Size = new System.Drawing.Size(288, 32); this.linkLabel1.TabIndex = 1; this.linkLabel1.TabStop = true; this.linkLabel1.Text = "Class 1"; this.linkLabel1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel1_LinkClicked); // // linkLabel2 // this.linkLabel2.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel2.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel2.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel2.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel2.Location = new System.Drawing.Point(467, 123); this.linkLabel2.Name = "linkLabel2"; this.linkLabel2.Size = new System.Drawing.Size(288, 32); this.linkLabel2.TabIndex = 2; this.linkLabel2.TabStop = true; this.linkLabel2.Text = "Class 2"; this.linkLabel2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel2.VisitedLinkColor = System.Drawing.Color.Navy; this.linkLabel2.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel2_LinkClicked); // // linkLabel3 // this.linkLabel3.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel3.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel3.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel3.Location = new System.Drawing.Point(41, 311); this.linkLabel3.Name = "linkLabel3"; this.linkLabel3.Size = new System.Drawing.Size(288, 32); this.linkLabel3.TabIndex = 3; this.linkLabel3.TabStop = true; this.linkLabel3.Text = "Class 3"; this.linkLabel3.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel3.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel3_LinkClicked); // // linkLabel4 // this.linkLabel4.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel4.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel4.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel4.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel4.Location = new System.Drawing.Point(467, 311); this.linkLabel4.Name = "linkLabel4"; this.linkLabel4.Size = new System.Drawing.Size(288, 32); this.linkLabel4.TabIndex = 4; this.linkLabel4.TabStop = true; this.linkLabel4.Text = "Class 4"; this.linkLabel4.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel4.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel4_LinkClicked); // // button1 // this.button1.BackColor = System.Drawing.SystemColors.ActiveCaptionText; this.button1.FlatAppearance.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(64))))); this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Popup; this.button1.Font = new System.Drawing.Font("Pristina", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button1.ForeColor = System.Drawing.SystemColors.ActiveCaption; this.button1.ImageAlign = System.Drawing.ContentAlignment.TopCenter; this.button1.Location = new System.Drawing.Point(358, 206); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(101, 25); this.button1.TabIndex = 5; this.button1.Text = "Go Back"; this.button1.UseVisualStyleBackColor = false; this.button1.Click += new System.EventHandler(this.button1_Click); // // YOURCLASSSCHEDULE // this.AutoScaleBaseSize = new System.Drawing.Size(6, 15); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(790, 482); this.Controls.Add(this.button1); this.Controls.Add(this.linkLabel4); this.Controls.Add(this.linkLabel3); this.Controls.Add(this.linkLabel2); this.Controls.Add(this.linkLabel1); this.Font = new System.Drawing.Font("OldDreadfulNo7 BT", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.Name = "YOURCLASSSCHEDULE"; this.Text = "Your Classes"; this.Load += new System.EventHandler(this.Form2_Load); this.ResumeLayout(false); } #endregion public void Form2_Load(object sender, System.EventArgs e) { // if (text == "900456317") // { //} } public void linkLabel1_LinkClicked(object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel2_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel3_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel4_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void button1_Click(object sender, EventArgs e) { Form1 form1 = new Form1(); form1.Show(); this.Hide(); } } }

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  • Have a program/winform that outputs name and classes in message box, my objective is to write the cl

    - by JB
    Here is my Get Schedule Class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { public class GetSchedule { public string GetDataFromNumber(string ID) { IDnumber[] IDnumbers = new IDnumber[3]; foreach (IDnumber IDCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDCandidateMatch.Name); myData.AppendLine(": "); myData.AppendLine(IDCandidateMatch.ID); myData.AppendLine(IDCandidateMatch.year); myData.AppendLine(IDCandidateMatch.class1); myData.AppendLine(IDCandidateMatch.class2); myData.AppendLine(IDCandidateMatch.class3); myData.AppendLine(IDCandidateMatch.class4); //return myData; return myData.ToString(); } } return ""; } public GetSchedule() { IDnumber[] IDnumbers = new IDnumber[3]; IDnumbers[0] = new IDnumber() { Name = "Joshua Banks", ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson", ID = "900456319", year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } public static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(myNum.Name); myData.AppendLine(": "); myData.AppendLine(myNum.ID); myData.AppendLine(myNum.year); myData.AppendLine(myNum.class1); myData.AppendLine(myNum.class2); myData.AppendLine(myNum.class3); myData.AppendLine(myNum.class4); MessageBox.Show(myData.ToString()); } } } } Here is my Form 1 class: using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.Windows.Forms; using System.ComponentModel; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { /// This form is the entry form, it is the first form the user will see when the app is run. /// public class Form1 : System.Windows.Forms.Form { private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.ProgressBar progressBar1; private System.Windows.Forms.PictureBox pictureBox1; private System.Windows.Forms.Button button2; private System.Windows.Forms.DateTimePicker dateTimePicker1; private IContainer components; private Timer timer1; private BindingSource form1BindingSource; public static Form Mainform = null; // creates new instance of second form YOURCLASSSCHEDULE SecondForm = new YOURCLASSSCHEDULE(); public Form1() { InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); this.textBox1 = new System.Windows.Forms.TextBox(); this.progressBar1 = new System.Windows.Forms.ProgressBar(); this.pictureBox1 = new System.Windows.Forms.PictureBox(); this.button2 = new System.Windows.Forms.Button(); this.dateTimePicker1 = new System.Windows.Forms.DateTimePicker(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.form1BindingSource = new System.Windows.Forms.BindingSource(this.components); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).BeginInit(); this.SuspendLayout(); // // textBox1 // this.textBox1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.textBox1.DataBindings.Add(new System.Windows.Forms.Binding("Text", this.form1BindingSource, "Text", true, System.Windows.Forms.DataSourceUpdateMode.OnValidation, null, "900456317")); this.textBox1.Location = new System.Drawing.Point(328, 280); this.textBox1.Name = "textBox1"; this.textBox1.Size = new System.Drawing.Size(208, 20); this.textBox1.TabIndex = 2; this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged); // // progressBar1 // this.progressBar1.Location = new System.Drawing.Point(258, 410); this.progressBar1.MarqueeAnimationSpeed = 10; this.progressBar1.Name = "progressBar1"; this.progressBar1.Size = new System.Drawing.Size(344, 8); this.progressBar1.TabIndex = 3; this.progressBar1.Click += new System.EventHandler(this.progressBar1_Click); // // pictureBox1 // this.pictureBox1.BackColor = System.Drawing.SystemColors.ControlLightLight; this.pictureBox1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image"))); this.pictureBox1.Location = new System.Drawing.Point(680, 400); this.pictureBox1.Name = "pictureBox1"; this.pictureBox1.Size = new System.Drawing.Size(120, 112); this.pictureBox1.TabIndex = 4; this.pictureBox1.TabStop = false; this.pictureBox1.Click += new System.EventHandler(this.pictureBox1_Click); // // button2 // this.button2.Font = new System.Drawing.Font("Mistral", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button2.Image = ((System.Drawing.Image)(resources.GetObject("button2.Image"))); this.button2.Location = new System.Drawing.Point(699, 442); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(78, 28); this.button2.TabIndex = 5; this.button2.Text = "OK"; this.button2.Click += new System.EventHandler(this.button2_Click); // // dateTimePicker1 // this.dateTimePicker1.Location = new System.Drawing.Point(336, 104); this.dateTimePicker1.Name = "dateTimePicker1"; this.dateTimePicker1.Size = new System.Drawing.Size(200, 20); this.dateTimePicker1.TabIndex = 6; this.dateTimePicker1.ValueChanged += new System.EventHandler(this.dateTimePicker1_ValueChanged); // // timer1 // this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // // form1BindingSource // this.form1BindingSource.DataSource = typeof(Eagle_Eye_Class_Finder.Form1); // // Form1 // this.AcceptButton = this.button2; this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(856, 556); this.Controls.Add(this.dateTimePicker1); this.Controls.Add(this.button2); this.Controls.Add(this.pictureBox1); this.Controls.Add(this.progressBar1); this.Controls.Add(this.textBox1); this.Name = "Form1"; this.Text = "Eagle Eye Class Finder"; this.Load += new System.EventHandler(this.Form1_Load); ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.form1BindingSource)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); } #endregion /// The main entry point for the application. [STAThread] static void Main() { Application.Run(new Form1()); } public void Form1_Load(object sender, System.EventArgs e) { } public void textBox1_TextChanged(object sender, System.EventArgs e) { //allows only numbers to be entered in textbox string Str = textBox1.Text.Trim(); double Num; bool isNum = double.TryParse(Str, out Num); if (isNum) Console.ReadLine(); else MessageBox.Show("Enter A Valid ID Number!"); } public void button2_Click(object sender, System.EventArgs e) { string text = textBox1.Text; Mainform = this; this.Hide(); GetSchedule myScheduleFinder = new GetSchedule(); string result = myScheduleFinder.GetDataFromNumber(text); if (!string.IsNullOrEmpty(result)) { MessageBox.Show(result); } else { MessageBox.Show("Enter A Valid ID Number!"); } } public void dateTimePicker1_ValueChanged(object sender, System.EventArgs e) { } public void pictureBox1_Click(object sender, System.EventArgs e) { } public void progressBar1_Click(object sender, EventArgs e) { //this.progressBar1 = new System.progressBar1(); //progressBar1.Maximum = 200; //progressBar1.Minimum = 0; //progressBar1.Step = 20; } private void timer1_Tick(object sender, EventArgs e) { //if (progressBar1.Value >= 200 ) //{ //progressBar1.Value = 0; //} //return; //} //progressBar1.Value != 20; } } } here is my form 2 class: using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; namespace Eagle_Eye_Class_Finder { /// <summary> /// Summary description for Form2. /// </summary> public class YOURCLASSSCHEDULE : System.Windows.Forms.Form { public System.Windows.Forms.LinkLabel linkLabel1; public System.Windows.Forms.LinkLabel linkLabel2; public System.Windows.Forms.LinkLabel linkLabel3; public System.Windows.Forms.LinkLabel linkLabel4; private Button button1; /// Required designer variable. public System.ComponentModel.Container components = null; public YOURCLASSSCHEDULE() { // InitializeComponent(); // TODO: Add any constructor code after InitializeComponent call } /// Clean up any resources being used. protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(YOURCLASSSCHEDULE)); this.linkLabel1 = new System.Windows.Forms.LinkLabel(); this.linkLabel2 = new System.Windows.Forms.LinkLabel(); this.linkLabel3 = new System.Windows.Forms.LinkLabel(); this.linkLabel4 = new System.Windows.Forms.LinkLabel(); this.button1 = new System.Windows.Forms.Button(); this.SuspendLayout(); // // linkLabel1 // this.linkLabel1.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel1.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel1.LinkArea = new System.Windows.Forms.LinkArea(0, 7); this.linkLabel1.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel1.Location = new System.Drawing.Point(41, 123); this.linkLabel1.Name = "linkLabel1"; this.linkLabel1.Size = new System.Drawing.Size(288, 32); this.linkLabel1.TabIndex = 1; this.linkLabel1.TabStop = true; this.linkLabel1.Text = "Class 1"; this.linkLabel1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel1_LinkClicked); // // linkLabel2 // this.linkLabel2.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel2.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel2.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel2.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel2.Location = new System.Drawing.Point(467, 123); this.linkLabel2.Name = "linkLabel2"; this.linkLabel2.Size = new System.Drawing.Size(288, 32); this.linkLabel2.TabIndex = 2; this.linkLabel2.TabStop = true; this.linkLabel2.Text = "Class 2"; this.linkLabel2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel2.VisitedLinkColor = System.Drawing.Color.Navy; this.linkLabel2.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel2_LinkClicked); // // linkLabel3 // this.linkLabel3.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel3.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel3.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel3.Location = new System.Drawing.Point(41, 311); this.linkLabel3.Name = "linkLabel3"; this.linkLabel3.Size = new System.Drawing.Size(288, 32); this.linkLabel3.TabIndex = 3; this.linkLabel3.TabStop = true; this.linkLabel3.Text = "Class 3"; this.linkLabel3.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel3.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel3_LinkClicked); // // linkLabel4 // this.linkLabel4.BackColor = System.Drawing.SystemColors.ActiveCaption; this.linkLabel4.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.linkLabel4.Font = new System.Drawing.Font("Times New Roman", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.linkLabel4.LinkBehavior = System.Windows.Forms.LinkBehavior.HoverUnderline; this.linkLabel4.Location = new System.Drawing.Point(467, 311); this.linkLabel4.Name = "linkLabel4"; this.linkLabel4.Size = new System.Drawing.Size(288, 32); this.linkLabel4.TabIndex = 4; this.linkLabel4.TabStop = true; this.linkLabel4.Text = "Class 4"; this.linkLabel4.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.linkLabel4.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel4_LinkClicked); // // button1 // this.button1.BackColor = System.Drawing.SystemColors.ActiveCaptionText; this.button1.FlatAppearance.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(64))))); this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Popup; this.button1.Font = new System.Drawing.Font("Pristina", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button1.ForeColor = System.Drawing.SystemColors.ActiveCaption; this.button1.ImageAlign = System.Drawing.ContentAlignment.TopCenter; this.button1.Location = new System.Drawing.Point(358, 206); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(101, 25); this.button1.TabIndex = 5; this.button1.Text = "Go Back"; this.button1.UseVisualStyleBackColor = false; this.button1.Click += new System.EventHandler(this.button1_Click); // // YOURCLASSSCHEDULE // this.AutoScaleBaseSize = new System.Drawing.Size(6, 15); this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.ClientSize = new System.Drawing.Size(790, 482); this.Controls.Add(this.button1); this.Controls.Add(this.linkLabel4); this.Controls.Add(this.linkLabel3); this.Controls.Add(this.linkLabel2); this.Controls.Add(this.linkLabel1); this.Font = new System.Drawing.Font("OldDreadfulNo7 BT", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.Name = "YOURCLASSSCHEDULE"; this.Text = "Your Classes"; this.Load += new System.EventHandler(this.Form2_Load); this.ResumeLayout(false); } #endregion public void Form2_Load(object sender, System.EventArgs e) { // if (text == "900456317") // { //} } public void linkLabel1_LinkClicked(object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel2_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel3_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void linkLabel4_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { System.Diagnostics.Process.Start("http://www.georgiasouthern.edu/map/"); } private void button1_Click(object sender, EventArgs e) { Form1 form1 = new Form1(); form1.Show(); this.Hide(); } } }

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  • Zoom to fit region for all annotations - ending up zooming in between annotations

    - by Krismutt
    Hey everybody!! I have a problem with fitting all my annotations to the screen... sometimes it shows all annotations, but some other times the app is zooming in between the two annotations so that none of them are visible... I want the app to always fit the region to the annotations and not to zoom in between them... what do I do wrong? if ([mapView.annotations count] == 2) { CLLocationCoordinate2D SouthWest = location; CLLocationCoordinate2D NorthEast = savedPosition; NorthEast.latitude = MAX(NorthEast.latitude, savedPosition.latitude); NorthEast.longitude = MAX(NorthEast.longitude, savedPosition.longitude); SouthWest.latitude = MIN(SouthWest.latitude, location.latitude); SouthWest.longitude = MIN(SouthWest.longitude, location.longitude); CLLocation *locSouthWest = [[CLLocation alloc] initWithLatitude:SouthWest.latitude longitude:SouthWest.longitude]; CLLocation *locNorthEast = [[CLLocation alloc] initWithLatitude:NorthEast.latitude longitude:NorthEast.longitude]; CLLocationDistance meter = [locSouthWest distanceFromLocation:locNorthEast]; MKCoordinateRegion region; region.span.latitudeDelta = meter / 111319.5; region.span.longitudeDelta = 0.0; region.center.latitude = (SouthWest.latitude + NorthEast.latitude) / 2.0; region.center.longitude = (SouthWest.longitude + NorthEast.longitude) / 2.0; region = [mapView regionThatFits:region]; [mapView setRegion:region animated:YES]; [locSouthWest release]; [locNorthEast release]; } Any ideas? NEW CODE (by Satya) -(void)zoomToFitMapAnnotations:(MKMapView*)mapview{ if([mapview.annotations count] == 0) return; CLLocationCoordinate2D topLeftCoord; topLeftCoord.latitude = -90; topLeftCoord.longitude = 180; CLLocationCoordinate2D bottomRightCoord; bottomRightCoord.latitude = 90; bottomRightCoord.longitude = -180; for(FSMapAnnotation* annotation in mapView.annotations) { topLeftCoord.longitude = fmin(topLeftCoord.longitude, location.longitude); topLeftCoord.latitude = fmax(topLeftCoord.latitude, location.latitude); bottomRightCoord.longitude = fmax(bottomRightCoord.longitude, savedPosition.longitude); bottomRightCoord.latitude = fmin(bottomRightCoord.latitude, savedPosition.latitude); } MKCoordinateRegion region; region.center.latitude = topLeftCoord.latitude - (topLeftCoord.latitude - bottomRightCoord.latitude) * 0.5; region.center.longitude = topLeftCoord.longitude + (bottomRightCoord.longitude - topLeftCoord.longitude) * 0.5; region.span.latitudeDelta = fabs(topLeftCoord.latitude - bottomRightCoord.latitude) * 1.1; // Add a little extra space on the sides region.span.longitudeDelta = fabs(bottomRightCoord.longitude - topLeftCoord.longitude) * 1.1; // Add a little extra space on the sides region = [mapView regionThatFits:region]; [mapView setRegion:region animated:YES]; } Can't get it to work... FSMapAnnoation is undeclared... how do I fix this?

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  • Various GPS Android Functionality Questions..

    - by Tyler
    Hello - I have a few questions (so far) with the the LocationManager on Android and GPS in general.. Feel free to answer any number of the questions below, and I appreciate your help in advance! (I noticed this stuff doesn't appear to be documented very well, so hopefully these questions will help others out too!) 1) I am using the following code, but I think there may be extra fluff in here that I do not need. Can you tell me if I can delete any of this? LocationManager lm = (LocationManager) getSystemService(Context.LOCATION_SERVICE); LocationListener locationListener = new MyLocationListener(); lm.requestLocationUpdates(LocationManager.GPS_PROVIDER, 0, 0, locationListener); LocationProvider locationProvider = lm.getProvider("gps"); Location currentLocation = lm.getLastKnownLocation(locationProvider.getName()); 2) Is there a way to hold off on the last step (accessing "getLastKnownLocation" until after I am sure I have a GPS lock? What happens if this is called and GPS is still looking for signal? 3) MOST importantly, I want to ensure I have a GPS lock before I proceed to my next method, so is there a way to check to see if GPS is locked on and getLastKnownLocation is up to date? 4) Is there a way to 'shut down' the GPS listener once it does receive a lock and getLastKnownLocation is updated? I don't see a need to keep this running for my application once I have obtained a lock.. 5) Can you please confirm my assumption that "getLastKnownLocation" is updated frequently as the receiver moves? 6) In my code, I also have a class called "MyLocationListener" (code below) that I honestly just took from another example.. Is this actually needed? I assume this updates my location manager whenever the location changes, but it sure doesn't appear that there is much to the class itself! private class MyLocationListener implements LocationListener { @Override public void onLocationChanged(Location loc) { if (loc != null) { //Toast.makeText(getBaseContext(), "Location changed : Lat: " + loc.getLatitude() + " Lng: " + loc.getLongitude(), Toast.LENGTH_SHORT).show(); } } @Override public void onProviderDisabled(String provider) { // TODO Auto-generated method stub } @Override public void onProviderEnabled(String provider) { // TODO Auto-generated method stub } @Override public void onStatusChanged(String provider, int status, Bundle extras) { // TODO Auto-generated method stub } }

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  • Simaltaneous connections with PHP and SOAP?

    - by Dov
    I'm new to using SOAP and understanding the utmost basics of it. I create a client resource/connection, I then run some queries in a loop and I'm done. The issue I am having is when I increase the iterations of the loop, ie: from 100 to 1000, it seems to run out of memory and drops an internal server error. How could I possibly run either a) multiple simaltaneous connections or b) create a connection, 100 iterations, close connection, create connection.. etc. "a)" looks to be the better option but I have no clue as to how to get it up and running whilst keeping memory (I assume opening and closing connections) at a minimum. Thanks in advance! index.php <?php // set loops to 0 $loops = 0; // connection credentials and settings $location = 'https://theconsole.com/'; $wsdl = $location.'?wsdl'; $username = 'user'; $password = 'pass'; // include the console and client classes include "class_console.php"; include "class_client.php"; // create a client resource / connection $client = new Client($location, $wsdl, $username, $password); while ($loops <= 100) { $dostuff; } ?> class_console.php <?php class Console { // the connection resource private $connection = NULL; /** * When this object is instantiated a connection will be made to the console */ public function __construct($location, $wsdl, $username, $password, $proxyHost = NULL, $proxyPort = NULL) { if(is_null($proxyHost) || is_null($proxyPort)) $connection = new SoapClient($wsdl, array('login' => $username, 'password' => $password)); else $connection = new SoapClient($wsdl, array('login' => $username, 'password' => $password, 'proxy_host' => $proxyHost, 'proxy_port' => $proxyPort)); $connection->__setLocation($location); $this->connection = $connection; return $this->connection; } /** * Will print any type of data to screen, where supported by print_r * * @param $var - The data to print to screen * @return $this->connection - The connection resource **/ public function screen($var) { print '<pre>'; print_r($var); print '</pre>'; return $this->connection; } /** * Returns a server / connection resource * * @return $this->connection - The connection resource */ public function srv() { return $this->connection; } } ?>

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  • A* algorithm works OK, but not perfectly. What's wrong?

    - by Bart van Heukelom
    This is my grid of nodes: I'm moving an object around on it using the A* pathfinding algorithm. It generally works OK, but it sometimes acts wrongly: When moving from 3 to 1, it correctly goes via 2. When going from 1 to 3 however, it goes via 4. When moving between 3 and 5, it goes via 4 in either direction instead of the shorter way via 6 What can be wrong? Here's my code (AS3): public static function getPath(from:Point, to:Point, grid:NodeGrid):PointLine { // get target node var target:NodeGridNode = grid.getClosestNodeObj(to.x, to.y); var backtrace:Map = new Map(); var openList:LinkedSet = new LinkedSet(); var closedList:LinkedSet = new LinkedSet(); // begin with first node openList.add(grid.getClosestNodeObj(from.x, from.y)); // start A* var curNode:NodeGridNode; while (openList.size != 0) { // pick a new current node if (openList.size == 1) { curNode = NodeGridNode(openList.first); } else { // find cheapest node in open list var minScore:Number = Number.MAX_VALUE; var minNext:NodeGridNode; openList.iterate(function(next:NodeGridNode, i:int):int { var score:Number = curNode.distanceTo(next) + next.distanceTo(target); if (score < minScore) { minScore = score; minNext = next; return LinkedSet.BREAK; } return 0; }); curNode = minNext; } // have not reached if (curNode == target) break; else { // move to closed openList.remove(curNode); closedList.add(curNode); // put connected nodes on open list for each (var adjNode:NodeGridNode in curNode.connects) { if (!openList.contains(adjNode) && !closedList.contains(adjNode)) { openList.add(adjNode); backtrace.put(adjNode, curNode); } } } } // make path var pathPoints:Vector.<Point> = new Vector.<Point>(); pathPoints.push(to); while(curNode != null) { pathPoints.unshift(curNode.location); curNode = backtrace.read(curNode); } pathPoints.unshift(from); return new PointLine(pathPoints); } NodeGridNode::distanceTo() public function distanceTo(o:NodeGridNode):Number { var dx:Number = location.x - o.location.x; var dy:Number = location.y - o.location.y; return Math.sqrt(dx*dx + dy*dy); }

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  • How can I provide values for non-grouped columns in NHibernate?

    - by ddc0660
    I have a criteria query: Session.CreateCriteria<Sell043Report>() .SetProjection(.ProjectionList() .Add(LambdaProjection.GroupProperty<Sell043Report>(r => r.location)) .Add(LambdaProjection.GroupProperty<Sell043Report>(r => r.agent)) .Add(LambdaProjection.GroupProperty<Sell043Report>(r => r.cusip)) .Add(LambdaProjection.GroupProperty<Sell043Report>(r => r.SettlementDate)) .Add(LambdaProjection.GroupProperty<Sell043Report>(r => r.salePrice)) .Add(LambdaProjection.GroupProperty<Sell043Report>(r => r.foreignFx)) .Add(LambdaProjection.GroupProperty<Sell043Report>(r => r.batchNumber)) .Add(LambdaProjection.GroupProperty<Sell043Report>(r => r.origSaleDate)) .Add(LambdaProjection.GroupProperty<Sell043Report>(r => r.planName)) .Add(LambdaProjection.GroupProperty<Sell043Report>(r => r.dateTimeAdded)) .Add(LambdaProjection.Sum<Sell043Report>(r => r.shares)) .Add(LambdaProjection.Sum<Sell043Report>(r => r.netMoney)) .Add(LambdaProjection.Sum<Sell043Report>(r => r.grossMoney)) .Add(LambdaProjection.Sum<Sell043Report>(r => r.taxWithheld)) .Add(LambdaProjection.Sum<Sell043Report>(r => r.fees))) .List<Sell043Report>(); that generates the following SQL: SELECT this_.location as y0_, this_.agent as y1_, this_.cusip as y2_, this_.SettlementDate as y3_, this_.salePrice as y4_, this_.foreignFx as y5_, this_.batchNumber as y6_, this_.origSaleDate as y7_, this_.planName as y8_, this_.dateTimeAdded as y9_, sum(this_.shares) as y10_, sum(this_.netMoney) as y11_, sum(this_.grossMoney) as y12_, sum(this_.taxWithheld) as y13_, sum(this_.fees) as y14_ FROM MIS_IPS_Sell043Report this_ GROUP BY this_.location, this_.agent, this_.cusip, this_.SettlementDate, this_.salePrice, this_.foreignFx, this_.batchNumber, this_.origSaleDate, this_.planName, this_.dateTimeAdded however the Sell043Report table has additional columns than those listed in the SELECT statement so I'm receiving this error when attempting to get a list of Sell043Reports: System.ArgumentException: The value "System.Object[]" is not of type "xyz.Sell043Report" and cannot be used in this generic collection. I suspect the problem is that I'm not selecting all of the columns for a Sell043Report and so it doesn't know how to map the dataset to the object. I'm trying to achieve something like this: SELECT this_.location as y0_, this_.agent as y1_, this_.cusip as y2_, this_.SettlementDate as y3_, this_.salePrice as y4_, this_.foreignFx as y5_, this_.batchNumber as y6_, this_.origSaleDate as y7_, this_.planName as y8_, this_.dateTimeAdded as y9_, sum(this_.shares) as y10_, sum(this_.netMoney) as y11_, sum(this_.grossMoney) as y12_, sum(this_.taxWithheld) as y13_, sum(this_.fees) as y14_, '' as Address1, '' as Address2 // etc FROM MIS_IPS_Sell043Report this_ GROUP BY this_.location, this_.agent, this_.cusip, this_.SettlementDate, this_.salePrice, this_.foreignFx, this_.batchNumber, this_.origSaleDate, this_.planName, this_.dateTimeAdded How can I do this using NHibernate?

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  • What makes a Winform position initially stale?

    - by msorens
    The code below demonstrates a very simple problem; I am hoping that I am just missing a setting that someone might be able to reveal. Goal (1) Launch main winform (MainForm). (2) Press button to display secondary winform (ShadowForm) that is semi-transparent and should exactly overlay MainForm. What Actually Happens Scenario 1: Launch main winform then press button: ShadowForm displays with correct size but incorrect location, lower and to the right (as if it was cascaded). Press button to close ShadowForm again. Press button once more to reopen ShadowForm and now it is in the correct position, covering MainForm. Scenario 2: Launch main winform, move it around, then press button: ShadowForm displays with correct size but incorrect location (where the MainForm was before moving it). Press button to close; press again to reopen and now ShadowForm is in the correct position. using System; using System.Windows.Forms; namespace LocationTest { static class Program { static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new MainForm()); } } public class MainForm : Form { ShadowForm shadowForm = new ShadowForm(); Button button1 = new Button(); System.ComponentModel.IContainer components = null; public MainForm() { this.SuspendLayout(); this.button1.Location = new System.Drawing.Point(102, 44); this.button1.Size = new System.Drawing.Size(75, 23); this.button1.Text = "button1"; this.button1.Click += new System.EventHandler(this.button1_Click); this.ClientSize = new System.Drawing.Size(292, 266); this.Controls.Add(this.button1); this.ResumeLayout(false); } private void button1_Click(object sender, EventArgs e) { if (shadowForm.Visible) { shadowForm.Hide(); } else { shadowForm.Size = Size; // this always works shadowForm.Location = Location; // this fails first time, but works second time! shadowForm.Show(); } } protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } } public class ShadowForm : Form { private System.ComponentModel.IContainer components = null; public ShadowForm() { this.SuspendLayout(); this.BackColor = System.Drawing.Color.Black; this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None; this.Opacity = 0.5; this.Click += new System.EventHandler(this.ShadowForm_Click); this.ResumeLayout(false); } private void ShadowForm_Click(object sender, EventArgs e) { Hide(); } protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } } }

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  • Google Map + MarkerClusterer only takes place when map completely zooms out

    - by user415795
    The clustering works but somehow it only takes place at the maximum zoom out(the largest view with all nations), the moment I zoom in by 1 value, the clustering icon changes back to markers. I try with all kinds of values on the maxZoom and gridSize clusterer options with no help. Can someone please kindly advice. Thanks. <script language="javascript" type="text/javascript"> var markersArray = []; var mc = null; var markersArray = []; var mc = null; var map; var mapOptions; var geocoder; var infoWindow; var http_request = false; var lat = 0; var lng = 0; var startingZoom = 7; var lowestZoom = 1; // The lower the number, the more places can be seen on within the bounds. var highestZoom = 8; function mapLoad() { geocoder = new google.maps.Geocoder(); infoWindow = new google.maps.InfoWindow(); mapOptions = { zoomControl: true, zoom: 2, minZoom: lowestZoom, maxzoom: highestZoom, draggable: true, scrollwheel: true, disableDoubleClickZoom: true, mapTypeId: google.maps.MapTypeId.ROADMAP }; map = new google.maps.Map(document.getElementById('map'), mapOptions); } $(document).ready(function () { var searchUrl; var locations; // Place the user's current location marker on the map var Location = new google.maps.LatLng(1.340319, 103.743744); var Location2 = new google.maps.LatLng(1.322347, 103.757881); createMarker('1', Location, 'My Location', '', '', '', '/Images/home.png'); createMarker('1', Location2, 'My Location', '', '', '', '/Images/bb.png'); var bounds = new google.maps.LatLngBounds(); bounds.extend(gameLocation); map.fitBounds(bounds); }); // Create the marker with address information function createMarker(actId, point, address1, address2, town, postcode, icon) { var marker = new google.maps.Marker({ map: map, icon: icon, position: point, title: address1, animation: google.maps.Animation.DROP }); marker.metadata = { id: actId }; markersArray.push(marker); mc = new MarkerClusterer(map, markersArray); return marker; } </script>

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  • Python - 2 Questions: Editing a variable in a function and changing the order of if else statements

    - by Eric
    First of all, I should explain what I'm trying to do first. I'm creating a dungeon crawler-like game, and I'm trying to program the movement of computer characters/monsters in the map. The map is basically a Cartesian coordinate grid. The locations of characters are represented by tuples of the x and y values, (x,y). The game works by turns, and in a turn a character can only move up, down, left or right 1 space. I'm creating a very simple movement system where the character will simply make decisions to move on a turn by turn basis. Essentially a 'forgetful' movement system. A basic flow chart of what I'm intending to do: Find direction towards destination Make a priority list of movements to be done using the direction eg.('r','u','d','l') means it would try to move right first, then up, then down, then left. Try each of the possibilities following the priority order. If the first movement fails (blocked by obstacle etc.), then it would successively try the movements until the first one that is successful, then it would stop. At step 3, the way I'm trying to do it is like this: def move(direction,location): try: -snip- # Tries to move, raises the exception Movementerror if cannot move in the direction return 1 # Indicates movement successful except Movementerror: return 0 # Indicates movement unsuccessful (thus character has not moved yet) prioritylist = ('r','u','d','l') if move('r',location): pass elif move('u',location): pass elif move('d',location): pass elif move('l',location): pass else: pass In the if/else block, the program would try the first movement on the priority on the priority list. At the move function, the character would try to move. If the character is not blocked and does move, it returns 1, leading to the pass where it would stop. If the character is blocked, it returns 0, then it tries the next movement. However, this results in 2 problems: How do I edit a variable passed into a function inside the function itself, while returning if the edit is successful? I have been told that you can't edit a variable inside a function as it won't really change the value of the variable, it just makes the variable inside the function refer to something else while the original variable remain unchanged. So, the solution is to return the value and then assign the variable to the returned value. However, I want it to return another value indicating if this edit is successful, so I want to edit this variable inside the function itself. How do I do so? How do I change the order of the if/else statements to follow the order of the priority list? It needs to be able to change during runtime as the priority list can change resulting in a different order of movement to try.

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  • Active Directory and Apple's Workgroup Manager

    - by qbn
    I thought I'd share my experiences here. I work for a small business with only ~20 users. I wanted the ability to use managed client preferences to assign things like the software update server. Basically the ability to manage my Macs easily and in a native way. At first I tried the magic triangle solution, but I found this to be very complicated. Not only does it require a Mac OS X Server, but it gives you two points of failure. Additionally each Mac workstation must be bound to both servers. Eventually I sucked it up and went with the schema changes documented here. I was hesitant at first, because the instructions require a lot of manual work. However it was fairly basic and only took me about an hour and a half. Below you'll find the schema changes file that was a result of my work. I followed the instructions exactly and double checked everything, after six months of having this in place things have been running great. Too good to not share. I hope I save someone a couple of hours. # ================================================================== # # This file should be imported with the following command: # ldifde -i -u -f Apple AD Schema Changes.ldf -s server:port -b username domain password -j . -c "cn=Configuration,dc=X" #configurationNamingContext # LDIFDE.EXE from AD/AM V1.0 or above must be used. # This LDIF file should be imported into AD or AD/AM. It may not work for other directories. # # ================================================================== # ================================================================== # Attributes # ================================================================== # Attribute: apple-category dn: cn=apple-category,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.10.4 ldapDisplayName: apple-category attributeSyntax: 2.5.5.12 adminDescription: Category for the computer or neighborhood oMSyntax: 64 systemOnly: FALSE # Attribute: apple-computeralias dn: cn=apple-computeralias,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.20.3 ldapDisplayName: apple-computeralias attributeSyntax: 2.5.5.12 adminDescription: XML plist referring to a computer record oMSyntax: 64 systemOnly: FALSE # Attribute: apple-computer-list-groups dn: cn=apple-computer-list-groups,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.11.4 ldapDisplayName: apple-computer-list-groups attributeSyntax: 2.5.5.12 adminDescription: groups oMSyntax: 64 systemOnly: FALSE # Attribute: apple-computers dn: cn=apple-computers,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.11.3 ldapDisplayName: apple-computers attributeSyntax: 2.5.5.12 adminDescription: computers oMSyntax: 64 systemOnly: FALSE # Attribute: apple-data-stamp dn: cn=apple-data-stamp,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.12.2 ldapDisplayName: apple-data-stamp attributeSyntax: 2.5.5.5 adminDescription: data stamp oMSyntax: 22 isSingleValued: TRUE systemOnly: FALSE # Attribute: apple-dns-domain dn: cn=apple-dns-domain,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.18.1 ldapDisplayName: apple-dns-domain attributeSyntax: 2.5.5.12 adminDescription: DNS domain oMSyntax: 64 systemOnly: FALSE # Attribute: apple-dnsname dn: cn=apple-dnsname,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.19.4 ldapDisplayName: apple-dnsname attributeSyntax: 2.5.5.12 adminDescription: DNS name oMSyntax: 64 systemOnly: FALSE # Attribute: apple-dns-nameserver dn: cn=apple-dns-nameserver,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.18.2 ldapDisplayName: apple-dns-nameserver attributeSyntax: 2.5.5.12 adminDescription: DNS name server list oMSyntax: 64 systemOnly: FALSE # Attribute: apple-group-homeowner dn: cn=apple-group-homeowner,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.14.2 ldapDisplayName: apple-group-homeowner attributeSyntax: 2.5.5.5 adminDescription: group home owner settings oMSyntax: 22 isSingleValued: TRUE systemOnly: FALSE # Attribute: apple-group-homeurl dn: cn=apple-group-homeurl,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.14.1 ldapDisplayName: apple-group-homeurl attributeSyntax: 2.5.5.5 adminDescription: group home url oMSyntax: 22 isSingleValued: TRUE systemOnly: FALSE # Attribute: apple-imhandle dn: cn=apple-imhandle,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.1.21 ldapDisplayName: apple-imhandle attributeSyntax: 2.5.5.12 adminDescription: IM handle (service:account name) oMSyntax: 64 systemOnly: FALSE # Attribute: apple-keyword dn: cn=apple-keyword,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.1.19 ldapDisplayName: apple-keyword attributeSyntax: 2.5.5.12 adminDescription: keywords oMSyntax: 64 systemOnly: FALSE # Attribute: apple-mcxflags dn: cn=apple-mcxflags,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.1.10 ldapDisplayName: apple-mcxflags attributeSyntax: 2.5.5.12 adminDescription: mcx flags oMSyntax: 64 isSingleValued: TRUE systemOnly: FALSE # Attribute: apple-mcxsettings dn: cn=apple-mcxsettings,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.1.16 ldapDisplayName: apple-mcxsettings attributeSyntax: 2.5.5.12 adminDescription: mcx settings oMSyntax: 64 systemOnly: FALSE # Attribute: apple-neighborhoodalias dn: cn=apple-neighborhoodalias,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.20.2 ldapDisplayName: apple-neighborhoodalias attributeSyntax: 2.5.5.12 adminDescription: XML plist referring to another neighborhood record oMSyntax: 64 systemOnly: FALSE # Attribute: apple-networkview dn: cn=apple-networkview,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.10.3 ldapDisplayName: apple-networkview attributeSyntax: 2.5.5.12 adminDescription: Network view for the computer oMSyntax: 64 systemOnly: FALSE # Attribute: apple-nodepathxml dn: cn=apple-nodepathxml,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.20.1 ldapDisplayName: apple-nodepathxml attributeSyntax: 2.5.5.12 adminDescription: XML plist of directory node path oMSyntax: 64 systemOnly: FALSE # Attribute: apple-service-location dn: cn=apple-service-location,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.19.5 ldapDisplayName: apple-service-location attributeSyntax: 2.5.5.12 adminDescription: Service location oMSyntax: 64 systemOnly: FALSE # Attribute: apple-service-port dn: cn=apple-service-port,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.19.3 ldapDisplayName: apple-service-port attributeSyntax: 2.5.5.9 adminDescription: Service port number oMSyntax: 2 systemOnly: FALSE # Attribute: apple-service-type dn: cn=apple-service-type,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.19.1 ldapDisplayName: apple-service-type attributeSyntax: 2.5.5.5 adminDescription: type of service oMSyntax: 22 systemOnly: FALSE # Attribute: apple-service-url dn: cn=apple-service-url,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.19.2 ldapDisplayName: apple-service-url attributeSyntax: 2.5.5.5 adminDescription: URL of service oMSyntax: 22 systemOnly: FALSE # Attribute: apple-user-authenticationhint dn: cn=apple-user-authenticationhint,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.1.15 ldapDisplayName: apple-user-authenticationhint attributeSyntax: 2.5.5.12 adminDescription: password hint oMSyntax: 64 isSingleValued: TRUE systemOnly: FALSE # Attribute: apple-user-class dn: cn=apple-user-class,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.1.7 ldapDisplayName: apple-user-class attributeSyntax: 2.5.5.5 adminDescription: user class oMSyntax: 22 isSingleValued: TRUE systemOnly: FALSE # Attribute: apple-user-homequota dn: cn=apple-user-homequota,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.1.8 ldapDisplayName: apple-user-homequota attributeSyntax: 2.5.5.5 adminDescription: home directory quota oMSyntax: 22 isSingleValued: TRUE systemOnly: FALSE # Attribute: apple-user-homesoftquota dn: cn=apple-user-homesoftquota,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.1.17 ldapDisplayName: apple-user-homesoftquota attributeSyntax: 2.5.5.5 adminDescription: home directory soft quota oMSyntax: 22 isSingleValued: TRUE systemOnly: FALSE # Attribute: apple-user-homeurl dn: cn=apple-user-homeurl,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.1.6 ldapDisplayName: apple-user-homeurl attributeSyntax: 2.5.5.5 adminDescription: home directory URL oMSyntax: 22 isSingleValued: TRUE systemOnly: FALSE # Attribute: apple-user-mailattribute dn: cn=apple-user-mailattribute,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.1.9 ldapDisplayName: apple-user-mailattribute attributeSyntax: 2.5.5.12 adminDescription: mail attribute oMSyntax: 64 isSingleValued: TRUE systemOnly: FALSE # Attribute: apple-user-picture dn: cn=apple-user-picture,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.1.12 ldapDisplayName: apple-user-picture attributeSyntax: 2.5.5.12 adminDescription: picture oMSyntax: 64 isSingleValued: TRUE systemOnly: FALSE # Attribute: apple-user-printattribute dn: cn=apple-user-printattribute,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.1.13 ldapDisplayName: apple-user-printattribute attributeSyntax: 2.5.5.12 adminDescription: print attribute oMSyntax: 64 isSingleValued: TRUE systemOnly: FALSE # Attribute: apple-webloguri dn: cn=apple-webloguri,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.1.22 ldapDisplayName: apple-webloguri attributeSyntax: 2.5.5.12 adminDescription: Weblog URI oMSyntax: 64 isSingleValued: TRUE systemOnly: FALSE # Attribute: apple-xmlplist dn: cn=apple-xmlplist,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.17.1 ldapDisplayName: apple-xmlplist attributeSyntax: 2.5.5.12 adminDescription: XML plist data oMSyntax: 64 isSingleValued: TRUE systemOnly: FALSE # Attribute: ipHostNumber dn: cn=ipHostNumber,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.1.1.1.19 ldapDisplayName: ipHostNumber attributeSyntax: 2.5.5.5 adminDescription: IP address oMSyntax: 22 systemOnly: FALSE rangeUpper: 128 # Attribute: macAddress dn: cn=macAddress,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.1.1.1.22 ldapDisplayName: macAddress attributeSyntax: 2.5.5.5 adminDescription: MAC address oMSyntax: 22 systemOnly: FALSE rangeUpper: 128 # Attribute: mountDirectory dn: cn=apple-mountDirectory,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.8.1 ldapDisplayName: mountDirectory attributeSyntax: 2.5.5.12 adminDescription: mount path oMSyntax: 64 isSingleValued: TRUE systemOnly: FALSE # Attribute: mountDumpFrequency dn: cn=apple-mountDumpFrequency,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.8.4 ldapDisplayName: mountDumpFrequency attributeSyntax: 2.5.5.5 adminDescription: mount dump frequency oMSyntax: 22 isSingleValued: TRUE systemOnly: FALSE # Attribute: mountOption dn: cn=apple-mountOption,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.8.3 ldapDisplayName: mountOption attributeSyntax: 2.5.5.5 adminDescription: mount options oMSyntax: 22 systemOnly: FALSE # Attribute: mountPassNo dn: cn=apple-mountPassNo,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.8.5 ldapDisplayName: mountPassNo attributeSyntax: 2.5.5.5 adminDescription: mount passno oMSyntax: 22 isSingleValued: TRUE systemOnly: FALSE # Attribute: mountType dn: cn=apple-mountType,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.63.1000.1.1.1.8.2 ldapDisplayName: mountType attributeSyntax: 2.5.5.5 adminDescription: mount VFS type oMSyntax: 22 isSingleValued: TRUE systemOnly: FALSE # Attribute: ttl dn: cn=ttl,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: attributeSchema attributeId: 1.3.6.1.4.1.250.1.60 ldapDisplayName: ttl attributeSyntax: 2.5.5.9 oMSyntax: 2 isSingleValued: TRUE systemOnly: FALSE dn: changetype: modify add: schemaUpdateNow schemaUpdateNow: 1 - # ================================================================== # Classes # ================================================================== # Class: apple-computer dn: cn=apple-computer,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: classSchema governsID: 1.3.6.1.4.1.63.1000.1.1.2.10 ldapDisplayName: apple-computer adminDescription: computer objectClassCategory: 3 # subclassOf: top subclassOf: 2.5.6.0 # rdnAttId: cn rdnAttId: 2.5.4.3 # mayContain: apple-category mayContain: 1.3.6.1.4.1.63.1000.1.1.1.10.4 # mayContain: apple-computer-list-groups mayContain: 1.3.6.1.4.1.63.1000.1.1.1.11.4 # mayContain: apple-keyword mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.19 # mayContain: apple-mcxflags mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.10 # mayContain: apple-mcxsettings mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.16 # mayContain: apple-networkview mayContain: 1.3.6.1.4.1.63.1000.1.1.1.10.3 # mayContain: apple-service-url mayContain: 1.3.6.1.4.1.63.1000.1.1.1.19.2 # mayContain: apple-xmlplist mayContain: 1.3.6.1.4.1.63.1000.1.1.1.17.1 # mayContain: macAddress mayContain: 1.3.6.1.1.1.1.22 # mayContain: ttl mayContain: 1.3.6.1.4.1.250.1.60 # Class: apple-computer-list dn: cn=apple-computer-list,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: classSchema governsID: 1.3.6.1.4.1.63.1000.1.1.2.11 ldapDisplayName: apple-computer-list adminDescription: computer list objectClassCategory: 1 # subclassOf: top subclassOf: 2.5.6.0 # rdnAttId: cn rdnAttId: 2.5.4.3 # mayContain: apple-computer-list-groups mayContain: 1.3.6.1.4.1.63.1000.1.1.1.11.4 # mayContain: apple-computers mayContain: 1.3.6.1.4.1.63.1000.1.1.1.11.3 # mayContain: apple-keyword mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.19 # mayContain: apple-mcxflags mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.10 # mayContain: apple-mcxsettings mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.16 possSuperiors: organizationalUnit possSuperiors: container # Class: apple-configuration dn: cn=apple-configuration,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: classSchema governsID: 1.3.6.1.4.1.63.1000.1.1.2.12 ldapDisplayName: apple-configuration adminDescription: configuration objectClassCategory: 3 # subclassOf: top subclassOf: 2.5.6.0 # rdnAttId: cn rdnAttId: 2.5.4.3 # mayContain: apple-data-stamp mayContain: 1.3.6.1.4.1.63.1000.1.1.1.12.2 # mayContain: apple-keyword mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.19 # mayContain: apple-xmlplist mayContain: 1.3.6.1.4.1.63.1000.1.1.1.17.1 # mayContain: ttl mayContain: 1.3.6.1.4.1.250.1.60 possSuperiors: organizationalUnit possSuperiors: container # Class: apple-group dn: cn=apple-group,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: classSchema governsID: 1.3.6.1.4.1.63.1000.1.1.2.14 ldapDisplayName: apple-group adminDescription: group account objectClassCategory: 3 # subclassOf: top subclassOf: 2.5.6.0 # rdnAttId: cn rdnAttId: 2.5.4.3 # mayContain: apple-group-homeowner mayContain: 1.3.6.1.4.1.63.1000.1.1.1.14.2 # mayContain: apple-group-homeurl mayContain: 1.3.6.1.4.1.63.1000.1.1.1.14.1 # mayContain: apple-keyword mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.19 # mayContain: apple-mcxflags mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.10 # mayContain: apple-mcxsettings mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.16 # mayContain: apple-user-picture mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.12 # mayContain: ttl mayContain: 1.3.6.1.4.1.250.1.60 # Class: apple-location dn: cn=apple-location,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: classSchema governsID: 1.3.6.1.4.1.63.1000.1.1.2.18 ldapDisplayName: apple-location objectClassCategory: 1 # subclassOf: top subclassOf: 2.5.6.0 # rdnAttId: cn rdnAttId: 2.5.4.3 # mayContain: apple-dns-domain mayContain: 1.3.6.1.4.1.63.1000.1.1.1.18.1 # mayContain: apple-dns-nameserver mayContain: 1.3.6.1.4.1.63.1000.1.1.1.18.2 possSuperiors: organizationalUnit possSuperiors: container # Class: apple-neighborhood dn: cn=apple-neighborhood,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: classSchema governsID: 1.3.6.1.4.1.63.1000.1.1.2.20 ldapDisplayName: apple-neighborhood objectClassCategory: 1 # subclassOf: top subclassOf: 2.5.6.0 # rdnAttId: cn rdnAttId: 2.5.4.3 # mayContain: apple-category mayContain: 1.3.6.1.4.1.63.1000.1.1.1.10.4 # mayContain: apple-computeralias mayContain: 1.3.6.1.4.1.63.1000.1.1.1.20.3 # mayContain: apple-keyword mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.19 # mayContain: apple-neighborhoodalias mayContain: 1.3.6.1.4.1.63.1000.1.1.1.20.2 # mayContain: apple-nodepathxml mayContain: 1.3.6.1.4.1.63.1000.1.1.1.20.1 # mayContain: apple-xmlplist mayContain: 1.3.6.1.4.1.63.1000.1.1.1.17.1 # mayContain: ttl mayContain: 1.3.6.1.4.1.250.1.60 possSuperiors: 2.5.6.5 possSuperiors: container # Class: apple-serverassistant-config dn: cn=apple-serverassistant-config,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: classSchema governsID: 1.3.6.1.4.1.63.1000.1.1.2.17 ldapDisplayName: apple-serverassistant-config objectClassCategory: 1 # subclassOf: top subclassOf: 2.5.6.0 # rdnAttId: cn rdnAttId: 2.5.4.3 # mayContain: apple-xmlplist mayContain: 1.3.6.1.4.1.63.1000.1.1.1.17.1 possSuperiors: organizationalUnit possSuperiors: container # Class: apple-service dn: cn=apple-service,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: classSchema governsID: 1.3.6.1.4.1.63.1000.1.1.2.19 ldapDisplayName: apple-service objectClassCategory: 1 # subclassOf: top subclassOf: 2.5.6.0 # rdnAttId: cn rdnAttId: 2.5.4.3 # mustContain: apple-service-type mustContain: 1.3.6.1.4.1.63.1000.1.1.1.19.1 # mayContain: apple-dnsname mayContain: 1.3.6.1.4.1.63.1000.1.1.1.19.4 # mayContain: apple-keyword mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.19 # mayContain: apple-service-location mayContain: 1.3.6.1.4.1.63.1000.1.1.1.19.5 # mayContain: apple-service-port mayContain: 1.3.6.1.4.1.63.1000.1.1.1.19.3 # mayContain: apple-service-url mayContain: 1.3.6.1.4.1.63.1000.1.1.1.19.2 # mayContain: ipHostNumber mayContain: 1.3.6.1.1.1.1.19 possSuperiors: organizationalUnit possSuperiors: container # Class: apple-user dn: cn=apple-user,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: classSchema governsID: 1.3.6.1.4.1.63.1000.1.1.2.1 ldapDisplayName: apple-user adminDescription: apple user account objectClassCategory: 3 # subclassOf: top subclassOf: 2.5.6.0 # rdnAttId: cn rdnAttId: 2.5.4.3 # mayContain: apple-imhandle mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.21 # mayContain: apple-keyword mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.19 # mayContain: apple-mcxflags mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.10 # mayContain: apple-mcxsettings mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.16 # mayContain: apple-user-authenticationhint mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.15 # mayContain: apple-user-class mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.7 # mayContain: apple-user-homequota mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.8 # mayContain: apple-user-homesoftquota mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.17 # mayContain: apple-user-homeurl mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.6 # mayContain: apple-user-mailattribute mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.9 # mayContain: apple-user-picture mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.12 # mayContain: apple-user-printattribute mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.13 # mayContain: apple-webloguri mayContain: 1.3.6.1.4.1.63.1000.1.1.1.1.22 # Class: mount dn: cn=apple-mount,cn=Schema,cn=Configuration,dc=X changetype: ntdsschemaadd objectClass: classSchema governsID: 1.3.6.1.4.1.63.1000.1.1.2.8 ldapDisplayName: mount objectClassCategory: 1 # subclassOf: top subclassOf: 2.5.6.0 # rdnAttId: cn rdnAttId: 2.5.4.3 # mayContain: mountDirectory mayContain: 1.3.6.1.4.1.63.1000.1.1.1.8.1 # mayContain: mountDumpFrequency mayContain: 1.3.6.1.4.1.63.1000.1.1.1.8.4 # mayContain: mountOption mayContain: 1.3.6.1.4.1.63.1000.1.1.1.8.3 # mayContain: mountPassNo mayContain: 1.3.6.1.4.1.63.1000.1.1.1.8.5 # mayContain: mountType mayContain: 1.3.6.1.4.1.63.1000.1.1.1.8.2 possSuperiors: 2.5.6.5 possSuperiors: container dn: changetype: modify add: schemaUpdateNow schemaUpdateNow: 1 - # ================================================================== # Updating present elements # ================================================================== # Add the new class to the user object dn: CN=User,CN=Schema,CN=Configuration,DC=X changetype: modify add: auxiliaryClass auxiliaryClass: apple-user - # Add the new class to the computer object dn: CN=Computer,CN=Schema,CN=Configuration,DC=X changetype: modify add: auxiliaryClass auxiliaryClass: apple-computer - # Add the new class to the group object dn: CN=Group,CN=Schema,CN=Configuration,DC=X changetype: modify add: auxiliaryClass auxiliaryClass: apple-group - # Add the new class to the configuration object dn: CN=Configuration,CN=Schema,CN=Configuration,DC=X changetype: modify add: auxiliaryClass auxiliaryClass: apple-configuration -

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  • nginx php-fpm empty site

    - by Katafalkas
    I am writing this as I was stuck trying to fix it whole night. We have recently migrated to a new server. Before migration we have been running our site on nginx + cgi (script). After migration we decided to try apache + mod_php. It was rather terrible, and I would like to migrate back to nginx, but this time I want it with php-fpm (as people say its a cool) So I did follow a number of guides and I think i done everything correctly. As well as that I have our old config files for "server" section, which i reviewed and places into new config. So I ended up having an empty site when I enter our URL. (By empty I mean blank page, no letter, errors or anything at all.) In the access log there are some weird errors like: 123.242.148.54 - - [22/Mar/2012:06:08:11 +0200] "-" 400 0 "-" "-" My guess is that php-fpm is not working, but not sure how to confirm it. Maybe some1 could give some help ? Would much appreciate. my nginx config: user nginx; worker_processes 12; error_log /var/log/nginx/error.log; #error_log /var/log/nginx/error.log notice; #error_log /var/log/nginx/error.log info; pid /var/run/nginx.pid; events { worker_connections 4096; } http { include /etc/nginx/mime.types; #default_type application/octet-stream; log_format main '$remote_addr - $remote_user [$time_local] "$request" ' '$status $body_bytes_sent "$http_referer" ' '"$http_user_agent" "$http_x_forwarded_for"'; access_log /var/log/nginx/access.log main; sendfile on; #tcp_nopush on; #keepalive_timeout 0; keepalive_timeout 65; tcp_nodelay on; gzip on; gzip_disable "MSIE [1-6]\.(?!.*SV1)"; fastcgi_buffer_size 256k; fastcgi_buffers 4 256k; server { listen 80; server_name www.example.com; access_log /var/log/nginx/example.access.log; error_log /var/log/nginx/error.log; root /home/www/example; index index.php; client_max_body_size 50M; #error_page 404 /404.html; # phpMyAdmin location /phpmyadmin { root /usr/share/; error_log /var/log/nginx/phpmyadmin.log; try_files $uri $uri/ /index.php; } location ~ ^/phpmyadmin/.*\.php$ { root /usr/share/; error_log /var/log/nginx/phpmyadmin.log; include /etc/nginx/fastcgi_params; fastcgi_pass 127.0.0.1:9000; } # Munin location /monitoring { root /var/www/; auth_basic "Restricted"; auth_basic_user_file /etc/nginx/conf.d/monitoring_users; error_log /var/log/nginx/monitoring.log; index index.html; } # The site location / { try_files $uri $uri/ /index.php/?$uri&$args; } # PHP interpreter location ~ \.php { include /etc/nginx/fastcgi_params; fastcgi_pass 127.0.0.1:9000; } }

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  • Apache cyclic redirection problem

    - by slicedlime
    I have an extremely weird problem with one of my sites. I run a number of blogs off a single apache2 server with a shared wordpress install. Each site has a www.domain.com main domain, but a ServerAlias of domain.com. This works fine for all the blogs except one, which instead of redirecting to www.domain.com redirects to domain.com, causing a cyclic redirection. The configuration for each host looks like this: <VirtualHost *:80> ServerName www.domain.com ServerAlias domain.com DocumentRoot "/home/www/www.domain.com" <Directory "/home/www/www.domain.com"> Options MultiViews Indexes Includes FollowSymLinks ExecCGI AllowOverride All Order allow,deny Allow from all </Directory> </VirtualHost> As this didn't work, I tried a mod_rewrite rule for it, which still didn't redirect correctly. The weird thing here is that if i rewrite it to redirect to any other domain it will redirect correctly, even to another subdomain. So a rewrite rule for domain.com that redirects to foo.domain.com works, but not to www.domain.com. In the same way, trying to redirec to www.domain.com/foo/ ends me up with a redirection to domain.com/foo/. Even weirder, I tried setting up domain.com as a completely separate virtual host, and ran this php test script as index.php on it: <?php header('Location: http://www.domain.com/' . $_SERVER["request_uri"]); ?> Hitting domain.com still redirects to domain.com! Checking out the headers sent to the server verifies that I get exactly the redirect URL I wanted, except with the "www." stripped. The same script works like a charm if I replace www. with foo or redirect to any other domain. This has now foiled me for a long time. I've diffed the vhosts configs for a working domain and the faulty one, and the only difference is the domain name itself. I've diffed the .htaccess files for both sites, and the only difference is a path related to the sharing of wordpress installation for the blogs: php_value include_path ".:/home/www/www.domain.com/local/:/home/www/www.domain.com/" I searched through everything in /etc (including apache conf) for the domain name of the faulty host and found nothing weird, searched through everything in /etc for one of the working ones to make sure it didn't differ, I even went so far to check on the DNS setup of two domains to make sure there wasn't anything strange going on. Here's the response for the faulty one: user@localhost dir $ wget -S domain.com --2010-03-20 21:47:24-- http://domain.com/ Resolving domain.com... x.x.x.x Connecting to domain.com|x.x.x.x|:80... connected. HTTP request sent, awaiting response... HTTP/1.1 301 Moved Permanently Via: 1.1 ISA Connection: Keep-Alive Proxy-Connection: Keep-Alive Content-Length: 0 Date: Sat, 20 Mar 2010 20:47:24 GMT Location: http://domain.com/ Content-Type: text/html; charset=UTF-8 Server: Apache X-Powered-By: PHP/5.2.10-pl0-gentoo X-Pingback: http://domain.com/xmlrpc.php Keep-Alive: timeout=15, max=100 Location: http://domain.com/ [following] And a working one: user@localhost dir $ wget -S domain.com --2010-03-20 21:51:33-- http://domain.com/ Resolving domain.com... x.x.x.x Connecting to domain.com|x.x.x.x|:80... connected. HTTP request sent, awaiting response... HTTP/1.1 301 Moved Permanently Via: 1.1 ISA Connection: Keep-Alive Proxy-Connection: Keep-Alive Content-Length: 0 Date: Sat, 20 Mar 2010 20:51:33 GMT Location: http://www.domain.com/ Content-Type: text/html; charset=UTF-8 Server: Apache X-Powered-By: PHP/5.2.10-pl0-gentoo X-Pingback: http://www.domain.com/xmlrpc.php Keep-Alive: timeout=15, max=100 Location: http://www.domain.com/ [following] I'm stumped. I've had this problem for a long time, and I feel like I've tried everything. I can't see why the different domains would act differently under the same installation with the same settings. Help :(

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  • How to transfer data between two netowks efficiently

    - by Tono Nam
    I will like to transfer files between two places over the internet. Right now I have a VPN and I am able to browse, download and transfer files. So my question is not really how to transfer the files; Instead, I will like to use the most efficient approach because the two places constantly share a lot of data. The reason why I want to get rid of the vpn is because it is two slow. Having high upload speed is very expensive/impossible on residential places so I will like to use a different approach. I was thinking about using programs such as http://www.dropbox.com . The problem with dropbox is it only enables 2 GB of storage in order for it to be free. I think the deals they offer are ok and I might be willing to pay to get that increase in speed. But I am concerned with the speed of transferring data. Dropbox will upload the file to their server then send it from the server to the other location. I will like it even faster lol. Anyways I was thinking why not create a program my self. This is the algorithm that I was thinking let me know if it sounds to crazy. (remember my goal is to transfer files as fastest as possible) Things that I will use in this algorithm: Server on the internet called S ( has fast download and upload speed. I pay to host a website and some services in there. I want to take advantage of it) Client A on location 1 Client B on location 2 So lets say on location 1 20 large files are created and need to be transferred to location 2. Client A compresses the files with the highest compression ratio possible. Client A starts sending data via UDP to client B. Because I am using UDP I will include the sequence number on each package. Have server S help speed up things. For example every time a package is lost we can use Server S to inform client A that it needs to resend a package. Anyways I think this approach will increase the transfer rate. I do not know if it is possible to start sending data meanwhile it is being compressed. Also if it is possible to start decompressing data even if we are not done receiving all the info. Maybe it will be faster to start sending the files right away without compressing. If I knew that I will always be sending large text files then I will obviously use the compression. I need this as a general algorithm. So i guess my question is should using UDP over TCP could increase performance by using an extra server to keep track of lost packages? and How should I compress files before sending? compressing a 1 GB file with the highest compression ration takes about 1 hour! I will like to take advantage of that time by sending it meanwhile it is compressed.

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  • How to transfer data between two networks efficiently

    - by Tono Nam
    I would like to transfer files between two places over the internet. Right now I have a VPN and I am able to browse, download and transfer files. So my question is not really how to transfer the files; Instead, I would like to use the most efficient approach because the two places constantly share a lot of data. The reason why I want to get rid of the VPN is because it is two slow. Having high upload speed is very expensive/impossible in residential places so I would like to use a different approach. I was thinking about using programs such as http://www.dropbox.com . The problem with Dropbox is that the free version comes with only 2 GB of storage. I think the deals they offer are OK and I might be willing to pay to get that increase in speed. But I am concerned with the speed of transferring data. Dropbox will upload the file to their server then send it from the server to the other location. I would like it to be even faster. Anyway I was thinking why not create a program myself. This is the algorithm that I was thinking of. Let me know if it sounds too crazy. (Remember my goal is to transfer files as fast as possible) Things that I will use in this algorithm: Server on the internet called S (Has fast download and upload speed. I pay to host a website and some services in there. I want to take advantage of it.) Client A at location 1 Client B at location 2 So lets say at location 1, 20 large files are created and need to be transferred to location 2. Client A compresses the files with the highest compression ratio possible. Client A starts sending data via UDP to client B. Because I am using UDP I will include the sequence number on each packet. Have server S help speed up things. For example every time a packet is lost we can use Server S to inform client A that it needs to resend a packet. Anyways I think this approach will increase the transfer rate. I do not know if it is possible to start sending data while it is being compressed. Or if it is possible to start decompressing data even if we are not done receiving the whole file. Maybe it will be faster to start sending the files right away without compressing. If I knew that I will always be sending large text files then I will obviously use the compression. I need this as a general algorithm. So I guess my question is could I increase performance by using UDP instead of TCP and by using an extra server to keep track of lost packets? And how should I compress files before sending? Compressing a 1 GB file with the highest compression ratio takes about 1 hour! I would like to take advantage of that time by sending it as it is being compressed.

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  • Nginx traffic is going to wrong upsteam when mixing named servers and default servers

    - by Morgan
    I have the below config file for nginx. The problem is all traffic is going to upstream clustera. How do I configure nginx to only send traffic for example.com to clustera and all the rest to clusterb? user www-data; worker_processes 1; error_log /var/log/nginx/error.log; pid /var/run/nginx.pid; events { worker_connections 1024; } http { include /etc/nginx/mime.types; log_format cache '\n*** $remote_addr [$time_local] ' '[$upstream_cache_status] $upstream_response_time ' '$host "$request" ($status) $body_bytes_sent ' '"$http_referer" "$http_user_agent" ' 'Cache-Control: $upstream_http_cache_control ' 'Expires: $upstream_http_expires ' ; access_log /var/log/nginx/access.log cache; sendfile on; keepalive_timeout 65; gzip on; gzip_vary on; gzip_comp_level 6; gzip_proxied any; gzip_disable "MSIE [1-6]\.(?!.*SV1)"; gzip_buffers 16 8k; include /etc/nginx/conf.d/*.conf; proxy_cache_key "$scheme$host$request_uri"; proxy_cache_path /var/cache/nginx levels=1:2 keys_zone=main:10m max_size=1g inactive=30m; upstream clustera { ip_hash; server a.example.com:80; } upstream clusterb { ip_hash; server b.example.com:80; } client_max_body_size 20m; client_body_buffer_size 128k; proxy_connect_timeout 300; proxy_send_timeout 300; proxy_read_timeout 300; # host for example.com should send traffic to clustera server { listen 80; server_name example.com; location ~*(png|jpeg|jpg|gif|ico|css|js)$ { proxy_pass http://clustera; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_cache main; proxy_cache_valid 200 5m; proxy_cache_valid 302 1m; } location / { proxy_pass http://clustera; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; } } # host for everyone else. traffic goes to clusterb server { listen 80; server_name _; if ( $http_user_agent ~* (spider|crawler|slurp) ) { return 503; } set $slow 0; if ( $http_user_agent ~* (bot) ) { set $slow 1; } if ( $slow ) { set $limit_rate 1k; } location ~*(png|jpeg|jpg|gif|ico|css|js)$ { proxy_pass http://clusterb; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_cache main; proxy_cache_valid 200 5m; proxy_cache_valid 302 1m; } location /images { proxy_pass http://clisterb; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_cache main; proxy_cache_valid 200 5m; proxy_cache_valid 302 1m; } location / { proxy_pass http://clusterb; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; } } }

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  • How to automate org-refile for multiple todo

    - by lawlist
    I'm looking to automate org-refile so that it will find all of the matches and re-file them to a specific location (but not archive). I found a fully automated method of archiving multiple todo, and I am hopeful to find or create (with some help) something similar to this awesome function (but for a different heading / location other than archiving): https://github.com/tonyday567/jwiegley-dot-emacs/blob/master/dot-org.el (defun org-archive-done-tasks () (interactive) (save-excursion (goto-char (point-min)) (while (re-search-forward "\* \\(None\\|Someday\\) " nil t) (if (save-restriction (save-excursion (org-narrow-to-subtree) (search-forward ":LOGBOOK:" nil t))) (forward-line) (org-archive-subtree) (goto-char (line-beginning-position)))))) I also found this (written by aculich), which is a step in the right direction, but still requires repeating the function manually: http://stackoverflow.com/questions/7509463/how-to-move-a-subtree-to-another-subtree-in-org-mode-emacs ;; I also wanted a way for org-refile to refile easily to a subtree, so I wrote some code and generalized it so that it will set an arbitrary immediate target anywhere (not just in the same file). ;; Basic usage is to move somewhere in Tree B and type C-c C-x C-m to mark the target for refiling, then move to the entry in Tree A that you want to refile and type C-c C-w which will immediately refile into the target location you set in Tree B without prompting you, unless you called org-refile-immediate-target with a prefix arg C-u C-c C-x C-m. ;; Note that if you press C-c C-w in rapid succession to refile multiple entries it will preserve the order of your entries even if org-reverse-note-order is set to t, but you can turn it off to respect the setting of org-reverse-note-order with a double prefix arg C-u C-u C-c C-x C-m. (defvar org-refile-immediate nil "Refile immediately using `org-refile-immediate-target' instead of prompting.") (make-local-variable 'org-refile-immediate) (defvar org-refile-immediate-preserve-order t "If last command was also `org-refile' then preserve ordering.") (make-local-variable 'org-refile-immediate-preserve-order) (defvar org-refile-immediate-target nil) "Value uses the same format as an item in `org-refile-targets'." (make-local-variable 'org-refile-immediate-target) (defadvice org-refile (around org-immediate activate) (if (not org-refile-immediate) ad-do-it ;; if last command was `org-refile' then preserve ordering (let ((org-reverse-note-order (if (and org-refile-immediate-preserve-order (eq last-command 'org-refile)) nil org-reverse-note-order))) (ad-set-arg 2 (assoc org-refile-immediate-target (org-refile-get-targets))) (prog1 ad-do-it (setq this-command 'org-refile))))) (defadvice org-refile-cache-clear (after org-refile-history-clear activate) (setq org-refile-targets (default-value 'org-refile-targets)) (setq org-refile-immediate nil) (setq org-refile-immediate-target nil) (setq org-refile-history nil)) ;;;###autoload (defun org-refile-immediate-target (&optional arg) "Set current entry as `org-refile' target. Non-nil turns off `org-refile-immediate', otherwise `org-refile' will immediately refile without prompting for target using most recent entry in `org-refile-targets' that matches `org-refile-immediate-target' as the default." (interactive "P") (if (equal arg '(16)) (progn (setq org-refile-immediate-preserve-order (not org-refile-immediate-preserve-order)) (message "Order preserving is turned: %s" (if org-refile-immediate-preserve-order "on" "off"))) (setq org-refile-immediate (unless arg t)) (make-local-variable 'org-refile-targets) (let* ((components (org-heading-components)) (level (first components)) (heading (nth 4 components)) (string (substring-no-properties heading))) (add-to-list 'org-refile-targets (append (list (buffer-file-name)) (cons :regexp (format "^%s %s$" (make-string level ?*) string)))) (setq org-refile-immediate-target heading)))) (define-key org-mode-map "\C-c\C-x\C-m" 'org-refile-immediate-target) It sure would be helpful if aculich, or some other maven, could please create a variable similar to (setq org-archive-location "~/0.todo.org::* Archived Tasks") so users can specify the file and heading, which is already a part of the org-archive-subtree functionality. I'm doing a search and mark because I don't have the wherewithal to create something like org-archive-location for this setup. EDIT: One step closer -- almost home free . . . (defun lawlist-auto-refile () (interactive) (beginning-of-buffer) (re-search-forward "\* UNDATED") (org-refile-immediate-target) ;; cursor must be on a heading to work. (save-excursion (re-search-backward "\* UNDATED") ;; must be written in such a way so that sub-entries of * UNDATED are not searched; or else infinity loop. (while (re-search-backward "\* \\(None\\|Someday\\) " nil t) (org-refile) ) ) )

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  • nginx + php-fpm - where are my $_GET params?

    - by egis
    I have a strange problem here. I just moved from apache + mod_php to nginx + php-fpm. Everything went fine except this one problem. I have a site, let's say example.com. When I access it like example.com?test=get_param $_SERVER['REQUEST_URI'] is /?test=get_param and there is a $_GET['test'] also. But when I access example.com/ajax/search/?search=get_param $_SERVER['REQUEST_URI'] is /ajax/search/?search=get_param yet there is no $_GET['search'] (there is no $_GET array at all). I'm using Kohana framework. which routes /ajax/search to controller, but I've put phpinfo() at index.php so I'm checking for $_GET variables before framework does anything (this means that disapearing get params aren't frameworks fault). My nginx.conf is like this worker_processes 4; pid logs/nginx.pid; events { worker_connections 1024; } http { index index.html index.php; autoindex on; autoindex_exact_size off; include mime.types; default_type application/octet-stream; server_names_hash_bucket_size 128; log_format main '$remote_addr - $remote_user [$time_local] "$request" ' '$status $body_bytes_sent "$http_referer" ' '"$http_user_agent" "$http_x_forwarded_for"'; access_log logs/access.log main; error_log logs/error.log debug; sendfile on; tcp_nopush on; tcp_nodelay off; keepalive_timeout 2; gzip on; gzip_comp_level 2; gzip_proxied any; gzip_types text/plain text/css application/x-javascript text/xml application/xml application/xml+rss text/javascript; include sites-enabled/*; } and example.conf is like this server { listen 80; server_name www.example.com; rewrite ^ $scheme://example.com$request_uri? permanent; } server { listen 80; server_name example.com; root /var/www/example/; location ~ /\. { return 404; } location / { try_files $uri $uri/ /index.php; } location ~ \.php$ { fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; include /usr/local/nginx/conf/fastcgi_params; } location ~* ^/(modules|application|system) { return 403; } # serve static files directly location ~* ^.+.(jpg|jpeg|gif|css|png|js|ico|html|xml|txt)$ { access_log off; expires 30d; } } fastcgi_params is like this fastcgi_param QUERY_STRING $query_string; fastcgi_param REQUEST_METHOD $request_method; fastcgi_param CONTENT_TYPE $content_type; fastcgi_param CONTENT_LENGTH $content_length; fastcgi_param SCRIPT_NAME $fastcgi_script_name; fastcgi_param REQUEST_URI $request_uri; fastcgi_param DOCUMENT_URI $document_uri; fastcgi_param DOCUMENT_ROOT $document_root; fastcgi_param SERVER_PROTOCOL $server_protocol; fastcgi_param GATEWAY_INTERFACE CGI/1.1; fastcgi_param SERVER_SOFTWARE nginx/$nginx_version; fastcgi_param REMOTE_ADDR $remote_addr; fastcgi_param REMOTE_PORT $remote_port; fastcgi_param SERVER_ADDR $server_addr; fastcgi_param SERVER_PORT $server_port; fastcgi_param SERVER_NAME $server_name; # PHP only, required if PHP was built with --enable-force-cgi-redirect fastcgi_param REDIRECT_STATUS 200; fastcgi_connect_timeout 60; fastcgi_send_timeout 180; fastcgi_read_timeout 180; fastcgi_buffer_size 128k; fastcgi_buffers 4 256k; fastcgi_busy_buffers_size 256k; fastcgi_temp_file_write_size 256k; fastcgi_intercept_errors on; fastcgi_param QUERY_STRING $query_string; fastcgi_param PATH_INFO $fastcgi_path_info; What is the problem here? By the way there are few more sites on the same server, both Kohana based and plain php, that are working perfectly.

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  • nginx + php-fpm - where are my $_GET params?

    - by egis
    Hello everyone, I have a strange problem here. I just moved from apache + mod_php to nginx + php-fpm. Everything went fine except this one problem. I have a site, let's say example.com. When I access it like example.com?test=get_param $_SERVER['REQUEST_URI'] is /?test=get_param and there is a $_GET['test'] also. But when I access example.com/ajax/search/?search=get_param $_SERVER['REQUEST_URI'] is /ajax/search/?search=get_param yet there is no $_GET['search'] (there is no $_GET array at all). I'm using Kohana framework. which routes /ajax/search to controller, but I've put phpinfo() at index.php so I'm checking for $_GET variables before framework does anything (this means that disapearing get params aren't frameworks fault). My nginx.conf is like this worker_processes 4; pid logs/nginx.pid; events { worker_connections 1024; } http { index index.html index.php; autoindex on; autoindex_exact_size off; include mime.types; default_type application/octet-stream; server_names_hash_bucket_size 128; log_format main '$remote_addr - $remote_user [$time_local] "$request" ' '$status $body_bytes_sent "$http_referer" ' '"$http_user_agent" "$http_x_forwarded_for"'; access_log logs/access.log main; error_log logs/error.log debug; sendfile on; tcp_nopush on; tcp_nodelay off; keepalive_timeout 2; gzip on; gzip_comp_level 2; gzip_proxied any; gzip_types text/plain text/css application/x-javascript text/xml application/xml application/xml+rss text/javascript; include sites-enabled/*; } and example.conf is like this server { listen 80; server_name www.example.com; rewrite ^ $scheme://example.com$request_uri? permanent; } server { listen 80; server_name example.com; root /var/www/example/; location ~ /\. { return 404; } location / { try_files $uri $uri/ /index.php; } location ~ \.php$ { fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; include /usr/local/nginx/conf/fastcgi_params; } location ~* ^/(modules|application|system) { return 403; } # serve static files directly location ~* ^.+.(jpg|jpeg|gif|css|png|js|ico|html|xml|txt)$ { access_log off; expires 30d; } } fastcgi_params is like this fastcgi_param QUERY_STRING $query_string; fastcgi_param REQUEST_METHOD $request_method; fastcgi_param CONTENT_TYPE $content_type; fastcgi_param CONTENT_LENGTH $content_length; fastcgi_param SCRIPT_NAME $fastcgi_script_name; fastcgi_param REQUEST_URI $request_uri; fastcgi_param DOCUMENT_URI $document_uri; fastcgi_param DOCUMENT_ROOT $document_root; fastcgi_param SERVER_PROTOCOL $server_protocol; fastcgi_param GATEWAY_INTERFACE CGI/1.1; fastcgi_param SERVER_SOFTWARE nginx/$nginx_version; fastcgi_param REMOTE_ADDR $remote_addr; fastcgi_param REMOTE_PORT $remote_port; fastcgi_param SERVER_ADDR $server_addr; fastcgi_param SERVER_PORT $server_port; fastcgi_param SERVER_NAME $server_name; # PHP only, required if PHP was built with --enable-force-cgi-redirect fastcgi_param REDIRECT_STATUS 200; fastcgi_connect_timeout 60; fastcgi_send_timeout 180; fastcgi_read_timeout 180; fastcgi_buffer_size 128k; fastcgi_buffers 4 256k; fastcgi_busy_buffers_size 256k; fastcgi_temp_file_write_size 256k; fastcgi_intercept_errors on; fastcgi_param QUERY_STRING $query_string; fastcgi_param PATH_INFO $fastcgi_path_info; What is the problem here? By the way there are few more sites on the same server, both Kohana based and plain php, that are working perfectly.

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  • Adding Blog to Your Orchard Website

    - by hajan
    One of the common features in today’s content management systems is to provide you the ability to create your own blog in your website. Also, having a blog is one of the very often needed features for various types of websites. Out of the box, Orchard gives you this, so you can create your own blog in your Orchard website on a pretty easy way. Besides the fact that you can very easily create your own blog, Orchard also gives you some extra features in relation with the support of blogging, such as connecting third-party client applications (e.g. Windows Live Writer) to your blog, so that you can publish blog posts remotely. You can already find all the information provided in this blog post on the http://orchardproject.net website, however I thought it would be nice to make summary in one blog post. I assume you have already installed Orchard and you are already familiar with its environment and administration dashboard. If you haven’t, please read this blog post first.   CREATE YOUR BLOG First of all, go to Orchard Administration Dashboard and click on Blog in the left menu Once you are there, you will see the following screen   Fill the form with all needed data, as in the following example and click Save Right after, you should see the following screen Click New post, and add your first post. After that, go to Homepage (click Your Site in the top-left corner) and you should see the Blog link in your menu After clicking on Blog, you will be directed to the following page Once you click on My First Post, you will see that your blog already supports commenting ability (you can enable/disable this from Administration dashboard in your blog settings) Added comment Adding new comment Submit comment So, with following these steps, you have already setup your blog in your Orchard website.   CONNECT YOUR BLOG WITH WINDOWS LIVE WRITER Since many bloggers prepare their blog posts using third-party client applications, like Windows Live Writer, its very useful if your blog engine has the ability to work with these third-party applications and enable them to make remote posting and publishing. The client applications use XmlRpc interface in order to have the ability to manage and publish the blogs remotely. What is great about Orchard is that it gives you out of the box the XmlRpc and Remote Publishing modules. What you only need to do is to enable these features from the Modules in your Orchard Administration Dashboard. So, lets go through the steps of enabling and making your previously created blog able to work with third-party client applications for blogging. 1. Go to Administration Dashboard and click the Modules After clicking the Modules, you will see the following page: As you can see, you already have Remote Blog Publishing and XmlRpc features for Content Publishing, but both are disabled by default. So, if you click Enable only on Remote Blog Publishing, you will see both of them enabled at once since they are dependent features. After you click Enable, if everything is Ok, the following message should be displayed: So, now we have the featured enabled and ready... The next thing you need to do is to open Windows Live Writer. First, open Windows Live Writer and in your Blog Accounts, click on Add blog account In the next window, chose Other services After that, click on your Blog link in the Orchard website and copy the URL, my URL (on localhost development server) is: http://localhost:8191/blog Then, add your login credentials you use to login in Orchard and click Next. After that, if you have setup everything successfully, the Windows Live Writer will do the rest Once it finishes, you will have window where you can specify the name of your blog you have just connected your Windows Live Writer to... Then... you are done. You can see Windows Live Writer has detected the Orchard theme I am using After you finish with the blog post, click on Publish and refresh the Blog page in your Orchard website You see, we have the blog post directly posted from Windows Live Writer to my Orchard Blog. I hope this was useful blog post. Regards, Hajan Reference and other useful posts: Build incredible content-driven websites using Orchard CMS Create blog on your site with Orchard CMS Blogging using Windows Live Writer in your Orchard CMS Blog Orchard Website

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  • Announcing the ASP.NET and Web Tools 2012.2 Release Candidate

    - by ScottGu
    This week the ASP.NET and Visual Web Developer teams delivered the Release Candidate of the ASP.NET and Web Tools 2012.2 update (formerly ASP.NET Fall 2012 Update BUILD Prerelease). This update extends the existing ASP.NET runtime and adds new web tooling to Visual Studio 2012. Whether you use Web Forms, MVC, Web API, or any other ASP.NET technology, there is something cool in this update for you. You can download and install the RC today: http://www.asp.net/vnext. Great ASP.NET Enhancements This update adds new ASP.NET templates and features, including: New ASP.NET MVC templates. Creating Facebook applications just became easier using the new Facebook Application template. In just a few easy steps you can create a Facebook application that gets data from the logged in user as well as integrates with their friends. A new Single Page Application template allows developers to build interactive client-side web apps using Knockout, jQuery, and ASP.NET Web API. Real-time communication support with ASP.NET SignalR.  This enables you to easily take advantage of the new WebSocket support in .NET 4.5, while also automatically degrading to long-polling and other protocols for older clients.  If you haven’t tried SignalR yet you should – it is awesome. New ASP.NET Web API functionality, including support for OData, integrated tracing, and automatically generating help page documentation for your API. New ASP.NET Friendly URL functionality. This new feature makes it very easy for Web Forms developers to generate cleaner looking URLs (without the .aspx extension). The Friendly URLs feature also makes it easier for developers to add mobile support to their applications with support for mobile .ASPX pages and  supporting switching between desktop and mobile views. It can be used with existing ASP.NET v4.0 applications. Visual Studio 2012 Web publishing enhancements. Web site projects now have the same publish experience as web application projects (including to Windows Azure Web Sites), and you can selectively publish files, see the differences between local and remote files, and update local to remote files or vice versa. Visual Studio 2012 Page Inspector enhancements. JavaScript selection mapping is now supported, and you can CSS updates in real-time. Visual Studio 2012 editor support for Knockout IntelliSense and pasting JSON as a .NET class (which makes it even easier to consume Web APIs from others). Visual Studio 2012 Project Template updates, including the latest versions of jQuery, jQuery UI, jQuery Validation, Modernirz, Knockout and more… How it is delivered You can download and install an integrated setup that contains the above enhancements today from http://www.asp.net/vnext. The new runtime functionality is delivered to ASP.NET via additional NuGet packages. This means that installing this update does not make any changes to the existing ASP.NET binaries, and thus does not cause any compatibility issues with existing projects. New projects will contain the new functionality and existing projects can be updated with the new NuGet packages. Summary Web development is changing, and ASP.NET is rapidly delivering new capabilities to developers that help them take full advantage of new capabilities.  The ASP.NET and Web Tools 2012.2 update installs in minutes without altering the current ASP.NET run time components. For a complete description see the Release Notes. Next week I plan to publish a tutorial showing how to build a cool Facebook application using the new Facebook template. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • Using GMail's SMTP and IMAP servers in Notification Mailer

    - by Saroja Kandepuneni
    Overview GMail offers free, reliable, popular SMTP and IMAP services, because of which many people are interested to use it. GMail can be used when there are no in-house SMTP/IMAP servers for testing or debugging purposes. This blog explains how to install GMail SSL certificate in Concurrent Tier, testing the connection using a standalone program, running Mailer diagnostics and configuring GMail IMAP and SMTP servers for Workflow Notification Mailer Inbound and Outbound connections. GMail servers configuration SMTP server Host Name  smtp.gmail.com SSL Port  465 TLS/SSL required  Yes User Name  Your full email address (including @gmail.com or @your_domain.com) Password  Your gmail passwor  IMAP server  Host Name imap.gmail.com  SSL Port 993 TLS/SSL Required Yes  User Name  Your full email address (including @gmail.com or @your_domain.com)  Password Your gmail password GMail SSL Certificate Installation The following is the procedure to install the GMail SSL certificate Copy the below GMail SSL certificate to a file eg: gmail.cer -----BEGIN CERTIFICATE-----MIIDWzCCAsSgAwIBAgIKaNPuGwADAAAisjANBgkqhkiG9w0BAQUFADBGMQswCQYDVQQGEwJVUzETMBEGA1UEChMKR29vZ2xlIEluYzEiMCAGA1UEAxMZR29vZ2xlIEludGVybmV0IEF1dGhvcml0eTAeFw0xMTAyMTYwNDQzMDRaFw0xMjAyMTYwNDUzMDRaMGgxCzAJBgNVBAYTAlVTMRMwEQYDVQQIEwpDYWxpZm9ybmlhMRYwFAYDVQQHEw1Nb3VudGFpbiBWaWV3MRMwEQYDVQQKEwpHb29nbGUgSW5jMRcwFQYDVQQDEw5pbWFwLmdtYWlsLmNvbTCBnzANBgkqhkiG9w0BAQEFAAOBjQAwgYkCgYEAqfPyPSEHpfzvXx+9zGUxoxcOXFrGKCbZ8bfUd8JonC7rfId32t0gyAoLCgM6eU4lN05VenNZUoChL/nrX+ApdMQv9UFV58aYSBMU/pMmK5GXansbXlpHao09Mc8eur2xV+4cnEtxUvzpco/OaG15HDXcr46c6hN6P4EEFRcb0ccCAwEAAaOCASwwggEoMB0GA1UdDgQWBBQj27IIOfeIMyk1hDRzfALz4WpRtzAfBgNVHSMEGDAWgBS/wDDr9UMRPme6npH7/Gra42sSJDBbBgNVHR8EVDBSMFCgTqBMhkpodHRwOi8vd3d3LmdzdGF0aWMuY29tL0dvb2dsZUludGVybmV0QXV0aG9yaXR5L0dvb2dsZUludGVybmV0QXV0aG9yaXR5LmNybDBmBggrBgEFBQcBAQRaMFgwVgYIKwYBBQUHMAKGSmh0dHA6Ly93d3cuZ3N0YXRpYy5jb20vR29vZ2xlSW50ZXJuZXRBdXRob3JpdHkvR29vZ2xlSW50ZXJuZXRBdXRob3JpdHkuY3J0MCEGCSsGAQQBgjcUAgQUHhIAVwBlAGIAUwBlAHIAdgBlAHIwDQYJKoZIhvcNAQEFBQADgYEAxHVhW4aII3BPrKQGUdhOLMmdUyyr3TVmhJM9tPKhcKQ/IcBYUev6gLsB7FH/n2bIJkkIilwZWIsj9jVJaQyJWP84Hjs3kus4fTpAOHKkLqrbIZDYjwVueLmbOqr1U1bNe4E/LTyEf37+Y5hcveWBQduIZnHn1sDE2gA7LnUxvAU=-----END CERTIFICATE----- Install the SSL certificate into the default JRE location or any other location using below command Installing into a dfeault JRE location in EBS instance         # keytool -import -trustcacerts -keystore $AF_JRE_TOP/lib/security/cacerts  -storepass changeit -alias gmail-lnx_chainnedcert -file gmail.cer Install into a custom location         # keytool -import -trustcacerts -keystore <customLocation>  -storepass changeit -alias gmail-lnx_chainnedcert -file gmail.cer       <customLocation> -- directory in instance where the certificate need to be installed After running the above command you can see the following response         Trust this certificate? [no]:  yes        Certificate was added to keystore Running Mailer Command Line Diagnostics Run Mailer command line diagnostics from conccurrent tier where Mailer is running, to check the IMAP connection using the below command $AFJVAPRG -classpath $AF_CLASSPATH -Dprotocol=imap -Ddbcfile=$FND_SECURE/$TWO_TASK.dbc -Dserver=imap.gmail.com -Dport=993 -Dssl=Y -Dtruststore=$AF_JRE_TOP/lib/security/cacerts -Daccount=<gmail username> -Dpassword=<password> -Dconnect_timeout=120 -Ddebug=Y -Dlogfile=GmailImapTest.log -DdebugMailSession=Y oracle.apps.fnd.wf.mailer.Mailer Run Mailer command line diagnostics from concurrent tier where Mailer is running, to check the SMTP connection using the below command   $AFJVAPRG -classpath $AF_CLASSPATH -Dprotocol=smtp -Ddbcfile=$FND_SECURE/$TWO_TASK.dbc -Dserver=smtp.gmail.com -Dport=465 -Dssl=Y -Dtruststore=$AF_JRE_TOP/lib/security/cacerts -Daccount=<gmail username> -Dpassword=<password> -Dconnect_timeout=120 -Ddebug=Y -Dlogfile=GmailSmtpTest.log -DdebugMailSession=Y oracle.apps.fnd.wf.mailer.Mailer Standalone program to verify the IMAP connection Run the below standalone program from the concurrent tier node where Mailer is running to verify the connection with GMail IMAP server. It connects to the Gmail IMAP server with the given GMail user name and password and lists all the folders that exist in that account. If the Gmail IMAP server is not working for the  Mailer check whether the PROCESSED and DISCARD folders exist for the GMail account, if not create manually by logging into GMail account.Sample program to test GMail IMAP connection  The standalone program can be run as below  $java GmailIMAPTest GmailUsername GMailUserPassword            Standalone program to verify the SMTP connection Run the below standalone program from the concurrent tier node where Mailer is running to verify the connection with GMail SMTP server. It connects to the GMail SMTP server by authenticating with the given user name and password  and sends a test email message to the give recipient user email address. Sample program to test GMail SMTP connection The standalone program can be run as below  $java GmailSMTPTest GmailUsername gMailPassword recipientEmailAddress    Warnings As gmail.com is an external domain, the Mailer concurrent tier should allow the connection with GMail server Please keep in mind when using it for corporate facilities, that the e-mail data would be stored outside the corporate network

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  • JDeveloper 11g R1 (11.1.1.4.0) - New Features on ADF Desktop Integration Explained

    - by juan.ruiz
    One of the areas that introduced many new features on the latest release (11.1.1.4.0)  of JDeveloper 11g R1 is ADF Desktop integration - in this article I’ll provide an overview of these new features. New ADF Desktop Integration Ribbon in Excel - After installing the ADF desktop integration add-in and depending on the mode in which you open the desktop integration workbook, the ADF Desktop integration ribbon for design time and runtime are displayed as a separate tab within Excel. In previous version the ADF Desktop integration environment used to be placed inside the add-ins tab. Above you can see both, design time ribbon as well as runtime ribbon. On the design time ribbon you can manage the workbook and worksheet properties, worksheet component properties, diagnostics, execution and publication of the workbook. The runtime version of the ribbon is totally customizable and represents what it used to be the runtime menu on the spreadsheet, in this ribbon you can include all the operations and actions that could be executed by the end user while working with the spreadsheet data. Diagnostics - A very important aspect for developers is how to debug or verify the interactions of the client with the server, for that ADF desktop integration has provided since day one a series of diagnostics tools. In this release the diagnostics tools are more visible and are really easy to configure. You can access the client console while testing the workbook, or you can simple dump all the messages to a log file – having the ability of setting the output level for both. Security - There are a number of enhancements on security but the one with more impact for developers is tha security now is optional when using ADF Desktop Integration. Until this version every time that you wanted to work with ADFdi it was a must that the application was previously secured. In this release security is optional which means that if you have previously defined security on your application, then you must secure the ADFdi servlet as explained in one of my previous (ADD LINK) posts. In the other hand, if but the time that you start working with ADFdi you have not defined security, you can test and publish your workbooks without adding security. Support for Continuous Integration - In this release we have added tooling for continuous integration building. in the ADF desktop integration space, the concept translates to adding functionality that developers can use to publish ADFdi workbooks as part of their entire application build. For that purpose, we have a publish tool that can be easily invoke from an ANT task such that all the design time workbooks are re-published into the latest version of the application building process. Key Column - At runtime, on any worksheet containing editable tables you will notice a new additional column called the key column. The purpose of this column is to make the end user aware that all rows on the table need to be selected at the time of sorting. The users cannot alter the value of this column. From the developers points of view there are no steps required in order to have the key column included into the worksheets. Installation and Creation of New Workbooks - Both use cases can be executed now directly from JDeveloper. As part of the Tools menu options the developer can install the ADF desktop integration designer. Also, creating new workbooks that previously was done through that convert tool shipped with JDeveloper is now automatic done from the New Gallery. Creating a new ADFdi workbook adds metadata information information to the Excel workbook so you can work in design time. Other Enhancements Support for Excel 2010 and the ADF components ready-only enabled don’t allow to change its value – the cell in Excel is automatically protected, this could cause confusion among customers of previous releases.

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