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  • Catching specific vs. generic exceptions in c#

    - by Scott Vercuski
    This question comes from a code analysis run against an object I've created. The analysis says that I should catch a more specific exception type than just the basic Exception. Do you find yourself using just catching the generic Exception or attempting to catch a specific Exception and defaulting to a generic Exception using multiple catch blocks? One of the code chunks in question is below: internal static bool ClearFlags(string connectionString, Guid ID) { bool returnValue = false; SqlConnection dbEngine = new SqlConnection(connectionString); SqlCommand dbCmd = new SqlCommand("ClearFlags", dbEngine); SqlDataAdapter dataAdapter = new SqlDataAdapter(dbCmd); dbCmd.CommandType = CommandType.StoredProcedure; try { dbCmd.Parameters.AddWithValue("@ID", ID.ToString()); dbEngine.Open(); dbCmd.ExecuteNonQuery(); dbEngine.Close(); returnValue = true; } catch (Exception ex) { ErrorHandler(ex); } return returnValue; } Thank you for your advice EDIT: Here is the warning from the code analysis Warning 351 CA1031 : Microsoft.Design : Modify 'ClearFlags(string, Guid)' to catch a more specific exception than 'Exception' or rethrow the exception

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  • How do i write tasks? (parallel code)

    - by acidzombie24
    I am impressed with intel thread building blocks. I like how i should write task and not thread code and i like how it works under the hood with my limited understanding (task are in a pool, there wont be 100 threads on 4cores, a task is not guaranteed to run because it isnt on its own thread and may be far into the pool. But it may be run with another related task so you cant do bad things like typical thread unsafe code). I wanted to know more about writing task. I like the 'Task-based Multithreading - How to Program for 100 cores' video here http://www.gdcvault.com/sponsor.php?sponsor_id=1 (currently second last link. WARNING it isnt 'great'). My fav part was 'solving the maze is better done in parallel' which is around the 48min mark (you can click the link on the left side. That part is really all you need to watch if any). However i like to see more code examples and some API of how to write task. Does anyone have a good resource? I have no idea how a class or pieces of code may look after pushing it onto a pool or how weird code may look when you need to make a copy of everything and how much of everything is pushed onto a pool.

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  • Top navigation link in Magento that I can't get rid of

    - by Chris Baily
    I'm working on a new theme for an existing Magento installation, and I've got a rogue link. The last guy apparently decided to hard code a link to the AW Blog extension he was using in the top navigation. See here: derm2go.com - link is "articles". I'm getting rid of AW Blog in favor of an integrated wordpress install, but when I uninstall AW Blog, the site breaks (everything after the nav dissapears) and I get this error in my logs: 2011-11-19T08:56:19+00:00 ERR (3): Warning: include() [function.include]: Failed opening 'Mage/Blog/Helper/Data.php' for inclusion (include_path='/chroot/home/dermtwog/derm2go.com/html/app/code/local:/chroot/home/dermtwog/derm2go.com/html/app/code/community:/chroot/home/dermtwog/derm2go.com/html/app/code/core:/chroot/home/dermtwog/derm2go.com/html/lib:.:/usr/share/pear') in /chroot/home/dermtwog/derm2go.com/html/lib/Varien/Autoload.php on line 93 I've searched everywhere, I can think of that might effect the nav menu, and I don't know where the link is coming from - it's not in the CMS/static blocks, its not in any of the default template files on the server (I deleted and reinstalled all of them) and it's showing up even when I change templates, so it's probably not in on the sub themes. Does anyone out there know of other files it could be hiding in? I'm assuming the last guy did a quick and dirty hack somehow - and maybe messed with core files? Would really rather not have to do a full reinstall.

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  • iPhone: Using dispatch_after to mimick NSTimer

    - by Joseph Tura
    Don't know a whole lot about blocks. How would you go about mimicking a repeating NSTimer with dispatch_after? My problem is that I want to "pause" a timer when the app moves to the background, but subclassing NSTimer does not seem to work. I tried something which seems to work. I cannot judge its performance implications or whether it could be greatly optimized. Any input is welcome. #import "TimerWithPause.h" @implementation TimerWithPause @synthesize timeInterval; @synthesize userInfo; @synthesize invalid; @synthesize invocation; + (TimerWithPause *)scheduledTimerWithTimeInterval:(NSTimeInterval)aTimeInterval target:(id)aTarget selector:(SEL)aSelector userInfo:(id)aUserInfo repeats:(BOOL)aTimerRepeats { TimerWithPause *timer = [[[TimerWithPause alloc] init] autorelease]; timer.timeInterval = aTimeInterval; NSMethodSignature *signature = [[aTarget class] instanceMethodSignatureForSelector:aSelector]; NSInvocation *aInvocation = [NSInvocation invocationWithMethodSignature:signature]; [aInvocation setSelector:aSelector]; [aInvocation setTarget:aTarget]; [aInvocation setArgument:&timer atIndex:2]; timer.invocation = aInvocation; timer.userInfo = aUserInfo; if (!aTimerRepeats) { timer.invalid = YES; } [timer fireAfterDelay]; return timer; } - (void)fireAfterDelay { dispatch_time_t delay = dispatch_time(DISPATCH_TIME_NOW, self.timeInterval * NSEC_PER_SEC); dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0); dispatch_after(delay, queue, ^{ [invocation performSelectorOnMainThread:@selector(invoke) withObject:nil waitUntilDone:NO]; if (!invalid) { [self fireAfterDelay]; } }); } - (void)invalidate { invalid = YES; [invocation release]; invocation = nil; [userInfo release]; userInfo = nil; } - (void)dealloc { [self invalidate]; [super dealloc]; } @end

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  • How to convert many thousands of lines of VBScript to C#?

    - by Ross Patterson
    I have a collection of about 10,000 small VBScript programs (50-100 lines each) and a small collection of larger ones, and I'm looking for a way to convert them to C# without resorting to by-hand transliteration. The programs are automated test cases for a web application, written for HP/Mercury's QuickTest Pro, and I'm trying to turn them into test cases for Selenium. Luckily, the tests appear to be well-written, using a library of building blocks and idioms (the larger programs), so the test cases actually resemble a domain-specific language more than they do VBScript, and the QTP-ness is well-buried inside the libraries. Ideally, what I'm searching for is a tool that can do the syntactic transformation from VBScript to C# for both the dsl-ish test cases and also the more complicated building-block libraries. That would leave me with a manual cleanup of the libraries, and probably very little work on the test cases. If I could find a VBScript-to-VB.NET translator, I'd take that also, as I suspect I could compile the VB.NET and then de-compile to C# using .NET Relector or something similar. Plan B is to write a translator of my own for the test cases, since they're in a very straight-line style, but it wouldn't help with the libraries. Any suyggestions? I haven't written a compiler in at least 15 years, and while I haven't forgotten how, I'm not looking forward to it - least of all for VBScript!

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  • Why is there a time lag when trying to change the text on a button in IE using JQuery?

    - by Deane
    I have some Ajax that runs on a button click. Sometimes it takes a few seconds to return, so I wanted a visual clue to the user that the browser was doing something. So, I have this: $('#SubmitButton').attr("value", "Working..."); $('#SubmitButton').attr("disabled", true); //Synchronous Ajax call goes here $('#SubmitButton').attr("value", "Submit"); $('#SubmitButton').attr("disabled", false); As you can see, it changes the text on the button, and disables it. When the Ajax call comes back (it's synchronous, remember), the button changes back. In Firefox, this works great. In IE, it's...odd. It doesn't run the code in order. It doesn't change the text of the button and launches right into the Ajax call. The browser blocks with the Submit active and saying "Submit." Right after the Ajax comes back, the button quickly flashes "Working..." then back to Submit." So, for some reason, IE isn't changing the text of the button until after the Ajax call, even though the code for it is before the Ajax call. It's acting like this: //Synchronous Ajax call goes here $('#SubmitButton').attr("value", "Working..."); $('#SubmitButton').attr("disabled", true); $('#SubmitButton').attr("value", "Submit"); $('#SubmitButton').attr("disabled", false); Again, this works perfectly in Firefox. But in IE, there's some kind of...lag?

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  • Can not access response.body inside after filter block in Sinatra 1.0

    - by Petr Vostrel
    I'm struggling with a strange issue. According to http://github.com/sinatra/sinatra (secion Filters) a response object is available in after filter blocks in Sinatra 1.0. However the response.status is correctly accessible, I can not see non-empty response.body from my routes inside after filter. I have this rackup file: config.ru require 'app' run TestApp Then Sinatra 1.0.b gem installed using: gem install --pre sinatra And this is my tiny app with a single route: app.rb require 'rubygems' require 'sinatra/base' class TestApp < Sinatra::Base set :root, File.dirname(__FILE__) get '/test' do 'Some response' end after do halt 500 if response.empty? # used 500 just for illustation end end And now, I would like to access the response inside the after filter. When I run this app and access /test URL, I got a 500 response as if the response is empty, but the response clearly is 'Some response'. Along with my request to /test, a separate request to /favicon.ico is issued by the browser and that returns 404 as there is no route nor a static file. But I would expect the 500 status to be returned as the response should be empty. In console, I can see that within the after filter, the response to /favicon.ico is something like 'Not found' and response to /test really is empty even though there is response returned by the route. What do I miss?

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  • C# custom control to get internal text as string

    - by Ed Woodcock
    ok, I'm working on a custom control that can contain some javascript, and read this out of the page into a string field. This is a workaround for dynamic javascript inside an updatepanel. At the moment, I've got it working, but if I try to put a server tag inside the block: <custom:control ID="Custom" runat="server"> <%= ControlName.ClientID %> </custom:control> The compiler does not like it. I know these are generated at runtime, and so might not be compatible with what I'm doing, but does anyone have any idea how I can get that working? EDIT Error message is: Code blocks are not supported in this context EDIT 2 The control: [DataBindingHandler("System.Web.UI.Design.TextDataBindingHandler, System.Design, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"), ControlValueProperty("Text"), DefaultProperty("Text"), ParseChildren(true, "Text"), AspNetHostingPermission(SecurityAction.LinkDemand, Level = AspNetHostingPermissionLevel.Minimal), AspNetHostingPermission(SecurityAction.InheritanceDemand, Level = AspNetHostingPermissionLevel.Minimal)] public class CustomControl : Control, ITextControl { [DefaultValue(""), Bindable(true), Localizable(true)] public string Text { get { return (string)(ViewState["Text"] ?? string.Empty); } set { ViewState["Text"] = value; } } }

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  • Bluetooth in Java Mobile: Handling connections that go out of range

    - by Albus Dumbledore
    I am trying to implement a server-client connection over the spp. After initializing the server, I start a thread that first listens for clients and then receives data from them. It looks like that: public final void run() { while (alive) { try { /* * Await client connection */ System.out.println("Awaiting client connection..."); client = server.acceptAndOpen(); /* * Start receiving data */ int read; byte[] buffer = new byte[128]; DataInputStream receive = client.openDataInputStream(); try { while ((read = receive.read(buffer)) > 0) { System.out.println("[Recieved]: " + new String(buffer, 0, read)); if (!alive) { return; } } } finally { System.out.println("Closing connection..."); receive.close(); } } catch (IOException e){ e.printStackTrace(); } } } It's working fine for I am able to receive messages. What's troubling me is how would the thread eventually die when a device goes out of range? Firstly, the call to receive.read(buffer) blocks so that the thread waits until it receives any data. If the device goes out of range, it would never proceed onward to check if meanwhile it has been interrupted. Secondly, it would never close the connection, i.e. the server would not accept the device once it goes back in range. Thanks! Any ideas would be highly appreciated! Merry Christmas!

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  • How to approach parallel processing of messages?

    - by Dan
    I am redesigning the messaging system for my app to use intel threading building blocks and am stumped trying to decide between two possible approaches. Basically, I have a sequence of message objects and for each message type, a sequence of handlers. For each message object, I apply each handler registered for that message objects type. The sequential version would be something like this (pseudocode): for each message in message_sequence <- SEQUENTIAL for each handler in (handler_table for message.type) apply handler to message <- SEQUENTIAL The first approach which I am considering processes the message objects in turn (sequentially) and applies the handlers concurrently. Pros: predictable ordering of messages (ie, we are guaranteed a FIFO processing order) (potentially) lower latency of processing each message Cons: more processing resources available than handlers for a single message type (bad parallelization) bad use of processor cache since message objects need to be copied for each handler to use large overhead for small handlers The pseudocode of this approach would be as follows: for each message in message_sequence <- SEQUENTIAL parallel_for each handler in (handler_table for message.type) apply handler to message <- PARALLEL The second approach is to process the messages in parallel and apply the handlers to each message sequentially. Pros: better use of processor cache (keeps the message object local to all handlers which will use it) small handlers don't impose as much overhead (as long as there are other handlers also to be run) more messages are expected than there are handlers, so the potential for parallelism is greater Cons: Unpredictable ordering - if message A is sent before message B, they may both be processed at the same time, or B may finish processing before all of A's handlers are finished (order is non-deterministic) The pseudocode is as follows: parallel_for each message in message_sequence <- PARALLEL for each handler in (handler_table for message.type) apply handler to message <- SEQUENTIAL The second approach has more advantages than the first, but non-deterministic ordering is a big disadvantage.. Which approach would you choose and why? Are there any other approaches I should consider (besides the obvious third approach: parallel messages and parallel handlers, which has the disadvantages of both and no real redeeming factors as far as I can tell)? Thanks!

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  • What are the skills a Drupal Developer needs?

    - by hfidgen
    I'm trying to write out a list of key Drupal competencies, mainly so I can confirm what I know, don't know and don't know I don't know. (Thanks D. Rumsfeld for that quote!) I think some of these are really broad, for instance there's quite a difference between making a functional theme and creating a theme with good SEO, load times and so on, but I'm hoping you could assume that a half decent web developer would look after that anyway. Just interested to see what people here feel is also important. Able to install Drupal on a server (pretty obvious). Able to research and install modules to meet project requirements Able to configure all the basic modules and core settings to get a site running Able to create a custom Theme from scratch which validates with good HTML/CSS and also pays attention to usability and accessibility. (Whilst still looking kick-ass). Able to use Hooks in the theme template.php to alter forms, page layout and other core functionality Can make forms from scratch using the API - with validation and posting back to the DB/email Can use Views to create blocks or pages, use php snippets as arguments, etc. Can create custom modules from scratch utilising core hooks and other hooks.

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  • How to hide the console of batch scripts without losing std err/out streams

    - by cooper.thompson
    My question is similar to Running a CMD or BAT in silent mode, but with one additional constraint. If you use WshScript.Run in vbscript, you lose access to the standard in/error/out streams of the process. WshScript.Exec gives you access to the standard streams, but you can't hide your windows. How can you have your cake (hide the windows) and eat it too (have direct access to the console streams)? I'm currently thinking about a C++ executable which creates a new Windows Station and Desktop, (see MSDN) and runs a specified script within that new Desktop (I'm not yet an expert on Window Stations and Desktops, so this idea may be retarded). This idea is based loosely on Condor's USE_VISIBLE_DESKTOP feature, which, if disabled, runs Condor jobs in a non-visible Desktop. I haven't quite figured out if this requires elevated priveledge. The tradeoff of this approach is that your script can disappear into limbo if it blocks on user input. Does anyone have any additional ideas? Or feedback on the approach outlined above? Edit: Also, the purpose of our script is to set up the user environment, so running as another user, or as a system scheduled task isn't really an option (unless there are clever tricks I don't know about).

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  • wmd editor, why does it keep showing html instead of just going straight to markup

    - by Ke
    hi, im wondering how wmd is supposed to work, when i type in the textarea the text doesnt have html, but once the text is stored in db it turns to html. wmd also shows all this html when reloading the content? is it supposed to work like this? Do I have to sanitize the text before its put into the db? if so how? I thought wmd doesnt deal with html? except in code blocks. Also there are p tags being added Using the beneath html it gets added directly. I guess this could cause xss attacks? - (1) <a onmouseover="alert(1)" href="#">read this!</a> - (2) <p <script>alert(1)</script>hello - (3) </td <script>alert(1)</script>hello I wonder how is wmd supposed to work? I thought it was supposed to enter everything in its own mark up, store its on mark up and retrieve it etc. instead of storing plain html Chees Ke

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  • Centering Text Horizontally and Vertically in LaTeX

    - by Paul
    I would like to produce the following: a b xxxxx xxxxx 1 xxxxx xxxxx xxxxx xxxxx xxxxx xxxxx 2 xxxxx xxxxx xxxxx xxxxx Where the blocks of 'x's are images, and 'a', 'b', '1' and '2' are text. Here are my two attempts so far: \begin{figure} \begin{center} \begin{tabular}{ccc} & a & b \\ 1 & \subfloat[]{\includegraphics[width=0.47\textwidth]{im.png}} & \subfloat[]{\includegraphics[width=0.47\textwidth]{im.png}} \\ 2 & \subfloat[]{\includegraphics[width=0.47\textwidth]{im.png}} & \subfloat[]{\includegraphics[width=0.47\textwidth]{im.png}} \\ \end{tabular} \end{center} \end{figure} Which produces: a b xxxxx xxxxx xxxxx xxxxx 1 xxxxx xxxxx xxxxx xxxxx xxxxx xxxxx 2 xxxxx xxxxx And \begin{figure} \begin{center} \begin{tabular}{m{1cm}m{6cm}m{6cm}} & a & b \\ 1 & \subfloat[]{\includegraphics[width=0.47\textwidth]{im.png}} & \subfloat[]{\includegraphics[width=0.47\textwidth]{im.png}} \\ 2 & \subfloat[]{\includegraphics[width=0.47\textwidth]{im.png}} & \subfloat[]{\includegraphics[width=0.47\textwidth]{im.png}} \\ \end{tabular} \end{center} \end{figure} Which produces: a b xxxxx xxxxx 1 xxxxx xxxxx xxxxx xxxxx xxxxx xxxxx 2 xxxxx xxxxx xxxxx xxxxx

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  • (Cpp) Linker, Libraries & Directories Information

    - by m00st
    I've finished both my C++ 1/2 classes and we did not cover anything on Linking to libraries or adding additional libraries to C++ code. I've been having a hay-day trying to figure this out; I've been unable to find basic information linking to objects. Initially I thought the problem was the IDE (Netbeans; and Code::Blocks). However I've been unable to get wxWidgets and GTKMM setup. Can someone point me in the right direction on the terminology and basic information about #including files and linking files in a Cpp application? Basically I want/need to know everything in regards to this process. The difference between .dll, .lib, .o, .lib.a, .dll.a. The difference between a .h and a "library" (.dll, .lib correct?) I understand I need to read the compiler documentation I am using; however all compilers (that I know of) use linker and headers; I need to learn this information. Please point me in the right direction! :] Thanks

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  • Using an ORM with a database that has no defined relationships?

    - by Ahmad
    Consider a database(MSSQL 2005) that consists of 100+ tables which have primary keys defined to a certain degree. There are 'relationships' between tables, however these are not enforced with foreign key constraints. Consider the following simplified example of typical types of tables I am dealing with. The are clear relations between the User and City and Province tables. However, they key issues is the inconsistent data types in the tables and naming conventions. User: UserRowId [int] PK Name [varchar(50)] CityId [smallint] ProvinceRowId [bigint] City: CityRowId [bigint] PK CityDescription [varchar(100)] Province: ProvinceId [int] PK ProvinceDesc [varchar(50)] I am considering a rewrite of the application (in ASP.net MVC) that uses this data source as is similar in design to MVC storefront. However I am going through a proof of concept phase and this is one of the stumbling blocks I have come across. What are my options in terms of ORM choice that can be easily used and why? Should I even be considering an ORM? (The reason I ask this is that most explanations and tutorials all work with relatively cleanly designed existing databases, or newly created ones when compared to mine. I am thus having a very hard time trying to find a way forward with this problem) There is a huge amount of existing SQL queries, would a datamappper(eg IBatis.net) be more suitable since we could easily modify them to work and reuse the investment already made? I have found this question on SO which indicates to me that an ORM can be used - however I get the impression that this a question of mapping? Note: at the moment, the object model is not clearly defined as it was non-existent. The existing system pretty much did almost everything in SQL or consisted of overly complicated, and numerous queries to complete fucntionality. I am pretty much a noob and have zero experience around ORMs and MVC - so this an awesome learning curve I am on.

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  • How do i write task? (parallel code)

    - by acidzombie24
    I am impressed with intel thread building blocks. I like how i should write task and not thread code and i like how it works under the hood with my limited understanding (task are in a pool, there wont be 100 threads on 4cores, a task is not guaranteed to run because it isnt on its own thread and may be far into the pool. But it may be run with another related task so you cant do bad things like typical thread unsafe code). I wanted to know more about writing task. I like the 'Task-based Multithreading - How to Program for 100 cores' video here http://www.gdcvault.com/sponsor.php?sponsor_id=1 (currently second last link. WARNING it isnt 'great'). My fav part was 'solving the maze is better done in parallel' which is around the 48min mark (you can click the link on the left side). However i like to see more code examples and some API of how to write task. Does anyone have a good resource? I have no idea how a class or pieces of code may look after pushing it onto a pool or how weird code may look when you need to make a copy of everything and how much of everything is pushed onto a pool.

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  • How is a referencing environment generally implemented for closures?

    - by Alexandr Kurilin
    Let's say I have a statically/lexically scoped language with deep binding and I create a closure. The closure will consist of the statements I want executed plus the so called referencing environment, or, to quote this post, the collection of variables which can be used. What does this referencing environment actually look like implementation-wise? I was recently reading about ObjectiveC's implementation of blocks, and the author suggests that behind the scenes you get a copy of all of the variables on the stack and also of all the references to heap objects. The explanation claims that you get a "snapshot" of the referencing environment at the point in time of the closure's creation. Is that more or less what happens, or did I misread that? Is anything done to "freeze" a separate copy of the heap objects, or is it safe to assume that if they get modified between closure creation and the closure executing, the closure will no longer be operating on the original version of the object? If indeed there's copying being made, are there memory usage considerations in situations where one might want to create plenty of closures and store them somewhere? I think that misunderstanding of some of these concepts might lead to tricky issues like the ones Eric Lippert mentions in this blog post. It's interesting because you'd think that it wouldn't make sense to keep a reference to a value type that might be gone by the time the closure is called, but I'm guessing that in C# the compiler will figure out that the variable is needed later and put it into the heap instead. It seems that in most memory-managed languages everything is a reference and thus ObjectiveC is a somewhat unique situation with having to deal with copying what's on the stack.

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  • Problem in using a second call to send() in C

    - by Paulo Victor
    Hello. Right now I'm working in a simple Server that receives from client a code referring to a certain operation. The server receives this data and send back the signal that it's waiting for the proper data. /*Server Side*/ if (codigoOperacao == 0) { printf("A escolha foi 0\n"); int bytesSent = SOCKET_ERROR; char sendBuff[1080] = "0"; /*Here "send" returns an error msgm while trying to send back the signal*/ bytesSent = send(socketEscuta, sendBuff, 1080, 0); if (bytesSent == SOCKET_ERROR) { printf("Erro ao enviar"); return 0; } else { printf("Bytes enviados : %d\n", bytesSent); char structDesmontada[1080] = ""; bytesRecv = recebeMensagem(socketEscuta, structDesmontada); printf("structDesmontada : %s", structDesmontada); } } Following here is the client code responsible for sending the operation code and receiving the signal char sendMsg[1080] = "0"; char recvMsg[1080] = ""; bytesSent = send(socketCliente, sendMsg, sizeof(sendMsg), 0); printf("Enviei o codigo (%d)\n", bytesSent); /*Here the program blocks in a infinite loop since the server never send anything*/ while (bytesRecv == SOCKET_ERROR) { bytesRecv = recv(socketCliente, recvMsg, 1080, 0); if (bytesRecv > 0) { printf("Recebeu\n"); } Why this is happening only in the second attempt to send some data? Because the first call to send() works fine. Hope someone can help!! Thnks

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  • A potentially dangerous Request.Form value was detected: Dealing with these errors proactively, or a

    - by Albert
    I'm noticing this error more and more in my error logs. I've read through the questions here talking about this error, but they don't address what I would like to do (see below). I'm considering three options, in the order of preference: 1) When submitting a form (I use formviews almost exclusively, if that helps), if potentially dangerous characters are detected, automatically strip them out and submit. 2) When submitting a form, if potentially dangerous characters are detected, alert the user and let them fix it before trying again. 3) After the exception is generated, deal with it and alert the user. I'm hoping one of the first two options might be able to do somewhat globally...I know for the 3rd I'd have to alter a TON of Try-Catch blocks I already have in place. Doable, but labor intensive. I'd rather be proactive about it if at all possible and avoid the exception all together. Perhaps one approach to #1 would be to write a block of code that could loop through all text entry fields in a formview, during the insert/update event, and strip the characters out. I'm ok with that, but I'd rather not have to heavily alter all my Insert/Update events to accomplish this. Or maybe I just create a different class to do the text checking/deleting, and only insert 1 line of code in each Insert/Update event. If anyone can come up with some example code of any of these approaches that would be a help. Thanks for any ideas or information. I'm definitely open to other solutions too; these are only the 3 that came to mind. I can say that I don't want to turn request validation off though.

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  • How can I keep an event from being delivered to the GUI until my code finished running?

    - by Frerich Raabe
    I installed a global mouse hook function like this: mouseEventHook = ::SetWindowsHookEx( WH_MOUSE_LL, mouseEventHookFn, thisModule, 0 ); The hook function looks like this: RESULT CALLBACK mouseEventHookFn( int code, WPARAM wParam, LPARAM lParam ) { if ( code == HC_ACTION ) { PMSLLHOOKSTRUCT mi = (PMSLLHOOKSTRUCT)lParam; // .. do interesting stuff .. } return ::CallNextHookEx( mouseEventHook, code, wParam, lParam ); } Now, my problem is that I cannot control how long the 'do interesting stuff' part takes exactly. In particular, it might take longer than the LowLevelHooksTimeout defined in the Windows registry. This means that, at least on Windows XP, the system no longer delivers mouse events to my hook function. I'd like to avoid this, but at the same time I need the 'do interesting stuff' part to happen before the target GUI receives the event. I attempted to solve this by doing the 'interesting stuff' work in a separate thread so that the mouseEventHookFn above can post a message to the worker thread and then do a return 1; immediately (which ends the hook function but avoids that the event is handed to the GUI). The idea was that the worker thread, when finished, performs the CallNextHookEx call itself. However, this causes a crash inside of CallNextHookEx (in fact, the crash occurs inside an internal function called PhkNextValid. I assume it's not safe to call CallNextHookEx from outside a hook function, is this true? If so, does anybody else know how I can run code (which needs to interact with the GUI thread of an application) before the GUI receives the event and avoid that my hook function blocks too long?

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  • Endianness and C API's: Specifically OpenSSL.

    - by Hassan Syed
    I have an algorithm that uses the following OpenSSL calls: HMAC_update() / HMAC_final() // ripe160 EVP_CipherUpdate() / EVP_CipherFinal() // cbc_blowfish These algorithm take a unsigned char * into the "plain text". My input data is comes from a C++ std::string::c_str() which originate from a protocol buffer object as a encoded UTF-8 string. UTF-8 strings are meant to be endian neutrial. However I'm a bit paranoid about how OpenSSL may perform operations on the data. My understanding is that encryption algorithms work on 8-bit blocks of data, and if a unsigned char * is used for pointer arithmetic when the operations are performed the algorithms should be endian neutral and I do not need to worry about anything. My uncertainty is compounded by the fact that I am working on a little-endian machine and have never done any real cross-architecture programming. My beliefs/reasoning are/is based on the following two properties std::string (not wstring) internally uses a 8-bit ptr and a the resulting c_str() ptr will itterate the same way regardless of the CPU architecture. Encryption algorithms are either by design, or by implementation, endian neutral. I know the best way to get a definitive answer is to use QEMU and do some cross-platform unit tests (which I plan to do). My question is a request for comments on my reasoning, and perhaps will assist other programmers when faced with similar problems.

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  • Adventures on Enterprise Library 5.0: Who moved my cheese (namespace)

    - by Junior Mayhé
    Jesus, Krishna, Budda! I've migrated to EntLib 5.0, but classes like ISymmetricCryptoProvider are not recognized anymore. Funny to say that Data, Logging and other blocks are working compiling fine. Here's the problematic class: using System; using System.Collections.Generic; using System.Text; using Microsoft.Practices.EnterpriseLibrary.Common.Configuration;//-->it's not working anymore using Microsoft.Practices.EnterpriseLibrary.Security.Cryptography;//-->it's not working anymore namespace MyClassLibrary.Security.EnterpriseLibrary { public sealed class Crypto { public static ISymmetricCryptoProvider MyProvider { get { //IConfigurationSource is not recognized either, neither SystemConfigurationSource IConfigurationSource cs = new SystemConfigurationSource(); SymmetricCryptoProviderFactory scpf = new SymmetricCryptoProviderFactory(cs); ISymmetricCryptoProvider p = scpf.CreateDefault(); return p; } } The references are fine on project too. I really don't know why this particular project it's causing too many trouble on VS2010! Older references were deleted, project was cleaned, rebuilt, but can't make it compile :-( The references are: Microsoft.Practices.EnterpriseLibrary.Common Microsoft.Practices.EnterpriseLibrary.Logging Microsoft.Practices.EnterpriseLibrary.Logging.Database Microsoft.Practices.EnterpriseLibrary.Security Microsoft.Practices.EnterpriseLibrary.Security.Cryptography Why some namespaces can be found while others can't?

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  • Find and Replace with Notepad++

    - by Levi
    I have a document that was converted from PDF to HTML for use on a company website to be referenced and indexed for search. I'm attempting to format the converted document to meet my needs and in doing so I am attempting to clean up some of the junk that was pulled over from when it was a PDF such as page numbers, headers, and footers. luckily all of these lines that need to be removed are in blocks of 4 lines unfortunately they are not exactly the same therefore cannot be removed with a simple literal replace. The lines contain numbers which are incremental as they correlate with the pages. How can I remove the following example from my html file. Title<br> 10<br> <hr> <A name=11></a>Footer<br> I've tried many different regular expression attempts but as my skill in that area is limited I can't find the proper syntax. I'm sure i'm missing something fairly easy as it would seem all I need is a wildcard replace for the two numbers in the code and the rest is literal. any help is apprciated

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  • How to write a flexible modular program with good interaction possibilities between modules?

    - by PeterK
    I went through answers on similar topics here on SO but could't find a satisfying answer. Since i know this is a rather large topic, i will try to be more specific. I want to write a program which processes files. The processing is nontrivial, so the best way is to split different phases into standalone modules which then would be used as necessary (since sometimes i will be only interested in the output of module A, sometimes i would need output of five other modules, etc). The thing is, that i need the modules to cooperate, because the output of one might be the input of another. And i need it to be FAST. Moreover i want to avoid doing certain processing more than once (if module A creates some data which then need to be processed by module B and C, i don't want to run module A twice to create the input for modules B,C ). The information the modules need to share would mostly be blocks of binary data and/or offsets into the processed files. The task of the main program would be quite simple - just parse arguments, run required modules (and perhaps give some output, or should this be the task of the modules?). I don't need the modules to be loaded at runtime. It's perfectly fine to have libs with a .h file and recompile the program every time there is a new module or some module is updated. The idea of modules is here mainly because of code readability, maintaining and to be able to have more people working on different modules without the need to have some predefined interface or whatever (on the other hand, some "guidelines" on how to write the modules would be probably required, i know that). We can assume that the file processing is a read-only operation, the original file is not changed. Could someone point me in a good direction on how to do this in C++ ? Any advice is wellcome (links, tutorials, pdf books...).

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