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  • one more time about loop that doesn't work

    - by unit
    I have asked a couple of questions about this for loop: String[] book = new String [ISBN_NUM]; bookNum.replaceAll("-",""); if (bookNum.length()!=ISBN_NUM) throw new ISBNException ("ISBN "+ bookNum + " must be 10 characters"); for (int i=0;i<bookNum.length();i++) { if (Character.isDigit(bookNum.charAt(i))) book[j]=bookNum.charAt(i); //this is the problem right here j++; if (book[9].isNotDigit()|| book[9]!="x" || book[9]!="X") throw new ISBNException ("ISBN " + bookNum + " must contain all digits" + "or 'X' in the last position"); } which will not compile. An answer I had from the other question I asked told me that the line where the error occurs is wrong in that bookNum.charAt(i) is an (immutable) string, and I can't get the values into a book array that way. What I need to do on my assignment is check an ISBN number (bookNum) to see that it is all numbers, except the last digit can be an 'x' (valid ISBN). Is this the best way to do it? If so, what the hell am I doing wrong? If not, what method would be a better one to use?

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  • adding org.springframework.test package to spring-2.5.6-SEC01.jar in netbeans

    - by John
    This is probably very simple, however I can't get this to work. I want to use AbstractDependencyInjectionSpringContextTest class which is in org.springframework.test package. This package is not included in Netbeans' spring library, so I want to add it. So what I have tried so far is: copy and paste "test" directory (downloaded from spring) into the Netbeans' spring-2.5.6-SEC01.jar file (copy it to org.springframework directory in that jar so I can use org.springframework.test to import it). If I go to project/libraries in Netbeans it is there, but when I try to import org.springframework.test.*; the autocomplition doesn't give me the option to choose test directory from org.soringframework package. create a new library which points to "test" directory and add it to the project- as there is no any jar file in "test" I'm not sure what path should I use to import it. I'm pretty sure this is something very simple but I'm still a novice and can't figure this out.

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  • Compilation Error related

    - by aparna
    Given: 11. public static void test(String str) { 12. int check = 4; 13. if (check = str.length()) { 14. System.out.print(str.charAt(check -= 1) +", "); 15. } else { 16. System.out.print(str.charAt(0) + ", "); 17. } 18. } and the invocation: 21. test("four"); 22. test("tee"); 23. test("to"); What is the result? A. r, t, t, B. r, e, o, C. Compilation fails. D. An exception is thrown at runtime. Answer: C Can you explain why the compilation fails please?

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  • Contact picker in a dialog

    - by tiex
    I have a custom dialog in my android application. I want to have in this dialog a field for choosing a phone number from contacts. This example describes such snippet. However for this example contact picker is created inside an activity and I do not know how to do this if I do not have activity (in case of dialog)

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  • Is it possible to establish default values for inherited fields in subclasses?

    - by Christian Mann
    I'm trying to establish a default value for inherited fields from superclasses. So, my class hierarchy is thus: Character - Enemy - Boss                 \                   - Hero Each Character has a public static char avatar to represent him on an ASCII playing field. How do I set a default value for the avatar of each class inherited from Character? Thank you!

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  • Validation - Data Integrity

    - by Thomas
    A table can only store 10 records in a particular state, 10 users over 30 years for example, the others must be less than 30 years. It is a business rule and as such should be respected. How to ensure that state? Think: multiple users accessing this table.

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  • Confusion with a while statement evaluating if a number is triangular

    - by Darkkurama
    I've been having troubles trying to figure out how to solve a function. I've been assigned the development of a little programme which tells if a number is "triangular" (a number is triangular when the addition of certain consecutive numbers in the [1,n] interval is n. Following the definition, the number 10 is triangular, because in the [1,10] interval, 1+2+3+4=10). I've coded this so far: class TriangularNumber{ boolean numTriangular(int n) { boolean triangular = false; int i = n; while(n>=0 && triangular){ //UE06 is a class which contains the function "f0", which makes the addition of all the numbers in a determined interval UE06 p = new UE06(); if ((p.f0(1, i))==n) triangular = true; else i=i-1; } return triangular; } boolean testTriangular = numTriangular(10) == true && numTriangular(7) == false && numTriangular(6) == true; public static void main(String[] args){ TriangularNumber p = new TriangularNumber(); System.out.println("testTriangular = " + p.testTriangular); } } According to those boolean tests I made, the function is wrong. As I see the function, it goes like this: I state that the input number in the initial state isn't triangular (triangular=false) and i=n (determining the interval [1,i] where the function is going to be evaluated While n is greater or equals 0 and the number isn't triangular, the loop starts The loop goes like this: if the addition of all the numbers in the [1,i] interval is n, the number is triangular, causing the loop to end. If that statement is false, i goes from i to (i-1), starting the loop again with that particular interval, and so on till the addition is n. I can't spot the error in my "algorithm", any advice? Thanks!

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  • Best way to reuse a Runnable

    - by Gandalf
    I have a class that implements Runnable and am currently using an Executor as my thread pool to run tasks (indexing documents into Lucene). executor.execute(new LuceneDocIndexer(doc, writer)); My issue is that my Runnable class creates many Lucene Field objects and I would rather reuse them then create new ones every call. What's the best way to reuse these objects (Field objects are not thread safe so I cannot simple make them static) - should I create my own ThreadFactory? I notice that after a while the program starts to degrade drastically and the only thing I can think of is it's GC overhead. I am currently trying to profile the project to be sure this is even an issue - but for now lets just assume it is.

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  • "Change" panel on jframe

    - by bog
    I have 2 panels, the first one is the menu, and the second is the application main panel. Firstly the menu panel shows up, than i need to switch to the other panel if a specific button is pressed on the menu (the menu is hidden but the app returns to it after running is completed). && i need to resize the frame too if it's possible. can i do this somehow?

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  • Invisible JFrame/JTable how much faster ?

    - by chacko
    I have a swing app. with a jframe with lots of internal frames containing large JTable. Those jtables get updated continuously so there is lots of repainting going on. in some circumstances I can simply keep the JFrame invisible. (frame.setVisible(false)) I was wondering if anybody knows if I will gain something in terms of performance (something considerable or not) such as 50% gain or you would only get 2% gain... and maybe some sort of explaination on what to expect. thanks

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  • Vertical line on HxW canvas of pixels

    - by bobby williams
    I searched and found nothing. I'm trying to draw lines (simple y=mx+b ones) on a canvas of black pixels. It works fine, but no line occurs when it is vertical. I'm not sure why. My first if statement checks if the denominator is zero, therefore m is undefined and no need for a line equation. My second and third if statement check how steep it is and based on that, calculate the points in between. I don't think there is a need for other classes, since I think there is a bug in my code or I'm just not translating the mathematics into code properly. If more is needed, I'll be happy to post more. /** * Returns an collection of points that connects p1 and p2 */ public ArrayList getPoints() { ArrayList points = new ArrayList(); // checks to see if denominator in m is zero. if zero, undefined. if ((p2.getX() - p1.getX()) == 0) { for (int y = p1.getY(); y<p2.getY(); y++) { points.add(new Point(p1.getX(), y, getColor())); } } double m = (double)(p2.getY()-p1.getY())/(double)(p2.getX()-p1.getX()); int b = (int)(p1.getY() - (m * p1.getX())); // checks to see if slope is steep. if (m > -1 || m < 1) { for (int x = p1.getX(); x<p2.getX(); x++) { int y = (int) ((m*x)+b); points.add(new Point(x, y, getColor())); } } // checks to see if slope is not steep. if (m <= -1 || m >= 1) { for (int y = p1.getY(); y<p2.getY(); y++) { int x = (int) ((y-b)/m); points.add(new Point(x, y, getColor())); } } return points; }

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  • PNG Textures not loading on HTC desire

    - by Matthew Tatum
    Hi I'm developing a game for android using OpenGL es and have hit a problem: My game loads fine in the emulator (windows xp and vista from eclipse), it also loads fine on a T-Mobile G2 (HTC Hero) however when I load it on my new HTC Desire none of the textures appear to load correctly (or at all). I'm suspecting the BitmapFactory.decode method although I have no evidence that that is the problem. All of my textures are power of 2 and JPG textures seem to load (although they don't look great quality) but anything that is GIF or PNG just doesn't load at all except for a 2x2 red square which loads fine and one texture that maps to a 3d object but seems to fill each triangle of the mesh with the nearest colour). This is my code for loading images: AssetManager am = androidContext.getAssets(); BufferedInputStream is = null; try { is = new BufferedInputStream(am.open(fileName)); Bitmap bitmap; bitmap = BitmapFactory.decodeStream(is); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); bitmap.recycle(); } catch(IOException e) { Logger.global.log(Level.SEVERE, e.getLocalizedMessage()); } finally { try { is.close(); } catch(Exception e) { // Ignore. } } thanks

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  • Find messages from certain key till certain key while being able to remove stale keys.

    - by Alfred
    My problem Let's say I add messages to some sort of datastructure: 1. "dude" 2. "where" 3. "is" 4. "my" 5. "car" Asking for messages from index[4,5] should return: "my","car". Next let's assume that after a while I would like to purge old messages because they aren't useful anymore and I want to save memory. Let's say at time x messages[1-3] became stale. I assume that it would be most efficient to just do the deletion once every x seconds. Next my datastructure should contain: 4. "my" 5. "car" My solution? I was thinking of using a concurrentskiplistset or concurrentskiplist map. Also I was thinking of deleting the old messages from inside a newSingleThreadScheduledExecutor. I would like to know how you would implement(efficiently/thread-safe) this or maybe use a library?

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  • how to run TimerTask off main UI thread?

    - by huskyd97
    I am having trouble with a TimerTask Interfering with In App Purchasing (Async Tasks). I am weak with Threads, so I believe it is running on the main UI thread, eating up resources. How can I run this outside the UI thread? I have searched, and tried some suggestions using handlers. but seems like I get the same result, app gets really laggy. when I don't run this task (refreshes every 500mS), the activity runs smoothly, and there are no hangs during In app purchases. Your help is appreciated, code snippet below: public class DummyButtonClickerActivity extends Activity { protected Timer timeTicker = new Timer("Ticker"); private Handler timerHandler = new Handler(); protected int timeTickDown = 20; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mainhd); // start money earned timer handler TimerTask tick = new TimerTask() { public void run() { myTickTask(); } }; timeTicker.scheduleAtFixedRate(tick, 0, 500); // 500 ms each } // End OnCreate protected void myTickTask() { if (timeTickDown == 0) { /// run my code here //total = total + _Rate; timerHandler.post(doUpdateTimeout); } else if(timeTickDown < 0) { // do nothing } timeTickDown--; } private Runnable doUpdateTimeout = new Runnable() { public void run() { updateTimeout(); } }; private void updateTimeout() { // reset tick timeTickDown = 2; // 2* 500ms == once a second } }

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  • Launch Activity with Intent Filter on Right Time

    - by user511853
    Hi. I want to launch my own media player application when I want to watch a video from Youtube. When I write android:scheme="http" and android:host="m.youtube.com" it is OK. But, it asks everywhere in m.youtube.com to open my app. So, it gets annoying. I tried to use pathPattern, pathPrefix and path to solve this but I didn't get ahead. All I want is clearly this: When the link is like "http://m.youtube.com/index?desktop_uri=%2F%gl=US#" the intent filter shouldn't launch my app. When the link is like "http://m.youtube.com/index?desktop_uri=%2F&gl=US#/watch?xl=xl_blazer&v=k3Cdqx1qFX8" my application should be launched. Is there anyone that can help me?

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  • JAXM soap message parsing

    - by Dean
    I am getting the following XML back from a .net service: <?xml version="1.0" encoding="utf-8"?> <soap:Envelope xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <soap:Body> <validateCredentialsResponse xmlns="http://www.paragon.com/positionmonitor/PositionMonitor"> <validateCredentialsResult> <ResultData xsi:type="ValidateCredentialsResultData"> <validated>true</validated> <alreadyLoggedIn>false</alreadyLoggedIn> </ResultData> <Status> <Condition xmlns="">SUCCESS</Condition> <ErrorCode xmlns="">BO.00000</ErrorCode> <ErrorDesc xmlns="">OK</ErrorDesc> </Status> </validateCredentialsResult> </validateCredentialsResponse> </soap:Body> </soap:Envelope> ...and I'm trying to parse it using JAXM, however the following always evaluates to null: SOAPEnvelope env = reply.getSOAPPart().getEnvelope(); Can anyone help me out here?

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  • How to close IOs?

    - by blackdog
    when i managed IO, i found a problem. i used to close it like this: try { // my code } catch (Exception e) { // my code } finally{ if (is != null) { is.close(); } } but the close method also would throw exception. if i have more than one IO, i have to close all of them. so the code maybe like this: try { // my code } catch (Exception e) { // my code } finally{ if (is1 != null) { is1.close(); } if(is2 != null{ is2.close(); } // many IOs } if is1.close() throws an exception, is2, is3 would not close itself. So i have to type many try-catch-finally to control them. is there other way to solve the problem?

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