Loading Texture2D is extremly slow on XBOX360
- by AvrDragon
I have ~100 sprites for each level im my XNA game. On windows it takes ~2 seconds to load them all. Unfortunately on XBOX360 it takes ~30-60 seconds. Am i doing something wrong? Essentially the loading code ist just like this:
Texture2D sprite1 = levelContent.Load<Texture2D>("images/level_1/my_sprite_1");
...
Texture2D sprite100 =…