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  • Is it possible to run several virtual machines each with independent mouse+keyboard on a single PC?

    - by chiurox
    My goal is to instead of buying 4 separate basic PCs (plus the obvious peripherals), buy just one fast PC and the peripherals. I'm wondering if I can use a more powerful computer, say, one with core i7 and plenty of RAM, with 2 video cards (total of 4 monitor outputs) to run 4 or more virtual machines (WinXPs) so instead of having 4 individual machines, I'll be having just one. However, the catch is, is it possible to have a pair of mouse and keyboard + input/output audio for each of these virtual machines?

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  • Why do scrollbars stop working when the mouse is too far away?

    - by compie
    Dragging a (Windows) scrollbar only works as long as the cursor is not too far away from the scrollbar itself. How can I 'fix' this bevaviour? Is there some kind of threshold in the registry? Tip: to see this behavior: click on a scrollbar (dont' release the mouse button) and move up/down. This works, as long as you don't move too much to the left.

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  • Can I extend my monitors, mouse, keyboard accross a room?

    - by jasondavis
    I am considering building my next PC into a server rack case, the reason is I am getting a server cabinet and will be putting in a few servers in it. It will be in my room where I use my main PC as well and in my case it just makes sense to build my next PC into this cabinet/rack. So my main concern, will I be able to extend my mouse, keyboard, and 2-3 monitors10-15 feet accross a room from my server rack to my desk?

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  • Windows 7 boots with a blank screen with mouse cursor only.

    - by user2352
    My Windows 7 machine was powered down without logging out first. Now when booting the PC, Windows 7 does not completely start--instead it boots to an all-black screen with a mouse cursor that can be moved around. There are no icons, toolbars, etc. Ctrl+Alt+Del does not bring up the Task Manager. Booting to Safe Mode renders the same result.

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  • How to Assign a Static IP Address in XP, Vista, or Windows 7

    - by Mysticgeek
    When organizing your home network it’s easier to assign each computer it’s own IP address than using DHCP. Here we will take a look at doing it in XP, Vista, and Windows 7. If you have a home network with several computes and devices, it’s a good idea to assign each of them a specific address. If you use DHCP (Dynamic Host Configuration Protocol), each computer will request and be assigned an address every time it’s booted up. When you have to do troubleshooting on your network, it’s annoying going to each machine to figure out what IP they have. Using Static IPs prevents address conflicts between devices and allows you to manage them more easily. Assigning IPs to Windows is essentially the same process, but getting to where you need to be varies between each version. Windows 7 To change the computer’s IP address in Windows 7, type network and sharing into the Search box in the Start Menu and select Network and Sharing Center when it comes up.   Then when the Network and Sharing Center opens, click on Change adapter settings. Right-click on your local adapter and select Properties. In the Local Area Connection Properties window highlight Internet Protocol Version 4 (TCP/IPv4) then click the Properties button. Now select the radio button Use the following IP address and enter in the correct IP, Subnet mask, and Default gateway that corresponds with your network setup. Then enter your Preferred and Alternate DNS server addresses. Here we’re on a home network and using a simple Class C network configuration and Google DNS. Check Validate settings upon exit so Windows can find any problems with the addresses you entered. When you’re finished click OK. Now close out of the Local Area Connections Properties window. Windows 7 will run network diagnostics and verify the connection is good. Here we had no problems with it, but if you did, you could run the network troubleshooting wizard. Now you can open the command prompt and do an ipconfig  to see the network adapter settings have been successfully changed.   Windows Vista Changing your IP from DHCP to a Static address in Vista is similar to Windows 7, but getting to the correct location is a bit different. Open the Start Menu, right-click on Network, and select Properties. The Network and Sharing Center opens…click on Manage network connections. Right-click on the network adapter you want to assign an IP address and click Properties. Highlight Internet Protocol Version 4 (TCP/IPv4) then click the Properties button. Now change the IP, Subnet mask, Default Gateway, and DNS Server Addresses. When you’re finished click OK. You’ll need to close out of Local Area Connection Properties for the settings to go into effect. Open the Command Prompt and do an ipconfig to verify the changes were successful.   Windows XP In this example we’re using XP SP3 Media Center Edition and changing the IP address of the Wireless adapter. To set a Static IP in XP right-click on My Network Places and select Properties. Right-click on the adapter you want to set the IP for and select Properties. Highlight Internet Protocol (TCP/IP) and click the Properties button. Now change the IP, Subnet mask, Default Gateway, and DNS Server Addresses. When you’re finished click OK. You will need to close out of the Network Connection Properties screen before the changes go into effect.   Again you can verify the settings by doing an ipconfig in the command prompt. In case you’re not sure how to do this, click on Start then Run.   In the Run box type in cmd and click OK. Then at the prompt type in ipconfig and hit Enter. This will show the IP address for the network adapter you changed.   If you have a small office or home network, assigning each computer a specific IP address makes it a lot easier to manage and troubleshoot network connection problems. Similar Articles Productive Geek Tips Change Ubuntu Desktop from DHCP to a Static IP AddressChange Ubuntu Server from DHCP to a Static IP AddressVista Breadcrumbs for Windows XPCreate a Shortcut or Hotkey for the Safely Remove Hardware DialogCreate a Shortcut or Hotkey to Eject the CD/DVD Drive TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Nice Websites To Watch TV Shows Online 24 Million Sites Windows Media Player Glass Icons (icons we like) How to Forecast Weather, without Gadgets Outlook Tools, one stop tweaking for any Outlook version Zoofs, find the most popular tweeted YouTube videos

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  • Configuring Application/User Settings in WPF the easy way.

    - by mbcrump
    In this tutorial, we are going to configure the application/user settings in a WPF application the easy way. Most example that I’ve seen on the net involve the ConfigurationManager class and involve creating your own XML file from scratch. I am going to show you a easier way to do it. (in my humble opinion) First, the definitions: User Setting – is designed to be something specific to the user. For example, one user may have a requirement to see certain stocks, news articles or local weather. This can be set at run-time. Application Setting – is designed to store information such as a database connection string. These settings are read-only at run-time. 1) Lets create a new WPF Project and play with a few settings. Once you are inside VS, then paste the following code snippet inside the <Grid> tags. <Grid> <TextBox Height="23" HorizontalAlignment="Left" Margin="12,11,0,0" Name="textBox1" VerticalAlignment="Top" Width="285" Grid.ColumnSpan="2" /> <Button Content="Set Title" Name="button2" Click="button2_Click" Margin="108,40,96,114" /> <TextBlock Height="23" Name="textBlock1" Text="TextBlock" VerticalAlignment="Bottom" Width="377" /> </Grid> Basically, its just a Textbox, Button and TextBlock. The main Window should look like the following:   2) Now we are going to setup our Configuration Settings. Look in the Solution Explorer and double click on the Settings.settings file. Make sure that your settings file looks just like mine included below:   What just happened was the designer created an XML file and created the Settings.Designer.cs file which looks like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace WPFExam.Properties { [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")] internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); public static Settings Default { get { return defaultInstance; } } [global::System.Configuration.UserScopedSettingAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Configuration.DefaultSettingValueAttribute("ApplicationName")] public string ApplicationName { get { return ((string)(this["ApplicationName"])); } set { this["ApplicationName"] = value; } } [global::System.Configuration.ApplicationScopedSettingAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Configuration.DefaultSettingValueAttribute("SQL_SRV342")] public string DatabaseServerName { get { return ((string)(this["DatabaseServerName"])); } } } } The XML File is named app.config and looks like this: <?xml version="1.0" encoding="utf-8" ?> <configuration> <configSections> <sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" > <section name="WPFExam.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" /> </sectionGroup> <sectionGroup name="applicationSettings" type="System.Configuration.ApplicationSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" > <section name="WPFExam.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" /> </sectionGroup> </configSections> <userSettings> <WPFExam.Properties.Settings> <setting name="ApplicationName" serializeAs="String"> <value>ApplicationName</value> </setting> </WPFExam.Properties.Settings> </userSettings> <applicationSettings> <WPFExam.Properties.Settings> <setting name="DatabaseServerName" serializeAs="String"> <value>SQL_SRV342</value> </setting> </WPFExam.Properties.Settings> </applicationSettings> </configuration> 3) The only left now is the code behind the button. Double click the button and replace the MainWindow() method with the following code snippet. public MainWindow() { InitializeComponent(); this.Title = Properties.Settings.Default.ApplicationName; textBox1.Text = Properties.Settings.Default.ApplicationName; textBlock1.Text = Properties.Settings.Default.DatabaseServerName; } private void button2_Click(object sender, RoutedEventArgs e) { Properties.Settings.Default.ApplicationName = textBox1.Text.ToString(); Properties.Settings.Default.Save(); } Run the application and type something in the textbox and hit the Set Title button. Now, restart the application and you should see the text that you entered earlier.   If you look at the button2 click event, you will see that it was actually 2 lines of codes to save to the configuration file. I hope this helps, for more information consult MSDN.

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  • How to refactor and improve this XNA mouse input code?

    - by Andrew Price
    Currently I have something like this: public bool IsLeftMouseButtonDown() { return currentMouseState.LeftButton == ButtonState.Pressed && previousMouseSate.LeftButton == ButtonState.Pressed; } public bool IsLeftMouseButtonPressed() { return currentMouseState.LeftButton == ButtonState.Pressed && previousMouseSate.LeftButton == ButtonState.Released; } public bool IsLeftMouseButtonUp() { return currentMouseState.LeftButton == ButtonState.Released && previousMouseSate.LeftButton == ButtonState.Released; } public bool IsLeftMouseButtonReleased() { return currentMouseState.LeftButton == ButtonState.Released && previousMouseSate.LeftButton == ButtonState.Pressed; } This is fine. In fact, I kind of like it. However, I'd hate to have to repeat this same code five times (for right, middle, X1, X2). Is there any way to pass in the button I want to the function so I could have something like this? public bool IsMouseButtonDown(MouseButton button) { return currentMouseState.IsPressed(button) && previousMouseState.IsPressed(button); } public bool IsMouseButtonPressed(MouseButton button) { return currentMouseState.IsPressed(button) && !previousMouseState.IsPressed(button); } public bool IsMouseButtonUp(MouseButton button) { return !currentMouseState.IsPressed(button) && previousMouseState.IsPressed(button); } public bool IsMouseButtonReleased(MouseButton button) { return !currentMouseState.IsPressed(button) && previousMouseState.IsPressed(button); } I suppose I could create some custom enumeration and switch through it in each function, but I'd like to first see if there is a built-in solution or a better way.. Thanks!

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  • Improving Click and Drag with C++

    - by Josh
    I'm currently using SFML 2.0 to develop a game in C++. I have a game sprite class that has a click and drag method. The method works, but there is a slight problem. If the mouse moves too fast, the object the user selected can't keep up and is left behind in the spot where the mouse left its bounds. I will share the class definition and the given function implementation. Definition: class codePeg { protected: FloatRect bounds; CircleShape circle; int xPos, yPos, xDiff, yDiff, once; int xBase, yBase; Vector2i mousePos; Vector2f circlePos; public: void init(RenderWindow& Window); void draw(RenderWindow& Window); void drag(RenderWindow& Window); void setPegPosition(int x, int y); void setPegColor(Color pegColor); void mouseOver(RenderWindow& Window); friend int isPegSelected(void); }; Implementation of the "drag" function: void codePeg::drag(RenderWindow& Window) { mousePos = Mouse::getPosition(Window); circlePos = circle.getPosition(); if(Mouse::isButtonPressed(Mouse::Left)) { if(mousePos.x > xPos && mousePos.y > yPos && mousePos.x - bounds.width < xPos && mousePos.y - bounds.height < yPos) { if(once) { xDiff = mousePos.x - circlePos.x; yDiff = mousePos.y - circlePos.y; once = 0; } xPos = mousePos.x - xDiff; yPos = mousePos.y - yDiff; circle.setPosition(xPos, yPos); } } else { once = 1; xPos = xBase; yPos = yBase; xDiff = 0; yDiff = 0; circle.setPosition(xBase, yBase); } Window.draw(circle); } Like I said, the function works, but to me, the code is very ugly and I think it could be improved and could be more efficient. The only thing I can think of as to why the object cannot keep up with the mouse is that there are too many function calls and/or checks. The user does not really have to mouse the mouse "fast" for it to happen, I would say at an average pace the object is left behind. How can I improve the code so that the object remains with the mouse when it is selected? Any help improving this code or giving advice is greatly appreciated.

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  • What's a viable way to get public properties from child objects?

    - by Raven Dreamer
    I have a GameObject (RoomOrganizer in the picture below) with a "RoomManager" script, and one or more child objects, each with a 'HasParallelagram' component attached, likeso: I've also got the following in the aforementioned "RoomManager" void Awake () { Rect tempRect; HasParallelogram tempsc; foreach (Transform child in transform) { try { tempsc = child.GetComponent<HasParallelogram>(); tempRect = tempsc.myRect; blockedZoneList.Add(new Parallelogram(tempRect)); Debug.Log(tempRect.ToString()); } catch( System.NullReferenceException) { Debug.Log("Null Reference Caught"); } } } Unfortunately, attempting to assign tempRect = tempsc.myRect causes a null pointer at run time. Am I missing some crucial step? HasParallelgram is an empty script with a public Rect set in the editor and nothing else. What's the proper way to get a child's component?

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  • GAME MAKER Problem with sprites! Can't see the sprite after mouse action

    - by user46882
    I have got a problem in Game Maker Pro: http://www.directupload.net/file/d/3646/egdpdu6u_gif.htm At the start we see a white square moving. If I press a key the square stop to move and the background changes to white. If the background changes to white a new animation/sprite should play on the same position where the white square was. BUT IT DOESNT! (Actually it is still there! It just does not move and this is fine) The animation is basically a sprite animation with some outlines of the square. If I press a key again, the background changes to white and we see the animation of the sprite.. but we do not see the animation of the sprites when it does not move. And this is strange!! I want to have the animation of the square when it doesn't move. But I don't get it.. by the way.. the .gif is a old version. I allready fixed the problem with the moving animation.. but I am still not able to play the animation if the square does not fly. The color of the animation is allready set to green or something! for better contrast. But still.. can't see it. Here is the code: obj.weisse.kugel.stepevent = the white square with the movements and sprite animations etc. if (global.kweiss == 1 ) { // vspeed = 8; //visible = true // sprite_index=spr_weisse_kugel; image_speed = 0; image_index = 0; } else if (global.kweiss == 0) { sprite_index=spr_animation_fade_out; image_speed =0.2; image_index=image_number-1 vspeed = 0; //visible = false // } then I have 1 create event for all the global.variables obj.global_var globalvar kweiss; kweiss = 1; globalvar kschwarz; kschwarz = 0; and then I have 1 controll stepevent in a new obj: if device_mouse_check_button_pressed (0, mb_left) { if background_color = c_black { background_color = c_white } else { background_color = c_black } // change of the square to white if (global.kweiss = 0) { global.kweiss = 1; } else { global.kweiss = 0; } if (global.kschwarz = 0) // change the square to black (other bullets.. we do not need this at the moment!) { global.kschwarz = 1; } else { global.kschwarz = 0; } Many thanks in advance

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  • How do I disable window move with alt + left mouse button in GNOME Shell?

    - by artfulrobot
    There are lots of posts on this about Unity, this is about gnome-shell As with other posters, I use apps (Inkscape in particular) that uses Alt-Click and Alt-drag. Gnome-shell is grabbing this off me and thus disabling features in the application. I have tried using ccsm's Move plugin - you can turn this off and you still get Alt-drag window moving. using gconf editor to change /apps/metacity/general/mouse_button_modifier - this has no effect AFAICS. It's really hindering me. Otherwise I find gnome-shell a really productive environment.

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  • Why does the HUD jump around as I type or move my mouse?

    - by Ryan McClure
    I use the Unity Revamped package for my Unity interface. I have noticed that, however, this behavior exists for any account on my computer, even guest, on BOTH the Revamped and the Canonical release of Unity. Here is a link to what it looks like, because it is hard to describe it. I don't know of anyone else who has this issue. I am running Unity 5.16 on Ubuntu 12.04. As an aside, I also have noticed this behavior with a fresh install of 12.10 Beta 1 on a separate partition.

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  • Structuring cascading properties - parent only or parent + entire child graph?

    - by SB2055
    I have a Folder entity that can be Moderated by users. Folders can contain other folders. So I may have a structure like this: Folder 1 Folder 2 Folder 3 Folder 4 I have to decide how to implement Moderation for this entity. I've come up with two options: Option 1 When the user is given moderation privileges to Folder 1, define a moderator relationship between Folder 1 and User 1. No other relationships are added to the db. To determine if the user can moderate Folder 3, I check and see if User 1 is the moderator of any parent folders. This seems to alleviate some of the complexity of handling updates / moved entities / additions under Folder 1 after the relationship has been defined, and reverting the relationship means I only have to deal with one entity. Option 2 When the user is given moderation privileges to Folder 1, define a new relationship between User 1 and Folder 1, and all child entities down to the grandest of grandchildren when the relationship is created, and if it's ever removed, iterate back down the graph to remove the relationship. If I add something under Folder 2 after this relationship has been made, I just copy all Moderators into the new Entity. But when I need to show only the top-level Folders that a user is Moderating, I need to query all folders that have a parent folder that the user does not moderate, as opposed to option 1, where I just query any items that the user is moderating. I think it comes down to determining if users will be querying for all parent items more than they'll be querying child items... if so, then option 1 seems better. But I'm not sure. Is either approach better than the other? Why? Or is there another approach that's better than both? I'm using Entity Framework in case it matters.

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  • What's the best way to structure this Linq-to-Events Drag & Drop code?

    - by Rob Fonseca-Ensor
    I am trying to handle a drag & drop interaction, which involves mouse down, mouse move, and mouse up. Here is a simplified repro of my solution that: on mouse down, creates an ellipse and adds it to a canvas on mouse move, repositions the ellipse to follow the mouse on mouse up, changes the colour of the canvas so that it's obvious which one you're dragging. var mouseDown = Observable.FromEvent<MouseButtonEventArgs>(canvas, "MouseLeftButtonDown"); var mouseUp = Observable.FromEvent<MouseButtonEventArgs>(canvas, "MouseLeftButtonUp"); var mouseMove = Observable.FromEvent<MouseEventArgs>(canvas, "MouseMove"); Ellipse ellipse = null; var q = from start in mouseDown.Do(x => { // handle mousedown by creating a red ellipse, // adding it to the canvas at the right position ellipse = new Ellipse() { Width = 10, Height = 10, Fill = Brushes.Red }; Point position = x.EventArgs.GetPosition(canvas); Canvas.SetLeft(ellipse, position.X); Canvas.SetTop(ellipse, position.Y); canvas.Children.Add(ellipse); }) from delta in mouseMove.Until(mouseUp.Do(x => { // handle mouse up by making the ellipse green ellipse.Fill = Brushes.Green; })) select delta; q.Subscribe(x => { // handle mouse move by repositioning ellipse Point position = x.EventArgs.GetPosition(canvas); Canvas.SetLeft(ellipse, position.X); Canvas.SetTop(ellipse, position.Y); }); the XAML is simply <Canvas x:Name="canvas"/> There's a few things I don't like about this code, and I need help refactoring it :) First of all: the mousedown and mouseup callbacks are specified as side effects. If two subscriptions are made to q, they will happen twice. Second, the mouseup callback is specified before the mousemove callback. This makes it a bit hard to read. Thirdly, the reference to the ellipse seems to be in a silly place. If there's two subscriptions, that variable reference will get overwritten quite quickly. I'm sure that there should be some way we can leverage the let keyword to introduce a variable to the linq expression that will mean the correct ellipse reference is available to both the mouse move and mouse up handlers How would you write this code?

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  • Why does Windows 7 change the properties of my shortcuts?

    - by JimDel
    I've got a shortcut on my desktop for an executable on a mapped drive. Lets say the Z: drive. If I change the mapping of the drive from say Z: to S: and then double click on that shortcut, my executable will open because Windows changed the properties of that shortcut to run from the S: drive. While this may be handy in some circumstances, its NOT for me. How can I prevent Windows from modifying my shortcut to what it thinks I want. Thanks

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  • How to find unmapped properties in a NHibernate mapped class?

    - by haarrrgh
    I just had a NHibernate related problem where I forgot to map one property of a class. A very simplified example: public class MyClass { public virtual int ID { get; set; } public virtual string SomeText { get; set; } public virtual int SomeNumber { get; set; } } ...and the mapping file: <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="MyAssembly" namespace="MyAssembly.MyNamespace"> <class name="MyClass" table="SomeTable"> <property name="ID" /> <property name="SomeText" /> </class> </hibernate-mapping> In this simple example, you can see the problem at once: there is a property named "SomeNumber" in the class, but not in the mapping file. So NHibernate will not map it and it will always be zero. The real class had a lot more properties, so the problem was not as easy to see and it took me quite some time to figure out why SomeNumber always returned zero even though I was 100% sure that the value in the database was != zero. So, here is my question: Is there some simple way to find this out via NHibernate? Like a compiler warning when a class is mapped, but some of its properties are not. Or some query that I can run that shows me unmapped properties in mapped classes...you get the idea. (Plus, it would be nice if I could exclude some legacy columns that I really don't want mapped.)

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  • Doesn't this defeat the whole purpose of having read-only properties?

    - by flockofcode
    I know how to use properties and I understand that they implicitly call underlying get and set accessors, depending on whether we are writing to or reading from a property. static void Main(string[] args) { A a = new A(); (a.b).i = 100; } class A { private B _b = new B(); public B b { get { return _b; } } } class B { public int i; } What code (a.b).i = 100; essentially does is that first property’s get accessor returns a reference to an object _b, and once we have this reference, we are able to access _b’s members and change their values. Thus, in our example, having read only property only prevents outside code from changing the value of a reference variable _b, but it doesn’t prevent outside code from accessing _b’s members. So it seems that property can only detect whether we are trying to read from or write to a variable ( in our case variable _b ) located on the stack, while it’s not able to detect whether we’re trying to also write to members of an object to which the variable on the stack ( assuming this variable is of reference type ) points to. a) But doesn’t that defeat the whole purpose of having read-only properties? Wouldn’t it be more effective if properties had the ability to also detect whether we’re trying to access members of an object returned by get accessor( assuming backing field is of a reference type )? thank you

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  • Please help!! C# Anonymous and returning filtered properties with JSON

    - by Raj Aththanayake
    What is the best way to return only few properties to JSON Result from a collection IEnumerable? Department object has 7properties I only need to 2 of them in client. Can I do this using C# anonymous types? public class Department { public string DeptId { get; set; } public string DeptName { get; set; } public string DeptLoc1 { get; set; } public string DeptLoc2 { get; set; } public string DeptMgr { get; set; } public string DeptEmp { get; set; } public string DeptEmp2 { get; set; } } [HttpGet] public JsonResult DepartmentSearch(string query) { IEnumerable<Department> depts = DeptSearchService.GetDepartments(query); //Department object has 15 properties, I ONLY need 2 (DeptID and DeptName) in the view via returns JSON result) return Json(depts, JsonRequestBehavior.AllowGet); // I don’t want all the properties of a department object }

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  • How do I pan the contents of a div when the right mouse button is dragged?

    - by Shaunwithanau
    I need a cross browser way of capturing the right mouse click, preventing the default context menu and making it where when the user drags the mouse they can pan the contents of a div. This is largely similar to Google maps in that they will grip the contents and drag to see what they want. No external libraries please. I am already capturing the events, and know that this will prevent default actions: if (evt.preventDefault) { evt.preventDefault(); } else { evt.returnValue = false; } But this doesn't prevent the context menu AFAIK. Edit: I really am unsure about how to prevent the context menu and what the best way to manipulate the scroll bars would be? examples would be great

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  • USB gets disabled when i boot in linux (ubuntu 3.5.7)

    - by Gaurav Vyas
    I have connected USB keyboard & mouse to core i7 intel processor.When i boot my system in ubuntu with kernel 3.2.21 it runs properly i.e usb keyboard & usb mouse works satisfactorily. ISSUE When i boot my system in linux(ubuntu 3.5.7) USB keyboard & usb Mouse stops working.i have to boot my system by pressing "e" and then "Enter" i.e it directly links with the hardware.Mouse doesnt get power i.e LED under my optical mouse doesnt glow. kindly help me.

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  • Linux, how to capture screen, and simulate mouse movements.

    - by 2di
    Hi All I need to capture screen (as print screen) in the way so I can access pixel color data, to do some image recognition, after that I will need to generate mouse events on the screen such as left click, drag and drop (moving mouse while button is pressed, and then release it). Once its done, image will be deleted. Note: I need to capture whole screen everything that user can see, and I need to simulate clicks outside window of my program (if it makes any difference) Spec: Linux ubuntu Language: C++ Performance is not very important,"print screen" function will be executed once every ~10 sec. Duration of the process can be up to 24 hours so method needs to be stable and memory leaks free (as usuall :) I was able to do in windows with win GDI and some windows events, but I'ev no idea how to do it in Linux. Thanks a lot

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  • Making a JQuery tooltip retrieve a new value every time the mouse moves.

    - by Micheal Smith
    As i am developing an application that makes use of a tooltip that will display a different value when the user moves the mouse. The user mouses over a table cell and the application then generates a number, the further right the cursor moves in the cell, the higher the value increases. I have created a tooltip that runs and when the cursor mouses over the cell, it does indeed show the correct value. But, when the i move the mouse, it does not show the new value but just the older one. I need to know how to make it update everytime the mouse moves or the value of a variable changes, Any ideas for the problem? <table> <tr id="mon_Section"> <td id="day_Title">Monday</td> <td id="mon_Row"></td> </tr> </table> Below is the document.ready function that calls my function: $(document).ready(function() { $("#mon_Row").mousemove(calculate_Time); }); Below is the function: <script type="text/javascript"> var mon_Pos = 0; var hour = 0; var minute = 0; var orig = 0; var myxpos = 0; function calculate_Time (event) { myxpos = event.pageX; myxpos = myxpos-194; if(myxpos<60) { orig = myxpos; $('#mon_Row').attr("title", orig); } if (myxpos>=60 && myxpos<120) { orig=myxpos; $('#mon_Row').attr("title", orig); } if (myxpos>=120 && myxpos<180) { orig=myxpos; $('#mon_Row').attr("title", orig); Inside the function is the code to generate the tooltip: $('#mon_Row').each(function() { $(this).qtip( { content: { text: false }, position: 'topRight', hide: { fixed: true // Make it fixed so it can be hovered over }, style: { padding: '5px 15px', // Give it some extra padding name: 'dark' // And style it with the preset dark theme } }); }); I know that a new value is being assigned to the cells title attribute because it will display inside the standard small tooltip that a browser will display. The JQuery tooltip will not grab the new value and display it, only the variables initial value when it was called.

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