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  • Enterprise Library Logging / Exception handling and Postsharp

    - by subodhnpushpak
    One of my colleagues came-up with a unique situation where it was required to create log files based on the input file which is uploaded. For example if A.xml is uploaded, the corresponding log file should be A_log.txt. I am a strong believer that Logging / EH / caching are cross-cutting architecture aspects and should be least invasive to the business-logic written in enterprise application. I have been using Enterprise Library for logging / EH (i use to work with Avanade, so i have affection towards the library!! :D ). I have been also using excellent library called PostSharp for cross cutting aspect. Here i present a solution with and without PostSharp all in a unit test. Please see full source code at end of the this blog post. But first, we need to tweak the enterprise library so that the log files are created at runtime based on input given. Below is Custom trace listner which writes log into a given file extracted out of Logentry extendedProperties property. using Microsoft.Practices.EnterpriseLibrary.Common.Configuration; using Microsoft.Practices.EnterpriseLibrary.Logging.Configuration; using Microsoft.Practices.EnterpriseLibrary.Logging.TraceListeners; using Microsoft.Practices.EnterpriseLibrary.Logging; using System.IO; using System.Text; using System; using System.Diagnostics;   namespace Subodh.Framework.Logging { [ConfigurationElementType(typeof(CustomTraceListenerData))] public class LogToFileTraceListener : CustomTraceListener {   private static object syncRoot = new object();   public override void TraceData(TraceEventCache eventCache, string source, TraceEventType eventType, int id, object data) {   if ((data is LogEntry) & this.Formatter != null) { WriteOutToLog(this.Formatter.Format((LogEntry)data), (LogEntry)data); } else { WriteOutToLog(data.ToString(), (LogEntry)data); } }   public override void Write(string message) { Debug.Print(message.ToString()); }   public override void WriteLine(string message) { Debug.Print(message.ToString()); }   private void WriteOutToLog(string BodyText, LogEntry logentry) { try { //Get the filelocation from the extended properties if (logentry.ExtendedProperties.ContainsKey("filelocation")) { string fullPath = Path.GetFullPath(logentry.ExtendedProperties["filelocation"].ToString());   //Create the directory where the log file is written to if it does not exist. DirectoryInfo directoryInfo = new DirectoryInfo(Path.GetDirectoryName(fullPath));   if (directoryInfo.Exists == false) { directoryInfo.Create(); }   //Lock the file to prevent another process from using this file //as data is being written to it.   lock (syncRoot) { using (FileStream fs = new FileStream(fullPath, FileMode.Append, FileAccess.Write, FileShare.Write, 4096, true)) { using (StreamWriter sw = new StreamWriter(fs, Encoding.UTF8)) { Log(BodyText, sw); sw.Close(); } fs.Close(); } } } } catch (Exception ex) { throw new LoggingException(ex.Message, ex); } }   /// <summary> /// Write message to named file /// </summary> public static void Log(string logMessage, TextWriter w) { w.WriteLine("{0}", logMessage); } } }   The above can be “plugged into” the code using below configuration <loggingConfiguration name="Logging Application Block" tracingEnabled="true" defaultCategory="Trace" logWarningsWhenNoCategoriesMatch="true"> <listeners> <add listenerDataType="Microsoft.Practices.EnterpriseLibrary.Logging.Configuration.CustomTraceListenerData, Microsoft.Practices.EnterpriseLibrary.Logging, Version=4.1.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" traceOutputOptions="None" filter="All" type="Subodh.Framework.Logging.LogToFileTraceListener, Subodh.Framework.Logging, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" name="Subodh Custom Trace Listener" initializeData="" formatter="Text Formatter" /> </listeners> Similarly we can use PostSharp to expose the above as cross cutting aspects as below using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Reflection; using PostSharp.Laos; using System.Diagnostics; using GC.FrameworkServices.ExceptionHandler; using Subodh.Framework.Logging;   namespace Subodh.Framework.ExceptionHandling { [Serializable] public sealed class LogExceptionAttribute : OnExceptionAspect { private string prefix; private MethodFormatStrings formatStrings;   // This field is not serialized. It is used only at compile time. [NonSerialized] private readonly Type exceptionType; private string fileName;   /// <summary> /// Declares a <see cref="XTraceExceptionAttribute"/> custom attribute /// that logs every exception flowing out of the methods to which /// the custom attribute is applied. /// </summary> public LogExceptionAttribute() { }   /// <summary> /// Declares a <see cref="XTraceExceptionAttribute"/> custom attribute /// that logs every exception derived from a given <see cref="Type"/> /// flowing out of the methods to which /// the custom attribute is applied. /// </summary> /// <param name="exceptionType"></param> public LogExceptionAttribute( Type exceptionType ) { this.exceptionType = exceptionType; }   public LogExceptionAttribute(Type exceptionType, string fileName) { this.exceptionType = exceptionType; this.fileName = fileName; }   /// <summary> /// Gets or sets the prefix string, printed before every trace message. /// </summary> /// <value> /// For instance <c>[Exception]</c>. /// </value> public string Prefix { get { return this.prefix; } set { this.prefix = value; } }   /// <summary> /// Initializes the current object. Called at compile time by PostSharp. /// </summary> /// <param name="method">Method to which the current instance is /// associated.</param> public override void CompileTimeInitialize( MethodBase method ) { // We just initialize our fields. They will be serialized at compile-time // and deserialized at runtime. this.formatStrings = Formatter.GetMethodFormatStrings( method ); this.prefix = Formatter.NormalizePrefix( this.prefix ); }   public override Type GetExceptionType( MethodBase method ) { return this.exceptionType; }   /// <summary> /// Method executed when an exception occurs in the methods to which the current /// custom attribute has been applied. We just write a record to the tracing /// subsystem. /// </summary> /// <param name="context">Event arguments specifying which method /// is being called and with which parameters.</param> public override void OnException( MethodExecutionEventArgs context ) { string message = String.Format("{0}Exception {1} {{{2}}} in {{{3}}}. \r\n\r\nStack Trace {4}", this.prefix, context.Exception.GetType().Name, context.Exception.Message, this.formatStrings.Format(context.Instance, context.Method, context.GetReadOnlyArgumentArray()), context.Exception.StackTrace); if(!string.IsNullOrEmpty(fileName)) { ApplicationLogger.LogException(message, fileName); } else { ApplicationLogger.LogException(message, Source.UtilityService); } } } } To use the above below is the unit test [TestMethod] [ExpectedException(typeof(NotImplementedException))] public void TestMethod1() { MethodThrowingExceptionForLog(); try { MethodThrowingExceptionForLogWithPostSharp(); } catch (NotImplementedException ex) { throw ex; } }   private void MethodThrowingExceptionForLog() { try { throw new NotImplementedException(); } catch (NotImplementedException ex) { // create file and then write log ApplicationLogger.TraceMessage("this is a trace message which will be logged in Test1MyFile", @"D:\EL\Test1Myfile.txt"); ApplicationLogger.TraceMessage("this is a trace message which will be logged in YetAnotherTest1Myfile", @"D:\EL\YetAnotherTest1Myfile.txt"); } }   // Automatically log details using attributes // Log exception using attributes .... A La WCF [FaultContract(typeof(FaultMessage))] style] [Log(@"D:\EL\Test1MyfileLogPostsharp.txt")] [LogException(typeof(NotImplementedException), @"D:\EL\Test1MyfileExceptionPostsharp.txt")] private void MethodThrowingExceptionForLogWithPostSharp() { throw new NotImplementedException(); } The good thing about the approach is that all the logging and EH is done at centralized location controlled by PostSharp. Of Course, if some other library has to be used instead of EL, it can easily be plugged in. Also, the coder ARE ONLY involved in writing business code in methods, which makes code cleaner. Here is the full source code. The third party assemblies provided are from EL and PostSharp and i presume you will find these useful. Do let me know your thoughts / ideas on the same. Technorati Tags: PostSharp,Enterprize library,C#,Logging,Exception handling

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  • Adding DTrace Probes to PHP Extensions

    - by cj
    The powerful DTrace tracing facility has some PHP-specific probes that can be enabled with --enable-dtrace. DTrace for Linux is being created by Oracle and is currently in tech preview. Currently it doesn't support userspace tracing so, in the meantime, Systemtap can be used to monitor the probes implemented in PHP. This was recently outlined in David Soria Parra's post Probing PHP with Systemtap on Linux. My post shows how DTrace probes can be added to PHP extensions and traced on Linux. I was using Oracle Linux 6.3. Not all Linux kernels are built with Systemtap, since this can impact stability. Check whether your running kernel (or others installed) have Systemtap enabled, and reboot with such a kernel: # grep CONFIG_UTRACE /boot/config-`uname -r` # grep CONFIG_UTRACE /boot/config-* When you install Systemtap itself, the package systemtap-sdt-devel is needed since it provides the sdt.h header file: # yum install systemtap-sdt-devel You can now install and build PHP as shown in David's article. Basically the build is with: $ cd ~/php-src $ ./configure --disable-all --enable-dtrace $ make (For me, running 'make' a second time failed with an error. The workaround is to do 'git checkout Zend/zend_dtrace.d' and then rerun 'make'. See PHP Bug 63704) David's article shows how to trace the probes already implemented in PHP. You can also use Systemtap to trace things like userspace PHP function calls. For example, create test.php: <?php $c = oci_connect('hr', 'welcome', 'localhost/orcl'); $s = oci_parse($c, "select dbms_xmlgen.getxml('select * from dual') xml from dual"); $r = oci_execute($s); $row = oci_fetch_array($s, OCI_NUM); $x = $row[0]->load(); $row[0]->free(); echo $x; ?> The normal output of this file is the XML form of Oracle's DUAL table: $ ./sapi/cli/php ~/test.php <?xml version="1.0"?> <ROWSET> <ROW> <DUMMY>X</DUMMY> </ROW> </ROWSET> To trace the PHP function calls, create the tracing file functrace.stp: probe process("sapi/cli/php").function("zif_*") { printf("Started function %s\n", probefunc()); } probe process("sapi/cli/php").function("zif_*").return { printf("Ended function %s\n", probefunc()); } This makes use of the way PHP userspace functions (not builtins) like oci_connect() map to C functions with a "zif_" prefix. Login as root, and run System tap on the PHP script: # cd ~cjones/php-src # stap -c 'sapi/cli/php ~cjones/test.php' ~cjones/functrace.stp Started function zif_oci_connect Ended function zif_oci_connect Started function zif_oci_parse Ended function zif_oci_parse Started function zif_oci_execute Ended function zif_oci_execute Started function zif_oci_fetch_array Ended function zif_oci_fetch_array Started function zif_oci_lob_load <?xml version="1.0"?> <ROWSET> <ROW> <DUMMY>X</DUMMY> </ROW> </ROWSET> Ended function zif_oci_lob_load Started function zif_oci_free_descriptor Ended function zif_oci_free_descriptor Each call and return is logged. The Systemtap scripting language allows complex scripts to be built. There are many examples on the web. To augment this generic capability and the PHP probes in PHP, other extensions can have probes too. Below are the steps I used to add probes to OCI8: I created a provider file ext/oci8/oci8_dtrace.d, enabling three probes. The first one will accept a parameter that runtime tracing can later display: provider php { probe oci8__connect(char *username); probe oci8__nls_start(); probe oci8__nls_done(); }; I updated ext/oci8/config.m4 with the PHP_INIT_DTRACE macro. The patch is at the end of config.m4. The macro takes the provider prototype file, a name of the header file that 'dtrace' will generate, and a list of sources files with probes. When --enable-dtrace is used during PHP configuration, then the outer $PHP_DTRACE check is true and my new probes will be enabled. I've chosen to define an OCI8 specific macro, HAVE_OCI8_DTRACE, which can be used in the OCI8 source code: diff --git a/ext/oci8/config.m4 b/ext/oci8/config.m4 index 34ae76c..f3e583d 100644 --- a/ext/oci8/config.m4 +++ b/ext/oci8/config.m4 @@ -341,4 +341,17 @@ if test "$PHP_OCI8" != "no"; then PHP_SUBST_OLD(OCI8_ORACLE_VERSION) fi + + if test "$PHP_DTRACE" = "yes"; then + AC_CHECK_HEADERS([sys/sdt.h], [ + PHP_INIT_DTRACE([ext/oci8/oci8_dtrace.d], + [ext/oci8/oci8_dtrace_gen.h],[ext/oci8/oci8.c]) + AC_DEFINE(HAVE_OCI8_DTRACE,1, + [Whether to enable DTrace support for OCI8 ]) + ], [ + AC_MSG_ERROR( + [Cannot find sys/sdt.h which is required for DTrace support]) + ]) + fi + fi In ext/oci8/oci8.c, I added the probes at, for this example, semi-arbitrary places: diff --git a/ext/oci8/oci8.c b/ext/oci8/oci8.c index e2241cf..ffa0168 100644 --- a/ext/oci8/oci8.c +++ b/ext/oci8/oci8.c @@ -1811,6 +1811,12 @@ php_oci_connection *php_oci_do_connect_ex(char *username, int username_len, char } } +#ifdef HAVE_OCI8_DTRACE + if (DTRACE_OCI8_CONNECT_ENABLED()) { + DTRACE_OCI8_CONNECT(username); + } +#endif + /* Initialize global handles if they weren't initialized before */ if (OCI_G(env) == NULL) { php_oci_init_global_handles(TSRMLS_C); @@ -1870,11 +1876,22 @@ php_oci_connection *php_oci_do_connect_ex(char *username, int username_len, char size_t rsize = 0; sword result; +#ifdef HAVE_OCI8_DTRACE + if (DTRACE_OCI8_NLS_START_ENABLED()) { + DTRACE_OCI8_NLS_START(); + } +#endif PHP_OCI_CALL_RETURN(result, OCINlsEnvironmentVariableGet, (&charsetid_nls_lang, 0, OCI_NLS_CHARSET_ID, 0, &rsize)); if (result != OCI_SUCCESS) { charsetid_nls_lang = 0; } smart_str_append_unsigned_ex(&hashed_details, charsetid_nls_lang, 0); + +#ifdef HAVE_OCI8_DTRACE + if (DTRACE_OCI8_NLS_DONE_ENABLED()) { + DTRACE_OCI8_NLS_DONE(); + } +#endif } timestamp = time(NULL); The oci_connect(), oci_pconnect() and oci_new_connect() calls all use php_oci_do_connect_ex() internally. The first probe simply records that the PHP application made a connection call. I already showed a way to do this without needing a probe, but adding a specific probe lets me record the username. The other two probes can be used to time how long the globalization initialization takes. The relationships between the oci8_dtrace.d names like oci8__connect, the probe guards like DTRACE_OCI8_CONNECT_ENABLED() and probe names like DTRACE_OCI8_CONNECT() are obvious after seeing the pattern of all three probes. I included the new header that will be automatically created by the dtrace tool when PHP is built. I did this in ext/oci8/php_oci8_int.h: diff --git a/ext/oci8/php_oci8_int.h b/ext/oci8/php_oci8_int.h index b0d6516..c81fc5a 100644 --- a/ext/oci8/php_oci8_int.h +++ b/ext/oci8/php_oci8_int.h @@ -44,6 +44,10 @@ # endif # endif /* osf alpha */ +#ifdef HAVE_OCI8_DTRACE +#include "oci8_dtrace_gen.h" +#endif + #if defined(min) #undef min #endif Now PHP can be rebuilt: $ cd ~/php-src $ rm configure && ./buildconf --force $ ./configure --disable-all --enable-dtrace \ --with-oci8=instantclient,/home/cjones/instantclient $ make If 'make' fails, do the 'git checkout Zend/zend_dtrace.d' trick I mentioned. The new probes can be seen by logging in as root and running: # stap -l 'process.provider("php").mark("oci8*")' -c 'sapi/cli/php -i' process("sapi/cli/php").provider("php").mark("oci8__connect") process("sapi/cli/php").provider("php").mark("oci8__nls_done") process("sapi/cli/php").provider("php").mark("oci8__nls_start") To test them out, create a new trace file, oci.stp: global numconnects; global start; global numcharlookups = 0; global tottime = 0; probe process.provider("php").mark("oci8-connect") { printf("Connected as %s\n", user_string($arg1)); numconnects += 1; } probe process.provider("php").mark("oci8-nls_start") { start = gettimeofday_us(); numcharlookups++; } probe process.provider("php").mark("oci8-nls_done") { tottime += gettimeofday_us() - start; } probe end { printf("Connects: %d, Charset lookups: %ld\n", numconnects, numcharlookups); printf("Total NLS charset initalization time: %ld usecs/connect\n", (numcharlookups 0 ? tottime/numcharlookups : 0)); } This calculates the average time that the NLS character set lookup takes. It also prints out the username of each connection, as an example of using parameters. Login as root and run Systemtap over the PHP script: # cd ~cjones/php-src # stap -c 'sapi/cli/php ~cjones/test.php' ~cjones/oci.stp Connected as cj <?xml version="1.0"?> <ROWSET> <ROW> <DUMMY>X</DUMMY> </ROW> </ROWSET> Connects: 1, Charset lookups: 1 Total NLS charset initalization time: 164 usecs/connect This shows the time penalty of making OCI8 look up the default character set. This time would be zero if a character set had been passed as the fourth argument to oci_connect() in test.php.

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  • Pre-filtering and shaping OData feeds using WCF Data Services and the Entity Framework - Part 1

    - by rajbk
    The Open Data Protocol, referred to as OData, is a new data-sharing standard that breaks down silos and fosters an interoperative ecosystem for data consumers (clients) and producers (services) that is far more powerful than currently possible. It enables more applications to make sense of a broader set of data, and helps every data service and client add value to the whole ecosystem. WCF Data Services (previously known as ADO.NET Data Services), then, was the first Microsoft technology to support the Open Data Protocol in Visual Studio 2008 SP1. It provides developers with client libraries for .NET, Silverlight, AJAX, PHP and Java. Microsoft now also supports OData in SQL Server 2008 R2, Windows Azure Storage, Excel 2010 (through PowerPivot), and SharePoint 2010. Many other other applications in the works. * This post walks you through how to create an OData feed, define a shape for the data and pre-filter the data using Visual Studio 2010, WCF Data Services and the Entity Framework. A sample project is attached at the bottom of Part 2 of this post. Pre-filtering and shaping OData feeds using WCF Data Services and the Entity Framework - Part 2 Create the Web Application File –› New –› Project, Select “ASP.NET Empty Web Application” Add the Entity Data Model Right click on the Web Application in the Solution Explorer and select “Add New Item..” Select “ADO.NET Entity Data Model” under "Data”. Name the Model “Northwind” and click “Add”.   In the “Choose Model Contents”, select “Generate Model From Database” and click “Next”   Define a connection to your database containing the Northwind database in the next screen. We are going to expose the Products table through our OData feed. Select “Products” in the “Choose your Database Object” screen.   Click “Finish”. We are done creating our Entity Data Model. Save the Northwind.edmx file created. Add the WCF Data Service Right click on the Web Application in the Solution Explorer and select “Add New Item..” Select “WCF Data Service” from the list and call the service “DataService” (creative, huh?). Click “Add”.   Enable Access to the Data Service Open the DataService.svc.cs class. The class is well commented and instructs us on the next steps. public class DataService : DataService< /* TODO: put your data source class name here */ > { // This method is called only once to initialize service-wide policies. public static void InitializeService(DataServiceConfiguration config) { // TODO: set rules to indicate which entity sets and service operations are visible, updatable, etc. // Examples: // config.SetEntitySetAccessRule("MyEntityset", EntitySetRights.AllRead); // config.SetServiceOperationAccessRule("MyServiceOperation", ServiceOperationRights.All); config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; } } Replace the comment that starts with “/* TODO:” with “NorthwindEntities” (the entity container name of the Model we created earlier).  WCF Data Services is initially locked down by default, FTW! No data is exposed without you explicitly setting it. You have explicitly specify which Entity sets you wish to expose and what rights are allowed by using the SetEntitySetAccessRule. The SetServiceOperationAccessRule on the other hand sets rules for a specified operation. Let us define an access rule to expose the Products Entity we created earlier. We use the EnititySetRights.AllRead since we want to give read only access. Our modified code is shown below. public class DataService : DataService<NorthwindEntities> { public static void InitializeService(DataServiceConfiguration config) { config.SetEntitySetAccessRule("Products", EntitySetRights.AllRead); config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; } } We are done setting up our ODataFeed! Compile your project. Right click on DataService.svc and select “View in Browser” to see the OData feed. To view the feed in IE, you must make sure that "Feed Reading View" is turned off. You set this under Tools -› Internet Options -› Content tab.   If you navigate to “Products”, you should see the Products feed. Note also that URIs are case sensitive. ie. Products work but products doesn’t.   Filtering our data OData has a set of system query operations you can use to perform common operations against data exposed by the model. For example, to see only Products in CategoryID 2, we can use the following request: /DataService.svc/Products?$filter=CategoryID eq 2 At the time of this writing, supported operations are $orderby, $top, $skip, $filter, $expand, $format†, $select, $inlinecount. Pre-filtering our data using Query Interceptors The Product feed currently returns all Products. We want to change that so that it contains only Products that have not been discontinued. WCF introduces the concept of interceptors which allows us to inject custom validation/policy logic into the request/response pipeline of a WCF data service. We will use a QueryInterceptor to pre-filter the data so that it returns only Products that are not discontinued. To create a QueryInterceptor, write a method that returns an Expression<Func<T, bool>> and mark it with the QueryInterceptor attribute as shown below. [QueryInterceptor("Products")] public Expression<Func<Product, bool>> OnReadProducts() { return o => o.Discontinued == false; } Viewing the feed after compilation will only show products that have not been discontinued. We also confirm this by looking at the WHERE clause in the SQL generated by the entity framework. SELECT [Extent1].[ProductID] AS [ProductID], ... ... [Extent1].[Discontinued] AS [Discontinued] FROM [dbo].[Products] AS [Extent1] WHERE 0 = [Extent1].[Discontinued] Other examples of Query/Change interceptors can be seen here including an example to filter data based on the identity of the authenticated user. We are done pre-filtering our data. In the next part of this post, we will see how to shape our data. Pre-filtering and shaping OData feeds using WCF Data Services and the Entity Framework - Part 2 Foot Notes * http://msdn.microsoft.com/en-us/data/aa937697.aspx † $format did not work for me. The way to get a Json response is to include the following in the  request header “Accept: application/json, text/javascript, */*” when making the request. This is easily done with most JavaScript libraries.

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  • Can't run Eclipse after installing ADT Plugin

    - by user89439
    So, I've installed the ADT Plugin, run a HelloWorld, restart my computer and after that the Eclipse can't run. A message appear: "An error has ocurred. See the log file: /home/todi (...)" Here is the log file: !SESSION 2011-07-26 22:51:59.381 ----------------------------------------------- eclipse.buildId=I20110613-1736 java.version=1.6.0_26 java.vendor=Sun Microsystems Inc. BootLoader constants: OS=win32, ARCH=x86, WS=win32, NL=pt_BR Framework arguments: -product org.eclipse.epp.package.java.product Command-line arguments: -os win32 -ws win32 -arch x86 -product org.eclipse.epp.package.java.product !ENTRY org.eclipse.update.configurator 4 0 2011-07-26 22:57:34.135 !MESSAGE Could not rename configuration temp file !ENTRY org.eclipse.update.configurator 4 0 2011-07-26 22:57:34.157 !MESSAGE Unable to save configuration file "C:\Program Files\eclipse\configuration\org.eclipse.update\platform.xml.tmp" !STACK 0 java.io.IOException: Unable to save configuration file "C:\Program Files\eclipse\configuration\org.eclipse.update\platform.xml.tmp" at org.eclipse.update.internal.configurator.PlatformConfiguration.save(PlatformConfiguration.java:690) at org.eclipse.update.internal.configurator.PlatformConfiguration.save(PlatformConfiguration.java:574) at org.eclipse.update.internal.configurator.PlatformConfiguration.startup(PlatformConfiguration.java:714) at org.eclipse.update.internal.configurator.ConfigurationActivator.getPlatformConfiguration(ConfigurationActivator.java:404) at org.eclipse.update.internal.configurator.ConfigurationActivator.initialize(ConfigurationActivator.java:136) at org.eclipse.update.internal.configurator.ConfigurationActivator.start(ConfigurationActivator.java:69) at org.eclipse.osgi.framework.internal.core.BundleContextImpl$1.run(BundleContextImpl.java:711) at java.security.AccessController.doPrivileged(Native Method) at org.eclipse.osgi.framework.internal.core.BundleContextImpl.startActivator(BundleContextImpl.java:702) at org.eclipse.osgi.framework.internal.core.BundleContextImpl.start(BundleContextImpl.java:683) at org.eclipse.osgi.framework.internal.core.BundleHost.startWorker(BundleHost.java:381) at org.eclipse.osgi.framework.internal.core.AbstractBundle.start(AbstractBundle.java:299) at org.eclipse.osgi.framework.util.SecureAction.start(SecureAction.java:440) at org.eclipse.osgi.internal.loader.BundleLoader.setLazyTrigger(BundleLoader.java:268) at org.eclipse.core.runtime.internal.adaptor.EclipseLazyStarter.postFindLocalClass(EclipseLazyStarter.java:107) at org.eclipse.osgi.baseadaptor.loader.ClasspathManager.findLocalClass(ClasspathManager.java:462) at org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.findLocalClass(DefaultClassLoader.java:216) at org.eclipse.osgi.internal.loader.BundleLoader.findLocalClass(BundleLoader.java:400) at org.eclipse.osgi.internal.loader.BundleLoader.findClassInternal(BundleLoader.java:476) at org.eclipse.osgi.internal.loader.BundleLoader.findClass(BundleLoader.java:429) at org.eclipse.osgi.internal.loader.BundleLoader.findClass(BundleLoader.java:417) at org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.loadClass(DefaultClassLoader.java:107) at java.lang.ClassLoader.loadClass(Unknown Source) at org.eclipse.osgi.internal.loader.BundleLoader.loadClass(BundleLoader.java:345) at org.eclipse.osgi.framework.internal.core.BundleHost.loadClass(BundleHost.java:229) at org.eclipse.osgi.framework.internal.core.AbstractBundle.loadClass(AbstractBundle.java:1207) at org.eclipse.equinox.internal.ds.model.ServiceComponent.createInstance(ServiceComponent.java:480) at org.eclipse.equinox.internal.ds.model.ServiceComponentProp.createInstance(ServiceComponentProp.java:271) at org.eclipse.equinox.internal.ds.model.ServiceComponentProp.build(ServiceComponentProp.java:332) at org.eclipse.equinox.internal.ds.InstanceProcess.buildComponent(InstanceProcess.java:588) at org.eclipse.equinox.internal.ds.ServiceReg.getService(ServiceReg.java:53) at org.eclipse.osgi.internal.serviceregistry.ServiceUse$1.run(ServiceUse.java:138) at java.security.AccessController.doPrivileged(Native Method) at org.eclipse.osgi.internal.serviceregistry.ServiceUse.getService(ServiceUse.java:136) at org.eclipse.osgi.internal.serviceregistry.ServiceRegistrationImpl.getService(ServiceRegistrationImpl.java:468) at org.eclipse.osgi.internal.serviceregistry.ServiceRegistry.getService(ServiceRegistry.java:467) at org.eclipse.osgi.framework.internal.core.BundleContextImpl.getService(BundleContextImpl.java:594) at org.osgi.util.tracker.ServiceTracker.addingService(ServiceTracker.java:450) at org.osgi.util.tracker.ServiceTracker$Tracked.customizerAdding(ServiceTracker.java:980) at org.osgi.util.tracker.ServiceTracker$Tracked.customizerAdding(ServiceTracker.java:1) at org.osgi.util.tracker.AbstractTracked.trackAdding(AbstractTracked.java:262) at org.osgi.util.tracker.AbstractTracked.trackInitial(AbstractTracked.java:185) at org.osgi.util.tracker.ServiceTracker.open(ServiceTracker.java:348) at org.osgi.util.tracker.ServiceTracker.open(ServiceTracker.java:283) at org.eclipse.core.internal.runtime.InternalPlatform.getBundleGroupProviders(InternalPlatform.java:225) at org.eclipse.core.runtime.Platform.getBundleGroupProviders(Platform.java:1261) at org.eclipse.ui.internal.ide.IDEWorkbenchPlugin.getFeatureInfos(IDEWorkbenchPlugin.java:291) at org.eclipse.ui.internal.ide.WorkbenchActionBuilder.makeFeatureDependentActions(WorkbenchActionBuilder.java:1217) at org.eclipse.ui.internal.ide.WorkbenchActionBuilder.makeActions(WorkbenchActionBuilder.java:1026) at org.eclipse.ui.application.ActionBarAdvisor.fillActionBars(ActionBarAdvisor.java:147) at org.eclipse.ui.internal.ide.WorkbenchActionBuilder.fillActionBars(WorkbenchActionBuilder.java:341) at org.eclipse.ui.internal.WorkbenchWindow.fillActionBars(WorkbenchWindow.java:3564) at org.eclipse.ui.internal.WorkbenchWindow.(WorkbenchWindow.java:419) at org.eclipse.ui.internal.tweaklets.Workbench3xImplementation.createWorkbenchWindow(Workbench3xImplementation.java:31) at org.eclipse.ui.internal.Workbench.newWorkbenchWindow(Workbench.java:1920) at org.eclipse.ui.internal.Workbench.access$14(Workbench.java:1918) at org.eclipse.ui.internal.Workbench$68.runWithException(Workbench.java:3658) at org.eclipse.ui.internal.StartupThreading$StartupRunnable.run(StartupThreading.java:31) at org.eclipse.swt.widgets.RunnableLock.run(RunnableLock.java:35) at org.eclipse.swt.widgets.Synchronizer.runAsyncMessages(Synchronizer.java:135) at org.eclipse.swt.widgets.Display.runAsyncMessages(Display.java:4140) at org.eclipse.swt.widgets.Display.readAndDispatch(Display.java:3757) at org.eclipse.ui.application.WorkbenchAdvisor.openWindows(WorkbenchAdvisor.java:803) at org.eclipse.ui.internal.Workbench$33.runWithException(Workbench.java:1595) at org.eclipse.ui.internal.StartupThreading$StartupRunnable.run(StartupThreading.java:31) at org.eclipse.swt.widgets.RunnableLock.run(RunnableLock.java:35) at org.eclipse.swt.widgets.Synchronizer.runAsyncMessages(Synchronizer.java:135) at org.eclipse.swt.widgets.Display.runAsyncMessages(Display.java:4140) at org.eclipse.swt.widgets.Display.readAndDispatch(Display.java:3757) at org.eclipse.ui.internal.Workbench.runUI(Workbench.java:2604) at org.eclipse.ui.internal.Workbench.access$4(Workbench.java:2494) at org.eclipse.ui.internal.Workbench$7.run(Workbench.java:674) at org.eclipse.core.databinding.observable.Realm.runWithDefault(Realm.java:332) at org.eclipse.ui.internal.Workbench.createAndRunWorkbench(Workbench.java:667) at org.eclipse.ui.PlatformUI.createAndRunWorkbench(PlatformUI.java:149) at org.eclipse.ui.internal.ide.application.IDEApplication.start(IDEApplication.java:123) at org.eclipse.equinox.internal.app.EclipseAppHandle.run(EclipseAppHandle.java:196) at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.runApplication(EclipseAppLauncher.java:110) at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.start(EclipseAppLauncher.java:79) at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:344) at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:179) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.eclipse.equinox.launcher.Main.invokeFramework(Main.java:622) at org.eclipse.equinox.launcher.Main.basicRun(Main.java:577) at org.eclipse.equinox.launcher.Main.run(Main.java:1410) !ENTRY org.eclipse.equinox.p2.operations 4 0 2011-07-27 00:15:28.049 !MESSAGE Operation details !SUBENTRY 1 org.eclipse.equinox.p2.director 4 1 2011-07-27 00:15:28.049 !MESSAGE Cannot complete the install because some dependencies are not satisfiable !SUBENTRY 2 org.eclipse.equinox.p2.director 4 0 2011-07-27 00:15:28.049 !MESSAGE org.eclipse.linuxtools.callgraph.feature.group [0.0.2.201106060936] cannot be installed in this environment because its filter is not applicable. !ENTRY org.eclipse.equinox.p2.operations 4 0 2011-07-27 00:15:28.644 !MESSAGE Operation details !SUBENTRY 1 org.eclipse.equinox.p2.director 4 1 2011-07-27 00:15:28.644 !MESSAGE Cannot complete the install because some dependencies are not satisfiable !SUBENTRY 2 org.eclipse.equinox.p2.director 4 0 2011-07-27 00:15:28.644 !MESSAGE org.eclipse.linuxtools.callgraph.feature.group [0.0.2.201106060936] cannot be installed in this environment because its filter is not applicable. !ENTRY org.eclipse.equinox.p2.operations 4 0 2011-07-27 00:27:35.152 !MESSAGE Operation details !SUBENTRY 1 org.eclipse.equinox.p2.director 4 1 2011-07-27 00:27:35.158 !MESSAGE Cannot complete the install because some dependencies are not satisfiable !SUBENTRY 2 org.eclipse.equinox.p2.director 4 0 2011-07-27 00:27:35.159 !MESSAGE org.eclipse.linuxtools.callgraph.feature.group [0.0.2.201106060936] cannot be installed in this environment because its filter is not applicable. !ENTRY org.eclipse.equinox.p2.operations 4 0 2011-07-27 00:27:35.215 !MESSAGE Operation details !SUBENTRY 1 org.eclipse.equinox.p2.director 4 1 2011-07-27 00:27:35.216 !MESSAGE Cannot complete the install because some dependencies are not satisfiable !SUBENTRY 2 org.eclipse.equinox.p2.director 4 0 2011-07-27 00:27:35.216 !MESSAGE org.eclipse.linuxtools.callgraph.feature.group [0.0.2.201106060936] cannot be installed in this environment because its filter is not applicable. !ENTRY org.eclipse.equinox.p2.operations 4 0 2011-07-27 01:07:17.988 !MESSAGE Operation details !SUBENTRY 1 org.eclipse.equinox.p2.director 4 1 2011-07-27 01:07:18.006 !MESSAGE Cannot complete the install because some dependencies are not satisfiable !SUBENTRY 2 org.eclipse.equinox.p2.director 4 0 2011-07-27 01:07:18.006 !MESSAGE org.eclipse.linuxtools.callgraph.feature.group [0.0.2.201106060936] cannot be installed in this environment because its filter is not applicable. !ENTRY org.eclipse.equinox.p2.operations 4 0 2011-07-27 01:07:19.847 !MESSAGE Operation details !SUBENTRY 1 org.eclipse.equinox.p2.director 4 1 2011-07-27 01:07:19.848 !MESSAGE Cannot complete the install because some dependencies are not satisfiable !SUBENTRY 2 org.eclipse.equinox.p2.director 4 0 2011-07-27 01:07:19.848 !MESSAGE org.eclipse.linuxtools.callgraph.feature.group [0.0.2.201106060936] cannot be installed in this environment because its filter is not applicable. I don't understand how the path windows like has appeared... if anyone knows how to solve this, I'll appreciate! Thank you for all your answers! Best regards, Alexandre Ferreira.

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  • Soapi.CS : A fully relational fluent .NET Stack Exchange API client library

    - by Sky Sanders
    Soapi.CS for .Net / Silverlight / Windows Phone 7 / Mono as easy as breathing...: var context = new ApiContext(apiKey).Initialize(false); Question thisPost = context.Official .StackApps .Questions.ById(386) .WithComments(true) .First(); Console.WriteLine(thisPost.Title); thisPost .Owner .Questions .PageSize(5) .Sort(PostSort.Votes) .ToList() .ForEach(q=> { Console.WriteLine("\t" + q.Score + "\t" + q.Title); q.Timeline.ToList().ForEach(t=> Console.WriteLine("\t\t" + t.TimelineType + "\t" + t.Owner.DisplayName)); Console.WriteLine(); }); // if you can think it, you can get it. Output Soapi.CS : A fully relational fluent .NET Stack Exchange API client library 21 Soapi.CS : A fully relational fluent .NET Stack Exchange API client library Revision code poet Revision code poet Votes code poet Votes code poet Revision code poet Revision code poet Revision code poet Votes code poet Votes code poet Votes code poet Revision code poet Revision code poet Revision code poet Revision code poet Revision code poet Revision code poet Revision code poet Revision code poet Revision code poet Revision code poet Votes code poet Comment code poet Revision code poet Votes code poet Revision code poet Revision code poet Revision code poet Answer code poet Revision code poet Revision code poet 14 SOAPI-WATCH: A realtime service that notifies subscribers via twitter when the API changes in any way. Votes code poet Revision code poet Votes code poet Comment code poet Comment code poet Comment code poet Votes lfoust Votes code poet Comment code poet Comment code poet Comment code poet Comment code poet Revision code poet Comment lfoust Votes code poet Revision code poet Votes code poet Votes lfoust Votes code poet Revision code poet Comment Dave DeLong Revision code poet Revision code poet Votes code poet Comment lfoust Comment Dave DeLong Comment lfoust Comment lfoust Comment Dave DeLong Revision code poet 11 SOAPI-EXPLORE: Self-updating single page JavaSript API test harness Votes code poet Votes code poet Votes code poet Votes code poet Votes code poet Comment code poet Revision code poet Votes code poet Revision code poet Revision code poet Revision code poet Comment code poet Revision code poet Votes code poet Comment code poet Question code poet Votes code poet 11 Soapi.JS V1.0: fluent JavaScript wrapper for the StackOverflow API Comment George Edison Comment George Edison Comment George Edison Comment George Edison Comment George Edison Comment George Edison Answer George Edison Votes code poet Votes code poet Votes code poet Votes code poet Revision code poet Revision code poet Answer code poet Comment code poet Revision code poet Comment code poet Comment code poet Comment code poet Revision code poet Revision code poet Votes code poet Votes code poet Votes code poet Votes code poet Comment code poet Comment code poet Comment code poet Comment code poet Comment code poet 9 SOAPI-DIFF: Your app broke? Check SOAPI-DIFF to find out what changed in the API Votes code poet Revision code poet Comment Dennis Williamson Answer Dennis Williamson Votes code poet Votes Dennis Williamson Comment code poet Question code poet Votes code poet About A robust, fully relational, easy to use, strongly typed, end-to-end StackOverflow API Client Library. Out of the box, Soapi provides you with a robust client library that abstracts away most all of the messy details of consuming the API and lets you concentrate on implementing your ideas. A few features include: A fully relational model of the API data set exposed via a fully 'dot navigable' IEnumerable (LINQ) implementation. Simply tell Soapi what you want and it will get it for you. e.g. "On my first question, from the author of the first comment, get the first page of comments by that person on any post" my.Questions.First().Comments.First().Owner.Comments.ToList(); (yes this is a real expression that returns the data as expressed!) Full coverage of the API, all routes and all parameters with an intuitive syntax. Strongly typed Domain Data Objects for all API data structures. Eager and Lazy Loading of 'stub' objects. Eager\Lazy loading may be disabled. When finer grained control of requests is desired, the core RouteMap objects may be leveraged to request data from any of the API paths using all available parameters as documented on the help pages. A rich Asynchronous implementation. A configurable request cache to reduce unnecessary network traffic and to simplify your usage logic. There is no need to go out of your way to be frugal. You may set a distinct cache duration for any particular route. A configurable request throttle to ensure compliance with the api terms of usage and to simplify your code in that you do not have to worry about and respond to 50X errors. The RequestCache and Throttled Queue are thread-safe, so can make as many requests as you like from as many threads as you like as fast as you like and not worry about abusing the api or having to write reams of management/compensation code. Configurable retry threshold that will, by default, make up to 3 attempts to retrieve a request before failing. Every request made by Soapi is properly formed and directed so most any http error will be the result of a timeout or other network infrastructure. A retry buffer provides a level of fault tolerance that you can rely on. An almost identical javascript library, Soapi.JS, and it's full figured big brother, Soapi.JS2, that will enable you to leverage your server cycles and bandwidth for only those tasks that require it and offload things like status updates to the client's browser. License Licensed GPL Version 2 license. Why is Soapi.CS GPL? Can I get an LGPL license for Soapi.CS? (hint: probably) Platforms .NET 3.5 .NET 4.0 Silverlight 3 Silverlight 4 Windows Phone 7 Mono Download Source code lives @ http://soapics.codeplex.com. Binary releases are forthcoming. codeplex is acting up again. get the source and binaries @ http://bitbucket.org/bitpusher/soapi.cs/downloads The source is C# 3.5. and includes projects and solutions for the following IDEs Visual Studio 2008 Visual Studio 2010 ModoDevelop 2.4 Documentation Full documentation is available at http://soapi.info/help/cs/index.aspx Sample Code / Usage Examples Sample code and usage examples will be added as answers to this question. Full API Coverage all API routes are covered Full Parameter Parity If the API exposes it, Soapi giftwraps it for you. Building a simple app with Soapi.CS - a simple app that gathers all traces of a user in the whole stackiverse. Fluent Configuration - Setting up a Soapi.ApiContext could not be easier Bulk Data Import - A tiny app that quickly loads a SQLite data file with all users in the stackiverse. Paged Results - Soapi.CS transparently handles multi-page operations. Asynchronous Requests - Soapi.CS provides a rich asynchronous model that is especially useful when writing api apps in Silverlight or Windows Phone 7. Caching and Throttling - how and why Apps that use Soapi.CS Soapi.FindUser - .net utility for locating a user anywhere in the stackiverse Soapi.Explore - The entire API at your command Soapi.LastSeen - List users by last access time Add your app/site here - I know you are out there ;-) if you are not comfortable editing this post, simply add a comment and I will add it. The CS/SL/WP7/MONO libraries all compile the same code and with the exception of environmental considerations of Silverlight, the code samples are valid for all libraries. You may also find guidance in the test suites. More information on the SOAPI eco-system. Contact This library is currently the effort of me, Sky Sanders (code poet) and can be reached at gmail - sky.sanders Any who are interested in improving this library are welcome. Support Soapi You can help support this project by voting for Soapi's Open Source Ad post For more information about the origins of Soapi.CS and the rest of the Soapi eco-system see What is Soapi and why should I care?

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  • Web Self Service installation on Windows

    - by Rajesh Sharma
    Web Self Service (WSS) installation on windows is pretty straight forward but you might face some issues if deployed under tomcat. Here's a step-by-step guide to install Oracle Utilities Web Self Service on windows.   Below installation steps are done on: Oracle Utilities Framework version 2.2.0 Oracle Utilities Application - Customer Care & Billing version 2.2.0 Application server - Apache Tomcat 6.0.13 on default port 6500 Other settings include: SPLBASE = C:\spl\CCBDEMO22 SPLENVIRON = CCBV22 SPLWAS = TCAT   Follow these steps for a Web Self Service installation on windows: Download Web Self Service application from edelivery.   Copy the delivery file Release-SelfService-V2.2.0.zip from the Oracle Utilities Customer Care and Billing version 2.2.0 Web Self Service folder on the installation media to a directory on your Windows box where you would like to install the application, in our case it's a temporary folder C:\wss_temp.   Setup application environment, execute splenviron.cmd -e <ENVIRON_NAME>   Create base folder for Self Service application named SelfService under %SPLEBASE%\splapp\applications   Install Oracle Utilities Web Self Service   C:\wss_temp\Release-SelfService-V2.2.0>install.cmd -d %SPLEBASE%\splapp\applications\SelfService   Web Self Service installation menu. Populate environment values for each item.   ******************************************************** Pick your installation options: ******************************************************** 1. Destination directory name for installation.             | C:\spl\CCBDEMO22\splapp\applications\SelfService 2. Web Server Host.                                         | CCBV22 3. Web Server Port Number.                                  | 6500 4. Mail SMTP Host.                                          | CCBV22 5. Top Product Installation directory.                      | C:\spl\CCBDEMO22 6.     Web Application Server Type.                         | TCAT 7.     When OAS: SPLWeb OC4J instance name is required.     | OC4J1 8.     When WAS: SPLWeb server instance name is required.   | server1   P. Process the installation. Each item in the above list should be configured for a successful installation. Choose option to configure or (P) to process the installation:  P   Option 7 and Option 8 can be ignored for TCAT.   Above step installs SelfService.war file in the destination directory. We need to explode this war file. Change directory to the installation destination folder, and   C:\spl\CCBDEMO22\splapp\applications\SelfService>jar -xf SelfService.war   Review SelfServiceConfig.properties and CMSelfServiceConfig.properties. Change any properties value within the file specific to your installation/site. Generally default settings apply, for this exercise assumes that WEB user already exists in your application database.   For more information on property file customization, refer to Oracle Utilities Web Self Service Configuration section in Customer Care & Billing Installation Guide.   Add context entry in server.xml located under tomcat-base folder C:\spl\CCBDEMO22\product\tomcatBase\conf   ... <!-- SPL Context -->           <Context path="" docBase="C:/spl/CCBDEMO22/splapp/applications/root" debug="0" privileged="true"/>           <Context path="/appViewer" docBase="C:/spl/CCBDEMO22/splapp/applications/appViewer" debug="0" privileged="true"/>           <Context path="/help" docBase="C:/spl/CCBDEMO22/splapp/applications/help" debug="0" privileged="true"/>           <Context path="/XAIApp" docBase="C:/spl/CCBDEMO22/splapp/applications/XAIApp" debug="0" privileged="true"/>           <Context path="/SelfService" docBase="C:/spl/CCBDEMO22/splapp/applications/SelfService" debug="0" privileged="true"/> ...   Add User in tomcat-users.xml file located under tomcat-base folder C:\spl\CCBDEMO22\product\tomcatBase\conf   <user username="WEB" password="selfservice" roles="cisusers"/>   Note the password is "selfservice", this is the default password set within the SelfServiceConfig.properties file with base64 encoding.   Restart the application (spl.cmd stop | start)   12.  Although Apache Tomcat version 6.0.13 does not come with the admin pack, you can verify whether SelfService application is loaded and running, go to following URL http://server:port/manager/list, in our case it'll be http://ccbv22:6500/manager/list Following output will be displayed   OK - Listed applications for virtual host localhost /admin:running:0:C:/tomcat/apache-tomcat-6.0.13/webapps/ROOT/admin /XAIApp:running:0:C:/spl/CCBDEMO22/splapp/applications/XAIApp /host-manager:running:0:C:/tomcat/apache-tomcat-6.0.13/webapps/host-manager /SelfService:running:0:C:/spl/CCBDEMO22/splapp/applications/SelfService /appViewer:running:0:C:/spl/CCBDEMO22/splapp/applications/appViewer /manager:running:1:C:/tomcat/apache-tomcat-6.0.13/webapps/manager /help:running:0:C:/spl/CCBDEMO22/splapp/applications/help /:running:0:C:/spl/CCBDEMO22/splapp/applications/root   Also ensure that the XAIApp is running.   Run Oracle Utilities Web Self Service application http://server:port/SelfService in our case it'll be  http://ccbv22:6500/SelfService   Still doesn't work? And you get '503 HTTP response' at the time of customer registration?     This is because XAI service is still unavailable. There is initialize.waittime set for a default value of 90 seconds for the XAI Application to come up.   Remember WSS uses XAI to perform actions/validations on the CC&B database.  

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  • Launching a WPF Window in a Separate Thread, Part 1

    - by Reed
    Typically, I strongly recommend keeping the user interface within an application’s main thread, and using multiple threads to move the actual “work” into background threads.  However, there are rare times when creating a separate, dedicated thread for a Window can be beneficial.  This is even acknowledged in the MSDN samples, such as the Multiple Windows, Multiple Threads sample.  However, doing this correctly is difficult.  Even the referenced MSDN sample has major flaws, and will fail horribly in certain scenarios.  To ease this, I wrote a small class that alleviates some of the difficulties involved. The MSDN Multiple Windows, Multiple Threads Sample shows how to launch a new thread with a WPF Window, and will work in most cases.  The sample code (commented and slightly modified) works out to the following: // Create a thread Thread newWindowThread = new Thread(new ThreadStart( () => { // Create and show the Window Window1 tempWindow = new Window1(); tempWindow.Show(); // Start the Dispatcher Processing System.Windows.Threading.Dispatcher.Run(); })); // Set the apartment state newWindowThread.SetApartmentState(ApartmentState.STA); // Make the thread a background thread newWindowThread.IsBackground = true; // Start the thread newWindowThread.Start(); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This sample creates a thread, marks it as single threaded apartment state, and starts the Dispatcher on that thread. That is the minimum requirements to get a Window displaying and handling messages correctly, but, unfortunately, has some serious flaws. The first issue – the created thread will run continuously until the application shuts down, given the code in the sample.  The problem is that the ThreadStart delegate used ends with running the Dispatcher.  However, nothing ever stops the Dispatcher processing.  The thread was created as a Background thread, which prevents it from keeping the application alive, but the Dispatcher will continue to pump dispatcher frames until the application shuts down. In order to fix this, we need to call Dispatcher.InvokeShutdown after the Window is closed.  This would require modifying the above sample to subscribe to the Window’s Closed event, and, at that point, shutdown the Dispatcher: // Create a thread Thread newWindowThread = new Thread(new ThreadStart( () => { Window1 tempWindow = new Window1(); // When the window closes, shut down the dispatcher tempWindow.Closed += (s,e) => Dispatcher.CurrentDispatcher.BeginInvokeShutdown(DispatcherPriority.Background); tempWindow.Show(); // Start the Dispatcher Processing System.Windows.Threading.Dispatcher.Run(); })); // Setup and start thread as before This eliminates the first issue.  Now, when the Window is closed, the new thread’s Dispatcher will shut itself down, which in turn will cause the thread to complete. The above code will work correctly for most situations.  However, there is still a potential problem which could arise depending on the content of the Window1 class.  This is particularly nasty, as the code could easily work for most windows, but fail on others. The problem is, at the point where the Window is constructed, there is no active SynchronizationContext.  This is unlikely to be a problem in most cases, but is an absolute requirement if there is code within the constructor of Window1 which relies on a context being in place. While this sounds like an edge case, it’s fairly common.  For example, if a BackgroundWorker is started within the constructor, or a TaskScheduler is built using TaskScheduler.FromCurrentSynchronizationContext() with the expectation of synchronizing work to the UI thread, an exception will be raised at some point.  Both of these classes rely on the existence of a proper context being installed to SynchronizationContext.Current, which happens automatically, but not until Dispatcher.Run is called.  In the above case, SynchronizationContext.Current will return null during the Window’s construction, which can cause exceptions to occur or unexpected behavior. Luckily, this is fairly easy to correct.  We need to do three things, in order, prior to creating our Window: Create and initialize the Dispatcher for the new thread manually Create a synchronization context for the thread which uses the Dispatcher Install the synchronization context Creating the Dispatcher is quite simple – The Dispatcher.CurrentDispatcher property gets the current thread’s Dispatcher and “creates a new Dispatcher if one is not already associated with the thread.”  Once we have the correct Dispatcher, we can create a SynchronizationContext which uses the dispatcher by creating a DispatcherSynchronizationContext.  Finally, this synchronization context can be installed as the current thread’s context via SynchronizationContext.SetSynchronizationContext.  These three steps can easily be added to the above via a single line of code: // Create a thread Thread newWindowThread = new Thread(new ThreadStart( () => { // Create our context, and install it: SynchronizationContext.SetSynchronizationContext( new DispatcherSynchronizationContext( Dispatcher.CurrentDispatcher)); Window1 tempWindow = new Window1(); // When the window closes, shut down the dispatcher tempWindow.Closed += (s,e) => Dispatcher.CurrentDispatcher.BeginInvokeShutdown(DispatcherPriority.Background); tempWindow.Show(); // Start the Dispatcher Processing System.Windows.Threading.Dispatcher.Run(); })); // Setup and start thread as before This now forces the synchronization context to be in place before the Window is created and correctly shuts down the Dispatcher when the window closes. However, there are quite a few steps.  In my next post, I’ll show how to make this operation more reusable by creating a class with a far simpler API…

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  • Customize Team Build 2010 – Part 16: Specify the relative reference path

    In the series the following parts have been published Part 1: Introduction Part 2: Add arguments and variables Part 3: Use more complex arguments Part 4: Create your own activity Part 5: Increase AssemblyVersion Part 6: Use custom type for an argument Part 7: How is the custom assembly found Part 8: Send information to the build log Part 9: Impersonate activities (run under other credentials) Part 10: Include Version Number in the Build Number Part 11: Speed up opening my build process template Part 12: How to debug my custom activities Part 13: Get control over the Build Output Part 14: Execute a PowerShell script Part 15: Fail a build based on the exit code of a console application Part 16: Specify the relative reference path As I have already blogged about, it is not intuitive how to specify the paths where the build server has to look for references that are stored in Source Control. It is a common practice to store 3rd party libraries in Source Control, so they are available to everyone, everyone uses the same version of the libraries and updating a library can be done centrally. In Team Build 2010 these paths are specified as a parameter for MSBuild. What we will do in this post is building the values for this parameter based on the values in an argument. You are now pretty aware how to customize the build template, so let’s do the modifications in another way. Instead of opening the xaml file in the workflow designer, we open it in the XML editor. You can open it in the XML Editor by either selecting the Open with menu (see the context menu), or by choosing the View code option. To add this functionality we need to: Specify a new argument Add the argument to the metadata Build the absolute paths for the references and add these paths to the MSBuild arguments 1. Specify a new argument Locate at the top of the document the Members (which are the arguments) of the XAML and add the following line <x:Property Name="ReferencePaths" Type="InArgument(s:String[])" /> 2. Add the argument to the metadata Then locate the line <mtbw:ProcessParameterMetadataCollection> and paste the following line <mtbw:ProcessParameterMetadata Category="Misc" Description="The list of reference paths, relative to the root path in the Workspace mapping." DisplayName="Reference paths" ParameterName="ReferencePaths" /> 3. Build the absolute paths for the references and add these paths to the MSBuild arguments Now locate the place where the assignments are done to the variables used in the agent. And add the following lines after the last Assign activity         <Sequence DisplayName="Initialize ReferencePath" sap:VirtualizedContainerService.HintSize="464,428">           <Sequence.Variables>             <Variable x:TypeArguments="x:String" Name="ReferencePathsArgument">               <Variable.Default>                 <Literal x:TypeArguments="x:String" Value="" />               </Variable.Default>             </Variable>           </Sequence.Variables>           <sap:WorkflowViewStateService.ViewState>             <scg:Dictionary x:TypeArguments="x:String, x:Object">               <x:Boolean x:Key="IsExpanded">True</x:Boolean>             </scg:Dictionary>           </sap:WorkflowViewStateService.ViewState>           <ForEach x:TypeArguments="x:String" DisplayName="Iterate through the paths" sap:VirtualizedContainerService.HintSize="287,206" mtbwt:BuildTrackingParticipant.Importance="Low" Values="[ReferencePaths]">             <ActivityAction x:TypeArguments="x:String">               <ActivityAction.Argument>                 <DelegateInArgument x:TypeArguments="x:String" Name="path" />               </ActivityAction.Argument>               <Assign x:TypeArguments="x:String" DisplayName="Build ReferencePath argument" sap:VirtualizedContainerService.HintSize="257,100" mtbwt:BuildTrackingParticipant.Importance="Low"  To="[ReferencePathsArgument]" Value="[If(String.IsNullOrEmpty(ReferencePathsArgument), &quot;&quot;, ReferencePathsArgument + &quot;;&quot;) + IO.Path.Combine(SourcesDirectory, path)]" />             </ActivityAction>           </ForEach>           <Assign DisplayName="Append the reference paths to the MSBuild Arguments" sap:VirtualizedContainerService.HintSize="287,58">             <Assign.To>               <OutArgument x:TypeArguments="x:String">[MSBuildArguments]</OutArgument>             </Assign.To>             <Assign.Value>               <InArgument x:TypeArguments="x:String">[String.Format("{0} /p:ReferencePath=""{1}""", MSBuildArguments, ReferencePathsArgument)]</InArgument>             </Assign.Value>           </Assign>         </Sequence> Now you can use the template to specify the paths relative to SourcesDirectory. You can download the full solution at BuildProcess.zip. It will include the sources of every part and will continue to evolve.

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  • Replication Services as ETL extraction tool

    - by jorg
    In my last blog post I explained the principles of Replication Services and the possibilities it offers in a BI environment. One of the possibilities I described was the use of snapshot replication as an ETL extraction tool: “Snapshot Replication can also be useful in BI environments, if you don’t need a near real-time copy of the database, you can choose to use this form of replication. Next to an alternative for Transactional Replication it can be used to stage data so it can be transformed and moved into the data warehousing environment afterwards. In many solutions I have seen developers create multiple SSIS packages that simply copies data from one or more source systems to a staging database that figures as source for the ETL process. The creation of these packages takes a lot of (boring) time, while Replication Services can do the same in minutes. It is possible to filter out columns and/or records and it can even apply schema changes automatically so I think it offers enough features here. I don’t know how the performance will be and if it really works as good for this purpose as I expect, but I want to try this out soon!” Well I have tried it out and I must say it worked well. I was able to let replication services do work in a fraction of the time it would cost me to do the same in SSIS. What I did was the following: Configure snapshot replication for some Adventure Works tables, this was quite simple and straightforward. Create an SSIS package that executes the snapshot replication on demand and waits for its completion. This is something that you can’t do with out of the box functionality. While configuring the snapshot replication two SQL Agent Jobs are created, one for the creation of the snapshot and one for the distribution of the snapshot. Unfortunately these jobs are  asynchronous which means that if you execute them they immediately report back if the job started successfully or not, they do not wait for completion and report its result afterwards. So I had to create an SSIS package that executes the jobs and waits for their completion before the rest of the ETL process continues. Fortunately I was able to create the SSIS package with the desired functionality. I have made a step-by-step guide that will help you configure the snapshot replication and I have uploaded the SSIS package you need to execute it. Configure snapshot replication   The first step is to create a publication on the database you want to replicate. Connect to SQL Server Management Studio and right-click Replication, choose for New.. Publication…   The New Publication Wizard appears, click Next Choose your “source” database and click Next Choose Snapshot publication and click Next   You can now select tables and other objects that you want to publish Expand Tables and select the tables that are needed in your ETL process In the next screen you can add filters on the selected tables which can be very useful. Think about selecting only the last x days of data for example. Its possible to filter out rows and/or columns. In this example I did not apply any filters. Schedule the Snapshot Agent to run at a desired time, by doing this a SQL Agent Job is created which we need to execute from a SSIS package later on. Next you need to set the Security Settings for the Snapshot Agent. Click on the Security Settings button.   In this example I ran the Agent under the SQL Server Agent service account. This is not recommended as a security best practice. Fortunately there is an excellent article on TechNet which tells you exactly how to set up the security for replication services. Read it here and make sure you follow the guidelines!   On the next screen choose to create the publication at the end of the wizard Give the publication a name (SnapshotTest) and complete the wizard   The publication is created and the articles (tables in this case) are added Now the publication is created successfully its time to create a new subscription for this publication.   Expand the Replication folder in SSMS and right click Local Subscriptions, choose New Subscriptions   The New Subscription Wizard appears   Select the publisher on which you just created your publication and select the database and publication (SnapshotTest)   You can now choose where the Distribution Agent should run. If it runs at the distributor (push subscriptions) it causes extra processing overhead. If you use a separate server for your ETL process and databases choose to run each agent at its subscriber (pull subscriptions) to reduce the processing overhead at the distributor. Of course we need a database for the subscription and fortunately the Wizard can create it for you. Choose for New database   Give the database the desired name, set the desired options and click OK You can now add multiple SQL Server Subscribers which is not necessary in this case but can be very useful.   You now need to set the security settings for the Distribution Agent. Click on the …. button Again, in this example I ran the Agent under the SQL Server Agent service account. Read the security best practices here   Click Next   Make sure you create a synchronization job schedule again. This job is also necessary in the SSIS package later on. Initialize the subscription at first synchronization Select the first box to create the subscription when finishing this wizard Complete the wizard by clicking Finish The subscription will be created In SSMS you see a new database is created, the subscriber. There are no tables or other objects in the database available yet because the replication jobs did not ran yet. Now expand the SQL Server Agent, go to Jobs and search for the job that creates the snapshot:   Rename this job to “CreateSnapshot” Now search for the job that distributes the snapshot:   Rename this job to “DistributeSnapshot” Create an SSIS package that executes the snapshot replication We now need an SSIS package that will take care of the execution of both jobs. The CreateSnapshot job needs to execute and finish before the DistributeSnapshot job runs. After the DistributeSnapshot job has started the package needs to wait until its finished before the package execution finishes. The Execute SQL Server Agent Job Task is designed to execute SQL Agent Jobs from SSIS. Unfortunately this SSIS task only executes the job and reports back if the job started succesfully or not, it does not report if the job actually completed with success or failure. This is because these jobs are asynchronous. The SSIS package I’ve created does the following: It runs the CreateSnapshot job It checks every 5 seconds if the job is completed with a for loop When the CreateSnapshot job is completed it starts the DistributeSnapshot job And again it waits until the snapshot is delivered before the package will finish successfully Quite simple and the package is ready to use as standalone extract mechanism. After executing the package the replicated tables are added to the subscriber database and are filled with data:   Download the SSIS package here (SSIS 2008) Conclusion In this example I only replicated 5 tables, I could create a SSIS package that does the same in approximately the same amount of time. But if I replicated all the 70+ AdventureWorks tables I would save a lot of time and boring work! With replication services you also benefit from the feature that schema changes are applied automatically which means your entire extract phase wont break. Because a snapshot is created using the bcp utility (bulk copy) it’s also quite fast, so the performance will be quite good. Disadvantages of using snapshot replication as extraction tool is the limitation on source systems. You can only choose SQL Server or Oracle databases to act as a publisher. So if you plan to build an extract phase for your ETL process that will invoke a lot of tables think about replication services, it would save you a lot of time and thanks to the Extract SSIS package I’ve created you can perfectly fit it in your usual SSIS ETL process.

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  • Solution to Jira web service getWorklogs method error: Object of type System.Xml.XmlNode[] cannot be stored in an array of this type

    - by DigiMortal
    When using Jira web service methods that operate on work logs you may get the following error when running your .NET application: Object of type System.Xml.XmlNode[] cannot be stored in an array of this type. In this posting I will show you solution to this problem. I don’t want to go to deep in details about this problem. I think it’s enough for this posting to mention that this problem is related to one small conflict between .NET web service support and Axis. Of course, Jira team is trying to solve it but until this problem is solved you can use solution provided here. There is good solution to this problem given by Jira forum user Kostadin. You can find it from Jira forum thread RemoteWorkLog serialization from Soap Service in C#. Solution is simple – you have to use SOAP extension class to replace new class names with old ones that .NET found from WSDL. Here is the code by Kostadin. public class JiraSoapExtensions : SoapExtension {     private Stream _streamIn;     private Stream _streamOut;       public override void ProcessMessage(SoapMessage message)     {         string messageAsString;         StreamReader reader;         StreamWriter writer;           switch (message.Stage)         {             case SoapMessageStage.BeforeSerialize:                 break;             case SoapMessageStage.AfterDeserialize:                 break;             case SoapMessageStage.BeforeDeserialize:                 reader = new StreamReader(_streamOut);                 writer = new StreamWriter(_streamIn);                 messageAsString = reader.ReadToEnd();                 switch (message.MethodInfo.Name)                 {                     case "getWorklogs":                     case "addWorklogWithNewRemainingEstimate":                     case "addWorklogAndAutoAdjustRemainingEstimate":                     case "addWorklogAndRetainRemainingEstimate":                         messageAsString = messageAsString.                             .Replace("RemoteWorklogImpl", "RemoteWorklog")                             .Replace("service", "beans");                         break;                 }                 writer.Write(messageAsString);                 writer.Flush();                 _streamIn.Position = 0;                 break;             case SoapMessageStage.AfterSerialize:                 _streamIn.Position = 0;                 reader = new StreamReader(_streamIn);                 writer = new StreamWriter(_streamOut);                 messageAsString = reader.ReadToEnd();                 writer.Write(messageAsString);                 writer.Flush(); break;         }     }       public override Stream ChainStream(Stream stream)     {         _streamOut = stream;         _streamIn = new MemoryStream();         return _streamIn;     }       public override object GetInitializer(Type type)     {         return GetType();     }       public override object GetInitializer(LogicalMethodInfo info,         SoapExtensionAttribute attribute)     {         return null;     }       public override void Initialize(object initializer)     {     } } To get this extension work with Jira web service you have to add the following block to your application configuration file (under system.web section). <webServices>   <soapExtensionTypes>    <add type="JiraStudioExperiments.JiraSoapExtensions,JiraStudioExperiments"           priority="1"/>   </soapExtensionTypes> </webServices> Weird thing is that after successfully using this extension and disabling it everything still works.

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  • Using JDialog with Tabbed Pane to draw different pictures [migrated]

    - by Bryam Ulloa
    I am using NetBeans, and I have a class that extends to JDialog, inside that Dialog box I have created a Tabbed Pane. The Tabbed Pane contains 6 different tabs, with 6 different panels of course. What I want to do is when I click on the different tabs, a diagram is supposed to be drawn with the paint method. My question is how can I draw on the different panels with just one paint method in another class being called from the Dialog class? Here is my code for the Dialog class: package GUI; public class NewJDialog extends javax.swing.JDialog{ /** * Creates new form NewJDialog */ public NewJDialog(java.awt.Frame parent, boolean modal) { super(parent, modal); initComponents(); } /** * This method is called from within the constructor to initialize the form. * WARNING: Do NOT modify this code. The content of this method is always * regenerated by the Form Editor. */ @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { jTabbedPane1 = new javax.swing.JTabbedPane(); jPanel1 = new javax.swing.JPanel(); jPanel2 = new javax.swing.JPanel(); jPanel3 = new javax.swing.JPanel(); jPanel4 = new javax.swing.JPanel(); jPanel5 = new javax.swing.JPanel(); jPanel6 = new javax.swing.JPanel(); jPanel7 = new javax.swing.JPanel(); jLabel1 = new javax.swing.JLabel(); jLabel2 = new javax.swing.JLabel(); setDefaultCloseOperation(javax.swing.WindowConstants.DISPOSE_ON_CLOSE); javax.swing.GroupLayout jPanel1Layout = new javax.swing.GroupLayout(jPanel1); jPanel1.setLayout(jPanel1Layout); jPanel1Layout.setHorizontalGroup( jPanel1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 466, Short.MAX_VALUE) ); jPanel1Layout.setVerticalGroup( jPanel1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 242, Short.MAX_VALUE) ); jTabbedPane1.addTab("FCFS", jPanel1); javax.swing.GroupLayout jPanel2Layout = new javax.swing.GroupLayout(jPanel2); jPanel2.setLayout(jPanel2Layout); jPanel2Layout.setHorizontalGroup( jPanel2Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 466, Short.MAX_VALUE) ); jPanel2Layout.setVerticalGroup( jPanel2Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 242, Short.MAX_VALUE) ); jTabbedPane1.addTab("SSTF", jPanel2); javax.swing.GroupLayout jPanel3Layout = new javax.swing.GroupLayout(jPanel3); jPanel3.setLayout(jPanel3Layout); jPanel3Layout.setHorizontalGroup( jPanel3Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 466, Short.MAX_VALUE) ); jPanel3Layout.setVerticalGroup( jPanel3Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 242, Short.MAX_VALUE) ); jTabbedPane1.addTab("LOOK", jPanel3); javax.swing.GroupLayout jPanel4Layout = new javax.swing.GroupLayout(jPanel4); jPanel4.setLayout(jPanel4Layout); jPanel4Layout.setHorizontalGroup( jPanel4Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 466, Short.MAX_VALUE) ); jPanel4Layout.setVerticalGroup( jPanel4Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 242, Short.MAX_VALUE) ); jTabbedPane1.addTab("LOOK C", jPanel4); javax.swing.GroupLayout jPanel5Layout = new javax.swing.GroupLayout(jPanel5); jPanel5.setLayout(jPanel5Layout); jPanel5Layout.setHorizontalGroup( jPanel5Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 466, Short.MAX_VALUE) ); jPanel5Layout.setVerticalGroup( jPanel5Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 242, Short.MAX_VALUE) ); jTabbedPane1.addTab("SCAN", jPanel5); javax.swing.GroupLayout jPanel6Layout = new javax.swing.GroupLayout(jPanel6); jPanel6.setLayout(jPanel6Layout); jPanel6Layout.setHorizontalGroup( jPanel6Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 466, Short.MAX_VALUE) ); jPanel6Layout.setVerticalGroup( jPanel6Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 242, Short.MAX_VALUE) ); jTabbedPane1.addTab("SCAN C", jPanel6); getContentPane().add(jTabbedPane1, java.awt.BorderLayout.CENTER); jLabel1.setText("Distancia:"); jLabel2.setText("___________"); javax.swing.GroupLayout jPanel7Layout = new javax.swing.GroupLayout(jPanel7); jPanel7.setLayout(jPanel7Layout); jPanel7Layout.setHorizontalGroup( jPanel7Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(jPanel7Layout.createSequentialGroup() .addGap(21, 21, 21) .addComponent(jLabel1) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(jLabel2) .addContainerGap(331, Short.MAX_VALUE)) ); jPanel7Layout.setVerticalGroup( jPanel7Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(jPanel7Layout.createSequentialGroup() .addContainerGap() .addGroup(jPanel7Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE) .addComponent(jLabel1) .addComponent(jLabel2)) .addContainerGap(15, Short.MAX_VALUE)) ); getContentPane().add(jPanel7, java.awt.BorderLayout.PAGE_START); pack(); }// </editor-fold> /** * @param args the command line arguments */ public static void main(String args[]) { /* Set the Nimbus look and feel */ //<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) "> /* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel. * For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html */ try { for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) { if ("Nimbus".equals(info.getName())) { javax.swing.UIManager.setLookAndFeel(info.getClassName()); break; } } } catch (ClassNotFoundException ex) { java.util.logging.Logger.getLogger(NewJDialog.class.getName()).log(java.util.logging.Level.SEVERE, null, ex); } catch (InstantiationException ex) { java.util.logging.Logger.getLogger(NewJDialog.class.getName()).log(java.util.logging.Level.SEVERE, null, ex); } catch (IllegalAccessException ex) { java.util.logging.Logger.getLogger(NewJDialog.class.getName()).log(java.util.logging.Level.SEVERE, null, ex); } catch (javax.swing.UnsupportedLookAndFeelException ex) { java.util.logging.Logger.getLogger(NewJDialog.class.getName()).log(java.util.logging.Level.SEVERE, null, ex); } //</editor-fold> /* Create and display the dialog */ java.awt.EventQueue.invokeLater(new Runnable() { public void run() { NewJDialog dialog = new NewJDialog(new javax.swing.JFrame(), true); dialog.addWindowListener(new java.awt.event.WindowAdapter() { @Override public void windowClosing(java.awt.event.WindowEvent e) { System.exit(0); } }); dialog.setVisible(true); } }); } // Variables declaration - do not modify private javax.swing.JLabel jLabel1; private javax.swing.JLabel jLabel2; private javax.swing.JPanel jPanel1; private javax.swing.JPanel jPanel2; private javax.swing.JPanel jPanel3; private javax.swing.JPanel jPanel4; private javax.swing.JPanel jPanel5; private javax.swing.JPanel jPanel6; private javax.swing.JPanel jPanel7; private javax.swing.JTabbedPane jTabbedPane1; // End of variables declaration } This is another class that I have created for the paint method: package GUI; import java.awt.Graphics; import javax.swing.JPanel; /** * * @author TOSHIBA */ public class Lienzo { private int width = 5; private int height = 5; private int y = 5; private int x = 0; private int x1 = 0; public Graphics Draw(Graphics g, int[] pistas) { //Im not sure if this is the correct way to do it //The diagram gets drawn according to values from an array //The array is not always the same thats why I used the different Panels for (int i = 0; i < pistas.length; i++) { x = pistas[i]; x1 = pistas[i + 1]; g.drawOval(x, y, width, height); g.drawString(Integer.toString(x), x, y); g.drawLine(x, y, x1, y); } return g; } } I hope you guys understand what I am trying to do with my program.

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  • cannot connect with huawei e173 after upgrade to 12.10 using network manager

    - by user104195
    Since upgrade from 12.04 to 12.10 I can't connect to internet using mobile broadband modem Huawei e173. It worked earlier without problems and now it seems to be properly recognized (at least its connections appear in network manager applet), and after selecting connection manually it starts connection procedure. After about 20 seconds it returns to state disconnected. After browsing internet I've found that running network manager with: NM_PPP_DEBUG=1 /usr/sbin/NetworkManager --no-daemon After inserting modem I get: NetworkManager[507]: <warn> (ttyUSB2): failed to look up interface index NetworkManager[507]: <info> (ttyUSB2): new GSM/UMTS device (driver: 'option1' ifindex: 0) NetworkManager[507]: <info> (ttyUSB2): exported as /org/freedesktop/NetworkManager/Devices/2 NetworkManager[507]: <info> (ttyUSB2): now managed NetworkManager[507]: <info> (ttyUSB2): device state change: unmanaged -> unavailable (reason 'managed') [10 20 2] NetworkManager[507]: <info> (ttyUSB2): deactivating device (reason 'managed') [2] NetworkManager[507]: <info> (ttyUSB2): device state change: unavailable -> disconnected (reason 'none') [20 30 0] where 'failed to look up interface index' seems to be suspicious. After starting connecting: NetworkManager[507]: <info> Activation (ttyUSB2) starting connection 'Plus - Dostep standardowy' NetworkManager[507]: <info> (ttyUSB2): device state change: disconnected -> prepare (reason 'none') [30 40 0] NetworkManager[507]: <info> Activation (ttyUSB2) Stage 1 of 5 (Device Prepare) scheduled... NetworkManager[507]: <info> Activation (ttyUSB2) Stage 1 of 5 (Device Prepare) started... NetworkManager[507]: <info> (ttyUSB2): device state change: prepare -> need-auth (reason 'none') [40 60 0] NetworkManager[507]: <info> Activation (ttyUSB2) Stage 1 of 5 (Device Prepare) complete. NetworkManager[507]: <info> Activation (ttyUSB2) Stage 1 of 5 (Device Prepare) scheduled... NetworkManager[507]: <info> Activation (ttyUSB2) Stage 1 of 5 (Device Prepare) started... NetworkManager[507]: <info> (ttyUSB2): device state change: need-auth -> prepare (reason 'none') [60 40 0] NetworkManager[507]: <info> Activation (ttyUSB2) Stage 1 of 5 (Device Prepare) complete. NetworkManager[507]: <info> WWAN now enabled by management service NetworkManager[507]: <info> Activation (ttyUSB2) Stage 2 of 5 (Device Configure) scheduled... NetworkManager[507]: <info> Activation (ttyUSB2) Stage 2 of 5 (Device Configure) starting... NetworkManager[507]: <info> (ttyUSB2): device state change: prepare -> config (reason 'none') [40 50 0] NetworkManager[507]: <info> Activation (ttyUSB2) Stage 2 of 5 (Device Configure) successful. NetworkManager[507]: <info> Activation (ttyUSB2) Stage 3 of 5 (IP Configure Start) scheduled. NetworkManager[507]: <info> Activation (ttyUSB2) Stage 2 of 5 (Device Configure) complete. NetworkManager[507]: <info> Activation (ttyUSB2) Stage 3 of 5 (IP Configure Start) started... NetworkManager[507]: <info> (ttyUSB2): device state change: config -> ip-config (reason 'none') [50 70 0] NetworkManager[507]: <info> starting PPP connection NetworkManager[507]: <info> pppd started with pid 663 NetworkManager[507]: <info> Activation (ttyUSB2) Stage 4 of 5 (IPv6 Configure Timeout) scheduled... NetworkManager[507]: <info> Activation (ttyUSB2) Stage 3 of 5 (IP Configure Start) complete. NetworkManager[507]: <info> Activation (ttyUSB2) Stage 4 of 5 (IPv6 Configure Timeout) started... NetworkManager[507]: <info> Activation (ttyUSB2) Stage 4 of 5 (IPv6 Configure Timeout) complete. Plugin /usr/lib/pppd/2.4.5/nm-pppd-plugin.so loaded. ** Message: nm-ppp-plugin: (plugin_init): initializing ** Message: nm-ppp-plugin: (nm_phasechange): status 3 / phase 'serial connection' Removed stale lock on ttyUSB2 (pid 32146) using channel 23 NetworkManager[507]: SCPlugin-Ifupdown: devices added (path: /sys/devices/virtual/net/ppp0, iface: ppp0) NetworkManager[507]: SCPlugin-Ifupdown: device added (path: /sys/devices/virtual/net/ppp0, iface: ppp0): no ifupdown configuration found. NetworkManager[507]: <warn> /sys/devices/virtual/net/ppp0: couldn't determine device driver; ignoring... Using interface ppp0 Connect: ppp0 <--> /dev/ttyUSB2 ** Message: nm-ppp-plugin: (nm_phasechange): status 5 / phase 'establish' sent [LCP ConfReq id=0x1 <asyncmap 0x0> <magic 0x64b4024a> <pcomp> <accomp>] sent [LCP ConfReq id=0x1 <asyncmap 0x0> <magic 0x64b4024a> <pcomp> <accomp>] sent [LCP ConfReq id=0x1 <asyncmap 0x0> <magic 0x64b4024a> <pcomp> <accomp>] sent [LCP ConfReq id=0x1 <asyncmap 0x0> <magic 0x64b4024a> <pcomp> <accomp>] sent [LCP ConfReq id=0x1 <asyncmap 0x0> <magic 0x64b4024a> <pcomp> <accomp>] sent [LCP ConfReq id=0x1 <asyncmap 0x0> <magic 0x64b4024a> <pcomp> <accomp>] sent [LCP ConfReq id=0x1 <asyncmap 0x0> <magic 0x64b4024a> <pcomp> <accomp>] NetworkManager[507]: <warn> pppd timed out or didn't initialize our dbus module NetworkManager[507]: <info> Activation (ttyUSB2) Stage 4 of 5 (IPv4 Configure Timeout) scheduled... NetworkManager[507]: <info> Activation (ttyUSB2) Stage 4 of 5 (IPv4 Configure Timeout) started... NetworkManager[507]: <info> (ttyUSB2): device state change: ip-config -> failed (reason 'ip-config-unavailable') [70 120 5] NetworkManager[507]: <warn> Activation (ttyUSB2) failed for connection 'Plus - Dostep standardowy' NetworkManager[507]: <info> Activation (ttyUSB2) Stage 4 of 5 (IPv4 Configure Timeout) complete. NetworkManager[507]: <info> (ttyUSB2): device state change: failed -> disconnected (reason 'none') [120 30 0] NetworkManager[507]: <info> (ttyUSB2): deactivating device (reason 'none') [0] Terminating on signal 15 ** Message: nm-ppp-plugin: (nm_phasechange): status 10 / phase 'terminate' sent [LCP TermReq id=0x2 "User request"] NetworkManager[507]: SCPlugin-Ifupdown: devices removed (path: /sys/devices/virtual/net/ppp0, iface: ppp0) where repeated: sent [LCP ConfReq id=0x1 <asyncmap 0x0> <magic 0x64b4024a> <pcomp> <accomp>] last for about 20 seconds. I've tried to downgrade network manager but failed due to many dependencies. Can anyone point me to solution or tell what should I do to further investigate the problem?

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  • Silverlight MEF – Download On Demand

    - by PeterTweed
    Take the Slalom Challenge at www.slalomchallenge.com! A common challenge with building complex applications in Silverlight is the initial download size of the xap file.  MEF enables us to build composable applications that allows us to build complex composite applications.  Wouldn’t it be great if we had a mechanism to spilt out components into different Silverlight applications in separate xap files and download the separate xap file only if needed?   MEF gives us the ability to do this.  This post will cover the basics needed to build such a composite application split between different silerlight applications and download the referenced silverlight application only when needed. Steps: 1.     Create a Silverlight 4 application 2.     Add references to the following assemblies: System.ComponentModel.Composition.dll System.ComponentModel.Composition.Initialization.dll 3.     Add a new Silverlight 4 application called ExternalSilverlightApplication to the solution that was created in step 1.  Ensure the new application is hosted in the web application for the solution and choose to not create a test page for the new application. 4.     Delete the App.xaml and MainPage.xaml files – they aren’t needed. 5.     Add references to the following assemblies in the ExternalSilverlightApplication project: System.ComponentModel.Composition.dll System.ComponentModel.Composition.Initialization.dll 6.     Ensure the two references above have their Copy Local values set to false.  As we will have these two assmblies in the original Silverlight application, we will have no need to include them in the built ExternalSilverlightApplication build. 7.     Add a new user control called LeftControl to the ExternalSilverlightApplication project. 8.     Replace the LayoutRoot Grid with the following xaml:     <Grid x:Name="LayoutRoot" Background="Beige" Margin="40" >         <Button Content="Left Content" Margin="30"></Button>     </Grid> 9.     Add the following statement to the top of the LeftControl.xaml.cs file using System.ComponentModel.Composition; 10.   Add the following attribute to the LeftControl class     [Export(typeof(LeftControl))]   This attribute tells MEF that the type LeftControl will be exported – i.e. made available for other applications to import and compose into the application. 11.   Add a new user control called RightControl to the ExternalSilverlightApplication project. 12.   Replace the LayoutRoot Grid with the following xaml:     <Grid x:Name="LayoutRoot" Background="Green" Margin="40"  >         <TextBlock Margin="40" Foreground="White" Text="Right Control" FontSize="16" VerticalAlignment="Center" HorizontalAlignment="Center" ></TextBlock>     </Grid> 13.   Add the following statement to the top of the RightControl.xaml.cs file using System.ComponentModel.Composition; 14.   Add the following attribute to the RightControl class     [Export(typeof(RightControl))] 15.   In your original Silverlight project add a reference to the ExternalSilverlightApplication project. 16.   Change the reference to the ExternalSilverlightApplication project to have it’s Copy Local value = false.  This will ensure that the referenced ExternalSilverlightApplication Silverlight application is not included in the original Silverlight application package when it it built.  The ExternalSilverlightApplication Silverlight application therefore has to be downloaded on demand by the original Silverlight application for it’s controls to be used. 1.     In your original Silverlight project add the following xaml to the LayoutRoot Grid in MainPage.xaml:         <Grid.RowDefinitions>             <RowDefinition Height="65*" />             <RowDefinition Height="235*" />         </Grid.RowDefinitions>         <Button Name="LoaderButton" Content="Download External Controls" Click="Button_Click"></Button>         <StackPanel Grid.Row="1" Orientation="Horizontal" HorizontalAlignment="Center" >             <Border Name="LeftContent" Background="Red" BorderBrush="Gray" CornerRadius="20"></Border>             <Border Name="RightContent" Background="Red" BorderBrush="Gray" CornerRadius="20"></Border>         </StackPanel>       The borders will hold the controls that will be downlaoded, imported and composed via MEF when the button is clicked. 2.     Add the following statement to the top of the MainPage.xaml.cs file using System.ComponentModel.Composition; 3.     Add the following properties to the MainPage class:         [Import(typeof(LeftControl))]         public LeftControl LeftUserControl { get; set; }         [Import(typeof(RightControl))]         public RightControl RightUserControl { get; set; }   This defines properties accepting LeftControl and RightControl types.  The attrributes are used to tell MEF the discovered type that should be applied to the property when composition occurs. 17.   Add the following event handler for the button click to the MainPage.xaml.cs file:         private void Button_Click(object sender, RoutedEventArgs e)         {                   DeploymentCatalog deploymentCatalog =     new DeploymentCatalog("ExternalSilverlightApplication.xap");                   CompositionHost.Initialize(deploymentCatalog);                   deploymentCatalog.DownloadCompleted += (s, i) =>                 {                     if (i.Error == null)                     {                         CompositionInitializer.SatisfyImports(this);                           LeftContent.Child = LeftUserControl;                         RightContent.Child = RightUserControl;                         LoaderButton.IsEnabled = false;                     }                 };                   deploymentCatalog.DownloadAsync();         } This is where the magic happens!  The deploymentCatalog object is pointed to the ExternalSilverlightApplication.xap file.  It is then associated with the CompositionHost initialization.  As the download will be asynchronous, an eventhandler is created for the DownloadCompleted event.  The deploymentCatalog object is then told to start the asynchronous download. The event handler that executes when the download is completed uses the CompositionInitializer.SatisfyImports() function to tell MEF to satisfy the Imports for the current class.  It is at this point that the LeftUserControl and RightUserControl properties are initialized with composed objects from the downloaded ExternalSilverlightApplication.xap package. 18.   Run the application click the Download External Controls button and see the controls defined in the ExternalSilverlightApplication application loaded into the original Silverlight application. Congratulations!  You have implemented download on demand capabilities for composite applications using the MEF DeploymentCatalog class.  You are now able to segment your applications into separate xap file for deployment.

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  • New ways for backup, recovery and restore of Essbase Block Storage databases – part 2 by Bernhard Kinkel

    - by Alexandra Georgescu
    After discussing in the first part of this article new options in Essbase for the general backup and restore, this second part will deal with the also rather new feature of Transaction Logging and Replay, which was released in version 11.1, enhancing existing restore options. Tip: Transaction logging and replay cannot be used for aggregate storage databases. Please refer to the Oracle Hyperion Enterprise Performance Management System Backup and Recovery Guide (rel. 11.1.2.1). Even if backups are done on a regular, frequent base, subsequent data entries, loads or calculations would not be reflected in a restored database. Activating Transaction Logging could fill that gap and provides you with an option to capture these post-backup transactions for later replay. The following table shows, which are the transactions that could be logged when Transaction Logging is enabled: In order to activate its usage, corresponding statements could be added to the Essbase.cfg file, using the TRANSACTIONLOGLOCATION command. The complete syntax reads: TRANSACTIONLOGLOCATION [ appname [ dbname]] LOGLOCATION NATIVE ?ENABLE | DISABLE Where appname and dbname are optional parameters giving you the chance in combination with the ENABLE or DISABLE command to set Transaction Logging for certain applications or databases or to exclude them from being logged. If only an appname is specified, the setting applies to all databases in that particular application. If appname and dbname are not defined, all applications and databases would be covered. LOGLOCATION specifies the directory to which the log is written, e.g. D:\temp\trlogs. This directory must already exist or needs to be created before using it for log information being written to it. NATIVE is a reserved keyword that shouldn’t be changed. The following example shows how to first enable logging on a more general level for all databases in the application Sample, followed by a disabling statement on a more granular level for only the Basic database in application Sample, hence excluding it from being logged. TRANSACTIONLOGLOCATION Sample Hyperion/trlog/Sample NATIVE ENABLE TRANSACTIONLOGLOCATION Sample Basic Hyperion/trlog/Sample NATIVE DISABLE Tip: After applying changes to the configuration file you must restart the Essbase server in order to initialize the settings. A maybe required replay of logged transactions after restoring a database can be done only by administrators. The following options are available: In Administration Services selecting Replay Transactions on the right-click menu on the database: Here you can select to replay transactions logged after the last replay request was originally executed or after the time of the last restored backup (whichever occurred later) or transactions logged after a specified time. Or you can replay transactions selectively based on a range of sequence IDs, which can be accessed using Display Transactions on the right-click menu on the database: These sequence ID s (0, 1, 2 … 7 in the screenshot below) are assigned to each logged transaction, indicating the order in which the transaction was performed. This helps to ensure the integrity of the restored data after a replay, as the replay of transactions is enforced in the same order in which they were originally performed. So for example a calculation originally run after a data load cannot be replayed before having replayed the data load first. After a transaction is replayed, you can replay only transactions with a greater sequence ID. For example, replaying the transaction with sequence ID of 4 includes all preceding transactions, while afterwards you can only replay transactions with a sequence ID of 5 or greater. Tip: After restoring a database from a backup you should always completely replay all logged transactions, which were executed after the backup, before executing new transactions. But not only the transaction information itself needs to be logged and stored in a specified directory as described above. During transaction logging, Essbase also creates archive copies of data load and rules files in the following default directory: ARBORPATH/app/appname/dbname/Replay These files are then used during the replay of a logged transaction. By default Essbase archives only data load and rules files for client data loads, but in order to specify the type of data to archive when logging transactions you can use the command TRANSACTIONLOGDATALOADARCHIVE as an additional entry in the Essbase.cfg file. The syntax for the statement is: TRANSACTIONLOGDATALOADARCHIVE [appname [dbname]] [OPTION] While to the [appname [dbname]] argument the same applies like before for TRANSACTIONLOGLOCATION, the valid values for the OPTION argument are the following: Make the respective setting for which files copies should be logged, considering from which location transactions are usually taking place. Selecting the NONE option prevents Essbase from saving the respective files and the data load cannot be replayed. In this case you must first manually load the data before you can replay the transactions. Tip: If you use server or SQL data and the data and rules files are not archived in the Replay directory (for example, you did not use the SERVER or SERVER_CLIENT option), Essbase replays the data that is actually in the data source at the moment of the replay, which may or may not be the data that was originally loaded. You can find more detailed information in the following documents: Oracle Hyperion Enterprise Performance Management System Backup and Recovery Guide (rel. 11.1.2.1) Oracle Essbase Online Documentation (rel. 11.1.2.1)) Enterprise Performance Management System Documentation (including previous releases) Or on the Oracle Technology Network. If you are also interested in other new features and smart enhancements in Essbase or Hyperion Planning stay tuned for coming articles or check our training courses and web presentations. You can find general information about offerings for the Essbase and Planning curriculum or other Oracle-Hyperion products here; (please make sure to select your country/region at the top of this page) or in the OU Learning paths section, where Planning, Essbase and other Hyperion products can be found under the Fusion Middleware heading (again, please select the right country/region). Or drop me a note directly: [email protected]. About the Author: Bernhard Kinkel started working for Hyperion Solutions as a Presales Consultant and Consultant in 1998 and moved to Hyperion Education Services in 1999. He joined Oracle University in 2007 where he is a Principal Education Consultant. Based on these many years of working with Hyperion products he has detailed product knowledge across several versions. He delivers both classroom and live virtual courses. His areas of expertise are Oracle/Hyperion Essbase, Oracle Hyperion Planning and Hyperion Web Analysis. Disclaimer: All methods and features mentioned in this article must be considered and tested carefully related to your environment, processes and requirements. As guidance please always refer to the available software documentation. This article does not recommend or advise any explicit action or change, hence the author cannot be held responsible for any consequences due to the use or implementation of these features.

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  • NVIDIA x server - "sudo nvidia config" does not generate a working 'xorg.config'

    - by Mike
    I am over 18 hours deep on this challenge. I got to this point and am stuck. very stuck. Maybe you can figure it out? Ubuntu Version 12.04 LTS with all the updates installed. Problem: The default settings in "etc/X11/xorg.conf" that are generated by the "nvidia-xconfig" tool, do not allow the NVIDIA x server to connect to the driver in my "System Settings Additional Driver window". (that's how I understand it. Lots of information below). Symptoms of Problem "System Settings Additional Driver" window has drivers, but the nvidia x server cannot connect/utilize any of the 4 drivers. the drivers are activated, but not in use. When I go to "System Tools Administration NVIDIA x server settings" I get an error that basically tells me to create a default file to initialize the NVIDIA X server (screen shot below). This is the messages the terminal gives after running a "sudo nvidia-xconfig" command for the first time. It seems that the generated file by the tool i just ran is generating a bad/unusable file: If I run the "sudo nvidia-xconfig" command again, I wont get an error the second time. However when I reboot, the default file that is generated (etc/X11/xorg.conf) simply puts the screen resolution at 800 x 600 (or something big like that). When I try to go to NVIDIA x server settings I am greeted with the same screen as the screen shot as in symptom 2 (no option to change the resolution). If I try to go to "system settings display" there are no other resolutions to choose from. At this point I must delete the newly minted "xorg.conf" and reinstate the original in its place. Here are the contents of the "xorg.conf" that is generated first (the one missing required information): # nvidia-xconfig: X configuration file generated by nvidia-xconfig # nvidia-xconfig: version 304.88 (buildmeister@swio-display-x86-rhel47-06) Wed Mar 27 15:32:58 PDT 2013 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "Unknown" HorizSync 28.0 - 33.0 VertRefresh 43.0 - 72.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 SubSection "Display" Depth 24 EndSubSection EndSection Hardware: I ran the "lspci|grep VGA". There results are: 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GF108 [Quadro 1000M] (rev a1) More Hardware info: Ram: 16GB CPU: Intel Core i7-2720QM @2.2GHz * 8 Other: 64 bit. This is a triple boot computer and not a VM. Attempts With Not Success on My End: 1) Tried to append the "xorg.conf" with what I perceive is missing information and obviously it didn't fly. 2) All the other stuff I tried got me to this point. 3) See if this link is helpful to you (I barely get it, but i get enough knowing that a smarter person might find this useful): http://manpages.ubuntu.com/manpages/lucid/man1/nvidia-xconfig.1.html 4) I am completely new to Linux (40 hours over past week), but not to programming. However I am very serious about changing over to Linux. When you respond (I hope someone responds...) please respond in a way that a person new to Linux can understand. 5) By the way, the reason I am in this mess is because I MUST have a second monitor running from my laptop, and "System Settings Display" doesn't recognize my second display. I know it is possible to make the second display work in my system, because when I boot from the install CD, I perform work on the native laptop monitor, but the second monitor shows a purple screen with Ubuntu in the middle, so I know the VGA port is sending a signal out. If this is too much for you to tackle please suggest an alternative method to get a second display. I don't want to go to windows but I cannot have a single display. I am really fudged here. I hope some smart person can help. Thanks in advance. Mike. **********************EDIT #1********************** More Details About Graphics Card I was asked "which brand of nvidia-card do you have exactly?" Here is what I did to provide more info (maybe relevant, maybe not, but here is everything): 1) Took my Lenovo W520 right apart to see if there is an identifier on the actual card. However I realized that if I get deep enough to take a look, the laptop "won't like it". so I put it back together. Figuring out the card this way is not an option for me right now. 2) (My computer is triple boot) I logged into Win7 and ran 'dxdiag' command. here is the screen shot: 3) I tried to look on the lenovo website for more details... but no luck. I took a look at my receipts and here is info form receipt: System Unit: W520 NVIDIA Quadro 1000M 2GB 4) In win7 I went to the NVIDIA website and used the option to have my card 'scanned' by a Java applet to determine the latest update for my card. I tried the same with Ubuntu but I can't get the applet to run. Here is the recommended driver from from the NVIDIA Applet for my card for Win7 (I hope this shines some light on the specifics of the card): Quadro/NVS/Tesla/GRID Desktop Driver Release R319 Version: 320.00 WHQL Release Date: 3.5.2013 5) Also I went on the NVIDIA driver search and looked through every possible combination of product type + product series + product to find all the combinations that yield a 1000M card. My card is: Product Type: Quadro Product Series: Quadro Series (Notebooks) Product: 1000M ***********************EDIT #2******************* Additional Symptoms Another question that generated more symptoms I previously didn't mention was: "After generating xorg.conf by nvidia-xconfig, go to additional drivers, do you see nvidia-304?" 1) I took a screen shot of the "additional drivers" right after generating xorg.conf by nvidia-xconfig. Here it is: 2) Then I did a reboot. Now Ubuntu is 600 x 800 resolution. When I logged in after the computer came up I got an error (which I always get after generating xorg.conf by nvidia-xconfig and rebooting) 3) To finally answer the question - No. There is no "NVIDIA-304" driver. Screen shot of additional drivers after generating xorg.conf by nvidia-xconfig and rebooting : At this point I revert to the original xorg.conf and delete the xorg.conf generated by Nvidia.

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  • No GLX on Intel card with multiseat with additional nVidia card

    - by MeanEYE
    I have multiseat configured and my Xorg has 2 server layouts. One is for nVidia card and other is for Intel card. They both work, but display server assigned to Intel card doesn't have hardware acceleration since DRI and GLX module being used is from nVidia driver. So my question is, can I configure layouts somehow to use right DRI and GLX with each card? My Xorg.conf: Section "ServerLayout" Identifier "Default" Screen 0 "Screen0" 0 0 Option "Xinerama" "0" EndSection Section "ServerLayout" Identifier "TV" Screen 0 "Screen1" 0 0 Option "Xinerama" "0" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "DELL E198WFP" HorizSync 30.0 - 83.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor1" VendorName "Unknown" Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 610" EndSection Section "Device" Identifier "Device1" Driver "intel" BusID "PCI:0:2:0" Option "AccelMethod" "uxa" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "Stereo" "0" Option "nvidiaXineramaInfoOrder" "DFP-1" Option "metamodes" "DFP-0: nvidia-auto-select +1440+0, DFP-1: nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 SubSection "Display" Depth 24 EndSubSection EndSection Log file for Intel: [ 18.239] X.Org X Server 1.13.0 Release Date: 2012-09-05 [ 18.239] X Protocol Version 11, Revision 0 [ 18.239] Build Operating System: Linux 2.6.24-32-xen x86_64 Ubuntu [ 18.239] Current Operating System: Linux bytewiper 3.5.0-18-generic #29-Ubuntu SMP Fri Oct 19 10:26:51 UTC 2012 x86_64 [ 18.239] Kernel command line: BOOT_IMAGE=/boot/vmlinuz-3.5.0-18-generic root=UUID=fc0616fd-f212-4846-9241-ba4a492f0513 ro quiet splash [ 18.239] Build Date: 20 September 2012 11:55:20AM [ 18.239] xorg-server 2:1.13.0+git20120920.70e57668-0ubuntu0ricotz (For technical support please see http://www.ubuntu.com/support) [ 18.239] Current version of pixman: 0.26.0 [ 18.239] Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. [ 18.239] Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. [ 18.239] (==) Log file: "/var/log/Xorg.1.log", Time: Wed Nov 21 18:32:14 2012 [ 18.239] (==) Using config file: "/etc/X11/xorg.conf" [ 18.239] (==) Using system config directory "/usr/share/X11/xorg.conf.d" [ 18.239] (++) ServerLayout "TV" [ 18.239] (**) |-->Screen "Screen1" (0) [ 18.239] (**) | |-->Monitor "Monitor1" [ 18.240] (**) | |-->Device "Device1" [ 18.240] (**) Option "Xinerama" "0" [ 18.240] (==) Automatically adding devices [ 18.240] (==) Automatically enabling devices [ 18.240] (==) Automatically adding GPU devices [ 18.240] (WW) The directory "/usr/share/fonts/X11/cyrillic" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (WW) The directory "/usr/share/fonts/X11/100dpi/" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (WW) The directory "/usr/share/fonts/X11/75dpi/" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (WW) The directory "/usr/share/fonts/X11/100dpi" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (WW) The directory "/usr/share/fonts/X11/75dpi" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (WW) The directory "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (==) FontPath set to: /usr/share/fonts/X11/misc, /usr/share/fonts/X11/Type1, built-ins [ 18.240] (==) ModulePath set to "/usr/lib/x86_64-linux-gnu/xorg/extra-modules,/usr/lib/xorg/extra-modules,/usr/lib/xorg/modules" [ 18.240] (II) The server relies on udev to provide the list of input devices. If no devices become available, reconfigure udev or disable AutoAddDevices. [ 18.240] (II) Loader magic: 0x7f6917944c40 [ 18.240] (II) Module ABI versions: [ 18.240] X.Org ANSI C Emulation: 0.4 [ 18.240] X.Org Video Driver: 13.0 [ 18.240] X.Org XInput driver : 18.0 [ 18.240] X.Org Server Extension : 7.0 [ 18.240] (II) config/udev: Adding drm device (/dev/dri/card0) [ 18.241] (--) PCI: (0:0:2:0) 8086:0152:1043:84ca rev 9, Mem @ 0xf7400000/4194304, 0xd0000000/268435456, I/O @ 0x0000f000/64 [ 18.241] (--) PCI:*(0:1:0:0) 10de:104a:1458:3546 rev 161, Mem @ 0xf6000000/16777216, 0xe0000000/134217728, 0xe8000000/33554432, I/O @ 0x0000e000/128, BIOS @ 0x????????/524288 [ 18.241] (II) Open ACPI successful (/var/run/acpid.socket) [ 18.241] Initializing built-in extension Generic Event Extension [ 18.241] Initializing built-in extension SHAPE [ 18.241] Initializing built-in extension MIT-SHM [ 18.241] Initializing built-in extension XInputExtension [ 18.241] Initializing built-in extension XTEST [ 18.241] Initializing built-in extension BIG-REQUESTS [ 18.241] Initializing built-in extension SYNC [ 18.241] Initializing built-in extension XKEYBOARD [ 18.241] Initializing built-in extension XC-MISC [ 18.241] Initializing built-in extension SECURITY [ 18.241] Initializing built-in extension XINERAMA [ 18.241] Initializing built-in extension XFIXES [ 18.241] Initializing built-in extension RENDER [ 18.241] Initializing built-in extension RANDR [ 18.241] Initializing built-in extension COMPOSITE [ 18.241] Initializing built-in extension DAMAGE [ 18.241] Initializing built-in extension MIT-SCREEN-SAVER [ 18.241] Initializing built-in extension DOUBLE-BUFFER [ 18.241] Initializing built-in extension RECORD [ 18.241] Initializing built-in extension DPMS [ 18.241] Initializing built-in extension X-Resource [ 18.241] Initializing built-in extension XVideo [ 18.241] Initializing built-in extension XVideo-MotionCompensation [ 18.241] Initializing built-in extension XFree86-VidModeExtension [ 18.241] Initializing built-in extension XFree86-DGA [ 18.241] Initializing built-in extension XFree86-DRI [ 18.241] Initializing built-in extension DRI2 [ 18.241] (II) LoadModule: "glx" [ 18.241] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/libglx.so [ 18.247] (II) Module glx: vendor="NVIDIA Corporation" [ 18.247] compiled for 4.0.2, module version = 1.0.0 [ 18.247] Module class: X.Org Server Extension [ 18.247] (II) NVIDIA GLX Module 310.19 Thu Nov 8 01:12:43 PST 2012 [ 18.247] Loading extension GLX [ 18.247] (II) LoadModule: "intel" [ 18.248] (II) Loading /usr/lib/xorg/modules/drivers/intel_drv.so [ 18.248] (II) Module intel: vendor="X.Org Foundation" [ 18.248] compiled for 1.13.0, module version = 2.20.13 [ 18.248] Module class: X.Org Video Driver [ 18.248] ABI class: X.Org Video Driver, version 13.0 [ 18.248] (II) intel: Driver for Intel Integrated Graphics Chipsets: i810, i810-dc100, i810e, i815, i830M, 845G, 854, 852GM/855GM, 865G, 915G, E7221 (i915), 915GM, 945G, 945GM, 945GME, Pineview GM, Pineview G, 965G, G35, 965Q, 946GZ, 965GM, 965GME/GLE, G33, Q35, Q33, GM45, 4 Series, G45/G43, Q45/Q43, G41, B43, B43, Clarkdale, Arrandale, Sandybridge Desktop (GT1), Sandybridge Desktop (GT2), Sandybridge Desktop (GT2+), Sandybridge Mobile (GT1), Sandybridge Mobile (GT2), Sandybridge Mobile (GT2+), Sandybridge Server, Ivybridge Mobile (GT1), Ivybridge Mobile (GT2), Ivybridge Desktop (GT1), Ivybridge Desktop (GT2), Ivybridge Server, Ivybridge Server (GT2), Haswell Desktop (GT1), Haswell Desktop (GT2), Haswell Desktop (GT2+), Haswell Mobile (GT1), Haswell Mobile (GT2), Haswell Mobile (GT2+), Haswell Server (GT1), Haswell Server (GT2), Haswell Server (GT2+), Haswell SDV Desktop (GT1), Haswell SDV Desktop (GT2), Haswell SDV Desktop (GT2+), Haswell SDV Mobile (GT1), Haswell SDV Mobile (GT2), Haswell SDV Mobile (GT2+), Haswell SDV Server (GT1), Haswell SDV Server (GT2), Haswell SDV Server (GT2+), Haswell ULT Desktop (GT1), Haswell ULT Desktop (GT2), Haswell ULT Desktop (GT2+), Haswell ULT Mobile (GT1), Haswell ULT Mobile (GT2), Haswell ULT Mobile (GT2+), Haswell ULT Server (GT1), Haswell ULT Server (GT2), Haswell ULT Server (GT2+), Haswell CRW Desktop (GT1), Haswell CRW Desktop (GT2), Haswell CRW Desktop (GT2+), Haswell CRW Mobile (GT1), Haswell CRW Mobile (GT2), Haswell CRW Mobile (GT2+), Haswell CRW Server (GT1), Haswell CRW Server (GT2), Haswell CRW Server (GT2+), ValleyView PO board [ 18.248] (++) using VT number 8 [ 18.593] (II) intel(0): using device path '/dev/dri/card0' [ 18.593] (**) intel(0): Depth 24, (--) framebuffer bpp 32 [ 18.593] (==) intel(0): RGB weight 888 [ 18.593] (==) intel(0): Default visual is TrueColor [ 18.593] (**) intel(0): Option "AccelMethod" "uxa" [ 18.593] (--) intel(0): Integrated Graphics Chipset: Intel(R) Ivybridge Desktop (GT1) [ 18.593] (**) intel(0): Relaxed fencing enabled [ 18.593] (**) intel(0): Wait on SwapBuffers? enabled [ 18.593] (**) intel(0): Triple buffering? enabled [ 18.593] (**) intel(0): Framebuffer tiled [ 18.593] (**) intel(0): Pixmaps tiled [ 18.593] (**) intel(0): 3D buffers tiled [ 18.593] (**) intel(0): SwapBuffers wait enabled ... [ 20.312] (II) Module fb: vendor="X.Org Foundation" [ 20.312] compiled for 1.13.0, module version = 1.0.0 [ 20.312] ABI class: X.Org ANSI C Emulation, version 0.4 [ 20.312] (II) Loading sub module "dri2" [ 20.312] (II) LoadModule: "dri2" [ 20.312] (II) Module "dri2" already built-in [ 20.312] (==) Depth 24 pixmap format is 32 bpp [ 20.312] (II) intel(0): [DRI2] Setup complete [ 20.312] (II) intel(0): [DRI2] DRI driver: i965 [ 20.312] (II) intel(0): Allocated new frame buffer 1920x1080 stride 7680, tiled [ 20.312] (II) UXA(0): Driver registered support for the following operations: [ 20.312] (II) solid [ 20.312] (II) copy [ 20.312] (II) composite (RENDER acceleration) [ 20.312] (II) put_image [ 20.312] (II) get_image [ 20.312] (==) intel(0): Backing store disabled [ 20.312] (==) intel(0): Silken mouse enabled [ 20.312] (II) intel(0): Initializing HW Cursor [ 20.312] (II) intel(0): RandR 1.2 enabled, ignore the following RandR disabled message. [ 20.313] (**) intel(0): DPMS enabled [ 20.313] (==) intel(0): Intel XvMC decoder enabled [ 20.313] (II) intel(0): Set up textured video [ 20.313] (II) intel(0): [XvMC] xvmc_vld driver initialized. [ 20.313] (II) intel(0): direct rendering: DRI2 Enabled [ 20.313] (==) intel(0): hotplug detection: "enabled" [ 20.332] (--) RandR disabled [ 20.335] (EE) Failed to initialize GLX extension (Compatible NVIDIA X driver not found) [ 20.335] (II) intel(0): Setting screen physical size to 508 x 285 [ 20.338] (II) XKB: reuse xkmfile /var/lib/xkb/server-B20D7FC79C7F597315E3E501AEF10E0D866E8E92.xkm [ 20.340] (II) config/udev: Adding input device Power Button (/dev/input/event1) [ 20.340] (**) Power Button: Applying InputClass "evdev keyboard catchall" [ 20.340] (II) LoadModule: "evdev" [ 20.340] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so

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  • Using Apache FOP from .NET level

    - by Lukasz Kurylo
    In one of my previous posts I was talking about FO.NET which I was using to generate a pdf documents from XSL-FO. FO.NET is one of the .NET ports of Apache FOP. Unfortunatelly it is no longer maintained. I known it when I decidec to use it, because there is a lack of available (free) choices for .NET to render a pdf form XSL-FO. I hoped in this implementation I will find all I need to create a pdf file with my really simple requirements. FO.NET is a port from some old version of Apache FOP and I found really quickly that there is a lack of some features that I needed, like dotted borders, double borders or support for margins. So I started to looking for some alternatives. I didn’t try the NFOP, another port of Apache FOP, because I found something I think much more better, the IKVM.NET project.   IKVM.NET it is not a pdf renderer. So what it is? From the project site:   IKVM.NET is an implementation of Java for Mono and the Microsoft .NET Framework. It includes the following components: a Java Virtual Machine implemented in .NET a .NET implementation of the Java class libraries tools that enable Java and .NET interoperability   In the simplest form IKVM.NET allows to use a Java code library in the C# code and vice versa.   I tried to use an Apache FOP, the best I think open source pdf –> XSL-FO renderer written in Java from my project written in C# using an IKVM.NET and it work like a charm. In the rest of the post I want to show, how to prepare a .NET *.dll class library from Apache FOP *.jar’s with IKVM.NET and generate a simple Hello world pdf document.   To start playing with IKVM.NET and Apache FOP we need to download their packages: IKVM.NET Apache FOP and then unpack them.   From the FOP directory copy all the *.jar’s files from lib and build catalogs to some location, e.g. d:\fop. Second step is to build the *.dll library from these files. On the console execute the following comand:   ikvmc –target:library –out:d:\fop\fop.dll –recurse:d:\fop   The ikvmc is located in the bin subdirectory where you unpacked the IKVM.NET. You must execute this command from this catalog, add this path to the global variable PATH or specify the full path to the bin subdirectory.   In no error occurred during this process, the fop.dll library should be created. Right now we can create a simple project to test if we can create a pdf file.   So let’s create a simple console project application and add reference to the fop.dll and the IKVM dll’s: IKVM.OpenJDK.Core and IKVM.OpenJDK.XML.API.   Full code to generate a pdf file from XSL-FO template:   static void Main(string[] args)         {             //initialize the Apache FOP             FopFactory fopFactory = FopFactory.newInstance();               //in this stream we will get the generated pdf file             OutputStream o = new DotNetOutputMemoryStream();             try             {                 Fop fop = fopFactory.newFop("application/pdf", o);                 TransformerFactory factory = TransformerFactory.newInstance();                 Transformer transformer = factory.newTransformer();                   //read the template from disc                 Source src = new StreamSource(new File("HelloWorld.fo"));                 Result res = new SAXResult(fop.getDefaultHandler());                 transformer.transform(src, res);             }             finally             {                 o.close();             }             using (System.IO.FileStream fs = System.IO.File.Create("HelloWorld.pdf"))             {                 //write from the .NET MemoryStream stream to disc the generated pdf file                 var data = ((DotNetOutputMemoryStream)o).Stream.GetBuffer();                 fs.Write(data, 0, data.Length);             }             Process.Start("HelloWorld.pdf");             System.Console.ReadLine();         }   Apache FOP be default using a Java’s Xalan to work with XML files. I didn’t find a way to replace this piece of code with equivalent from .NET standard library. If any error or warning will occure during generating the pdf file, on the console will ge shown, that’s why I inserted the last line in the sample above. The DotNetOutputMemoryStream this is my wrapper for the Java OutputStream. I have created it to have the possibility to exchange data between the .NET <-> Java objects. It’s implementation:   class DotNetOutputMemoryStream : OutputStream     {         private System.IO.MemoryStream ms = new System.IO.MemoryStream();         public System.IO.MemoryStream Stream         {             get             {                 return ms;             }         }         public override void write(int i)         {             ms.WriteByte((byte)i);         }         public override void write(byte[] b, int off, int len)         {             ms.Write(b, off, len);         }         public override void write(byte[] b)         {             ms.Write(b, 0, b.Length);         }         public override void close()         {             ms.Close();         }         public override void flush()         {             ms.Flush();         }     } The last thing we need, this is the HelloWorld.fo template.   <?xml version="1.0" encoding="utf-8"?> <fo:root xmlns:fo="http://www.w3.org/1999/XSL/Format"          xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">   <fo:layout-master-set>     <fo:simple-page-master master-name="simple"                   page-height="29.7cm"                   page-width="21cm"                   margin-top="1.8cm"                   margin-bottom="0.8cm"                   margin-left="1.6cm"                   margin-right="1.2cm">       <fo:region-body margin-top="3cm"/>       <fo:region-before extent="3cm"/>       <fo:region-after extent="1.5cm"/>     </fo:simple-page-master>   </fo:layout-master-set>   <fo:page-sequence master-reference="simple">     <fo:flow flow-name="xsl-region-body">       <fo:block font-size="18pt" color="black" text-align="center">         Hello, World!       </fo:block>     </fo:flow>   </fo:page-sequence> </fo:root>   I’m not going to explain how how this template is created, because this will be covered in the near future posts.   Generated pdf file should look that:

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  • OpenGL font rendering

    - by DEElekgolo
    I am trying to make an openGL text rendering class using FreeType. I was originally following this code but it doesn't seem to work out for me. I get nothing reguardless of what parameters I put for Draw(). class Font { public: Font() { if (FT_Init_FreeType(&ftLibrary)) { printf("Could not initialize FreeType library\n"); return; } glGenBuffers(1,&iVerts); } bool Load(std::string sFont, unsigned int Size = 12.0f) { if (FT_New_Face(ftLibrary,sFont.c_str(),0,&ftFace)) { printf("Could not open font: %s\n",sFont.c_str()); return true; } iSize = Size; FT_Set_Pixel_Sizes(ftFace,0,(int)iSize); FT_GlyphSlot gGlyph = ftFace->glyph; //Generating the texture atlas. //Rather than some amazing rectangular packing method, I'm just going //to have one long strip of letters with the height being that of the font size. int width = 0; int height = 0; for (int i = 32; i < 128; i++) { if (FT_Load_Char(ftFace,i,FT_LOAD_RENDER)) { printf("Error rendering letter %c for font %s.\n",i,sFont.c_str()); } width += gGlyph->bitmap.width; height += std::max(height,gGlyph->bitmap.rows); } //Generate the openGL texture glActiveTexture(GL_TEXTURE0); //if I texture exists then delete it. iTexture ? glDeleteBuffers(1,&iTexture):0; glGenTextures(1,&iTexture); glBindTexture(GL_TEXTURE_2D,iTexture); glPixelStorei(GL_UNPACK_ALIGNMENT,1); glTexImage2D(GL_TEXTURE_2D,0,GL_ALPHA,width,height,0,GL_ALPHA,GL_UNSIGNED_BYTE,0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); //load the glyphs and set the glyph data int x = 0; for (int i = 32; i < 128; i++) { if (FT_Load_Char(ftFace,i,FT_LOAD_RENDER)) { //if it cant load the character continue; } //load the glyph map into the texture glTexSubImage2D(GL_TEXTURE_2D,0,x,0, gGlyph->bitmap.width, gGlyph->bitmap.rows, GL_ALPHA, GL_UNSIGNED_BYTE, gGlyph->bitmap.buffer); //move the "pen" down the strip x += gGlyph->bitmap.width; chars[i].ax = (float)(gGlyph->advance.x >> 6); chars[i].ay = (float)(gGlyph->advance.y >> 6); chars[i].bw = (float)gGlyph->bitmap.width; chars[i].bh = (float)gGlyph->bitmap.rows; chars[i].bl = (float)gGlyph->bitmap_left; chars[i].bt = (float)gGlyph->bitmap_top; chars[i].tx = (float)x/width; } printf("Loaded font: %s\n",sFont.c_str()); return true; } void Draw(std::string sString,Vector2f vPos = Vector2f(0,0),Vector2f vScale = Vector2f(1,1)) { struct pPoint { pPoint() { x = y = s = t = 0; } pPoint(float a,float b,float c,float d) { x = a; y = b; s = c; t = d; } float x,y; float s,t; }; pPoint* cCoordinates = new pPoint[6*sString.length()]; int n = 0; for (const char *p = sString.c_str(); *p; p++) { float x2 = vPos.x() + chars[*p].bl * vScale.x(); float y2 = -vPos.y() - chars[*p].bt * vScale.y(); float w = chars[*p].bw * vScale.x(); float h = chars[*p].bh * vScale.y(); float x = vPos.x() + chars[*p].ax * vScale.x(); float y = vPos.y() + chars[*p].ay * vScale.y(); //skip characters with no pixels //still advances though if (!w || !h) { continue; } //triangle one cCoordinates[n++] = pPoint( x2 , -y2 , chars[*p].tx , 0); cCoordinates[n++] = pPoint( x2+w , -y2 , chars[*p].tx + chars[*p].bw / w , 0); cCoordinates[n++] = pPoint( x2 , -y2-h , chars[*p].tx , chars[*p].bh / h); cCoordinates[n++] = pPoint( x2+w , -y2 , chars[*p].tx + chars[*p].bw / w , 0); cCoordinates[n++] = pPoint( x2 , -y2-h , chars[*p].tx , chars[*p].bh / h); cCoordinates[n++] = pPoint( x2+w , -y2-h , chars[*p].tx + chars[*p].bw / w , chars[*p].bh / h); } glBindBuffer(GL_ARRAY_BUFFER,iVerts); glBindBuffer(GL_TEXTURE_2D,iTexture); //Vertices glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(2,GL_FLOAT,sizeof(pPoint),&cCoordinates[0].x); //TexCoord 0 glClientActiveTexture(GL_TEXTURE0); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glTexCoordPointer(2,GL_FLOAT,sizeof(pPoint),&cCoordinates[0].s); glCullFace(GL_NONE); glBufferData(GL_ARRAY_BUFFER,6*sString.length(),cCoordinates,GL_DYNAMIC_DRAW); glDrawArrays(GL_TRIANGLES,0,n); glCullFace(GL_BACK); glBindBuffer(GL_ARRAY_BUFFER,0); glBindBuffer(GL_TEXTURE_2D,0); glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); } ~Font() { glDeleteBuffers(1,&iVerts); glDeleteBuffers(1,&iTexture); } private: unsigned int iSize; //openGL texture atlas unsigned int iTexture; //openGL geometry buffer; unsigned int iVerts; FT_Library ftLibrary; FT_Face ftFace; struct Character { float ax,ay;//Advance float bw,bh;//bitmap size float bl,bt;//bitmap left and top float tx; } chars[128]; };

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  • Set Context User Principal for Customized Authentication in SignalR

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2014/05/27/set-context-user-principal-for-customized-authentication-in-signalr.aspxCurrently I'm working on a single page application project which is built on AngularJS and ASP.NET WebAPI. When I need to implement some features that needs real-time communication and push notifications from server side I decided to use SignalR. SignalR is a project currently developed by Microsoft to build web-based, read-time communication application. You can find it here. With a lot of introductions and guides it's not a difficult task to use SignalR with ASP.NET WebAPI and AngularJS. I followed this and this even though it's based on SignalR 1. But when I tried to implement the authentication for my SignalR I was struggled 2 days and finally I got a solution by myself. This might not be the best one but it actually solved all my problem.   In many articles it's said that you don't need to worry about the authentication of SignalR since it uses the web application authentication. For example if your web application utilizes form authentication, SignalR will use the user principal your web application authentication module resolved, check if the principal exist and authenticated. But in my solution my ASP.NET WebAPI, which is hosting SignalR as well, utilizes OAuth Bearer authentication. So when the SignalR connection was established the context user principal was empty. So I need to authentication and pass the principal by myself.   Firstly I need to create a class which delivered from "AuthorizeAttribute", that will takes the responsible for authenticate when SignalR connection established and any method was invoked. 1: public class QueryStringBearerAuthorizeAttribute : AuthorizeAttribute 2: { 3: public override bool AuthorizeHubConnection(HubDescriptor hubDescriptor, IRequest request) 4: { 5: } 6:  7: public override bool AuthorizeHubMethodInvocation(IHubIncomingInvokerContext hubIncomingInvokerContext, bool appliesToMethod) 8: { 9: } 10: } The method "AuthorizeHubConnection" will be invoked when any SignalR connection was established. And here I'm going to retrieve the Bearer token from query string, try to decrypt and recover the login user's claims. 1: public override bool AuthorizeHubConnection(HubDescriptor hubDescriptor, IRequest request) 2: { 3: var dataProtectionProvider = new DpapiDataProtectionProvider(); 4: var secureDataFormat = new TicketDataFormat(dataProtectionProvider.Create()); 5: // authenticate by using bearer token in query string 6: var token = request.QueryString.Get(WebApiConfig.AuthenticationType); 7: var ticket = secureDataFormat.Unprotect(token); 8: if (ticket != null && ticket.Identity != null && ticket.Identity.IsAuthenticated) 9: { 10: // set the authenticated user principal into environment so that it can be used in the future 11: request.Environment["server.User"] = new ClaimsPrincipal(ticket.Identity); 12: return true; 13: } 14: else 15: { 16: return false; 17: } 18: } In the code above I created "TicketDataFormat" instance, which must be same as the one I used to generate the Bearer token when user logged in. Then I retrieve the token from request query string and unprotect it. If I got a valid ticket with identity and it's authenticated this means it's a valid token. Then I pass the user principal into request's environment property which can be used in nearly future. Since my website was built in AngularJS so the SignalR client was in pure JavaScript, and it's not support to set customized HTTP headers in SignalR JavaScript client, I have to pass the Bearer token through request query string. This is not a restriction of SignalR, but a restriction of WebSocket. For security reason WebSocket doesn't allow client to set customized HTTP headers from browser. Next, I need to implement the authentication logic in method "AuthorizeHubMethodInvocation" which will be invoked when any SignalR method was invoked. 1: public override bool AuthorizeHubMethodInvocation(IHubIncomingInvokerContext hubIncomingInvokerContext, bool appliesToMethod) 2: { 3: var connectionId = hubIncomingInvokerContext.Hub.Context.ConnectionId; 4: // check the authenticated user principal from environment 5: var environment = hubIncomingInvokerContext.Hub.Context.Request.Environment; 6: var principal = environment["server.User"] as ClaimsPrincipal; 7: if (principal != null && principal.Identity != null && principal.Identity.IsAuthenticated) 8: { 9: // create a new HubCallerContext instance with the principal generated from token 10: // and replace the current context so that in hubs we can retrieve current user identity 11: hubIncomingInvokerContext.Hub.Context = new HubCallerContext(new ServerRequest(environment), connectionId); 12: return true; 13: } 14: else 15: { 16: return false; 17: } 18: } Since I had passed the user principal into request environment in previous method, I can simply check if it exists and valid. If so, what I need is to pass the principal into context so that SignalR hub can use. Since the "User" property is all read-only in "hubIncomingInvokerContext", I have to create a new "ServerRequest" instance with principal assigned, and set to "hubIncomingInvokerContext.Hub.Context". After that, we can retrieve the principal in my Hubs through "Context.User" as below. 1: public class DefaultHub : Hub 2: { 3: public object Initialize(string host, string service, JObject payload) 4: { 5: var connectionId = Context.ConnectionId; 6: ... ... 7: var domain = string.Empty; 8: var identity = Context.User.Identity as ClaimsIdentity; 9: if (identity != null) 10: { 11: var claim = identity.FindFirst("Domain"); 12: if (claim != null) 13: { 14: domain = claim.Value; 15: } 16: } 17: ... ... 18: } 19: } Finally I just need to add my "QueryStringBearerAuthorizeAttribute" into the SignalR pipeline. 1: app.Map("/signalr", map => 2: { 3: // Setup the CORS middleware to run before SignalR. 4: // By default this will allow all origins. You can 5: // configure the set of origins and/or http verbs by 6: // providing a cors options with a different policy. 7: map.UseCors(CorsOptions.AllowAll); 8: var hubConfiguration = new HubConfiguration 9: { 10: // You can enable JSONP by uncommenting line below. 11: // JSONP requests are insecure but some older browsers (and some 12: // versions of IE) require JSONP to work cross domain 13: // EnableJSONP = true 14: EnableJavaScriptProxies = false 15: }; 16: // Require authentication for all hubs 17: var authorizer = new QueryStringBearerAuthorizeAttribute(); 18: var module = new AuthorizeModule(authorizer, authorizer); 19: GlobalHost.HubPipeline.AddModule(module); 20: // Run the SignalR pipeline. We're not using MapSignalR 21: // since this branch already runs under the "/signalr" path. 22: map.RunSignalR(hubConfiguration); 23: }); On the client side should pass the Bearer token through query string before I started the connection as below. 1: self.connection = $.hubConnection(signalrEndpoint); 2: self.proxy = self.connection.createHubProxy(hubName); 3: self.proxy.on(notifyEventName, function (event, payload) { 4: options.handler(event, payload); 5: }); 6: // add the authentication token to query string 7: // we cannot use http headers since web socket protocol doesn't support 8: self.connection.qs = { Bearer: AuthService.getToken() }; 9: // connection to hub 10: self.connection.start(); Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Tracing Silex from PHP to the OS with DTrace

    - by cj
    In this blog post I show the full stack tracing of Brendan Gregg's php_syscolors.d script in the DTrace Toolkit. The Toolkit contains a dozen very useful PHP DTrace scripts and many more scripts for other languages and the OS. For this example, I'll trace the PHP micro framework Silex, which was the topic of the second of two talks by Dustin Whittle at a recent SF PHP Meetup. His slides are at Silex: From Micro to Full Stack. Installing DTrace and PHP The php_syscolors.d script uses some static PHP probes and some kernel probes. For Oracle Linux I discussed installing DTrace and PHP in DTrace PHP Using Oracle Linux 'playground' Pre-Built Packages. On other platforms with DTrace support, follow your standard procedures to enable DTrace and load the correct providers. The sdt and systrace providers are required in addition to fasttrap. On Oracle Linux, I loaded the DTrace modules like: # modprobe fasttrap # modprobe sdt # modprobe systrace # chmod 666 /dev/dtrace/helper Installing the DTrace Toolkit I download DTraceToolkit-0.99.tar.gz and extracted it: $ tar -zxf DTraceToolkit-0.99.tar.gz The PHP scripts are in the Php directory and examples in the Examples directory. Installing Silex I downloaded the "fat" Silex .tgz file from the download page and extracted it: $ tar -zxf silex_fat.tgz I changed the demonstration silex/web/index.php so I could use the PHP development web server: <?php // web/index.php $filename = __DIR__.preg_replace('#(\?.*)$#', '', $_SERVER['REQUEST_URI']); if (php_sapi_name() === 'cli-server' && is_file($filename)) { return false; } require_once __DIR__.'/../vendor/autoload.php'; $app = new Silex\Application(); //$app['debug'] = true; $app->get('/hello', function() { return 'Hello!'; }); $app->run(); ?> Running DTrace The php_syscolors.d script uses the -Z option to dtrace, so it can be started before PHP, i.e. when there are zero of the requested probes available to be traced. I ran DTrace like: # cd DTraceToolkit-0.99/Php # ./php_syscolors.d Next, I started the PHP developer web server in a second terminal: $ cd silex $ php -S localhost:8080 -t web web/index.php At this point, the web server is idle, waiting for requests. DTrace is idle, waiting for the probes in php_syscolors.d to be fired, at which time the action associated with each probe will run. I then loaded the demonstration page in a browser: http://localhost:8080/hello When the request was fulfilled and the simple output of "Hello" was displayed, I ^C'd php and dtrace in their terminals to stop them. DTrace output over a thousand lines long had been generated. Here is one snippet from when run() was invoked: C PID/TID DELTA(us) FILE:LINE TYPE -- NAME ... 1 4765/4765 21 Application.php:487 func -> run 1 4765/4765 29 ClassLoader.php:182 func -> loadClass 1 4765/4765 17 ClassLoader.php:198 func -> findFile 1 4765/4765 31 ":- syscall -> access 1 4765/4765 26 ":- syscall <- access 1 4765/4765 16 ClassLoader.php:198 func <- findFile 1 4765/4765 25 ":- syscall -> newlstat 1 4765/4765 15 ":- syscall <- newlstat 1 4765/4765 13 ":- syscall -> newlstat 1 4765/4765 13 ":- syscall <- newlstat 1 4765/4765 22 ":- syscall -> newlstat 1 4765/4765 14 ":- syscall <- newlstat 1 4765/4765 15 ":- syscall -> newlstat 1 4765/4765 60 ":- syscall <- newlstat 1 4765/4765 13 ":- syscall -> newlstat 1 4765/4765 13 ":- syscall <- newlstat 1 4765/4765 20 ":- syscall -> open 1 4765/4765 16 ":- syscall <- open 1 4765/4765 26 ":- syscall -> newfstat 1 4765/4765 12 ":- syscall <- newfstat 1 4765/4765 17 ":- syscall -> newfstat 1 4765/4765 12 ":- syscall <- newfstat 1 4765/4765 12 ":- syscall -> newfstat 1 4765/4765 12 ":- syscall <- newfstat 1 4765/4765 20 ":- syscall -> mmap 1 4765/4765 14 ":- syscall <- mmap 1 4765/4765 3201 ":- syscall -> mmap 1 4765/4765 27 ":- syscall <- mmap 1 4765/4765 1233 ":- syscall -> munmap 1 4765/4765 53 ":- syscall <- munmap 1 4765/4765 15 ":- syscall -> close 1 4765/4765 13 ":- syscall <- close 1 4765/4765 34 Request.php:32 func -> main 1 4765/4765 22 Request.php:32 func <- main 1 4765/4765 31 ClassLoader.php:182 func <- loadClass 1 4765/4765 33 Request.php:249 func -> createFromGlobals 1 4765/4765 29 Request.php:198 func -> __construct 1 4765/4765 24 Request.php:218 func -> initialize 1 4765/4765 26 ClassLoader.php:182 func -> loadClass 1 4765/4765 89 ClassLoader.php:198 func -> findFile 1 4765/4765 43 ":- syscall -> access ... The output shows PHP functions being called and returning (and where they are located) and which system calls the PHP functions in turn invoked. The time each line took from the previous one is displayed in the third column. The first column is the CPU number. In this example, the process was always on CPU 1 so the output is naturally ordered without requiring post-processing, or the D script requiring to be modified to display a time stamp. On a terminal, the output of php_syscolors.d is color-coded according to whether each function is a PHP or system one, hence the file name. Summary With one tool, I was able to trace the interaction of a user application with the operating system. I was able to do this to an application running "live" in a web context. The DTrace Toolkit provides a very handy repository of DTrace information. Even though the PHP scripts were created in the time frame of the original PHP DTrace PECL extension, which only had PHP function entry and return probes, the scripts provide core examples for custom investigation and resolution scripts. You can easily adapt the ideas and and create scripts using the other PHP static probes, which are listed in the PHP Manual. Because DTrace is "always on", you can take advantage of it to resolve development questions or fix production situations.

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  • Pixel Shader Giving Black output

    - by Yashwinder
    I am coding in C# using Windows Forms and the SlimDX API to show the effect of a pixel shader. When I am setting the pixel shader, I am getting a black output screen but if I am not using the pixel shader then I am getting my image rendered on the screen. I have the following C# code using System; using System.Collections.Generic; using System.Linq; using System.Windows.Forms; using System.Runtime.InteropServices; using SlimDX.Direct3D9; using SlimDX; using SlimDX.Windows; using System.Drawing; using System.Threading; namespace WindowsFormsApplication1 { // Vertex structure. [StructLayout(LayoutKind.Sequential)] struct Vertex { public Vector3 Position; public float Tu; public float Tv; public static int SizeBytes { get { return Marshal.SizeOf(typeof(Vertex)); } } public static VertexFormat Format { get { return VertexFormat.Position | VertexFormat.Texture1; } } } static class Program { public static Device D3DDevice; // Direct3D device. public static VertexBuffer Vertices; // Vertex buffer object used to hold vertices. public static Texture Image; // Texture object to hold the image loaded from a file. public static int time; // Used for rotation caculations. public static float angle; // Angle of rottaion. public static Form1 Window =new Form1(); public static string filepath; static VertexShader vertexShader = null; static ConstantTable constantTable = null; static ImageInformation info; [STAThread] static void Main() { filepath = "C:\\Users\\Public\\Pictures\\Sample Pictures\\Garden.jpg"; info = new ImageInformation(); info = ImageInformation.FromFile(filepath); PresentParameters presentParams = new PresentParameters(); // Below are the required bare mininum, needed to initialize the D3D device. presentParams.BackBufferHeight = info.Height; // BackBufferHeight, set to the Window's height. presentParams.BackBufferWidth = info.Width+200; // BackBufferWidth, set to the Window's width. presentParams.Windowed =true; presentParams.DeviceWindowHandle = Window.panel2 .Handle; // DeviceWindowHandle, set to the Window's handle. // Create the device. D3DDevice = new Device(new Direct3D (), 0, DeviceType.Hardware, Window.Handle, CreateFlags.HardwareVertexProcessing, presentParams); // Create the vertex buffer and fill with the triangle vertices. (Non-indexed) // Remember 3 vetices for a triangle, 2 tris per quad = 6. Vertices = new VertexBuffer(D3DDevice, 6 * Vertex.SizeBytes, Usage.WriteOnly, VertexFormat.None, Pool.Managed); DataStream stream = Vertices.Lock(0, 0, LockFlags.None); stream.WriteRange(BuildVertexData()); Vertices.Unlock(); // Create the texture. Image = Texture.FromFile(D3DDevice,filepath ); // Turn off culling, so we see the front and back of the triangle D3DDevice.SetRenderState(RenderState.CullMode, Cull.None); // Turn off lighting D3DDevice.SetRenderState(RenderState.Lighting, false); ShaderBytecode sbcv = ShaderBytecode.CompileFromFile("C:\\Users\\yashwinder singh\\Desktop\\vertexShader.vs", "vs_main", "vs_1_1", ShaderFlags.None); constantTable = sbcv.ConstantTable; vertexShader = new VertexShader(D3DDevice, sbcv); ShaderBytecode sbc = ShaderBytecode.CompileFromFile("C:\\Users\\yashwinder singh\\Desktop\\pixelShader.txt", "ps_main", "ps_3_0", ShaderFlags.None); PixelShader ps = new PixelShader(D3DDevice, sbc); VertexDeclaration vertexDecl = new VertexDeclaration(D3DDevice, new[] { new VertexElement(0, 0, DeclarationType.Float3, DeclarationMethod.Default, DeclarationUsage.PositionTransformed, 0), new VertexElement(0, 12, DeclarationType.Float2 , DeclarationMethod.Default, DeclarationUsage.TextureCoordinate , 0), VertexElement.VertexDeclarationEnd }); Application.EnableVisualStyles(); MessagePump.Run(Window, () => { // Clear the backbuffer to a black color. D3DDevice.Clear(ClearFlags.Target | ClearFlags.ZBuffer, Color.Black, 1.0f, 0); // Begin the scene. D3DDevice.BeginScene(); // Setup the world, view and projection matrices. //D3DDevice.VertexShader = vertexShader; //D3DDevice.PixelShader = ps; // Render the vertex buffer. D3DDevice.SetStreamSource(0, Vertices, 0, Vertex.SizeBytes); D3DDevice.VertexFormat = Vertex.Format; // Setup our texture. Using Textures introduces the texture stage states, // which govern how Textures get blended together (in the case of multiple // Textures) and lighting information. D3DDevice.SetTexture(0, Image); // Now drawing 2 triangles, for a quad. D3DDevice.DrawPrimitives(PrimitiveType.TriangleList , 0, 2); // End the scene. D3DDevice.EndScene(); // Present the backbuffer contents to the screen. D3DDevice.Present(); }); if (Image != null) Image.Dispose(); if (Vertices != null) Vertices.Dispose(); if (D3DDevice != null) D3DDevice.Dispose(); } private static Vertex[] BuildVertexData() { Vertex[] vertexData = new Vertex[6]; vertexData[0].Position = new Vector3(-1.0f, 1.0f, 0.0f); vertexData[0].Tu = 0.0f; vertexData[0].Tv = 0.0f; vertexData[1].Position = new Vector3(-1.0f, -1.0f, 0.0f); vertexData[1].Tu = 0.0f; vertexData[1].Tv = 1.0f; vertexData[2].Position = new Vector3(1.0f, 1.0f, 0.0f); vertexData[2].Tu = 1.0f; vertexData[2].Tv = 0.0f; vertexData[3].Position = new Vector3(-1.0f, -1.0f, 0.0f); vertexData[3].Tu = 0.0f; vertexData[3].Tv = 1.0f; vertexData[4].Position = new Vector3(1.0f, -1.0f, 0.0f); vertexData[4].Tu = 1.0f; vertexData[4].Tv = 1.0f; vertexData[5].Position = new Vector3(1.0f, 1.0f, 0.0f); vertexData[5].Tu = 1.0f; vertexData[5].Tv = 0.0f; return vertexData; } } } And my pixel shader and vertex shader code are as following // Pixel shader input structure struct PS_INPUT { float4 Position : POSITION; float2 Texture : TEXCOORD0; }; // Pixel shader output structure struct PS_OUTPUT { float4 Color : COLOR0; }; // Global variables sampler2D Tex0; // Name: Simple Pixel Shader // Type: Pixel shader // Desc: Fetch texture and blend with constant color // PS_OUTPUT ps_main( in PS_INPUT In ) { PS_OUTPUT Out; //create an output pixel Out.Color = tex2D(Tex0, In.Texture); //do a texture lookup Out.Color *= float4(0.9f, 0.8f, 0.0f, 1); //do a simple effect return Out; //return output pixel } // Vertex shader input structure struct VS_INPUT { float4 Position : POSITION; float2 Texture : TEXCOORD0; }; // Vertex shader output structure struct VS_OUTPUT { float4 Position : POSITION; float2 Texture : TEXCOORD0; }; // Global variables float4x4 WorldViewProj; // Name: Simple Vertex Shader // Type: Vertex shader // Desc: Vertex transformation and texture coord pass-through // VS_OUTPUT vs_main( in VS_INPUT In ) { VS_OUTPUT Out; //create an output vertex Out.Position = mul(In.Position, WorldViewProj); //apply vertex transformation Out.Texture = In.Texture; //copy original texcoords return Out; //return output vertex }

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  • We've completed the first iteration

    - by CliveT
    There are a lot of features in C# that are implemented by the compiler and not by the underlying platform. One such feature is a lambda expression. Since local variables cannot be accessed once the current method activation finishes, the compiler has to go out of its way to generate a new class which acts as a home for any variable whose lifetime needs to be extended past the activation of the procedure. Take the following example:     Random generator = new Random();     Func func = () = generator.Next(10); In this case, the compiler generates a new class called c_DisplayClass1 which is marked with the CompilerGenerated attribute. [CompilerGenerated] private sealed class c__DisplayClass1 {     // Fields     public Random generator;     // Methods     public int b__0()     {         return this.generator.Next(10);     } } Two quick comments on this: (i)    A display was the means that compilers for languages like Algol recorded the various lexical contours of the nested procedure activations on the stack. I imagine that this is what has led to the name. (ii)    It is a shame that the same attribute is used to mark all compiler generated classes as it makes it hard to figure out what they are being used for. Indeed, you could imagine optimisations that the runtime could perform if it knew that classes corresponded to certain high level concepts. We can see that the local variable generator has been turned into a field in the class, and the body of the lambda expression has been turned into a method of the new class. The code that builds the Func object simply constructs an instance of this class and initialises the fields to their initial values.     c__DisplayClass1 class2 = new c__DisplayClass1();     class2.generator = new Random();     Func func = new Func(class2.b__0); Reflector already contains code to spot this pattern of code and reproduce the form containing the lambda expression, so this is example is correctly decompiled. The use of compiler generated code is even more spectacular in the case of iterators. C# introduced the idea of a method that could automatically store its state between calls, so that it can pick up where it left off. The code can express the logical flow with yield return and yield break denoting places where the method should return a particular value and be prepared to resume.         {             yield return 1;             yield return 2;             yield return 3;         } Of course, there was already a .NET pattern for expressing the idea of returning a sequence of values with the computation proceeding lazily (in the sense that the work for the next value is executed on demand). This is expressed by the IEnumerable interface with its Current property for fetching the current value and the MoveNext method for forcing the computation of the next value. The sequence is terminated when this method returns false. The C# compiler links these two ideas together so that an IEnumerator returning method using the yield keyword causes the compiler to produce the implementation of an Iterator. Take the following piece of code.         IEnumerable GetItems()         {             yield return 1;             yield return 2;             yield return 3;         } The compiler implements this by defining a new class that implements a state machine. This has an integer state that records which yield point we should go to if we are resumed. It also has a field that records the Current value of the enumerator and a field for recording the thread. This latter value is used for optimising the creation of iterator instances. [CompilerGenerated] private sealed class d__0 : IEnumerable, IEnumerable, IEnumerator, IEnumerator, IDisposable {     // Fields     private int 1__state;     private int 2__current;     public Program 4__this;     private int l__initialThreadId; The body gets converted into the code to construct and initialize this new class. private IEnumerable GetItems() {     d__0 d__ = new d__0(-2);     d__.4__this = this;     return d__; } When the class is constructed we set the state, which was passed through as -2 and the current thread. public d__0(int 1__state) {     this.1__state = 1__state;     this.l__initialThreadId = Thread.CurrentThread.ManagedThreadId; } The state needs to be set to 0 to represent a valid enumerator and this is done in the GetEnumerator method which optimises for the usual case where the returned enumerator is only used once. IEnumerator IEnumerable.GetEnumerator() {     if ((Thread.CurrentThread.ManagedThreadId == this.l__initialThreadId)               && (this.1__state == -2))     {         this.1__state = 0;         return this;     } The state machine itself is implemented inside the MoveNext method. private bool MoveNext() {     switch (this.1__state)     {         case 0:             this.1__state = -1;             this.2__current = 1;             this.1__state = 1;             return true;         case 1:             this.1__state = -1;             this.2__current = 2;             this.1__state = 2;             return true;         case 2:             this.1__state = -1;             this.2__current = 3;             this.1__state = 3;             return true;         case 3:             this.1__state = -1;             break;     }     return false; } At each stage, the current value of the state is used to determine how far we got, and then we generate the next value which we return after recording the next state. Finally we return false from the MoveNext to signify the end of the sequence. Of course, that example was really simple. The original method body didn't have any local variables. Any local variables need to live between the calls to MoveNext and so they need to be transformed into fields in much the same way that we did in the case of the lambda expression. More complicated MoveNext methods are required to deal with resources that need to be disposed when the iterator finishes, and sometimes the compiler uses a temporary variable to hold the return value. Why all of this explanation? We've implemented the de-compilation of iterators in the current EAP version of Reflector (7). This contrasts with previous version where all you could do was look at the MoveNext method and try to figure out the control flow. There's a fair amount of things we have to do. We have to spot the use of a CompilerGenerated class which implements the Enumerator pattern. We need to go to the class and figure out the fields corresponding to the local variables. We then need to go to the MoveNext method and try to break it into the various possible states and spot the state transitions. We can then take these pieces and put them back together into an object model that uses yield return to show the transition points. After that Reflector can carry on optimising using its usual optimisations. The pattern matching is currently a little too sensitive to changes in the code generation, and we only do a limited analysis of the MoveNext method to determine use of the compiler generated fields. In some ways, it is a pity that iterators are compiled away and there is no metadata that reflects the original intent. Without it, we are always going to dependent on our knowledge of the compiler's implementation. For example, we have noticed that the Async CTP changes the way that iterators are code generated, so we'll have to do some more work to support that. However, with that warning in place, we seem to do a reasonable job of decompiling the iterators that are built into the framework. Hopefully, the EAP will give us a chance to find examples where we don't spot the pattern correctly or regenerate the wrong code, and we can improve things. Please give it a go, and report any problems.

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  • Cancelling Route Navigation in AngularJS Controllers

    - by dwahlin
    If you’re new to AngularJS check out my AngularJS in 60-ish Minutes video tutorial or download the free eBook. Also check out The AngularJS Magazine for up-to-date information on using AngularJS to build Single Page Applications (SPAs). Routing provides a nice way to associate views with controllers in AngularJS using a minimal amount of code. While a user is normally able to navigate directly to a specific route, there may be times when a user triggers a route change before they’ve finalized an important action such as saving data. In these types of situations you may want to cancel the route navigation and ask the user if they’d like to finish what they were doing so that their data isn’t lost. In this post I’ll talk about a technique that can be used to accomplish this type of routing task.   The $locationChangeStart Event When route navigation occurs in an AngularJS application a few events are raised. One is named $locationChangeStart and the other is named $routeChangeStart (there are other events as well). At the current time (version 1.2) the $routeChangeStart doesn’t provide a way to cancel route navigation, however, the $locationChangeStart event can be used to cancel navigation. If you dig into the AngularJS core script you’ll find the following code that shows how the $locationChangeStart event is raised as the $browser object’s onUrlChange() function is invoked:   $browser.onUrlChange(function (newUrl) { if ($location.absUrl() != newUrl) { if ($rootScope.$broadcast('$locationChangeStart', newUrl, $location.absUrl()).defaultPrevented) { $browser.url($location.absUrl()); return; } $rootScope.$evalAsync(function () { var oldUrl = $location.absUrl(); $location.$$parse(newUrl); afterLocationChange(oldUrl); }); if (!$rootScope.$$phase) $rootScope.$digest(); } }); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The key part of the code is the call to $broadcast. This call broadcasts the $locationChangeStart event to all child scopes so that they can be notified before a location change is made. To handle the $locationChangeStart event you can use the $rootScope.on() function. For this example I’ve added a call to $on() into a function that is called immediately after the controller is invoked:   function init() { //initialize data here.. //Make sure they're warned if they made a change but didn't save it //Call to $on returns a "deregistration" function that can be called to //remove the listener (see routeChange() for an example of using it) onRouteChangeOff = $rootScope.$on('$locationChangeStart', routeChange); } This code listens for the $locationChangeStart event and calls routeChange() when it occurs. The value returned from calling $on is a “deregistration” function that can be called to detach from the event. In this case the deregistration function is named onRouteChangeOff (it’s accessible throughout the controller). You’ll see how the onRouteChangeOff function is used in just a moment.   Cancelling Route Navigation The routeChange() callback triggered by the $locationChangeStart event displays a modal dialog similar to the following to prompt the user:     Here’s the code for routeChange(): function routeChange(event, newUrl) { //Navigate to newUrl if the form isn't dirty if (!$scope.editForm.$dirty) return; var modalOptions = { closeButtonText: 'Cancel', actionButtonText: 'Ignore Changes', headerText: 'Unsaved Changes', bodyText: 'You have unsaved changes. Leave the page?' }; modalService.showModal({}, modalOptions).then(function (result) { if (result === 'ok') { onRouteChangeOff(); //Stop listening for location changes $location.path(newUrl); //Go to page they're interested in } }); //prevent navigation by default since we'll handle it //once the user selects a dialog option event.preventDefault(); return; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Looking at the parameters of routeChange() you can see that it accepts an event object and the new route that the user is trying to navigate to. The event object is used to prevent navigation since we need to prompt the user before leaving the current view. Notice the call to event.preventDefault() at the end of the function. The modal dialog is shown by calling modalService.showModal() (see my previous post for more information about the custom modalService that acts as a wrapper around Angular UI Bootstrap’s $modal service). If the user selects “Ignore Changes” then their changes will be discarded and the application will navigate to the route they intended to go to originally. This is done by first detaching from the $locationChangeStart event by calling onRouteChangeOff() (recall that this is the function returned from the call to $on()) so that we don’t get stuck in a never ending cycle where the dialog continues to display when they click the “Ignore Changes” button. A call is then made to $location.path(newUrl) to handle navigating to the target view. If the user cancels the operation they’ll stay on the current view. Conclusion The key to canceling routes is understanding how to work with the $locationChangeStart event and cancelling it so that route navigation doesn’t occur. I’m hoping that in the future the same type of task can be done using the $routeChangeStart event but for now this code gets the job done. You can see this code in action in the Customer Manager application available on Github (specifically the customerEdit view). Learn more about the application here.

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  • Multiple setInterval in a HTML5 Canvas game

    - by kushsolitary
    I'm trying to achieve multiple animations in a game that I am creating using Canvas (it is a simple ping-pong game). This is my first game and I am new to canvas but have created a few experiments before so I have a good knowledge about how canvas work. First, take a look at the game here. The problem is, when the ball hits the paddle, I want a burst of n particles at the point of contact but that doesn't came right. Even if I set the particles number to 1, they just keep coming from the point of contact and then hides automatically after some time. Also, I want to have the burst on every collision but it occurs on first collision only. I am pasting the code here: //Initialize canvas var canvas = document.getElementById("canvas"), ctx = canvas.getContext("2d"), W = window.innerWidth, H = window.innerHeight, particles = [], ball = {}, paddles = [2], mouse = {}, points = 0, fps = 60, particlesCount = 50, flag = 0, particlePos = {}; canvas.addEventListener("mousemove", trackPosition, true); //Set it's height and width to full screen canvas.width = W; canvas.height = H; //Function to paint canvas function paintCanvas() { ctx.globalCompositeOperation = "source-over"; ctx.fillStyle = "black"; ctx.fillRect(0, 0, W, H); } //Create two paddles function createPaddle(pos) { //Height and width this.h = 10; this.w = 100; this.x = W/2 - this.w/2; this.y = (pos == "top") ? 0 : H - this.h; } //Push two paddles into the paddles array paddles.push(new createPaddle("bottom")); paddles.push(new createPaddle("top")); //Setting up the parameters of ball ball = { x: 2, y: 2, r: 5, c: "white", vx: 4, vy: 8, draw: function() { ctx.beginPath(); ctx.fillStyle = this.c; ctx.arc(this.x, this.y, this.r, 0, Math.PI*2, false); ctx.fill(); } }; //Function for creating particles function createParticles(x, y) { this.x = x || 0; this.y = y || 0; this.radius = 0.8; this.vx = -1.5 + Math.random()*3; this.vy = -1.5 + Math.random()*3; } //Draw everything on canvas function draw() { paintCanvas(); for(var i = 0; i < paddles.length; i++) { p = paddles[i]; ctx.fillStyle = "white"; ctx.fillRect(p.x, p.y, p.w, p.h); } ball.draw(); update(); } //Mouse Position track function trackPosition(e) { mouse.x = e.pageX; mouse.y = e.pageY; } //function to increase speed after every 5 points function increaseSpd() { if(points % 4 == 0) { ball.vx += (ball.vx < 0) ? -1 : 1; ball.vy += (ball.vy < 0) ? -2 : 2; } } //function to update positions function update() { //Move the paddles on mouse move if(mouse.x && mouse.y) { for(var i = 1; i < paddles.length; i++) { p = paddles[i]; p.x = mouse.x - p.w/2; } } //Move the ball ball.x += ball.vx; ball.y += ball.vy; //Collision with paddles p1 = paddles[1]; p2 = paddles[2]; if(ball.y >= p1.y - p1.h) { if(ball.x >= p1.x && ball.x <= (p1.x - 2) + (p1.w + 2)){ ball.vy = -ball.vy; points++; increaseSpd(); particlePos.x = ball.x, particlePos.y = ball.y; flag = 1; } } else if(ball.y <= p2.y + 2*p2.h) { if(ball.x >= p2.x && ball.x <= (p2.x - 2) + (p2.w + 2)){ ball.vy = -ball.vy; points++; increaseSpd(); particlePos.x = ball.x, particlePos.y = ball.y; flag = 1; } } //Collide with walls if(ball.x >= W || ball.x <= 0) ball.vx = -ball.vx; if(ball.y > H || ball.y < 0) { clearInterval(int); } if(flag == 1) { setInterval(emitParticles(particlePos.x, particlePos.y), 1000/fps); } } function emitParticles(x, y) { for(var k = 0; k < particlesCount; k++) { particles.push(new createParticles(x, y)); } counter = particles.length; for(var j = 0; j < particles.length; j++) { par = particles[j]; ctx.beginPath(); ctx.fillStyle = "white"; ctx.arc(par.x, par.y, par.radius, 0, Math.PI*2, false); ctx.fill(); par.x += par.vx; par.y += par.vy; par.radius -= 0.02; if(par.radius < 0) { counter--; if(counter < 0) particles = []; } } } var int = setInterval(draw, 1000/fps); Now, my function for emitting particles is on line 156, and I have called this function on line 151. The problem here can be because of I am not resetting the flag variable but I tried doing that and got more weird results. You can check that out here. By resetting the flag variable, the problem of infinite particles gets resolved but now they only animate and appear when the ball collides with the paddles. So, I am now out of any solution.

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  • Loaded OBJ Model Will Not Display in OpenGL / C++ Project

    - by Drake Summers
    I have been experimenting with new effects in game development. The programs I have written have been using generic shapes for the visuals. I wanted to test the effects on something a bit more complex, and wrote a resource loader for Wavefront OBJ files. I started with a simple cube in blender, exported it to an OBJ file with just vertices and triangulated faces, and used it to test the resource loader. I could not get the mesh to show up in my application. The loader never gave me any errors, so I wrote a snippet to loop through my vertex and index arrays that were returned from the loader. The data is exactly the way it is supposed to be. So I simplified the OBJ file by editing it directly to just show a front facing square. Still, nothing is displayed in the application. And don't worry, I did check to make sure that I decreased the value of each index by one while importing the OBJ. - BEGIN EDIT I also tested using glDrawArrays(GL_TRIANGLES, 0, 3 ); to draw the first triangle and it worked! So the issue could be in the binding of the VBO/IBO items. END EDIT - INDEX/VERTEX ARRAY OUTPUT: GLOBALS AND INITIALIZATION FUNCTION: GLuint program; GLint attrib_coord3d; std::vector<GLfloat> vertices; std::vector<GLushort> indices; GLuint vertexbuffer, indexbuffer; GLint uniform_mvp; int initialize() { if (loadModel("test.obj", vertices, indices)) { GLfloat myverts[vertices.size()]; copy(vertices.begin(), vertices.end(), myverts); GLushort myinds[indices.size()]; copy(indices.begin(), indices.end(), myinds); glGenBuffers(1, &vertexbuffer); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); glBufferData(GL_ARRAY_BUFFER, sizeof(myverts), myverts, GL_STATIC_DRAW); glGenBuffers(1, &indexbuffer); glBindBuffer(GL_ARRAY_BUFFER, indexbuffer); glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(myinds), myinds, GL_STATIC_DRAW); // OUTPUT DATA FROM NEW ARRAYS TO CONSOLE // ERROR HANDLING OMITTED FOR BREVITY } GLint link_result = GL_FALSE; GLuint vert_shader, frag_shader; if ((vert_shader = create_shader("tri.v.glsl", GL_VERTEX_SHADER)) == 0) return 0; if ((frag_shader = create_shader("tri.f.glsl", GL_FRAGMENT_SHADER)) == 0) return 0; program = glCreateProgram(); glAttachShader(program, vert_shader); glAttachShader(program, frag_shader); glLinkProgram(program); glGetProgramiv(program, GL_LINK_STATUS, &link_result); // ERROR HANDLING OMITTED FOR BREVITY const char* attrib_name; attrib_name = "coord3d"; attrib_coord3d = glGetAttribLocation(program, attrib_name); // ERROR HANDLING OMITTED FOR BREVITY const char* uniform_name; uniform_name = "mvp"; uniform_mvp = glGetUniformLocation(program, uniform_name); // ERROR HANDLING OMITTED FOR BREVITY return 1; } RENDERING FUNCTION: glm::mat4 model = glm::translate(glm::mat4(1.0f), glm::vec3(0.0, 0.0, -4.0)); glm::mat4 view = glm::lookAt(glm::vec3(0.0, 0.0, 4.0), glm::vec3(0.0, 0.0, 3.0), glm::vec3(0.0, 1.0, 0.0)); glm::mat4 projection = glm::perspective(45.0f, 1.0f*(screen_width/screen_height), 0.1f, 10.0f); glm::mat4 mvp = projection * view * model; int size; glUseProgram(program); glUniformMatrix4fv(uniform_mvp, 1, GL_FALSE, glm::value_ptr(mvp)); glClearColor(0.5, 0.5, 0.5, 1.0); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glEnableVertexAttribArray(attrib_coord3d); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); glVertexAttribPointer(attrib_coord3d, 3, GL_FLOAT, GL_FALSE, 0, 0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexbuffer); glGetBufferParameteriv(GL_ELEMENT_ARRAY_BUFFER, GL_BUFFER_SIZE, &size); glDrawElements(GL_TRIANGLES, size/sizeof(GLushort), GL_UNSIGNED_SHORT, 0); glDisableVertexAttribArray(attrib_coord3d); VERTEX SHADER: attribute vec3 coord3d; uniform mat4 mvp; void main(void) { gl_Position = mvp * vec4(coord3d, 1.0); } FRAGMENT SHADER: void main(void) { gl_FragColor[0] = 0.0; gl_FragColor[1] = 0.0; gl_FragColor[2] = 1.0; gl_FragColor[3] = 1.0; } OBJ RESOURCE LOADER: bool loadModel(const char * path, std::vector<GLfloat> &out_vertices, std::vector<GLushort> &out_indices) { std::vector<GLfloat> temp_vertices; std::vector<GLushort> vertexIndices; FILE * file = fopen(path, "r"); // ERROR HANDLING OMITTED FOR BREVITY while(1) { char lineHeader[128]; int res = fscanf(file, "%s", lineHeader); if (res == EOF) { break; } if (strcmp(lineHeader, "v") == 0) { float _x, _y, _z; fscanf(file, "%f %f %f\n", &_x, &_y, &_z ); out_vertices.push_back(_x); out_vertices.push_back(_y); out_vertices.push_back(_z); } else if (strcmp(lineHeader, "f") == 0) { unsigned int vertexIndex[3]; int matches = fscanf(file, "%d %d %d\n", &vertexIndex[0], &vertexIndex[1], &vertexIndex[2]); out_indices.push_back(vertexIndex[0] - 1); out_indices.push_back(vertexIndex[1] - 1); out_indices.push_back(vertexIndex[2] - 1); } else { ... } } // ERROR HANDLING OMITTED FOR BREVITY return true; } I can edit the question to provide any further info you may need. I attempted to provide everything of relevance and omit what may have been unnecessary. I'm hoping this isn't some really poor mistake, because I have been at this for a few days now. If anyone has any suggestions or advice on the matter, I look forward to hearing it. As a final note: I added some arrays into the code with manually entered data, and was able to display meshes by using those arrays instead of the generated ones. I do not understand!

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