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  • How to fetch distinct values in Core Data?

    - by Andy
    So in looking through Core Data Snippets, I found the following code: ... [request setEntity:entity]; [request setResultType:NSDictionaryResultType]; [request setReturnsDistinctValues:YES]; [request setPropertiesToFetch:[NSArray arrayWithObject:@"<#Attribute name#>"]]; // Execute the fetch NSError *error; id requestedValue = nil; // WTF? This isn't defined or used anywhere NSArray *objects = [managedObjectContext executeFetchRequest:request error:&error]; if (objects == nil) { // handle the error } This is great and seems perfect for what I need...but how does one actually use it? I assume since it's returning dictionaries, I need a key to get at the values - but where's the key defined? Is that the "id requestedValue = nil" line? If so, how does "requestedValue" become the key? Xcode gives me a compiler warning about an unused variable at the "requestedValue" declaration. I feel like I'm missing something here. Thanks in advance for any assistance you can offer.

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  • Is it possible to hide the tabbar when a button is pressed to allow a full screen view of the conten

    - by Jonah
    I have a UITabBar in the detail view of my navigation based application. I am storing text and images in a tableview and would like the user to be able to tap on a cell to hide the navigation controller and the tabbar for full screen viewing of the content. I found this code for hiding the top bars, but it does not seem as easy to hide the tabbar. [[UIApplication sharedApplication] setStatusBarHidden:YES animated:YES]; [self.navigationController setNavigationBarHidden:YES animated:YES]; Does anyone know how to do this? This code does not work to hide the tabBar once the view is already loaded. yourTabViewController.hidesBottomBarWhenPushed = YES;

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  • Download And Install apk from a link.

    - by rayman
    Hi, I`am trying to download and install an apk from some link, but for some reason i get an exception. I have one method downloadfile() which downloading the file and a call to and installFile() method, which supposed to install it in the device. some code: public void downloadFile() { String fileName = "someApplication.apk"; MsgProxyLogger.debug(TAG, "TAG:Starting to download"); try { URL u = new URL( "http://10.122.233.22/test/someApplication.apk"); try { HttpURLConnection c = (HttpURLConnection) u.openConnection(); try { c.setRequestMethod("GET"); c.setDoOutput(true); try { c.connect(); FileOutputStream f = context.openFileOutput(fileName, context.MODE_WORLD_READABLE); try { InputStream in = c.getInputStream(); byte[] buffer = new byte[1024]; int len1 = 0; int totsize = 0; try { while ((len1 = in.read(buffer)) > 0) { totsize += len1; f.write(buffer, 0, len1);// .write(buffer); } } catch (IOException e) { e.printStackTrace(); } f.close(); MsgProxyLogger.debug(TAG, TAG + ":Saved file with name: " + fileName); InstallFile(fileName); } catch (IOException e) { e.printStackTrace(); } } catch (IOException e) { e.printStackTrace(); } } catch (ProtocolException e) { e.printStackTrace(); } } catch (IOException e) { e.printStackTrace(); } } catch (MalformedURLException e) { e.printStackTrace(); } } and this is the install file method: private void InstallFile(String fileName) { MsgProxyLogger.debug(TAG, TAG + ":Installing file " + fileName); String src = String.format( "file:///data/data/com.test/files/", fileName); Uri mPackageURI = Uri.parse(src); PackageManager pm = context.getPackageManager(); int installFlags = 0; try { PackageInfo pi = pm.getPackageInfo("com.mirs.agentcore.msgproxy", PackageManager.GET_UNINSTALLED_PACKAGES); if (pi != null) { MsgProxyLogger.debug(TAG, TAG + ":replacing " + fileName); installFlags |= PackageManager.REPLACE_EXISTING_PACKAGE; } } catch (NameNotFoundException e) { } try { // PackageInstallObserver observer = new PackageInstallObserver(); pm.installPackage(mPackageURI); } catch (SecurityException e) { //!!!!!!!!!!!!!here i get an security exception!!!!!!!!!!! MsgProxyLogger.debug(TAG, TAG + ":not permission? " + fileName); } this is the exception details: "Neither user 10057 nor current process has android.permission.INSTALL_PACKAGES". and i have set in my main app that permission in the manifest. anyone has any idea? thanks, ray.

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  • UIWebView paging / line cut off

    - by John
    Hi, I am trying to page a webpage, so disable scrolling, then the second page is the same webpage scrolled down the page height. The problem I have is that the bottom of the first page often has 1/2 a line of text, then the second page has the bottom half of the line. Is there a way to ensure the entire line falls on one of the pages? Similar to Stanza etc? Thanks

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  • UIView shadow drawing wrong

    - by dc
    Trying to draw a shadow using code from this question: http://stackoverflow.com/questions/805872/how-do-i-draw-a-shadow-under-a-uiview I implement it in a UIView subclass as discussed, but when I try and use it using UIView *shadow = [[ShadowView alloc]initWithFrame:CGRectMake(100,100,100,100)]; I get only a black square, rather than something resembling shadow. Am I missing something here?

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  • Custom UITableViewCell with 2 UILabel's resized

    - by petert
    I'm struggling to create a custom UITableViewCell (in IB) that has a UIImageView on the left, fixed to the top left corner, then 2 UILabel's adjacent to it, side by side. So the cell looks something like: +---------------------------+ | IMAGE LABEL1 LABEL2 > | +---------------------------+ What I cannot seem to do is to change the frame of LABEL1 so it fits the text is contains, then make sure LABEL2 moves to the left (or right) so it ends up directly adjacent to it, filling all the space for the rest of the cell. So, concentrating on the label text, I'd like cell to look like this: +---------------------------+ | IMAGE Call 123456 > | +---------------------------+ after I've set LABEL1 to "Call" and LABEL2 to "123456" in: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath Actually I can resize LABEL1 with this: CGSize sizeToMakeLabel = [label.text sizeWithFont:label.font]; label.frame = CGRectMake(label.frame.origin.x, label.frame.origin.y, sizeToMakeLabel.width + 3, sizeToMakeLabel.height); Now the frame for the text "Call" fits this text (confirmed by setting a background color), but the text "123456" doesn't seem to shift to the left, whatever autosizing I set in IB, or methods to resize the cells view? I seem to need the +3 to make sure "Call" didn't look like this "C…" also? I'm using 2 labels so LABEL1 can be in a bold font say.

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  • iPhone OpenGL ES freezes for no reason

    - by KJ
    Hi, I'm quite new to iPhone OpenGL ES, and I'm really stuck. I was trying to implement shadow mapping on iPhone, and I allocated two 512*1024*32bit textures for the shadow map and the diffuse map respectively. The problem is that my application started to freeze and reboot the device after I added the shadow map allocation part to the code (so I guess the shadow map allocation is causing all this mess). It happens randomly, but mostly within 10 minutes. (sometimes within a few secs) And it only happens on the real iPhone device, not on the virtual device. I backtracked the problem by removing irrelevant code lines by lines and now my code is really simple, but it's still crashing (I mean, freezing). Could anybody please download my xcode project linked below and see what on earth is wrong? The code is really simple: http://www.tempfiles.net/download/201004/95922/CrashTest.html I would really appreciate if someone can help me. My iPhone is a 3GS and running on the OS version 3.1. Again, run the code and it'll take about 5 mins in average for the device to freeze and reboot. (Don't worry, it does no harm) It'll just display cyan screen before it freezes, but you'll be able to notice when it happens because the device will reboot soon, so please be patient. Just in case you can't reproduce the problem, please let me know. (That could possibly mean it's specifically my device that something's wrong with) Observation: The problem goes away when I change the size of the shadow map to 512*512. (but with the diffuse map still 512*1024) I'm desperate for help, thanks in advance! Just for the people's information who can't download the link, here is the OpenGL code: #import "GLView.h" #import <OpenGLES/ES2/glext.h> #import <QuartzCore/QuartzCore.h> @implementation GLView + (Class)layerClass { return [CAEAGLLayer class]; } - (id)initWithCoder: (NSCoder*)coder { if ((self = [super initWithCoder:coder])) { CAEAGLLayer* layer = (CAEAGLLayer*)self.layer; layer.opaque = YES; layer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool: NO], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; displayLink_ = nil; context_ = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES2]; if (!context_ || ![EAGLContext setCurrentContext: context_]) { [self release]; return nil; } glGenFramebuffers(1, &framebuffer_); glBindFramebuffer(GL_FRAMEBUFFER, framebuffer_); glViewport(0, 0, self.bounds.size.width, self.bounds.size.height); glGenRenderbuffers(1, &defaultColorBuffer_); glBindRenderbuffer(GL_RENDERBUFFER, defaultColorBuffer_); [context_ renderbufferStorage: GL_RENDERBUFFER fromDrawable: layer]; glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, defaultColorBuffer_); glGenTextures(1, &shadowColorBuffer_); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, shadowColorBuffer_); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glGenTextures(1, &texture_); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texture_); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); } return self; } - (void)startAnimation { displayLink_ = [CADisplayLink displayLinkWithTarget: self selector: @selector(drawView:)]; [displayLink_ setFrameInterval: 1]; [displayLink_ addToRunLoop: [NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; } - (void)useDefaultBuffers { glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, defaultColorBuffer_); glClearColor(0.0, 0.8, 0.8, 1); glClear(GL_COLOR_BUFFER_BIT); } - (void)useShadowBuffers { glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, shadowColorBuffer_, 0); glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT); } - (void)drawView: (id)sender { NSTimeInterval startTime = [NSDate timeIntervalSinceReferenceDate]; [EAGLContext setCurrentContext: context_]; [self useShadowBuffers]; [self useDefaultBuffers]; glBindRenderbuffer(GL_RENDERBUFFER, defaultColorBuffer_); [context_ presentRenderbuffer: GL_RENDERBUFFER]; NSTimeInterval endTime = [NSDate timeIntervalSinceReferenceDate]; NSLog(@"FPS : %.1f", 1 / (endTime - startTime)); } - (void)stopAnimation { [displayLink_ invalidate]; displayLink_ = nil; } - (void)dealloc { if (framebuffer_) glDeleteFramebuffers(1, &framebuffer_); if (defaultColorBuffer_) glDeleteRenderbuffers(1, &defaultColorBuffer_); if (shadowColorBuffer_) glDeleteTextures(1, &shadowColorBuffer_); glDeleteTextures(1, &texture_); if ([EAGLContext currentContext] == context_) [EAGLContext setCurrentContext: nil]; [context_ release]; context_ = nil; [super dealloc]; } @end

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  • Core Location Best Placement and User Interruption

    - by b.dot
    Hi All, My application uses Core Location in three different views. It's working perfectly. In my first view, I subclass the CLLocationManager and use protocol methods for location updates to my calling class. Before I install the framework and code in my other classes, I was wondering: Is the protocol method the best way? What happens to the Core Location execution if the user exits the view or quits the app while it's trying to get a location fix? Is the location task terminated with the GPS system turned off immediately? If the user simply switches to another view, is it OK to assume that I can start Core Location in the next view without regard to the last? Where should the first update location call be placed. Should the application delegate instantiate the CLLocation Manager class using protocol so that it can update any of the views chosen or should each class instantiate the manager. Any feedback would be appreciated. Thanks.

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  • AudioQueue recording as float

    - by niklassaers
    Hi guys, I would like to have the result from my recording as a float in the range [0.0, 1.0], alternatively [-1.0, 1.0] because of a bit of math I want to do on it. When I set my recordingformat to be in float, like this: mRecordFormat.mFormatFlags = kLinearPCMFormatFlagIsFloat; I get: Error: AudioQueueNewInput failed ('fmt?') Does this mean the hardware doesn't support recording to floats? If not, how do I set it to record in floats? If so, are there any processor-friendly ways I can convert a signed integer array to a float array? Cheers Nik

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  • How to get contacts in order of they upcoming birthdays?

    - by Pentium10
    I have code to read contacts details and to read birthday. But how do I get a list of contacts in order of they upcoming birthday? For a single contact identified by id I get details and birthday like this. Cursor c = null; try { Uri uri = ContentUris.withAppendedId( ContactsContract.Contacts.CONTENT_URI, id); c = ctx.getContentResolver().query(uri, null, null, null, null); if (c != null) { if (c.moveToFirst()) { DatabaseUtils.cursorRowToContentValues(c, data); } } c.close(); // read birthday c = ctx.getContentResolver() .query( Data.CONTENT_URI, new String[] { Event.DATA }, Data.CONTACT_ID + "=" + id + " AND " + Data.MIMETYPE + "= '" + Event.CONTENT_ITEM_TYPE + "' AND " + Event.TYPE + "=" + Event.TYPE_BIRTHDAY, null, Data.DISPLAY_NAME); if (c != null) { try { if (c.moveToFirst()) { this.setBirthday(c.getString(0)); } } finally { c.close(); } } return super.load(id); } catch (Exception e) { Log.v(TAG(), e.getMessage(), e); e.printStackTrace(); return false; } finally { if (c != null) c.close(); }

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  • Does Iphone supports background process or services?

    - by Fedrick
    Hi all, I am planning to develop a iphone client application to upload images from iphone gallery to amazon s3 using rest calls.so is there any library to run this application as a background process in iphone. Also is there any library to access the iphone photo gallery(Should be able access all the images,not only selected one like in UIImagePickerController) Thanks in advance for stack overflow masters for sharing their knowledge.....

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  • Will OpenGL give me any FPS improvement over CoreAnimation for scrolling a large image?

    - by Ben Roberts
    Hi, I'm considering re-writing the menu system of my iPhone app to use Open GL just to improve the smoothness of scrolling a big image (480x1900px) across the screen. I'm looking at doing this as a way to improve on using the method/solution as described here (http://stackoverflow.com/questions/1443140/smoother-uiview). This solution was a big improvement over the previous implementation but it's still not perfect and as this is the first thing the user will see I'd like it to be as flawless as possible. Will switching to OpenGL give me the sort of smooth scrolling I'm looking for? I've stayed clear of OpenGL until now as this is my first app and core animation has handled everything else I've thrown at it well enough, would be good to know if this alternative implementation is likely to work! thanks

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  • What are the Build Settings for a Universal iPhone and iPad Application

    - by McPragma
    What would be the settings to build and have accepted an universal app for both the iPad and iPhone? That is, what would be the settings in Project X Info Build for Architectures [ARCHS] ("Standard(armv6)" or "Optimized(armv6 armv7)" or other) Valid Architectures [VALID_ARCHS] ("armv6 armv7" or other) Build Active Architecture Only (checked or unchecked) and what would we select in the dropdown (Device - 3.2|Distribution|armv?) ? We're either getting warnings at build time that we haven't built for armv7, or the app upload is rejected on account of "The binary you uploaded was invalid. When supporting iPhone, the executable must include support for the armv6 architecture". Thank you for your help.

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  • NSUserDefaults always returns 0, in Simulator and Device

    - by joec
    I have a settings bundle in my iPhone app, with the following PList: Type: PSMultiValueSpecifier Title: Within (Kilometres) DefaultValue: Number: 1 Titles: Array: Item 1: Number: 1 Item 2: Number: 2 Values: Array: Item 1: Number: 1 Item 2: Number: 2 Key: String: km Then in my code i have: NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; NSInteger choiceOne = [defaults integerForKey:@"km"]; choiceOne is always 0. What am i doing wrong? Thanks

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  • Microphone audio streaming from Cocoa mac app to iPhone

    - by Benzamin
    Hi devs, I'm trying to build a microphone audio streamer to iPhone. The server software will be a mac desktop app and the client will be iPhone, and they are connected via tcp port. I've successfully connected the mac app and iPhone, and tried to send a fixed test.m4a audio file first. But at the iPhone i grabbed the data well, when tried to play it i used AVAudioPlayer and its returning OSStatus error. I played around with the audio queue service but its very tricky and i only got some example for fixed length audio playing like http://cocoawithlove.com/2009/06/revisiting-old-post-streaming-and.html Now i need help on two things, how can i continuously grab audio data from Mac desktop microphone? And then after grabbing the data how i can play this unfixed length audio data in the iPhone. What exactly i need to do? Please please help me on this......

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  • Stop UITextView from jumping when programatically setting text

    - by Michael Waterfall
    Hi there, I have to update a small amount of text in a scrolling UITextView. I'll only be inserting a character where the cursor currently is, and I'll be doing this on a press of a button on my navigation bar. My problem is that whenever I call the setText method of the text view, it jumps to the bottom of the text. I've tried using contentOffset and resetting the selectedRange but it doesn't work! Here's my example: // Remember offset and selection CGPoint contentOffset = [entryTextView contentOffset]; NSRange selectedRange = [entryTextView selectedRange]; // Update text entryTextView.text = entryTextView.text; // Try and reset offset and selection [entryTextView setContentOffset:contentOffset animated:NO]; [entryTextView setSelectedRange: selectedRange]; Is there any way you can update the text without any scroll movement at all... as if they'd just typed something on the keyboard? Many thanks, Michael Edit: I've tried using the textViewDidChange: delegate method but it's still not scrolling up to the original location. - (void)textViewDidChange:(UITextView *)textView { if (self.programChanged) { [textView setSelectedRange:self.selectedRange]; [textView setContentOffset:self.contentOffset animated:NO]; self.programChanged = NO; } } - (void)changeButtonPressed:(id)sender { // Remember position self.programChanged = YES; self.contentOffset = [entryTextView contentOffset]; self.selectedRange = [entryTextView selectedRange]; // Update text entryTextView.text = entryTextView.text; }

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  • How to use LIKE query in sqlite & iPhone

    - by 4thSpace
    I'm using the following for a LIKE query. Is this technique for LIKE correct? selectstmtSearch = nil; if(selectstmtSearch == nil){ const char *sql = "SELECT col1, col2 FROM table1 t1 JOIN table2 t2 ON t1.cityid = t2.cityid where t1.cityname like ?001 order by t1.cityname"; if(sqlite3_prepare_v2(databaseSearch, sql, -1, &selectstmtSearch, NULL) == SQLITE_OK) { sqlite3_bind_text(selectstmtSearch, 1, [[NSString stringWithFormat:@"%%%@%%", searchText] UTF8String], -1, SQLITE_TRANSIENT); } } The problem I'm having is after a few uses of this, I get an error 14 on sqlite3_open(), which is unable to open database. If I replace the LIKE with something such as: SELECT col1, col2 FROM table1 t1 JOIN table2 t2 ON t1.cityid = t2.cityid where t1.cityname = ? order by t1.cityname It works fine. I do open/close the DB before after the above code. Is there a way to troubleshoot exactly why the database can't be opened and what its relationship to my LIKE syntax is?

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  • Using socket API on IPhone

    - by dl3nar
    Hi, for a little project I have to do the following task on my IPhone: open a TCP socket send a command to the server shutdown the WRITE part of the connection read the response from the server close the connection I'm not experienced with socket programming - I've just started with network programming and I've already used the CFStream interface. But obviously streams are not adequate for this task. Who can point me in the right direction? I tried to find a tutorial on Apples website about sockets, but there is nothing. Regards, Thomas

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  • ListView items not responding to tap

    - by Justin Williams
    I'm just getting my feet wet with Android and have built a UI that contains a TabHost with three tabs. Each tab is powered by its own Activity. The first Tab contains a listview with a prepopulated set of rows and is built from a custom ArrayAdapter. The problem I'm running into is that none of the ListView rows are tappable. In other words, when I tap on them there is no orange selection. If I use the scroll ball on my Nexus One it will select, but any touch gestures don't seem to be responding. All the UI is being handled using XML files with a main.xml housing the TabHost - LinearLayout - TabWidget/FrameLayout and a nearby_activity.xml file containing my ListView UI <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TextView android:id="@+id/android:empty" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="@string/nearby_no_events" /> <ListView android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="0dip" android:layout_weight="1.0" android:choiceMode="multipleChoice" android:divider="#d9d9d9" android:dividerHeight="1px" android:cacheColorHint="#eee" /> </LinearLayout> And the relevant code from my Activity that is set to show in the selected tab. public class NearbyActivity extends ListActivity { private ArrayList<Event> m_events = null; private EventAdapter m_adapter = null; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.nearby_activity); getEvents(); this.m_adapter = new EventAdapter(this, R.layout.eventrow, m_events); setListAdapter(this.m_adapter); } private void getEvents() { m_events = new ArrayList<Event>(); for (int i = 0; i < 100 ; i++) { Event e = new Event(); e.setEventName("Event " + i); e.setVenueName("Staples Center"); e.setStartDate(new Date()); m_events.add(e); } } private class EventAdapter extends ArrayAdapter<Event> { private ArrayList<Event> items; public EventAdapter(Context context, int textViewResourceId, ArrayList<Event> items) { super(context, textViewResourceId, items); this.items = items; } @Override public View getView (int position, View convertView, ViewGroup parent) { View v = convertView; if (v == null) { LayoutInflater vi = (LayoutInflater)getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = vi.inflate(R.layout.eventrow, null); } Event e = items.get(position); if (e != null) { TextView nameText = (TextView)v.findViewById(R.id.eventName); TextView venueNameText = (TextView)v.findViewById(R.id.venueName); if (nameText != null) { nameText.setText(e.getEventName()); } if(venueNameText != null) { venueNameText.setText(e.getVenueName()); } } return v; } } } My listview row's are populated by an XML file as well. <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="?android:attr/listPreferredItemHeight" android:orientation="vertical" android:padding="4dip"> <TextView android:id="@+id/eventName" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:inputType="text" android:singleLine="true" android:ellipsize="marquee" android:textSize="18sp" android:textColor="#000" /> <TextView android:id="@+id/venueName" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_below="@id/eventName" android:layout_alignParentBottom="true" android:layout_marginRight="55dip" android:singleLine="true" android:ellipsize="end" android:scrollHorizontally="true" android:textSize="13sp" android:textColor="#313131" android:layout_alignWithParentIfMissing="true" android:gravity="center_vertical" /> </RelativeLayout> Thanks for any help you can offer.

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