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  • Using Xalan in Eclipse plugin

    - by Leslie Norman
    I am facing problems in using xalan in eclipse plugin. When I try to create factory instance by: TransformerFactory tFactory = TransformerFactory.newInstance("org.apache.xalan.processor.TransformerFactoryImpl", null); I get error: javax.xml.transform.TransformerFactoryConfigurationError: Provider org.apache.xalan.processor.TransformerFactoryImpl not found ... I have following lib jars in plugin classpath: xml-apis.jar, xercesImpl.jar, serializer.jar, xalan.jar I even can't create class instance by: c = Class.forName("org.apache.xalan.processor.TransformerFactoryImpl"); Object o = c.newInstance(); It returns error: java.lang.ClassNotFoundException: org.apache.xalan.processor.TransformerFactoryImpl But if I run same code outside eclipse plugin with same libs on classpath, it works fine. Could Somebody give an idea if I am doing some mistake or how to reolve this issue?

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  • Error releasing Grails plugin

    - by Don
    Hi, I checked out the trunk of my plugin from the Grails svn repo, made some changes, incremented the version number to 0.2.1, then ran release-plugin. It failed with the error shown below: Checking in plugin zip... Updating from SVN... Updated to revision 61343. Committing local, please wait... Enter a SVN commit message: Fixed bug with controller dependency version and upgraded to grails 1.2.2 Committing code. Please wait... Failed to stat working directory: svn: Commit failed (details follow): svn: Authentication required for '<https://svn.codehaus.org:443> grails-plugins primary Subversion repository' Application context shutting down... Application context shutdown. It's possible that my password is not correct, but I'm pretty sure it is. Does anyone know what the problem could be, and is there some way I can verify that the password I'm using is correct?

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  • Robust C# Plugin System

    - by Pete Kirkham
    I am writing a tool which communicates with more than one version control system, either subversion or clearcase, and has various utilities which can be plugged into it. I though of using MEF to load the version control providers, and utiilities, both of which have interfaces definied for them. I've started to use MEF for this. But if loading any plugin fails (on half my clients machines, the ClearCase COM bindings won't be present, so loading will fail, on the other half SVN won't be installed, so the SVN plugin won't load) though, MEF throws an exception and no plugin works; I was hoping that the rest of the plugins would load. [ImportMany(AllowRecomposition = true)] public IEnumerable<IVersionControl> RegisteredProviders { get; private set; } Instead, if any providers fail to construct themselves, then RegisteredProviders is null. Is there a simple way of configuring MEF to achieve this (reporting exceptions but loading other instances), or do I have to change the interface to delay their intialisation failure until after MEF has instantiated the objects?

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  • Stable Scala 2.8 plugin

    - by Felix
    Does anyone know if there exists a stable version of the Scala plugin for eclipse, running with Scala 2.8 (any version of scala 2.8...RC or beta or whatever). I like the fact that it compiles 10 times faster than the netbeans plugin, but it is very unstable, and auto-imports doesnt work. Also, sometimes it cant find classes when I hit "run", then I have to clean it again. This is with some random nightly build of the 2.8 eclipse scala plugin. Is there a stable version? If so, can you link me to it? Thanks in advance :)

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  • Wordpress: Not able to retrieve css for new plugin in admin mode

    - by Steven
    I'm creating a new plugin which will have it's own css file. The css file resides in the root folder of the plugin. In the plugin section of the admin interface, I have added a few text fields fields. But the CSS is not applied. I'm adding the CSS file using this code: // Register styling add_action('admin_init', 'event_styles'); function event_styles() { wp_register_style('event_cal', plugins_url('eventcall.css',__FILE__)); wp_enqueue_style('event_cal'); } The following code gives me the CSS path: echo plugins_url('eventcall.css',__FILE__); and outputs http://mysite.com/wp-content/plugins/wp-eventcal/eventcall.css If I try to enter this URL directly in the browser, it only shows me the front page. And if I look in the source code using Firebug, where the link to the CSS should be, I only find the entire HTML code for the front page. Am I using wrong code to use backend in admin interface? In my HOST file, I have added ``

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  • Using jQuery in WordPress plugin admin page?

    - by Volmar
    I have a strange problem that probably have a really simple explanation that i've just havn't found. I'm making a WordPress plugin and i want to use jQuery in my settings-page for the plugin. My JS functions look like this: jQuery(document).ready(function() { alert('load test'); //ADMIN FUNCTION $('#mrc_imp_img').click(function(){ alert("test"); }); //FRONT END FUNCTION $("ul.mrc li").hover(function() { $(this).find('p').fadeIn(); } , function() { $(this).find('p').fadeOut(); }); }); The "load test"-alert is being loaded when the document is ready so jquery is properly loaded. The front end function is being used on pages and that's working fine to. the problem is the admin function, it's not working at all. is there a speial way i have to write a .click()-function to get it to work on my settings-page for the wordpress plugin?

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  • Failed to install ntp via apt-get in Debian

    - by Petah
    When trying to install ntp (because my server clock is wrong), it just pukes this massive error. Any idea how to fix this? root@pan-prodweb01:~# apt-get install ntp Reading package lists... Done Building dependency tree Reading state information... Done ntp is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 75 not upgraded. 1 not fully installed or removed. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? Y Setting up ntp (1:4.2.6.p2+dfsg-1+b1) ... insserv: warning: script 'S99obmaua' missing LSB tags and overrides insserv: warning: script 'S99obmscheduler' missing LSB tags and overrides insserv: warning: script 'obmscheduler' missing LSB tags and overrides insserv: warning: script 'obmaua' missing LSB tags and overrides insserv: There is a loop between service stop-bootlogd and mountnfs if started insserv: loop involving service mountnfs at depth 8 insserv: loop involving service nfs-common at depth 7 insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$aconfigured to not write apport reports ll' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Max recursions depth 99 reached insserv: loop involving service tomcat6 at depth 9 insserv: There is a loop between service stop-bootlogd and mountall if started insserv: loop involving service mountall at depth 4 insserv: loop involving service checkfs at depth 3 insserv: loop involving service mountnfs-bootclean at depth 10 insserv: loop involving service networking at depth 6 insserv: There is a loop between service stop-bootlogd and checkroot if started insserv: loop involving service checkroot at depth 5 insserv: loop involving service hostname at depth 4 insserv: loop involving service kbd at depth 12 insserv: loop involving service module-init-tools at depth 6 insserv: There is a loop between service stop-bootlogd and mountoverflowtmp if started insserv: loop involving service mountoverflowtmp at depth 9 insserv: loop involving service mountall-bootclean at depth 8 insserv: There is a loop at service obmaua if started insserv: There is a loop between service obmaua and ifupdown-clean if started insserv: loop involving service ifupdown-clean at depth 6 insserv: There is a loop at service stop-bootlogd if started insserv: loop involving service obmaua at depth 1 insserv: loop involving service mtab at depth 7 insserv: exiting now without changing boot order! update-rc.d: error: insserv rejected the script header dpkg: error processing ntp (--configure): subprocess installed post-installation script returned error exit status 1 Errors were encountered while processing: ntp localepurge: Disk space freed in /usr/share/locale: 0 KiB localepurge: Disk space freed in /usr/share/man: 0 KiB Total disk space freed by localepurge: 0 KiB E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • Disable plugin in Firefox (acroread)

    - by cboettig
    I installed acroread from the repositories, and it has decided it should be the default plugin in Firefox, such that when I click on a pdf, it opens in a Firefox window. Unfortunately, it does not display (at least when in dual head mode). This should be simple, but I cannot disable the plugin. Under Firefox Edit - Preferences- Applications - pdf is set to "always ask" so I don't know why it uses acroread in the first place. Under Tools - Manage Content Plugins I see acroread is selected for pdf content. I have the option in the dropdown to search for a new plugin, but not to simply download the file. Typing about:config into the Firefox toolbar gives me a list of configuration options, but does not mention plugin.disable or acroread anywhere. How do I disable the plugin? I have Firefox 11.0 on Ubuntu 11.10

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  • Entity Component System for HUD and GUI

    - by Jason L.
    This is a very rough sketch of how I currently have things designed. It should, at least, give an idea of how my ECS is currently designed. If you notice in that diagram, I have basically split the HUD out of the ECS. They have their own set of things (HudLayer, HudComponent, etc) and are handled differently. This is where I'm struggling, though. There are many different instances in which the HUD will need to know about entities. Not just data changing (I have an event dispatcher for that), but the actual entity and all it encompasses. There are also situations where entities will need to be able to query the HUD for data. Let's take a couple examples: First, my equipment screen. On here I can change the equipment on a character (Entity). In order for this to happen, I need to know about the entity. At least I think I do? How can I handle this? The second scenario involves my Systems needing to query a HudComponent for data. A specific example would be my battle system. Each "team" is given a 3x3 grid they can move around in. See here: Skills target these cells, and not the player, so I would need a way for my systems to determine which cells are occupied and which are not. Basically I need a way for two way communication between Systems and my HUD. I know it's recommended (by some people, anyways) to take your HUD out of the ECS. Is that appropriate in my case?

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  • Stuck at the STARTUP [closed]

    - by Tarik Setia
    I started with "Getting started with asp mvc4 tutorial". I just created the project and when I pressed F5 I got this: Server Error in '/' Application. -------------------------------------------------------------------------------- Could not load type 'System.Web.WebPages.DisplayModes' from assembly 'System.Web.WebPages, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35'. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.TypeLoadException: Could not load type 'System.Web.WebPages.DisplayModes' from assembly 'System.Web.WebPages, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35'. Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [TypeLoadException: Could not load type 'System.Web.WebPages.DisplayModes' from assembly 'System.Web.WebPages, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35'.] System.Web.Mvc.VirtualPathProviderViewEngine.GetPath(ControllerContext controllerContext, String[] locations, String[] areaLocations, String locationsPropertyName, String name, String controllerName, String cacheKeyPrefix, Boolean useCache, String[]& searchedLocations) +0 System.Web.Mvc.VirtualPathProviderViewEngine.FindView(ControllerContext controllerContext, String viewName, String masterName, Boolean useCache) +315 System.Web.Mvc.c__DisplayClassc.b__a(IViewEngine e) +68 System.Web.Mvc.ViewEngineCollection.Find(Func`2 lookup, Boolean trackSearchedPaths) +182 System.Web.Mvc.ViewEngineCollection.Find(Func`2 cacheLocator, Func`2 locator) +67 System.Web.Mvc.ViewEngineCollection.FindView(ControllerContext controllerContext, String viewName, String masterName) +329 System.Web.Mvc.ViewResult.FindView(ControllerContext context) +135 System.Web.Mvc.ViewResultBase.ExecuteResult(ControllerContext context) +230 System.Web.Mvc.ControllerActionInvoker.InvokeActionResult(ControllerContext controllerContext, ActionResult actionResult) +39 System.Web.Mvc.c__DisplayClass1c.b__19() +74 System.Web.Mvc.ControllerActionInvoker.InvokeActionResultFilter(IResultFilter filter, ResultExecutingContext preContext, Func`1 continuation) +388 System.Web.Mvc.c__DisplayClass1e.b__1b() +72 System.Web.Mvc.ControllerActionInvoker.InvokeActionResultWithFilters(ControllerContext controllerContext, IList`1 filters, ActionResult actionResult) +303 System.Web.Mvc.ControllerActionInvoker.InvokeAction(ControllerContext controllerContext, String actionName) +844 System.Web.Mvc.Controller.ExecuteCore() +130 System.Web.Mvc.ControllerBase.Execute(RequestContext requestContext) +229 System.Web.Mvc.ControllerBase.System.Web.Mvc.IController.Execute(RequestContext requestContext) +39 System.Web.Mvc.c__DisplayClassb.b__5() +71 System.Web.Mvc.Async.c__DisplayClass1.b__0() +44 System.Web.Mvc.Async.c__DisplayClass8`1.b__7(IAsyncResult _) +42 System.Web.Mvc.Async.WrappedAsyncResult`1.End() +152 System.Web.Mvc.Async.AsyncResultWrapper.End(IAsyncResult asyncResult, Object tag) +59 System.Web.Mvc.Async.AsyncResultWrapper.End(IAsyncResult asyncResult, Object tag) +40 System.Web.Mvc.c__DisplayClasse.b__d() +75 System.Web.Mvc.SecurityUtil.b__0(Action f) +31 System.Web.Mvc.SecurityUtil.ProcessInApplicationTrust(Action action) +61 System.Web.Mvc.MvcHandler.EndProcessRequest(IAsyncResult asyncResult) +118 System.Web.Mvc.MvcHandler.System.Web.IHttpAsyncHandler.EndProcessRequest(IAsyncResult result) +38 System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +10303829 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +178 -------------------------------------------------------------------------------- Version Information: Microsoft .NET Framework Version:4.0.30319; ASP.NET Version:4.0.30319.17020

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  • When is onBind or onCreate called in an android service browser plugin?

    - by anselm
    I have adapted the example plugin of the android source and the browser recognises the plugin without any problem. Here is an extract of AndroidManifest.xml: <application android:icon="@drawable/icon" android:label="@string/app_name" android:debuggable="true"> <service android:name="com.domain.plugin.PluginService"> <intent-filter> <action android:name="android.webkit.PLUGIN" /> </intent-filter> </service> </application> <uses-sdk android:minSdkVersion="7" /> <uses-permission android:name="android.webkit.permission.PLUGIN"></uses-permission> The actual Service class looks like so: public class PluginService extends Service { @Override public IBinder onBind(Intent arg0) { Log.d("PluginService", "onBind"); return null; } @Override public void onCreate() { Log.d("PluginService", "onCreate"); // TODO Auto-generated method stub super.onCreate(); AssetInstaller.getInstance(this).installAssets("/data/data/com.domain.plugin"); } } The AssetInstaller code is supposed to extract some files required by the actual plugin into the /data/data/com.domain.plugin directory, however wether onBind nor onCreate are called. But I get lot's of debug trace of the actual libnpplugin.so file I'm using. So the puzzle is when and under what circumstance is the Service bound or created in case of a browser plugin. As things look the service seems to be a dummy service. Having said that, is there another intent that can be executed at installation time probably? The only solution I see right now is installing the needed files from the native plugin code instead. Any ideas? I know this is quite a tricky question ;)

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  • Securing Plugin Data in WordPress From Access by Other Plugins?

    - by farinspace
    There probably is some solution to this, whether it involves code running on just the wordpress installation or a combination of a wordpress installation and a master server I am not sure yet, but please remember not to have tunnel vision and consider any and all possible solutions: The scenario is this: A WordPress plugin (plugin-A) that manages some sort of valuable data (something that the admin would not want stolen), lets say, lead data with user's name and email addresses, the plugin uses its own db tables. Other than the obvious (which is the admin installing plugin-B, not knowing its malicious intent), what is to prevent another WordPress plugin (plugin-B) from accessing plugin-A data or hacking plugin-A files to circumvent security.

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  • How to structure game states in an entity/component-based system

    - by Eva
    I'm making a game designed with the entity-component paradigm that uses systems to communicate between components as explained here. I've reached the point in my development that I need to add game states (such as paused, playing, level start, round start, game over, etc.), but I'm not sure how to do it with my framework. I've looked at this code example on game states which everyone seems to reference, but I don't think it fits with my framework. It seems to have each state handling its own drawing and updating. My framework has a SystemManager that handles all the updating using systems. For example, here's my RenderingSystem class: public class RenderingSystem extends GameSystem { private GameView gameView_; /** * Constructor * Creates a new RenderingSystem. * @param gameManager The game manager. Used to get the game components. */ public RenderingSystem(GameManager gameManager) { super(gameManager); } /** * Method: registerGameView * Registers gameView into the RenderingSystem. * @param gameView The game view registered. */ public void registerGameView(GameView gameView) { gameView_ = gameView; } /** * Method: triggerRender * Adds a repaint call to the event queue for the dirty rectangle. */ public void triggerRender() { Rectangle dirtyRect = new Rectangle(); for (GameObject object : getRenderableObjects()) { GraphicsComponent graphicsComponent = object.getComponent(GraphicsComponent.class); dirtyRect.add(graphicsComponent.getDirtyRect()); } gameView_.repaint(dirtyRect); } /** * Method: renderGameView * Renders the game objects onto the game view. * @param g The graphics object that draws the game objects. */ public void renderGameView(Graphics g) { for (GameObject object : getRenderableObjects()) { GraphicsComponent graphicsComponent = object.getComponent(GraphicsComponent.class); if (!graphicsComponent.isVisible()) continue; GraphicsComponent.Shape shape = graphicsComponent.getShape(); BoundsComponent boundsComponent = object.getComponent(BoundsComponent.class); Rectangle bounds = boundsComponent.getBounds(); g.setColor(graphicsComponent.getColor()); if (shape == GraphicsComponent.Shape.RECTANGULAR) { g.fill3DRect(bounds.x, bounds.y, bounds.width, bounds.height, true); } else if (shape == GraphicsComponent.Shape.CIRCULAR) { g.fillOval(bounds.x, bounds.y, bounds.width, bounds.height); } } } /** * Method: getRenderableObjects * @return The renderable game objects. */ private HashSet<GameObject> getRenderableObjects() { return gameManager.getGameObjectManager().getRelevantObjects( getClass()); } } Also all the updating in my game is event-driven. I don't have a loop like theirs that simply updates everything at the same time. I like my framework because it makes it easy to add new GameObjects, but doesn't have the problems some component-based designs encounter when communicating between components. I would hate to chuck it just to get pause to work. Is there a way I can add game states to my game without removing the entity-component design? Does the game state example actually fit my framework, and I'm just missing something? EDIT: I might not have explained my framework well enough. My components are just data. If I was coding in C++, they'd probably be structs. Here's an example of one: public class BoundsComponent implements GameComponent { /** * The position of the game object. */ private Point pos_; /** * The size of the game object. */ private Dimension size_; /** * Constructor * Creates a new BoundsComponent for a game object with initial position * initialPos and initial size initialSize. The position and size combine * to make up the bounds. * @param initialPos The initial position of the game object. * @param initialSize The initial size of the game object. */ public BoundsComponent(Point initialPos, Dimension initialSize) { pos_ = initialPos; size_ = initialSize; } /** * Method: getBounds * @return The bounds of the game object. */ public Rectangle getBounds() { return new Rectangle(pos_, size_); } /** * Method: setPos * Sets the position of the game object to newPos. * @param newPos The value to which the position of the game object is * set. */ public void setPos(Point newPos) { pos_ = newPos; } } My components do not communicate with each other. Systems handle inter-component communication. My systems also do not communicate with each other. They have separate functionality and can easily be kept separate. The MovementSystem doesn't need to know what the RenderingSystem is rendering to move the game objects correctly; it just need to set the right values on the components, so that when the RenderingSystem renders the game objects, it has accurate data. The game state could not be a system, because it needs to interact with the systems rather than the components. It's not setting data; it's determining which functions need to be called. A GameStateComponent wouldn't make sense because all the game objects share one game state. Components are what make up objects and each one is different for each different object. For example, the game objects cannot have the same bounds. They can have overlapping bounds, but if they share a BoundsComponent, they're really the same object. Hopefully, this explanation makes my framework less confusing.

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  • Where are the Windows 7 System Restore Points stored and how to preserve them?

    - by Rohit
    I am using Windows 7 Professional. My system crashed few days back and to recover that, I inserted the Windows 7 DVD. While running the System Restore from the DVD, it showed there are no restore points. It shocked me. I created few restore points, where they disappeared. Is there a way to preserve these restore points from accidental deletion? Is there any other FREE tool to take snapshot of the image on other disk?

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  • Internet Explorer plugin

    - by cpp_fanatic
    I have created the plugin which change the content (add a small picture after each link). But when I visit HTTPS-sites then IE shows popup: "To help protect your security, IE has restricted ......". I pressed allow button, my pictures were displayed. However IE shows it again. And it happens again and again. What have I done wrong? Have I registered my plugin incorrectly ?

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  • Eclipse CORBA plugin howto

    - by Pedro
    Hello all, I'm new to CORBA and I need to learn how to use it with C++. I see that there is a CORBA plugin for Eclipse, is there some tutorial on how to use this plugin? Are there better ways to use CORBA with Eclipse? Or any other way without Eclipse ;-) Thanks in advance, Pedro

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  • Writing a plugin for Notepad++

    - by Jukebox
    I use Notepad++ as my main editing tool. I want to write a plugin for it for a feature I'd like to implement, but am unsure of how to go about it. Are there any guides / blogs / tutorials that can point me in the right direction for creating a new plugin?

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  • Debug Blackberry App in Simulator using Eclipse Plugin

    - by Nirmal
    Hello All... I have just started the Hello World App using Blackberry Eclipse Plugin. I have tried one or two configuration for debug my HelloWorld Blackberry App, but unfortunately I could not.. Can anyone let me know that how can I debug any Blackberry App in simulator using Eclipse Plugin ? Thanks in advance...

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  • Eclipse CSS plugin support css imports

    - by Alex Ivasyuv
    Hi, Is there any CSS plugin for Eclipse, which supports import CSS files to profile, e.g. like Spket IDE makes it for JavaScript files. In result, I want to get the following functionality: In any html/css file, where defined css class/id, I perform clicking on it, and it dispatches me to appropriate css file which responsables for that style, or shows me in left side panel it styles. Does anyone know such plugin for CSS Eclipse? Thanks,

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  • Eclipse Plugin project with other project dependencies

    - by James
    I have an Eclipse plugin project, and it depends on other projects that I have in my Eclipse workspace. After adding the project dependencies under "Java Build Path" - "Projects" tab, and also selecting the project in the "Order and Export" I get a java.lang.NoClassDefFoundError. I'm assuming that the other projects have not been properly included into the plugin. Does anyone know how to fix this? Thanks, James

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