In what kind of variable type is the player position stored on a MMORPG such as WoW?
- by jokoon
I even heard J. Carmack quickly talk about it...
How a software can track a player's position so accurately, being on a such huge world, without loading between zones, and on a multiplayer scale ? How is the data formatted when it passes through the netcode ?
I can understand how vertices are stored into the graphic card's memory, but when it comes to synchronize the multiplayer, I can't imagine what is best.