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  • FC SAN network high-error rate simulation

    - by Wieslaw Herr
    Is there a way to simulate a malfunctioning device or a faulty cable in a FC SAN network? edit: I know shutting down a port on a switch is an option, I'd like to simulate high error rates though. In an ethernet network it would be a simple case of adding a transparent bridge that discards a given percent of the packets, but I have absolutely no

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  • Frame rate upsampling codec/player/software?

    - by djechelon
    Hello, I recently noticed that when I play both HD and SD videos on my HDMI TV at 1080p 60Hz from my computer, the motion is not fluid as I would expect. As far as I know, it could be because the 24fps video needs to be upsampled by the codec to match the 60Hz output of the monitor. But, as far as I know, the upsampling is done by simply

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  • Apple Mail inbox multiplying at an alarming rate

    - by mechko
    All of a sudden, this morning, Apple Mail started downloading emails to my gmail account despite the fact that I knew there were no new emails. I looked at the inbox and discovered that there were four copies of each of the recent email. I cancelled the sync, and Mail promptly started to sync twice as many emails. After a few attempts I

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  • Rate of UDP packet loss over WLAN

    - by Martin
    While testing something with TFTP I noticed lots of timeouts (and slow speed as result) when I used my WLAN - and no problems when using a network cable. A quick test program sending/receiving UDP revealed that there are about 3-5% packets lost. While it's obvious that WLAN has to be less reliable than LAN, I have no knowledge what loss

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  • Can I force my video card to work in a certain refresh rate?

    - by EFanZh
    I have a GeForce GT 640 video card, but by default the screen flickers badly. And if I change the refresh rate to 59 Hz in NVIDIA Control Panel manually, everything is OK. I don't know why. Now the problem is, if the system restarts, the refresh rate become 60Hz, then the screen flicker is flickering. I need to change the refresh

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  • .net 4.0 Adoption Rate

    - by AKRamkumar
    What is the adoption rate of .net 4.0? When will it be on Windows Update? I heard that it is smaller than 3.5, does that mean if I install .net 4.0, it will decrease the space used by the framework? If I make an application in 3.5 and it runs on a computer that has 4.0, will my application get some of the optimizations that 4.0

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  • Silverlight penetration rate

    - by sthg
    Duplicate of: Silverlight Install Base - How big is it? Hi, Anyone knows the penetration rate (in %) for all North-American internet users with the Silverlight plugin installed? Been looking all around, but couldn't find any comprehensive numbers. I'm looking for General Public penetration rates, not only within the dev

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  • IPtables - Accept Arbitrary Packets

    - by Asad Moeen
    I've achieved a lot on blocking attacks on GameServers but I'm stuck on something. I've blocked major requests of game-server which it aceepts in the form "\xff\xff\xff\xff" which can be followed by the actual queries like get status or get info to make something like "\xff\xff\xff\xff getstatus " but I see other queries

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  • SFML SetFramerateLimit Not Limiting Frame Rate

    - by Person
    Compiler: Visual C++ OS: Windows 7 Enterprise For some reason, Window::SetFramerateLimit isn't limiting the frame rate in the app I'm working on, but it works fine for others. The framerate is capped to 60, but mine jumps around at 100-99 and then goes down to 50 sometimes. It actually causes serious issues. For

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  • Audio Playback Rate in Android

    - by Marquis
    So, I know that this has been done with a few Android apps before, but I cannot for the life of me figure out how, since it's not currently possible through the API. How does one adjust the playback rate of a sound played through MediaPlayer; either with or without adjusting the pitch is fine for now, though

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  • How to rate a connect four game situation in java

    - by MrPink
    Hey, I am trying to write a simple AI for a "Get four" game. The basic game principles are done, so I can throw in coins of different color, and they stack on each other and fill a 2D Array and so on and so forth. until now this is what the method looks like: public int insert(int x, int color) //0 = empty,

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  • Help with enums in Java

    - by devoured elysium
    Is it possible to have an enum change its value (from inside itself)? Maybe it's easier to understand what I mean with code: enum Rate { VeryBad(1), Bad(2), Average(3), Good(4), Excellent(5); private int rate; private Rate(int rate) { this.rate =

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