Search Results

Search found 12439 results on 498 pages for 'wondering'.

Page 90/498 | < Previous Page | 86 87 88 89 90 91 92 93 94 95 96 97  | Next Page >

  • FFmpeg & Installation on phpmyadmin

    - by Vivek
    I am attempting to have an interface in which people can upload music files and listen to them through the site. The biggest problem obviously is that someone who uploads an audio track in mp3 format into Mozilla wouldn't be able to play it back (since MF doesn't support mp3 playback since I'm using jPlayer). I did some research and found out that I could use command line php using FFmpeg to convert the mp3 to ogg or some other supportable format. I believe I understand (a little bit) how command line php works but I was wondering how I could install it onto phpmyadmin on my hosting service? Could anyone link me to a tutorial or care to explain? I tried googling it but I just couldn't find it.

    Read the article

  • How do I get my polygons to be lighted by either side?

    - by Molmasepic
    Okay, I am using Ogre3D and Gorilla(2D library for ogre3D) and I am making Gorilla::Screenrenderables in the open scene. The problem that I am having is that when I make a light and have my SR(screenrenderable) near it, it does not light up unless the face of the SR is facing the light... I am wondering if there is a way to maybe set the material or code(which would be harder) so the SR is lit up whether the vertices of the polygon are facing the light or not. I feel it is possible but the main obstacle is how I would go about doing this.

    Read the article

  • How do I implement Unreal-like object serialization?

    - by MrWiggels
    Recently, I've been working on the core of my engine, and as I'm moving forward I find myself developing throwaway code to read files and simple data into the engine. This got me thinking about how I should implement a file management system. After a bit of googleing I came across the Unreal Package format, and boy does it look like the perfect one. I think it's good because the way how it allows you to separate different assets into different packages and allow something like a level to reference the different packages. I was just wondering, is this possible with C#? Because the built-in serialization API in .NET does not seem to support any form of this, only reading and writing to a single file.

    Read the article

  • SEO tool is telling me title, description and keywords don't exist, but they do. Where is the problem?

    - by DaveDev
    I'm using the following tool to analyse how 'optimal' a site that I'm working on is for search engines: http://tools.seobook.com/general/spider-test/ I enter the URL for the site - http://ftmsuat.moneymate.com - into the search bar, and it returns a breakdown of the contents of the page. I'm a little confused by what I see though. According to the results, the page doesn't have a title, description or keywords. But if you check the source of the page, those elements are definitely there. So I'm wondering now, which is wrong? seobook.com or my page?

    Read the article

  • Can a language support something like "Retry/Fix"?

    - by Aaron Anodide
    I was just wondering if a language could support something like a Retry/Fix block? The answer to this question is probably the reason it's a bad idea or equivalent to something else, but the idea keeps popping into my head. void F() { try { G(); } fix(WrongNumber wn, out int x) { x = 1; } } void G() { int x = 0; retry<int> { if(x != 1) throw new WrongNumber(x); } } After the fix block ran, the retry block would run again...

    Read the article

  • Alternatives to multiple sprite batches for achieving 2D particle system depth

    - by Ergwun
    In my 2D XNA game, I render all my sprites with a single sprite batch using SpriteSortMode.BackToFront and BlendState.AlphaBlend. I'm adding a particle system based on the App Hub particles sample. Since this uses SpriteSortMode.Deferred and BlendState.Additive, I will need to have two SpriteBatch.Begin / SpriteBatch.End pairs: one for 'regular' sprites, and one for particles. In my top-down shooter, If I want to have explosions appear under planes, but above the ground, then I believe I will have to have three Begin/End pairs, first to draw everything under the explosions, then to draw the explosions, then to draw everything above the explosions. If I want to have particle effects at multiple different depths, then I'm going to need even more Begin/Endpairs. This is all easy to code, but I'm wondering if there is an alternative way to handle this?

    Read the article

  • PHPForm Data Generate PDF & Send to Email?

    - by tom
    I'm a beginner in PHP I was wondering if this is easy to do or if i'd have to outsource this to a programmer - Basically when a user fills in the PHP Form and submits it I need this to generate as a PDF (with all the labels etc) which will then email/attach to MY email and NOT the user who submitted this form. I have looked at tcpdf, fpdi but i dont think any of those scripts allow me to do this specifically as from what i heard it generates a download link for the user, and that is not what i need. If anyone can help me it would be greatly appreciated. Regards Tom

    Read the article

  • Diplomatically point out the obvious problem in a product

    - by exiter2000
    As we all know, every software has bugs in it. It is matter of time to discover it. Suppose if you just found your product has potential big issue and it was not developed by you. How would you deal with it? I usually speak up with some data & analysis even if it is not my part of code. I am wondering if it is too offensive because I often faced on some resistance(depending on the issue), which would eventually be gone.

    Read the article

  • How is this recursion properly working when it is iterated through [on hold]

    - by Rakso Zrobin
    Here is my code right now: hasht= {"A":["B", "D", "E"], "B":["C"], "C":["D", "E"], "D":["C", "E"], "E":["B"]} paths=[] def recusive(start, finish, started=true): if start==finish and !started: return start else: for i in hasht[start]: path= start+ recusive(i,finish,false) paths.append(path) print (recusive("C","C",1)) print paths # [CDC, CDEBC, CEBC] I am trying to generate a table like the one on the bottom, but am running into the problem of the string and the array not being able to concatenate. When I just return however, it returns CDC and works, however, exiting the function as return is meant to do. I am wondering how I can improve my code here to (1) make it work, (2) why my logic was faulty. For example, I understand that it generates say [DC], but I am confused as to how to go around that. perhaps index the value returned?

    Read the article

  • IOS Variable vs Property

    - by William Smith
    Just started diving into Objective-C and IOS development and was wondering when and the correct location I should be declaring variables/properties. The main piece of code i need explaining is below: Why and when should i be declaring variables inside the interface statement and why do they have the same variable with _ and then the same one as a property. And then in the implementation they do @synthesize tableView = _tableView (I understand what synthesize does) Thanks :-) @interface ViewController : UIViewController <UITableViewDataSource, UITableViewDelegate> { UITableView *_tableView; UIActivityIndicatorView *_activityIndicatorView; NSArray *_movies; } @property (nonatomic, retain) UITableView *tableView; @property (nonatomic, retain) UIActivityIndicatorView *activityIndicatorView; @property (nonatomic, retain) NSArray *movies;

    Read the article

  • How do I design a game framework for fast reaction to user input?

    - by Miro
    I've played some games at cca 30 fps and some of them had low reaction time - cca 0.1sec. I hadn't knew why. Now when I'm designing my framework for crossplatform game, I know why. Probably they've been preparing new frame during rendering the previous. RENDER 1 | RENDER 2 | RENDER 3 | RENDER 4 PREPARE 2 | PREPARE 3 | PREPARE 4 | PREPARE 5 I see first frame when second frame is being rendered and third frame being prepared. If I react in that time to 1st frame it will result in forth frame. So it takes 3/FPS seconds to appear results. In 30 fps it would be 100ms, what is quite bad. So i'm wondering what should I design my framework to response to user interaction quickly?

    Read the article

  • Unwanted application icons showing on unity taskbar

    - by shaneo
    I installed my Ubuntu 12.04 desktop after a dependency loop hell. After I re-installed the Unity panel shows all application icons whenever the app is loaded. For example I can now always see VMware and X-Chat where on every previous install these icons never showed no matter how much I wanted them too sometimes. These indicators are starting to fill up my taskbar and was wondering how to make them go away. For example I want Thunderbird, Empathy and X-Chat to be able to be closed to the messaging menu like they did in all my other previous installs. Also I have X-Chat indicator installed but it will not allow me to close to messaging menu - I have to have the indicator icon enabled in order to close it. Any assistance in these issues would be greatly appreciated.

    Read the article

  • Application won't run when installed in "/opt"

    - by Sam Hewitt
    I've developed a program for the App Developer Showdown, with quickly, in python, and it works as expected when I package and install it normally -in /usr. However when packaged for installation in /opt it doesn't run -and I'm not getting (or can't find) an error message of any sort, as to what the problem might be. I was wondering if someone here has the answer. The app does require root access -using gksudo- to function. I'm fairly new to programming, but not to Linux. Thanks, Sam Launchpad: https://launchpad.net/aplomb

    Read the article

  • UppercuT &ndash; Custom Extensions Now With PowerShell and Ruby

    Arguably, one of the most powerful features of UppercuT (UC) is the ability to extend any step of the build process with a pre, post, or replace hook. This customization is done in a separate location from the build so you can upgrade without wondering if you broke the build. There is a hook before each step of the build has run. There is a hook after. And back to power again, there is a replacement hook. If you dont like what the step is doing and/or you want to replace its entire functionality,...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Can aynone tell me what exactly 32bit/64bit and x86 and AMD64 have to do with the different choices on the download site of Ubuntu?

    - by Elysium
    SORRY for the newbie question, but I am still learning. I am wondering if x86 simply refers to the intel CPUs and AMD64 simply refers to the AMD CPUs? While....32bit and 64bit to the processor types? I was trying to download the intel 64bit version of the Ubuntu installer, but it wont give the option of x86 and AMD64....only the 32bit and 64bit can be chosen. Does this mean that someone with an Intel CPU and another person with an AMD CPU will download the same install file? (obviously depending on the bit version of their CPUs this might differ....but that's another thing).

    Read the article

  • Is there some application to download files from popular file hosting websites?

    - by Tim
    I was wondering if there are some applications for downloading files from some popular hosting websites, automating the procedure of waiting and fetching links and downloading files, once we give the applications the links? Examples of such websites are Rapidshare, Uploading, Megaupload, Filesonic, Fileserver, Hotfiles, Depositefiles, iFile. But the applications are not necessarily applicable to all of them. Thanks and regards! ADDED: I just tried slimrat. It failed to download files from rapidshare. Can it be because the website of rapidshare has changed recently and the parsing functionality for their website by slimrat is not up-to-date yet.

    Read the article

  • How to restruct RAID 10?

    - by user276851
    We would like to alter the partition without losing data. Here is the sketch of the plan. I am wondering if it is doable using mdadm; and if so, please kindly point some reference on how to carry out the following steps. For RAID 10, there are four disks used. (1 2)(3 4) The idea is to work on 1 and 3 while keeping 2 and 4 as backup. 1: break RAID 10 into two arrays of RAID 0 => (1 3) (2 4) (how to?) 2: re-partition and format (1 3) 3: copy data from (2 4) to (1 3) 4: re-partition and format (2 4) exactly as (1 3) 5: join (2 4) with (1 3) to form RAID 10 (how to?) Does it sound doable? Thanks a lot! Add: It looks like this guy (drumfile) is doing something similar, but lack of enough detail.

    Read the article

  • How to stop getting too focused on a train of thought when programming?

    - by LDM91
    I often find myself getting too focused on a train of thought when programming, which results in me having what I guess could be described as "tunnel vision". As a result of this I miss important details/clues, which means I waste a fair amount of time before finally deciding the path I'm taking to solve the task is wrong. Afterwards, I take a step back which almost always results in me discovering what I've missed in a lot less time.. It's becoming really frustrating as it feels like I'm wasting a lot of time and effort, so I was wondering if anyone else had experienced similar issues, and had some suggestions to stop going down dead ends and programming "blindly" as it were!

    Read the article

  • Design Pattern Books, Papers or Resources for Non-Object Orientated Paradigms?

    - by FinnNk
    After viewing this video on InfoQ about functional design patterns I was wondering what resources are out there on design patterns for non-object orientated paradigms. There are plenty out there for the OO world (GOF, etc, etc) and for architecture (EoEAA, etc, etc) but I'm not aware of what's out there for functional, logic, or other programming paradigms. Is there anything? A comment during the video suggests possibly not - does anyone know better? (By the way, by design patterns I don't mean language features or data structures but higher level approaches to designing an application - as discussed in the linked video)

    Read the article

  • How to perm x from n

    - by sila
    I am writing a bet settling win forms app in c#.So, I have 6 selections, 4 of them have won. I know that using the following formula =FACT(selections)/(FACT(selections-doubles))/FACT(doubles) - taken from excel but now coded into my app and working well- I can work out how many possible doubles ie AB, AC,AD,AE, BC,BD,BE, etc need to be resolved. But what I can't figure out is how to do the acutal calculation. Ie, how can I efficiently code it so that every combination A B C D has been calculated? All my efforts thus far on paper have proved to be ugly and verbose, and I was wondering if anyone could come up with an elegant solution? Ty for all and any help.

    Read the article

  • Store VOD wmi data in a database directly or use CQRS?

    - by JD01
    I need to collect Video on demand bandwidth usage every few minutes (or maybe ever few seconds) and store this in a database so users can produce graphs on bandwidth usage over a period of time (few hours, days, weeks or even possibly months). So the sort of data that will be stored will be the number of users watching videos, current server bandwidth (Mb/s), multicast bit rate etc. I am wondering whether using CQRS would be a good approach with Event sourcing as I can then rebuild my objects to create different projections (I.e. different graphs/reports etc) but then again it seems like I am introducing complexity which might not be needed. Or would it be best to just put the data directly in a database (currently using PostGres) directly and query off that? Having thought about it, my table is a form of audit log anyway, so I don't think I need event sourcing at all. Any thoughts?

    Read the article

  • Site Description h2 vs p

    - by user1010609
    I tend to follow this html structure while creating new site on my main page: <div class="header"> <img alt="keyword" title="keyword logo" src="keyword.png" /> <div> <h1>keyword</h1> <p><b>keyword + hierarchy keywords</b></p> </div> </div> As you can see Im using <p><b></b></p> to put short description of the site in it but I was wondering If maybe h2 would be better to use here?

    Read the article

  • Ubuntu 11.10 momentarily freezes every couple minutes

    - by Jeff Welling
    I'm working on an Acer Aspire One D257 running Ubuntu 11.10, and every few minutes the laptop freezes up for a second or two, before becoming responsive again. This doesn't really present a huge problem, but when I'm trying to code all of a sudden vim stops responding for a couple seconds while I'm trying to modify my code, it's increasingly frustrating. The odd part is, if I play a movie in VLC at the same time, when vim pauses the video keeps playing just fine (VLC's priority is not modified). I'm wondering if anyone knows why this may be happening, or in lieu of that, how I might be able to track down the source of my frustrating pauses. Normally I would try using top, but the pauses are shorter than 2 seconds so nothing unusual shows up in top as consuming the CPU. Does anyone know how to troubleshoot intermittent repeating 1 second long pauses in vim?

    Read the article

  • wget not respecting my robots.txt. Is there an interceptor?

    - by Jane Wilkie
    I have a website where I post csv files as a free service. Recently I have noticed that wget and libwww have been scraping pretty hard and I was wondering how to circumvent that even if only a little. I have implemented a robots.txt policy. I posted it below.. User-agent: wget Disallow: / User-agent: libwww Disallow: / User-agent: * Disallow: / Issuing a wget from my totally independent ubuntu box shows that wget against my server just doesn't seem to work like so.... http://myserver.com/file.csv Anyway I don't mind people just grabbing the info, I just want to implement some sort of flood control, like a wrapper or an interceptor. Does anyone have a thought about this or could point me in the direction of a resource. I realize that it might not even be possible. Just after some ideas. Janie

    Read the article

  • How to capture the screen in DirectX 9 to a raw bitmap in memory without using D3DXSaveSurfaceToFile

    - by cloudraven
    I know that in OpenGL I can do something like this glReadBuffer( GL_FRONT ); glReadPixels( 0, 0, _width, _height, GL_RGB, GL_UNSIGNED_BYTE, _buffer ); And its pretty fast, I get the raw bitmap in _buffer. When I try to do this in DirectX. Assuming that I have a D3DDevice object I can do something like this if (SUCCEEDED(D3DDevice->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &pBackbuffer))) { HResult hr = D3DXSaveSurfaceToFileA(filename, D3DXIFF_BMP, pBackbuffer, NULL, NULL); But D3DXSaveSurfaceToFile is pretty slow, and I don't need to write the capture to disk anyway, so I was wondering if there was a faster way to do this

    Read the article

< Previous Page | 86 87 88 89 90 91 92 93 94 95 96 97  | Next Page >