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  • Return a list of important Python modules in a script?

    - by Jono Bacon
    Hi All, I am writing a program that categorizes a list of Python files by which modules they import. As such I need to scan the collection of .py files ad return a list of which modules they import. As an example, if one of the files I import has the following lines: import os import sys, gtk I would like it to return: ["os", "sys", "gtk"] I played with modulefinder and wrote: from modulefinder import ModuleFinder finder = ModuleFinder() finder.run_script('testscript.py') print 'Loaded modules:' for name, mod in finder.modules.iteritems(): print '%s ' % name, but this returns more than just the modules used in the script. As an example in a script which merely has: import os print os.getenv('USERNAME') The modules returned from the ModuleFinder script return: tokenize heapq __future__ copy_reg sre_compile _collections cStringIO _sre functools random cPickle __builtin__ subprocess cmd gc __main__ operator array select _heapq _threading_local abc _bisect posixpath _random os2emxpath tempfile errno pprint binascii token sre_constants re _abcoll collections ntpath threading opcode _struct _warnings math shlex fcntl genericpath stat string warnings UserDict inspect repr struct sys pwd imp getopt readline copy bdb types strop _functools keyword thread StringIO bisect pickle signal traceback difflib marshal linecache itertools dummy_thread posix doctest unittest time sre_parse os pdb dis ...whereas I just want it to return 'os', as that was the module used in the script. Can anyone help me achieve this?

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  • Assigning console.log to another object (Safari issue)

    - by Trevor Burnham
    I wanted to keep my logging statements as short as possible while preventing console from being accessed when it doesn't exist; I came up with the following solution: var _ = {}; if (console) { _.log = console.debug; } else { _.log = function() { } } To me, this seems quite elegant, and it works great in Firefox 3.6 (including preserving the line numbers that make console.debug more useful than console.log). But it doesn't work in Safari 4. (Haven't tested in other browsers yet.) If I follow the above with console.debug('A') _.log('B'); the first statement works fine in both browsers, but the second generates a "TypeError: Type Error" in Safari. Is this just a difference between how Firebug and the Safari Web Developer Tools implement console? If so, it is VERY annoying on Apple's part. (I get the same results in both browsers if I bind the console function to a prototype and then instantiate, rather than binding it directly to the object.) I could, of course, just call console.debug from an anonymous function assigned to _.log, but then I'd lose my line numbers. Any other ideas?

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  • Access 2007 DAO VBA Error 3381 causes objects in calling methods to "break".

    - by MT
    ---AFTER FURTHER INVESTIGATION--- "tblABC" in the below example must be a linked table (to another Access database). If "tblABC" is in the same database as the code then the problem does not occur. Hi, We have recently upgraded to Office 2007. We have a method in which we have an open recordset (DAO). We then call another sub (UpdatingSub below) that executes SQL. This method has its own error handler. If error 3381 is encountered then the recordset in the calling method becomes "unset" and we get error 3420 'Object invalid or no longer set'. Other errors in UpdatingSub do not cause the same problem. This code works fine in Access 2003. Private Sub Whatonearth() Dim rs As dao.Recordset set rs = CurrentDb.OpenRecordset("tblLinkedABC") Debug.Print rs.RecordCount UpdatingSub "ALTER TABLE tblTest DROP Column ColumnNotThere" 'Error 3240 occurs on the below line even though err 3381 is trapped in the calling procedure 'This appears to be because error 3381 is encountered when calling UpdatingSub above Debug.Print rs.RecordCount End Sub Private Sub WhatonearthThatWorks() Dim rs As dao.Recordset set rs = CurrentDb.OpenRecordset("tblLinkedABC") Debug.Print rs.RecordCount 'Change the update to generate a different error UpdatingSub "NONSENSE SQL STATEMENT" 'Error is trapped in UpdatingSub. Next line works fine. Debug.Print rs.RecordCount End Sub Private Sub UpdatingSub(strSQL As String) On Error GoTo ErrHandler: CurrentDb.Execute strSQL ErrHandler: 'LogError' End Sub Any thoughts? We are running Office Access 2007 (12.0.6211.1000) SP1 MSO (12.0.6425.1000). Perhaps see if SP2 can be distributed? Sorry about formatting - not sure how to fix that.

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  • Python subprocess: 64 bit windows server PIPE doesn't exist :(

    - by Spaceman1861
    I have a GUI that launches selected python scripts and runs it in cmd next to the gui window. I am able to get my launcher to work on my (windows xp 32 bit) laptop but when I upload it to the server(64bit windows iss7) I am running into some issues. The script runs, to my knowledge but spits back no information into the cmd window. My script is a bit of a Frankenstein that I have hacked and slashed together to get it to work I am fairly certain that this is a very bad example of the subprocess module. Just wondering if i could get a hand :). My question is how do i have to alter my code to work on a 64bit windows server. :) from Tkinter import * import pickle,subprocess,errno,time,sys,os PIPE = subprocess.PIPE if subprocess.mswindows: from win32file import ReadFile, WriteFile from win32pipe import PeekNamedPipe import msvcrt else: import select import fcntl def recv_some(p, t=.1, e=1, tr=5, stderr=0): if tr < 1: tr = 1 x = time.time()+t y = [] r = '' pr = p.recv if stderr: pr = p.recv_err while time.time() < x or r: r = pr() if r is None: if e: raise Exception(message) else: break elif r: y.append(r) else: time.sleep(max((x-time.time())/tr, 0)) return ''.join(y) def send_all(p, data): while len(data): sent = p.send(data) if sent is None: raise Exception(message) data = buffer(data, sent) The code above isn't mine def Run(): print filebox.get(0) location = filebox.get(0) location = location.__str__().replace(listbox.get(ANCHOR).__str__(),"") theTime = time.asctime(time.localtime(time.time())) lastbox.delete(0, END) lastbox.insert(END,theTime) for line in CookieCont: if listbox.get(ANCHOR) in line and len(line) > 4: line[4] = theTime else: "Fill In the rip Details to record the time" if __name__ == '__main__': if sys.platform == 'win32' or sys.platform == 'win64': shell, commands, tail = ('cmd', ('cd "'+location+'"',listbox.get(ANCHOR).__str__()), '\r\n') else: return "Please use contact admin" a = Popen(shell, stdin=PIPE, stdout=PIPE) print recv_some(a) for cmd in commands: send_all(a, cmd + tail) print recv_some(a) send_all(a, 'exit' + tail) print recv_some(a, e=0) The Code above is mine :)

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  • how to implement a really efficient bitvector sorting in python

    - by xiao
    Hello guys! Actually this is an interesting topic from programming pearls, sorting 10 digits telephone numbers in a limited memory with an efficient algorithm. You can find the whole story here What I am interested in is just how fast the implementation could be in python. I have done a naive implementation with the module bitvector. The code is as following: from BitVector import BitVector import timeit import random import time import sys def sort(input_li): return sorted(input_li) def vec_sort(input_li): bv = BitVector( size = len(input_li) ) for i in input_li: bv[i] = 1 res_li = [] for i in range(len(bv)): if bv[i]: res_li.append(i) return res_li if __name__ == "__main__": test_data = range(int(sys.argv[1])) print 'test_data size is:', sys.argv[1] random.shuffle(test_data) start = time.time() sort(test_data) elapsed = (time.time() - start) print "sort function takes " + str(elapsed) start = time.time() vec_sort(test_data) elapsed = (time.time() - start) print "sort function takes " + str(elapsed) start = time.time() vec_sort(test_data) elapsed = (time.time() - start) print "vec_sort function takes " + str(elapsed) I have tested from array size 100 to 10,000,000 in my macbook(2GHz Intel Core 2 Duo 2GB SDRAM), the result is as following: test_data size is: 1000 sort function takes 0.000274896621704 vec_sort function takes 0.00383687019348 test_data size is: 10000 sort function takes 0.00380706787109 vec_sort function takes 0.0371489524841 test_data size is: 100000 sort function takes 0.0520560741425 vec_sort function takes 0.374383926392 test_data size is: 1000000 sort function takes 0.867373943329 vec_sort function takes 3.80475401878 test_data size is: 10000000 sort function takes 12.9204008579 vec_sort function takes 38.8053860664 What disappoints me is that even when the test_data size is 100,000,000, the sort function is still faster than vec_sort. Is there any way to accelerate the vec_sort function?

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  • How to tell when a Socket has been disconnected

    - by BowserKingKoopa
    On the client side I need to know when/if my socket connection has been broken. However the Socket.Connected property always returns true, even after the server side has been disconnected and I've tried sending data through it. Can anyone help me figure out what's going on here. I need to know when a socket has been disconnected. Socket serverSocket = null; TcpListener listener = new TcpListener(1530); listener.Start(); listener.BeginAcceptSocket(new AsyncCallback(delegate(IAsyncResult result) { Debug.WriteLine("ACCEPTING SOCKET CONNECTION"); TcpListener currentListener = (TcpListener)result.AsyncState; serverSocket = currentListener.EndAcceptSocket(result); }), listener); Socket clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); Debug.WriteLine("client socket connected: " + clientSocket.Connected);//should be FALSE, and it is clientSocket.Connect("localhost", 1530); Debug.WriteLine("client socket connected: " + clientSocket.Connected);//should be TRUE, and it is Thread.Sleep(1000); serverSocket.Close();//closing the server socket here Thread.Sleep(1000); clientSocket.Send(new byte[0]);//sending data should cause the socket to update its Connected property. Debug.WriteLine("client socket connected: " + clientSocket.Connected);//should be FALSE, but its always TRUE

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  • Internet Explorer randomly drops sessions between pages in cakePHP

    - by Emerson Taymor
    Hello everyone, I've come across an extremely unusual bug that my team has literally no idea how to solve. Doing some research, I found some similar solutions that I thought would work, but alas did not. Here is my situation, let me know if I can provide additional insight to help solve the problem. The first step is that someone chooses a country via a flash map. Flash passes this region name (as well as a date) through the URL, which we then convert to a session. The next page contains no Flash and doesn't display the selected region, but it does hold on to it for further down the process. Everything works perfectly in Safari and Firefox; however, in IE sometimes unexpected results occur. Frequently (but not always), the session is dropped completely and no sessions are stored between the first and 2nd pages. Here are the steps that I have taken thus far, unsuccessfully: 1. Changed Security from Medium - Low 2. Changed CheckUserAgent from True - False 3. Changed storing of sessions from PHP - Database Some additional information that may be useful: I have tried printing out the session data in Debug (debug($_SESSION) on my view file and debug set to 2 in config). In Internet Explorer everything prints out as expected EXCEPT when the region and date don't get set. For example: If the region and date don't get set NOTHING is printed out for debug. I don't get the session details at the top, and I don't get the normal dump of calls at the bottom of the page either. I am not using redirection on these pages. Please let me know if you have ANY idea of what is causing this or any solutions. I am beyond frustrated and have tried as much as I can to solve this. Thanks!

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  • Django website on Apache with wsgi failing

    - by notagain
    I have a website I've built in django that I'm trying to get working on our corporate Apache server (on debian) for our intranet at my workplace. Unfortunately, Apache keeps returning server errors whenever I try to navigate to my site. Although I can navigate to the statics folder. My Apache config and wsgi script look like the following... lbirdf.wsgi import os import sys sys.path.append('/home/lbi/rdfweb/web') sys.path.append('/home/lbi/rdfweb/lbirdf') os.environ['DJANGO_SETTINGS_MODULE'] = 'lbirdf.settings_production' import django.core.handlers.wsgi application = django.core.handlers.wsgi.WSGIHandler() Apache config Listen 8080 <VirtualHost *:8080> ServerName server1 WSGIScriptAlias /rdfweb /home/lbi/rdfweb/web/lbirdf/apache/lbirdf.wsgi Alias /statics /home/lbi/rdfweb/web/lbirdf/statics Alias /admin_media /home/lbi/rdfweb/web/lbirdf/admin_media <Directory /home/lbi/rdfweb/web/lbirdf/apache> Order allow,deny Allow from all </Directory> <Directory /home/lbi/rdfweb/web/lbirdf/admin_media> Order allow,deny Allow from all </Directory> </VirtualHost> Any ideas on where I might be going wrong?

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  • Anchor tags are blank

    - by ryanday
    I'm having a problem where the my anchor tags sometimes aren't displaying their links. This is happening on Mobile Safari on multiple iPhones, and in the iPhone simulator. I'm using jQtouch r147, PhoneGap, and jQuery 1.4.2. I'm generating the data from a database call, and adding anchor tags to a list like this: for(var i=0;i<data.rows.length;i++) { var item = $('<li></li>'); var name = data.rows.item(i).name; var anchor = $('<a href="#lpage">'+name+'</a>'); item.addClass('arrow'); // This line always displays the name, even when I can't see // the name in the browser debug.log('The name: ' + name); (function(info) { anchor.bind('tap', function(e) { debug.log('Touch start ' + info.id); }); })(data.rows.item(i)); item.append(anchor); if( anchor.html() == null ) { debug.log('html is blank'); } $('#myUL').append(item); } Sometimes my list of names shows fine(http://imagebin.org/101462), and sometimes it is just blank(http://imagebin.org/101464). When the list is blank, I see the debug.log() line show me 'html is blank', and I also see the log line show me that the variable 'name' does, in fact, contain a valid name. When I check for anchor.html() == null, I've also tried to .remove() the anchor tag, and re-create it. But it always comes back without the name displayed. This happens on the mobile device and in the simulator, but I've never seen it happen in Safari or in Chrome. Has anyone seen something like this? I can't find the cause, and I can't get it to stop. Thank you for any ideas or suggestions!

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  • ASP .NET, Javascript, AjaxControlToolkit render results with Selenium?

    - by Seth
    I'm a newbie to web stuff. However, I wish to scrape some data from multiple websites. I'm currently using the following technologies: Selenium; Python; and BeautifulSoup; I believe the site I am trying to scrape is using a combination of ASP.NET, javascript and the AjaxControlToolkit. I believe the key results I am looking for are in the following script: <script type="text/javascript"> //<![CDATA[ Sys.Application.initialize(); Sys.Application.add_init(function() { $create(AjaxControlToolkit.AutoCompleteBehavior, {"completionInterval":50,"completionListCssClass":"autocomplete_completionListElement","completionListItemCssClass":"autocomplete_listItem","completionSetCount":20,"delimiterCharacters":"","highlightedItemCssClass":"autocomplete_highlightedListItem","id":"ctl00_ContentPlaceHolder1_AutoCompleteExtender1","minimumPrefixLength":4,"serviceMethod":"GetSchoolNames","servicePath":"AutoComplete.asmx"}, {"itemSelected":ItemSelected}, null, $get("ctl00_ContentPlaceHolder1_SchoolNameTextBox")); }); Sys.Application.add_init(function() { $create(AjaxControlToolkit.AutoCompleteBehavior, {"completionInterval":50,"completionListCssClass":"autocomplete_completionListElement","completionListItemCssClass":"autocomplete_listItem","delimiterCharacters":"","highlightedItemCssClass":"autocomplete_highlightedListItem","id":"ctl00_ContentPlaceHolder1_AutoCompleteExtender2","minimumPrefixLength":2,"serviceMethod":"GetSuburbNames","servicePath":"AutoComplete.asmx"}, null, null, $get("ctl00_ContentPlaceHolder1_SuburbTownTextBox")); }); //]]> </script> Is there an easy way to get the results of the above script processed using Selenium so that I may pass it using BeautifulSoup?

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  • NUnit for VS has suddenly bombed.. Anyone else experience this?

    - by Ian P
    I'm getting the following set of errors in a project, that previously worked fine, from NUnit for VS when I try to run either individual or all of the tests in a given solution. Error loading C:\Path to Application\Application\Application.ApplicationTests\bin\Debug\Application.ApplicationTests.dll: The method or operation is not implemented. Error loading C:\Path to Application\Application\Application.FileDetectorTests\bin\Debug\FileDetectorTests.dll: The method or operation is not implemented. Error loading C:\Path to Application\Application\Application.PresentationTests\bin\Debug\Application.PresentationTests.dll: The method or operation is not implemented. Error loading C:\Path to Application\Application\Application.DomainTests\bin\Debug\Application.DomainTests.dll: The method or operation is not implemented. I've verified that each project is setup with the appropriate ProjectTypeGuids for a test project in the Project file. I've tried uninstalling / reinstalling NUnit for VS, but have had no luck. Does anyone have any advice as to how I might start troubleshooting this? If I open each individual test project outside of the main solution (that includes all projects, by the way,) and save it as it's own solution, they run just fine. Nothing of note has changed since this stopped working. Thanks! Ian

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  • Entity Framework: Auto-updating foreign key when setting a new object reference

    - by Adrian Grigore
    Hi, I am porting an existing application from Linq to SQL to Entity Framework 4 (default code generation). One difference I noticed between the two is that a foreign key property are not updated when resetting the object reference. Now I need to decide how to deal with this. For example supposing you have two entity types, Company and Employee. One Company has many Employees. In Linq To SQL, setting the company also sets the company id: var company=new Company(ID=1); var employee=new Employee(); Debug.Assert(employee.CompanyID==0); employee.Company=company; Debug.Assert(employee.CompanyID==1); //Works fine! In Entity Framework (and without using any code template customization) this does not work: var company=new Company(ID=1); var employee=new Employee(); Debug.Assert(employee.CompanyID==0); employee.Company=company; Debug.Assert(employee.CompanyID==1); //Throws, since CompanyID was not updated! How can I make EF behave the same way as LinqToSQL? I had a look at the default code generation T4 template, but I could not figure out how to make the necessary changes.

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  • Is there a way to programatically check dependencies of an EXE?

    - by Mason Wheeler
    I've got a certain project that I build and distribute to users. I have two build configurations, Debug and Release. Debug, obviously, is for my use in debugging, but there's an additional wrinkle: the Debug configuration uses a special debugging memory manager, with a dependency on an external DLL. There's been a few times when I've accidentally built and distributed an installer package with the Debug configuration, and it's then failed to run once installed because the users don't have the special DLL. I'd like to be able to keep that from happening in the future. I know I can get the dependencies in a program by running Dependency Walker, but I'm looking for a way to do it programatically. Specifically, I have a way to run scripts while creating the installer, and I want something I can put in the installer script to check the program and see if it has a dependency on this DLL, and if so, cause the installer-creation process to fail with an error. I know how to create a simple CLI program that would take two filenames as parameters, and could run a DependsOn function and create output based on the result of it, but I don't know what to put in the DependsOn function. Does anyone know how I'd go about writing it?

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  • My QFileSystemModel doesn't work as expected in PyQt

    - by Skilldrick
    I'm learning the Qt Model/View architecture at the moment, and I've found something that doesn't work as I'd expect it to. I've got the following code (adapted from Qt Model Classes): from PyQt4 import QtCore, QtGui model = QtGui.QFileSystemModel() parentIndex = model.index(QtCore.QDir.currentPath()) print model.isDir(parentIndex) #prints True print model.data(parentIndex).toString() #prints name of current directory childIndex = model.index(0, 0, parentIndex) print model.data(childIndex).toString() rows = model.rowCount(parentIndex) print rows #prints 0 (even though the current directory has directory and file children) The question: Is this a problem with PyQt, have I just done something wrong, or am I completely misunderstanding QFileSystemModel? According to the documentation, model.rowCount(parentIndex) should return the number of children in the current directory. The QFileSystemModel docs say that it needs an instance of a Gui application, so I've also placed the above code in a QWidget as follows, but with the same result: import sys from PyQt4 import QtCore, QtGui class Widget(QtGui.QWidget): def __init__(self, parent=None): QtGui.QWidget.__init__(self, parent) model = QtGui.QFileSystemModel() parentIndex = model.index(QtCore.QDir.currentPath()) print model.isDir(parentIndex) print model.data(parentIndex).toString() childIndex = model.index(0, 0, parentIndex) print model.data(childIndex).toString() rows = model.rowCount(parentIndex) print rows def main(): app = QtGui.QApplication(sys.argv) widget = Widget() widget.show() sys.exit(app.exec_()) if __name__ == '__main__': main()

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  • Android Cursor strange behaviour

    - by sandis
    After many houres of bug searching in a big app, I have finally tracked down the bug. This logging captures the problem: Log.d(TAG,"buildList, DBresult.getInt(1): "+DBresult.getInt(1)); Log.d(TAG,"buildList, DBresult.getString(1): "+DBresult.getString(1)); Log.d(TAG,"buildList, DBresult.getInt(4): "+DBresult.getInt(4)); Log.d(TAG,"buildList, DBresult.getString(4): "+DBresult.getString(4)); The resulting output: 05-06 11:11:20.123: DEBUG/TodoList(18943): buildList, DBresult.getInt(1): 0 05-06 11:11:20.123: DEBUG/TodoList(18943): buildList, DBresult.getString(1): false 05-06 11:11:20.123: DEBUG/TodoList(18943): buildList, DBresult.getInt(4): 0 05-06 11:11:20.123: DEBUG/TodoList(18943): buildList, DBresult.getString(4): true There are no backgroung threads running. As you can see the problem is that '0' is interpreted as false on one occasion, and as true on another. Since I am completely lost on how this can happen, I dont know how to proceed. What could possibly result in such a behaviour? Both the columns are of the type "boolean", i.e a numeric in sqlite. Unfortunately the string returned is the correct value, while the integer is always 0. If I export the database to my computer and check it with SQlite Administrator I can see that the values are correctly set, it is only the getInt()-function that always returns 0. I know for a fact that this works in other apps I have coded, and I dont know why this has stopped working. I have tried compiling the code under 2.0, 2.0.1 and 2.1, and it always appears. I can make my app runnable again by getting boolean values like this: myBool= (DBresult.getString(0).equals("true")); but that is both ugly and not optimized. Any suggestions on what is causing this behaviour is welcome. Cheers,

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  • Can I commit changes to actual database while debugging C# in Visual Studio?

    - by nathant23
    I am creating a C# application using Visual Studio that uses an SQLExpress database. When I hit f5 to debug the application and make changes to the database I believe what is happening is there is a copy of the database in the bin/debug folder that changes are being made to. However, when I stop the debugging and then hit f5 the next time a new copy of the database is being put in the bin/debug folder so that all the changes made the last time are gone. My question is: Is there a way that when I am debugging the application I can have it make changes to the actual database and those changes are actually saved or will it only make changes to the copy in the bin/debug folder (if that is what is actually happening)? I've seen similar questions, but I couldn't find an answer that said if it's possible to make those changes persistent in the actual .mdf file. The reason I ask is because as I build this application I am continuously adding pieces and testing to make sure they all work together. When I put in test data I am using actual data that I would like to stay in the database. This would just help me not have to reenter the data later. Thanks in advance for any help or information that could help me better understand the process.

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  • Performance of C# method polymorphism with generics

    - by zildjohn01
    I noticed in C#, unlike C++, you can combine virtual and generic methods. For example: using System.Diagnostics; class Base { public virtual void Concrete() {Debug.WriteLine("base concrete");} public virtual void Generic<T>() {Debug.WriteLine("base generic");} } class Derived : Base { public override void Concrete() {Debug.WriteLine("derived concrete");} public override void Generic<T>() {Debug.WriteLine("derived generic");} } class App { static void Main() { Base x = new Derived(); x.Concrete(); x.Generic<PerformanceCounter>(); } } Given that any number of versions of Generic<T> could be instantiated, it doesn't look like the standard vtbl approach could be used to resolve method calls, and in fact it's not. Here's the generated code: x.Concrete(); mov ecx,dword ptr [ebp-8] mov eax,dword ptr [ecx] call dword ptr [eax+38h] x.Generic<PerformanceCounter>(); push 989A38h mov ecx,dword ptr [ebp-8] mov edx,989914h call 76A874F1 mov dword ptr [ebp-4],eax mov ecx,dword ptr [ebp-8] call dword ptr [ebp-4] The extra code appears to be looking up a dynamic vtbl according to the generic parameters, and then calling into it. Has anyone written about the specifics of this implementation? How well does it perform compared to the non-generic case?

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  • not able to run c/cpp execs in eclipse cdt

    - by user1658323
    i installed eclipse and then cdt on an ubuntu system recently and was trying to make the first runnable c/c++ proj.. i installed g++ also, and then created the first executable cpp 'Hello World' project some files are created... then some issues... 1) even though Build Automatically is selected, I have to goto the project n do a Build Project to build it manually, and this i have to do everytime i make a change 2) After Building manually, there are some new folders created with Binaries and Debug files and i can see g++ commands in the console being executed. The project binary is output both to debug n binaries folder. But i am not able to run these through the Green Play Button or any other way in eclipse. Even Run configuration is not showing any option for c/C++ proj.. though i can goto terminal and run the binary myself through ./ But i want to be able to run n debug this through eclipse. plz help in fixing me this problem as i really love eclipse n have some c/cpp assignments coming soon.. Console info on doing a manual project build - Build of configuration Debug for project qwe ** make all Building file: ../src/qwe.cpp Invoking: GCC C++ Compiler g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"src/qwe.d" -MT"src/qwe.d" -o "src/qwe.o" "../src/qwe.cpp" Finished building: ../src/qwe.cpp Building target: qwe Invoking: GCC C++ Linker g++ -o "qwe" ./src/qwe.o Finished building target: qwe Build Finished **

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  • python on apache - getting 404

    - by Kirby
    I edited this question after i found a solution... i need to understand why the solution worked instead of my method? This is likely to be a silly question. I tried searching other questions that are related... but to no avail. i am running Apache/2.2.11 (Ubuntu) DAV/2 SVN/1.5.4 PHP/5.2.6-3ubuntu4.5 with Suhosin-Patch mod_python/3.3.1 Python/2.6.2 i have a script called test.py #! /usr/bin/python print "Content-Type: text/html" # HTML is following print # blank line, end of headers print "hello world" running it as an executable works... /var/www$ ./test.py Content-Type: text/html hello world when i run http://localhost/test.py i get a 404 error. What am i missing? i used this resource to enable python parsing on apache. http://ubuntuforums.org/showthread.php?t=91101 From that same thread... the following code worked.. why? #!/usr/bin/python import sys import time def index(req): # Following line causes error to be sent to browser # rather than to log file (great for debug!) sys.stderr = sys.stdout #print "Content-type: text/html\n" #print """ blah1 = """<html> <head><title>A page from Python</title></head> <body> <h4>This page is generated by a Python script!</h4> The current date and time is """ now = time.gmtime() displaytime = time.strftime("%A %d %B %Y, %X",now) #print displaytime, blah1 += displaytime #print """ blah1 += """ <hr> Well House Consultants demonstration </body> </html> """ return blah1

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  • Reasonably faster way to traverse a directory tree in Python?

    - by Sridhar Ratnakumar
    Assuming that the given directory tree is of reasonable size: say an open source project like Twisted or Python, what is the fastest way to traverse and iterate over the absolute path of all files/directories inside that directory? I want to do this from within Python (subprocess is allowed). os.path.walk is slow. So I tried ls -lR and tree -fi. For a project with about 8337 files (including tmp, pyc, test, .svn files): $ time tree -fi > /dev/null real 0m0.170s user 0m0.044s sys 0m0.123s $ time ls -lR > /dev/null real 0m0.292s user 0m0.138s sys 0m0.152s $ time find . > /dev/null real 0m0.074s user 0m0.017s sys 0m0.056s $ tree appears to be faster than ls -lR (though ls -R is faster than tree, but it does not give full paths). find is the fastest. Can anyone think of a faster and/or better approach? On Windows, I may simply ship a 32-bit binary tree.exe or ls.exe if necessary. Update 1: Added find

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  • Stuck trying to get Log4Net to work with Dependency Injection

    - by Pure.Krome
    I've got a simple winform test app i'm using to try some Log4Net Dependency Injection stuff. I've made a simple interface in my Services project :- public interface ILogging { void Debug(string message); // snip the other's. } Then my concrete type will be using Log4Net... public class Log4NetLogging : ILogging { private static ILog Log4Net { get { return LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); } } public void Debug(string message) { if (Log4Net.IsDebugEnabled) { Log4Net.Debug(message); } } } So far so good. Nothing too hard there. Now, in a different project (and therefore namesapce), I try and use this ... public partial class Form1 : Form { public Form1() { FileInfo fileInfo = new FileInfo("Log4Net.config"); log4net.Config.XmlConfigurator.Configure(fileInfo); } private void Foo() { // This would be handled with DI, but i've not set it up // (on the constructor, in this code example). ILogging logging = new Log4NetLogging(); logging.Debug("Test message"); } } Ok .. also pretty simple. I've hardcoded the ILogging instance but that is usually dependency injected via the constructor. Anyways, when i check this line of code... return LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); the DeclaringType type value is of the Service namespace, not the type of the Form (ie. X.Y.Z.Form1) which actually called the method. Without passing the type INTO method as another argument, is there anyway using reflection to figure out the real method that called it?

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  • Is There a Better Way to Feed Different Parameters into Functions with If-Statements?

    - by FlowofSoul
    I've been teaching myself Python for a little while now, and I've never programmed before. I just wrote a basic backup program that writes out the progress of each individual file while it is copying. I wrote a function that determines buffer size so that smaller files are copied with a smaller buffer, and bigger files are copied with a bigger buffer. The way I have the code set up now doesn't seem very efficient, as there is an if loop that then leads to another if loops, creating four options, and they all just call the same function with different parameters. import os import sys def smartcopy(filestocopy, dest_path, show_progress = False): """Determines what buffer size to use with copy() Setting show_progress to True calls back display_progress()""" #filestocopy is a list of dictionaries for the files needed to be copied #dictionaries are used as the fullpath, st_mtime, and size are needed if len(filestocopy.keys()) == 0: return None #Determines average file size for which buffer to use average_size = 0 for key in filestocopy.keys(): average_size += int(filestocopy[key]['size']) average_size = average_size/len(filestocopy.keys()) #Smaller buffer for smaller files if average_size < 1024*10000: #Buffer sizes determined by informal tests on my laptop if show_progress: for key in filestocopy.keys(): #dest_path+key is the destination path, as the key is the relative path #and the dest_path is the top level folder copy(filestocopy[key]['fullpath'], dest_path+key, callback = lambda pos, total: display_progress(pos, total, key)) else: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, callback = None) #Bigger buffer for bigger files else: if show_progress: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, 1024*2600, callback = lambda pos, total: display_progress(pos, total, key)) else: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, 1024*2600) def display_progress(pos, total, filename): percent = round(float(pos)/float(total)*100,2) if percent <= 100: sys.stdout.write(filename + ' - ' + str(percent)+'% \r') else: percent = 100 sys.stdout.write(filename + ' - Completed \n') Is there a better way to accomplish what I'm doing? Sorry if the code is commented poorly or hard to follow. I didn't want to ask someone to read through all 120 lines of my poorly written code, so I just isolated the two functions. Thanks for any help.

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  • Python : How to close a UDP socket while is waiting for data in recv ?

    - by alexroat
    Hello, let's consider this code in python: import socket import threading import sys import select class UDPServer: def __init__(self): self.s=None self.t=None def start(self,port=8888): if not self.s: self.s=socket.socket(socket.AF_INET, socket.SOCK_DGRAM) self.s.bind(("",port)) self.t=threading.Thread(target=self.run) self.t.start() def stop(self): if self.s: self.s.close() self.t.join() self.t=None def run(self): while True: try: #receive data data,addr=self.s.recvfrom(1024) self.onPacket(addr,data) except: break self.s=None def onPacket(self,addr,data): print addr,data us=UDPServer() while True: sys.stdout.write("UDP server> ") cmd=sys.stdin.readline() if cmd=="start\n": print "starting server..." us.start(8888) print "done" elif cmd=="stop\n": print "stopping server..." us.stop() print "done" elif cmd=="quit\n": print "Quitting ..." us.stop() break; print "bye bye" It runs an interactive shell with which I can start and stop an UDP server. The server is implemented through a class which launches a thread in which there's a infinite loop of recv/*onPacket* callback inside a try/except block which should detect the error and the exits from the loop. What I expect is that when I type "stop" on the shell the socket is closed and an exception is raised by the recvfrom function because of the invalidation of the file descriptor. Instead, it seems that recvfrom still to block the thread waiting for data even after the close call. Why this strange behavior ? I've always used this patter to implements an UDP server in C++ and JAVA and it always worked. I've tried also with a "select" passing a list with the socket to the xread argument, in order to get an event of file descriptor disruption from select instead that from recvfrom, but select seems to be "insensible" to the close too. I need to have a unique code which maintain the same behavior on Linux and Windows with python 2.5 - 2.6. Thanks.

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  • C: incompatible types in assignment

    - by The.Anti.9
    I'm writing a program to check to see if a port is open in C. One line in particular copies one of the arguments to a char array. However, when I try to compile, it says: error: incompatible types in assignment Heres the code. The error is on the assignment of addr #include <sys/socket.h> #include <sys/time.h> #include <sys/types.h> #include <arpa/inet.h> #include <netinet/in.h> #include <errno.h> #include <fcntl.h> #include <stdio.h> #include <netdb.h> #include <stdlib.h> #include <string.h> #include <unistd.h> int main(int argc, char **argv) { u_short port; /* user specified port number */ char addr[1023]; /* will be a copy of the address entered by u */ struct sockaddr_in address; /* the libc network address data structure */ short int sock = -1; /* file descriptor for the network socket */ port = atoi(argv[1]); addr = strncpy(addr, argv[2], 1023); bzero((char *)&address, sizeof(address)); /* init addr struct */ address.sin_addr.s_addr = inet_addr(addr); /* assign the address */ address.sin_port = htons(port); /* translate int2port num */ sock = socket(AF_INET, SOCK_STREAM, 0); if (connect(sock,(struct sockaddr *)&address,sizeof(address)) == 0) { printf("%i is open\n", port); } if (errno == 113) { fprintf(stderr, "Port not open!\n"); } close(sock); return 0; } I'm new to C, so I'm not sure why it would do this.

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  • C: socket connection timeout

    - by The.Anti.9
    I have a simple program to check if a port is open, but I want to shorten the timeout length on the socket connection because the default is far too long. I'm not sure how to do this though. Here's the code: #include <sys/socket.h> #include <sys/time.h> #include <sys/types.h> #include <arpa/inet.h> #include <netinet/in.h> #include <errno.h> #include <fcntl.h> #include <stdio.h> #include <netdb.h> #include <stdlib.h> #include <string.h> #include <unistd.h> int main(int argc, char **argv) { u_short port; /* user specified port number */ char addr[1023]; /* will be a copy of the address entered by u */ struct sockaddr_in address; /* the libc network address data structure */ short int sock = -1; /* file descriptor for the network socket */ if (argc != 3) { fprintf(stderr, "Usage %s <port_num> <address>", argv[0]); return EXIT_FAILURE; } address.sin_addr.s_addr = inet_addr(argv[2]); /* assign the address */ address.sin_port = htons(atoi(argv[2])); /* translate int2port num */ sock = socket(AF_INET, SOCK_STREAM, 0); if (connect(sock,(struct sockaddr *)&address,sizeof(address)) == 0) { printf("%i is open\n", port); } close(sock); return 0; }

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