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  • State Changes in a Component Based Architecture [closed]

    - by Maxem
    I'm currently working on a game and using the naive component based architecture thingie (Entities are a bag of components, entity.Update() calls Update on each updateable component), while the addition of new features is really simple, it makes a few things really difficult: a) multithreading / currency b) networking c) unit testing. Multithreading / Concurrency is difficult because I basically have to do poor mans concurrency (running the entity updates in separate threads while locking only stuff that crashes (like lists) and ignoring the staleness of read state (some states are already updated, others aren't)) Networking: There are no explicit state changes that I could efficiently push over the net. Unit testing: All updates may or may not conflict, so automated testing is at least awkward. I was thinking about these issues a bit and would like your input on these changes / idea: Switch from the naive cba to a cba with sub systems that work on lists of components Make all state changes explicit Combine 1 and 2 :p Example world update: statePostProcessing.Wait() // ensure that post processing has finished Apply(postProcessedState) state = new StateBag() Concurrently( () => LifeCycleSubSystem.Update(state), // populates the state bag () => MovementSubSystem.Update(state), // populates the state bag .... }) statePostProcessing = Future(() => PostProcess(state)) statePostProcessing.Start() // Tick is finished, the post processing happens in the background So basically the changes are (consistently) based on the data for the last tick; the post processing can a) generate network packages and b) fix conflicts / remove useless changes (example: entity has been destroyed - ignore movement etc.). EDIT: To clarify the granularity of the state changes: If I save these post processed state bags and apply them to an empty world, I see exactly what has happened in the game these state bags originated from - "Free" replay capability. EDIT2: I guess I should have used the term Event instead of State Change and point out that I kind of want to use the Event Sourcing pattern

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  • l2tp / ipsec debian Openswan U2.6.38 does not connect

    - by locojay
    i am trying to get ipsec/l2tp running on a debian server with an iphone as a client but always get: Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [RFC 3947] method set to=115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike] meth=114, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-08] meth=113, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-07] meth=112, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-06] meth=111, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-05] meth=110, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-04] meth=109, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-03] meth=108, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-02] meth=107, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-02_n] meth=106, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: ignoring Vendor ID payload [FRAGMENTATION 80000000] Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [Dead Peer Detection] Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: responding to Main Mode from unknown peer <clientip> Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: transition from state STATE_MAIN_R0 to state STATE_MAIN_R1 Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: STATE_MAIN_R1: sent MR1, expecting MI2 Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: NAT-Traversal: Result using draft-ietf-ipsec-nat-t-ike (MacOS X): both are NATed Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: transition from state STATE_MAIN_R1 to state STATE_MAIN_R2 Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: STATE_MAIN_R2: sent MR2, expecting MI3 Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: ignoring informational payload, type IPSEC_INITIAL_CONTACT msgid=00000000 Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: Main mode peer ID is ID_IPV4_ADDR: '10.2.210.176' Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: switched from "L2TP-PSK-noNAT" to "L2TP-PSK-noNAT" Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: deleting connection "L2TP-PSK-noNAT" instance with peer <clientip> {isakmp=#0/ipsec=#0} Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: transition from state STATE_MAIN_R2 to state STATE_MAIN_R3 Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: new NAT mapping for #20, was <clientip>:43598, now <clientip>:49826 Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: STATE_MAIN_R3: sent MR3, ISAKMP SA established {auth=OAKLEY_PRESHARED_KEY cipher=aes_256 prf=oakley_sha group=modp1024} Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: Dead Peer Detection (RFC 3706): enabled Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: the peer proposed: <public ip>/32:17/1701 -> 10.2.210.176/32:17/0 Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: NAT-Traversal: received 2 NAT-OA. using first, ignoring others Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #21: responding to Quick Mode proposal {msgid:311d3282} Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #21: us: 171.138.2.13<171.138.2.13>:17/1701 Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #21: them: <clientip>[10.2.210.176]:17/61719 Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #21: transition from state STATE_QUICK_R0 to state STATE_QUICK_R1 Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #21: STATE_QUICK_R1: sent QR1, inbound IPsec SA installed, expecting QI2 Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #21: Dead Peer Detection (RFC 3706): enabled Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #21: transition from state STATE_QUICK_R1 to state STATE_QUICK_R2 Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #21: STATE_QUICK_R2: IPsec SA established transport mode {ESP=>0x05e23c9a <0x216077a9 xfrm=AES_256-HMAC_SHA1 NATOA=10.2.210.176 NATD=<clientip>:49826 DPD=enabled} Dec 2 21:00:26 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: received Delete SA(0x05e23c9a) payload: deleting IPSEC State #21 Dec 2 21:00:26 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: received and ignored informational message Dec 2 21:00:27 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: received Delete SA payload: deleting ISAKMP State #20 Dec 2 21:00:27 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip>: deleting connection "L2TP-PSK-noNAT" instance with peer <clientip> {isakmp=#0/ipsec=#0} Dec 2 21:00:27 vpn pluto[22711]: packet from <clientip>:49826: received and ignored informational message Dec 2 21:00:27 vpn pluto[22711]: ERROR: asynchronous network error report on eth0 (sport=4500) for message to <clientip> port 49826, complainant <clientip>: Connection refused [errno 111, origin ICMP type 3 code 3 (not authenticated)] my setup looks like this verizon fios actiontec -- DMZ-- ddwrt router -- debian xen instance actiontec : 192.168.1.1 ddwrt: 171.138.2.1 debian xen server: 171.138.2.13 forwarded udp 500, 4500, 1701 on ddwrt to debian xen instance. vpn passthrough is enabled /etc/ipsec.conf config setup dumpdir=/var/run/pluto/ nat_traversal=yes virtual_private=%v4:10.0.0.0/8,%v4:192.168.0.0/16,%v4:172.16.0.0/12,%v4:25.0.0.0/8,%v6:fd00::/8,%v6:fe80::/10,%v4:!171.138.2.0/24,%v4:!192.168.1.0/24 protostack=netkey # Add connections here conn L2TP-PSK-NAT rightsubnet=vhost:%priv also=L2TP-PSK-noNAT conn L2TP-PSK-noNAT authby=secret pfs=no auto=add keyingtries=3 # we cannot rekey for %any, let client rekey rekey=no # Apple iOS doesn't send delete notify so we need dead peer detection # to detect vanishing clients dpddelay=30 dpdtimeout=120 dpdaction=clear # Set ikelifetime and keylife to same defaults windows has ikelifetime=8h keylife=1h # l2tp-over-ipsec is transport mode type=transport # left=171.138.2.13 # # For updated Windows 2000/XP clients, # to support old clients as well, use leftprotoport=17/%any leftprotoport=17/1701 # # The remote user. # right=%any # Using the magic port of "%any" means "any one single port". This is # a work around required for Apple OSX clients that use a randomly # high port. rightprotoport=17/%any #force all to be nat'ed. because of ios conn passthrough-for-non-l2tp type=passthrough left=171.138.2.13 leftnexthop=171.138.2.1 right=0.0.0.0 rightsubnet=0.0.0.0/0 auto=route /etc/xl2tp/xl2tp.conf [global] ipsec saref = no listen-addr = 171.138.2.13 ;port = 1701 ;debug network = yes ;debug tunnel = yes ;debug network = yes ;debug packet = yes [lns default] ip range = 171.138.2.231-171.138.2.239 local ip = 171.138.2.13 assign ip = yes require chap = no refuse pap = no require authentication = no ;name = OpenswanVPN ppp debug = yes pppoptfile = /etc/ppp/options.xlt2tpd lenght bit = yes /etc/ppp/options.xl2tpd ;require-mschap-v2 pcp-accept-local ipcp-accept-local ipcp-accept-remote ;ms-dns 171.138.2.1 ms-dns 192.168.1.1 ms-dns 8.8.8.8 name l2tpd noccp auth crtscts idle 1800 mtu 1410 mru 1410 lock proxyarp connect-delay 5000 debug dump logfd 2 logfile /var/log/xl2tpd.log ipsec verify Checking your system to see if IPsec got installed and started correctly: Version check and ipsec on-path [OK] Linux Openswan U2.6.38/K3.0.0-1-amd64 (netkey) Checking for IPsec support in kernel [OK] SAref kernel support [N/A] NETKEY: Testing XFRM related proc values [OK] [OK] [OK] Checking that pluto is running [OK] Pluto listening for IKE on udp 500 [OK] Pluto listening for NAT-T on udp 4500 [OK] Two or more interfaces found, checking IP forwarding [FAILED] Checking NAT and MASQUERADEing [OK] Checking for 'ip' command [OK] Checking /bin/sh is not /bin/dash [WARNING] Checking for 'iptables' command [OK] Opportunistic Encryption Support [DISABLED] The failed can be ignored i guess since cat /proc/sys/net/ipv4/ip_forward returns 1 any help would be much appreciated as i don't have any idea why this is not working

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  • VirtualBox - Public Static IP for a Debian Guest on a Dedicated Server

    - by user86296
    Goal: I want to run a Debian-squeeze-Guest in VirtualBox and it's own public static ip. I found tons of threads about this topic, but all in all I'm now trying for 10 hours (reading the manual, the forums, trying to learn about networking concepts & commands) to give a Guest his own public static ip (so that the Guest is similar to a vServer you can order from a hosting company), but wasn't able to. Since I'm a big noob as far as networking stuff is concerned, I'm probably doing something wrong.(please bear with me :-) ) Situation: VirtualBox 4.0.10 (headless no gui) is running on a dedicated Debian-Server, the Guest OS is Debian as well. The server has a static ip and I ordered an additional ip for a VM. Problem description: Upto now I was able to use NAT to access the VM from the outside and to setup an internal network between several Guests and all of this worked very well. When setting NIC 1 to bridged and configuring a public static ip on the guest, the guest was unpingable. (neither from outside, nor from the host) I could connect to the guest via the internal network, from another vm, though. ( VBoxManage controlvm VMGuest nic1 bridged eth0 ) ( configuration attempt of static-ip on the guest '/etc/network/interfaces' is below) Please let me know what I'm doing wrong, or what I can try to get it to work, or if you need more info. I think I've read that with a current VirtualBox-version for bridged networking no special host-configuration is necessary, is that accurate, or might that be the problem? Additional Info Info I got from the hosting company about the additional IP Please note that you can use the IP address only for this server. IP: 46.4.xx.xx Gateway: 46.4.xx.xx Mask: 255.255.255.248 VBoxManage showvminfo VMGuest |less ... NIC 1: MAC: 080027D72F7B, Attachment: Bridged Interface 'eth0', Cable connected: on, Trace: off (file: none), Type: 82540EM, Reported speed: 0 Mbps, Boot priority: 0 NIC 2: MAC: 080027B03B75, Attachment: Internal Network 'InternalNet1', Cable connected: on, Trace: off (file: none), Type: Am79C973, Reported speed: 0 Mbps, Boot priority: 0 NIC 3: disabled (...rest is disabled) cat /etc/network/interfaces on the Host-machine # Loopback device: auto lo iface lo inet loopback # device: eth0 auto eth0 iface eth0 inet static address 46.4.xx.xx broadcast 46.4.xx.xx netmask 255.255.255.224 gateway 46.4.xx.xx post-up mii-tool -F 100baseTx-FD eth0 # default route to access subnet up route add -net 46.4.xx.xx netmask 255.255.255.224 gw 46.4.xx.xx eth0 cat /etc/network/interfaces on the Guest-VM # This file describes the network interfaces available on your system # and how to activate them. For more information, see interfaces(5). # The loopback network interface auto lo iface lo inet loopback # The primary network interface allow-hotplug eth0 auto eth0 iface eth0 inet static address 46.4.xx.xx netmask 255.255.255.248 gateway 46.4.xx.xx auto eth1 iface eth1 inet dhcp ifconfig -a on the Guest shows the correct static ip for eth0 but the Guest is unreachable "over eth0" eth0 Link encap:Ethernet HWaddr 08:00:27:d7:2f:7b inet addr:46.4.xx.xx Bcast:46.4.xx.xx Mask:255.255.255.248 inet6 addr: fe80::a00:27ff:fed7:2f7b/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:21 errors:0 dropped:0 overruns:0 frame:0 TX packets:69 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:1260 (1.2 KiB) TX bytes:3114 (3.0 KiB) eth1 Link encap:Ethernet HWaddr 08:00:27:b0:3b:75 inet addr:192.168.10.3 Bcast:192.168.10.255 Mask:255.255.255.0 inet6 addr: fe80::a00:27ff:feb0:3b75/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:142 errors:0 dropped:0 overruns:0 frame:0 TX packets:92 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:15962 (15.5 KiB) TX bytes:14540 (14.1 KiB) Interrupt:16 Base address:0xd240 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:123 errors:0 dropped:0 overruns:0 frame:0 TX packets:123 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:25156 (24.5 KiB) TX bytes:25156 (24.5 KiB)

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  • Debian and Multipath IO problem

    - by tearman
    Basically the situation is, I have a box running Debian, the box internally has an Intel SCSI RAID controller which is controlling 2 hard drives in RAID1 mode which is where the OS is installed. Further, I have a QLogic fiber channel adapter that connects the unit to a Fiber Channel SAN. My process of installation is I'll install Debian to the local drives, and leave the QLogic firmware out of it for the time being. Then once I get the unit online, I'll install the firmware drivers. This flops my internal drives from /dev/sda to /dev/sdc, which is a bit annoying, but recoverable. Probably should address these by UUID anyways. Once I get back online, I have to install multipath-tools (the framework is a multipath framework). However, once I reboot the machine again, it fails on boot after discovering multipath targets, saying my local drives are busy and cannot be mounted to /root. Any help in what may be the problem here? Or at least how to disable multipath until after the unit boots and then ignores the internal drives?

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  • Debian Squeeze and exim4: cannot send mail

    - by Fernando Campos
    Hello guys, Got this error after install and config of exim4-daemon-light and mailutils packages on Debian Squeeze. This package is aimed to send automatic messages from websites, like email confirmation and stuff. Configuration after package install: dpkg-reconfigure exim4-config You'll be presented with a welcome screen, followed by a screen asking what type mail delivery you'd like to support. Choose the option for "internet site" and select "Ok" to continue. After many configuration sceens you can test mail with: echo "test message" | mail -s "test message" [email protected] Here is the response: root@server:/etc# echo "test message" | mail -s "test message" [email protected] 2011-03-02 20:34:59 1PuxRT-0001Aj-T9 Cannot open main log file "/var/log/exim4/mainlog": Permission denied: euid=101 egid=103 2011-03-02 20:34:59 1PuxRT-0001Aj-T9 <= root@debian U=root P=local S=331 2011-03-02 20:34:59 1PuxRT-0001Aj-T9 Cannot open main log file "/var/log/exim4/mainlog": Permission denied: euid=101 egid=103 exim: could not open panic log - aborting: see message(s) above Can't send mail: sendmail process failed with error code 1 There is no /var/log/exim4 directory on my server. I tried to create it, but it didn't work. Please, can someone help me? Best regards, Fernando

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  • Resize Debian in VirtualBox

    - by Poni
    I have a VM with one HD of size 3GB and I'd like to enlarge its HD to 7GB. So I execute this command on the host (while guest is shutdown): VBoxManage modifyhd debian.vdi --resize 7168 Then I run the guest, Debian 6, and then: smith@debian6:~$ df -h Filesystem Size Used Avail Use% Mounted on /dev/sda1 2.8G 2.6G 60M 98% / tmpfs 61M 0 61M 0% /lib/init/rw udev 57M 160K 57M 1% /dev tmpfs 61M 0 61M 0% /dev/shm smith@debian6:~$ sudo parted /dev/sda print Model: ATA VBOX HARDDISK (scsi) Disk /dev/sda: 3221MB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 1049kB 3035MB 3034MB primary ext3 boot 2 3036MB 3220MB 185MB extended 5 3036MB 3220MB 185MB logical linux-swap(v1) smith@debian6:~$ cat /proc/partitions major minor #blocks name 8 0 3145728 sda 8 1 2962432 sda1 8 2 1 sda2 8 5 180224 sda5 So, no automatic resizing (detection) of the HD/partition (while VirtualBox, in the host, shows it's 7GB now). Ok... Then I do: smith@debian6:~$ sudo resize2fs /dev/sda1 resize2fs 1.41.12 (17-May-2010) The filesystem is already 740608 blocks long. Nothing to do! smith@debian6:~$ sudo parted GNU Parted 2.3 Using /dev/sda Welcome to GNU Parted! Type 'help' to view a list of commands. (parted) select /dev/sda1 Using /dev/sda1 (parted) resize WARNING: you are attempting to use parted to operate on (resize) a file system. parted's file system manipulation code is not as robust as what you'll find in dedicated, file-system-specific packages like e2fsprogs. We recommend you use parted only to manipulate partition tables, whenever possible. Support for performing most operations on most types of file systems will be removed in an upcoming release. Partition number? 1 Start? 0 End? [3034MB]? Here I'm stuck. At the above parted it asks me to resize to 3GB. No point in that, right.. What should I do in order to enlarge this partition?

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  • System hangs while rebooting on Debian...

    - by Usman
    Hi, I have Debian (Kernel 2.6.26-2-686) installed on two computers. On one of them it reboots quite finely but I am having following problem with rebooting Debian on my second computer. When i type reboot at the Linux prompt, following messages appear and system hangs up after saying "Restarting System": Broadcast message from root@myname (tty1) (Sun Jan 17 11:23:26 2010) The system is going down for reboot NOW! INIT: Switching to runlevel: 6 INIT: Sending processes the TERM signal Saving system clock Stopping enhanced syslog: rsyslogd. Asking all remaining processes to terminate...done. Deconfiguring network interfaces...done. Cleaning up ifupdown.... Deactivating swap...done. [ 31.789103] Restarting System. _ Normally when the sytem is busy "" sign blinks but "" at the last line above does not blink which shows, the system hanged up. I tried all keys but the screen is still frozen at the same point. The difference that I noted between my two computers is that I don't have ACPI support in the BIOS of the system which is giving me this error whereas the BIOS of my first computer do have ACPI support on which Debain do not give this restart-hanging problem. I have also disabled running the acpid script by running update-rc.d -f acpid remove but the problem still persists on the second computer. Any ideas to solve or get around this problem?

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  • Debian Squeeze Linux 9p virtfs guest mount failure

    - by Tero Kilkanen
    First some background information on the server: Host OS: Debian Linux Squeeze + qemu-kvm version 1.0+dfsg-8~bpo60+1 Guest OS: Debian Linux Squeeze I use qemu-kvm via libvirt. I have set up 9p VirtFS with the following in Guest's XML config: <filesystem type='mount' accessmode='passthrough'> <source dir='/srv/www'/> <target dir='wwwdata'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x06' function='0x0'/> </filesystem> That is, I want to share /srv/www to the guest OS using mount tag wwwdata. When I try to mount the VirtFS share from the guest, I get an error message: root@server:~# mount -t 9p -o trans=virtio,version=9p2000.L2 wwwdata /srv/www/ mount: wwwdata: can't read superblock I also tried virtfs target dir/mount_tag www at first. I got the same error message. However, I was able to mount the VirtFS share using mount tag www1111, or www1 or similar. Some more notes on this one. dmesg doesn't show anything useful either in guest or the host. The only sign is this entry in the guest dmesg: [ 36.054936] Installing v9fs 9p2000 file system support Does anyone know how to get this working correctly? Google gives no useful information on this issue; I've tried several searches.

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  • Debian software raid 1: boot from both disk

    - by bsreekanth
    I newly installed debian squeeze with software raid.The way I did was, as also given in this thread. I have 2 HDD with 500 GB each. For each of them, I created 3 partitions (/boot, / and swap) I selected the hard drive and created a new partition table I created a new partition that was 1GB. I then specified to use the partition as a Physical Volume for RAID. and used for /boot and enabled bootable. Created another partition, which is of 480 GB, and then specified to use the partition as a Physical Volume for RAID. and used for /. Created another partion and used for swap Then RAID configuration: Through Configure RAID menu - create MD device - (2 for the number of drives, 0 for spare devices) Next select the partitions you want to be members of /dev/MD0. I selected /dev/sda1 and /dev/sdb1 (for /boot) Next select the partitions you want to be members of /dev/MD1. I selected /dev/sda6 and /dev/sdb6 (for /) And no RAID for swap partitions 'Finish Partitioning and write changes to disk' -- Finish the rest of the install like normal Everything is ok now, except I am not sure how to test my raid config. When I pull the power of the HDD, it only boots from one disk. I read in some forum that I may have to install GRUB manually on the other. In Debian Squeeze, there is no grub command. Not sure how to make my software raid bootable from both disk. Also, please comment on my steps above. Anything unusual. I configured /boot partitions of both disks to be boot=yes. Not sure whether that is ok. Thanks, Bsr

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  • Debian apache2 restart fault after some updates

    - by Ripeed
    can anyone give me an advice with this please: I run update on my debian server by Webmin. After updating some apache2 and etc. It shows update fail. After that I cant start apache2. I must run netstat -ltnp | grep ':80' Then kill pid kill -9 1047 and now i can start apache2 When I started it first time after update some websites on fastCGI wont work I must change them in ISPconfig3 to mod-PHP and now works NOW - I cant restart apache without kill pid. In log of ISP I see Unable to open logs (98)Address already in use: make_sock: could not bind to address [::]:80 (98)Address already in use: make_sock: could not bind to address 0.0.0.0:80 no listening sockets available, shutting down In log of some website I see [emerg] (13)Permission denied: mod_fcgid: can´t lock process table in pid 19264 Do you thing it will be solution update everithing by: apt-get update and apt-get upgrade to complete all updates? I have little scare if I do that then next errors will occur. If I look at apache log i see error: Debian Python version mismatch, expected '2.6.5+', found '2.6.6' But that was there before that problem before. Thanks A LOT for help.

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  • Issues installing apache debian

    - by Belgin Fish
    I'm having issues installing apache2, and pretty much everything in general, I'm using debian. I run sudo apt-get install apache2 and then it returns root@debian:~# apt-get install apache2 Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: apache2 : Depends: apache2-mpm-worker (= 2.2.16-6+squeeze7) but it is not going to be installed or apache2-mpm-prefork (= 2.2.16-6+squeeze7) but it is not going to be installed or apache2-mpm-event (= 2.2.16-6+squeeze7) but it is not going to be installed or apache2-mpm-itk (= 2.2.16-6+squeeze7) but it is not going to be installed Depends: apache2.2-common (= 2.2.16-6+squeeze7) but it is not going to be installed E: Broken packages Not really sure what's up :S Seems like it can't find any of the required packages for anything, Anyone know what I'm doing wrong?

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  • RAID administration in Debian Lenny

    - by Siim K
    I've got an old box that I don't want to scrap yet because it's got a nice working 5-disk RAID assembly. I want to create 2 arrays: RAID 1 with 2 disks and RAID 5 with the other 3 disks. The RAID card is Intel SRCU31L. I can create the RAID 1 volume in the console that you access with Ctrl+C at startup. But it only allows for creation of one volume so I can't do anything with the 3 remaining disks. I installed Debian Lenny on the RAID 1 volume and it worked out nicely. What utilites could I now use to create/manage the RAID volumes in Debian Linux? I installed the raidutils package but get an error when trying to fetch a list: #raidutil -L controller or #raidutil -L physical # raidutil -L controller osdOpenEngine : 11/08/110-18:16:08 Fatal error, no active controller device files found. Engine connect failed: Open What could I try to get this thing working? Can you suggest any other tools? Command #lspci -vv gives me this about the controller: 00:06.1 I2O: Intel Corporation Integrated RAID (rev 02) (prog-if 01) Subsystem: Intel Corporation Device 0001 Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV+ VGASnoop- ParErr- Step ping- SERR+ FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B+ ParErr- DEVSEL=medium >TAbort- <TAbort - <MAbort- >SERR- <PERR- INTx- Latency: 64, Cache Line Size: 32 bytes Interrupt: pin A routed to IRQ 26 Region 0: Memory at f9800000 (32-bit, prefetchable) [size=8M] [virtual] Expansion ROM at 30020000 [disabled] [size=64K] Capabilities: <access denied> Kernel driver in use: PCI_I2O Kernel modules: i2o_core

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  • Debian x86_64 + Nginx + PHP5-FPM optimization

    - by Olal'a
    I used to have a VPS (512MB) from Linode and I was running nginx + php5-fpm (which comes with php5.3.3) on Debian Lenny (i686). The total memory usage was about 90-100MB. Now I have another VPS (different hosting company) and I also run nginx + php5-fpm on Debian Lenny (x86_64). The system is 64-bit, so the memory usage is higher now, about 210-230MB, which I think is too much. Here is my php5-fpm.conf: pm = dynamic pm.max_children = 5 pm.start_servers = 2 pm.min_spare_servers = 2 pm.max_spare_servers = 5 pm.max_requests = 300 That's what top command tells me: top - 15:36:58 up 3 days, 16:05, 1 user, load average: 0.00, 0.00, 0.00 Tasks: 209 total, 1 running, 208 sleeping, 0 stopped, 0 zombie Cpu(s): 0.0%us, 0.0%sy, 0.0%ni, 99.9%id, 0.1%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 532288k total, 469628k used, 62660k free, 28760k buffers Swap: 1048568k total, 408k used, 1048160k free, 210060k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 22806 www-data 20 0 178m 67m 31m S 1 13.1 0:05.02 php5-fpm 8980 mysql 20 0 241m 55m 7384 S 0 10.6 2:42.42 mysqld 22807 www-data 20 0 162m 43m 22m S 0 8.3 0:04.84 php5-fpm 22808 www-data 20 0 160m 41m 23m S 0 8.0 0:04.68 php5-fpm 25102 www-data 20 0 151m 30m 21m S 0 5.9 0:00.80 php5-fpm 10849 root 20 0 44100 8352 1808 S 0 1.6 0:03.16 munin-node 22805 root 20 0 145m 4712 1472 S 0 0.9 0:00.16 php5-fpm 21859 root 20 0 66168 3248 2540 S 1 0.6 0:00.02 sshd 21863 root 20 0 66028 3188 2548 S 0 0.6 0:00.06 sshd 3956 www-data 20 0 31756 3052 928 S 0 0.6 0:06.42 nginx 3954 www-data 20 0 31712 3036 928 S 0 0.6 0:06.74 nginx 3951 www-data 20 0 31712 3008 928 S 0 0.6 0:06.42 nginx 3957 www-data 20 0 31688 2992 928 S 0 0.6 0:06.56 nginx 3950 www-data 20 0 31676 2980 928 S 0 0.6 0:06.72 nginx 3955 www-data 20 0 31552 2896 928 S 0 0.5 0:06.56 nginx 3953 www-data 20 0 31552 2888 928 S 0 0.5 0:06.42 nginx 3952 www-data 20 0 31544 2880 928 S 0 0.5 0:06.60 nginx So, the question is there any way to use less memory? Btw, I have 16 cores and it would be nice to make use of them...

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  • Debian x86_64 + Nginx + PHP5-FPM optimization

    - by user55859
    I used to have a VPS (512MB) from Linode and I was running nginx + php5-fpm (which comes with php5.3.3) on Debian Lenny (i686). The total memory usage was about 90-100MB. Now I have another VPS (different hosting company) and I also run nginx + php5-fpm on Debian Lenny (x86_64). The system is 64-bit, so the memory usage is higher now, about 210-230MB, which I think is too much. Here is my php5-fpm.conf: pm = dynamic pm.max_children = 5 pm.start_servers = 2 pm.min_spare_servers = 2 pm.max_spare_servers = 5 pm.max_requests = 300 That's what top command tells me: top - 15:36:58 up 3 days, 16:05, 1 user, load average: 0.00, 0.00, 0.00 Tasks: 209 total, 1 running, 208 sleeping, 0 stopped, 0 zombie Cpu(s): 0.0%us, 0.0%sy, 0.0%ni, 99.9%id, 0.1%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 532288k total, 469628k used, 62660k free, 28760k buffers Swap: 1048568k total, 408k used, 1048160k free, 210060k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 22806 www-data 20 0 178m 67m 31m S 1 13.1 0:05.02 php5-fpm 8980 mysql 20 0 241m 55m 7384 S 0 10.6 2:42.42 mysqld 22807 www-data 20 0 162m 43m 22m S 0 8.3 0:04.84 php5-fpm 22808 www-data 20 0 160m 41m 23m S 0 8.0 0:04.68 php5-fpm 25102 www-data 20 0 151m 30m 21m S 0 5.9 0:00.80 php5-fpm 10849 root 20 0 44100 8352 1808 S 0 1.6 0:03.16 munin-node 22805 root 20 0 145m 4712 1472 S 0 0.9 0:00.16 php5-fpm 21859 root 20 0 66168 3248 2540 S 1 0.6 0:00.02 sshd 21863 root 20 0 66028 3188 2548 S 0 0.6 0:00.06 sshd 3956 www-data 20 0 31756 3052 928 S 0 0.6 0:06.42 nginx 3954 www-data 20 0 31712 3036 928 S 0 0.6 0:06.74 nginx 3951 www-data 20 0 31712 3008 928 S 0 0.6 0:06.42 nginx 3957 www-data 20 0 31688 2992 928 S 0 0.6 0:06.56 nginx 3950 www-data 20 0 31676 2980 928 S 0 0.6 0:06.72 nginx 3955 www-data 20 0 31552 2896 928 S 0 0.5 0:06.56 nginx 3953 www-data 20 0 31552 2888 928 S 0 0.5 0:06.42 nginx 3952 www-data 20 0 31544 2880 928 S 0 0.5 0:06.60 nginx So, the question is there any way to use less memory? Btw, I have 16 cores and it would be nice to make use of them...

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  • Creating a partitioned raid1 array for booting a debian squeeze system

    - by gucki
    I'd like to have the following raid1 (mirror) setup: /dev/md0 consists of /dev/sda and /dev/sdb I created this raid1 device using mdadm --create --verbose /dev/md0 --auto=yes --level=1 --raid-devices=2 /dev/sda /dev/sdb This gave a warning about metadata being 1.2 and my system might not boot. I cannot use 0.9 because it restricts the size of the raid to 2TB and I assume grub shipped with latest debian (squeeze) should be able to handle metadata 1.2. So then I created the needed partitions like this: # creating new label (partition table) parted -s /dev/md0 mklabel 'msdos' # creating partitions sfdisk -uM /dev/md0 << EOF 0,4096 ,1024,S ; EOF # making root filesystem mkfs -t ext4 -L boot -m 0 /dev/md0p1 # making swap filesystem mkswap /dev/md0p2 # making data filesystem mkfs -t ext4 -L data /dev/md0p3 Then I mounted the root partition, copied a minimal debian install inside and temporary mounted /dev /proc /sys. Afer this I chrooted to the new root folder and executed: grub-install --no-floppy --recheck /dev/md0 However this fails badly with: /usr/sbin/grub-probe: error: unknown filesystem. Auto-detection of a filesystem of /dev/md0p1 failed. Please report this together with the output of "/usr/sbin/grub-probe --device-map=/boot/grub/device.map --target=fs -v /boot/grub" to I don't think it's a bug in grub (so I didn't report it yet) but a fault of mine. So I really wonder how to properly setup my raid1, everything I tried so far failed.

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  • debian lenny email server

    - by Dal
    Hi I am a newbie and set up a debian lenny at home and set up the web and email server in the default installation. I followed the instructions for Exim and ran dpkg-reconfigure exim4-config and set it up for mydomainhere.com. I created a one line message file and attempted to test exim by running the command exim [email protected] < msgfile. I also tried using exim4 Exim but i get same error -bash: Exim: command not found. Obviously I am ignorant on how to run exim and test. I also tried to run a php file that sends a test mail and had no success. That script is tested and works fine if I send it from my hosting isp on a different domain. So I know the php script is good. I set up the debian system behind a netgear firewall and uses 192.168.1.x ip . The web server works great and users can visit my site. But I am lack the knowledge on how to get the email working. Appreciate is someone can guide me.

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  • After installing Windows 7, I can no longer get to Debian 6 (dual boot)

    - by Jeremy
    I had Debian 6 on my machine (Dell Vostro 260) and used GParted to shrink the partition. I then tried installing Windows 7 on that partition. After Windows 7 installed, I could not choose which OS to run. It would just boot into Windows. I ran GParted again, and saw that Windows created another partition, labeled "System Reserved". That partition had the boot flag set. I tried moving the boot flag to other partitions, including my Debian partition and one with a file system "linux-swap". No option would actually load an OS or anything except for the Windows partition, which is not what I want. Is it worth it to try to fix this installation, or should I start over. I have all my data backed up, so I can easily install from scratch if I need to. If I do start from scratch, which OS should I install first? And then, how do I set up the partitions to install the other OS? Let me know if you have any questions. Thanks for your help.

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  • after building in more ram, bios/debian does nothing [closed]

    - by derty
    My private server has 2x1gb Ram working with a 64bit Debian and an Q6600 Intel. This runs 2 virtual mashines on it each one recives 512mb RAM. Which you can immagine is a bit tight for the hole system. Now i got 2x2gb ram from a friend. I'm not sure if thery are clocking at the same speed, but i'm sure my power adaptor is not on his limit and can handle that. So there are 2 ram sockets left at the mainboard. I shuted down the system and build in the 4 gigs and looked what happen. After pressing the start button, everything gets noisy as known BUT the screen shows nothing, not even the bios stuff it usally does. Why isn't the system booting? I can immagine that it does not direkt link between booting debian and the bios not showing a thing. Or is it Grub? I mounted the system disk, and i can see it, switch folders write stuff with "vim" it does not seems like there is a problem.

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  • Debian - Problems Unmounting External Hard Drives

    - by user331981
    I recently installed Debian Testing on a new laptop and I just noticed that I am having some issues with unmounting external hard drives. I am using Mate Desktop 1.8.1. With the 1st drive, if I right click on the drive and select “safely remove”: The drive unmounts, spins down, immediately spins back up an remounts. Unable to unmount. With the 2nd drive, if I right click on the drive and select “safely remove”: The drive unmounts but does not spin down. With the 3rd drive, if I right click on the drive and select “safely remove”: The drive unmounts but does not spin down, immediately spins back up but does not remount, and after 20 seconds, it spins down and stays that way. Behavior is the same on both USB 2.0 and USB 3.0 ports. On my last laptop, on which I also used Debian Testing + Mate desktop, the safe removal of drives worked out of the box and I never had an issue with it. The drives would unmount, spin down and stay that way. To remount the drive, one needed to unplug the device and plug it back in. I am unsure how to troubleshoot this issue and I am not sure if it is merely a matter of installing a “missing” package of editing a config file. Thank you in advance.

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  • Adobe Air turn based multiplayer Game, sockets vs http bandwidth

    - by Arin Aivazian
    I am developing an Adobe Air multiplayer game for iPad. It is turn based and not realtime. It is like checkers game. I want to use a client server model. I have found 2 options to connect to server so far: socket connection and http requests My question is: Is the bandwidth requirement for socket connection vs http requests different? I need the game to work with very low speed internet connections

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  • Any multiplayer webgame engine based on Flex

    - by Hongyu Ouyang
    My team is developing a multiplayer webgame (like a virtual world) in a short time(several months using after-school time), and I wonder if there are any webgame engine based on Flex. When I googled it I got many results related to HTML5, but I doubted if it is suitable for quick development. Do anyone have the experience of developing a webgame using A good engine? Are there any engine recommended? I prefer actionscript and flex to a javascript or HTML5 solution.

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  • Component-based Rendering

    - by Kikaimaru
    I have component Renderer, that Draws Texture2D (or sprite) According to component-based architecture i should have only method OnUpdate, and there should be my rendering code, something like spriteBatch.Draw(Texture, Vector2.Zero, Color.White) But first I need to do spriteBatch.Begin();. Where should i call it? And how can I make sure it's called before any Renderer components OnUpdate method? (i need to do more stuff then just Begin() i also need to set right rendertarget for camera etc.)

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  • Turn-Based RPG Battle Instance Layout For Larger Groups

    - by SoulBeaver
    What a title, eh? I'm currently designing a videogame; a turn-based RPG like Final Fantasy (because everybody knows Final Fantasy). It's a 2D sprite game. These are my ideas for combat: -The player has a group of 15 members (main character included) -During battle, five of the group are designated as active, and appear in the battle. -These five may be switched out at leisure, or when one of the five die. -At any time, the Waiting members can cast buffs, be healed by the active members, or perform special attacks. -Battles should contain 10+ monsters at least. I'm aiming for 20, but I'm not sure if that's possible yet. -Battles should feel larger than normal due to the interaction of Waiting members, active members and the increased amount of monsters per battle. -The player has two rows in which to put the Active members: front and back. -Depending on the implementation, I might allow comboing of player attacks and skills. These are just design ideas, so beware! I have not been able to test this out yet- I have no idea yet if any of these ideas bunched together will make for a compelling game. What sounds good on paper doesn't necessarily have to be good in practice! What I'm asking now is how to create the layout for this. My starting point are the battles in Final Fantasy VI, with up to 5-6 monsters on the left and the characters on the right- monsters on both sides if it's a pincer attack. However, this view would not work feasible with my goal of 20 monsters and 5 characters. All the monsters on the left would appear cluttered unless I scale them far far back. If I create a pincer-like map, then there would be no real pincer-attack possible. If I space the monsters out I force the player to scroll the screen- a game mechanic I've come across and not enjoyed imho. My question is: does anybody have any layouts or guides for designing battle maps in turn-based RPGs, especially with a larger number of enemies taken into consideration? How should it look? I am not asking for specific combat mechanics, just the layout for the moment.

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  • What platform to use for browser based turn based strategy game

    - by sunwukung
    I want to write a browser based strategy game that can be played by two players in separate locations. The game itself is predominantly turn based. To that end, I want to determine the correct platform on which to build this game. To prevent gamers "gaming" the system, the business logic needs to reside in the server. I could arguably use AJAX for a large part of the games functionality, but at two key points in the game loop, the opposing player can "counter" the current players move. In addition, when it's time for the players to swap, AJAX polling is likely to fall short, so it's starting to look like WebSockets is going to be a requirement to pull this off smoothly. So, the remaining question is regarding the back end. I'd kinda like to build this in Python/Flask - but this is primarily out of wanting to tackle a project with that language, not neccessarily because it's the appropriate tool for the job. The next most likely candidate has got to be NodeJS given it's (apparently) tighter integration with the WebSockets protocol. My question, then, is regarding the best platform on which to pursue this objective.

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  • how should I network my turn based game?

    - by ddriver1
    I'm writing a very basic turn based strategy game which allows a player to select units and attack enemy units on their turn. The game is written in Java using the slick2d library and I plan to use kyronet for the networking api. I want the game to be networked, but I do not know how I should go about it. My current idea is to connect two users together, and the first one to join the game becomes the game host, while the other becomes the client. However after reading http://gafferongames.com/networking-for-game-programmers/what-every-programmer-needs-to-know-about-game-networking/ it seems my game would be suited to a peer to peer lockstep model. Would that make programming the networking side much easier? Any suggestions on how I should structure my networking would be greatly appreciated

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