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  • Ordering the results of a Hibernate Criteria query by using information of the child entities of the

    - by pkainulainen
    I have got two entities Person and Book. Only one instance of a specific book is stored to the system (When a book is added, application checks if that book is already found before adding a new row to the database). Relevant source code of the entities is can be found below: @Entity @Table(name="persons") @SequenceGenerator(name="id_sequence", sequenceName="hibernate_sequence") public class Person extends BaseModel { @Id @Column(name = "id") @GeneratedValue(strategy = GenerationType.SEQUENCE, generator = "id_sequence") private Long id = null; @ManyToMany(targetEntity=Book.class) @JoinTable(name="persons_books", joinColumns = @JoinColumn( name="person_id"), inverseJoinColumns = @JoinColumn( name="book_id")) private List<Book> ownedBooks = new ArrayList<Book>(); } @Entity @Table(name="books") @SequenceGenerator(name="id_sequence", sequenceName="hibernate_sequence") public class Book extends BaseModel { @Id @Column(name = "id") @GeneratedValue(strategy = GenerationType.SEQUENCE, generator = "id_sequence") private Long id = null; @Column(name="name") private String name = null; } My problem is that I want to find persons, which are owning some of the books owned by a specific persons. The returned list of persons should be ordered by using following logic: The person owning most of the same books should be at the first of the list, second person of the the list does not own as many books as the first person, but more than the third person. The code of the method performing this query is added below: @Override public List<Person> searchPersonsWithSimilarBooks(Long[] bookIds) { Criteria similarPersonCriteria = this.getSession().createCriteria(Person.class); similarPersonCriteria.add(Restrictions.in("ownedBooks.id", bookIds)); //How to set the ordering? similarPersonCriteria.addOrder(null); return similarPersonCriteria.list(); } My question is that can this be done by using Hibernate? And if so, how it can be done? I know I could implement a Comparator, but I would prefer using Hibernate to solve this problem.

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  • IS operator behaving a bit strangely

    - by flockofcode
    1) According to my book, IS operator can check whether expression E (E is type) can be converted to the target type only if E is either a reference conversion, boxing or unboxing. Since in the following example IS doesn’t check for either of the three types of conversion, the code shouldn’t work, but it does: int i=100; if (i is long) //returns true, indicating that conversion is possible l = i; 2) a) B b; A a = new A(); if (a is B) b = (B)a; int i = b.l; class A { public int l = 100; } class B:A { } The above code always causes compile time error “Use of unassigned variable”. If condition a is B evaluates to false, then b won’t be assigned a value, but if condition is true, then it will. And thus by allowing such a code compiler would have no way of knowing whether the usage of b in code following the if statement is valid or not ( due to not knowing whether a is b evaluates to true or false) , but why should it know that? Intsead why couldn’t runtime handle this? b) But if instead we’re dealing with non reference types, then compiler doesn’t complain, even though the code is identical.Why? int i = 100; long l; if (i is long) l = i; thank you

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  • Is CDS a valid analogy for pointers? [closed]

    - by Flinkman
    So.. bear with me. I just found an analogy to c++ pointers and CDS. This clip describes CDS(Credit Default Swaps). http://www.youtube.com/watch?v=KPNdYtrlgaU#t=120s "Here we know we have an instrument of a particular financial instrument that is demonstrably dangerous, it creates long chains of risk which are vulnerable to the failure of individual trader or market partipants, in that chain and these instruments in an affect permit the creation of vicious spirals. In which the CDS price interact with the bound price, the market price and you can have a downward spiral." What my ears are telling me: "Don't create dependences that will create long chains of crashing systems." Update: Trying to clarify with something that is closer to the readers. If I change the words: instrument = construct financial = language trader = object market partipants = c structs CDS price = uptime bound price = outcome market price = ROI(return on incestment) The quote become more understandable. Look: "Here we know we have construct of a particular language construct that is demonstrably dangerous, it creates long chains of risk which are vulnerable to the failure of individual object or structs in that chain and these system in an affect permit the creation of vicious spirals. In which the uptime interact with the outcome, the ROI and you can have a downward spiral."

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  • How to map string keys to unique integer IDs?

    - by Marek
    I have some data that comes regularily as a dump from a data souce with a string natural key that is long (up to 60 characters) and not relevant to the end user. I am using this key in a url. This makes urls too long and user unfriendly. I would like to transform the string keys into integers with the following requirements: The source dataset will change over time. The ID should be: non negative integer unique and constant even if the set of input keys changes preferrably reversible back to key (not a strong requirement) The database is rebuilt from scratch every time so I can not remember the already assigned IDs and match the new data set to existing IDs and generate sequential IDs for the added keys. There are currently around 30000 distinct keys and the set is constantly growing. How to implement a function that will map string keys to integer IDs? What I have thought about: 1. Built-in string.GetHashCode: ID(key) = Math.Abs(key.GetHashCode()) is not guaranteed to be unique (not reversible) 1.1 "Re-hashing" the built-in GetHashCode until a unique ID is generated to prevent collisions. existing IDs may change if something colliding is added to the beginning of the input data set 2. a perfect hashing function I am not sure if this can generate constant IDs if the set of inputs changes (not reversible) 3. translate to base 36/64/?? does not shorten the long keys enough What are the other options?

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  • The right approach to loading dynamic content into a UITableView in iOS

    - by OS.
    ok, I've read tons of bits and pieces on the subject of loading dynamic content (from the web) into a UITableView and the problem with calculating cell height upfront. I've tried different simple implementations but the problem persists... Assuming I need to read a JSON file from the web, parse it into 'item' objects, each with variable size image and various text labels, here is what I believe would be the right approach to avoid long hang time of the app while everything is loading: on app load read JSON file and parse into items array provide only small part of the items array to the tableview (about 10 items) - since I need to load the images associated with each item to calculate cell height - I don't want the view to go through the whole items list and load all images - this hangs the app until every image is loaded display the tableview with the available cells (assuming I load a few 'spare' ones, user can even scroll to more items) in the background using Grand Central Dispatch download images for all/some of the remaining items and then reload the tableview with the new data (repeat step 4 if item list is very long) Step 2 above is necessary since I have no way to calculate the cell height without loading the images first, and since tableview first calculates height of all cells it may take a very long time to download all images for all items. Would you say this is the right approach? am I missing something?

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  • how to find by date from timestamp column in JPA criteria

    - by Kre Toni
    I want to find a record by date. In entity and database table datatype is timestamp. I used Oracle database. @Entity public class Request implements Serializable { @Id private String id; @Version private long version; @Temporal(TemporalType.TIMESTAMP) @Column(name = "CREATION_DATE") private Date creationDate; public Request() { } public Request(String id, Date creationDate) { setId(id); setCreationDate(creationDate); } public String getId() { return id; } public void setId(String id) { this.id = id; } public long getVersion() { return version; } public void setVersion(long version) { this.version = version; } public Date getCreationDate() { return creationDate; } public void setCreationDate(Date creationDate) { this.creationDate = creationDate; } } in mian method public static void main(String[] args) { RequestTestCase requestTestCase = new RequestTestCase(); EntityManager em = Persistence.createEntityManagerFactory("Criteria").createEntityManager(); em.getTransaction().begin(); em.persist(new Request("005",new Date())); em.getTransaction().commit(); Query q = em.createQuery("SELECT r FROM Request r WHERE r.creationDate = :creationDate",Request.class); q.setParameter("creationDate",new GregorianCalendar(2012,12,5).getTime()); Request r = (Request)q.getSingleResult(); System.out.println(r.getCreationDate()); } in oracle database record is ID CREATION_DATE VERSION 006 05-DEC-12 05.34.39.200000 PM 1 Exception is Exception in thread "main" javax.persistence.NoResultException: getSingleResult() did not retrieve any entities. at org.eclipse.persistence.internal.jpa.EJBQueryImpl.throwNoResultException(EJBQueryImpl.java:1246) at org.eclipse.persistence.internal.jpa.EJBQueryImpl.getSingleResult(EJBQueryImpl.java:750) at com.ktrsn.RequestTestCase.main(RequestTestCase.java:29)

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  • Why does my SQL database not work in Android?

    - by user1426967
    In my app a click on an image button brings you to the gallery. After clicking on an image I want to call onActivityResult to store the image path. But it does not work. In my LogCat it always tells me that it crashes when it tries to save the image path. Can you find the problem? My onActivityResult method: mImageRowId = savedInstanceState != null ? savedInstanceState.getLong(ImageAdapter.KEY_ROWID) : null; @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { if(requestCode == PICK_FROM_FILE && data != null && data.getData() != null) { Uri uri = data.getData(); if(uri != null) { Cursor cursor = getContentResolver().query(uri, new String[] { android.provider.MediaStore.Images.ImageColumns.DATA}, null, null, null); cursor.moveToFirst(); String image = cursor.getString(0); cursor.close(); if(image != null) { // HERE IS WHERE I WANT TO SAVE THE IMAGE. HERE MUST BE THE ERROR! if (mImageRowId == null) { long id = mImageHelper.createImage(image); if (id > 0) { mImageRowId = id; } } // Set the image and display it in the edit activity Bitmap bitmap = BitmapFactory.decodeFile(image); mImageButton.setImageBitmap(bitmap); } } } } This is my onSaveInstanceState method: private static final Long DEF_ROW_ID = 0L; @Override protected void onSaveInstanceState(Bundle outState) { outState.putLong(ImageAdapter.KEY_ROWID, mImageRowId != null ? mImageRowId : DEF_ROW_ID); super.onSaveInstanceState(outState); } This is a part from my DbAdapter: public long createImage(String image) { ContentValues cv = new ContentValues(); cv.put(KEY_IMAGE, image); return mImageDb.insert(DATABASE_TABLE, null, cv); }

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  • Set the background color for a fixed range of cells

    - by Count Boxer
    I have VBA code in an Excel spreadsheet. It is used to set the font and background color of a cell based on the value in that cell. I am doing it in VBA instead of "Conditional Formatting" because I have more than 3 conditions. The code is: Private Sub Worksheet_Change(ByVal Target As Range) Dim c As Range, d As Range, fc As Long, bc As Long, bf As Boolean Set d = Intersect(Range("A:K"), Target) If d Is Nothing Then Exit Sub For Each c In d If c >= Date And c <= Date + 5 Then fc = 2: fb = True: bc = 3 Else Select Case c Case "ABC" fc = 2: fb = True: bc = 5 Case 1, 3, 5, 7 fc = 2: fb = True: bc = 1 Case "D", "E", "F" fc = 2: fb = True: bc = 10 Case "1/1/2009" fc = 2: fb = True: bc = 45 Case "Long string" fc = 3: fb = True: bc = 1 Case Else fc = 1: fb = False: bc = xlNone End Select End If c.Font.ColorIndex = fc c.Font.Bold = fb c.Interior.ColorIndex = bc c.Range("A1:D1").Interior.ColorIndex = bc Next End Sub The problem is in the "c.Range" line. It always uses the current cell as "A" and then goes four cells to the right. I want it to start in the "real" cell "A" of the current row and go to the "real" cell "D" of the current row. Basically, I want a fixed range and not a dynamic one.

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  • Fast compiler error messages in Eclipse

    - by Chris Conway
    As a new Eclipse user, I am constantly annoyed by how long it takes compiler error messages to display. This is mostly only a problem for long errors that don't fit in the status bar or the "Problems" tab. But I get enough long errors in Java—especially with generics—that this is a nagging issue. (Note: The correct answer to this question is not "get better at using generics." ;-) The ways I have found to display an error are: Press Ctrl+. or execute the command "Next Annotation". The next error is highlighted and its associated message appears in the status bar (if it is short enough). The error is also highlighted in the "Problems" tab, if it is open, but the tab is not automatically brought to the top. Hover the mouse over the error. After a noticeable lag, the error message appears as a "tool tip", along with any associated "Quick Fixes." Hover the mouse over the error icon on the left side of the editing pane. After a noticeable lag, all of the error messages for that line appear as a "tool tip." Clicking on the icon brings up "Quick Fixes." What I would like is for Ctrl+. to automatically and instantly bring up the complete error message (I don't care where). Is this a configurable option? [UPDATE] @asterite's "Ctrl+. F2" is almost it. How do I make "Next Annotation, then Show Tooltip Description" a macro bound to a single keystroke?

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  • Simple OpenCL Kernel

    - by Yuuta
    I'm trying to write a kernel which is a little long but the output is not correct. I took out a lot almost everything and finally narrowed down the an initialization problem and I found that the following works: __kernel void k_sIntegral(__global const float* eData,__global const unsigned long* elements,__global float* area){ const int i = get_global_id(0); if(i < elements[0]){ area[i] = i; } } But the following does not work: __kernel void k_sIntegral(__global const float* eData,__global const unsigned long* elements,__global float* area){ const int i = get_global_id(0); if(i < elements[0]){ __local float a,b,c,j,k,h,s; area[i] = i; } } Using the first kernel, I get: area[1] = 1 Using the second kernel, I get: area[1] = 0 (from calloc) Update: It seems like the code does work, but I need to change the function name otherwise it somehow calls the previous function even though it was not compiled (?). Any leads to why that happens? If anyone can let me know what might be the problem I'll be really grateful, thanks in advance!

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  • Correct way to initialize dynamic Array in C++

    - by mef
    Hey guys, I'm currently working on a C++ project, where dynamic arrays often appear. I was wondering, what could be the correct way to initialize a dynamic array using the new-operator? A colleague of mine told me that it's a no-no to use new within the constructor, since a constructor is a construct that shouldn't be prone to errors or shouldn't fail at all, respectively. Now let's consider the following example: We have two classes, a more or less complex class State and a class StateContainer, which should be self-explained. class State { private: unsigned smth; public: State(); State( unsigned s ); }; class StateContainer { private: unsigned long nStates; State *states; public: StateContainer(); StateContainer( unsigned long n ); virtual ~StateContainer(); }; StateContainer::StateContainer() { nStates = SOME_DEFINE_N_STATES; states = new State[nStates]; if ( !states ) { // Error handling } } StateContainer::StateContainer( unsigned long n ) { nStates = n; try { states = new State[nStates] } catch ( std::bad_alloc &e ) { // Error handling } } StateContainer::~StateContainer() { if ( states ) { delete[] states; states = 0; } } Now actually, I have two questions: 1.) Is it ok, to call new within a constructor, or is it better to create an extra init()-Method for the State-Array and why? 2.) Whats the best way to check if new succeeded: if (!ptr) std::cerr << "new failed." or try { /*new*/ } catch (std::bad_alloc) { /*handling*/ } 3.) Ok its three questions ;o) Under the hood, new does some sort of ptr = (Struct *)malloc(N*sizeof(Struct)); And then call the constructor, right?

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  • Sending a message to nil?

    - by Ryan Delucchi
    As a Java developer who is reading Apple's Objective-C 2.0 documentation: I wonder as to what sending a message to nil means - let alone how it is actually useful. Taking an excerpt from the documentation: There are several patterns in Cocoa that take advantage of this fact. The value returned from a message to nil may also be valid: If the method returns an object, any pointer type, any integer scalar of size less than or equal to sizeof(void*), a float, a double, a long double, or a long long, then a message sent to nil returns 0. If the method returns a struct, as defined by the Mac OS X ABI Function Call Guide to be returned in registers, then a message sent to nil returns 0.0 for every field in the data structure. Other struct data types will not be filled with zeros. If the method returns anything other than the aforementioned value types the return value of a message sent to nil is undefined. Has Java rendered my brain incapable of grokking the explanation above? Or is there something that I am missing that would make this as clear as glass? Note: Yes, I do get the idea of messages/receivers in Objective-C, I am simply confused about a receiver that happens to be nil.

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  • What does the `new` keyword do

    - by Mike
    I'm following a Java tutorial online, trying to learn the language, and it's bouncing between two semantics for using arrays. long results[] = new long[3]; results[0] = 1; results[1] = 2; results[2] = 3; and: long results[] = {1, 2, 3}; The tutorial never really mentioned why it switched back and forth between the two so I searched a little on the topic. My current understanding is that the new operator is creating an object of "array of longs" type. What I do not understand is why do I want that, and what are the ramifications of that? Are there certain "array" specific methods that won't work on an array unless it's an "array object"? Is there anything that I can't do with an "array object" that I can do with a normal array? Does the Java VM have to do clean up on objects initialized with the new operator that it wouldn't normally have to do? I'm coming from C, so my Java terminology, may not be correct here, so please ask for clarification if something's not understandable.

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  • Scrum in 5 Minutes

    - by Stephen.Walther
    The goal of this blog entry is to explain the basic concepts of Scrum in less than five minutes. You learn how Scrum can help a team of developers to successfully complete a complex software project. Product Backlog and the Product Owner Imagine that you are part of a team which needs to create a new website – for example, an e-commerce website. You have an overwhelming amount of work to do. You need to build (or possibly buy) a shopping cart, install an SSL certificate, create a product catalog, create a Facebook page, and at least a hundred other things that you have not thought of yet. According to Scrum, the first thing you should do is create a list. Place the highest priority items at the top of the list and the lower priority items lower in the list. For example, creating the shopping cart and buying the domain name might be high priority items and creating a Facebook page might be a lower priority item. In Scrum, this list is called the Product Backlog. How do you prioritize the items in the Product Backlog? Different stakeholders in the project might have different priorities. Gary, your division VP, thinks that it is crucial that the e-commerce site has a mobile app. Sally, your direct manager, thinks taking advantage of new HTML5 features is much more important. Multiple people are pulling you in different directions. According to Scrum, it is important that you always designate one person, and only one person, as the Product Owner. The Product Owner is the person who decides what items should be added to the Product Backlog and the priority of the items in the Product Backlog. The Product Owner could be the customer who is paying the bills, the project manager who is responsible for delivering the project, or a customer representative. The critical point is that the Product Owner must always be a single person and that single person has absolute authority over the Product Backlog. Sprints and the Sprint Backlog So now the developer team has a prioritized list of items and they can start work. The team starts implementing the first item in the Backlog — the shopping cart — and the team is making good progress. Unfortunately, however, half-way through the work of implementing the shopping cart, the Product Owner changes his mind. The Product Owner decides that it is much more important to create the product catalog before the shopping cart. With some frustration, the team switches their developmental efforts to focus on implementing the product catalog. However, part way through completing this work, once again the Product Owner changes his mind about the highest priority item. Getting work done when priorities are constantly shifting is frustrating for the developer team and it results in lower productivity. At the same time, however, the Product Owner needs to have absolute authority over the priority of the items which need to get done. Scrum solves this conflict with the concept of Sprints. In Scrum, a developer team works in Sprints. At the beginning of a Sprint the developers and the Product Owner agree on the items from the backlog which they will complete during the Sprint. This subset of items from the Product Backlog becomes the Sprint Backlog. During the Sprint, the Product Owner is not allowed to change the items in the Sprint Backlog. In other words, the Product Owner cannot shift priorities on the developer team during the Sprint. Different teams use Sprints of different lengths such as one month Sprints, two-week Sprints, and one week Sprints. For high-stress, time critical projects, teams typically choose shorter sprints such as one week sprints. For more mature projects, longer one month sprints might be more appropriate. A team can pick whatever Sprint length makes sense for them just as long as the team is consistent. You should pick a Sprint length and stick with it. Daily Scrum During a Sprint, the developer team needs to have meetings to coordinate their work on completing the items in the Sprint Backlog. For example, the team needs to discuss who is working on what and whether any blocking issues have been discovered. Developers hate meetings (well, sane developers hate meetings). Meetings take developers away from their work of actually implementing stuff as opposed to talking about implementing stuff. However, a developer team which never has meetings and never coordinates their work also has problems. For example, Fred might get stuck on a programming problem for days and never reach out for help even though Tom (who sits in the cubicle next to him) has already solved the very same problem. Or, both Ted and Fred might have started working on the same item from the Sprint Backlog at the same time. In Scrum, these conflicting needs – limiting meetings but enabling team coordination – are resolved with the idea of the Daily Scrum. The Daily Scrum is a meeting for coordinating the work of the developer team which happens once a day. To keep the meeting short, each developer answers only the following three questions: 1. What have you done since yesterday? 2. What do you plan to do today? 3. Any impediments in your way? During the Daily Scrum, developers are not allowed to talk about issues with their cat, do demos of their latest work, or tell heroic stories of programming problems overcome. The meeting must be kept short — typically about 15 minutes. Issues which come up during the Daily Scrum should be discussed in separate meetings which do not involve the whole developer team. Stories and Tasks Items in the Product or Sprint Backlog – such as building a shopping cart or creating a Facebook page – are often referred to as User Stories or Stories. The Stories are created by the Product Owner and should represent some business need. Unlike the Product Owner, the developer team needs to think about how a Story should be implemented. At the beginning of a Sprint, the developer team takes the Stories from the Sprint Backlog and breaks the stories into tasks. For example, the developer team might take the Create a Shopping Cart story and break it into the following tasks: · Enable users to add and remote items from shopping cart · Persist the shopping cart to database between visits · Redirect user to checkout page when Checkout button is clicked During the Daily Scrum, members of the developer team volunteer to complete the tasks required to implement the next Story in the Sprint Backlog. When a developer talks about what he did yesterday or plans to do tomorrow then the developer should be referring to a task. Stories are owned by the Product Owner and a story is all about business value. In contrast, the tasks are owned by the developer team and a task is all about implementation details. A story might take several days or weeks to complete. A task is something which a developer can complete in less than a day. Some teams get lazy about breaking stories into tasks. Neglecting to break stories into tasks can lead to “Never Ending Stories” If you don’t break a story into tasks, then you can’t know how much of a story has actually been completed because you don’t have a clear idea about the implementation steps required to complete the story. Scrumboard During the Daily Scrum, the developer team uses a Scrumboard to coordinate their work. A Scrumboard contains a list of the stories for the current Sprint, the tasks associated with each Story, and the state of each task. The developer team uses the Scrumboard so everyone on the team can see, at a glance, what everyone is working on. As a developer works on a task, the task moves from state to state and the state of the task is updated on the Scrumboard. Common task states are ToDo, In Progress, and Done. Some teams include additional task states such as Needs Review or Needs Testing. Some teams use a physical Scrumboard. In that case, you use index cards to represent the stories and the tasks and you tack the index cards onto a physical board. Using a physical Scrumboard has several disadvantages. A physical Scrumboard does not work well with a distributed team – for example, it is hard to share the same physical Scrumboard between Boston and Seattle. Also, generating reports from a physical Scrumboard is more difficult than generating reports from an online Scrumboard. Estimating Stories and Tasks Stakeholders in a project, the people investing in a project, need to have an idea of how a project is progressing and when the project will be completed. For example, if you are investing in creating an e-commerce site, you need to know when the site can be launched. It is not enough to just say that “the project will be done when it is done” because the stakeholders almost certainly have a limited budget to devote to the project. The people investing in the project cannot determine the business value of the project unless they can have an estimate of how long it will take to complete the project. Developers hate to give estimates. The reason that developers hate to give estimates is that the estimates are almost always completely made up. For example, you really don’t know how long it takes to build a shopping cart until you finish building a shopping cart, and at that point, the estimate is no longer useful. The problem is that writing code is much more like Finding a Cure for Cancer than Building a Brick Wall. Building a brick wall is very straightforward. After you learn how to add one brick to a wall, you understand everything that is involved in adding a brick to a wall. There is no additional research required and no surprises. If, on the other hand, I assembled a team of scientists and asked them to find a cure for cancer, and estimate exactly how long it will take, they would have no idea. The problem is that there are too many unknowns. I don’t know how to cure cancer, I need to do a lot of research here, so I cannot even begin to estimate how long it will take. So developers hate to provide estimates, but the Product Owner and other product stakeholders, have a legitimate need for estimates. Scrum resolves this conflict by using the idea of Story Points. Different teams use different units to represent Story Points. For example, some teams use shirt sizes such as Small, Medium, Large, and X-Large. Some teams prefer to use Coffee Cup sizes such as Tall, Short, and Grande. Finally, some teams like to use numbers from the Fibonacci series. These alternative units are converted into a Story Point value. Regardless of the type of unit which you use to represent Story Points, the goal is the same. Instead of attempting to estimate a Story in hours (which is doomed to failure), you use a much less fine-grained measure of work. A developer team is much more likely to be able to estimate that a Story is Small or X-Large than the exact number of hours required to complete the story. So you can think of Story Points as a compromise between the needs of the Product Owner and the developer team. When a Sprint starts, the developer team devotes more time to thinking about the Stories in a Sprint and the developer team breaks the Stories into Tasks. In Scrum, you estimate the work required to complete a Story by using Story Points and you estimate the work required to complete a task by using hours. The difference between Stories and Tasks is that you don’t create a task until you are just about ready to start working on a task. A task is something that you should be able to create within a day, so you have a much better chance of providing an accurate estimate of the work required to complete a task than a story. Burndown Charts In Scrum, you use Burndown charts to represent the remaining work on a project. You use Release Burndown charts to represent the overall remaining work for a project and you use Sprint Burndown charts to represent the overall remaining work for a particular Sprint. You create a Release Burndown chart by calculating the remaining number of uncompleted Story Points for the entire Product Backlog every day. The vertical axis represents Story Points and the horizontal axis represents time. A Sprint Burndown chart is similar to a Release Burndown chart, but it focuses on the remaining work for a particular Sprint. There are two different types of Sprint Burndown charts. You can either represent the remaining work in a Sprint with Story Points or with task hours (the following image, taken from Wikipedia, uses hours). When each Product Backlog Story is completed, the Release Burndown chart slopes down. When each Story or task is completed, the Sprint Burndown chart slopes down. Burndown charts typically do not always slope down over time. As new work is added to the Product Backlog, the Release Burndown chart slopes up. If new tasks are discovered during a Sprint, the Sprint Burndown chart will also slope up. The purpose of a Burndown chart is to give you a way to track team progress over time. If, halfway through a Sprint, the Sprint Burndown chart is still climbing a hill then you know that you are in trouble. Team Velocity Stakeholders in a project always want more work done faster. For example, the Product Owner for the e-commerce site wants the website to launch before tomorrow. Developers tend to be overly optimistic. Rarely do developers acknowledge the physical limitations of reality. So Project stakeholders and the developer team often collude to delude themselves about how much work can be done and how quickly. Too many software projects begin in a state of optimism and end in frustration as deadlines zoom by. In Scrum, this problem is overcome by calculating a number called the Team Velocity. The Team Velocity is a measure of the average number of Story Points which a team has completed in previous Sprints. Knowing the Team Velocity is important during the Sprint Planning meeting when the Product Owner and the developer team work together to determine the number of stories which can be completed in the next Sprint. If you know the Team Velocity then you can avoid committing to do more work than the team has been able to accomplish in the past, and your team is much more likely to complete all of the work required for the next Sprint. Scrum Master There are three roles in Scrum: the Product Owner, the developer team, and the Scrum Master. I’v e already discussed the Product Owner. The Product Owner is the one and only person who maintains the Product Backlog and prioritizes the stories. I’ve also described the role of the developer team. The members of the developer team do the work of implementing the stories by breaking the stories into tasks. The final role, which I have not discussed, is the role of the Scrum Master. The Scrum Master is responsible for ensuring that the team is following the Scrum process. For example, the Scrum Master is responsible for making sure that there is a Daily Scrum meeting and that everyone answers the standard three questions. The Scrum Master is also responsible for removing (non-technical) impediments which the team might encounter. For example, if the team cannot start work until everyone installs the latest version of Microsoft Visual Studio then the Scrum Master has the responsibility of working with management to get the latest version of Visual Studio as quickly as possible. The Scrum Master can be a member of the developer team. Furthermore, different people can take on the role of the Scrum Master over time. The Scrum Master, however, cannot be the same person as the Product Owner. Using SonicAgile SonicAgile (SonicAgile.com) is an online tool which you can use to manage your projects using Scrum. You can use the SonicAgile Product Backlog to create a prioritized list of stories. You can estimate the size of the Stories using different Story Point units such as Shirt Sizes and Coffee Cup sizes. You can use SonicAgile during the Sprint Planning meeting to select the Stories that you want to complete during a particular Sprint. You can configure Sprints to be any length of time. SonicAgile calculates Team Velocity automatically and displays a warning when you add too many stories to a Sprint. In other words, it warns you when it thinks you are overcommitting in a Sprint. SonicAgile also includes a Scrumboard which displays the list of Stories selected for a Sprint and the tasks associated with each story. You can drag tasks from one task state to another. Finally, SonicAgile enables you to generate Release Burndown and Sprint Burndown charts. You can use these charts to view the progress of your team. To learn more about SonicAgile, visit SonicAgile.com. Summary In this post, I described many of the basic concepts of Scrum. You learned how a Product Owner uses a Product Backlog to create a prioritized list of tasks. I explained why work is completed in Sprints so the developer team can be more productive. I also explained how a developer team uses the daily scrum to coordinate their work. You learned how the developer team uses a Scrumboard to see, at a glance, who is working on what and the state of each task. I also discussed Burndown charts. You learned how you can use both Release and Sprint Burndown charts to track team progress in completing a project. Finally, I described the crucial role of the Scrum Master – the person who is responsible for ensuring that the rules of Scrum are being followed. My goal was not to describe all of the concepts of Scrum. This post was intended to be an introductory overview. For a comprehensive explanation of Scrum, I recommend reading Ken Schwaber’s book Agile Project Management with Scrum: http://www.amazon.com/Agile-Project-Management-Microsoft-Professional/dp/073561993X/ref=la_B001H6ODMC_1_1?ie=UTF8&qid=1345224000&sr=1-1

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  • Tracking download of non-html (like pdf) downloads with jQuery and Google Analytics

    - by developerit
    Hi folks, it’s been quite calm at Developer IT’s this summer since we were all involved in other projects, but we are slowly comming back. In this post, we will present a simple way of tracking files download with Google Analytics with the help of jQuery. We work for a client that offers a lot of pdf files to download on their web site and wanted to know which one are the most popular. They use Google Analytics for a long time now and we did not want to have a second interface in order to present those stats to our client. So usign IIS logs was not a idea to consider. Since Google already offers us a splendid web interface and a powerful API, we deceided to hook up simple javascript code into the jQuery click event to notify Analytics that a pdf has been requested. (function ($) { function trackLink(e) { var url = $(this).attr('href'); //alert(url); // for debug purpose // old page tracker code pageTracker._trackPageview(url); // you can use the new one too _gaq.push(["_trackPageview",url]); //always return true, in order for the browser to continue its job return true; } // When DOM ready $(function () { // hook up the click event $('.pdf-links a').click(trackLink); }); })(jQuery); You can be more presice or even be sure not to miss one click by changing the selector which hooks up the click event. I have been usign this code to track AJAX requests and it works flawlessly.

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  • LINQ – TakeWhile and SkipWhile methods

    - by nmarun
    I happened to read about these methods on Vikram's blog and tried testing it. Somehow when I saw the output, things did not seem to add up right. I’m writing this blog to show the actual workings of these methods. Let’s take the same example as showing in Vikram’s blog and I’ll build around it. 1: int[] numbers = { 5, 4, 1, 3, 9, 8, 6, 7, 2, 0 }; 2:  3: foreach(var number in numbers.TakeWhile(n => n < 7)) 4: { 5: Console.WriteLine(number); 6: } Now, the way I (incorrectly) read the upper bound condition in the foreach loop was: ‘Give me all numbers that pass the condition of n<7’. So I was expecting the answer to be: 5, 4, 1, 3, 2, 0. But when I run the application, I see only: 5, 4, 1,3. Turns out I was wrong (happens at least once a day). The documentation on the method says ‘Returns elements from a sequence as long as a specified condition is true. To show in code, my interpretation was the below code’: 1: foreach (var number in numbers) 2: { 3: if (number < 7) 4: { 5: Console.WriteLine(number); 6: } 7: } But the actual implementation is: 1: foreach(var number in numbers) 2: { 3: if(number < 7) 4: { 5: Console.WriteLine(number); 6: break; 7: } 8: } So there it is, another situation where one simple word makes a difference of a whole world. The SkipWhile method has been implemented in a similar way – ‘Bypasses elements in a sequence as long as a specified condition is true and then returns the remaining elements’ and not ‘Bypasses elements in a sequence where a specified condition is true and then returns the remaining elements’. (Subtle.. very very subtle). It’s feels strange saying this, but hope very few require to read this article to understand these methods.

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  • Visual Basic 2010 Language Enhancements

    Earlier this month Microsoft released Visual Studio 2010, the .NET Framework 4.0 (which includes ASP.NET 4.0), and new versions of their core programming languages: C# 4.0 and Visual Basic 10 (also referred to as Visual Basic 2010). Previously, the C# and Visual Basic programming languages were managed by two separate teams within Microsoft, which helps explain why features found in one language was not necessarily found in the other. For example, C# 3.0 introduced collection initializers, which enable developers to define the contents of a collection when declaring it; however, Visual Basic 9 did not support collection initializers. Conversely, Visual Basic has long supported optional parameters in methods, whereas C# did not. Recently, Microsoft merged the Visual Basic and C# teams to help ensure that C# and Visual Basic grow together. As explained by Microsoft program manager Jonathan Aneja, "The intent is to make the languages advance together. When major functionality is introduced in one language, it should appear in the other as well. ... [T]hat any task you can do in one language should be as simple in the other." To this end, with version 4.0 C# now supports optional parameters and named arguments, two features that have long been part of Visual Basic's vernacular. And, likewise, Visual Basic has been updated to include a number of C# features that it was previously missing. This article explores some of these new features that were added to Visual Basic 2010. Read on to learn more! Read More >

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  • Visual Basic 2010 Language Enhancements

    Earlier this month Microsoft released Visual Studio 2010, the .NET Framework 4.0 (which includes ASP.NET 4.0), and new versions of their core programming languages: C# 4.0 and Visual Basic 10 (also referred to as Visual Basic 2010). Previously, the C# and Visual Basic programming languages were managed by two separate teams within Microsoft, which helps explain why features found in one language was not necessarily found in the other. For example, C# 3.0 introduced collection initializers, which enable developers to define the contents of a collection when declaring it; however, Visual Basic 9 did not support collection initializers. Conversely, Visual Basic has long supported optional parameters in methods, whereas C# did not. Recently, Microsoft merged the Visual Basic and C# teams to help ensure that C# and Visual Basic grow together. As explained by Microsoft program manager Jonathan Aneja, "The intent is to make the languages advance together. When major functionality is introduced in one language, it should appear in the other as well. ... [T]hat any task you can do in one language should be as simple in the other." To this end, with version 4.0 C# now supports optional parameters and named arguments, two features that have long been part of Visual Basic's vernacular. And, likewise, Visual Basic has been updated to include a number of C# features that it was previously missing. This article explores some of these new features that were added to Visual Basic 2010. Read on to learn more! Read More >Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Virtual Machine Manager 2012 is showing 0% CPU usage

    - by Mark Henderson
    When trying to do some science to answer this question, I took a Windows 7 guest on a Server 2008 R2 host being managed by SCVMM 2012 and ran Prime95 on it to just generate some CPU usage. Here's the Guest: The Hyper-V host shows 12%, which is 1/8 cores (which is what is allocated), so that's looking correct: But SCVMM is showing 0%: I have left the stress test running for a long time, thinking that maybe SCVMM averages out over a long time (I thought it was 9 minutes, but I've been known to be wrong; just don't tell my wife). Why is SCVMM showing 0% when everything else seems to disagree?

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  • C#: Adding Functionality to 3rd Party Libraries With Extension Methods

    - by James Michael Hare
    Ever have one of those third party libraries that you love but it's missing that one feature or one piece of syntactical candy that would make it so much more useful?  This, I truly think, is one of the best uses of extension methods.  I began discussing extension methods in my last post (which you find here) where I expounded upon what I thought were some rules of thumb for using extension methods correctly.  As long as you keep in line with those (or similar) rules, they can often be useful for adding that little extra functionality or syntactical simplification for a library that you have little or no control over. Oh sure, you could take an open source project, download the source and add the methods you want, but then every time the library is updated you have to re-add your changes, which can be cumbersome and error prone.  And yes, you could possibly extend a class in a third party library and override features, but that's only if the class is not sealed, static, or constructed via factories. This is the perfect place to use an extension method!  And the best part is, you and your development team don't need to change anything!  Simply add the using for the namespace the extensions are in! So let's consider this example.  I love log4net!  Of all the logging libraries I've played with, it, to me, is one of the most flexible and configurable logging libraries and it performs great.  But this isn't about log4net, well, not directly.  So why would I want to add functionality?  Well, it's missing one thing I really want in the ILog interface: ability to specify logging level at runtime. For example, let's say I declare my ILog instance like so:     using log4net;     public class LoggingTest     {         private static readonly ILog _log = LogManager.GetLogger(typeof(LoggingTest));         ...     }     If you don't know log4net, the details aren't important, just to show that the field _log is the logger I have gotten from log4net. So now that I have that, I can log to it like so:     _log.Debug("This is the lowest level of logging and just for debugging output.");     _log.Info("This is an informational message.  Usual normal operation events.");     _log.Warn("This is a warning, something suspect but not necessarily wrong.");     _log.Error("This is an error, some sort of processing problem has happened.");     _log.Fatal("Fatals usually indicate the program is dying hideously."); And there's many flavors of each of these to log using string formatting, to log exceptions, etc.  But one thing there isn't: the ability to easily choose the logging level at runtime.  Notice, the logging levels above are chosen at compile time.  Of course, you could do some fun stuff with lambdas and wrap it, but that would obscure the simplicity of the interface.  And yes there is a Logger property you can dive down into where you can specify a Level, but the Level properties don't really match the ILog interface exactly and then you have to manually build a LogEvent and... well, it gets messy.  I want something simple and sexy so I can say:     _log.Log(someLevel, "This will be logged at whatever level I choose at runtime!");     Now, some purists out there might say you should always know what level you want to log at, and for the most part I agree with them.  For the most party the ILog interface satisfies 99% of my needs.  In fact, for most application logging yes you do always know the level you will be logging at, but when writing a utility class, you may not always know what level your user wants. I'll tell you, one of my favorite things is to write reusable components.  If I had my druthers I'd write framework libraries and shared components all day!  And being able to easily log at a runtime-chosen level is a big need for me.  After all, if I want my code to really be re-usable, I shouldn't force a user to deal with the logging level I choose. One of my favorite uses for this is in Interceptors -- I'll describe Interceptors in my next post and some of my favorites -- for now just know that an Interceptor wraps a class and allows you to add functionality to an existing method without changing it's signature.  At the risk of over-simplifying, it's a very generic implementation of the Decorator design pattern. So, say for example that you were writing an Interceptor that would time method calls and emit a log message if the method call execution time took beyond a certain threshold of time.  For instance, maybe if your database calls take more than 5,000 ms, you want to log a warning.  Or if a web method call takes over 1,000 ms, you want to log an informational message.  This would be an excellent use of logging at a generic level. So here was my personal wish-list of requirements for my task: Be able to determine if a runtime-specified logging level is enabled. Be able to log generically at a runtime-specified logging level. Have the same look-and-feel of the existing Debug, Info, Warn, Error, and Fatal calls.    Having the ability to also determine if logging for a level is on at runtime is also important so you don't spend time building a potentially expensive logging message if that level is off.  Consider an Interceptor that may log parameters on entrance to the method.  If you choose to log those parameter at DEBUG level and if DEBUG is not on, you don't want to spend the time serializing those parameters. Now, mine may not be the most elegant solution, but it performs really well since the enum I provide all uses contiguous values -- while it's never guaranteed, contiguous switch values usually get compiled into a jump table in IL which is VERY performant - O(1) - but even if it doesn't, it's still so fast you'd never need to worry about it. So first, I need a way to let users pass in logging levels.  Sure, log4net has a Level class, but it's a class with static members and plus it provides way too many options compared to ILog interface itself -- and wouldn't perform as well in my level-check -- so I define an enum like below.     namespace Shared.Logging.Extensions     {         // enum to specify available logging levels.         public enum LoggingLevel         {             Debug,             Informational,             Warning,             Error,             Fatal         }     } Now, once I have this, writing the extension methods I need is trivial.  Once again, I would typically /// comment fully, but I'm eliminating for blogging brevity:     namespace Shared.Logging.Extensions     {         // the extension methods to add functionality to the ILog interface         public static class LogExtensions         {             // Determines if logging is enabled at a given level.             public static bool IsLogEnabled(this ILog logger, LoggingLevel level)             {                 switch (level)                 {                     case LoggingLevel.Debug:                         return logger.IsDebugEnabled;                     case LoggingLevel.Informational:                         return logger.IsInfoEnabled;                     case LoggingLevel.Warning:                         return logger.IsWarnEnabled;                     case LoggingLevel.Error:                         return logger.IsErrorEnabled;                     case LoggingLevel.Fatal:                         return logger.IsFatalEnabled;                 }                                 return false;             }             // Logs a simple message - uses same signature except adds LoggingLevel             public static void Log(this ILog logger, LoggingLevel level, object message)             {                 switch (level)                 {                     case LoggingLevel.Debug:                         logger.Debug(message);                         break;                     case LoggingLevel.Informational:                         logger.Info(message);                         break;                     case LoggingLevel.Warning:                         logger.Warn(message);                         break;                     case LoggingLevel.Error:                         logger.Error(message);                         break;                     case LoggingLevel.Fatal:                         logger.Fatal(message);                         break;                 }             }             // Logs a message and exception to the log at specified level.             public static void Log(this ILog logger, LoggingLevel level, object message, Exception exception)             {                 switch (level)                 {                     case LoggingLevel.Debug:                         logger.Debug(message, exception);                         break;                     case LoggingLevel.Informational:                         logger.Info(message, exception);                         break;                     case LoggingLevel.Warning:                         logger.Warn(message, exception);                         break;                     case LoggingLevel.Error:                         logger.Error(message, exception);                         break;                     case LoggingLevel.Fatal:                         logger.Fatal(message, exception);                         break;                 }             }             // Logs a formatted message to the log at the specified level.              public static void LogFormat(this ILog logger, LoggingLevel level, string format,                                          params object[] args)             {                 switch (level)                 {                     case LoggingLevel.Debug:                         logger.DebugFormat(format, args);                         break;                     case LoggingLevel.Informational:                         logger.InfoFormat(format, args);                         break;                     case LoggingLevel.Warning:                         logger.WarnFormat(format, args);                         break;                     case LoggingLevel.Error:                         logger.ErrorFormat(format, args);                         break;                     case LoggingLevel.Fatal:                         logger.FatalFormat(format, args);                         break;                 }             }         }     } So there it is!  I didn't have to modify the log4net source code, so if a new version comes out, i can just add the new assembly with no changes.  I didn't have to subclass and worry about developers not calling my sub-class instead of the original.  I simply provide the extension methods and it's as if the long lost extension methods were always a part of the ILog interface! Consider a very contrived example using the original interface:     // using the original ILog interface     public class DatabaseUtility     {         private static readonly ILog _log = LogManager.Create(typeof(DatabaseUtility));                 // some theoretical method to time         IDataReader Execute(string statement)         {             var timer = new System.Diagnostics.Stopwatch();                         // do DB magic                                    // this is hard-coded to warn, if want to change at runtime tough luck!             if (timer.ElapsedMilliseconds > 5000 && _log.IsWarnEnabled)             {                 _log.WarnFormat("Statement {0} took too long to execute.", statement);             }             ...         }     }     Now consider this alternate call where the logging level could be perhaps a property of the class          // using the original ILog interface     public class DatabaseUtility     {         private static readonly ILog _log = LogManager.Create(typeof(DatabaseUtility));                 // allow logging level to be specified by user of class instead         public LoggingLevel ThresholdLogLevel { get; set; }                 // some theoretical method to time         IDataReader Execute(string statement)         {             var timer = new System.Diagnostics.Stopwatch();                         // do DB magic                                    // this is hard-coded to warn, if want to change at runtime tough luck!             if (timer.ElapsedMilliseconds > 5000 && _log.IsLogEnabled(ThresholdLogLevel))             {                 _log.LogFormat(ThresholdLogLevel, "Statement {0} took too long to execute.",                     statement);             }             ...         }     } Next time, I'll show one of my favorite uses for these extension methods in an Interceptor.

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  • Webfarm and IIS configuration tips/tricks

    - by steve schofield
    I was recently talking with some good friends about tips for performance and what an IIS Administrator could do on the server side.  I also see this question from time to time in the forums @ http://forums.iis.net.    Of course, you should test individual settings in a controlled environment while performing load testing before just implementing on your production farm.  IIS Compression enabled (both static and dynamic if possible, set it to 9)  If you are running IIS 6, check this article out by Scott Forsyth. Run FRT for long running pages (Failed Request Tracing) Sql Connection pooling in code Look at using PAL with performance counters ( http://blogs.iis.net/ganekar/archive/2009/08/12/pal-performance-analyzer-with-iis.aspx )  Look at load testing using visual studio load testing tools Log parser finding long running pages.  Here is a couple examples Look at CPU, Memory and disk counters.  Make sure the server has enough resources. Same machineKey account across all same nodes Localize content vs. using UNC based content on a single server (My UNC tag with great posts) Content expiration ETAG’s the same across all web-farms Disable Scalable Networking Pack Use YSlow or Developer tools in Chrome to help measure the client experience improvements. Additionally, some basic counters in for measuring applications is: I would recommend checking out the Chapter 17 in IIS 7 Resource kit. it was one of the chapters I authored. :) Concurrent Connections,  Request Per / Sec, Request Queued.  I strongly suggest testing one change at a time to see how it helps improve your performance.  Hopefully this post provides a few options to review in your environment.   Cheers, Steve SchofieldMicrosoft MVP - IIS

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  • How can I connect any USB device to my computer wirelessly?

    - by daviesgeek
    I am trying to connect the Canon 550D wirelessly to my computer so that I can control it from at a distance. It can connect normally via a USB cable, so I was wondering if there was a way to plug a dongle into the computer, and a dongle into the camera so the two can connect. I'm basically looking for a really long USB cord that will work over long distances (200+ feet). Another important factor is that I really would prefer not having use a power cord, rather just plugging in a dongle, as it will make the setup more mobile. Does anything like this exist? (I know that Cables Unlimited had something like what I wanted, but they went out of business last year)

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  • Silverlight Cream for April 25, 2010 -- #847

    - by Dave Campbell
    In this Issue: Michael Washington, David Poll, Andrea Boschin, Kunal Chowdhury(-2-), Lee, and Chad Campbell. Shoutout: Not at all Silverlight, but Kirupa has a great article up about Elastic Collisions From SilverlightCream.com: Easily decouple your MVVM ViewModel from your Model using RX Extensions Michael Washington continues with his Simplified MVVM and uses Rx to allow him to put web service methods in the model and call them from the ViewModel. A “refreshing” Authentication/Authorization experience with Silverlight 4 David Poll expands on his previous post and demonstrates returning the user to the page prior to the login, just the way you'd like it. Using a PollingDuplex service to handle long running activities Andrea Boschin is back discussing PollingDuplex again, this time is discussing getting updates from a long-running process. Introduction to Silverlight - Silverlight tutorials Chapter 1 Kunal Chowdhury has an intro to Silverlight Tutorial that looks good... if you're just getting started, here's a place to look. Introduction to Silverlight Application Development - Silverlight tutorial Chapter 2 In his 2nd introductory tutorial, Kunal Chowdhury gets into code and discusses User Controls. Drag and Drop grouping in Datagrid Lee has a post up where he's taken a DataGrid and produced some of the features of some of the 3rd-party controls, specifically dragging column headers to a place above the grid to sort the grid. Silverlight – HTTP request to [Url] was aborted. …local channel being closed while the request was still in progress Chad Campbell is addressing timeout problems you may hit with connecting up to your WCF service. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Is duck typing a subset of polymorphism

    - by Raynos
    From Polymorphism on WIkipedia In computer science, polymorphism is a programming language feature that allows values of different data types to be handled using a uniform interface. From duck typing on Wikipedia In computer programming with object-oriented programming languages, duck typing is a style of dynamic typing in which an object's current set of methods and properties determines the valid semantics, rather than its inheritance from a particular class or implementation of a specific interface. My interpretation is that based on duck typing, the objects methods/properties determine the valid semantics. Meaning that the objects current shape determines the interface it upholds. From polymorphism you can say a function is polymorphic if it accepts multiple different data types as long as they uphold an interface. So if a function can duck type, it can accept multiple different data types and operate on them as long as those data types have the correct methods/properties and thus uphold the interface. (Usage of the term interface is meant not as a code construct but more as a descriptive, documenting construct) What is the correct relationship between ducktyping and polymorphism ? If a language can duck type, does it mean it can do polymorphism ?

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  • Begin the Clone Wars Have!

    - by Antony Reynolds
    Creating a New Virtual Machine from an Existing Virtual Disk In previous posts I described how I set up an OEL6 machine under VirtualBox that can run an 11gR2 database and FMW 11.1.1.5.  That is great if you want the DB and FMW running in the same virtual image and it has served me well for some proof of concepts and also for some testing of different JVMs.  However I also wanted to run some testing of FMW with the database running on a separate physical machine.  So in this post I will show how to take a VirtualBox image and create a new image based on the disks from that original image. What are my Options? There is more than one way to skin a cat, or in this case to create two separate VMs that can run on different hardware.  Some of the options include: Create new virtual disk images for each new VM. Clone the existing disk images and point the new VM at the cloned images. Point the new VM at the existing snapshots. #1 is too much like hard work, install OEL twice, install a database again, install FMW again, run RCU again!  Life is too short! #2 is probably the safest way of doing things.  VirtualBox allows you to clone a disk image for use in a separate machine.  However this of course duplicates the disk and means that it is now occupying 3 times the space, once for the original disk and twice more for the two clones I would need. #3 is the most space efficient way of doing things.  It does mean however that I can only run the new “cloned” images if I have access to the original image because that is where the base snapshots reside.  However this is not a problem for me as long as I remember to keep all threee images together.  So this is the approach we will follow. Snapshot, What Snapshot? As we are going to create new virtual machines based on existing snapshots we need to figure out which snapshot to use.  We do this by opening the “Media Manager” from within VirtualBox and moving the mouse over the snapshot images until we find the snapshots we want – the snapshot name is identified in the “Attached to:” comment.  In my case I wanted the FMW installed snapshot because that had a database configured for FMW alongside the FMW software.  I made a note of the filename of that snapshot (actually I just noted the first 5 characters as that was all that was needed to uniquely identify the snapshot file). When we create the new machines we will point them at the snapshot filename we have just checked. Network or NotWork? Because we want the two new machines to communicate with each other when hosted in different physical machines we can’t use the default NAT networking mode without a lot of hassle.  But at the same time we need them to have fixed IP addresses relative to each other so that they can see each other whilst also being able to see the outside world. To achieve all these requirements I created two network adapters for each machine.  Adapter 1 was a standard NAT mapping.  This will allow each machine to get a dynamic IP address (10.0.2.15 by default) that can be used to access the external world through the VBox provided NAT gateway.  This is the same as the existing configuration. The second adapter I created as a bridged adapter.  This gives the virtual machine direct access to the host network card and by using fixed IP addresses each machine can see the other.  It is important to choose fixed IP addresses that are not routable across your internal network so you don’t get any clashes with other machines on your network.  Of course you could always get proper fixed IP addresses from your network people, but I have serveral people using my images and as long as I don’t have two instances of the same VM on the same network segment this is easier and avoids reconfiguring the network every time someone wants a copy of my VM.  If it is available I would suggest using the 10.0.3.* network as 10.0.2.* is the default NAT network.  You can check availability by pinging 10.0.3.1 and 10.0.3.2 from your host machine.  If it times out then you are probably safe to use that. Creating the New VMs Now that I had collected the data that I needed I went ahead and created the new VMs. When asked for a “Boot Hard Disk” I used the “Choose a virtual hard disk file…” link to find the snapshot I had previously selected and set that to be the existing hard disk.  I chose the previously existing SOA 11.1.1.5 install for both the new DB and FMW machines because that snapshot had the database with the RCU completed that I wanted for my DB machine and it had the SOA software installed which I wanted for my FMW machine. After the initial creation of the virtual machine go into the network setting section and enable a second adapter which will be bridged.  Make a note of the MAC addresses (the last four digits should be sufficient) of the two adapters so that you can later set the bridged adapter to use fixed IP and the NAT adapter to use DHCP. We are now ready to start the VMs and reconfigure Linux. Reconfiguring Linux Because I now have two new machines I need to change their network configuration.  In particular I need to change the hostname, update the hosts file and change the network settings. Changing the Hostname I renamed both hosts by running the hostname command as root: hostname vboxfmw.oracle.com I also edited the /etc/sysconfig file and set the correct hostname in there. HOSTNAME=vboxfmw.oracle.com Changing the Network Settings I needed to change the network configuration to give the bridged network a fixed IP address.  I first explicitly set the MAC addresses of the two adapters, because the order of the virtual adapters in the VirtualBox Manager is not necessarily the same as the order of the adapters in the guest OS.  So I went in to the System->Preferences->Network Connections screen and explicitly set the “Device MAC address” for the two adapters. Having correctly mapped the Linux adapters to the VirtualBox adapters I then set the Bridged adapter to use fixed IP addressing rather than DHCP.  There is no need for additional routing or default gateways because we expect the two machine to be on the same LAN segment. Updating the Hosts File Having renamed the machines and reconfigured the network I then updated the /etc/hosts file to refer to the new machine name add a new line to the hosts file to provide an additional IP address for my server (the new fixed IP address) add a new line for the fixed IP address of the other virtual machine 10.0.3.101      vboxdb.oracle.com       vboxdb  # Added by NetworkManager 10.0.2.15       vboxdb.oracle.com       vboxdb  # Added by NetworkManager 10.0.3.102      vboxfmw.oracle.com      vboxfmw # Added by NetworkManager 127.0.0.1       localhost.localdomain   localhost ::1     vboxdb.oracle.com       vboxdb  localhost6.localdomain6 localhost6 To make sure everything takes effect I restarted the server. Reconfiguring the Database on the DB Machine Because we changed the hostname the listener and the EM console no longer start so I need to modify the listener.ora to use the new hostname and I also need to rebuild the EM configuration because it also relies on the hostname. I edited the $ORACLE_HOME/network/admin/listener.ora and changed the listening address to the new hostname:       (ADDRESS = (PROTOCOL = TCP)(HOST = vboxdb.oracle.com)(PORT = 1521)) After changing the listener.ora I was able to start the listener using: lsnrctl start I also had to reconfigure the EM database control.  I first deconfigured it using the command: emca -deconfig dbcontrol db -repos drop This drops the repository and removes any existing registered dbcontrols. I then re-configured it using the following command: emca -config dbcontrol db -repos create This creates the EM repository and then configures and starts dbcontrol. Now my database machine is ready so I can close it down and take a snapshot. Disabling the Database on the FMW Machine I set up the database to start automatically by creating a service called “dbora”.  On the FMW machine I do not need the database running so I can prevent it auto-starting by running the following command: chkconfig –del dbora Note that because I am using a snapshot it is not a waste of disk space to have the DB installed but not used.  As long as I don’t run it, it won’t cost me anything. I can now close the FMW machine down and take a snapshot. Creating a New Domain The FMW machine is now ready to create a new domain.  When creating the domain I can point it at the second machine which is running the database.  I can potentially run these machines on two separate physical machines as long as I have the original virtual machine available to both of the physical machines. Gotchas in Snapshotting VirtualBox does not support the concept of linked machines in a network like some virtualization technologies so when creating a snapshot it is a good idea to shut both VMs down and then take a snapshot on both of them.  This is because we want to keep the database in sync with the middleware.  One way to make sure that this happens would be to place all the domain configuration files on the database server via an NFS share, this would mean that all we would need to snapshot would be the database machine because that would hold all the state and configuration. The Sky’s the Limit We have covered a simple case of having just two machines.  I have a more complicated configuration in which two machine run a RAC database off the same base OS image, and two more machines run a SOA cluster based on the same OS image.  Just remember what machine holds state and what are the consequences of taking a snapshot.

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