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  • Will it use more and more memory if I keep drawing on the UIView?

    - by Tattat
    This is my drawRect: CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(context, 2.0); CGContextSetStrokeColorWithColor(context, [UIColor redColor].CGColor); CGContextMoveToPoint(context, x1, y1); CGContextAddLineToPoint(context, x2, y2); CGContextStrokePath(context); If I run this code thousand times or more. My UIView will have many lines on that. Will it use more memory than only just one line on it? Er... ...I mean, will the program remember the line I draw or after it draw the lines, it won't have any information in the memory. thz .

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  • iPhone - Drawing 2D with OpenGL ES, fast and simple.

    - by Johannes Jensen
    I'm going to make a game for the iPhone, and I'm mostly going to be using images. I've read that using Quartz only is slow for actual games with high frame rates, so I was wondering if you guys had any good ideas for using OpenGL for rendering a game scene? I'm going to be using a lot of images, and I want to be able to freely rotate them. I've looked at Apple's examples GLSprite and GLPaint, but I don't really see anything I could use. All I want to do is be able to render images at specific positions, and want to be able to rotate them. I'm a noob at OpenGL, but I know Quartz.

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  • Drawing performance in Java 6 updates 19,20 versus Java 6 update 3 ?

    - by Pesho
    I'm getting twice the frame rate with the earlier Java 6 u 3, than with the new ones. Very weird. Can anyone give some explanation? On Core 2 Duo 1.83ghz, integrated video (only one core is used) - 1500 (older java) vs 700 fps On Athlon 64 3500+, discrete video - 120 (older java) vs 55 fps The app is a simple game with a moving rectangle. I'm using Graphics2D to draw from a loop.

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  • Drawing up a session value within SQL query? PHP and MySQL

    - by Derek
    Hi, on one of my web pages I want my manager user to view all activities assigned to them (personally). In order to do this, I need something like this: $sql = "SELECT * FROM activities WHERE manager = $_SESSION['SESS_FULLNAME']"; Now obviously this syntax is all wrong, but because I am new to this stuff, is there a way I can call up the full name from the user's session within a query? This is so that when I call up the database values to be displayed within the web page, only the activities for the manager who is logged in is displayed. For example, the activities table has a manager column of a full name entry. Any help is much appreciated. Thanks.

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  • XNA 4.0 SpriteBatch.Draw Out Of Memory Exception Thrown

    - by RustyGearGames
    Well, first of all, my guess is that I'm calling the spritebatch.draw() method to many times, but I need to (Or, it's the only way I can figure out how to) Draw my in-game windows. I'll just go ahead and dump my code; using System; using System.Text; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace System.Window { class Window { #region Variables public Texture2D importedTexture; public Texture2D WindowSkin; public RenderTarget2D currentWindow; public RenderTarget2D windowTexture; public Vector2 pos; public int prevWindowWidth; public int prevWindowHeight; public int windowWidth; public int windowHeight; public bool visible; public bool active; public bool drawNew; #region Rectangles public Rectangle clickRect; public Rectangle topLeftRect; public Rectangle topRightRect; public Rectangle buttonRect; public Rectangle botLeftRect; public Rectangle botRightRect; #endregion #endregion public Window() { } public void Initialize(GraphicsDevice g, Texture2D ws, Texture2D it, int w, int h, bool v, bool a) { WindowSkin = ws; importedTexture = it; windowWidth = w; prevWindowWidth = w; windowHeight = h; prevWindowHeight = h; windowTexture = new RenderTarget2D(g, windowWidth, windowHeight); currentWindow = windowTexture; visible = v; active = a; drawNew = true; topLeftRect = new Rectangle(0, 0, 32, 32); topRightRect = new Rectangle(32, 0, 32, 32); buttonRect = new Rectangle(64, 0, 32, 32); botLeftRect = new Rectangle(0, 64, 32, 32); botRightRect = new Rectangle(64, 64, 32, 32); } public void Update(GraphicsDevice g, Vector2 p, int width, int height) { prevWindowWidth = windowWidth; prevWindowHeight = windowHeight; pos = p; windowWidth = width; windowHeight = height; windowTexture = new RenderTarget2D(g, windowWidth+2, windowHeight+2); } public void Draw(SpriteBatch s, GraphicsDevice g) { s.Draw(currentWindow, pos, new Rectangle(0, 0, windowWidth, windowHeight), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } public void DrawNewWindow(SpriteBatch s, GraphicsDevice g) { g.SetRenderTarget(windowTexture); g.Clear(Color.Transparent); s.Begin(); #region Draw Background for (int w = 3; w < (windowWidth); w += 32) { for (int h = 32; h < (windowHeight); h += 32) { s.Draw(WindowSkin, new Vector2(w, h), new Rectangle(32, 32, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } } #endregion s.Draw(importedTexture, new Vector2(3, 32), new Rectangle(0, 0, importedTexture.Width, importedTexture.Height), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); #region Draw resizables for (int i = 32; i < (windowWidth - 64); i += 32) { s.Draw(WindowSkin, new Vector2(i, 0), new Rectangle(16, 0, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } for (int i = 32; i < (windowWidth - 32); i += 32) { s.Draw(WindowSkin, new Vector2(i, windowHeight - 32), new Rectangle(32, 64, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } for (int i = 64; i < (windowHeight - 32); i += 32) { s.Draw(WindowSkin, new Vector2(0, i), new Rectangle(0, 48, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } for (int i = 64; i < (windowHeight - 32); i += 32) { s.Draw(WindowSkin, new Vector2(windowWidth - 32, i), new Rectangle(64, 48, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } #endregion #region Draw Corners s.Draw(WindowSkin, new Vector2(0, 0), topLeftRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(0, 32), new Rectangle(0, 32, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(windowWidth - 64, 0), topRightRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(windowWidth - 32, 32), new Rectangle(64, 32, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(windowWidth - 32, 0), buttonRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(0, windowHeight - 32), botLeftRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(windowWidth - 32, windowHeight - 32), botRightRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); #endregion s.End(); currentWindow = windowTexture; } } } It's all nice and configured for my little windowskin texture, and such. the only problem is that it will get a little laggy, and then completely crash on me about a minute into running it. It throws an Out Of Memory Exception, but I don't know and can't find any other topic or post on this relating to spritebatch. Does anybody have any suggestions on how I can get this working and not take up much memory? I would think this as an easy, cost effective way of drawing a window. I'm just not sure how cut down on my draw calls, or get any of that memory back.

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  • Can I get a WPF ListBox to inherit brushes from parent element?

    - by Jay
    My WPF window has its foreground brush set to a brush from a resource dictionary, and I want all text in the window to have this color, so I don't touch the foreground brush in anything else. Textboxes get the color Textblocks get the color Buttons get the color Listboxes do not get the color, and so neither do their contents. Is there any way to get a Listbox to behave like the other controls in this respect? Assuming not, and that this is by design, what is the rationale?

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  • C# .NET Why does my inherited listview keep drawing in LargeIcon View ?? Because Microsoft is Evil!!

    - by Bugz R us
    I have a inherited Listview which standard has to be in Tile Mode. When using this control, the DrawItem gives e.bounds which are clearly bounds of largeIcon view ?? When debugging to check the view it is actually set to, it says it's in Tile view ?? Yet e.DrawText draws LargeIcon view ?? ......... Edit: ................. This seems only to happen when the control is placed upon another usercontrol? ......... Edit 2: ................. It gets stranger ... When i add buttons next to the list to change the view at runtime, "Tile" is the same as "LargeIcon", and "List" view is the same as "SmallIcons" ??? I've also completely removed the ownerdraw ... .......... Edit 3: ................. MSDN Documentation: Tile view Each item appears as a full-sized icon with the item label and subitem information to the right of it. The subitem information that appears is specified by the application. This view is available only on Windows XP and the Windows Server 2003 family. On earlier operating systems, this value is ignored and the ListView control displays in the LargeIcon view. Well I am on XP ya damn liars ?!? Apparently if the control is within a usercontrol, this value is ignored too ... pff I'm getting enough of this Microsoft crap .... you just keep on hitting bugs ... another day down the drain ... public class InheritedListView : ListView { //Hiding members ... mwuahahahahaha //yeah i was still laughing then [BrowsableAttribute(false)] public new View View { get { return base.View; } } public InheritedListView() { base.View = View.Tile; this.OwnerDraw = true; base.DrawItem += new DrawListViewItemEventHandler(DualLineGrid_DrawItem); } void DualLineGrid_DrawItem(object sender, DrawListViewItemEventArgs e) { View v = this.View; //**when debugging, v is Tile, however e.DrawText() draws in LargeIcon mode, // e.Bounds also reflects LargeIcon mode ???? ** }

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  • How to anti-alias the fonts in visual studio in windows forms application?

    - by user1781077
    i want my font to be anti aliased like this so that it looks more professionalenter link description heredoes any one know the code to anti alias the fonts so that the project looks more professional.tell me the code and where to insert it in the project.As of now the fonts looks jaggy the programming language is visual C# 4.0 .net and IDE is VS 2010 for example this is a label1 what do I need to insert to anti alias this.label1.AutoSize = true; this.label1.Font = new System.Drawing.Font("Segoe UI", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label1.Location = new System.Drawing.Point(189, 187); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(31, 13); this.label1.TabIndex = 0; this.label1.Text = "from";

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  • Drawing problem does ShowWindow(hWnd, SW_HIDE) automatically invalidate rectangles?

    - by wk1989
    Hello, I'm running into a problem where, I have a Window that contains a child window. The child window contains another child window where a video is playing using Windows Media Player. Whenever I do call ShowWindow (hWnd, SW_HIDE) on the parent Window and paint over the entire surface, the region occupied by the grand-child window (where the video was playing) is not overridden. I used spy++ and found that that region which was not overridden was set to hidden BEFORE the repaint occurs. I monitored the hwnd of the grand-child window and it did not seem to receive any WM_EraseBKGND or WM_NCPAINT messages. Does this mean the area it occupied had not been invalidated and therefore could not be drawn over? I'm new to winforms. Thanks!

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  • Jframe using multiple classes?

    - by user2945880
    and im trying to make it so it can show multiple classes at once Jframe: import javax.swing.JFrame; import java.awt.BorderLayout; public class Concert { public static void main(String[] args) { JFrame frame = new JFrame(); frame.setSize(1000, 800); frame.setTitle("Concert!"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); Concertbackground component = new Concertbackground(); BandComponent component1 = new BandComponent(); frame.add(component, BorderLayout.NORTH); frame.add(component1, BorderLayout.CENTER); frame.setVisible(true); } } These are the two classes mentioned in the Jframe: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Rectangle; import java.awt.geom.Ellipse2D; import java.awt.geom.Line2D; import javax.swing.JComponent; import java.awt.Polygon; /* BandComponent.java Justin Walker 10/27/13 */ public class BandComponent extends JComponent { public void paintComponent(Graphics g) { // Recover Graphics2D Graphics2D g2 = (Graphics2D) g; int xScale = 250; int yScale = 100; int x = 343; int y = 343; //singer Polygon sing = new Polygon(); sing.addPoint(667 ,208 + xScale); sing.addPoint(676,213 + xScale); sing.addPoint(678,217 + xScale); sing.addPoint(682,221 + xScale); sing.addPoint(681,224 + xScale); sing.addPoint(680,231 + xScale); sing.addPoint(676,242 + xScale); sing.addPoint(672,244 + xScale); sing.addPoint(672,250 + xScale); sing.addPoint(682,248 + xScale); sing.addPoint(713,244 + xScale); sing.addPoint(734,247 + xScale); sing.addPoint(750,247 + xScale); sing.addPoint(794,232 + xScale); sing.addPoint(800,231 + xScale); sing.addPoint(801,223 + xScale); sing.addPoint(807,219 + xScale); sing.addPoint(806,221 + xScale); sing.addPoint(806,229 + xScale); sing.addPoint(818,222 + xScale); sing.addPoint(820,223 + xScale); sing.addPoint(825,227 + xScale); sing.addPoint(825,240 + xScale); sing.addPoint(817,243 + xScale); sing.addPoint(807,245 + xScale); sing.addPoint(803,247 + xScale); sing.addPoint(801,252 + xScale); sing.addPoint(781,257 + xScale); sing.addPoint(762,264 + xScale); sing.addPoint(734,271 + xScale); sing.addPoint(701,286 + xScale); sing.addPoint(691,296 + xScale); sing.addPoint(693,311 + xScale); sing.addPoint(690,317 + xScale); sing.addPoint(690,335 + xScale); sing.addPoint(691,339 + xScale); sing.addPoint(689,343 + xScale); sing.addPoint(712,382 + xScale); sing.addPoint(725,400 + xScale); sing.addPoint(731,418 + xScale); sing.addPoint(731,428 + xScale); sing.addPoint(738,454 + xScale); sing.addPoint(741,460 + xScale); sing.addPoint(746,468 + xScale); sing.addPoint(766,468 + xScale); sing.addPoint(771,481 + xScale);// sing.addPoint(723,482 + xScale); sing.addPoint(720,462 + xScale); sing.addPoint(718,454 + xScale); sing.addPoint(709,436 + xScale); sing.addPoint(703,436 + xScale); sing.addPoint(699,417 + xScale); sing.addPoint(686,396 + xScale); sing.addPoint(678,395 + xScale); sing.addPoint(676,437 + xScale); sing.addPoint(673,439 + xScale); sing.addPoint(638,435 + xScale); sing.addPoint(640,398 + xScale); sing.addPoint(634,410 + xScale); sing.addPoint(625,416 + xScale); sing.addPoint(622,436 + xScale); sing.addPoint(622,443 + xScale); sing.addPoint(615,447 + xScale); sing.addPoint(609,456 + xScale); sing.addPoint(606,481 + xScale);// sing.addPoint(557,481 + xScale); sing.addPoint(560,467 + xScale); sing.addPoint(579,467 + xScale); sing.addPoint(587,464 + xScale); sing.addPoint(593,452 + xScale); sing.addPoint(594,441 + xScale); sing.addPoint(592,434 + xScale); sing.addPoint(600,416 + xScale); sing.addPoint(608,405 + xScale); sing.addPoint(609,394 + xScale); sing.addPoint(617,376 + xScale); sing.addPoint(619,363 + xScale); sing.addPoint(632,334 + xScale); sing.addPoint(637,324 + xScale); sing.addPoint(635,314 + xScale); sing.addPoint(639,296 + xScale); sing.addPoint(627,285 + xScale); sing.addPoint(600,279 + xScale); sing.addPoint(582,278 + xScale); sing.addPoint(575,275 + xScale); sing.addPoint(546,256 + xScale); sing.addPoint(536,252 + xScale); sing.addPoint(533,350 + xScale); sing.addPoint(534,361 + xScale); sing.addPoint(532,367 + xScale); sing.addPoint(529,369 + xScale); sing.addPoint(524,363 + xScale); sing.addPoint(525,355 + xScale); sing.addPoint(531,254 + xScale); sing.addPoint(527,249 + xScale); sing.addPoint(527,242 + xScale); sing.addPoint(529,237 + xScale); sing.addPoint(532,237 + xScale); sing.addPoint(536,178 + xScale); sing.addPoint(534,129 + xScale); sing.addPoint(535,123 + xScale); sing.addPoint(541,120 + xScale); sing.addPoint(545,123 + xScale); sing.addPoint(547,131 + xScale); sing.addPoint(545,173 + xScale); sing.addPoint(538,233 + xScale); sing.addPoint(549,239 + xScale); sing.addPoint(558,241 + xScale); sing.addPoint(585,257 + xScale); sing.addPoint(599,257 + xScale); sing.addPoint(627,254 + xScale); sing.addPoint(647,251 + xScale); sing.addPoint(653,248 + xScale); sing.addPoint(652,235 + xScale); sing.addPoint(648,226 + xScale); sing.addPoint(652,218 + xScale); sing.addPoint(661,212 + xScale); g2.setColor(Color.black); g2.fill(sing); g2.draw(sing); //guitar Polygon guitar = new Polygon(); guitar.addPoint(148,28); guitar.addPoint(158,32); guitar.addPoint(164,38); guitar.addPoint(168,46); guitar.addPoint(169,52); guitar.addPoint(167,60); guitar.addPoint(164,65); guitar.addPoint(165,70); guitar.addPoint(161,76); guitar.addPoint(158,92); guitar.addPoint(162,97); guitar.addPoint(161,102); guitar.addPoint(158,106); guitar.addPoint(155,108); guitar.addPoint(151,127); guitar.addPoint(152,133); guitar.addPoint(155,137); guitar.addPoint(151,146); guitar.addPoint(153,147); guitar.addPoint(160,142); guitar.addPoint(162,133); guitar.addPoint(162,123); guitar.addPoint(161,113); guitar.addPoint(162,110); guitar.addPoint(164,117); guitar.addPoint(169,131); guitar.addPoint(171,144); guitar.addPoint(170,159); guitar.addPoint(166,167); guitar.addPoint(166,171); guitar.addPoint(174,174); guitar.addPoint(183,184); guitar.addPoint(191,195); guitar.addPoint(196,198); guitar.addPoint(198,200); guitar.addPoint(199,210); guitar.addPoint(211,225); guitar.addPoint(212,233); guitar.addPoint(220,248); guitar.addPoint(233,260); guitar.addPoint(245,266); guitar.addPoint(248,268); guitar.addPoint(249,277); guitar.addPoint(205,275); guitar.addPoint(204,262); guitar.addPoint(187,238); guitar.addPoint(178,224); guitar.addPoint(177,216); guitar.addPoint(156,201); guitar.addPoint(146,197); guitar.addPoint(134,211); guitar.addPoint(128,229); guitar.addPoint(125,244);// guitar.addPoint(121,246); guitar.addPoint(107,248); guitar.addPoint(100,252); guitar.addPoint(97,258); guitar.addPoint(96,253); guitar.addPoint(89,258); guitar.addPoint(65,267); guitar.addPoint(63,274); guitar.addPoint(64,283); guitar.addPoint(41,282); guitar.addPoint(44,270); guitar.addPoint(47,264); guitar.addPoint(51,255); guitar.addPoint(73,238); guitar.addPoint(79,228); guitar.addPoint(97,222); guitar.addPoint(101,204); guitar.addPoint(102,181); guitar.addPoint(100,170); guitar.addPoint(95,161); guitar.addPoint(97,154); guitar.addPoint(91,152); guitar.addPoint(77,131); guitar.addPoint(65,123); guitar.addPoint(61,105); guitar.addPoint(64,94); guitar.addPoint(72,91); guitar.addPoint(78,82); guitar.addPoint(78,76); guitar.addPoint(70,73); guitar.addPoint(70,67); guitar.addPoint(93,51); guitar.addPoint(101,48); guitar.addPoint(111,52); guitar.addPoint(118,59); guitar.addPoint(119,70); guitar.addPoint(117,78); guitar.addPoint(113,79); guitar.addPoint(112,86); guitar.addPoint(111,88); guitar.addPoint(109,89); guitar.addPoint(109,92); guitar.addPoint(122,99);// guitar.addPoint(124,99); guitar.addPoint(133,96); guitar.addPoint(145,93); //guitar.addPoint(138,124); guitar.addPoint(150,69); guitar.addPoint(150,62); guitar.addPoint(155,58); guitar.addPoint(154,53); guitar.addPoint(149,50); guitar.addPoint(154,46); guitar.addPoint(153,38); guitar.addPoint(147,28); g2.setColor(Color.black); g2.fill(guitar); g2.draw(guitar); Polygon guitar2 = new Polygon (); guitar2.addPoint(141,108); guitar2.addPoint(139,126); guitar2.addPoint(135,122); guitar2.addPoint(128,122); guitar2.addPoint(129,116); guitar2.addPoint(143,108); g2.setColor(Color.white); g2.fill(guitar2); g2.draw(guitar2); //bass guitar Polygon bassgt = new Polygon (); bassgt.addPoint(871,21); bassgt.addPoint(879,24); bassgt.addPoint(885,32); bassgt.addPoint(886,42); bassgt.addPoint(895,47); bassgt.addPoint(904,56); bassgt.addPoint(907,69); bassgt.addPoint(909,83); bassgt.addPoint(910,91); bassgt.addPoint(941,81); bassgt.addPoint(946,75); bassgt.addPoint(945,67); bassgt.addPoint(950,67); bassgt.addPoint(955,75); bassgt.addPoint(960,68); bassgt.addPoint(963,74); bassgt.addPoint(967,72); bassgt.addPoint(971,66); bassgt.addPoint(973,70); bassgt.addPoint(981,67); bassgt.addPoint(984,71); bassgt.addPoint(982,76); bassgt.addPoint(987,80); bassgt.addPoint(986,82); bassgt.addPoint(980,83); bassgt.addPoint(979,90); bassgt.addPoint(974,85); bassgt.addPoint(970,86); bassgt.addPoint(973,91); bassgt.addPoint(965,86); bassgt.addPoint(960,90); bassgt.addPoint(961,100); bassgt.addPoint(955,92); bassgt.addPoint(944,91); bassgt.addPoint(907,103); bassgt.addPoint(906,109); bassgt.addPoint(893,114); bassgt.addPoint(895,123); bassgt.addPoint(900,131); bassgt.addPoint(904,134); bassgt.addPoint(908,145); bassgt.addPoint(911,159); bassgt.addPoint(918,171); bassgt.addPoint(919,190); bassgt.addPoint(923,198); bassgt.addPoint(919,201); bassgt.addPoint(919,210); bassgt.addPoint(927,220); bassgt.addPoint(942,226); bassgt.addPoint(944,234); bassgt.addPoint(909,230); bassgt.addPoint(905,214); bassgt.addPoint(899,204); bassgt.addPoint(893,203); bassgt.addPoint(889,171); bassgt.addPoint(877,151); bassgt.addPoint(861,152); bassgt.addPoint(852,169); bassgt.addPoint(849,203); bassgt.addPoint(841,210); bassgt.addPoint(840,228); bassgt.addPoint(828,233); bassgt.addPoint(806,235); bassgt.addPoint(805,228); bassgt.addPoint(822,219); bassgt.addPoint(824,204); bassgt.addPoint(817,201); bassgt.addPoint(822,196); bassgt.addPoint(822,184); bassgt.addPoint(828,162); bassgt.addPoint(829,152); bassgt.addPoint(820,149); bassgt.addPoint(811,144); bassgt.addPoint(806,134); bassgt.addPoint(805,117); bassgt.addPoint(820,107); bassgt.addPoint(819,89); bassgt.addPoint(811,83); bassgt.addPoint(811,77); bassgt.addPoint(824,66); bassgt.addPoint(825,61); bassgt.addPoint(842,53); bassgt.addPoint(852,43); bassgt.addPoint(853,29); bassgt.addPoint(870,20); g2.setColor(Color.black); g2.fill(bassgt); g2.draw(bassgt); Polygon bassgt2 = new Polygon(); bassgt2.addPoint(845,78); bassgt2.addPoint(845,98); bassgt2.addPoint(843,98); bassgt2.addPoint(842,105); bassgt2.addPoint(839,109); bassgt2.addPoint(834,103); bassgt2.addPoint(832,85); bassgt2.addPoint(845,78); g2.setColor(Color.white); g2.fill(bassgt2); g2.draw(bassgt2); Polygon drums = new Polygon (); drums.addPoint(713,104); drums.addPoint(706,121); drums.addPoint(721,377); drums.addPoint(248,380); drums.addPoint(253,228); drums.addPoint(250,206); drums.addPoint(237,178); drums.addPoint(206,166); drums.addPoint(201,154); drums.addPoint(198,152); drums.addPoint(208,148); drums.addPoint(236,150); drums.addPoint(247,130); drums.addPoint(227,119); drums.addPoint(219,105); drums.addPoint(222,96); drums.addPoint(233,88); drums.addPoint(251,84); drums.addPoint(272,83); drums.addPoint(300,91); drums.addPoint(285,72); drums.addPoint(294,57); drums.addPoint(319,46); drums.addPoint(372,45); drums.addPoint(406,50); drums.addPoint(428,65); drums.addPoint(433,74); drums.addPoint(450,58); drums.addPoint(478,48); drums.addPoint(514,48); drums.addPoint(544,51); drums.addPoint(566,52); drums.addPoint(577,67); drums.addPoint(575,79); drums.addPoint(561,95); drums.addPoint(545,98); drums.addPoint(525,105); drums.addPoint(524,147); drums.addPoint(524,183); drums.addPoint(645,175); drums.addPoint(662,143); drums.addPoint(617,152); drums.addPoint(608,148); drums.addPoint(614,139); drums.addPoint(633,128); drums.addPoint(661,116); drums.addPoint(659,107); drums.addPoint(625,114); drums.addPoint(592,113); drums.addPoint(571,111); drums.addPoint(565,102); drums.addPoint(576,86); drums.addPoint(616,70); drums.addPoint(647,66); drums.addPoint(679,67); drums.addPoint(695,72); drums.addPoint(699,90); drums.addPoint(678,100); drums.addPoint(667,103); drums.addPoint(672,113); drums.addPoint(689,105); drums.addPoint(709,106); g2.setColor(Color.black); g2.fill(drums); g2.draw(drums); } } The second class: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Rectangle; import java.awt.geom.Ellipse2D; import java.awt.geom.Line2D; import javax.swing.JComponent; import java.awt.GradientPaint; /* component that draws the concert background */ public class Concertbackground extends JComponent { public void paintComponent(Graphics g) { super.paintComponent(g); // Recover Graphics2D Graphics2D g2 = (Graphics2D) g; //Background Top g2.setColor(Color.BLUE); Rectangle backgroundTop = new Rectangle (0, 0, getWidth(), getHeight() / 4); g2.fill(backgroundTop); // Background bottom g2.setColor(Color.GREEN); Rectangle backgroundBottom = new Rectangle (0, getHeight() / 2, getWidth(), getHeight() / 2); g2.fill(backgroundBottom); // Speaker base g2.setColor(Color.BLACK); Rectangle base = new Rectangle (0, 0, 50, 100); g2.fill(base); // Speakers circles gray top g2.setColor(Color.DARK_GRAY); Ellipse2D.Double speakerTop = new Ellipse2D.Double(10, 10, 30, 30); g2.fill(speakerTop); //speakers circles black top g2.setColor(Color.BLACK); Ellipse2D.Double speakerTop1 = new Ellipse2D.Double(15, 15, 20, 20); g2.fill(speakerTop1); // Speakers circles gray bottom g2.setColor(Color.DARK_GRAY); Ellipse2D.Double speakerBottom = new Ellipse2D.Double(10, 50, 30, 30); g2.fill(speakerBottom); //speakers circles black bottom g2.setColor(Color.BLACK); Ellipse2D.Double speakerBottom1 = new Ellipse2D.Double(15, 55, 20, 20); g2.fill(speakerBottom1); } } My main question is how do I change my Jframe so it can use as many classes as I want, It cant be the size of my classes because they were used with the same 1000, 800 Jframe to make the classes. I also need to be able to add more than just these two classes to my Jframe.

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  • How i set the background color in UIView using CGContext?

    - by Rajendra Bhole
    Hi, I have developed the application in which i want to set the background color of UIView which is already set on UIViewController.The code is below, @implementation frmGraphView /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ - (void)drawRect:(CGRect)rect { CGContextRef ctx = UIGraphicsGetCurrentContext(); CGContextClearRect(ctx, rect); //CGContextSetCMYKFillColor(ctx, 35.0, 56.0, 34.0, 30.0, 1.0); //CGContextSetRGBFillColor(ctx, 92.0f, 95.0f, 97.0f, 1.0f); //CGContextFillRect(ctx, CGRectMake(0, 0, 300, 280)); CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextSetLineWidth(ctx, 2.0); float fltX1,fltX2,fltY1,fltY2=0; NSArray *hoursInDays = [[NSArray alloc] initWithObjects:@"0",@"1" ,@"2",@"3",@"4",@"5",@"6",@"7",@"8",@"9",@"10",@"11",@"12", nil]; fltX1 = 30; fltY1 = 5; fltX2 = fltX1; fltY2 = 270; //Dividing the Y-axis CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); //float y = 275; for(int intIndex = 0 ; intIndex < [hoursInDays count] ; fltY2-=20, intIndex++) { CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextMoveToPoint(ctx, fltX1-3 , fltY2); CGContextAddLineToPoint(ctx, fltX1+3, fltY2); CGContextSelectFont(ctx, "Helvetica", 14.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); CGContextSetRGBFillColor(ctx, 0, 255, 255, 1); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForYAxis = [[hoursInDays objectAtIndex:intIndex] UTF8String]; CGContextShowTextAtPoint(ctx, fltX1-18, fltY2-18 , arrayDataForYAxis, strlen(arrayDataForYAxis)); CGContextStrokePath(ctx); } CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextSetLineWidth(ctx, 2.0); fltX1 = 5; fltY1 = 250; fltX2 = 270; fltY2 = fltY1; NSArray *weekDays =[[NSArray alloc] initWithObjects:@"Sun", @"Mon", @"Tus", @"Wed", @"Thu", @"Fri", @"Sat", nil]; //Dividing the X-axis CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); //float y = 275; for(int intIndex = 0 ; intIndex < [weekDays count] ; fltX1+=33, intIndex++) { CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextMoveToPoint(ctx, fltX1+52 , fltY2-3); CGContextAddLineToPoint(ctx, fltX1+52, fltY2+3); CGContextSelectFont(ctx, "Arial", 15.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); CGContextSetRGBFillColor(ctx, 0, 255, 255, 1); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForXAxis = [[weekDays objectAtIndex:intIndex] UTF8String]; CGContextShowTextAtPoint(ctx, fltX1+37, fltY2+18 , arrayDataForXAxis, strlen(arrayDataForXAxis)); CGContextStrokePath(ctx); } } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end

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  • Extended with advice: Moving block wont work in Javascript

    - by Mack
    Hello Note: this is an extension of a question I just asked, i have made the edits & taken the advice but still no luck I am trying to make a webpage where when you click a link, the link moves diagonally every 100 milliseconds. So I have my Javascript, but right now when I click the link nothing happens. I have run my code through JSLint (therefore changed comaprisions to === not ==, thats weird in JS?). I get this error from JSLink though: Error: Implied global: self 15,38, document 31 What do you think I am doing wrong? <script LANGUAGE="JavaScript" type = "text/javascript"> <!-- var block = null; var clockStep = null; var index = 0; var maxIndex = 6; var x = 0; var y = 0; var timerInterval = 100; // milliseconds var xPos = null; var yPos = null; function moveBlock() { if ( index < 0 || index >= maxIndex || block === null || clockStep === null ) { self.clearInterval( clockStep ); return; } block.style.left = xPos[index] + "px"; block.style.top = yPos[index] + "px"; index++; } function onBlockClick( blockID ) { if ( clockStep !== null ) { return; } block = document.getElementById( blockID ); index = 0; x = number(block.style.left); // parseInt( block.style.left, 10 ); y = number(block.style.top); // parseInt( block.style.top, 10 ); xPos = new Array( x+10, x+20, x+30, x+40, x+50, x+60 ); yPos = new Array( y-10, y-20, y-30, y-40, y-50, y-60 ); clockStep = self.SetInterval( moveBlock(), timerInterval ); } --> </script> <style type="text/css" media="all"> <!-- @import url("styles.css"); #blockMenu { z-index: 0; width: 650px; height: 600px; background-color: blue; padding: 0; } #block1 { z-index: 30; position: relative; top: 10px; left: 10px; background-color: red; width: 200px; height: 200px; margin: 0; padding: 0; /* background-image: url("images/block1.png"); */ } #block2 { z-index: 30; position: relative; top: 50px; left: 220px; background-color: red; width: 200px; height: 200px; margin: 0; padding: 0; /* background-image: url("images/block1.png"); */ } #block3 { z-index: 30; position: relative; top: 50px; left: 440px; background-color: red; width: 200px; height: 200px; margin: 0; padding: 0; /* background-image: url("images/block1.png"); */ } #block4 { z-index: 30; position: relative; top: 0px; left: 600px; background-color: red; width: 200px; height: 200px; margin: 0; padding: 0; /* background-image: url("images/block1.png"); */ } #block1 a { display: block; width: 100%; height: 100%; } #block2 a { display: block; width: 100%; height: 100%; } #block3 a { display: block; width: 100%; height: 100%; } #block4 a { display: block; width: 100%; height: 100%; } #block1 a:hover { background-color: green; } #block2 a:hover { background-color: green; } #block3 a:hover { background-color: green; } #block4 a:hover { background-color: green; } #block1 a:active { background-color: yellow; } #block2 a:active { background-color: yellow; } #block3 a:active { background-color: yellow; } #block4 a:active { background-color: yellow; } --> </style>

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  • Why is str_replace not replacing this string?

    - by Niall
    I have the following PHP code which should load the data from a CSS file into a variable, search for the old body background colour, replace it with the colour from a submitted form, resave the CSS file and finally update the colour in the database. The problem is, str_replace does not appear to be replacing anything. Here is my PHP code (stored in "processors/save_program_settings.php"): <?php require("../security.php"); $institution_name = mysql_real_escape_string($_POST['institution_name']); $staff_role_title = mysql_real_escape_string($_POST['staff_role_title']); $program_location = mysql_real_escape_string($_POST['program_location']); $background_colour = mysql_real_escape_string($_POST['background_colour']); $bar_border_colour = mysql_real_escape_string($_POST['bar_border_colour']); $title_colour = mysql_real_escape_string($_POST['title_colour']); $url = $global_variables['program_location']; $data_background = mysql_query("SELECT * FROM sents_global_variables WHERE name='background_colour'") or die(mysql_error()); $background_output = mysql_fetch_array($data_background); $css = file_get_contents($url.'/default.css'); $str = "body { background-color: #".$background_output['data']."; }"; $str2 = "body { background-color: #".$background_colour."; }"; $css2 = str_replace($str, $str2, $css); unlink('../default.css'); file_put_contents('../default.css', $css2); mysql_query("UPDATE sents_global_variables SET data='{$institution_name}' WHERE name='institution_name'") or die(mysql_error()); mysql_query("UPDATE sents_global_variables SET data='{$staff_role_title}' WHERE name='role_title'") or die(mysql_error()); mysql_query("UPDATE sents_global_variables SET data='{$program_location}' WHERE name='program_location'") or die(mysql_error()); mysql_query("UPDATE sents_global_variables SET data='{$background_colour}' WHERE name='background_colour'") or die(mysql_error()); mysql_query("UPDATE sents_global_variables SET data='{$bar_border_colour}' WHERE name='bar_border_colour'") or die(mysql_error()); mysql_query("UPDATE sents_global_variables SET data='{$title_colour}' WHERE name='title_colour'") or die(mysql_error()); header('Location: '.$url.'/pages/start.php?message=program_settings_saved'); ?> Here is my CSS (stored in "default.css"): @charset "utf-8"; /* CSS Document */ body,td,th { font-family: Arial, Helvetica, sans-serif; font-size: 14px; color: #000; } body { background-color: #CCCCFF; } .main_table th { background:#003399; font-size:24px; color:#FFFFFF; } .main_table { background:#FFF; border:#003399 solid 1px; } .subtitle { font-size:20px; } input#login_username, input#login_password { height:30px; width:300px; font-size:24px; } input#login_submit { height:30px; width:150px; font-size:16px; } .timetable_cell_lesson { width:100px; font-size:10px; } .timetable_cell_tutorial_a, .timetable_cell_tutorial_b, .timetable_cell_break, .timetable_cell_lunch { width:100px; background:#999; font-size:10px; } I've run some checks using the following code in the PHP file: echo $css . "<br><br>" . $str . "<br><br>" . $str2 . "<br><br>" . $css2; exit; And it outputs (as you can see it's not changing anything in the CSS): @charset "utf-8"; /* CSS Document */ body,td,th { font-family: Arial, Helvetica, sans-serif; font-size: 14px; color: #000; } body { background-color: #CCCCFF; } .main_table th { background:#003399; font-size:24px; color:#FFFFFF; } .main_table { background:#FFF; border:#003399 solid 1px; } .subtitle { font-size:20px; } input#login_username, input#login_password { height:30px; width:300px; font-size:24px; } input#login_submit { height:30px; width:150px; font-size:16px; } .timetable_cell_lesson { width:100px; font-size:10px; } .timetable_cell_tutorial_a, .timetable_cell_tutorial_b, .timetable_cell_break, .timetable_cell_lunch { width:100px; background:#999; font-size:10px; } body { background-color: #CCCCFF; } body { background-color: #FF5719; } @charset "utf-8"; /* CSS Document */ body,td,th { font-family: Arial, Helvetica, sans-serif; font-size: 14px; color: #000; } body { background-color: #CCCCFF; } .main_table th { background:#003399; font-size:24px; color:#FFFFFF; } .main_table { background:#FFF; border:#003399 solid 1px; } .subtitle { font-size:20px; } input#login_username, input#login_password { height:30px; width:300px; font-size:24px; } input#login_submit { height:30px; width:150px; font-size:16px; } .timetable_cell_lesson { width:100px; font-size:10px; } .timetable_cell_tutorial_a, .timetable_cell_tutorial_b, .timetable_cell_break, .timetable_cell_lunch { width:100px; background:#999; font-size:10px; }

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  • css problem with unordered lists (as usual with IE)

    - by Emin
    I am using un-ordered lists that nests some divs to show the desired output on screen. I am using css to style them and they seem to look perfect on chrome and firefox. But in IE(8) it looks there is a problem which I was unable to locate. I am using the below CSS <style type="text/css"> .ur_container {width:980px; padding: 0; margin: 0;} .ur_container ul.bx_grp {list-style-type: none; padding: 0px; margin: 0px; } .ur_container ul.bx_lnx {list-style-type: none; padding: 5px; margin: 0px; } .bx_grp {border:1px solid #c5c5c5; background-color: yellow; margin:0; padding:0;} .bx_grp_header {background-color: #d6d6d6; border-bottom:1px solid #acacac;} .bx_grp_title {float: left; font: bold 11px Arial; padding:5px;} .bx_grp_options {float: right; font: 10px Arial; padding: 5px;} .bx_grp_options a{color: #125B93; text-decoration: none; } .bx_lnx {padding:0px; background-color: red;} .bx_lnx_header {font:11px Arial; color:#333;} .bx_lnx_title {float: left;} .bx_lnx_refno {background-color:#333; color: fff; padding: 1px; margin-right: 5px; } .bx_lnx_options {float: right;} .bx_lnx_options a {color: #258CF4; text-decoration: none;} .bx_lnx_url {font: 9px Arial; color: #999; margin-top: 4px; } .bx_lnx_notes {} .bx_lnx_notes span {background-color: #FDFFCC; color: #666; font: 9px Arial; padding:2px;} .bx_lnx_tags {} .bx_lnx_tags span {background-color: #efefef; border-bottom: 1px solid #ccc; color: #666; font: 9px Arial; padding: 1px 2px 1px 2px; margin-right: 5px;} </style> Against the following HTML <div class="ur_container"> <ul class="bx_grp" id="grp_1"> <li> <div class="bx_grp_header"> <span class="bx_grp_title">Personal File</span> <span class="bx_grp_options"><a href="#">rename</a> &bull; <a href="#">make private</a> &bull; <a href="#">hide</a href="#"> &bull; <a href="#">delete</a></span> <div style="clear: both;"></div> </div> </li> <li> <ul class="bx_lnx" id="lnx_1"> <li> <div class="bx_lnx_header"> <span class="bx_linx_title"><span class="bx_lnx_refno">#3103</span>How to file personal files</span> <span class="bx_lnx_options"><a href="#">edit</a> &bull; <a href="#">move</a> &bull; <a href="#">delete</a></span> </div> </li> <li class="bx_lnx_url">http://www.google.com</li> <li class="bx_lnx_notes"><span>search google for this</span></li> <li class="bx_lnx_tags"><span>personal</span><span>file</span><span>google</span></li> </ul> </li> </ul> </div> Which produces this output in Chrome and Fireworks and the following in IE The yellow and red colors was used in order to show that is being going wrong. The yellow part is the undesired one. Can anyone point me in the right direction please ? Regards

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  • A problem with conky in Gnome 3.4 [closed]

    - by Pranit Bauva
    Possible Duplicate: Conky not working in Gnome 3.4 My conky in Gnome 3.4 is not working. When I run a conky script nothing appears but the process is running. Please also see the debug code : pungi-man@pungi-man:~$ sh conky_startup.sh Conky: forked to background, pid is 3157 Conky: desktop window (c00023) is subwindow of root window (aa) Conky: window type - override Conky: drawing to created window (0x2200001) Conky: drawing to double buffer My conky script is : background yes update_interval 1 cpu_avg_samples 2 net_avg_samples 2 temperature_unit celsius double_buffer yes no_buffers yes text_buffer_size 2048 gap_x 10 gap_y 30 minimum_size 190 450 maximum_width 190 own_window yes own_window_type override own_window_transparent yes own_window_hints undecorate,sticky,skip_taskbar,skip_pager,below border_inner_margin 0 border_outer_margin 0 alignment tr draw_shades no draw_outline no draw_borders no draw_graph_borders no override_utf8_locale yes use_xft yes xftfont caviar dreams:size=8 xftalpha 0.5 uppercase no default_color FFFFFF color1 DDDDDD color2 AAAAAA color3 888888 color4 666666 lua_load /home/pungi-man/.conky/conky_grey.lua lua_draw_hook_post main TEXT ${voffset 35} ${goto 95}${color4}${font ubuntu:size=22}${time %e}${color1}${offset -50}${font ubuntu:size=10}${time %A} ${goto 85}${color2}${voffset -2}${font ubuntu:size=9}${time %b}${voffset -2} ${color3}${font ubuntu:size=12}${time %Y}${font} ${voffset 80} ${goto 90}${font Ubuntu:size=7,weight:bold}${color}CPU ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${top name 1}${alignr}${top cpu 1}% ${goto 90}${font Ubuntu:size=7,weight:normal}${color2}${top name 2}${alignr}${top cpu 2}% ${goto 90}${font Ubuntu:size=7,weight:normal}${color3}${top name 3}${alignr}${top cpu 3}% ${goto 90}${cpugraph 10,100 666666 666666} ${goto 90}${voffset -10}${font Ubuntu:size=7,weight:normal}${color}${threads} process ${voffset 20} ${goto 90}${font Ubuntu:size=7,weight:bold}${color}MEM ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${top_mem name 1} ${alignr}${top_mem mem 1}% ${goto 90}${font Ubuntu:size=7,weight:normal}${color2}${top_mem name 2} ${alignr}${top_mem mem 2}% ${goto 90}${font Ubuntu:size=7,weight:normal}${color3}${top_mem name 3} ${alignr}${top_mem mem 3}% ${voffset 15} ${goto 90}${font Ubuntu:size=7,weight:bold}${color}DISKS ${goto 90}${diskiograph 30,100 666666 666666}${voffset -30} ${goto 90}${font Ubuntu:size=7,weight:normal}${color}used: ${fs_used /home} /home ${goto 90}${font Ubuntu:size=7,weight:normal}${color}used: ${fs_used /} / ${voffset 10} ${goto 70}${font Ubuntu:size=18,weight:bold}${color3}NET${alignr}${color2}${font Ubuntu:size=7,weight:bold}${color1}${if_up eth0}eth ${addr eth0} ${endif}${if_up wlan0}wifi ${addr wlan0}${endif} ${goto 90}${font Ubuntu:size=7,weight:bold}${color}open ports: ${alignr}${color2}${tcp_portmon 1 65535 count} ${goto 90}${font Ubuntu:size=7,weight:bold}${color}${offset 10}IP${alignr}DPORT ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 0}${alignr 1}${tcp_portmon 1 65535 rport 0} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 1}${alignr 1}${tcp_portmon 1 65535 rport 1} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 2}${alignr 1}${tcp_portmon 1 65535 rport 2} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 3}${alignr 1}${tcp_portmon 1 65535 rport 3} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 4}${alignr 1}${tcp_portmon 1 65535 rport 4} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 5}${alignr 1}${tcp_portmon 1 65535 rport 5} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 6}${alignr 1}${tcp_portmon 1 65535 rport 6} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 7}${alignr 1}${tcp_portmon 1 65535 rport 7} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 8}${alignr 1}${tcp_portmon 1 65535 rport 8} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 9}${alignr 1}${tcp_portmon 1 65535 rport 9} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 10}${alignr 1}${tcp_portmon 1 65535 rport 10} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 11}${alignr 1}${tcp_portmon 1 65535 rport 11} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 12}${alignr 1}${tcp_portmon 1 65535 rport 12} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 13}${alignr 1}${tcp_portmon 1 65535 rport 13} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 14}${alignr 1}${tcp_portmon 1 65535 rport 14} This script works fine with unity but faces problems in gnome 3.4 Can anyone please sort it out?

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  • Bash completion doesn't work, or is ignoring what I've typed; but works for commands

    - by Neil Traft
    Bash completion seems to be ignoring what I've typed (it tries to complete, but acts as if there's nothing under the cursor). I know I saw it work on this machine earlier today, but I'm not sure what has changed. Some examples: cd shows all directories under my current folder: $ cd co<tab><tab> cmake/ config/ doc/ examples/ include/ programs/ sandbox/ src/ .svn/ tests/ Commands like ls and less show all files and directories under my current folder: $ ls co<tab><tab> cmake/ config/ .cproject Doxyfile.in include/ programs/ README.txt src/ tests/ CMakeLists.txt COPYING.txt doc/ examples/ mainpage.dox .project sandbox/ .svn/ Even when I try to complete things from a different folder, it gives me only the results for my current folder (telling me that it is completely ignoring what I've typed): $ cd ~/D<tab><tab> cmake/ config/ doc/ examples/ include/ programs/ sandbox/ src/ .svn/ tests/ But it seems to be working fine for commands and variables: $ if<tab><tab> if ifconfig ifdown ifnames ifquery ifup $ echo $P<tab><tab> $PATH $PIPESTATUS $PPID $PS1 $PS2 $PS4 $PWD $PYTHONPATH I do have this bit in my .bashrc, and I have confirmed that my .bashrc is indeed getting sourced: if [ -f /etc/bash_completion ] && ! shopt -oq posix; then . /etc/bash_completion fi I've even tried manually executing that file, but it doesn't fix the problem: $ . /etc/bash_completion There was even one point in time where it was working for ls, but was not working for cd ... but I can't replicate that result now. Update: I also just discovered that I have terminals open from earlier that still work. I ran source .bashrc in one of them and afterwards completion was broken. Here is my .bashrc: # ~/.bashrc: executed by bash(1) for non-login shells. # see /usr/share/doc/bash/examples/startup-files (in the package bash-doc) # for examples # # Modified by Neil Traft #source ~/.profile # Allow globs to expand hidden files shopt -s dotglob nullglob # If not running interactively, don't do anything [ -z "$PS1" ] && return # don't put duplicate lines or lines starting with space in the history. # See bash(1) for more options HISTCONTROL=ignoreboth # append to the history file, don't overwrite it shopt -s histappend # for setting history length see HISTSIZE and HISTFILESIZE in bash(1) HISTSIZE=1000 HISTFILESIZE=2000 # check the window size after each command and, if necessary, # update the values of LINES and COLUMNS. shopt -s checkwinsize # If set, the pattern "**" used in a pathname expansion context will # match all files and zero or more directories and subdirectories. #shopt -s globstar # make less more friendly for non-text input files, see lesspipe(1) [ -x /usr/bin/lesspipe ] && eval "$(SHELL=/bin/sh lesspipe)" # set variable identifying the chroot you work in (used in the prompt below) if [ -z "$debian_chroot" ] && [ -r /etc/debian_chroot ]; then debian_chroot=$(cat /etc/debian_chroot) fi # Color the prompt export PS1="\[$(tput setaf 2)\]\u@\h:\[$(tput setaf 5)\]\W\[$(tput setaf 2)\] $\[$(tput sgr0)\] " # enable color support of ls and also add handy aliases if [ -x /usr/bin/dircolors ]; then test -r ~/.dircolors && eval "$(dircolors -b ~/.dircolors)" || eval "$(dircolors -b)" alias ls='ls --color=auto' #alias dir='dir --color=auto' #alias vdir='vdir --color=auto' alias grep='grep --color=auto' alias fgrep='fgrep --color=auto' alias egrep='egrep --color=auto' fi # Add an "alert" alias for long running commands. Use like so: # sleep 10; alert alias alert='notify-send --urgency=low -i "$([ $? = 0 ] && echo terminal || echo error)" "$(history|tail -n1|sed -e '\''s/^\s*[0-9]\+\s*//;s/[;&|]\s*alert$//'\'')"' # Alias definitions. # You may want to put all your additions into a separate file like # ~/.bash_aliases, instead of adding them here directly. # See /usr/share/doc/bash-doc/examples in the bash-doc package. if [ -f ~/.bash_aliases ]; then . ~/.bash_aliases fi # enable programmable completion features (you don't need to enable # this, if it's already enabled in /etc/bash.bashrc and /etc/profile # sources /etc/bash.bashrc). if [ -f /etc/bash_completion ] && ! shopt -oq posix; then . /etc/bash_completion fi

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  • Why is Safari on my computer rendering all of the colors -- not just for images -- incorrectly?

    - by richardhenry
    I’m not just talking about image color profile issues; every single color that the browser renders is incorrect. It’s like it’s in it’s own color space (or something!). Screenshot: http://drp.ly/DJk1O (Opera, Safari, Chrome, Firefox) Spot the odd one out? Open this up in Photoshop or similar and try using the eyedropper to select the colour. Safari renders the same hex color completely differently. That color is set using a background-color declaration in CSS, so it should be identical in all four of those browsers. Here’s the HTML I was using: <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <title>untitled</title> <style type="text/css"> body { background-color: #114742; } </style> </head> <body> </body> </html> Literally every website I’m viewing with my install of Safari is displaying colors incorrectly. The blue of the bar on Facebook is slightly less rich. This doesn’t occur on any other Macs I’ve tried. Any idea what’s happened to my Safari install?

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  • 2 spss and mrInterview template questions

    - by Donnied
    How can I align the mrProgress bar to be the same size as the image at the top of the table? (I'd like it below the image.) How can I edit the .xml tables for the grid to show grid lines (preferably alternating colors)? (I do not have permissions to write actual scripts - I can only alter the .htm and .xml templates.) The current code: ` BODY {font-family:Verdana,Arial; font-size:10pt; color:000000} TABLE {font-family:Verdana,Arial; font-size:10pt; color:000000} .mrQuestionTable {BORDER-COLLAPSE: collapse} .mrEdit {font-family:Verdana,Arial; font-size:10pt; color:000000} .mrDropDown {font-family:Verdana,Arial; font-size:10pt; color:000000} .mrListBox {font-family:Verdana,Arial; font-size:10pt; color:000000} .mrErrorText {font-family:Verdana,Arial; font-size:10pt; color:red; font-weight:bold} .mrNext {font-family:Verdana,Arial; font-size:8pt; color:000000} .mrPrev {font-family:Verdana,Arial; font-size:8pt; color:000000} mrBannerText Questions here << Back Next >> mrBannerText `

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  • Remove a hover class from a checkbox once clicked

    - by seangeraghty
    I am trying to remove a hover class applied to a checkbox via CSS once the box has been clicked. Does anyone know how to do this? JSFiddle http://jsfiddle.net/sa9fe/ The checkbox code is: <div> <input type="checkbox" id="checkbox-1-1" class="regular-checkbox flaticon-boxing3" /> <input type="checkbox" id="checkbox-1-2" class="regular-checkbox" /> <input type="checkbox" id="checkbox-1-3" class="regular-checkbox" /> <input type="checkbox" id="checkbox-1-4" class="regular-checkbox" /> </div> And the CSS for the checkbox are as follows: .regular-checkbox { vertical-align: middle; text-align: center; margin-left: auto; margin-right: auto; align: center; color: #39c; width: 140px; height: 140px; -webkit-border-radius: 6px; -moz-border-radius: 6px; border-radius: 6px; background-color: #fff; border: solid 1px #ccc; -webkit-appearance: none; background-color: #fff; display: inline-block; position: relative;} .regular-checkbox:checked { background-color: #39c; color: #fff !important;} .regular-checkbox:hover { background-color: #f0f7f9;} .regular-checkbox:checked:after { color: #fff; position: absolute; top: 0px; left: 3px; color: #99a1a7; } So any suggestions? Also does anyone know how to change the highlight because at the moment it seems to highlight the edges of the box at a border radius of 3px whereas the boxes I am using are 6px. Thanks Sean (newbie to coding)

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  • loading js files and other dependent js files asynchronously

    - by taber
    I'm looking for a clean way to asynchronously load the following types of javascript files: a "core" js file (hmm, let's just call it, oh i don't know, "jquery!" haha), x number of js files that are dependent on the "core" js file being loaded, and y number of other unrelated js files. I have a couple ideas of how to go about it, but not sure what the best way is. I'd like to avoid loading scripts in the document body. So for example, I want the following 4 javascript files to load asynchronously, appropriately named: /js/my-contact-page-js-functions.js // unrelated/independent script /js/jquery-1.3.2.min.js // the "core" script /js/jquery.color.min.js // dependent on jquery being loaded http://thirdparty.com/js/third-party-tracking-script.js // another unrelated/independent script But this won't work because it's not guaranteed that jQuery is loaded before the color plugin... (function() { a=[ '/js/my-contact-page-functions.js', '/js/jquery-1.4.2.min.js', '/js/jquery.color.js', 'http://cdn.thirdparty.com/third-party-tracking-script.js', ], d=document, h=d.getElementsByTagName('head')[0], s, i, l=a.length; for(i=0;i<l;i++){ s=d.createElement('script'); s.type='text/javascript'; s.async=true; s.src=a[i]; h.appendChild(s); } })(); Is it pretty much not possible to load jquery and the color plugin asynchronously? (Since the color plugin requires that jQuery is loaded first.) The first method I was considering is to just combine the color plugin script with jQuery source into one file. Then another idea I had was loading the color plugin like so: $(window).ready(function() { $.getScript("/js/jquery.color.js"); }); Anyone have any thoughts on how you'd go about this? Thanks!

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  • hover effect jQuery

    - by Ori Cohen
    I have a bunch of li elements that I want to alternate in color using odds and evens, and then highlight based on mouse hover. In order to un-highlight I need to keep track of what the color used to be, odd or even. To do this when I apply the highlight color, I first set an arbitrary attribute to it. Are there any downsides to doing it this way? Is there a better way? Here's the code: <script type="text/javascript"> var init = function(event){ $("li:odd").css({'background-color' : '#eeeeee', 'font-weight' : 'bold'}); $("li:even").css('background-color', '#cccccc'); //initial colors setup $("li").hover( function () //hover over { var current = $(this); current.attr('old-background', current.css('background-color')); current.css('background-color', '#ffee99'); } , function() //hover out { var current = $(this); current.css('background-color', current.attr('old-background')); }) } $(document).ready(init); </script> So is there a better way to do this?

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  • Comparing UIColors or CGColor or CGColorSpace

    - by wiznaibus
    I'm having an issue comparing UIColors. I have an image, which I have successfully extracted the color on the image at which the user clicked. Now I want to compare that color with other colors, but I'm getting some strange results. Here's what I've tried: CGColorRef pixelColor = [[buttonImage colorAtPixel:point] CGColor]; UIColor* color = [UIColor colorWithCGColor:pixelColor]; UIColor* aqua = [UIColor colorWithRed:0.521569 green:0.768627 blue:0.254902 alpha:1]; if (CGColorEqualToColor(color.CGColor, aqua.CGColor)) { DLog(@"Apparently, it works"); } DLog(@"%@", color.CGColor); DLog(@"%@", aqua.CGColor); Output: 2011-05-21 19:48:27.144 Coffee[66860:207] -[DescriptorsViewController touchesEnded:withEvent:] <CGColor 0x4d1eb80> [<CGColorSpace 0x4d1a070> (kCGColorSpaceDeviceRGB)] ( 0.521569 0.768627 0.254902 1 ) 2011-05-21 19:48:27.145 Coffee[66860:207] -[DescriptorsViewController touchesEnded:withEvent:] <CGColor 0x4d1f750> [<CGColorSpace 0x4d1a070> (kCGColorSpaceDeviceRGB)] ( 0.521569 0.768627 0.254902 1 ) It looks like the CGColor addresses are different, but the CGColorSpaces are the same, but I can't figure out how to compare the CGColorSpaces I've also tried this: CGColorRef pixelColor = [[buttonImage colorAtPixel:point] CGColor]; UIColor* color = [UIColor colorWithCGColor:pixelColor]; UIColor* aqua = [UIColor colorWithRed:0.521569 green:0.768627 blue:0.254902 alpha:1]; if ([color isEqual:aqua]) { DLog(@"Apparently, it works"); } DLog(@"%@", color.CGColor); DLog(@"%@", aqua.CGColor); The same silliness occurs. 2011-05-21 20:02:49.277 Coffee[67013:207] -[DescriptorsViewController touchesEnded:withEvent:] <CGColor 0x4d3b810> [<CGColorSpace 0x5912010> (kCGColorSpaceDeviceRGB)] ( 0.521569 0.768627 0.254902 1 ) 2011-05-21 20:02:49.278 Coffee[67013:207] -[DescriptorsViewController touchesEnded:withEvent:] <CGColor 0x4d3ba20> [<CGColorSpace 0x5912010> (kCGColorSpaceDeviceRGB)] ( 0.521569 0.768627 0.254902 1 )`

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  • Firefox and IE - Firefox handling of <span> inside tables (html and css)

    - by jasrpg
    Hello, I am having difficulties getting a span tag to work properly inside a table. It appears as if the entire span tag is being ignored that is defined anywhere in between table tags in firefox, but in IE this shows up correctly. Maybe I am missing something, but I have created a small example css and html file that displays differently in Firefox and IE. Hopefully someone can tell me why it is behaving this way or how I can rearrange the html to resolve the issue in firefox. ---main.css--- .class1 A:link {color:#960033; text-decoration: none} .class1 A:visited {color:#960033; text-decoration: none} .class1 A:hover {color:#0000FF; font-weight: bold; text-decoration: none} .class1 A:active {color:#0000FF; font-weight: bold; text-decoration: none} .class2 A:link {color:#960033; text-decoration: none} .class2 A:visited {color:#960033; text-decoration: none} .class2 A:hover {color:#0000FF; text-decoration: none} .class2 A:active {color:#0000FF; text-decoration: none} ---test.htm--- <HTML> <HEAD> <title>Title Page</title> <style type="text/css">@import url("/css/main.css");</style> </HEAD> <span class="class1"> <BODY> <table><tr><td> ---Insert Hyperlink---<br> </td></tr> </span><span class="class2"> <tr><td> ---Insert Hyperlink---<br> </td></tr></table> </span> </BODY> </HTML>

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