Search Results

Search found 32961 results on 1319 pages for 'java'.

Page 906/1319 | < Previous Page | 902 903 904 905 906 907 908 909 910 911 912 913  | Next Page >

  • Android: how to get the walking distance between two geo coordinats?

    - by wei
    I used this query URL http://maps.google.com/maps?q=from+A+to+B&output=kml ,which is given in the answer to this question. But after I tried it, it doesn't work with coordinates. It works with address names tho. I guess I could use google's geocoding to get the addresses first. But I wonder if there is another way to get the walking distance between two coordinates?

    Read the article

  • How to show alert in a jsp from a servlet and then redirect to another jsp?

    - by Xaul Omar Tobar
    I tried this but does not display the message only redirects login.jsp <form method="post" action="Login_Servlet" > <input name="idUsuario" type="text"/> <input name="password" type="password" /> <button type="submit">Entrar</button> </form> Login_Servlet response.setContentType("text/html;charset=UTF-8"); PrintWriter out = response.getWriter(); String userid= request.getParameter("idUser"); String password = request.getParameter("password"); Login_Service login_Service = new Login_Service(); boolean result = login_Servicio.aut(userid, password); Usuario user = login_Servicio.getUsuariosByUsuario(userid); if(result == true){ request.getSession().setAttribute("user", user); response.sendRedirect("vistas/Inicio.jsp"); } else{ out.println("<script type=\"text/javascript\">"); out.println("alert('User or password incorrect');"); out.println("</script>"); response.sendRedirect("index.jsp"); } Is it possible to display a message like this? if so I'm doing wrong?

    Read the article

  • Why does this compile?

    - by akf
    I was taken aback earlier today when debugging some code to find that something like the following does not throw a compile-time exception: public Test () { HashMap map = (HashMap) getList(); } private List getList(){ return new ArrayList(); } As you can imagine, a ClassCastException is thrown at runtime, but can someone explain why the casting of a List to a HashMap is considered legal at compile time?

    Read the article

  • How to use ASTRewrite split one field declaration into two?

    - by user307598
    For example: private long p, q, g, h; I want to split this field declaration as: private long p; private long q, g, h; How can I use ASTRewrite to do it? I tried to use ASTNode copyFd = rewriter.createCopyTarget(fd) to copy the field declaration, modify it, then add to field declaration list, but my modification on copyFd is not seen. It's just the same to fd. Why? Anybody can help?

    Read the article

  • How to define a class with variable properties?

    - by user1723326
    I'm making a database program. I want the user to be able to define their own columns, as many as they want. How would I then define each record in its class file?(Since the properties would be different user to user) EDIT: It's part of a school assignment-it's going to hold different scores and the likes for the teacher for different students they can add, but they will also be able to add a new assignment, test(a column) .

    Read the article

  • How to change database connection without compiling, using JBoss Seam?

    - by MLB
    Hi there: I am developing a web site in Eclipse using JBoss Seam 1.2. My site uses a database (named ALregcli) hosted in a MySQL server. That database has only one table named trazasfallos. The server I am using is local (localhost). When I deploy the site in an "X HOST", the MySQL server it is not in the same computer... the server is in an "Y HOST", so, the connection will not be stablished to the database. I was changing the Context.xml, but it didn't work. The only way it worked was changing the host to connect to in the Context.xml and "recompiling" all the project. Then, it generates the new version of the compiled class trazasfallos.class, and this is the file I have to overwrite for connecting to a new database server. The point is that I want to make the change without "recompiling" anything... Maybe there is a way to make only a "text change" and it will work (maybe in a .xml file)... but I don't know how to do it!! The question is: how to change the connection to the database without recompiling anything in the site?? I am sorry about my English, I am from Cuba.

    Read the article

  • Use nested static class as ActionListener for the Outer class

    - by Digvijay Yadav
    I want to use an nested static class as an actionListener for the enclosing class's GUI elements. I did something like this: public class OuterClass { public static void myImplementation() { OuterClass.StartupHandler startupHandler = new OuterClass.StartupHandler(); exitMenuItem.addActionListener(startupHandler); // error Line } public static class StartupHandler implements ActionListener { @Override public void actionPerformed(ActionEvent e) { //throw new UnsupportedOperationException("Not supported yet."); if (e.getSource() == exitMenuItem) { System.exit(1); } else if (e.getSource() == helpMenuItem) { // show help menu } } } } But when I invoke this code I get the NullPointerException at the //error Line. Is this the right method to do do this or there is something I did am missing?

    Read the article

  • How to stop rendering invisible faces

    - by TheMorfeus
    I am making a voxel-based game, and for needs of it, i am creating a block rendering engine. Point is, that i need to generate lots of cubes. Every time i render more than 16x16x16 chunk of theese blocks, my FPS is dropped down hardly, because it renders all 6 faces of all of theese cubes. THat's 24 576 quads, and i dont want that. So, my question is, How to stop rendering vertices(or quads) that are not visible, and therefore increase performance of my game? Here is class for rendering of a block: public void renderBlock(int posx, int posy, int posz) { try{ //t.bind(); glEnable(GL_CULL_FACE); glCullFace(GL_BACK);// or even GL_FRONT_AND_BACK */); glPushMatrix(); GL11.glTranslatef((2*posx+0.5f),(2*posy+0.5f),(2*posz+0.5f)); // Move Right 1.5 Units And Into The Screen 6.0 GL11.glRotatef(rquad,1.0f,1.0f,1.0f); glBegin(GL_QUADS); // Draw A Quad GL11.glColor3f(0.5f, 0.4f, 0.4f); // Set The Color To Green GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f,-1f); // Top Right Of The Quad (Top) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f, 1f,-1f); // Top Left Of The Quad (Top) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f, 1f); // Bottom Left Of The Quad (Top) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f, 1f, 1f); // Bottom Right Of The Quad (Top) //GL11.glColor3f(1.2f,0.5f,0.9f); // Set The Color To Orange GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f,-1f, 1f); // Top Right Of The Quad (Bottom) GL11.glTexCoord2f(0,1); GL11.glVertex3f(-1f,-1f, 1f); // Top Left Of The Quad (Bottom) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Left Of The Quad (Bottom) GL11.glTexCoord2f(1,0); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Right Of The Quad (Bottom) //GL11.glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f, 1f); // Top Right Of The Quad (Front) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f, 1f, 1f); // Top Left Of The Quad (Front) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f,-1f, 1f); // Bottom Left Of The Quad (Front) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f,-1f, 1f); // Bottom Right Of The Quad (Front) //GL11.glColor3f(1f,0.5f,0.0f); // Set The Color To Yellow GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Left Of The Quad (Back) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Right Of The Quad (Back) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f,-1f); // Top Right Of The Quad (Back) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f, 1f,-1f); // Top Left Of The Quad (Back) //GL11.glColor3f(0.0f,0.0f,0.3f); // Set The Color To Blue GL11.glTexCoord2f(0,1); GL11.glVertex3f(-1f, 1f, 1f); // Top Right Of The Quad (Left) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f,-1f); // Top Left Of The Quad (Left) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Left Of The Quad (Left) GL11.glTexCoord2f(0,0); GL11.glVertex3f(-1f,-1f, 1f); // Bottom Right Of The Quad (Left) //GL11.glColor3f(0.5f,0.0f,0.5f); // Set The Color To Violet GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f,-1f); // Top Right Of The Quad (Right) GL11.glTexCoord2f(1,0); GL11.glVertex3f( 1f, 1f, 1f); // Top Left Of The Quad (Right) GL11.glTexCoord2f(1,1); GL11.glVertex3f( 1f,-1f, 1f); // Bottom Left Of The Quad (Right) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Right Of The Quad (Right) //rquad+=0.0001f; glEnd(); glPopMatrix(); }catch(NullPointerException t){t.printStackTrace(); System.out.println("rendering block failed");} } Here is code that renders them: private void render() { GL11.glClear(GL11.GL_COLOR_BUFFER_BIT|GL11.GL_DEPTH_BUFFER_BIT); for(int y=0; y<32; y++){ for(int x=0; x<16; x++){ for(int z=0; z<16; z++) { b.renderBlock(x, y, z); } } } }

    Read the article

  • what is serialization and how it works

    - by Rozer
    I know the serialization process but have't implemented it. In my application i have seen there are various classes that has been implemented serilizable interface. consider following class public class DBAccessRequest implements Serializable { private ActiveRequest request = null; private Connection connection = null; private static Log log = LogFactory.getLog(DBAccessRequest.class); public DBAccessRequest(ActiveRequest request,Connection connection) { this.request = request; this.connection = connection; } /** * @return Returns the DB Connection object. */ public Connection getConnection() { return connection; } /** * @return Returns the active request object for the db connection. */ public ActiveRequest getRequest() { return request; } } just setting request and connection in constructor and having getter setter for them. so what is the use of serilizable implementation over here...

    Read the article

  • Does a servlet knows the encoding of the sent form that specified using http-equiv?

    - by Daziplqa
    Does a servlet knows the encoding of the sent form that specified using http-equiv? When I specify an encoding of a POSTed form using http-equiv like that: <HTML> <head> <meta http-equiv='Content-Type' content='text/html; charset=gb2312'/> </head> <BODY > <form name="form" method="post" > <input type="text" name="v_rcvname" value="????"> </form> </BODY> </HTML> And then at the servlet I use the method, request.getCharacterEncoding() I got null ! So, Is there a way that I can tell the server that I am encoding the data in some char encoding??

    Read the article

  • JNI - native method with ByteBuffer parameter

    - by Ajan
    I've got a method: public native void doSomething(ByteBuffer in, ByteBuffer out); Generated by javah C/C++ header of this method is: JNIEXPORT void JNICALL Java__MyClass_doSomething (JNIEnv *, jobject, jobject, jobject, jint, jint); How can I get a data array from jobject (that is a ByteBuffer instance) ?

    Read the article

  • Validation - Data Integrity

    - by Thomas
    A table can only store 10 records in a particular state, 10 users over 30 years for example, the others must be less than 30 years. It is a business rule and as such should be respected. How to ensure that state? Think: multiple users accessing this table.

    Read the article

  • how to run TimerTask off main UI thread?

    - by huskyd97
    I am having trouble with a TimerTask Interfering with In App Purchasing (Async Tasks). I am weak with Threads, so I believe it is running on the main UI thread, eating up resources. How can I run this outside the UI thread? I have searched, and tried some suggestions using handlers. but seems like I get the same result, app gets really laggy. when I don't run this task (refreshes every 500mS), the activity runs smoothly, and there are no hangs during In app purchases. Your help is appreciated, code snippet below: public class DummyButtonClickerActivity extends Activity { protected Timer timeTicker = new Timer("Ticker"); private Handler timerHandler = new Handler(); protected int timeTickDown = 20; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mainhd); // start money earned timer handler TimerTask tick = new TimerTask() { public void run() { myTickTask(); } }; timeTicker.scheduleAtFixedRate(tick, 0, 500); // 500 ms each } // End OnCreate protected void myTickTask() { if (timeTickDown == 0) { /// run my code here //total = total + _Rate; timerHandler.post(doUpdateTimeout); } else if(timeTickDown < 0) { // do nothing } timeTickDown--; } private Runnable doUpdateTimeout = new Runnable() { public void run() { updateTimeout(); } }; private void updateTimeout() { // reset tick timeTickDown = 2; // 2* 500ms == once a second } }

    Read the article

  • How do i detect the deprecated methods in a program?

    - by manus91
    I've searched through the web and what I've found out is this: To make the compiler warn you of the details of which methods you used that were deprecated use the javac.exe -deprecation switch. Then look in the Javadoc for the deprecated methods to find out the recommended replacements. Sometimes you just have to rename. Sometimes the replacements work quite differently. But I'm not really understand how it works, can anybody help me with this?

    Read the article

  • Interview question : What is the fastest way to generate prime number recursively ?

    - by hilal
    Generation of prime number is simple but what is the fastest way to find it and generate( prime numbers) it recursively ? Here is my solution. However, it is not the best way. I think it is O(N*sqrt(N)). Please correct me, if I am wrong. public static boolean isPrime(int n) { if (n < 2) { return false; } else if (n % 2 == 0 & n != 2) { return false; } else { return isPrime(n, (int) Math.sqrt(n)); } } private static boolean isPrime(int n, int i) { if (i < 2) { return true; } else if (n % i == 0) { return false; } else { return isPrime(n, --i); } } public static void generatePrimes(int n){ if(n < 2) { return ; } else if(isPrime(n)) { System.out.println(n); } generatePrimes(--n); } public static void main(String[] args) { generatePrimes(200); }

    Read the article

  • Compilation Error related

    - by aparna
    Given: 11. public static void test(String str) { 12. int check = 4; 13. if (check = str.length()) { 14. System.out.print(str.charAt(check -= 1) +", "); 15. } else { 16. System.out.print(str.charAt(0) + ", "); 17. } 18. } and the invocation: 21. test("four"); 22. test("tee"); 23. test("to"); What is the result? A. r, t, t, B. r, e, o, C. Compilation fails. D. An exception is thrown at runtime. Answer: C Can you explain why the compilation fails please?

    Read the article

< Previous Page | 902 903 904 905 906 907 908 909 910 911 912 913  | Next Page >