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  • Do any good tools exist for restoring Windows 7 to its factory settings when a clean install isn't an option?

    - by JMK
    I am trying to restore a Windows 7 (Ultimate) PC to its factory settings manually, basically by uninstalling everything in the Add/Remove Programs dialogue box, deleting all personal files and running CCleaner. This is going to take a while. I can't do a clean install because I don't have physical access to the computer, do any good tools exist for restoring Windows 7 to its factory settings when a clean install isn't an option?

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  • How to construct objects based on XML code?

    - by the_drow
    I have XML files that are representation of a portion of HTML code. Those XML files also have widget declarations. Example XML file: <message id="msg"> <p> <Widget name="foo" type="SomeComplexWidget" attribute="value"> inner text here, sets another attribute or inserts another widget to the tree if needed... </Widget> </p> </message> I have a main Widget class that all of my widgets inherit from. The question is how would I create it? Here are my options: Create a compile time tool that will parse the XML file and create the necessary code to bind the widgets to the needed objects. Advantages: No extra run-time overhead induced to the system. It's easy to bind setters. Disadvantages: Adds another step to the build chain. Hard to maintain as every widget in the system should be added to the parser. Use of macros to bind the widgets. Complex code Find a method to register all widgets into a factory automatically. Advantages: All of the binding is done completely automatically. Easier to maintain then option 1 as every new widget will only need to call a WidgetFactory method that registers it. Disadvantages: No idea how to bind setters without introducing a maintainability nightmare. Adds memory and run-time overhead. Complex code What do you think is better? Can you guys suggest a better solution?

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  • The Steve Jobs Chronicles – Charlie and the Apple Factory [Video]

    - by Asian Angel
    Charlie and four other lucky children found the five golden tickets that Apple CEO Steve Jobs placed in random iPhone boxes. These tickets let the children have a once in a lifetime opportunity to explore the mysteries of the Apple Factory, but will they find out the true secrets of Apple’s success? Wait!! What is Bill Gates doing sneaking around the Apple Factory?! Charlie and the Apple Factory [via Geeks are Sexy] Latest Features How-To Geek ETC How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? Save Files Directly from Your Browser to the Cloud in Chrome and Iron The Steve Jobs Chronicles – Charlie and the Apple Factory [Video] Google Chrome Updates; Faster, Cleaner Menus, Encrypted Password Syncing, and More Glowing Chess Set Combines LEDs, Chess, and DIY Electronics Fun Peaceful Alpine River on a Sunny Day [Wallpaper] Fast Society Creates Mini and Mobile Temporary Social Networks

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  • Interfaces on an abstract class

    - by insta
    My coworker and I have different opinions on the relationship between base classes and interfaces. I'm of the belief that a class should not implement an interface unless that class can be used when an implementation of the interface is required. In other words, I like to see code like this: interface IFooWorker { void Work(); } abstract class BaseWorker { ... base class behaviors ... public abstract void Work() { } protected string CleanData(string data) { ... } } class DbWorker : BaseWorker, IFooWorker { public void Work() { Repository.AddCleanData(base.CleanData(UI.GetDirtyData())); } } The DbWorker is what gets the IFooWorker interface, because it is an instantiatable implementation of the interface. It completely fulfills the contract. My coworker prefers the nearly identical: interface IFooWorker { void Work(); } abstract class BaseWorker : IFooWorker { ... base class behaviors ... public abstract void Work() { } protected string CleanData(string data) { ... } } class DbWorker : BaseWorker { public void Work() { Repository.AddCleanData(base.CleanData(UI.GetDirtyData())); } } Where the base class gets the interface, and by virtue of this all inheritors of the base class are of that interface as well. This bugs me but I can't come up with concrete reasons why, outside of "the base class cannot stand on its own as an implementation of the interface". What are the pros & cons of his method vs. mine, and why should one be used over another?

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  • State pattern: Why doesn't the context class implement or inherit the State abstract interface/class

    - by Ricket
    I'm reading about the State pattern. I have only just begun, so of course I begin by reading the entire Wikipedia article on it. I noticed that both of the examples in the article have some base abstract class or Java interface for a generic State's methods/functions. Then there are some states which inherit from the base and implement those methods/functions in different ways. Then there's a Context class which has a private member of type State and which, at any time, can be equal to an instance of one of the implementations. That context class also implements the same methods, and passes them onto the current state instance, and then has an additional method to change the state (or depending on design I understand the change of state could be a reaction to one of the implemented methods). Why doesn't this context class specifically "extend" or "implement" the generic State base class/interface?

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  • Attempting to extract a pattern within a string

    - by Brian
    I'm attempting to extract a given pattern within a text file, however, the results are not 100% what I want. Here's my code: import java.util.regex.Matcher; import java.util.regex.Pattern; public class ParseText1 { public static void main(String[] args) { String content = "<p>Yada yada yada <code> foo ddd</code>yada yada ...\n" + "more here <2004-08-24> bar<Bob Joe> etc etc\n" + "more here again <2004-09-24> bar<Bob Joe> <Fred Kej> etc etc\n" + "more here again <2004-08-24> bar<Bob Joe><Fred Kej> etc etc\n" + "and still more <2004-08-21><2004-08-21> baz <John Doe> and now <code>the end</code> </p>\n"; Pattern p = Pattern .compile("<[1234567890]{4}-[1234567890]{2}-[1234567890]{2}>.*?<[^%0-9/]*>", Pattern.MULTILINE); Matcher m = p.matcher(content); // print all the matches that we find while (m.find()) { System.out.println(m.group()); } } } The output I'm getting is: <2004-08-24> bar<Bob Joe> <2004-09-24> bar<Bob Joe> <Fred Kej> <2004-08-24> bar<Bob Joe><Fred Kej> <2004-08-21><2004-08-21> baz <John Doe> and now <code> The output I want is: <2004-08-24> bar<Bob Joe> <2004-08-24> bar<Bob Joe> <2004-08-24> bar<Bob Joe> <2004-08-21> baz <John Doe> In short, the sequence of "date", "text (or blank)", and "name" must be extracted. Everything else should be avoided. For example the tag "Fred Kej" did not have any "date" tag before it, therefore, it should be flagged as invalid. Also, as a side question, is there a way to store or track the text snippets that were skipped/rejected as were the valid texts. Thanks, Brian

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  • How to improve the builder pattern?

    - by tangens
    Motivation Recently I searched for a way to initialize a complex object without passing a lot of parameter to the constructor. I tried it with the builder pattern, but I don't like the fact, that I'm not able to check at compile time if I really set all needed values. Traditional builder pattern When I use the builder pattern to create my Complex object, the creation is more "typesafe", because it's easier to see what an argument is used for: new ComplexBuilder() .setFirst( "first" ) .setSecond( "second" ) .setThird( "third" ) ... .build(); But now I have the problem, that I can easily miss an important parameter. I can check for it inside the build() method, but that is only at runtime. At compile time there is nothing that warns me, if I missed something. Enhanced builder pattern Now my idea was to create a builder, that "reminds" me if I missed a needed parameter. My first try looks like this: public class Complex { private String m_first; private String m_second; private String m_third; private Complex() {} public static class ComplexBuilder { private Complex m_complex; public ComplexBuilder() { m_complex = new Complex(); } public Builder2 setFirst( String first ) { m_complex.m_first = first; return new Builder2(); } public class Builder2 { private Builder2() {} Builder3 setSecond( String second ) { m_complex.m_second = second; return new Builder3(); } } public class Builder3 { private Builder3() {} Builder4 setThird( String third ) { m_complex.m_third = third; return new Builder4(); } } public class Builder4 { private Builder4() {} Complex build() { return m_complex; } } } } As you can see, each setter of the builder class returns a different internal builder class. Each internal builder class provides exactly one setter method and the last one provides only a build() method. Now the construction of an object again looks like this: new ComplexBuilder() .setFirst( "first" ) .setSecond( "second" ) .setThird( "third" ) .build(); ...but there is no way to forget a needed parameter. The compiler wouldn't accept it. Optional parameters If I had optional parameters, I would use the last internal builder class Builder4 to set them like a "traditional" builder does, returning itself. Questions Is this a well known pattern? Does it have a special name? Do you see any pitfalls? Do you have any ideas to improve the implementation - in the sense of fewer lines of code?

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  • BizTalk host throttling &ndash; Singleton pattern and High database size

    - by S.E.R.
    Originally posted on: http://geekswithblogs.net/SERivas/archive/2013/06/30/biztalk-host-throttling-ndash-singleton-pattern-and-high-database-size.aspxI have worked for some days around the singleton pattern (for those unfamiliar with it, read this post by Victor Fehlberg) and have come across a few very interesting posts, among which one dealt with performance issues (here, also by Victor Fehlberg). Simply put: if you have an orchestration which implements the singleton pattern, then performances will continuously decrease as the orchestration receives and consumes messages, and that behavior is more obvious when the orchestration never ends (ie : it keeps looping and never terminates or completes). As I experienced the same kind of problem (actually I was alerted by SCOM, which told me that the host was being throttled because of High database size), I thought it would be a good idea to dig a little bit a see what happens deep inside BizTalk and thus understand the reasons for this behavior. NOTE: in this article, I will focus on this High database size throttling condition. I will try and work on the other conditions in some not too distant future… Test conditions The singleton orchestration For the purpose of this study, I have created the following orchestration, which is a very basic implementation of a singleton that piles up incoming messages, then does something else when a certain timeout has been reached without receiving another message: Throttling settings I have two distinct hosts : one that hosts the receive port (basic FILE port) : Ports_ReceiveHostone that hosts the orchestration : ProcessingHost In order to emphasize the throttling mechanism, I have modified the throttling settings for each of these hosts are as follows (all other parameters are set to the default value): [Throttling thresholds] Message count in database: 500 (default value : 50000) Evolution of performance counters when submitting messages Since we are investigating the High database size throttling condition, here are the performance counter that we should take a look at (all of them are in the BizTalk:Message Agent performance object): Database sizeHigh database sizeMessage delivery throttling stateMessage publishing throttling stateMessage delivery delay (ms)Message publishing delay (ms)Message delivery throttling state durationMessage publishing throttling state duration (If you are not used to Perfmon, I strongly recommend that you start using it right now: it is a wonderful tool that allows you to open the hood and see what is going on inside BizTalk – and other systems) Database size It is quite obvious that we will start by watching the database size and high database size counters, just to see when the first reaches the configured threshold (500) and when the second rings the alarm. NOTE : During this test I submitted 600 messages, one message at a time every 10ms to see the evolution of the counters we have previously selected. It might not show very well on this screenshot, but here is what happened: From 15:46:50 to 15:47:50, the database size for the Ports_ReceiveHost host (blue line) kept growing until it reached a maximum of 504.At 15:47:50, the high database size alert fires At first I was surprised by this result: why is it the database size of the receiving host that keeps growing since it is the processing host that piles up messages? Actually, it makes total sense. This counter measures the size of the database queue that is being filled by the host, not consumed. Therefore, the high database size alert is raised on the host that fills the queue: Ports_ReceiveHost. More information is available on the Public MPWiki page. Now, looking at the Message publishing throttling state for the receiving host (green line), we can see that a throttling condition has been reached at 15:47:50: We can also see that the Message publishing delay(ms) (blue line) has begun growing slowly from this point. All of this explains why performances keep decreasing when a singleton keeps processing new messages: the database size grows and when it has exceeded the Message count in database threshold, the host is throttled and the publishing delay keeps increasing. Digging further So, what happens to the database queue then? Is it flushed some day or does it keep growing and growing indefinitely? The real question being: will the host be throttled forever because of this singleton? To answer this question, I set the Message count in database threshold to 20 (this value is very low in order not to wait for too long, otherwise I certainly would have fallen asleep in front of my screen) and I submitted 30 messages. The test was started at 18:26. At 18:56 (ie : exactly 30min later) the throttling was stopped and the database size was divided by 2. 30 min later again, the database size had dropped to almost zero: I guess I’ll have to find some documentation and do some more testing before I sort this out! My guess is that some maintenance job is at work here, though I cannot tell which one Digging even further If we take a look at the Message delivery throttling state counter for the processing host, we can see that this host was also throttled during the submission of the 600 documents: The value for the counter was 1, meaning that Message delivery incoming rate for the host instance exceeds the Message delivery outgoing rate * the specified Rate overdrive factor (percent) value. We will see this another day… :) A last word Let’s end this article with a warning: DO NOT CHANGE THE THROTTLING SETTINGS LIGHTLY! The temptation can be great to just bypass throttling by setting very high values for each parameter (or zero in some cases, which simply disables throttling). Nevertheless, always keep in mind that this mechanism is here for a very good reason: prevent your BizTalk infrastructure from exploding!! So whatever you do with those settings, do a lot of testing and benchmarking!

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  • How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

    - by Chris Hoffman
    Safe mode can help you troubleshoot your Android, but sometimes you’ll need to wipe everything and restore your device to its factory state. You can even perform a factory reset when your Android phone or tablet won’t boot normally. Ensure you have any important data backed up before doing a reset. This includes your Google Authenticator credentials, which will be lost during the reset. Disable two-factor authentication on your accounts first or you’ll experience some trouble afterwards. How to Factory Reset Your Android Phone or Tablet When It Won’t Boot Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode

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  • Why should a class be anything other than "abstract" or "final/sealed"

    - by Nicolas Repiquet
    After 10+ years of java/c# programming, I find myself creating either: abstract classes: contract not meant to be instantiated as-is. final/sealed classes: implementation not meant to serve as base class to something else. I can't think of any situation where a simple "class" (i.e. neither abstract nor final/sealed) would be "wise programming". Why should a class be anything other than "abstract" or "final/sealed" ? EDIT This great article explains my concerns far better than I can.

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  • Inside the Raspberry Pi Factory

    - by Jason Fitzpatrick
    Curious where your pint-sized Raspberry Pi came from? You might be surprised to learn it was built, tested, and packaged all in an equally pint-sized factory in South Wales. Nick Heath of Tech Republic takes us on a photo tour of the Raspberry Pi factory with a stop at each stage of production and testing. The photo above shows one of the manual construction steps, the insertion of the large components such as the USB and Ethernet ports. Hit up the link below for the full tour. Raspberry Pi: Inside the Pi Factory [Tech Republic] Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus?

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  • Repository pattern - Switch out the database and switch in XML files

    - by glasto red
    Repository pattern - Switch out the database and switch in XML files. Hello I have an asp.net MVC 2.0 project and I have followed the Repository pattern. Periodically, I am losing access to the database server so I want to have another mechanism in place (XML files) to continue developing. It is not possible to have a local version of the db unfortunately! I thought this would be relatively easy using the Repository pattern, to switch out the db repositories and switch in XML versions. However, I am having real trouble coming up with a solution. I have tried LinqToXML but then ran into problems trying to return a List of News items as the LinqToXML ToList returns Generic.List Should I be mapping the XElement list over to the News list by hand? It just seems a bit clunky compared to LinqToSQL attributes on the News class and then simply doing a Table.....ToList(); Any direction would be appreciated. Thanks

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  • Scala wont pattern match with java.lang.String and Case Class

    - by Stefan
    Hello fellow Scala Programmers I have been working with Scala for some month now, however I have a problem with some properly basic stuff, I am hoping you will help my out with it. case class PersonClass(name: String, age: Int) object CaseTester { def main(args:Array[String]) { val string = "hej" string match { case e:String => println(string) case PersonClass => println(string) } } } When I am doing like this I get error: pattern type is incompatible with expected type; found : object PersonClass required: java.lang.String case PersonClass = println(string) And if I then change the second line in the pattern matching to the following: case e:PersonClass => println(string) I then get the error: error: scrutinee is incompatible with pattern type; found : PersonClass required: java.lang.String case e:PersonClass = println(string) However if I change the string definition to the following it compiles fine in both cases. val string:AnyRef = "hej"

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  • Using the Module Pattern for larger projects

    - by Rob
    I'm interested in using the Module Pattern to better organize my future projects. Unfortunately, there are only a few brief tutorials and proof-of-concept examples of the Module Pattern. Using the module pattern, I would like to organize projects into this sort of structure: project.arm.object.method(); Where "project" is my global project name, "arm" is a sub-section or branch of the project, "object" is an individual object, and so on to the methods and properties. However, I'm not sure how I should be declaring and organizing multiple "arms" and "objects" under "project". var project = window.project || {}; project.arm = project.arm || {}; project.arm.object = (function() { var privateVar = "Private contents."; function privateMethod() { alert(privateVar); } return { method: privateMethod }; }()); Are there any best practices or conventions when defining a complex module structure? Should I just declare a new arm/object underneath the last?

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  • Mapping to a JSON method with url-pattern

    - by Brian
    I'm creating a Spring MVC application that will have a controller with 'RequestMapping'-annotated methods, including a JSON method. It currently has static content that resides in webapps/static, and the app itself resides in webapps/myapp. I assume that Catalina's default servlet is handling the static content, and my *.htm url-pattern in web.xml is returning the request for my JSP page, but I haven't been able to get the JSON method to be called. How do I write the url-pattern in the servlet mapping to do so? Using /* has not worked; it prevents the app from being accessed at all. Is there anything else to be aware of? EDIT: The url-pattern '/' appears to allow the JSON request through, because a 406 error is returned. What then would need to be modified to allow JSON to be returned?

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  • Javascript: Using the Module Pattern for larger projects

    - by Rob
    I'm interested in using the Module Pattern to better organize my future projects. Unfortunately, there are only a few brief tutorials and proof-of-concept examples of the Module Pattern. Using the module pattern, I would like to organize projects into this sort of structure: project.arm.object.method(); Where "project" is my global project name, "arm" is a sub-section or branch of the project, "object" is an individual object, and so on to the methods and properties. However, I'm not sure how I should be declaring and organizing multiple "arms" and "objects" under "project". var project = window.project || {}; project.arm = project.arm || {}; project.arm.object = (function() { var privateVar = "Private contents."; function privateMethod() { alert(privateVar); } return { method: privateMethod }; }()); Are there any best practices or conventions when defining a complex module structure? Should I just declare a new arm/object underneath the last?

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  • Is it possible, with simple F# pattern matching transformations, to ignore unmatched values without

    - by Phobis
    So, I previously asked this question: http://stackoverflow.com/questions/2820234/can-someone-help-me-compare-using-f-over-c-in-this-specific-example-ip-address I was looking at the posted code and I was wondering if this code could be written without it producing a warning: let [|a;b;c;d|] = s.Split [|'.'|] IP(parseOrParts a, parseOrParts b, parseOrParts c, parseOrParts d) Is it possible to do something for the match _ pattern ot ignore? Without adding in something like Active Patterns? i want to keep the code as simple as possible... can I do this without drastically changing this code? NOTE: Warning is as follows Warning Incomplete pattern matches on this expression. For example, the value '[|_; _; _; _; _|]' may indicate a case not covered by the pattern(s).

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  • Is the Observer pattern adequate for this kind of scenario?

    - by Omega
    I'm creating a simple game development framework with Ruby. There is a node system. A node is a game entity, and it has position. It can have children nodes (and one parent node). Children are always drawn relatively to their parent. Nodes have a @position field. Anyone can modify it. When such position is modified, the node must update its children accordingly to properly draw them relatively to it. @position contains a Point instance (a class with x and y properties, plus some other useful methods). I need to know when a node's @position's state changes, so I can tell the node to update its children. This is easy if the programmer does something like this: @node.position = Point.new(300,300) Because it is equivalent to calling this: # Code in the Node class def position=(newValue) @position = newValue update_my_children # <--- I know that the position changed end But, I'm lost when this happens: @node.position.x = 300 The only one that knows that the position changed is the Point instance stored in the @position property of the node. But I need the node to be notified! It was at this point that I considered the Observer pattern. Basically, Point is now observable. When a node's position property is given a new Point instance (through the assignment operator), it will stop observing the previous Point it had (if any), and start observing the new one. When a Point instance gets a state change, all observers (the node owning it) will be notified, so now my node can update its children when the position changes. A problem is when this happens: @someNode.position = @anotherNode.position This means that two nodes are observing the same point. If I change one of the node's position, the other would change as well. To fix this, when a position is assigned, I plan to create a new Point instance, copy the passed argument's x and y, and store my newly created point instead of storing the passed one. Another problem I fear is this: somePoint = @node.position somePoint.x = 500 This would, technically, modify @node's position. I'm not sure if anyone would be expecting that behavior. I'm under the impression that people see Point as some kind of primitive rather than an actual object. Is this approach even reasonable? Reasons I'm feeling skeptical: I've heard that the Observer pattern should be used with, well, many observers. Technically, in this scenario there is only one observer at a time. When assigning a node's position as another's (@someNode.position = @anotherNode.position), where I create a whole new instance rather than storing the passed point, it feels hackish, or even inefficient.

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  • OOW content for Pattern Matching....

    - by KLaker
    If you missed my sessions at OpenWorld then don't worry - all the content we used for pattern matching (presentation and hands-on lab) is now available for download. My presentation "SQL: The Best Development Language for Big Data?" is available for download from the OOW Content Catalog, see here: https://oracleus.activeevents.com/2013/connect/sessionDetail.ww?SESSION_ID=9101 For the hands-on lab ("Pattern Matching at the Speed of Thought with Oracle Database 12c") we used the Oracle-By-Example content. The OOW hands-on lab uses Oracle Database 12c Release 1 (12.1) and uses the MATCH_RECOGNIZE clause to perform some basic pattern matching examples in SQL. This lab is broken down into four main steps: Logically partition and order the data that is used in the MATCH_RECOGNIZE clause with its PARTITION BY and ORDER BY clauses. Define patterns of rows to seek using the PATTERN clause of the MATCH_RECOGNIZE clause. These patterns use regular expressions syntax, a powerful and expressive feature, applied to the pattern variables you define. Specify the logical conditions required to map a row to a row pattern variable in the DEFINE clause. Define measures, which are expressions usable in the MEASURES clause of the SQL query. You can download the setup files to build the ticker schema and the student notes from the Oracle Learning Library. The direct link to the example on using pattern matching is here: http://apex.oracle.com/pls/apex/f?p=44785:24:0::NO:24:P24_CONTENT_ID,P24_PREV_PAGE:6781,2.

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  • Game Object Factory: Fixing Memory Leaks

    - by Bunkai.Satori
    Dear all, this is going to be tough: I have created a game object factory that generates objects of my wish. However, I get memory leaks which I can not fix. Memory leaks are generated by return new Object(); in the bottom part of the code sample. static BaseObject * CreateObjectFunc() { return new Object(); } How and where to delete the pointers? I wrote bool ReleaseClassType(). Despite the factory works well, ReleaseClassType() does not fix memory leaks. bool ReleaseClassTypes() { unsigned int nRecordCount = vFactories.size(); for (unsigned int nLoop = 0; nLoop < nRecordCount; nLoop++ ) { // if the object exists in the container and is valid, then render it if( vFactories[nLoop] != NULL) delete vFactories[nLoop](); } return true; } Before taking a look at the code below, let me help you in that my CGameObjectFactory creates pointers to functions creating particular object type. The pointers are stored within vFactories vector container. I have chosen this way because I parse an object map file. I have object type IDs (integer values) which I need to translate them into real objects. Because I have over 100 different object data types, I wished to avoid continuously traversing very long Switch() statement. Therefore, to create an object, I call vFactoriesnEnumObjectTypeID via CGameObjectFactory::create() to call stored function that generates desired object. The position of the appropriate function in the vFactories is identical to the nObjectTypeID, so I can use indexing to access the function. So the question remains, how to proceed with garbage collection and avoid reported memory leaks? #ifndef GAMEOBJECTFACTORY_H_UNIPIXELS #define GAMEOBJECTFACTORY_H_UNIPIXELS //#include "MemoryManager.h" #include <vector> template <typename BaseObject> class CGameObjectFactory { public: // cleanup and release registered object data types bool ReleaseClassTypes() { unsigned int nRecordCount = vFactories.size(); for (unsigned int nLoop = 0; nLoop < nRecordCount; nLoop++ ) { // if the object exists in the container and is valid, then render it if( vFactories[nLoop] != NULL) delete vFactories[nLoop](); } return true; } // register new object data type template <typename Object> bool RegisterClassType(unsigned int nObjectIDParam ) { if(vFactories.size() < nObjectIDParam) vFactories.resize(nObjectIDParam); vFactories[nObjectIDParam] = &CreateObjectFunc<Object>; return true; } // create new object by calling the pointer to the appropriate type function BaseObject* create(unsigned int nObjectIDParam) const { return vFactories[nObjectIDParam](); } // resize the vector array containing pointers to function calls bool resize(unsigned int nSizeParam) { vFactories.resize(nSizeParam); return true; } private: //DECLARE_HEAP; template <typename Object> static BaseObject * CreateObjectFunc() { return new Object(); } typedef BaseObject*(*factory)(); std::vector<factory> vFactories; }; //DEFINE_HEAP_T(CGameObjectFactory, "Game Object Factory"); #endif // GAMEOBJECTFACTORY_H_UNIPIXELS

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  • Observer pattern used with decorator pattern

    - by icelated
    I want to make a program that does an order entry system for beverages. ( i will probably do description, cost) I want to use the Decorator pattern and the observer pattern. I made a UML drawing and saved it as a pic for easy viewing. This site wont let me upload as a word doc so i have to upload a pic - i hope its easily viewable.... I need to know if i am doing the UML / design patterns correctly before moving on to the coding part. Beverage is my abstract component class. Espresso, houseblend, darkroast are my concrete subject classes.. I also have a condiment decorator class milk,mocha,soy,whip. would be my observer? because they would be interested in data changes to cost? Now, would the espresso,houseblend etc, be my SUBJECT and the condiments be my observer? My theory is that Cost is a changes and that the condiments need to know the changes? So, subject = esspresso,houseblend,darkroast,etc.. // they hold cost() Observer = milk,mocha,soy,whip? // they hold cost() would be the concrete components and the milk,mocha,soy,whip? would be the decorator! So, following good software engineering practices "design to an interface and not implementation" or "identify things that change from those that dont" would i need a costbehavior interface? If you look at the UML you will see where i am going with this and see if i am implementing observer + Decorator pattern correctly? I think the decorator is correct. since, the pic is not very viewable i will detail the classes here: Beverage class(register observer, remove observer, notify observer, description) these classes are the concrete beverage classes espresso, houseblend,darkroast, decaf(cost,getdescription,setcost,costchanged) interface observer class(update) // cost? interface costbehavior class(cost) // since this changes? condiment decorator class( getdescription) concrete classes that are linked to the 2 interface s and decorator are: milk,mocha,soy,whip(cost,getdescription,update) these are my decorator/ wrapper classes. Thank you.. Is there a way to make this picture bigger?

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  • Is there a design pattern for this ?

    - by ytrewq
    I have a component that needs to call a specific service depending on the input it receives. So my component has to look at the input and based on a configuration that says "for this input call this service with this data" needs to call the proper service. The services have a common signature method and a specific one (each). I thought about an abstract class that includes the signatures for all three methods. The implementation for the two services will override all three methods (throwing NotImplementedException for the methods that are not supported by current service). A component that could be initialized with a map (that for each input type will have the type of the service to be called) will also be defined. Do you have a better approach to cope this scenario ?

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  • How do I restore a Dell Inspiron 1521 laptop to factory defaults?

    - by Solignis
    I got a Dell Inspiron 1521 laptop from a local computer store that a buddy of mine works at. When I turned it on I had come to realize it has not been wiped and reverted to factory defaults. How can revert the machine to factory defaults? I do not have any of the CDs that came with the machine, all I have is the computer and the power brick. But if it helps any I can able to get into Windows so I full access to the machine.

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  • EF Query Object Pattern over Repository Example

    - by Dale Burrell
    I have built a repository which only exposes IEnumerable based mostly on the examples in "Professional ASP.NET Design Patterns" by Scott Millett. However because he mostly uses NHibernate his example of how to implement the Query Object Pattern, or rather how to best translate the query into something useful in EF, is a bit lacking. I am looking for a good example of an implementation of the Query Object Pattern using EF4.

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