PhysX: Joint friction/"stiff" joints
- by SigTerm
I'm working with physx (trying to add ik to ragdoll) at the moment. For some reason, all ragdoll joints are frictionless, and as a result, ragdoll tend to "wobble", especially when it is hung in the air and is connected to several moving kinematic actors.
I would like to add friction to the joints and make them "stiff". Imagine a door (with…