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  • Updated Agenda for OTN Architect Day Los Angeles (Oct 25)

    - by Bob Rhubart
    Here's the latest information on the session schedule and content for Oracle Technology Network Architect Day in Los Angeles on October 25, 2012. Registration is open, but seating is limited. When: Thursday October 25 12, 2012 8:30am – 5:00pm Where: Sofitel Los Angeles 8555 Beverly Boulevard Los Angeles, CA 90048 Agenda Time Session Title Room 8:30 am - 9:00 am Registration and Continental Breakfast 9:00 am - 9:15 am Welcome and Opening Comments | Bob Rhubart Beverly Ballroom 9:15 am - 10:00 am Engineered Systems: Oracle's Vision for the Future | Ralf Dossmann Oracle's Exadata and Exalogic are impressive products in their own right. But working in combination they deliver unparalleled transaction processing performance with up to a 30x increase over existing legacy systems, with the lowest cost of ownership over a 3 or 5 year basis than any other hardware. In this session you'll learn how to leverage Oracle's Engineered Systems within your enterprise to deliver record-breaking performance at the lowest TCO. Beverly Ballroom 10:00 am - 10:30 am Monitoring and Managing Applications in the Cloud | Basheer Khan Oracle offers a broad portfolio of software and hardware products and services to enable public, private and hybrid clouds to power the enterprise. However, enterprise cloud computing presents new management challenges, that need to be addressed to realize the economic benefits of cloud computing. In this session you will learn about the methods and tools you can use to proactively monitor your end-to-end Oracle Applications environment in the cloud, define service-level objectives, gain insight into your end users, and troubleshoot performance problems from a single console. Beverly Ballroom 10:30 am - 10:45 am Break 10:45 am - 11:30 am Breakout Sessions (pick one) Cloud Computing - Making IT Simple | Dr. James Baty The road to Cloud Computing is not without a few bumps. This session will help to smooth out your journey by tackling some of the potential complications. We'll examine whether standardization is a prerequisite for the Cloud. We'll look at why refactoring isn't just for application code. We'll check out deployable entities and their simplification via higher levels of abstraction. And we'll close out the session with a look at engineered systems and modular clouds. Beverly Ballroom Innovations in Grid Computing with Oracle Coherence | Ashok Aletty Learn how Oracle Coherence can increase the availability, scalability and performance of your existing applications with its advanced low-latency data-grid technologies. Also hear some interesting industry-specific use cases that customers had implemented and how Oracle is integrating Coherence into its Enterprise Java stack. Hollywood Room 11:30 am - 12:15 pm Breakout Sessions (pick one) Enterprise Strategy for Cloud Security | Dave Chappelle Security is high on the list of concerns for many organizations as they evaluate their cloud computing options. This session will examine security in the context of the various forms of cloud computing. We'll consider technical and non-technical aspects of security, and discuss several strategies for cloud computing, from both the consumer and producer perspectives. Beverly Ballroom Oracle Enterprise Manager | Perren Walker This session examines new Oracle Enterprise Manager monitoring, administration, and management features for Oracle Exalogic. It focuses on two management themes: cloud management related to virtualization and applications-to-disk management. For private cloud management, it discusses virtualization management features providing an enhanced set of application deployment capabilities enabling IaaS as well as PaaS interactions. Then from an end-to-end perspective, it covers the specific capabilities and—where applicable—best practices for machine, cloud, middleware, and application administration. Hollywood Room 12:15 pm - 1:15 pm Lunch Beverly Ballroom Lounge 1:15 pm - 2:00 pm Panel Discussion - Q&A with session speakers Beverly Ballroom 2:00 pm - 2:45 pm Breakout Sessions (pick one) Oracle Cloud Reference Architecture | Anbu Krishnaswamy Cloud initiatives are beginning to dominate enterprise IT roadmaps. Successful adoption of Cloud and the subsequent governance challenges warrant a Cloud reference architecture that is applied consistently across the enterprise. This presentation will answer the important questions: What exactly is a Cloud, why you need it, what changes it will bring to the enterprise, and what are the key capabilities of a Cloud infrastructure are - using Oracle's Cloud Reference Architecture, which is part of the IT Strategies from Oracle (ITSO) Cloud Enterprise Technology Strategy ETS). Beverly Ballroom 21st Century SOA | Jeff Davies Service Oriented Architecture has evolved from concept to reality in the last decade. The right methodology coupled with mature SOA technologies has helped customers demonstrate success in both innovation and ROI. In this session you will learn how Oracle SOA Suite's orchestration, virtualization, and governance capabilities provide the infrastructure to run mission critical business and system applications. We'll also take a special look at the convergence of SOA & BPM using Oracle's Unified technology stack. Hollywood Room 2:45 pm - 3:00 pm Break 3:00 pm - 4:00 pm Roundtable Discussion Beverly Ballroom 4:00 pm - 4:15 pm Closing Comments & Readouts from Roundtables Beverly Ballroom 4:15 pm - 5:00 pm Networking / Reception Beverly Ballroom Lounge Note: Session schedule and content subject to change.

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  • Remove duplicates from a sorted ArrayList while keeping some elements from the duplicates

    - by js82
    Okay at first I thought this would be pretty straightforward. But I can't think of an efficient way to solve this. I figured a brute force way to solve this but that's not very elegant. I have an ArrayList. Contacts is a VO class that has multiple members - name, regions, id. There are duplicates in ArrayList because different regions appear multiple times. The list is sorted by ID. Here is an example: Entry 0 - Name: John Smith; Region: N; ID: 1 Entry 1 - Name: John Smith; Region: MW; ID: 1 Entry 2 - Name: John Smith; Region: S; ID: 1 Entry 3 - Name: Jane Doe; Region: NULL; ID: 2 Entry 4 - Name: Jack Black; Region: N; ID: 3 Entry 6 - Name: Jack Black; Region: MW; ID: 3 Entry 7 - Name: Joe Don; Region: NE; ID: 4 I want to transform the list to below by combining duplicate regions together for the same ID. Therefore, the final list should have only 4 distinct elements with the regions combined. So the output should look like this:- Entry 0 - Name: John Smith; Region: N,MW,S; ID: 1 Entry 1 - Name: Jane Doe; Region: NULL; ID: 2 Entry 2 - Name: Jack Black; Region: N,MW; ID: 3 Entry 3 - Name: Joe Don; Region: NE; ID: 4 What are your thoughts on the optimal way to solve this? I am not looking for actual code but ideas or tips to go about the best way to get it done. Thanks for your time!!!

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  • Variable number of two-dimensional arrays into one big array

    - by qlb
    I have a variable number of two-dimensional arrays. The first dimension is variable, the second dimension is constant. i.e.: Object[][] array0 = { {"tim", "sanchez", 34, 175.5, "bla", "blub", "[email protected]"}, {"alice", "smith", 42, 160.0, "la", "bub", "[email protected]"}, ... }; Object[][] array1 = { {"john", "sdfs", 34, 15.5, "a", "bl", "[email protected]"}, {"joe", "smith", 42, 16.0, "a", "bub", "[email protected]"}, ... }; ... Object[][] arrayi = ... I'm generating these arrays with a for-loop: for (int i = 0; i < filter.length; i++) { MyClass c = new MyClass(filter[i]); //data = c.getData(); } Where "filter" is another array which is filled with information that tells "MyClass" how to fill the arrays. "getData()" gives back one of the i number of arrays. Now I just need to have everything in one big two dimensional array. i.e.: Object[][] arrayComplete = { {"tim", "sanchez", 34, 175.5, "bla", "blub", "[email protected]"}, {"alice", "smith", 42, 160.0, "la", "bub", "[email protected]"}, ... {"john", "sdfs", 34, 15.5, "a", "bl", "[email protected]"}, {"joe", "smith", 42, 16.0, "a", "bub", "[email protected]"}, ... ... }; In the end, I need a 2D array to feed my Swing TableModel. Any idea on how to accomplish this? It's blowing my mind right now.

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  • Formatting the parent and child nodes of a Treeview that is populated by a XML file

    - by Marina
    Hello Everyone, I'm very new to xml so I hope I'm not asking any silly question here. I'm currently working on populating a treeview from an XML file that is not hierarchically structured. In the xml file that I was given the child and parent nodes are defined within the attributes of the item element. How would I be able to utilize the attributes in order for the treeview to populate in the right hierarchical order. (Example Mary Jane should be a child node of Peter Smith). At present all names are under one another. root <item parent_id="0" id="1"><content><name>Peter Smith</name></content></item> <item parent_id="1" id="2"><content><name>Mary Jane</name></content></item> <item parent_id="1" id="7"><content><name>Lucy Lu</name></content></item> <item parent_id="2" id="3"><content><name>Informatics Team</name></content></item> <item parent_id="3" id="4"><content><name>Sandy Chu</name></content></item> <item parent_id="4" id="5"><content><name>John Smith</name></content></item> <item parent_id="5" id="6"><content><name>Jane Smith</name></content></item> /root Thank you for all of your help, Marina

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  • How can I move mysites to a new location

    - by Bob
    I recently restored my content and was instructed to create mysites in a different location than was originally used. Now I have several users mysites in /personal. The new desired location is /mysites. From what I found in the documentation I should back them up and restore them to the new location. Here's what I've done: Backup individual site collection for user mysite stsadm -o backup -url "https://myUrl/personal/john_smith" -filename johnsmith.bkup Restore individual site collection for user mysite stsadm -o restore -url "https://myUrl/mysites/john_smith" -filename johnsmith.bkup -overwrite The result of this and the problem is when i enumerate sites i end up with this: <Site Url="https://myUrl/mysites" Owner="domainname\john.smith" ContentDatabase="WSS_Content_MySites" StorageUsedMB="1.6" StorageWarningMB="90000" StorageMaxMB="100000" /> it leaves off the username part of the url. and if I restore more that one they want to overwrite each other.

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  • what is the point of heterogenous arrays?

    - by aharon
    I know that more-dynamic-than-Java languages, like Python and Ruby, often allow you to place objects of mixed types in arrays, like so: ["hello", 120, ["world"]] What I don't understand is why you would ever use a feature like this. If I want to store heterogenous data in Java, I'll usually create an object for it. For example, say a User has int ID and String name. While I see that in Python/Ruby/PHP you could do something like this: [["John Smith", 000], ["Smith John", 001], ...] this seems a bit less safe/OO than creating a class User with attributes ID and name and then having your array: [<User: name="John Smith", id=000>, <User: name="Smith John", id=001>, ...] where those <User ...> things represent User objects. Is there reason to use the former over the latter in languages that support it? Or is there some bigger reason to use heterogenous arrays? N.B. I am not talking about arrays that include different objects that all implement the same interface or inherit from the same parent, e.g.: class Square extends Shape class Triangle extends Shape [new Square(), new Triangle()] because that is, to the programmer at least, still a homogenous array as you'll be doing the same thing with each shape (e.g., calling the draw() method), only the methods commonly defined between the two.

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  • Parsing two-dimensional text

    - by alexbw
    I need to parse text files where relevant information is often spread across multiple lines in a nonlinear way. An example: 1234 1 IN THE SUPERIOR COURT OF THE STATE OF SOME STATE 2 IN AND FOR THE COUNTY OF SOME COUNTY 3 UNLIMITED JURISDICTION 4 --o0o-- 5 6 JOHN SMITH and JILL SMITH, ) ) 7 Plaintiffs, ) ) 8 vs. ) No. 12345 ) 9 ACME CO, et al., ) ) 10 Defendants. ) ___________________________________) I need to pull out Plaintiff and Defendant identities. These transcripts have a very wide variety of formattings, so I can't always count on those nice parentheses being there, or the plaintiff and defendant information being neatly boxed off, e.g.: 1 SUPREME COURT OF THE STATE OF SOME OTHER STATE COUNTY OF COUNTYVILLE 2 First Judicial District Important Litigation 3 --------------------------------------------------X THIS DOCUMENT APPLIES TO: 4 JOHN SMITH, 5 Plaintiff, Index No. 2000-123 6 DEPOSITION 7 - against - UNDER ORAL EXAMINATION 8 OF JOHN SMITH, 9 Volume I 10 ACME CO, et al, 11 Defendants. 12 --------------------------------------------------X The two constants are: "Plaintiff" will occur after the name of the plaintiff(s), but not necessarily on the same line. Plaintiffs and defendants' names will be in upper case. Any ideas?

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  • How can I move mysites to a new location

    - by Bob
    I recently restored my content and was instructed to create mysites in a different location than was originally used. Now I have several users mysites in /personal. The new desired location is /mysites. From what I found in the documentation I should back them up and restore them to the new location. Here's what I've done: Backup individual site collection for user mysite stsadm -o backup -url "https://myUrl/personal/john_smith" -filename johnsmith.bkup Restore individual site collection for user mysite stsadm -o restore -url "https://myUrl/mysites/john_smith" -filename johnsmith.bkup -overwrite The result of this and the problem is when i enumerate sites i end up with this: <Site Url="https://myUrl/mysites" Owner="domainname\john.smith" ContentDatabase="WSS_Content_MySites" StorageUsedMB="1.6" StorageWarningMB="90000" StorageMaxMB="100000" /> it leaves off the username part of the url. and if I restore more that one they want to overwrite each other.

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  • Modify MySQL INSERT statement to omit the insertion of certain rows

    - by dave
    I'm trying to expand a little on a statement that I received help with last week. As you can see, I'm setting up a temporary table and inserting rows of student data from a recently administered test for a few dozen schools. When the rows are inserted, they are sorted by the score (totpct_stu, high to low) and the row_number is added, with 1 representing the highest score, etc. I've learned that there were some problems at school #9999 in SMITH's class (every student made a perfect score and they were the only students in the district to do so). So, I do not want to import SMITH's class. As you can see, I DELETED SMITH's class, but this messed up the row numbering for the remainder of student at the school (e.g., high score row_number is now 20, not 1). How can I modify the INSERT statement so as to not insert this class? Thanks! DROP TEMPORARY TABLE IF EXISTS avgpct ; CREATE TEMPORARY TABLE avgpct_1 ( sch_code VARCHAR(3), schabbrev VARCHAR(75), teachername VARCHAR(75), totpct_stu DECIMAL(5,1), row_number SMALLINT, dummy VARCHAR(75) ); -- ---------------------------------------- INSERT INTO avgpct SELECT sch_code , schabbrev , teachername , totpct_stu , @num := IF( @GROUP = schabbrev, @num + 1, 1 ) AS row_number , @GROUP := schabbrev AS dummy FROM sci_rpt WHERE grade = '05' AND totpct_stu >= 1 -- has a valid score ORDER BY sch_code, totpct_stu DESC ; -- --------------------------------------- -- select * from avgpct ; -- --------------------------------------- DELETE FROM avgpct_1 WHERE sch_code = '9999' AND teachername = 'SMITH' ;

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  • procmail issue - splitting delivery of one address based on destination domain

    - by warren
    I use procmail to handle some serverside mail processing. I am trying to setup one email address on a server that support multiple domains (in the example below, domain.net and domain.com). I want mail sent to [email protected] to go to bob and mail sent to [email protected] to go to sara. VERBOSE=off LOGFILE=/dev/null :0 * .domain.net bob :0 * .domain.com sara The above recipe seems to work quite well in that it catches incoming mail to domain.net and forwards it to bob. However, instead of forwarding mail to domain.com to sara, it creates a file in /home/user called sara. What am I doing wrong on this?

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  • Virus that duplicates word documents as exe

    - by Bob Rivers
    Hi, We are facing a virus problem on our network, but I'm unable to identify it, so we can't properly deal with it. The symptoms are that the virus duplicates a word document (.doc) generating a new archive with the same name, but with an exe extension, and, after that, the virus hides the original file. So, when the user clicks over the file, it propagates itself. Symantec AV seems to be able to block it: every time that the virus tries to generate the exe, symantec blocks it, but at this point, the original file was already converted to hidden, so the user thinks that the file has been deleted. Symantec identifies it as a simple trojan horse. I already started a full scan, but it didn't found nothing. I'm trying to know the virus name in order to fight it. Does anyone has any kind of information? TIA, Bob

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  • WinXP Movie Maker Codec Error

    - by Bob Rivers
    Hi, I'm trying to use Windows XP Movie Maker, but when I try to import an AVI video, it shows an error telling me that it wasn't import due to an the fact that the codec wasn't available (I'm able to see the video using the windows media player) First, the error message suggested to enable the option "download codecs automatically" under "tools options general". I did it. But know the error tells me that the codec wasn't available and, if I already installed it, I should reinitialize movie maker. I also already did it... The error msg is: The file D:\movie1.avi cannot be imported because the codec required to play the file is not installed on your computer. If you have already tried to download and install the codec, close and restart Windows Movie Maker, and then try to import the file again. Any hint? TIA, Bob

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  • How not to show user name beside each consecutive message

    - by Joce
    After years on GTalk, I recently switched to Pidgin for my IM needs. Almost all is ok with me, though there's on thing that bugs me. It shows the name of the author beside each consecutive message. e.g. joce: Hey joce: Long time no see! joce: How are you? Bob: Hey! Bob: Indeed! Instead of (as it is in GTalk): joce: Hey Long time no see! How are you? bob: Hey! Indeed! Is there a setting that I've missed or a plugin that could do that for me?

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  • Active Directory: how do you pull a list of accounts that belong to a user?

    - by Jack
    I'm a software developer currently stuck to support CyberArk at a large company. I need to pull up a list of accounts that is belong to a certain user. For example, let's said I have a user account named Bob and I want to find all the accounts that belong to Bob in AD meaning on the Organization tab of a user properties, the Manager should be Bob. I've absolutely zero knowledge regarding AD except the very basic. Is there a way to do it? I only have access to "Active Directory Users and Computers" tool and I'm not even sure if I have enough privilege to run script or install powershell to do it but would like to know the script or powershell command to do so if there is one.

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  • Set security on pattern of sub folders (Server 2003)

    - by Mark Major
    I have a folder structure similar to the one shown below these paragraphs. How do I change security on every 'Photos' folder without clicking through each individually in Windows Explorer? There are about 50 top level folders (Bob, Jim, Eva, etc, etc) which have the same layout of folders inside. I am keen for any suggestions, either scripting or GUI. I am on Windows Server 2003. Cheap/free method would be good, as the company is part of a registered charity. Ideally I would like to do this via DFS path. E.G. \\mycompany.local\Shared\Staff\Bob\ Thanks for reading. Thanks for any info. Mark Bob Review Profile Photos Jim Review Profile Photos Eva Review Profile Photos

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  • Exchange Server Contact Categories - How to Remove/Update All

    - by ben
    I've been tasked with cleaning up our companies contact database sitting on our Exchange Server 2003. The rub is this database of contacts has been neglected for the past couple of years and is now a bit messy. My issue is I have say a person named 'Bob Smith', and Bob is listed in multiple categories, 'Students' and 'Student'. I would really like to remove the 'Student' category from Bob and anyone else out there that has the same category. My question is, is there an easy way to edit the master category lists for contacts on the exchange server? I feel like I am missing something simple here since if I were playing with the categories that I use, to say organize email its very easy to do so, but I can't seem to find the proper way to do it for categories that are up on the server. I'm attempting to work through Outlook 2007 and Exchange 2003. Any insight would be very helpful as I really don't want to change 8000+ contacts by hand.

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  • How to "ignore" username and password prompt in net use

    - by Mattisdada
    I have at the moment a logon.cmd script, that I'm using to map network drives to the users profile. It looks like this: ::Onboarding net use m: /delete net use m: \\BOB\onboarding ::Bookings net use n: /delete net use n: \\BOB\bookings ::Accounts net use j: /delete net use j: \\BOB\accounts It works fine up until it gets up to a folder that the current user cannot access, it then asks for a username and password instead of erroring and continuing. Notes: This very script used to work on another Samba PDC network, but I've moved it over to another server (Still Samba PDC) and now its breaking. Is there anyway for it to ignore the username/password prompt and just continue?

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  • Parse java console output with awk

    - by Bob Rivers
    Hi, I'm trying to use awk to parse an output generated by a java application, but it isn't working. It seems that the command after the pipe isn't able to get/see the data throwed by the java app. I'm executing the following command (with the return generated by the command): [root@localhost]# java -jar jmxclient.jar usr:pass host:port java.lang:type=Threading ThreadCount 06/11/2010 15:46:37 -0300 org.archive.jmx.Client ThreadCount: 103 What I need it's only the last part of the string. So I'm tryng to use awk (with pipe at the end of the line |awk -F ':' '{print $4}': [root@localhost]# java -jar jmxclient.jar usr:pass host:port java.lang:type=Threading ThreadCount|awk -F ':' '{print $4}' But the output isn't being parsed. It throws the entire string: 06/11/2010 15:46:37 -0300 org.archive.jmx.Client ThreadCount: 103 I also tryed to use |cut -f4 -d":" with the same result: the string isn't parsed. So my question is, how do I parse the output in order to get just the number at the end of the string? TIA, Bob

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  • Rename outlook2007 categories not working

    - by Bob Rivers
    Hi, I'm new to outlook 2007 and I'm trying to rename a category. Acordingly to MS, I can achieve it by just renaming it: http://office.microsoft.com/en-us/outlook/HA012316361033.aspx But as soon as I click the OK button, confirming the change, it returns to it's original value. For instance, if I rename the "Blue Category" to "Home" it will accept without erros. But, when I click again in the Categorize icon, I'll see that the "Blue Category" is still there, and my "Home" category does not exist. Has someone experienced this kind of problem? TIA, Bob

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  • Advanced (?) Excel sorting

    - by Preston Grayskull
    First of all, I'd like to admit that I don't really know anything about Excel, but I have tried to look up a solution to this in Excel books and Googling. Here's what I'm trying to do: I have a really long spreadsheet There are 7 columns total, but only two columns that I'm most interested in. Here's an example CSV that is much more simple than my actual dataset, but the search/sort is analogous: John, Apple Dave, Apple Dave, Orange Steve, Apple Steve, Orange Steve, Kiwi Bob, Apple Bob, Banana I'm interested in extracting the entire rows (all of the columns) that meet the following criteria: ["Apple"] OR ["Apple" and "Orange"] NOT ["Apple" and "Orange" and Anything Else] NOT ["Apple" and Anything that isn't Orange] So with the above CSV, I would get the entire rows for John and Dave, but not Steve and not Bob. I started doing this manually, and will likely finish by the time this question has an answer, but I would like to know this for future reference. Thanks!

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  • How do I copy hyperlink only (and not text) to another cell?

    - by OfficeLackey
    I have a spreadsheet where column A displays names. There are a few hundred names and each has a different hyperlink (which links to that person's web page). I want to transfer those hyperlinks across to a different column which has different text in and no hyperlinks. Not every cell in column A has a hyperlink. There are groups of cells merged together, so A2:A7 has one link, A8:A13 the next, A9:10 the next (i.e. number of cells merged is not uniform). e.g. where A2:A7 reads "Bob" and links to www.bob.com, I want I2:I7, which reads, "Smith," and does not link to anything, to link to www.bob.com. I want to do this repeatedly, copying links from A2:A579 into I2:I579. The information is copied from a table within a web page, and that is where the hyperlinks come from.

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  • Help me alter this query to get the desired results - New*

    - by sandeepan
    Please dump these data first CREATE TABLE IF NOT EXISTS `all_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, `id_wc` int(10) unsigned DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `All_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_wc` (`id_wc`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=19 ; INSERT INTO `all_tag_relations` (`id_tag_rel`, `id_tag`, `id_tutor`, `id_wc`) VALUES (1, 1, 1, NULL), (2, 2, 1, NULL), (3, 6, 2, NULL), (4, 7, 2, NULL), (8, 3, 1, 1), (9, 4, 1, 1), (10, 5, 2, 2), (11, 4, 2, 2), (15, 8, 1, 3), (16, 9, 1, 3), (17, 10, 1, 4), (18, 4, 1, 4), (19, 1, 2, 5), (20, 4, 2, 5); CREATE TABLE IF NOT EXISTS `tags` ( `id_tag` int(10) unsigned NOT NULL AUTO_INCREMENT, `tag` varchar(255) DEFAULT NULL, PRIMARY KEY (`id_tag`), UNIQUE KEY `tag` (`tag`), KEY `id_tag` (`id_tag`), KEY `tag_2` (`tag`), KEY `tag_3` (`tag`), KEY `tag_4` (`tag`), FULLTEXT KEY `tag_5` (`tag`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=11 ; INSERT INTO `tags` (`id_tag`, `tag`) VALUES (1, 'Sandeepan'), (2, 'Nath'), (3, 'first'), (4, 'class'), (5, 'new'), (6, 'Bob'), (7, 'Cratchit'), (8, 'more'), (9, 'fresh'), (10, 'second'); CREATE TABLE IF NOT EXISTS `webclasses` ( `id_wc` int(10) NOT NULL AUTO_INCREMENT, `id_author` int(10) NOT NULL, `name` varchar(50) DEFAULT NULL, PRIMARY KEY (`id_wc`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=5 ; INSERT INTO `webclasses` (`id_wc`, `id_author`, `name`) VALUES (1, 1, 'first class'), (2, 2, 'new class'), (3, 1, 'more fresh'), (4, 1, 'second class'), (5, 2, 'sandeepan class'); About the system - The system consists of tutors and classes. - The data in the table All_Tag_Relations stores tag relations for each tutor registered and each class created by a tutor. The tag relations are used for searching classes. The current data dump corresponds to tutor "Sandeepan Nath" who has created classes named "first class", "more fresh", "second class" and tutor "Bob Cratchit" who has created classes "new class" and "Sandeepan class". I am trying for a search query performs AND logic on the search keywords and returns wvery such class for which the search terms are present in the class name or its tutor name To make it easy, following is the list of search terms and desired results:- Search term result classes (check the id_wc in the results) first class 1 Sandeepan Nath class 1 Sandeepan Nath 1,3 Bob Cratchit 2 Sandeepan Nath bob none Sandeepan Class 1,4,5 I have so far reached upto this query -- Two keywords search SET @tag1 = 4, @tag2 = 1; -- Setting some user variables to see where the ids go. SELECT wc.id_wc, sum( DISTINCT ( wtagrels.id_tag = @tag1 ) ) AS key_1_class_matches, sum( DISTINCT ( wtagrels.id_tag = @tag2 ) ) AS key_2_class_matches, sum( DISTINCT ( ttagrels.id_tag = @tag1 ) ) AS key_1_tutor_matches, sum( DISTINCT ( ttagrels.id_tag = @tag2 ) ) AS key_2_tutor_matches, sum( DISTINCT ( ttagrels.id_tag = wtagrels.id_tag ) ) AS key_class_tutor_matches FROM WebClasses as wc join all_tag_relations AS wtagrels on wc.id_wc = wtagrels.id_wc join all_tag_relations as ttagrels on (wc.id_author = ttagrels.id_tutor) WHERE ( wtagrels.id_tag = @tag1 OR wtagrels.id_tag = @tag2 OR ttagrels.id_tag = @tag1 OR ttagrels.id_tag = @tag2 ) GROUP BY wtagrels.id_wc LIMIT 0 , 20 For search with 1 or 3 terms, remove/add the variable part in this query. Tabulating my observation of the values of key_1_class_matches, key_2_class_matches,key_1_tutor_matches (say, class keys),key_2_tutor_matches for various cases (say, tutor keys). Search term expected result Observation first class 1 for class 1, all class keys+all tutor keys =1 Sandeepan Nath class 1 for class 1, one class key+ all tutor keys = 1 Sandeepan Nath 1,3 both tutor keys =1 for these classes Bob Cratchit 2 both tutor keys = 1 Sandeepan Nath bob none no complete tutor matches for any class I found a pattern that, for any case, the class(es) which should appear in the result have the highest number of matches (all class keys and tutor keys). E.g. searching "first class", only for class =1, total of key matches = 4(1+1+1+1) searching "Sandeepan Nath", for classes 1, 3,4(all classes by Sandeepan Nath) have all the tutor keys matching. But no pattern in the search for "Sandeepan Class" - classes 1,4,5 should match. Now, how do I put a condition into the query, based on that pattern so that only those classes are returned. Do I need to use full text search here because it gives a scoring/rank value indicating the strength of the match? Any sample query would help. Please note - I have already found solution for showing classes when any/all of the search terms match with the class name. http://stackoverflow.com/questions/3030022/mysql-help-me-alter-this-search-query-to-get-desired-results But if all the search terms are in tutor name, it does not work. So, I am modifying the query and experimenting.

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  • Help me alter this query to get the desired results

    - by sandeepan
    Please dump these data first CREATE TABLE IF NOT EXISTS `all_tag_relations` ( `id_tag_rel` int(10) NOT NULL AUTO_INCREMENT, `id_tag` int(10) unsigned NOT NULL DEFAULT '0', `id_tutor` int(10) DEFAULT NULL, `id_wc` int(10) unsigned DEFAULT NULL, PRIMARY KEY (`id_tag_rel`), KEY `All_Tag_Relations_FKIndex1` (`id_tag`), KEY `id_wc` (`id_wc`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=19 ; INSERT INTO `all_tag_relations` (`id_tag_rel`, `id_tag`, `id_tutor`, `id_wc`) VALUES (1, 1, 1, NULL), (2, 2, 1, NULL), (3, 6, 2, NULL), (4, 7, 2, NULL), (8, 3, 1, 1), (9, 4, 1, 1), (10, 5, 2, 2), (11, 4, 2, 2), (15, 8, 1, 3), (16, 9, 1, 3), (17, 10, 1, 4), (18, 4, 1, 4), (19, 1, 2, 5), (20, 4, 2, 5); CREATE TABLE IF NOT EXISTS `tags` ( `id_tag` int(10) unsigned NOT NULL AUTO_INCREMENT, `tag` varchar(255) DEFAULT NULL, PRIMARY KEY (`id_tag`), UNIQUE KEY `tag` (`tag`), KEY `id_tag` (`id_tag`), KEY `tag_2` (`tag`), KEY `tag_3` (`tag`), KEY `tag_4` (`tag`), FULLTEXT KEY `tag_5` (`tag`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=11 ; INSERT INTO `tags` (`id_tag`, `tag`) VALUES (1, 'Sandeepan'), (2, 'Nath'), (3, 'first'), (4, 'class'), (5, 'new'), (6, 'Bob'), (7, 'Cratchit'), (8, 'more'), (9, 'fresh'), (10, 'second'); CREATE TABLE IF NOT EXISTS `webclasses` ( `id_wc` int(10) NOT NULL AUTO_INCREMENT, `id_author` int(10) NOT NULL, `name` varchar(50) DEFAULT NULL, PRIMARY KEY (`id_wc`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=5 ; INSERT INTO `webclasses` (`id_wc`, `id_author`, `name`) VALUES (1, 1, 'first class'), (2, 2, 'new class'), (3, 1, 'more fresh'), (4, 1, 'second class'), (5, 2, 'sandeepan class'); About the system - The system consists of tutors and classes. - The data in the table All_Tag_Relations stores tag relations for each tutor registered and each class created by a tutor. The tag relations are used for searching classes. The current data dump corresponds to tutor "Sandeepan Nath" who has created classes named "first class", "more fresh", "second class" and tutor "Bob Cratchit" who has created classes "new class" and "Sandeepan class". I am trying for a search query performs AND logic on the search keywords and returns wvery such class for which the search terms are present in the class name or its tutor name To make it easy, following is the list of search terms and desired results:- Search term result classes (check the id_wc in the results) first class 1 Sandeepan Nath class 1 Sandeepan Nath 1,3 Bob Cratchit 2 Sandeepan Nath bob none Sandeepan Class 1,4,5 I have so far reached upto this query -- Two keywords search SET @tag1 = 4, @tag2 = 1; -- Setting some user variables to see where the ids go. SELECT wc.id_wc, sum( DISTINCT ( wtagrels.id_tag = @tag1 ) ) AS key_1_class_matches, sum( DISTINCT ( wtagrels.id_tag = @tag2 ) ) AS key_2_class_matches, sum( DISTINCT ( ttagrels.id_tag = @tag1 ) ) AS key_1_tutor_matches, sum( DISTINCT ( ttagrels.id_tag = @tag2 ) ) AS key_2_tutor_matches, sum( DISTINCT ( ttagrels.id_tag = wtagrels.id_tag ) ) AS key_class_tutor_matches FROM WebClasses as wc join all_tag_relations AS wtagrels on wc.id_wc = wtagrels.id_wc join all_tag_relations as ttagrels on (wc.id_author = ttagrels.id_tutor) WHERE ( wtagrels.id_tag = @tag1 OR wtagrels.id_tag = @tag2 OR ttagrels.id_tag = @tag1 OR ttagrels.id_tag = @tag2 ) GROUP BY wtagrels.id_wc LIMIT 0 , 20 For search with 1 or 3 terms, remove/add the variable part in this query. Tabulating my observation of the values of key_1_class_matches, key_2_class_matches,key_1_tutor_matches (say, class keys),key_2_tutor_matches for various cases (say, tutor keys). Search term expected result Observation first class 1 for class 1, all class keys+all tutor keys =1 Sandeepan Nath class 1 for class 1, one class key+ all tutor keys = 1 Sandeepan Nath 1,3 both tutor keys =1 for these classes Bob Cratchit 2 both tutor keys = 1 Sandeepan Nath bob none no complete tutor matches for any class I found a pattern that, for any case, the class(es) which should appear in the result have the highest number of matches (all class keys and tutor keys). E.g. searching "first class", only for class =1, total of key matches = 4(1+1+1+1) searching "Sandeepan Nath", for classes 1, 3,4(all classes by Sandeepan Nath) have all the tutor keys matching. But no pattern in the search for "Sandeepan Class" - classes 1,4,5 should match. Now, how do I put a condition into the query, based on that pattern so that only those classes are returned. Do I need to use full text search here because it gives a scoring/rank value indicating the strength of the match? Any sample query would help. Please note - I have already found solution for showing classes when any/all of the search terms match with the class name. http://stackoverflow.com/questions/3030022/mysql-help-me-alter-this-search-query-to-get-desired-results But if all the search terms are in tutor name, it does not work. So, I am modifying the query and experimenting.

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  • Mysql query help - Alter this mysql query to get these results?

    - by sandeepan-nath
    Please execute the following queries first to set up so that you can help me:- CREATE TABLE IF NOT EXISTS `Tutor_Details` ( `id_tutor` int(10) NOT NULL auto_increment, `firstname` varchar(100) NOT NULL default '', `surname` varchar(155) NOT NULL default '', PRIMARY KEY (`id_tutor`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=41 ; INSERT INTO `Tutor_Details` (`id_tutor`,`firstname`, `surname`) VALUES (1, 'Sandeepan', 'Nath'), (2, 'Bob', 'Cratchit'); CREATE TABLE IF NOT EXISTS `Classes` ( `id_class` int(10) unsigned NOT NULL auto_increment, `id_tutor` int(10) unsigned NOT NULL default '0', `class_name` varchar(255) default NULL, PRIMARY KEY (`id_class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=229 ; INSERT INTO `Classes` (`id_class`,`class_name`, `id_tutor`) VALUES (1, 'My Class', 1), (2, 'Sandeepan Class', 2); CREATE TABLE IF NOT EXISTS `Tags` ( `id_tag` int(10) unsigned NOT NULL auto_increment, `tag` varchar(255) default NULL, PRIMARY KEY (`id_tag`), UNIQUE KEY `tag` (`tag`), KEY `id_tag` (`id_tag`), KEY `tag_2` (`tag`), KEY `tag_3` (`tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=18 ; INSERT INTO `Tags` (`id_tag`, `tag`) VALUES (1, 'Bob'), (6, 'Class'), (2, 'Cratchit'), (4, 'Nath'), (3, 'Sandeepan'), (5, 'My'); CREATE TABLE IF NOT EXISTS `Tutors_Tag_Relations` ( `id_tag` int(10) unsigned NOT NULL default '0', `id_tutor` int(10) default NULL, KEY `Tutors_Tag_Relations` (`id_tag`), KEY `id_tutor` (`id_tutor`), KEY `id_tag` (`id_tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; INSERT INTO `Tutors_Tag_Relations` (`id_tag`, `id_tutor`) VALUES (3, 1), (4, 1), (1, 2), (2, 2); CREATE TABLE IF NOT EXISTS `Class_Tag_Relations` ( `id_tag` int(10) unsigned NOT NULL default '0', `id_class` int(10) default NULL, `id_tutor` int(10) NOT NULL, KEY `Class_Tag_Relations` (`id_tag`), KEY `id_class` (`id_class`), KEY `id_tag` (`id_tag`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; INSERT INTO `Class_Tag_Relations` (`id_tag`, `id_class`, `id_tutor`) VALUES (5, 1, 1), (6, 1, 1), (3, 2, 2), (6, 2, 2); In the present system data which I have given , tutor named "Sandeepan Nath" has has created class named "My Class" and tutor named "Bob Cratchit" has created class named "Sandeepan Class". Requirement - To execute a single query with limit on the results to show search results as per AND logic on the search keywords like this:- If "Sandeepan Class" is searched , Tutor Sandeepan Nath's record from Tutor Details table is returned(because "Sandeepan" is the firstname of Sandeepan Nath and Class is present in class name of Sandeepan's class) If "Class" is searched Both the tutors from the Tutor_details table are fetched because Class is present in the name of the class created by both the tutors. Following is what I have so far achieved (PHP Mysql):- <?php $searchTerm1 = "Sandeepan"; $searchTerm2 = "Class"; mysql_select_db("test"); $sql = "SELECT td.* FROM Tutor_Details AS td LEFT JOIN Tutors_Tag_Relations AS ttagrels ON td.id_tutor = ttagrels.id_tutor LEFT JOIN Classes AS wc ON td.id_tutor = wc.id_tutor LEFT JOIN Class_Tag_Relations AS wtagrels ON td.id_tutor = wtagrels.id_tutor LEFT JOIN Tags as t1 on ((t1.id_tag = ttagrels.id_tag) OR (t1.id_tag = wtagrels.id_tag)) LEFT JOIN Tags as t2 on ((t2.id_tag = ttagrels.id_tag) OR (t2.id_tag = wtagrels.id_tag)) where t1.tag LIKE '%".$searchTerm1."%' AND t2.tag LIKE '%".$searchTerm2."%' GROUP BY td.id_tutor LIMIT 10 "; $result = mysql_query($sql); echo $sql; if($result) { while($rec = mysql_fetch_object($result)) $recs[] = $rec; //$rec = mysql_fetch_object($result); echo "<br><br>"; if(is_array($recs)) { foreach($recs as $each) { print_r($each); echo "<br>"; } } } ?> But the results are :- If "Sandeepan Nath" is searched, it does not return any tutor (instead of only Sandeepan's row) If "Sandeepan Class" is searched, it returns Sandeepan's row (instead of Both tutors ) If "Bob Class" is searched, it correctly returns Bob's row If "Bob Cratchit" is searched, it does not return any tutor (instead of only

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  • Add collison detection to enemy sprites?

    - by xBroak
    i'd like to add the same collision detection used by the player sprite to the enemy sprites or 'creeps' ive added all the relevant code I can see yet collisons are still not being detected and handled, please find below the class, I have no idea what is wrong currently, the list of walls to collide with is 'wall_list' import pygame import pauseScreen as dm import re from pygame.sprite import Sprite from pygame import Rect, Color from random import randint, choice from vec2d import vec2d from simpleanimation import SimpleAnimation import displattxt black = (0,0,0) white = (255,255,255) blue = (0,0,255) green = (101,194,151) global currentEditTool currentEditTool = "Tree" global editMap editMap = False open('MapMaker.txt', 'w').close() def draw_background(screen, tile_img): screen.fill(black) img_rect = tile_img.get_rect() global rect rect = img_rect nrows = int(screen.get_height() / img_rect.height) + 1 ncols = int(screen.get_width() / img_rect.width) + 1 for y in range(nrows): for x in range(ncols): img_rect.topleft = (x * img_rect.width, y * img_rect.height) screen.blit(tile_img, img_rect) def changeTool(): if currentEditTool == "Tree": None elif currentEditTool == "Rock": None def pauseGame(): red = 255, 0, 0 green = 0,255, 0 blue = 0, 0,255 screen.fill(black) pygame.display.update() if editMap == False: choose = dm.dumbmenu(screen, [ 'Resume', 'Enable Map Editor', 'Quit Game'], 64,64,None,32,1.4,green,red) if choose == 0: print("hi") elif choose ==1: global editMap editMap = True elif choose ==2: print("bob") elif choose ==3: print("bob") elif choose ==4: print("bob") else: None else: choose = dm.dumbmenu(screen, [ 'Resume', 'Disable Map Editor', 'Quit Game'], 64,64,None,32,1.4,green,red) if choose == 0: print("Resume") elif choose ==1: print("Dis ME") global editMap editMap = False elif choose ==2: print("bob") elif choose ==3: print("bob") elif choose ==4: print("bob") else: None class Wall(pygame.sprite.Sprite): # Constructor function def __init__(self,x,y,width,height): pygame.sprite.Sprite.__init__(self) self.image = pygame.Surface([width, height]) self.image.fill(green) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class insertTree(pygame.sprite.Sprite): def __init__(self,x,y,width,height, typ): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/map/tree.png").convert() self.image.set_colorkey(white) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class insertRock(pygame.sprite.Sprite): def __init__(self,x,y,width,height, typ): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/map/rock.png").convert() self.image.set_colorkey(white) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class Creep(pygame.sprite.Sprite): """ A creep sprite that bounces off walls and changes its direction from time to time. """ change_x=0 change_y=0 def __init__( self, screen, creep_image, explosion_images, field, init_position, init_direction, speed): """ Create a new Creep. screen: The screen on which the creep lives (must be a pygame Surface object, such as pygame.display) creep_image: Image (surface) object for the creep explosion_images: A list of image objects for the explosion animation. field: A Rect specifying the 'playing field' boundaries. The Creep will bounce off the 'walls' of this field. init_position: A vec2d or a pair specifying the initial position of the creep on the screen. init_direction: A vec2d or a pair specifying the initial direction of the creep. Must have an angle that is a multiple of 45 degres. speed: Creep speed, in pixels/millisecond (px/ms) """ Sprite.__init__(self) self.screen = screen self.speed = speed self.field = field self.rect = creep_image.get_rect() # base_image holds the original image, positioned to # angle 0. # image will be rotated. # self.base_image = creep_image self.image = self.base_image self.explosion_images = explosion_images # A vector specifying the creep's position on the screen # self.pos = vec2d(init_position) # The direction is a normalized vector # self.direction = vec2d(init_direction).normalized() self.state = Creep.ALIVE self.health = 15 def is_alive(self): return self.state in (Creep.ALIVE, Creep.EXPLODING) def changespeed(self,x,y): self.change_x+=x self.change_y+=y def update(self, time_passed, walls): """ Update the creep. time_passed: The time passed (in ms) since the previous update. """ if self.state == Creep.ALIVE: # Maybe it's time to change the direction ? # self._change_direction(time_passed) # Make the creep point in the correct direction. # Since our direction vector is in screen coordinates # (i.e. right bottom is 1, 1), and rotate() rotates # counter-clockwise, the angle must be inverted to # work correctly. # self.image = pygame.transform.rotate( self.base_image, -self.direction.angle) # Compute and apply the displacement to the position # vector. The displacement is a vector, having the angle # of self.direction (which is normalized to not affect # the magnitude of the displacement) # displacement = vec2d( self.direction.x * self.speed * time_passed, self.direction.y * self.speed * time_passed) self.pos += displacement # When the image is rotated, its size is changed. # We must take the size into account for detecting # collisions with the walls. # self.image_w, self.image_h = self.image.get_size() bounds_rect = self.field.inflate( -self.image_w, -self.image_h) if self.pos.x < bounds_rect.left: self.pos.x = bounds_rect.left self.direction.x *= -1 elif self.pos.x > bounds_rect.right: self.pos.x = bounds_rect.right self.direction.x *= -1 elif self.pos.y < bounds_rect.top: self.pos.y = bounds_rect.top self.direction.y *= -1 elif self.pos.y > bounds_rect.bottom: self.pos.y = bounds_rect.bottom self.direction.y *= -1 # collision detection old_x=bounds_rect.left new_x=old_x+self.direction.x bounds_rect.left = new_x # hit a wall? collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes bounds_rect.left=old_x old_y=self.pos.y new_y=old_y+self.direction.y self.pos.y = new_y collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.pos.y=old_y elif self.state == Creep.EXPLODING: if self.explode_animation.active: self.explode_animation.update(time_passed) else: self.state = Creep.DEAD self.kill() elif self.state == Creep.DEAD: pass #------------------ PRIVATE PARTS ------------------# # States the creep can be in. # # ALIVE: The creep is roaming around the screen # EXPLODING: # The creep is now exploding, just a moment before dying. # DEAD: The creep is dead and inactive # (ALIVE, EXPLODING, DEAD) = range(3) _counter = 0 def _change_direction(self, time_passed): """ Turn by 45 degrees in a random direction once per 0.4 to 0.5 seconds. """ self._counter += time_passed if self._counter > randint(400, 500): self.direction.rotate(45 * randint(-1, 1)) self._counter = 0 def _point_is_inside(self, point): """ Is the point (given as a vec2d) inside our creep's body? """ img_point = point - vec2d( int(self.pos.x - self.image_w / 2), int(self.pos.y - self.image_h / 2)) try: pix = self.image.get_at(img_point) return pix[3] > 0 except IndexError: return False def _decrease_health(self, n): """ Decrease my health by n (or to 0, if it's currently less than n) """ self.health = max(0, self.health - n) if self.health == 0: self._explode() def _explode(self): """ Starts the explosion animation that ends the Creep's life. """ self.state = Creep.EXPLODING pos = ( self.pos.x - self.explosion_images[0].get_width() / 2, self.pos.y - self.explosion_images[0].get_height() / 2) self.explode_animation = SimpleAnimation( self.screen, pos, self.explosion_images, 100, 300) global remainingCreeps remainingCreeps-=1 if remainingCreeps == 0: print("all dead") def draw(self): """ Blit the creep onto the screen that was provided in the constructor. """ if self.state == Creep.ALIVE: # The creep image is placed at self.pos. To allow for # smooth movement even when the creep rotates and the # image size changes, its placement is always # centered. # self.draw_rect = self.image.get_rect().move( self.pos.x - self.image_w / 2, self.pos.y - self.image_h / 2) self.screen.blit(self.image, self.draw_rect) # The health bar is 15x4 px. # health_bar_x = self.pos.x - 7 health_bar_y = self.pos.y - self.image_h / 2 - 6 self.screen.fill( Color('red'), (health_bar_x, health_bar_y, 15, 4)) self.screen.fill( Color('green'), ( health_bar_x, health_bar_y, self.health, 4)) elif self.state == Creep.EXPLODING: self.explode_animation.draw() elif self.state == Creep.DEAD: pass def mouse_click_event(self, pos): """ The mouse was clicked in pos. """ if self._point_is_inside(vec2d(pos)): self._decrease_health(3) #begin new player class Player(pygame.sprite.Sprite): change_x=0 change_y=0 frame = 0 def __init__(self,x,y): pygame.sprite.Sprite.__init__(self) # LOAD PLATER IMAGES # Set height, width self.images = [] for i in range(1,17): img = pygame.image.load("images/player/" + str(i)+".png").convert() #player images img.set_colorkey(white) self.images.append(img) self.image = self.images[0] self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x self.health = 15 self.image_w, self.image_h = self.image.get_size() health_bar_x = self.rect.x - 7 health_bar_y = self.rect.y - self.image_h / 2 - 6 screen.fill( Color('red'), (health_bar_x, health_bar_y, 15, 4)) screen.fill( Color('green'), ( health_bar_x, health_bar_y, self.health, 4)) def changespeed(self,x,y): self.change_x+=x self.change_y+=y def _decrease_health(self, n): """ Decrease my health by n (or to 0, if it's currently less than n) """ self.health = max(0, self.health - n) if self.health == 0: self._explode() def update(self,walls): # collision detection old_x=self.rect.x new_x=old_x+self.change_x self.rect.x = new_x # hit a wall? collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.rect.x=old_x old_y=self.rect.y new_y=old_y+self.change_y self.rect.y = new_y collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.rect.y=old_y # right to left if self.change_x < 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 # Grab the image, divide by 4 # every 4 frames. self.image = self.images[self.frame//4] # Move left to right. # images 4...7 instead of 0...3. if self.change_x > 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4] if self.change_y > 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4+4] if self.change_y < 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4+4+4] score = 0 # initialize pyGame pygame.init() # 800x600 sized screen global screen screen = pygame.display.set_mode([800, 600]) screen.fill(black) #bg_tile_img = pygame.image.load('images/map/grass.png').convert_alpha() #draw_background(screen, bg_tile_img) #pygame.display.flip() # Set title pygame.display.set_caption('Test') #background = pygame.Surface(screen.get_size()) #background = background.convert() #background.fill(black) # Create the player player = Player( 50,50 ) player.rect.x=50 player.rect.y=50 movingsprites = pygame.sprite.RenderPlain() movingsprites.add(player) # Make the walls. (x_pos, y_pos, width, height) global wall_list wall_list=pygame.sprite.RenderPlain() wall=Wall(0,0,10,600) # left wall wall_list.add(wall) wall=Wall(10,0,790,10) # top wall wall_list.add(wall) #wall=Wall(10,200,100,10) # poke wall wall_list.add(wall) wall=Wall(790,0,10,600) #(x,y,thickness, height) wall_list.add(wall) wall=Wall(10,590,790,10) #(x,y,thickness, height) wall_list.add(wall) f = open('MapMaker.txt') num_lines = sum(1 for line in f) print(num_lines) lineCount = 0 with open("MapMaker.txt") as infile: for line in infile: f = open('MapMaker.txt') print(line) coords = line.split(',') #print(coords[0]) #print(coords[1]) #print(coords[2]) #print(coords[3]) #print(coords[4]) if "tree" in line: print("tree in") wall=insertTree(int(coords[0]),int(coords[1]), int(coords[2]),int(coords[3]),coords[4]) wall_list.add(wall) elif "rock" in line: print("rock in") wall=insertRock(int(coords[0]),int(coords[1]), int(coords[2]),int(coords[3]),coords[4] ) wall_list.add(wall) width = 20 height = 540 height = height - 48 for i in range(0,23): width = width + 32 name = insertTree(width,540,790,10,"tree") #wall_list.add(name) name = insertTree(width,height,690,10,"tree") #wall_list.add(name) CREEP_SPAWN_TIME = 200 # frames creep_spawn = CREEP_SPAWN_TIME clock = pygame.time.Clock() bg_tile_img = pygame.image.load('images/map/grass.png').convert() img_rect = bg_tile_img FIELD_RECT = Rect(50, 50, 700, 500) CREEP_FILENAMES = [ 'images/player/1.png', 'images/player/1.png', 'images/player/1.png'] N_CREEPS = 3 creep_images = [ pygame.image.load(filename).convert_alpha() for filename in CREEP_FILENAMES] explosion_img = pygame.image.load('images/map/tree.png').convert_alpha() explosion_images = [ explosion_img, pygame.transform.rotate(explosion_img, 90)] creeps = pygame.sprite.RenderPlain() done = False #bg_tile_img = pygame.image.load('images/map/grass.png').convert() #draw_background(screen, bg_tile_img) totalCreeps = 0 remainingCreeps = 3 while done == False: creep_images = pygame.image.load("images/player/1.png").convert() creep_images.set_colorkey(white) draw_background(screen, bg_tile_img) if len(creeps) != N_CREEPS: if totalCreeps < N_CREEPS: totalCreeps = totalCreeps + 1 print(totalCreeps) creeps.add( Creep( screen=screen, creep_image=creep_images, explosion_images=explosion_images, field=FIELD_RECT, init_position=( randint(FIELD_RECT.left, FIELD_RECT.right), randint(FIELD_RECT.top, FIELD_RECT.bottom)), init_direction=(choice([-1, 1]), choice([-1, 1])), speed=0.01)) for creep in creeps: creep.update(60,wall_list) creep.draw() for event in pygame.event.get(): if event.type == pygame.QUIT: done=True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: player.changespeed(-2,0) creep.changespeed(-2,0) if event.key == pygame.K_RIGHT: player.changespeed(2,0) creep.changespeed(2,0) if event.key == pygame.K_UP: player.changespeed(0,-2) creep.changespeed(0,-2) if event.key == pygame.K_DOWN: player.changespeed(0,2) creep.changespeed(0,2) if event.key == pygame.K_ESCAPE: pauseGame() if event.key == pygame.K_1: global currentEditTool currentEditTool = "Tree" changeTool() if event.key == pygame.K_2: global currentEditTool currentEditTool = "Rock" changeTool() if event.type == pygame.KEYUP: if event.key == pygame.K_LEFT: player.changespeed(2,0) creep.changespeed(2,0) if event.key == pygame.K_RIGHT: player.changespeed(-2,0) creep.changespeed(-2,0) if event.key == pygame.K_UP: player.changespeed(0,2) creep.changespeed(0,2) if event.key == pygame.K_DOWN: player.changespeed(0,-2) creep.changespeed(0,-2) if event.type == pygame.MOUSEBUTTONDOWN and pygame.mouse.get_pressed()[0]: for creep in creeps: creep.mouse_click_event(pygame.mouse.get_pos()) if editMap == True: x,y = pygame.mouse.get_pos() if currentEditTool == "Tree": name = insertTree(x-10,y-25, 10 , 10, "tree") wall_list.add(name) wall_list.draw(screen) f = open('MapMaker.txt', "a+") image = pygame.image.load("images/map/tree.png").convert() screen.blit(image, (30,10)) pygame.display.flip() f.write(str(x) + "," + str(y) + ",790,10, tree\n") #f.write("wall=insertTree(" + str(x) + "," + str(y) + ",790,10)\nwall_list.add(wall)\n") elif currentEditTool == "Rock": name = insertRock(x-10,y-25, 10 , 10,"rock") wall_list.add(name) wall_list.draw(screen) f = open('MapMaker.txt', "a+") f.write(str(x) + "," + str(y) + ",790,10,rock\n") #f.write("wall=insertRock(" + str(x) + "," + str(y) + ",790,10)\nwall_list.add(wall)\n") else: None #pygame.display.flip() player.update(wall_list) movingsprites.draw(screen) wall_list.draw(screen) pygame.display.flip() clock.tick(60) pygame.quit()

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