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  • Network manager indicator missing

    - by Jarmo
    I recently upgraded from 11.10 to 12.04. My first attempt failed, and I received an error stating that not all of the required packages were downloaded. Before (successfully) attempting again, I noticed that there was no longer a networking indicator in the upper panel. The indicator did not reappear with the installation of 12.04. To be clear, my wireless connection has experienced no problems, despite the missing indicator. Here are the solutions that I have found which did not work for me: Editing /etc/NetworkManager/NetworkManager.conf and replacing [ifupdown] managed=false with =true. Reinstalling network-manager (via apt-get install --reinstall). I am currently running 12.04 on an Asus Eee PC 1005 HA, and I am new to seeking solutions through forums, so I apologize if I have neglected to provide some vital information about my hardware.

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  • Wireless network unstable and often WPA2 protected networks just don't work

    - by Pedro
    I have an issue with my wireless network,so that the connection is working for only a few minutes, after which my browser no longer is able to load pages, even if the wireless is still active/connected. Furthermore, most of the time WPA2-personal protected networks don't work, (yesterday was the first time it worked - for a few minutes). By "don't work" I mean that it seems to successfully connect, but the browser can't load pages. I am running Ubuntu 10.10 32bit, and my wireless card is a RaLink rt3090. No changes have been done to any settings since Ubuntu was installed - networking began working on its own after the installation - but as described in first paragraph not very well.

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  • How to write a network game?

    - by TomWij
    Based on Why is so hard to develop a MMO?: Networked game development is not trivial; there are large obstacles to overcome in not only latency, but cheat prevention, state management and load balancing. If you're not experienced with writing a networked game, this is going to be a difficult learning exercise. I know the theory about sockets, servers, clients, protocols, connections and such things. Now I wonder how one can learn to write a network game: How to balance load problems? How to manage the game state? How to keep things synchronized? How to protect the communication and client from reverse engineering? How to work around latency problems? Which things should be computed local and which things on the server? ... Are there any good books, tutorials, sites, interesting articles or other questions regarding this? I'm looking for broad answers, but specific ones are fine too to learn the difference.

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  • Copying files locally on a network folder

    - by Altay_H
    I noticed that copying a large file from one location on a network drive to another location on the same network drive takes much longer than copying it locally. Instead of copying the file locally, the network computer sends the file to my remote computer, which sends it back to the same network computer. This means the files are being transferred over the network completely unnecessarily. Is there a way to fix this issue? It's becoming a real hassle to manage the video files on my network drive. Note: This is the case with both Windows and Linux (using Samba) network folders.

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  • Wired and Wireless Network Duplication

    - by Dave
    Howdy! Running into an issue when some of our client's have their laptop's connected via the wired ethernet network aswell as on the WLAN of the same network. There is know issues caused to the end clients.. BUT! Being a Managed Services Engineer i get pretty over the alerts that come through on our reports for machine's with the same hostname on the same network! We are not going to remove this monitoring because it does help a lot with detecting and stopping inferior users and things like that. So basically.. Question is, is there a way in Windows (third party programs welcome) to disable the wireless network when a wired network is connected and operational.. I know that Windows automticaly 'prefers' the wired network, however they are still both connected and therfore there is duplicate hostnames on the same network. Could also have stupid issues with DNS and things like that! Thanks!

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  • Diving into OpenStack Network Architecture - Part 2 - Basic Use Cases

    - by Ronen Kofman
      rkofman Normal rkofman 4 138 2014-06-05T03:38:00Z 2014-06-05T05:04:00Z 3 2735 15596 Oracle Corporation 129 36 18295 12.00 Clean Clean false false false false EN-US X-NONE HE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:Arial; mso-bidi-theme-font:minor-bidi; mso-bidi-language:AR-SA;} In the previous post we reviewed several network components including Open vSwitch, Network Namespaces, Linux Bridges and veth pairs. In this post we will take three simple use cases and see how those basic components come together to create a complete SDN solution in OpenStack. With those three use cases we will review almost the entire network setup and see how all the pieces work together. The use cases we will use are: 1.       Create network – what happens when we create network and how can we create multiple isolated networks 2.       Launch a VM – once we have networks we can launch VMs and connect them to networks. 3.       DHCP request from a VM – OpenStack can automatically assign IP addresses to VMs. This is done through local DHCP service controlled by OpenStack Neutron. We will see how this service runs and how does a DHCP request and response look like. In this post we will show connectivity, we will see how packets get from point A to point B. We first focus on how a configured deployment looks like and only later we will discuss how and when the configuration is created. Personally I found it very valuable to see the actual interfaces and how they connect to each other through examples and hands on experiments. After the end game is clear and we know how the connectivity works, in a later post, we will take a step back and explain how Neutron configures the components to be able to provide such connectivity.  We are going to get pretty technical shortly and I recommend trying these examples on your own deployment or using the Oracle OpenStack Tech Preview. Understanding these three use cases thoroughly and how to look at them will be very helpful when trying to debug a deployment in case something does not work. Use case #1: Create Network Create network is a simple operation it can be performed from the GUI or command line. When we create a network in OpenStack the network is only available to the tenant who created it or it could be defined as “shared” and then it can be used by all tenants. A network can have multiple subnets but for this demonstration purpose and for simplicity we will assume that each network has exactly one subnet. Creating a network from the command line will look like this: # neutron net-create net1 Created a new network: +---------------------------+--------------------------------------+ | Field                     | Value                                | +---------------------------+--------------------------------------+ | admin_state_up            | True                                 | | id                        | 5f833617-6179-4797-b7c0-7d420d84040c | | name                      | net1                                 | | provider:network_type     | vlan                                 | | provider:physical_network | default                              | | provider:segmentation_id  | 1000                                 | | shared                    | False                                | | status                    | ACTIVE                               | | subnets                   |                                      | | tenant_id                 | 9796e5145ee546508939cd49ad59d51f     | +---------------------------+--------------------------------------+ Creating a subnet for this network will look like this: # neutron subnet-create net1 10.10.10.0/24 Created a new subnet: +------------------+------------------------------------------------+ | Field            | Value                                          | +------------------+------------------------------------------------+ | allocation_pools | {"start": "10.10.10.2", "end": "10.10.10.254"} | | cidr             | 10.10.10.0/24                                  | | dns_nameservers  |                                                | | enable_dhcp      | True                                           | | gateway_ip       | 10.10.10.1                                     | | host_routes      |                                                | | id               | 2d7a0a58-0674-439a-ad23-d6471aaae9bc           | | ip_version       | 4                                              | | name             |                                                | | network_id       | 5f833617-6179-4797-b7c0-7d420d84040c           | | tenant_id        | 9796e5145ee546508939cd49ad59d51f               | +------------------+------------------------------------------------+ We now have a network and a subnet, on the network topology view this looks like this: Now let’s dive in and see what happened under the hood. Looking at the control node we will discover that a new namespace was created: # ip netns list qdhcp-5f833617-6179-4797-b7c0-7d420d84040c   The name of the namespace is qdhcp-<network id> (see above), let’s look into the namespace and see what’s in it: # ip netns exec qdhcp-5f833617-6179-4797-b7c0-7d420d84040c ip addr 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 65536 qdisc noqueue state UNKNOWN     link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00     inet 127.0.0.1/8 scope host lo     inet6 ::1/128 scope host        valid_lft forever preferred_lft forever 12: tap26c9b807-7c: <BROADCAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN     link/ether fa:16:3e:1d:5c:81 brd ff:ff:ff:ff:ff:ff     inet 10.10.10.3/24 brd 10.10.10.255 scope global tap26c9b807-7c     inet6 fe80::f816:3eff:fe1d:5c81/64 scope link        valid_lft forever preferred_lft forever   We see two interfaces in the namespace, one is the loopback and the other one is an interface called “tap26c9b807-7c”. This interface has the IP address of 10.10.10.3 and it will also serve dhcp requests in a way we will see later. Let’s trace the connectivity of the “tap26c9b807-7c” interface from the namespace.  First stop is OVS, we see that the interface connects to bridge  “br-int” on OVS: # ovs-vsctl show 8a069c7c-ea05-4375-93e2-b9fc9e4b3ca1     Bridge "br-eth2"         Port "br-eth2"             Interface "br-eth2"                 type: internal         Port "eth2"             Interface "eth2"         Port "phy-br-eth2"             Interface "phy-br-eth2"     Bridge br-ex         Port br-ex             Interface br-ex                 type: internal     Bridge br-int         Port "int-br-eth2"             Interface "int-br-eth2"         Port "tap26c9b807-7c"             tag: 1             Interface "tap26c9b807-7c"                 type: internal         Port br-int             Interface br-int                 type: internal     ovs_version: "1.11.0"   In the picture above we have a veth pair which has two ends called “int-br-eth2” and "phy-br-eth2", this veth pair is used to connect two bridge in OVS "br-eth2" and "br-int". In the previous post we explained how to check the veth connectivity using the ethtool command. It shows that the two are indeed a pair: # ethtool -S int-br-eth2 NIC statistics:      peer_ifindex: 10 . .   #ip link . . 10: phy-br-eth2: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP qlen 1000 . . Note that “phy-br-eth2” is connected to a bridge called "br-eth2" and one of this bridge's interfaces is the physical link eth2. This means that the network which we have just created has created a namespace which is connected to the physical interface eth2. eth2 is the “VM network” the physical interface where all the virtual machines connect to where all the VMs are connected. About network isolation: OpenStack supports creation of multiple isolated networks and can use several mechanisms to isolate the networks from one another. The isolation mechanism can be VLANs, VxLANs or GRE tunnels, this is configured as part of the initial setup in our deployment we use VLANs. When using VLAN tagging as an isolation mechanism a VLAN tag is allocated by Neutron from a pre-defined VLAN tags pool and assigned to the newly created network. By provisioning VLAN tags to the networks Neutron allows creation of multiple isolated networks on the same physical link.  The big difference between this and other platforms is that the user does not have to deal with allocating and managing VLANs to networks. The VLAN allocation and provisioning is handled by Neutron which keeps track of the VLAN tags, and responsible for allocating and reclaiming VLAN tags. In the example above net1 has the VLAN tag 1000, this means that whenever a VM is created and connected to this network the packets from that VM will have to be tagged with VLAN tag 1000 to go on this particular network. This is true for namespace as well, if we would like to connect a namespace to a particular network we have to make sure that the packets to and from the namespace are correctly tagged when they reach the VM network. In the example above we see that the namespace interface “tap26c9b807-7c” has vlan tag 1 assigned to it, if we examine OVS we see that it has flows which modify VLAN tag 1 to VLAN tag 1000 when a packet goes to the VM network on eth2 and vice versa. We can see this using the dump-flows command on OVS for packets going to the VM network we see the modification done on br-eth2: #  ovs-ofctl dump-flows br-eth2 NXST_FLOW reply (xid=0x4):  cookie=0x0, duration=18669.401s, table=0, n_packets=857, n_bytes=163350, idle_age=25, priority=4,in_port=2,dl_vlan=1 actions=mod_vlan_vid:1000,NORMAL  cookie=0x0, duration=165108.226s, table=0, n_packets=14, n_bytes=1000, idle_age=5343, hard_age=65534, priority=2,in_port=2 actions=drop  cookie=0x0, duration=165109.813s, table=0, n_packets=1671, n_bytes=213304, idle_age=25, hard_age=65534, priority=1 actions=NORMAL   For packets coming from the interface to the namespace we see the following modification: #  ovs-ofctl dump-flows br-int NXST_FLOW reply (xid=0x4):  cookie=0x0, duration=18690.876s, table=0, n_packets=1610, n_bytes=210752, idle_age=1, priority=3,in_port=1,dl_vlan=1000 actions=mod_vlan_vid:1,NORMAL  cookie=0x0, duration=165130.01s, table=0, n_packets=75, n_bytes=3686, idle_age=4212, hard_age=65534, priority=2,in_port=1 actions=drop  cookie=0x0, duration=165131.96s, table=0, n_packets=863, n_bytes=160727, idle_age=1, hard_age=65534, priority=1 actions=NORMAL   To summarize we can see that when a user creates a network Neutron creates a namespace and this namespace is connected through OVS to the “VM network”. OVS also takes care of tagging the packets from the namespace to the VM network with the correct VLAN tag and knows to modify the VLAN for packets coming from VM network to the namespace. Now let’s see what happens when a VM is launched and how it is connected to the “VM network”. Use case #2: Launch a VM Launching a VM can be done from Horizon or from the command line this is how we do it from Horizon: Attach the network: And Launch Once the virtual machine is up and running we can see the associated IP using the nova list command : # nova list +--------------------------------------+--------------+--------+------------+-------------+-----------------+ | ID                                   | Name         | Status | Task State | Power State | Networks        | +--------------------------------------+--------------+--------+------------+-------------+-----------------+ | 3707ac87-4f5d-4349-b7ed-3a673f55e5e1 | Oracle Linux | ACTIVE | None       | Running     | net1=10.10.10.2 | +--------------------------------------+--------------+--------+------------+-------------+-----------------+ The nova list command shows us that the VM is running and that the IP 10.10.10.2 is assigned to this VM. Let’s trace the connectivity from the VM to VM network on eth2 starting with the VM definition file. The configuration files of the VM including the virtual disk(s), in case of ephemeral storage, are stored on the compute node at/var/lib/nova/instances/<instance-id>/. Looking into the VM definition file ,libvirt.xml,  we see that the VM is connected to an interface called “tap53903a95-82” which is connected to a Linux bridge called “qbr53903a95-82”: <interface type="bridge">       <mac address="fa:16:3e:fe:c7:87"/>       <source bridge="qbr53903a95-82"/>       <target dev="tap53903a95-82"/>     </interface>   Looking at the bridge using the brctl show command we see this: # brctl show bridge name     bridge id               STP enabled     interfaces qbr53903a95-82          8000.7e7f3282b836       no              qvb53903a95-82                                                         tap53903a95-82    The bridge has two interfaces, one connected to the VM (“tap53903a95-82 “) and another one ( “qvb53903a95-82”) connected to “br-int” bridge on OVS: # ovs-vsctl show 83c42f80-77e9-46c8-8560-7697d76de51c     Bridge "br-eth2"         Port "br-eth2"             Interface "br-eth2"                 type: internal         Port "eth2"             Interface "eth2"         Port "phy-br-eth2"             Interface "phy-br-eth2"     Bridge br-int         Port br-int             Interface br-int                 type: internal         Port "int-br-eth2"             Interface "int-br-eth2"         Port "qvo53903a95-82"             tag: 3             Interface "qvo53903a95-82"     ovs_version: "1.11.0"   As we showed earlier “br-int” is connected to “br-eth2” on OVS using the veth pair int-br-eth2,phy-br-eth2 and br-eth2 is connected to the physical interface eth2. The whole flow end to end looks like this: VM è tap53903a95-82 (virtual interface)è qbr53903a95-82 (Linux bridge) è qvb53903a95-82 (interface connected from Linux bridge to OVS bridge br-int) è int-br-eth2 (veth one end) è phy-br-eth2 (veth the other end) è eth2 physical interface. The purpose of the Linux Bridge connecting to the VM is to allow security group enforcement with iptables. Security groups are enforced at the edge point which are the interface of the VM, since iptables nnot be applied to OVS bridges we use Linux bridge to apply them. In the future we hope to see this Linux Bridge going away rules.  VLAN tags: As we discussed in the first use case net1 is using VLAN tag 1000, looking at OVS above we see that qvo41f1ebcf-7c is tagged with VLAN tag 3. The modification from VLAN tag 3 to 1000 as we go to the physical network is done by OVS  as part of the packet flow of br-eth2 in the same way we showed before. To summarize, when a VM is launched it is connected to the VM network through a chain of elements as described here. During the packet from VM to the network and back the VLAN tag is modified. Use case #3: Serving a DHCP request coming from the virtual machine In the previous use cases we have shown that both the namespace called dhcp-<some id> and the VM end up connecting to the physical interface eth2  on their respective nodes, both will tag their packets with VLAN tag 1000.We saw that the namespace has an interface with IP of 10.10.10.3. Since the VM and the namespace are connected to each other and have interfaces on the same subnet they can ping each other, in this picture we see a ping from the VM which was assigned 10.10.10.2 to the namespace: The fact that they are connected and can ping each other can become very handy when something doesn’t work right and we need to isolate the problem. In such case knowing that we should be able to ping from the VM to the namespace and back can be used to trace the disconnect using tcpdump or other monitoring tools. To serve DHCP requests coming from VMs on the network Neutron uses a Linux tool called “dnsmasq”,this is a lightweight DNS and DHCP service you can read more about it here. If we look at the dnsmasq on the control node with the ps command we see this: dnsmasq --no-hosts --no-resolv --strict-order --bind-interfaces --interface=tap26c9b807-7c --except-interface=lo --pid-file=/var/lib/neutron/dhcp/5f833617-6179-4797-b7c0-7d420d84040c/pid --dhcp-hostsfile=/var/lib/neutron/dhcp/5f833617-6179-4797-b7c0-7d420d84040c/host --dhcp-optsfile=/var/lib/neutron/dhcp/5f833617-6179-4797-b7c0-7d420d84040c/opts --leasefile-ro --dhcp-range=tag0,10.10.10.0,static,120s --dhcp-lease-max=256 --conf-file= --domain=openstacklocal The service connects to the tap interface in the namespace (“--interface=tap26c9b807-7c”), If we look at the hosts file we see this: # cat  /var/lib/neutron/dhcp/5f833617-6179-4797-b7c0-7d420d84040c/host fa:16:3e:fe:c7:87,host-10-10-10-2.openstacklocal,10.10.10.2   If you look at the console output above you can see the MAC address fa:16:3e:fe:c7:87 which is the VM MAC. This MAC address is mapped to IP 10.10.10.2 and so when a DHCP request comes with this MAC dnsmasq will return the 10.10.10.2.If we look into the namespace at the time we initiate a DHCP request from the VM (this can be done by simply restarting the network service in the VM) we see the following: # ip netns exec qdhcp-5f833617-6179-4797-b7c0-7d420d84040c tcpdump -n 19:27:12.191280 IP 0.0.0.0.bootpc > 255.255.255.255.bootps: BOOTP/DHCP, Request from fa:16:3e:fe:c7:87, length 310 19:27:12.191666 IP 10.10.10.3.bootps > 10.10.10.2.bootpc: BOOTP/DHCP, Reply, length 325   To summarize, the DHCP service is handled by dnsmasq which is configured by Neutron to listen to the interface in the DHCP namespace. Neutron also configures dnsmasq with the combination of MAC and IP so when a DHCP request comes along it will receive the assigned IP. Summary In this post we relied on the components described in the previous post and saw how network connectivity is achieved using three simple use cases. These use cases gave a good view of the entire network stack and helped understand how an end to end connection is being made between a VM on a compute node and the DHCP namespace on the control node. One conclusion we can draw from what we saw here is that if we launch a VM and it is able to perform a DHCP request and receive a correct IP then there is reason to believe that the network is working as expected. We saw that a packet has to travel through a long list of components before reaching its destination and if it has done so successfully this means that many components are functioning properly. In the next post we will look at some more sophisticated services Neutron supports and see how they work. We will see that while there are some more components involved for the most part the concepts are the same. @RonenKofman

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  • How to See What Web Sites Your Computer is Secretly Connecting To

    - by Lori Kaufman
    Has your internet connection become slower than it should be? There may be a chance that you have some malware, spyware, or adware that is using your internet connection in the background without your knowledge. Here’s how to see what’s going on under the hood. Secret Squirrel by akumath HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review

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  • Network and Storage Devices Throughput Chart

    - by zroiy
    With all of the different storage and network devices that surround our day to day life, understanding these devices data transfer speeds can be somewhat confusing. Think about trying to identify your weakest link in the a chain that starts with an external USB hard drive (or a flash drive) that's connected to a 802.11g wifi router, can you quickly come up with an answer of where's the bottle neck in that chain , is it the router or the storage devices ? . Well, the following chart should give you an idea understanding different devices, protocols and interfaces maximum throughput speeds. Though these numbers can fluctuate (mostly for worse, but sometimes for the better) due to different kind of factors such as OS overhead (or caching and optimization) , multiple users or processes and so on , the chart can still serve to provide basic information on the theoretical throughput different devices and protocols can get to.. Enjoy.  Link to the full size chart   References:http://en.wikipedia.org/wiki/Sata#SATA_revision_1.0_.28SATA_1.5_Gbit.2Fs.29http://en.wikipedia.org/wiki/Usbhttp://en.wikipedia.org/wiki/Usb_3http://en.wikipedia.org/wiki/802.11http://mashable.com/2011/09/21/fastest-download-speeds-infographic/http://en.wikipedia.org/wiki/Thunderbolt_(interface)http://www.computerworld.com/s/article/9220434/Thunderbolt_vs._SuperSpeed_USB_3.0  Icons:http://openiconlibrary.sourceforge.net/gallery2/?./Icons/devices/drive-harddisk-3.png      

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  • Troubleshooting wireless network connectivity

    - by taserian
    I'm currently running Ubuntu 10.10, and I'm running into trouble keeping my wireless connection alive. After rebooting, I get about 5-10 minutes of a good speed connection; afterwards, the connection just zeroes out. I've gotten around to stirring up a shell script that gives me another 10 minutes or so of connectivity. Script contents below: #! /bin/bash sudo ifconfig wlan0 up echo "Enabling wireless device . . ." sleep 5 sudo iwconfig wlan0 essid MyNetworkName echo "Connecting to network. . ." sleep 10 sudo dhclient wlan0 echo "Getting IP address. . ." sleep 5 echo "Done. Closing window. . ." sleep 5 Shortly after running the line "sudo iwconfig wlan0 essid MyNetworkName" from the script, I notice the speed pick up. Other computers in my home running Windows XP are not affected by this problem, so all indications point to my Ubuntu machine. Does anyone have any pointers as to how to resolve this?

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  • Standard Network Tiers in a Distributed N-Tier System

    Distributed N-Tier client/server architecture allows for segments of an application to be broken up and distributed across multiple locations on a network.  Listed below are standard tiers in a Distributed N-Tier System. End-User Client Tier The End-User Client is responsible for sending and receiving requests from web servers and other applications servers and translating the responses so that the End-User can interpret the data effectively. The primary roles for this tier are to communicate with servers and translate server responses back to the end-user to interpret. Business-Specific Functions Validate Data Display Data Send Data to Webserver Web Server Tier The Web server tier processes new requests for information coming in from the HTTP and HTTPS ports. This primarily handles the generation of user interfaces and calls the application server when needed to access Data and business logic when needed. Business-specific functions Send Data to application server Format Data for Display Validate Data Application Server Tier The application server stores and executes predefined business logic that is applied to various pieces of data as the business determines. The processed data is then returned back to the Webserver. Additionally, this server directly calls the database to obtain and store any data used by the system Business-Specific Functions Validate Data Process Data Send Data to Database Server Database Server Tier The Database Server is responsible for storing and returning all data need by the calling applications. The primary role for this this server is storage. Data is stored as needed and can be recalled at any point later in time. Business-Specific Functions Insert Data Delete Data Return Data to Application Server

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  • How to merge multiple internet connections into one

    - by Luis Alvarado
    My PC has 2 wired cards. Both gigalan. It also has 2 wireless cards. One broadcom with proprietary drivers and ralink with open software (which works much better than broadcom). My cellphone can share its connection wirelessly to my PC. But I also have a wired connection. So I have multiple connections that I can use to have internet. How can I merge 2 or more connections together and balance them to enjoy one unified internet experience that it is the sum of all internet connections connected to it. For example if I have an internet connection that offers 1024KB/Sec and another that offers 512KB/Sec and one small one that offers 128KB/Sec, after load balancing and merging all connections, I could download at a speed of 1664KB/Sec using all 3 internet connections as one for example. This question has always intrigued me.

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  • Strange behaviour of Apache with network drive

    - by AMIT
    Hii all, Am runnnig Apache web server in front of mongrel server and mapped a network drive on my system.In my application miongrel is doing file upload to network drive and apche is serving file from network . But i disconnected the network drive and what strange behaviour am getting still am able to uplaod as well as download files to and from network drive .could anyone tell me why is it so. Am on windows NT machine

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  • Cannot browse network shares in Windows Explorer, but paths are still accessible

    - by Jeff Lockhart
    Windows Explorer has somehow corrupted itself and I'm not sure how to fix this problem. My Windows installation has been in use for a few years with network shares setup and working. Recently, I noticed that a program that I use to save network share paths to a database was no longer opening the explorer window to browse the path. It usually opens to the last path saved, but now it was just not opening at all. When I go to Windows Explorer to browse the network share directly, I get the error \\SERVER is not accessible. You might not have permission to use this network resource. Contact the administrator of this server to find out if you have access permissions. The specified network provider name is invalid. The network shares are just shares on the server itself (once saved to the database, they're used on the server as well as clients to reach files). The strange thing is, the files are still accessible from the program that uses them if I type the network share path in manually. So it is only a problem with Windows Explorer browsing the path. The reason I think there is some sort of configuration or setting, possibly in the registry, corrupted is that when the problem first manifest itself, I was somehow able to open an explorer window to a network share path, but the breadcrumb in the address bar did not function properly. It duplicated the share name folder at the top of the breadcrumb stack and when I clicked the second of the duplicated share folder, it crashed explorer.exe. I haven't been able to browse any network share path since this happened. I have tried using the IP address directly \\192.168.1.# as well as \\localhost and neither of those work either. I have tried running sfc /scannow and it did not find any errors. I tried ipconfig /flushdns and this made no difference. Attempting to map the network share to a drive fails using either the explorer GUI or net use command. Is there some way to reset Windows Explorer somehow to resolve this? I'd really like to avoid reinstalling Windows entirely if I can.

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  • Wireless Network suddenly cant connect after Windows update

    - by vinir
    UPDATE: As my patience started to end, the laptop started to display symptoms of other malfunctions, so I ended up returning it to Asus and actually had the price of the laptop back in store credit. I did not solve the problem per se, but as I don't have the notebook and the screen, the keyboard, the touchpad and other parts were malfunctioning, I can safely assume that it was put to rest. I don't know how to behave when my question isn't actually answered, but was "solved", so I placed this over here. Anyone that knows how to end this topic, I would appreciate the heads up. Thanks for everything, everyone, it's nice to see that this topic in the community was active even when all this time had passed. vinir So I bought an ASUS K43E notebook earlier this year and built a wireless conection to link it to. It worked great for the first weeks, but then I updated my Windows 7 Home Basic with the daily updates; After that my home network couldn't be reached no matter what I did. I have linux on dual boot on the same notebook and it can connect to my home wireless network flawlessly. I have a hunch that it's somehow related to the Network Profile settings. I have noticed my network was set as "Home network", but after the system updates I got changed to "Public". Now I can't connect to it to change the profile settings. My Atheros Network adapter is updated to the latest driver (march 2012), and I still can't connect. The funny thing is that the same thing happened to my mother's notebook, as it has the same Network Adapter, Atheros AR9285, as I recall it. I managed to fix it on my mother's computer by using an specific network LSP and profiling reset that was available through her notebook's antivirus program, avast! Internet Security. I can't get that to work on my notebook, but I suspect that some related tool might just make it work too. So the question is: how to modify a network's profile and settings that were stored in my notebook? I can't connect to the specific network on Windows, as stated before.

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  • How do I set up a virtual network interface with its own IP address?

    - by Stefano Palazzo
    I vaguely remember that it's possible to set up virtual network interfaces with their own IP addresses, using only one physical network connection. I can find a few guides on the internet that recommend setting these up in /etc/network/interfaces, but Ubuntu doesn't use this file. Therefore my question: What's the correct way of setting these up in recent versions of Ubuntu? As this is a laptop, and I need it to connect to all kinds of different networks, I want to keep the network manager and all its configuration. To be more clear: at the end of this, I want to have a new network interface (e.g. "eth42") with its own IP address, but using whatever is connected in network manager to send the actual packets. In NM, it should appear as if I just had a second ethernet adapter installed in my system.

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  • What algorithms are suitable for this simple machine learning problem?

    - by user213060
    I have a what I think is a simple machine learning question. Here is the basic problem: I am repeatedly given a new object and a list of descriptions about the object. For example: new_object: 'bob' new_object_descriptions: ['tall','old','funny']. I then have to use some kind of machine learning to find previously handled objects that had similar descriptions, for example, past_similar_objects: ['frank','steve','joe']. Next, I have an algorithm that can directly measure whether these objects are indeed similar to bob, for example, correct_objects: ['steve','joe']. The classifier is then given this feedback training of successful matches. Then this loop repeats with a new object. a Here's the pseudo-code: Classifier=new_classifier() while True: new_object,new_object_descriptions = get_new_object_and_descriptions() past_similar_objects = Classifier.classify(new_object,new_object_descriptions) correct_objects = calc_successful_matches(new_object,past_similar_objects) Classifier.train_successful_matches(object,correct_objects) But, there are some stipulations that may limit what classifier can be used: There will be millions of objects put into this classifier so classification and training needs to scale well to millions of object types and still be fast. I believe this disqualifies something like a spam classifier that is optimal for just two types: spam or not spam. (Update: I could probably narrow this to thousands of objects instead of millions, if that is a problem.) Again, I prefer speed when millions of objects are being classified, over accuracy. What are decent, fast machine learning algorithms for this purpose?

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  • Entropy using Decision Tree's

    - by Matt Clements
    Train a decision tree on the data represented by attributes A1, A2, A3 and outcome C described below: A1 A2 A3 C 1 0 1 0 0 1 1 1 0 0 1 0 For log2(1/3) = 1.6 and log2(2/3) = 0.6, answer the following questions: a) What is the value of entropy H for the given set of training example? b) What is the portion of the positive samples split by attribute A2? c) What is the value of information gain, G(A2), of attribute A2? d) What is IFTHEN rule(s) for the decision tree?

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  • Word characteristics tags

    - by theBlinker
    I want to do a riddle AI chatbot for my AI class. So i figgured the input to the chatbot would be : Something like : "It is blue, and it is up, but it is not the ceiling" Translation : <Object X> <blue> <up> <!ceiling> </Object X> (Answer : sky?) So Input is a set of characteristics (existing \ not existing in the object), output is a matched, most likely object. The domain will be limited to a number of objects, i could input all attributes myself, but i was thinking : How could I programatically build a database of characteristics for a word? Is there such a database available? How could i tag a word, how could i programatically find all it's attributes? I was thinking on crawling wikipedia, or some forum, but i can't see it build any reliable word tag database. Any ideas on how i could achieve such a thing? Any ideas on some literature on the subject? Thank you

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  • Using a Cyc Image in Windows

    - by nrhine1
    Hi, I am trying to use a Microtheory for a research project I am working on, and am having trouble getting my saved Image of constants I create to work correctly. I save the image after creating the constants using (write-image "world\MyImage") and then going to the \server\run\ directory and using run-cyc-32bit.bat -w "world\MyImage" It loads the server correctly, but not with my constants. I found the above command at the reference page here. Thank you for any help

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  • criteria of software program being intelligent

    - by bobah
    Just out of curiosity, assuming there exists an software life form. How would you detect him/her? What are your criteria of figuring out if something/someone is intelligent or not? It seems to me that it should be quite simple to create such software once you set the right target (not just following a naive "mimic human-pass Turing Test" way). When posting an answer try also finding a counter example. I have real difficuly inventing anything consistent which I myself agree with. Warmup

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  • Hebbian learning

    - by Bane
    I have asked another question on Hebbian learning before, and I guess I got a good answer which I accepted, but, the problem is that I now realize that I've mistaken about Hebbian learning completely, and that I'm a bit confused. So, could you please explain how it can be useful, and what for? Because the way Wikipedia and some other pages describe it - it doesn't make sense! Why would we want to keep increasing the weight between the input and the output neuron if the fire together? What kind of problems can it be used to solve, because when I simulate it in my head, it certainly can't do the basic AND, OR, and other operations (say you initialize the weights at zero, the output neurons never fire, and the weights are never increased!)

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  • Is it theoretically possible to emulate a human brain on a computer?

    - by JoelK
    Our brain consists of billions of neurons which basically work with all the incoming data from our senses, handle our consciousness, emotions and creativity as well as our hormone system, etc. So I'm completely new to this topic but doesn't each neuron have a fixed function? E.g.: If a signal of strength x enters, if the last signal was x ms ago, redirect it. From what I've learned in biology about our nerves system which includes our brain because both consist of simple neurons, it seems to me as our brain is one big, complicated computer. Maybe so complicated that things such as intelligence and cognition become possible? As the most complicated things about a neuron pretty much are the chemical aspects on generating an electric singal, keeping itself alive, and eventually segmenting itself, it should be pretty easy emulating some on a computer, or? You won't have to worry about keeping your virtual neuron alive, or? If you can emulate a single neuron on a computer, which shouldn't be too hard, could you theoretically emulate more than 1000 billions of them, recreating intelligence, cognition and maybe even creativity? In my question I'm leaving out the following aspects: Speed of our current (super) computers Actually writing a program for emulating neurons I don't know much about this topic, please tell me if I got anything wrong :) (My secret goal: Make a copy of my brain and store it on some 10 million TB HDD and make someone start it up in the future)

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  • Information Modeling

    - by Betamoo
    The sensor module in my project consists of a rotating camera, that collects noisy information about moving objects in the surrounding environment. The information consists of distance, angle and relative change of the moving objects.. The limiting view range of the camera makes it essential to rotate the camera periodically to update environment information... I was looking for algorithms / ways to model these information, in order to be able to guess / predict / learn motion properties of these object.. My current proposed idea is to store last n snapshots of each object in a queue. I take weighted average of positions and velocities of moving object, but I think it is a poor method... Can you state some titles that suit this case? Thanks

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