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  • Singleton & Multi-threading

    - by ronan
    Friends I have the following class that class Singleton { private: static Singleton *p_inst; Singleton(); public: static Singleton * instance() { if (!p_inst) { p_inst = new Singleton(); } return p_inst; } }; Please do elaborate on precautions taken while implementing Singleton in multi-threaded environment .. Many thanks

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  • What is the scope of require_once in PHP?

    - by TMG
    Simple question: Is the scope of require_once global? For example: <?PHP require_once('baz.php'); // do some stuff foo ($bar); function foo($bar) { require_once('baz.php'); // do different stuff } ?> When foo is called, does it re-parse baz.php? Or does it rely on the already required file from the main php file (analagous to calling require_once twice consecutively for the same include file)? I saw this thread before, but it didn't quite answer the question: http://stackoverflow.com/questions/1669707/should-require-once-some-file-php-appear-anywhere-but-the-top-of-the-file Thanks for your help!

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  • python decorator to add function to list in current scope

    - by AlexH
    Goal: Make a decorator which can modify the scope that it is used in. If it worked: class Blah(): # or perhaps class Blah(ParentClassWhichMakesThisPossible) def one(self): pass @decorated def two(self): pass Blah.decorated ["two"] Why? I essentially want to write classes which can maintain specific dictionaries of methods, so that I can retrieve lists of available methods of different types on a per class basis. errr..... I want to do this: class RuleClass(ParentClass): @rule def blah(self): pass @rule def kapow(self): pass def shazam(self): class OtherRuleClass(ParentClass): @rule def foo(self): pass def bar(self): pass RuleClass.rules.keys() ["blah", "kapow"] OtherRuleClass.rules.keys() ["foo"]

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  • Is it possible to apply inheritance to a Singleton class?

    - by Bragaadeesh
    Hi, Today I faced one question in interview. Is it possible to apply inheritance concept on Singleton Classes. I said since the constructor is private, we cannot extend that Singleton class (can someone please validate this). Next thing he asked me is to apply inheritance on that Singleton class. So, I made the Singleton's constructor as protected thinking that child's constructor also has be protected. But I was wrong the child can have a modifier either equal to or higher than that. So, I asked him to give a real world example on such a case. He was not able to give me one and said that I cant ask questions and wanted me to tell whether this scenario is possible or not. I went kind of blank. My question here is, Is this possible? Even if its possible, what is the use of it? What real world scenario would demand such a use. Thanks

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  • Limit scope of #define

    - by Ujjwal Singh
    What is the correct strategy to limit the scope of #define and avoid unwarrented token collisions. In the following configuration: Main.c # include "Utility_1.h" # include "Utility_2.h" VOID Utility() // Was written without knowing of: Utility_1 & Utility_2 { const UINT ZERO = 0; } VOID Main() { ... } // Collision; for Line:5 Compiler does not indicate what replaced Utility_1.h # define ZERO "Zero" # define ONE "One" BOOL Utility_1(); Utility_2.h # define ZERO '0' # define ONE '1' BOOL Utility_2(); Utility_2.c # include "Utility_2.h" BOOL Utility_2() { // Using: ZERO & ONE } //Collision: Character Literal replaced with String {Edit} Note: This is supposed to be a generic quesition so do not limit yourself to enum or other defined types. i.e. What to do when: I MUST USE #define Please comment on my proposed solution below.. _

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  • Attaching a function to the parent window from an iframe and getting proper scope

    - by Ronald
    I working on adding file uploading to my web application. I'm using an iframe to post my upload. When my php script processes the upload it writes some JavaScript to the iframe. This JavaScript is attempting to attach a function to the parent, this works, but when this function actually gets called it doesn't have the correct scope. Here is the code I'm attaching to the parent window: parent.window.showPreview = function(coords) { if (parseInt(coords.w) > 0) { var rx = 200 / coords.w; var ry = 250 / coords.h; $('#preview').css({ width: Math.round(rx * 400) + 'px', height: Math.round(ry * 533) + 'px', marginLeft: '-' + Math.round(rx * coords.x) + 'px', marginTop: '-' + Math.round(ry * coords.y) + 'px' }); } } When this function gets executed I get an error that says $ is not defined. I've tried adding changing the JQuery call to parent.$('#preview').css..., but then it says that parent is undefined. Any ideas?

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  • Query on the scope of local variables in C

    - by darkie15
    All, Consider the following code: void func(void) { int a; printf ("%d", a); } int main(int argc, char **argv) { int a = 3; func(); printf("%d", a); } According to my understanding, the output should be: <junk value><3> Can anyone please confirm my understanding? My basic query is, does the compiler refer to the outer scope for a variable that has been declared but not defined? Regards, darkie

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  • inheriting scope from a has_many relationship

    - by hb922
    I am using ruby on rails 3.1 and have 2 models, an event and a group. Each event has_many groups, but has to have at least one "master" group, where the column :is_master = true Class Group < ActiveRecord::Base has_many :users belongs_to :event scope :master, where (:is_master => true) end Class Event< ActiveRecord::Base has_many :groups def master_group groups.master end end I want to be able to default all properties of the master group to the event, so for example, event.users.count should be the same as event.master_group.users.count. Is there any way to do something like this? Can I do a has_many :through = master_group? Am I approaching this the wrong way? Thanks!

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  • Carrying scope of "this" into inner functions

    - by Matrym
    How can I extend the scope of this inward? I thought reassigning a higher scoped variable would do the trick... what am I doing wrong? http://jsfiddle.net/8bqXM/ function Player(configs) { this.opts = { playerID: "cSurf" }; configs = $.extend(this.opts, configs); var the = this; this.init = function(){ var $player = $("#" + the.configs.playerID); alert($player.attr("id")); } } var cSurf = new Player(); $(document).ready(function(){ cSurf.init(); });

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  • JavaScript inner function scope chain?

    - by Ding
    In this example var a = 1; ( function(x) { function inner() { alert(a); alert(x); alert(y); } var y = 3; inner(); })(2); When does function inner get created? during execution time or parsing time of outer anonymous function? What is in the scope chain of function inner? What is in the execution context of function inner? I know it is not a simple question, thanks for enlighting me in advance!

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  • Can I use an abstract class instead of a private __construct() when creating a singleton in PHP?

    - by Pheter
    When creating a Singleton in PHP, I ensure that it cannot be instantiated by doing the following: class Singleton { private function __construct() {} private function __clone() {} public static function getInstance() {} } However, I realised that defining a class as 'abstract' means that it cannot be instantiated. So is there anything wrong with doing the following instead: abstract class Singleton { public static function getInstance() {} } The second scenario allows me to write fewer lines of code which would be nice. (Not that it actually makes much of a difference.)

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  • JS: variable inheritance in anonymous functions - scope

    - by tkSimon
    hey guys, someone from doctype sent me here. long story short: var o="before"; x = function() //this needs to be an anonymous function { alert(o); //the variable "o" is from the parent scope }; o="after"; //this chages "o" in the anonymous function x(); //this results in in alert("after"); //which is not the way i want/need it in reality my code is somewhat more complex. my script iterates through many html objects and adds an event listener each element. i do this by declaring an anonymous function for each element and call another function with an ID as argument. that ID is represented by the "o"-variable in this example. after some thinking i understand why it is the way it is, but is there a way to get js to evaluate o as i declare the anonymous function without dealing with the id attribute and fetching my ID from there? my full source code is here: http://pastebin.com/GMieerdw the anonymous function is on line 303

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  • Scope of This JavaScript Variable

    - by dkris
    I have a question and an issue wrt the code below: My question is what is the scope of the variable loaded here. The reason why i ask this is the onload="if(loaded==1)inittextarea() code is working fine on Firefox and not IE8. Why is this happening? Is there something specific i need to do here? Or is it not a valid practice? <html> <head> <title>Some Page</title> <link rel="stylesheet" href="../css/default.css" type="text/css"> <script type="text/javascript"> var loaded = 0; /*Point of interest*/ function jsLoaded() { loaded =1; } </script> <script type="text/javascript"> function inittextarea() { alert("test") tinyMCE.init({ elements : "content", theme : "advanced", readonly : true, mode : "exact", theme : "advanced", readonly : true, setup : function(ed) { ed.onInit.add(function() { tinyMCE.activeEditor.execCommand("mceToggleVisualAid"); }); } }); } </script> <script src="../js/tiny_mce/tiny_mce.js" onload="jsLoaded()" type="text/javascript"></script> </head> <body onload="if(loaded==1)inittextarea()"><!--Works on Firefox only--> *Usual stuff* </body></html> Any pointers please?

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  • Changing variables outside of Scope C#

    - by sam
    Hi, I'm a beginner C# programmer, and to improve my skills I decided to give Project Euler a try. The first problem on the site asks you to find the sum of all the multiples of 3 and 5 under 1000. Since I'm essentially doing the same thing twice, I made a method to multiply a base number incrementally, and add the sum of all the answers togethor. public static int SumOfMultiplication(int Base, int limit) { bool Escape = false; for (int mult = 1; Escape == true; mult++) { int Number = 0; int iSum = 0; Number = Base * mult; if (Number > limit) return iSum; else iSum = iSum + Number; } regardless of what I put in for both parameters, it ALWAYS returns zero. I'm 99% sure it has something to do with the scope of the variables, but I have no clue how to fix it. All help is appreciated. Thanks in advance, Sam

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  • Beginning Haskell: "not in scope" Unprecedented error

    - by user1071838
    So I just started learning Haskell, and this (http://learnyouahaskell.com) nifty book is giving a lot of help. So yesterday I wrote in a text file doubleMe x = x + x and saved it as double.hs. So after saving that I open up my command prompt, CD to the right folder, type in "ghci" to get haskell started, and then type in >doubleMe 5 10 and everything seems to work. Now today, I do the same thing and this happens (actual copy paste from command line) . . . C:\Users\myName\haskell>ghci GHCi, version 7.0.3: http://www.haskell.org/ghc/ :? for help Loading package ghc-prim ... linking ... done. Loading package integer-gmp ... linking ... done. Loading package base ... linking ... done. Loading package ffi-1.0 ... linking ... done. Prelude> :l double.hs [1 of 1] Compiling Main ( double.hs, interpreted ) Ok, modules loaded: Main. *Main> doubleMe 5 <interactive>:1:1: Not in scope: `doubleMe' So basically, everything was working fine, but now haskell can't find the function I wrote in double.hs. Can anyone tell what is going on? I'm pretty lost and confused. This is just a guess but does it have to do with *Main at all? Thanks for the help.

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  • Question on overview of C# OOP in business WinForms application - scope of Object

    - by TimR
    I may have all this OO completely wrong, but here goes: Ok the scenario is a classic order entry. Customer places an Order which has OrderLineItems of StockItems. Order is entered by Employee. 1) Application starts and asks for login/password 2) Employee selects 'Orders' from Mainmenu form 3) Orders forms opens.... 4) Employee selects Customer 5) Employee selects Stock adds to OrderLineItems 6) Selects second StockItem; add to OrderLineItems 7) Order is committed, [stock decremented, order posted to DB, Order printed] 8) Employee is returned to MainMenu Now with Object scope: 1) Application starts and asks for login/password Is this the best place to make objEmployee, to be kept whilst in this whole Sales application? 2) Employee selects 'Orders' from Mainmenu form 3) Orders forms opens.... *Make objOrderHeader, is objEmployee able to be passed in or is it created here, or re-created here.* 4) Employee selects Customer - adds/edits Customer details if required... Make objCustomer 5) Employee selects Stock adds to OrderLineItems... *Make objStockItem and objOrderLineItem - add to objOrderLineItems_collection* 6) Selects second StockItem; add to OrderLineItems... *Make objStockItem and objOrderLineItem - add to objOrderLineItems_collection* 7) Order is committed, [stock decremented, order posted to DB, Order printed, Order Entered By = EmployeeID] Once posted to Db, all objects now redundant/garbage [except objEmployee?] 8) Employee is returned to MainMenu is objEmployee still valid as an object?

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  • MySQL to PostreSQL and Named Scope

    - by Lowgain
    I've got a named scope for one of my models that works fine. The code is: named_scope :inbox_threads, lambda { |user| { :include => [:deletion_flags, :recipiences], :conditions => ["recipiences.user_id = ? AND deletion_flags.user_id IS NULL", user.id], :group => "msg_threads.id" }} This works fine on my local copy of the app with a MySQL database, but when I push my app to Heroku (which only uses PostgreSQL), I get the following error: ActiveRecord::StatementInvalid (PGError: ERROR: column "msg_threads.subject" must appear in the GROUP BY clause or be used in an aggregate function: SELECT "msg_threads"."id" AS t0_r0, "msg_threads"."subject" AS t0_r1, "msg_threads"."originator_id" AS t0_r2, "msg_thr eads"."created_at" AS t0_r3, "msg_threads"."updated_at" AS t0_r4, "msg_threads"."url_key" AS t0_r5, "deletion_flags"."id" AS t1_r0, "deletion_flags"."user_id" AS t1_r1, "deletion_flags"."msg_thread_id" AS t1_r2, "deletion_flags"."confirmed" AS t1_r3, "deletion_flags"."created_at" AS t1_r4, "deletion_flags"."updated_at" AS t1_r5, "recipiences"."id" AS t2_r0, "recipiences"."user_id" AS t2_r1, "recipiences"."msg_thread_id" AS t2_r2, "recipiences"."created_at" AS t2_r3, "recipien ces"."updated_at" AS t2_r4 FROM "msg_threads" LEFT OUTER JOIN "deletion_flags" ON deletion_flags.msg_thread_id = msg_threads.id LEFT OUTER JOIN "recipiences" ON recipiences.msg_thread_id = msg_threads.id WHERE (recipiences.user_id = 1 AND deletion_flags.user_id IS NULL) GROUP BY msg_threads.id) I'm not as familiar with the working of Postgres, so what would I need to add here to get this working? Thanks!

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  • SQL - table alias scope.

    - by Support - multilanguage SO
    I've just learned ( yesterday ) to use "exists" instead of "in". BAD select * from table where nameid in ( select nameid from othertable where otherdesc = 'SomeDesc' ) GOOD select * from table t where exists ( select nameid from othertable o where t.nameid = o.nameid and otherdesc = 'SomeDesc' ) And I have some questions about this: 1) The explanation as I understood was: "The reason why this is better is because only the matching values will be returned instead of building a massive list of possible results". Does that mean that while the first subquery might return 900 results the second will return only 1 ( yes or no )? 2) In the past I have had the RDBMS complainin: "only the first 1000 rows might be retrieved", this second approach would solve that problem? 3) What is the scope of the alias in the second subquery?... does the alias only lives in the parenthesis? for example select * from table t where exists ( select nameid from othertable o where t.nameid = o.nameid and otherdesc = 'SomeDesc' ) AND select nameid from othertable o where t.nameid = o.nameid and otherdesc = 'SomeOtherDesc' ) That is, if I use the same alias ( o for table othertable ) In the second "exist" will it present any problem with the first exists? or are they totally independent? Is this something Oracle only related or it is valid for most RDBMS? Thanks a lot

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  • jQuery async ajax query and returning value problem (scope, closure)

    - by glebovgin
    Hi. Code not working because of async query and variable scope problem. I can't understand how to solve this. Change to $.ajax method with async:false - not an option. I know about closures, but how I can implement it here - don't know. I've seen all topics here about closures in js and jQuery async problems - but still nothing. Help, please. Here is the code: var map = null; var marker; var cluster = null; function refreshMap() { var markers = []; var markerImage = new google.maps.MarkerImage('/images/image-1_32_t.png', new google.maps.Size(32, 32)); $.get('/get_users.php',{},function(data){ if(data.status == 'error') return false; var users = data.users; // here users.length = 1 - this is ok; for(var i in users) { //here I have every values from users - ok var latLng = new google.maps.LatLng(users[i].lat, users[i].lng); var mark = new google.maps.Marker({ position: latLng, icon: markerImage }); markers.push(mark); alert(markers.length); // length 1 } },'json'); alert(markers.length); // length 0 //if I have alert() above - I get result cluster = new MarkerClusterer(map, markers, { maxZoom: null, gridSize: null }); } Thanks.

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  • Raphael Scope Drag n drop multiple paper instances

    - by donald
    I have two Raphael paper instances. In both I want to drag and drop an element (circle). It is important for me to assign both these circles the same id. I expected no problem, as both are in different paper instances and therefore in different scope. What happens is, that somehow both elements react, when I have clicked both elements at least once. If I however give these elements different IDs everything works fine (each element only calls its "start", "drag" and "up" function if draged around). Is this intended behaviour of Raphael and do I have to assign different IDs to the elements in the different paper instances? Hopefully not and you can point me to the right direction :-) Thanks a lot for your Help in advance, Here comes the code: <!doctype html> <html> <head> <meta charset="utf-8" /> <title>DragNDrop</title> <script src="raphael-min.js"></script> </head> <body> <h1>Paper1</h1> <div id="divPaper1" style ="height: 150px; width: 300px; border:thin solid red"></div> <h1>Paper2</h1> <div id="divPaper2" style ="height: 150px; width: 300px; border:thin solid red"></div> <script> start1 = function () { console.log("start1"); } drag1 = function () { console.log("move1"); } up1 = function () { console.log("up1"); } start2 = function () { console.log("start2"); } drag2 = function () { console.log("move2"); } up2 = function () { console.log("up2"); } var paper1 = Raphael("divPaper1", "100%", "100%"); var circle1 = paper1.circle(40, 40, 30); circle1.attr("fill", "yellow"); circle1.id = "circle"; //both circles get the same id circle1.drag(drag1, start1, up1); paper2 = Raphael("divPaper2", "100%", "100%"); var circle2 = paper2.circle(40, 40, 30); circle2.attr("fill", "red"); circle2.id = "circle"; //both circles get the same id circle2.drag(drag2, start2, up2); </script> </body>

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  • Constructor and Destructor of a singleton object called twice

    - by Bikram990
    I'm facing a problem in singleton object in c++. Here is the explanation: Problem info: I have a 4 shared libraries (say libA.so, libB.so, libC.so, libD.so) and 2 executable binary files each using one another shared library( say libE.so) which deals with files. The purpose of libE.so is to write data into a file and if the executable restarts or size of file exceeds a certain limit it is zipped and a new file is created with time stamp in name. It is using singleton object. It exports a handler class for getting and using singleton. Compressing only happens in the above said two cases. The user/loader executable can specify the starting name of file only no other control is provided by handler class. libA.so, libB.so, libC.so and libD.so have almost same behavior. They all have a class and declare and object of an handler which gets the instance of the singleton in libE.so and uses it for further purpose. All these libraries are linked to two executable binary files. If only one of the two executable runs then its fine, But if both executable runs one after other then the file of the first started executable gets compressed. Debug info: The constructor and destructor of the singleton object is called twice.(for each executable) The object of singleton is a static object and never deleted. The executable is not able to exit/return gives: glibc detected * (exe1 or exe2): double free or corruption (!prev): some_addr * Running with binaries valgrind gives that the above error is due to the destructor of the singleton object. Thanks

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  • Help needed with Javascript Variable Scope / OOP and Call Back Functions

    - by gargantaun
    I think this issue goes beyond typical variable scope and closure stuff, or maybe I'm an idiot. Here goes anyway... I'm creating a bunch of objects on the fly in a jQuery plugin. The object look something like this function WedgePath(canvas){ this.targetCanvas = canvas; this.label; this.logLabel = function(){ console.log(this.label) } } the jQuery plugin looks something like this (function($) { $.fn.myPlugin = function() { return $(this).each(function() { // Create Wedge Objects for(var i = 1; i <= 30; i++){ var newWedge = new WedgePath(canvas); newWedge.label = "my_wedge_"+i; globalFunction(i, newWedge]); } }); } })(jQuery); So... the plugin creates a bunch of wedgeObjects, then calls 'globalFunction' for each one, passing in the latest WedgePath instance. Global function looks like this. function globalFunction(indicator_id, pWedge){ var targetWedge = pWedge; targetWedge.logLabel(); } What happens next is that the console logs each wedges label correctly. However, I need a bit more complexity inside globalFunction. So it actually looks like this... function globalFunction(indicator_id, pWedge){ var targetWedge = pWedge; someSql = "SELECT * FROM myTable WHERE id = ?"; dbInterface.executeSql(someSql, [indicator_id], function(transaction, result){ targetWedge.logLabel(); }) } There's a lot going on here so i'll explain. I'm using client side database storage (WebSQL i call it). 'dbInterface' an instance of a simple javascript object I created which handles the basics of interacting with a client side database [shown at the end of this question]. the executeSql method takes up to 4 arguments The SQL String an optional arguments array an optional onSuccess handler an optional onError handler (not used in this example) What I need to happen is: When the WebSQL query has completed, it takes some of that data and manipulates some attribute of a particular wedge. But, when I call 'logLabel' on an instance of WedgePath inside the onSuccess handler, I get the label of the very last instance of WedgePath that was created way back in the plugin code. Now I suspect that the problem lies in the var newWedge = new WedgePath(canvas); line. So I tried pushing each newWedge into an array, which I thought would prevent that line from replacing or overwriting the WedgePath instance at every iteration... wedgeArray = []; // Inside the plugin... for(var i = 1; i <= 30; i++){ var newWedge = new WedgePath(canvas); newWedge.label = "my_wedge_"+i; wedgeArray.push(newWedge); } for(var i = 0; i < wedgeArray.length; i++){ wedgeArray[i].logLabel() } But again, I get the last instance of WedgePath to be created. This is driving me nuts. I apologise for the length of the question but I wanted to be as clear as possible. END ============================================================== Also, here's the code for dbInterface object should it be relevant. function DatabaseInterface(db){ var DB = db; this.sql = function(sql, arr, pSuccessHandler, pErrorHandler){ successHandler = (pSuccessHandler) ? pSuccessHandler : this.defaultSuccessHandler; errorHandler = (pErrorHandler) ? pErrorHandler : this.defaultErrorHandler; DB.transaction(function(tx){ if(!arr || arr.length == 0){ tx.executeSql(sql, [], successHandler, errorHandler); }else{ tx.executeSql(sql,arr, successHandler, errorHandler) } }); } // ---------------------------------------------------------------- // A Default Error Handler // ---------------------------------------------------------------- this.defaultErrorHandler = function(transaction, error){ // error.message is a human-readable string. // error.code is a numeric error code console.log('WebSQL Error: '+error.message+' (Code '+error.code+')'); // Handle errors here var we_think_this_error_is_fatal = true; if (we_think_this_error_is_fatal) return true; return false; } // ---------------------------------------------------------------- // A Default Success Handler // This doesn't do anything except log a success message // ---------------------------------------------------------------- this.defaultSuccessHandler = function(transaction, results) { console.log("WebSQL Success. Default success handler. No action taken."); } }

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  • In Javascript, a function starts a new scope, but we have to be careful that the function must be in

    - by Jian Lin
    In Javascript, I am sometimes too immerged in the idea that a function creates a new scope, that sometimes I even think the following anonymous function will create a new scope when it is being defined and assigned to onclick: <a href="#" id="link1">ha link 1</a> <a href="#" id="link2">ha link 2</a> <a href="#" id="link3">ha link 3</a> <a href="#" id="link4">ha link 4</a> <a href="#" id="link5">ha link 5</a> <script type="text/javascript"> for (i = 1; i <= 5; i++) { document.getElementById('link' + i).onclick = function() { var x = i; alert(x); return false; } } </script> but in fact, the anonymous function will create a new scope, that's right, but ONLY when it is being invoked, is that so? So the x inside the anonymous function is not created, no new scope is created. When the function was later invoked, there is a new scope alright, but the i is in the outside scope, and the x gets its value, and it is all 6 anyways. The following code will actually invoke a function and create a new scope and that's why the x is a new local variable x in the brand new scope each time, and the invocation of the function when the link is clicked on will use the different x in the different scopes. <a href="#" id="link1">ha link 1</a> <a href="#" id="link2">ha link 2</a> <a href="#" id="link3">ha link 3</a> <a href="#" id="link4">ha link 4</a> <a href="#" id="link5">ha link 5</a> <script type="text/javascript"> for (var i = 1; i <= 5; i++) { (function() { var x = i; document.getElementById('link' + i).onclick = function() { alert(x); return false; } })(); // invoking it now! } </script> If we take away the var in front of x, then it is a global x and so no local variable x is created in the new scope, and therefore, clicking on the links get all the same number, which is the value of the global x.

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  • Inherit one instance variable from the global scope

    - by Julian
    I'm using Curses to create a command line GUI with Ruby. Everything's going well, but I have hit a slight snag. I don't think Curses knowledge (esoteric to be fair) is required to answer this question, just Ruby concepts such as objects and inheritance. I'm going to explain my problem now, but if I'm banging on, just look at the example below. Basically, every Window instance needs to have .close called on it in order to close it. Some Window instances have other Windows associated with it. When closing a Window instance, I want to be able to close all of the other Window instances associated with it at the same time. Because associated Windows are generated in a logical fashion, (I append the name with a number: instance_variable_set(self + integer, Window.new(10,10,10,10)) ), it's easy to target generated windows, because methods can anticipate what assosiated windows will be called, (I can recreate the instance variable name from scratch, and almost query it: instance_variable_get(self + integer). I have a delete method that handles this. If the delete method is just a normal, global method (called like this: delete_window(@win543) then everything works perfectly. However, if the delete method is an instance method, which it needs to be in-order to use the self keyword, it doesn't work for a very clear reason; it can 'query' the correct instance variable perfectly well (instance_variable_get(self + integer)), however, because it's an instance method, the global instances aren't scoped to it! Now, one way around this would obviously be to simply make a global method like this: delete_window(@win543). But I have attributes associated with my window instances, and it all works very elegantly. This is very simplified, but it literally translates the problem exactly: class Dog def speak woof end end def woof if @dog_generic == nil puts "@dog_generic isn't scoped when .woof is called from a class method!\n" else puts "@dog_generic is scoped when .woof is called from the global scope. See:\n" + @dog_generic end end @dog_generic = "Woof!" lassie = Dog.new lassie.speak #=> @dog_generic isn't scoped when .woof is called from an instance method!\n woof #=> @dog_generic is scoped when .woof is called from the global scope. See:\nWoof! TL/DR: I need lassie.speak to return this string: "@dog_generic is scoped when .woof is called from the global scope. See:\nWoof!" @dog_generic must remain as an insance variable. The use of Globals or Constants is not acceptable. Could woof inherit from the Global scope? Maybe some sort of keyword: def woof < global # This 'code' is just to conceptualise what I want to do, don't take offence! end Is there some way the .woof method could 'pull in' @dog_generic from the global scope? Will @dog_generic have to be passed in as a parameter?

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