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  • Rejecting new HTTP requests when server reaches a certain throughput

    - by Sam
    I have a requirement to run an HTTP server that rejects new HTTP requests (with a 503, or similar) when the global transfer rate of current HTTP responses exceeds a certain level. For example, if the web server is transferring at 98Mbps, and a new HTTP request arrives, we would want to reject this (as we couldn't guarantee a good speed). I've had a look at mod_cband for Apache, limit_req for nginx, and lighttpd's rate limiting features, but none of them seem to handle my (rather contrived, granted) use case. I should add that I'm open to using pretty much any web server, and am open to implementing this in iptables rules if someone can craft such a rule! (Refusing the TCP connection is fine, it doesn't have to respond with an HTTP 503). Any suggestions?

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  • FC SAN network high-error rate simulation

    - by Wieslaw Herr
    Is there a way to simulate a malfunctioning device or a faulty cable in a FC SAN network? edit: I know shutting down a port on a switch is an option, I'd like to simulate high error rates though. In an ethernet network it would be a simple case of adding a transparent bridge that discards a given percent of the packets, but I have absolutely no idea how to tackle that in an Fibre Channel environment...

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  • Frame rate upsampling codec/player/software?

    - by djechelon
    Hello, I recently noticed that when I play both HD and SD videos on my HDMI TV at 1080p 60Hz from my computer, the motion is not fluid as I would expect. As far as I know, it could be because the 24fps video needs to be upsampled by the codec to match the 60Hz output of the monitor. But, as far as I know, the upsampling is done by simply repeating each photogram for a certain amount of frames. I usually play MKV videos with VLC. Do you know if there is a player or codec that performs the upsampling by interpolation like some 100Hz TVs do? I recently saw an LG led TV play a 24fps 720p video at 100Hz with an incredible motion fluidity, and I simply wonder why can't my computer do! I have an NVidia card. Does PureVideo help? I'm a noob with these things. Thank you.

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  • Apple Mail inbox multiplying at an alarming rate

    - by mechko
    All of a sudden, this morning, Apple Mail started downloading emails to my gmail account despite the fact that I knew there were no new emails. I looked at the inbox and discovered that there were four copies of each of the recent email. I cancelled the sync, and Mail promptly started to sync twice as many emails. After a few attempts I had approximately 32 times my inbox preparing to sync, so I closed Mail and left this way. Does anyone know what happened, why, and, most importantly, how to fix it?

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  • Rate of UDP packet loss over WLAN

    - by Martin
    While testing something with TFTP I noticed lots of timeouts (and slow speed as result) when I used my WLAN - and no problems when using a network cable. A quick test program sending/receiving UDP revealed that there are about 3-5% packets lost. While it's obvious that WLAN has to be less reliable than LAN, I have no knowledge what loss rates are considered 'normal' - and when there is a need to further investigate the network infrastructure. Are there 'typical' packet loss rates on WLAN (and other network technologies e.g. PowerLAN, WAN, ...? Thanks

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  • Rejecting new HTTP requests when server reaches a certain throughput

    - by user56221
    I have a requirement to run an HTTP server that rejects new HTTP requests (with a 503, or similar) when the global transfer rate of current HTTP responses exceeds a certain level. For example, if the web server is transferring at 98Mbps, and a new HTTP request arrives, we would want to reject this (as we couldn't guarantee a good speed). I've had a look at mod_cband for Apache, limit_req for nginx, and lighttpd's rate limiting features, but none of them seem to handle my (rather contrived, granted) use case. I should add that I'm open to using pretty much any web server, and am open to implementing this in iptables rules if someone can craft such a rule! (Refusing the TCP connection is fine, it doesn't have to respond with an HTTP 503). Any suggestions?

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  • How to find out when to increase bit rate? (TCP streaming solution)

    - by Kabumbus
    How to find out when to increase bit rate? (TCP streaming solution) We have a stream with "frames". each "frame" has a "timestamp" . frames have bit rate property which is actually there size. We generate frames with our app and stream them one by one on to our TCP server socket. At the same time server post replies so when after each sent frame we try to read from socket we receive which timestamp is currently on server. if timestamp is lover than previous frame we lover bit rate 20%. Such scheme seems to work giving me one way vbr (lowering) but I wonder how to implement increase? I mean we can always try to increase 5% each frame until some limited desired value but each time we have delay will lose real-time feature of our stream... Generally such scheme is for finding out how much of network stream is currently used by other user apps and give picture of how much server is loaded at the same time so we can stream just right amount of data for all to receive it in real time. So what shall I do to add increase to my scheme? So having current bit rate of A I thought we could add +7% for 3 frames and than one -20% and than if all that 3 frames with +7% came in time we could add 14% to A and repeat circle and it would hopefully not be really noticeable if 2nd frame wold come to us with delay... probably this one is too localised because it is a requirement for me to use TCP.

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  • Can I force my video card to work in a certain refresh rate?

    - by EFanZh
    I have a GeForce GT 640 video card, but by default the screen flickers badly. And if I change the refresh rate to 59 Hz in NVIDIA Control Panel manually, everything is OK. I don't know why. Now the problem is, if the system restarts, the refresh rate become 60Hz, then the screen flicker is flickering. I need to change the refresh rate again. Can I keep the refresh rate to 59 Hz? Or it would be better if the screen doesn't flicker at 60 Hz.

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  • .net 4.0 Adoption Rate

    - by AKRamkumar
    What is the adoption rate of .net 4.0? When will it be on Windows Update? I heard that it is smaller than 3.5, does that mean if I install .net 4.0, it will decrease the space used by the framework? If I make an application in 3.5 and it runs on a computer that has 4.0, will my application get some of the optimizations that 4.0 uses?

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  • Silverlight penetration rate

    - by sthg
    Duplicate of: Silverlight Install Base - How big is it? Hi, Anyone knows the penetration rate (in %) for all North-American internet users with the Silverlight plugin installed? Been looking all around, but couldn't find any comprehensive numbers. I'm looking for General Public penetration rates, not only within the dev community. Something close to Adobe's flash version penetration stats would be great.

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  • jQuery - Compatibility Problem with Internet Explorer 7 and Opera

    - by Marius
    Hello there, I have this counter which counts + 1 every time somebody shares content from the site. When it happens, the social icon that was clicked will bounce. It works in Firefox,Chrome, IE8, and Opera, however the bouncing animation is wrong in opera. $.fn.countExternal = function(animSpeed, num) { // for each counter this.each(function(){ // select all the digit containers var span = $(this).children(); // count the num of digit containers var len = $(span).length; // get the current count u = $(span).text(); // copy variable and add increment(s) v = num + ''; // foreach digit container... for (i=v.length - 1; i >= 0; i--) { // ...check which digits are not affected by the increment(s) if (v.charAt(i) == u.charAt(i)) { break; } } // slice from the total number of digit containers the digits containers which needs updating. slce = len - (v.length - (i + 1)) var updates = $(span).slice(slce); // loop through each digit container and fade out ... $(updates).fadeTo(animSpeed, 0,function(){ $(updates).each(function(index){ f = i + 1 + index; // ...then pick the right digit and update the digit... $(this).text(v.charAt(f)); // ...before fading back in. Cycle complete. $(this).fadeTo(animSpeed, 1); }); }); }); }; }) (jQuery); Demo (NSFW) is here (look underneath the social sharing icons). Any idea how I can solve the IE, and possibly the Opera compatibility problem? Thank you for your time.

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  • IPtables - Accept Arbitrary Packets

    - by Asad Moeen
    I've achieved a lot on blocking attacks on GameServers but I'm stuck on something. I've blocked major requests of game-server which it aceepts in the form "\xff\xff\xff\xff" which can be followed by the actual queries like get status or get info to make something like "\xff\xff\xff\xff getstatus " but I see other queries if sent to the game-server will cause it to reply with a "disconnect" packet with the same rate as input so if the input rate is high then the high output of "disconnect" might give lag to the server. Hence I want to block all queries except the ones actual clients use which I suppose are in the form "\xff\xff\xff\xff" or .... so, I tried using this rule : -A INPUT -p udp -m udp -m u32 ! --u32 0x1c=0xffffffff -j ACCEPT -A INPUT -p udp -m udp -m recent --set --name Total --rsource -A INPUT -p udp -m udp -m recent --update --seconds 1 --hitcount 20 --name Total --rsource -j DROP Now where the rule does accept the clients but it only blocks requests in the form "\xff\xff\xff\xff getstatus " ( by which GameServer replies with status ) and not just "getstatus " ( by which GameServer replies with disconnect packet ). So I suppose the accept rule is accepting the simple "string" as well. I actually want it to also block the non-(\xff) queries. So how do I modify the rule?

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  • USB transfer speed for Windows 7 is incredibly slow to my external drive

    - by Wolfram
    I'm running Windows 7 Pro and am try to backup 116 GB of data to my external 1 TB hard drive. My laptop has only USB 2.0 ports and my hard drive is USB 3.0 compatible, as is the cable I'm using. I understand that the transfer speed should still be in accordance with USB 2.0 speeds. However, right now I'm getting 135 KB/s and it's been gradually dropping. For an earlier transfer, I would get between 4 MB/s to 8 MB/s. So, I'm really just wondering what's going on with my transfer rate and what I can do to improve it. I'm currently about 35 GB into the 116 GB transfer. Another strange thing is that the window which shows the transfer status decided to max out at 835 MB, and therefore shows items remaining as 0. However, it is still performing the rest of the transfer, and I can see it still cycling through files. Now that I think about it, it seems plausible that the speed being shown by the window is calculated merely as total data transferred / time elapsed. Since the "counter" of data, as far as what is being displayed in the window, maxed out at 835 MB, as time increases, the speed shown is going to keep decreasing because the 'total data transferred' value isn't being incremented. So with that in mind, I suppose I don't actually know at what rate the data is being transferred currently. Nonetheless, my best speed earlier was only around 8 MB/s. Shouldn't USB 2.0 deliver closer to 35 MB/s? Also, if someone can tell me why the transfer status window is displaying the incorrect data information and how to fix this, that would also be appreciated.

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  • Framework or design pattern for mailing all users of a webapp

    - by Todd Owen
    My app takes care of user registration (with the option to receive email announcements), and can easily handle the actual template-based rendering of email for a given user. JavaMail provides the mail transport layer. But how should I design the application layer between the business objects (e.g. User) and the mail transport? The straightforward approach would be a simple, synchronous loop: iterate through the users, queue the emails, and be done with it. "Queue" might mean sending them straight to the MTA (mail server), or to an in-memory queue to be consumed by another thread. However, I also plan to implement features like throttling the rate of emails, processing bounced emails (NDRs), and maintaining status across application restarts. My intuition is that a good design would decouple this from both the business layer and the mail transport layer as much as possible. I wondered if others had solved this problem before, but after much searching I haven't found any Java libraries which seem to fit this problem. Standalone mail apps such as James or list servers are too large in scope; packages like Spring's MailSender or Commons Email are too small in scope (being basically drop-in replacements for JavaMail). For other languages I haven't found anything appropriate either. I'm curious about how other developers have gone about adding bulk mailing to their applications.

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  • SFML SetFramerateLimit Not Limiting Frame Rate

    - by Person
    Compiler: Visual C++ OS: Windows 7 Enterprise For some reason, Window::SetFramerateLimit isn't limiting the frame rate in the app I'm working on, but it works fine for others. The framerate is capped to 60, but mine jumps around at 100-99 and then goes down to 50 sometimes. It actually causes serious issues. For example, if I create many objects on screen, I'll see a heavy performance hit, whereas others report no change. Any ideas regarding why this is happening? If you need more information, I'd be happy to oblige. Thanks. P.S. I have strong reasons to believe that it is not simply a case of "their hardware is just more powerful than yours."

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  • Need help with Drupal bulk mail low open rate for legitimate mailing list

    - by Ron Williams
    I've moved from constant contact to Drupal Simplenews/Mimemail/SMTP. Previously the open rate was around 50% for constant contact, but now it's 4-5% for the same list via the mentioned setup. Mail is getting out from the server, but it's having an issue anyway. Here's the setup: -The e-mail list consists of approximately 80,000 addresses which is queued at 10,000 e-mails per cron run (which runs hourly). -The server is a Dual Core2Quad machine with 2GB of RAM. -When mail is being sent, the mail queue will usually go up to ~1000 at the beginning of the hour before reducing to ~250 by the time the next cron occurs. -Newsletter is themed to display custom style for newsletter on send -Newsletter is received by some, but appears to be bounced by many (based on low open rate_ -I've added SPF, domain keys, and a PTR record to the DNS -Server hostname (listed in ptr) is different from hosted domain -Very low spam number via Spamassassin -IP and domain are not blacklisted -Mail goes out via SMTP module on delivery. Any ideas?

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  • Audio Playback Rate in Android

    - by Marquis
    So, I know that this has been done with a few Android apps before, but I cannot for the life of me figure out how, since it's not currently possible through the API. How does one adjust the playback rate of a sound played through MediaPlayer; either with or without adjusting the pitch is fine for now, though the latter is definitely preferred. If someone can point me in the direction of an open source app that I can use as guidance, that would also be fine. Thanks in advance.

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  • How to rate a connect four game situation in java

    - by MrPink
    Hey, I am trying to write a simple AI for a "Get four" game. The basic game principles are done, so I can throw in coins of different color, and they stack on each other and fill a 2D Array and so on and so forth. until now this is what the method looks like: public int insert(int x, int color) //0 = empty, 1=player1 2=player2" X is the horizontal coordinate, as the y coordinate is determined by how many stones are in the array already, I think the idea is obvious. Now the problem is I have to rate specific game situations, so find how many new pairs, triplets and possible 4 in a row I can get in a specific situation to then give each situation a specific value. With these values I can setup a "Game tree" to then decide which move would be best next (later on implementing Alpha-Beta-Pruning). My current problem is that I can't think of an efficient way to implement a rating of the current game situation in a java method. Any ideas would be greatly appreciated! greetings from Germany Mr. Pink

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  • Help with enums in Java

    - by devoured elysium
    Is it possible to have an enum change its value (from inside itself)? Maybe it's easier to understand what I mean with code: enum Rate { VeryBad(1), Bad(2), Average(3), Good(4), Excellent(5); private int rate; private Rate(int rate) { this.rate = rate; } public void increateRating() { //is it possible to make the enum variable increase? //this is, if right now this enum has as value Average, after calling this //method to have it change to Good? } } This is want I wanna achieve: Rate rate = Rate.Average; System.out.println(rate); //prints Average; rate.increaseRating(); System.out.println(rate); //prints Good Thanks

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  • java RMI newbie-- some basic questions about SSL and auth/.rate limiting an RMI service

    - by Arvind
    I am trying to work to secure a java based RMI service using SSL. I have some basic questions about the capabilities of using SSL. Specifically, from what I understand, the client and server connecting via SSL will need to have appropriate credential certificates in both client and server, for a client to be granted access to the server. Am I correct in my understanding? Also, what I want to know is, can a person who is already using my RMI service and has access to a client machine , make a copy of the certificate in the client machine to other client machines-- and then invoke my RMI service from those other machines as well? How do I prevent such a situation from occurring? I mean, in a REST API you can use OAuth authentication, can we have some kind of authentication in an RMI Service? Also, can I possibly limit usage of the RMI service? For eg, a specific client may be allowed to make only 5000 calls per day to my RMI service, and if he makes more calls the calls occurring after the 5000 calls limit are all denied? How do I do such rate limiting and/or authentication for my RMI Service?

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  • PHP and curl for fetching currency rate from Yahoo Finance

    - by gregj
    Hello, I wrote the following php snippet to fetch the currency conversion rate from Yahoo Finance.Im using curl to fetch the data. Suppose, i want to convert from US dollars (USD) to Indian National Rupee (INR),then the url is http://in.finance.yahoo.com/currency/convert?amt=1&from=USD&to=INR&submit= and the Indian Rupee value is shown as 45.225. However,if i run my code, the value im getting is 452.25. Why this discrepancy ? <?php $amount = $_GET['amount']; $from = $_GET['from']; $to = $_GET['to']; $url = "http://in.finance.yahoo.com/currency/convert?amt=".$amount."&from=".$from."&to=".$to; $handle = curl_init($url); curl_setopt ($handle, CURLOPT_RETURNTRANSFER, true); $data = curl_exec($handle); if(preg_match_all('/<td class="yfnc_tabledata1"><b>(?:[1-9]\d+|\d)(?:\.\d\d)?/',$data,$matches)) { print_r($matches[0][1]); } else { echo "Not found !"; } curl_close($handle); ?> Is there something wrong with my regex ? Please help. Thank You.

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  • Creating an API for an ASP.NET MVC site with rate-limiting and caching

    - by Maxim Z.
    Recently, I've been very interested in APIs, specifically in how to create them. For the purpose of this question, let's say that I have created an ASP.NET MVC site that has some data on it; I want to create an API for this site. I have multiple questions about this: What type of API should I create? I know that REST and oData APIs are very popular. What are the pros and cons of each, and how do I implement them? From what I understand so far, REST APIs with ASP.NET MVC would just be actions that return JSON instead of Views, and oData APIs are documented here. How do I handle writing? Reading from both API types is quite simple. However, writing is more complex. With the REST approach, I understand that I can use HTTP POST, but how do I implement authentication? Also, with oData, how does writing work in the first place? How do I implement basic rate-limiting and caching? From my past experience with APIs, these are very important things, so that the API server isn't overloaded. What's the best way to set these two things up? Can I get some sample code? Any code that relates to C# and ASP.NET MVC would be appreciated. Thanks in advance! While this is a broad question, I think it's not too broad... :) There are some similar questions to this one that are about APIs, but I haven't found any that directly address the questions I outlined here.

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