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  • Playing an InputStream video in Blackberry JDE.

    - by Jenny
    I think I'm using InputStream incorrectly with a Blackberry 9000 simulator: I found some sample code, http://www.blackberry.com/knowledgecenterpublic/livelink.exe/fetch/2000/348583/800332/1089414/How%5FTo%5F-%5FPlay%5Fvideo%5Fwithin%5Fa%5FBlackBerry%5Fsmartphone%5Fapplication.html?nodeid=1383173&vernum=0 that lets you play video from within a Blackberry App. The code claims it can handle HTTP, but it's taken some fandangling to get it to actually approach doing so: http://pastie.org/609491 Specifically, I'm doing: StreamConnection s = null; s = (StreamConnection)Connector.open("http://10.252.9.15/eggs.3gp"); HttpConnection c = (HttpConnection)s; InputStream i = c.openInputStream(); System.out.println("~~~~~I have a connection?~~~~~~" + c); System.out.println("~~~~~I have a URL?~~~~" + c.getURL()); System.out.println("~~~~~I have a type?~~~~" + c.getType()); System.out.println("~~~~~I have a status?~~~~~~" + c.getResponseCode()); System.out.println("~~~~~I have a stream?~~~~~~" + i); player = Manager.createPlayer(i, c.getType()); I've found that this is the only way I can get an InputStream from an HTTPConnection without causing a: "JUM Error 104: Uncaught NullPointer Exception". (That is, the casting as a StreamConnection, and THEN as an HttpConnection stops it from crashing). However, I'm still not streaming video. Before, a stream wasn't able to be created (it would crash with the null pointer exception). Now, a stream is being made, the debugger claims it's begining to stream video from it...and nothing happens. No video plays. The app doesn't freeze, or crash or anything. I can 'pause' and 'play' freely, and get appropriate debug messages for both. But no video shows up. If I'm playing a video stored locally on the blackberry, everything is fine (it actually plays the video), so I know the Player itself is working fine, I"m just wondering if maybe I have something wrong with my stream? The API says the player can take in an InputStream. Is there a specific kind it needs? How can I query my inputstream to know if it's valid? It existing is further than I've gotten before. -Jenny Edit: I'm on a Blackberry Bold simulator (9000). I've heard that some versions of phones do NOT stream video via HTTP, however, the Bold does. I have yet to see examples of this though. When I go to the internet and point at a blackberry playable video, it attempts to stream, and then asks me to physically download the file (and then plays fine once I download). Edit: Also, I have a physical blackberry Bold, as well, but it can't stream either (I've gone to m.youtube.com, only to get a server/content not found error). Is there something special I need to do to stream RTSP content?

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  • Android Mediaplayer: setDataSource issue for downloaded media file

    - by Erik
    I have an application that will record and play audio files. Some of the audio files are downloaded using simple standard http downloads using httpclient. It worked like a charm for a long time. Now all of a sudden I cannot play the files I download. It fails with this stack. I store the files on the SDCard and I experience the problem both on a handset and a USB connected device. I have checked that the downloaded file is cool on the server, and I can play it without any issues. These are the code snippets I use ( I know that recordingFile is a valid path for the file). // inside the activity class private void playRecording() throws IOException{ File recordingFile = new File(recordingFileName); FileInputStream recordingInputStream = new FileInputStream(recordingFile); audioMediaPlayer.playAudio(recordingInputStream); } Here is the media player code: // inside my media player class which handles the recordings public void playAudio(FileInputStream audioInputStream) throws IOException { mediaPlayer.reset(); mediaPlayer.setDataSource(audioInputStream.getFD()); mediaPlayer.prepare(); mediaPlayer.start(); } Here is the exception: E/MediaPlayerService( 555): offset error E/MediaPlayer( 786): Unable to to create media player W/System.err( 786): java.io.IOException: setDataSourceFD failed.: status=0x80000000 W/System.err( 786): at android.media.MediaPlayer.setDataSource(Native Method) W/System.err( 786): at android.media.MediaPlayer.setDataSource(MediaPlayer.java:632) W/System.err( 786): at net.xxx.xxx.AudioMediaPlayer.playAudio(AudioMediaPlayer.java:69) W/System.err( 786): at net.xxx.xxx.Downloads.playRecording(Downloads.java:299) W/System.err( 786): at net.xxx.xxx.Downloads.access$0(Downloads.java:294) W/System.err( 786): at net.xxx.xxx.Downloads$1.onClick(Downloads.java:135) I have tried seeking some answer of the offset error, but not really clear what this issue might be. PS I download the file with this code: public FileOutputStream executeHttpGet(FileOutputStream fileOutputStream) throws ClientProtocolException, IOException{ try { // Execute HTTP Post Request httpResponse = httpClient.execute(httpPost, localContext); int status = httpResponse.getStatusLine().getStatusCode(); // we assume that the response body contains the error message if (status != HttpStatus.SC_OK) { ByteArrayOutputStream ostream = new ByteArrayOutputStream(); httpResponse.getEntity().writeTo(ostream); fileOutputStream = null; } else { InputStream content = httpResponse.getEntity().getContent(); byte[] buffer = new byte[1024]; int len = 0; while ( (len = content.read(buffer)) > 0 ) { fileOutputStream.write(buffer,0, len); } fileOutputStream.close(); content.close(); // this will also close the connection } } catch (ClientProtocolException e1) { // TODO Auto-generated catch block e1.printStackTrace(); fileOutputStream = null; } catch (IOException e2) { // TODO Auto-generated catch block e2.printStackTrace(); fileOutputStream = null; } return fileOutputStream; }

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  • How to release MPMoviePlayerController?

    - by 4thSpace
    I have a couple of views that access the movie player. I've put the following code in a method in AppDelegate for these views. They send in the filename to play. The code works fine but I know a release is required somewhere. If I add the last line as a release or autorelease, the app will crash once the user presses done on the movieplayer. MPMoviePlayerController *moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:[NSURL fileURLWithPath:moviePath]]; moviePlayer.movieControlMode = MPMovieControlModeDefault; [moviePlayer play]; //[moviePlayer release]; I get this error: objc[51051]: FREED(id): message videoViewController sent to freed object=0x1069b30 Program received signal: “EXC_BAD_INSTRUCTION”. How should I be releasing the player?

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  • How to catch all exceptions in Flex?

    - by Yaba
    When I run a Flex application in the debug flash player I get an exception pop up as soon as something unexpected happened. However when a customer uses the application he does not use the debug flash player. In this case he does not get an exception pop up, but he UI is not working. So for supportability reasons, I would like to catch any exception that can happen anywhere in the Flex UI and present an error message in a Flex internal popup. By using Java I would just encapsulate the whole UI code in a try/catch block, but with MXML applications in Flex I do not know, where I could perform such a general try/catch.

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  • Video/audio streaming does not stop even if UIWebView is closed - iPad

    - by lostInTransit
    Hi I see this issue only on the iPad. The same things works as expected on the iPhone. I am opening the URL from my application in a UIWebView. If the URL is a normal web page, it works fine as expected. But if the URL is that of a remote video/audio file, the UIWebView opens the default player which is again good. Now when I dismiss the UIWebView (by clicking on the Done button on the player), the streaming doesn't stop and the audio/video keeps playing in the background (I cannot see it but it does keep playing in the background, can hear it). The UIViewController in which the webview was created is also dealloced (I put in a log statement in the dealloc method) but the streaming doesn't stop. Can someone please help me out on why this could be happening? And how can I stop the audio/video streaming when the UIWebView is closed? Thanks.

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  • Linq to List and IEnumerable issues

    - by Otaku
    I am querying an HTML file with Linq. It looks something like this: <html> <body> <div class="Players"> <div class="role">Goalies</div> <div class="name">John Smith</div> <div class="name">Shawn Xie</div> <div class="role">Right Wings</div> <div class="name">Jack Davis</div> <div class="name">Carl Yuns</div> <div class="name">Wayne Gortonia</div> <div class="role">Centers</div> <div class="name">Lutz Gaspy</div> <div class="name">John Jacobs</div> </div </html> </body> What I'm trying to do is create a list of these folks like in a list of a structure called Players: Structure Players Public Name As String Public Position As String End Structure But I've quickly found out I don't really know what I'm doing when it comes to Linq. I've got this far my my queries: Dim goalieList = From d In player.Elements _ Where d.Value = "Goalies" _ Select From g In d.ElementsAfterSelf _ Take While (g.@class <> "role") _ Select New Players With {.Position = "Goalie", _ .Name = g.Value} Dim centersList = From d In player.Elements _ Where d.Value = "Centers" _ Select From g In d.ElementsAfterSelf _ Take While (g.@class <> "role") _ Select New Players With {.Position = "Centers", _ .Name = g.Value} Which gets me down to the the players by position, but then I can't do much with this afterwards the result type is System.Collections.Generic.IEnumerable(Of System.Collections.Generic.IEnumerable(Of Player)) What I want to do is add these two results to a new list, like: Dim playersList As List(Of Players) = Nothing playersList.AddRange(centersList) playersList.AddRange(goalieList) So that I can then query the list and use it. But it kicks the error: Unable to cast object of type 'WhereSelectEnumerableIterator2[System.Xml.Linq.XElement,System.Collections.Generic.IEnumerable1[Players]]' to type 'System.Collections.Generic.IEnumerable`1[Players]' As you can see, I may really have no idea how to work with all these objects/classes. Does anyone have any insight on what I may be doing wrong and how I can resolve it? RESOLVED: The Linq query needs to return a single iEnumerable, like this: Dim goalieList = From l In _ (From d In players.Elements _ Where d.Value = "Goalies" _ Select d.ElementsAfterSelf.TakeWhile(Function(f) f.@class <> "role")) _ Select New Players With {.Position = "Goalie", .Name = l.Value} and then use goalieList.ToList

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  • How to detect touches on MPMoviePlayerController window and still having the standard playback cont

    - by gkedmi
    Hello I have the MPMoviePlayerController set up to play a movie.I want to detect a touch on the movie for bringing up few buttons.I used the code : // The movie's window is the one that is active UIWindow* moviePlayerWindow = [[UIApplication sharedApplication] keyWindow]; // Now we create an invisible control with the same size as the window UIControl* overlay = [[[UIControl alloc] initWithFrame:moviePlayerWindow.frame]autorelease]; // We want to get notified whenever the overlay control is touched [overlay addTarget:self action:@selector(movieWindowTouched:) forControlEvents:UIControlEventTouchDown]; // Add the overlay to the window's subviews [moviePlayerWindow addSubview:overlay]; but then the play back controllers doesn't appear , I guess because the player window doesn't get the touch.how can I keep the player controllers and still detects touches? thanks

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  • Debugging FLEX/AS3 memory leaks

    - by Scott Evernden
    I have a pretty big Flex & Papervision3D application that creates and destroys objects continually. It also loads and unloads SWF resource files too. While it's running the SWF slowly consumes memory til about 2GB when it croaks the player. Obviously I am pretty sure I let go of reference to instances I no longer want with expectation the GC will do its job. But I am having a heck of a time figuring out where the problem lies. I've tried using the profiler and its options for capturing memory snapshots, etc - but my problem remains evasive. I think there are known problems using debug Flash player also? But I get no joy using the release version either. How do you go about tracking down memory leak problems using FLEX/AS3 ? What are some strategies, tricks, or tools you have used to locate consumption

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  • What can I do with Java for Blu Ray or BD-J?

    - by Jay Askren
    I have a Blu Ray player which can connect to the internet to play media from netflix and youtube. I am intrigued by the possibilities of BD-J and wondering just how far the technology can be taken. For instance: Could I write a twitter, facebook, rss reader, or email client? Can I write a game which would allows people to play each other over the web from their own tv? Could I write a DVR app which stored tv shows on the thumbdrive plugged into the player. Can I run my applications from a thumbdrive or do I need to put them on a Blu Ray disk? Does anyone have real experience with BD-J? How do you like it as a development platform? How would you recommend getting started? Can I develop in BD-J using open source tools like Eclipse, Maven, etc...

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  • How do I get Flex Builder to use the selected framework?

    - by Michael Prescott
    I'm attempting to create a Flex Project that will cause the Flash Player to cache the Flex framework. Flex Builder comes with Flex SDK 3.2.0.3958 and setting the Framework Linkage to use Runtime shared Library (RSL) under Project Properties - Flex Build Path will separate the framework from my main application and I see that my project's bin-debug directory contains framework_3.2.0.3958.swf and *.swz for distribution. Flex SDK 3.4 fixes a few bugs, so I configured it as another available sdk and set it as the default SDK. When I compile, I expect the bin-debug directory to contain framework_3.4.0.9271.swf and *.swz; however, Flex Builder is still writing framework_3.2.0.3958.swf and *.swz. How do I configure Flex Builder to package the correct framework files for Flash Player caching?

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  • Pseudorandom crashes in Flash Debugger - My bad, or Abode's?

    - by rinogo
    I'm working on a large-size dual AS3/Flex project (some parts are pure AS3, other parts are Flex), and I'm experiencing a lot of Flash Debugger crashes. These crashes aren't completely random - it seems like I can get them to occur with greater consistency when I perform certain actions in my app. However, at the same time, they aren't consistently repeatable - sometimes a set of actions causes my app to crash, and other times, the same steps execute fine without a crash. I have two questions (carefully worded to remove my personal bias :) ) Are these crashes due to my coding practices, or Adobe's Flash Debugger? When I deploy my app on a web site and access it via Flash Player, should I expect the same crashes to occur, or is Flash Player considerably more resilient than Flash Debugger? Thanks so much, all! :) -Rich

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  • ffdshow codec can not work with media play 12 in windows 7 ?

    - by James shen
    The reason of this issue is caused by media player 12 (in windows 7 professional) using mircsoft default codec which don't support mp4 decode. The ffdshow codec can not replace microsoft default codec in windows 7 (windows7 does not allow that in default). I find some third party tools can switch media player default codec to ffdshow but this is really inconvenience for our customer. Is there any way I can make a program to switch microsoft default codec to ffdshow codec? Like change some entries in windows registry?

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  • sd card folder is not being created in DDMS

    - by Abhijeet
    hi everyone , I am new to android. I intend to make video player which can play video from file as well as web URL. But the problem is that when my emulator runs , a sd card folder should be created in "File Explorer" tab of DDMS perspective in eclipse , which is not happening . That's why I am unable to push any file in the sd card and hence video is not being played. I have used followed this code :- check it out the link http://davanum.wordpress.com/2009/12/04/android-%E2%80%93-videomusic-player-sample-take-2/ Please help me out. Abhijeet

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  • sd card folder is not being created in DDMS

    - by Abhijeet
    hi everyone , I am new to android. I intend to make video player which can play video from file as well as web URL. But the problem is that when my emulator runs , a sd card folder should be created in "File Explorer" tab of DDMS perspective in eclipse , which is not happening . That's why I am unable to push any file in the sd card and hence video is not being played. I have used following code :- check it out the link http://davanum.wordpress.com/2009/12/04/android-%E2%80%93-videomusic-player-sample-take-2/ Please help me out. Abhijeet

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  • Downloading Video on iPhone using SDK

    - by Vivek Navadia
    Hello All I would like to develop such iphone application that provides functionality to download viedo. i am doing some as below 1) Loading HTML content on web view 2) The loaded html content contains the video link (i.e http://test.com/test.mp4") 3) When i click on that it will play the video in native player. 4) but i would like to prevent this thing and start downloading video from that URL for example, if i click on link it should not open native video player, it should start downloading from that url and store somewhere on iphone (i.e document directory) is there any solution for same? Thanks Vivek

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  • Algorithm to detect no movable pieces in Stratego.

    - by maleki
    I am creating a Stratego Game and am having trouble creating an algorithm that can detect when there are no more possible moves because all your pieces are gone or the remaining pieces are unmovable or trapped by forbidden squares, unmovable pieces, or other trapped pieces. For simplicity you can think of the board as an array of Squares which can contain pieces. Square[][] gameBoard = new Square[10][10] Squares have easily checkable state such as hasPiece(), hasEnemyPiece(), hasUnMovablePiece(), hasMoveablePiece(), isBlocked(). It would also probably be nice if this algorithm wasn't run every time a player moved but maybe checked in the beginning and then only certain conditions were checked when the player moved.

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  • Why can't I retrieve UIDeviceOrientation correctly while playing a movie in MPMoviePlayerController?

    - by Zelldweller
    Everything works fine while I'm not playing anything (I'm calling beginnotifications, etc, and using the orientation to rotate my view). But after I start playing with MPMoviePlayerController every time I try a... UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation]; ...orientation gets a UIDeviceOrientationUnknown. Any clue? When the movie stops everything works alright again. I need this orientation to rotate the player's window, because Im using Iphone OS 3.1 so I can't directly use the view property inside MPMovie player controller.

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  • Rails Foreign key setup question.

    - by James P. Wright
    I'm just (re)starting playing around with Rails and I'm making a little card game app. I cannot seem to figure out my Foreign Key setups. Say I have 4 objects: - Game - Player - Hand - Card A Game has many Players, which have many Hands which have many Cards. But the cards are also independent of a Hand, Player and Game. For example, I have 6 Cards in my database (1 to 6). It is possible that Card 3 could be in 2 Players Hands in the same Game. How can I set up my keys for this? Should I just create another object for "CardInHand" to simplify it?

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  • Taking video from video camera and displaying it with MPMoviePlayerController IPhone SDK

    - by Daniel
    Has anyone tried taking a video from the camera and then using the video player provided to play it? When you take the video in portrait mode, sometimes the movie will play (when the player puts it in landscape mode) and when it puts it in portrait mode you cannot view the movie all you hear is sound,sometimes in landscape mode is flickers and does not play right, has anyone encountered this and found a way to fix it? My code to play the video looks like this: - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { NSURL *urls=[info objectForKey:@"UIImagePickerControllerMediaURL"] ; moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:[info urls]]; if (moviePlayer) { [moviePlayer play]; } } I checked settings on the docs nothing seems like it would fix this...Thanks

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  • Host a streaming video in my client, from a streaming url that is behind a login session?

    - by Vin
    I am building a Silverlight 4 desktop client to show streaming video from a site that is login based. So that website has a Silverlight player that does streaming video, the player is behind a login sesion, so just by getting the url from fiddler and trying to play it in my Silverlight 4 desktop client won't work. Actually after that, I want to build a Windows Media Center plugin to build a Netflix-like client, that allows login through WMC and then allows you to watch streaming video. Any pointers on how to go about doing any of this?

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  • Audio looping in Objective-C/iPhone

    - by Neurofluxation
    So, I'm finishing up an iPhone App. I have the following code in place to play the file: while(![player isPlaying]) { totalSoundDuration = soundDuration + 0.5; //Gives a half second break between sounds sleep(totalSoundDuration); //Don't play next sound until the previous sound has finished [player play]; //Play sound NSLog(@" \n Sound Finished Playing \n"); //Output to console } For some reason, the sound plays once then the code loops and it outputs the following: Sound Finished Playing Sound Finished Playing Sound Finished Playing etc... This just repeats forever, I don't suppose any of you lovely people can fathom what could be the boggle? Cheers!

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  • Datatype to use for collection of QT buttons

    - by different
    Hi Everyone, I am brand new to QT and need to develop the Mancala game. Since I'm brand new to the QT environment, my plan it to keep things very simple. I will be using the "Push Button" widget as pieces on the game. Since two players play this game, my idea is to have to arrays of buttons. One array for player 1 and the other for player 2. My question is since I am using "Push Button" widgets, how can I group them to iterate through? I notice that QT has both the array and vector data types but I'm confused on how these data types can be used to "group" the buttons. Does anyone know of any sample code or tutorials to look at to learn more? Thanks for your time and any input provided.

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  • vlc python bindings - how to receive keyboard input?

    - by itsadok
    I'm trying to use VLC's python bindings to create my own little video player. The demo implementation is quite simple and nice, but it requires all the keyboard commands to be typed into the console from which the script was run. Is there any way I can handle keyboard input also when the video player itself has focus? Specifically, I care about controlling the video while in fullscreen mode. Perhaps there's a way to keep the keyboard focus in the console (or maybe another window) while showing the video? I'm using Windows XP, if that has any relevance.

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  • Web P2P video confrence solution

    - by dtroy
    I'm looking for the best possible solution which will allow me to incorporate live video/audio conference between 2 users(only 2 at this point) into a flash gaming platform. The video chat is not just an extra feature, it's the main one. I'm mainly looking at open source implementations or something I'll be able to implement myself, but will consider commercial products if they are exactly what I need. Here are a few things I've looked at, but so far, I didn't find any of them good enough: Flash player 10's P2P capabilities sound promising, but I am aware of the fact that Adobe has not release any information on the RTMFP protocol and that there is no commercial server which supports it at this point. Stream all the video/audio live through a flash server (not p2p), but from my personal experience you don't get a smooth conversation. I think TokBox uses this method Java applets are a possible solution too (to perform p2p), but I don't think it will be a nice and elegant solution to combine them in the game at this point (and requires the user to authorize them). BTW, I couldn't find any useful implementations. So, If you know of any, i'll look into them. Google Gmail Video Chat uses a custom (and proprietary) browser plug-in which does the p2p and streams the video/audio into the flash player. This is a possible solution, but I rather not implement the entire p2p protocol stack + browser plug-in at this stage and concentrate on other aspect of the game itself. I think they are using XMPP based protocol similar to Jingle and they've release a Jingle librarby but without the video confrencing implementation. EDIT: In response to Branden: I am aware of Adobe Stratus. Stratus is a beta, hosted rendezvous service that aids establishing communications between Flash Player endpoints (RTMFP server). This current release of the Stratus is prerelease and is designed for evaluation purposes only. The service is not final. There is no guarantee that the service will continue to exist in the future or any information about the future cost. That's why I don't think it can be used as a commercial solution. At least not yet. I'd appreciate your suggestions and advice. thanks!

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  • Choosing random action, Flash AS3

    - by esryl
    I have 2 actions in a Flash file that I would like to test for conversion. One is opening a link in a tab/window, the other loading the content in a Colorbox iframe over the page. How do I randomly choose one of the following actions? I currently listen for a click on a button: clickJoin.addEventListener(MouseEvent.CLICK,toJoin); My two actions are: navigateToURL(new URLRequest("http://www.google.com/"), '_blank'); and ExternalInterface.call('$.fn.colorbox({ href: "http://www.google.com/", width:"80%", height:"80%", iframe:true, onLoad:function(){ $("#player").css({"visibility":"hidden"}); }, onClosed:function(){ $("#player").css({"visibility":"visible"}); }}) ');

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