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  • problem with NSInputStream on real iPhone

    - by ThamThang
    Hi guys, I have a problem with NSInputStream. Here is my code: case NSStreamEventHasBytesAvailable: printf("BYTE AVAILABLE\n"); int len = 0; NSMutableData *data = [[NSMutableData alloc] init]; uint8_t buffer[32768]; if(stream == iStream) { printf("Receiving...\n"); len = [iStream read:buffer maxLength:32768]; [data appendBytes:buffer length:len]; } [iStream close]; I try to read small data and it works perfectly on simulator and real iPhone. If I try to read large data (more than 4kB or maybe 5kB), the real iPhone just can read 2736 bytes and stop. Why is it? Help me plz! Merci d'avance!

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  • What would cause objectForKey: to return null with a valid string in place?

    - by theMikeSwan
    I am having an issue with NSDictionary returning null for an NSString even though the string in in the dictionary. Here is the code: - (void)sourceDidChange:(NSNotification *)aNote { NSDictionary *aDict = [aNote userInfo]; DLog(@"%@", aDict); NSString *newSourceString = [aDict objectForKey:@"newSource"]; DLog(@"%@", newSourceString); newSourceString = [newSourceString stringByReplacingOccurrencesOfString:@" " withString:@""]; DLog(@"%@", newSourceString); NSString *inspectorString = [newSourceString stringByAppendingString:@"InspectorController"]; DLog(@"%@", inspectorString); newSourceString = [newSourceString stringByAppendingString:@"ViewController"]; DLog(@"%@", newSourceString); } And I get the following log statements: 2010-04-17 23:50:13.913 CoreDataUISandbox[13417:a0f] -[RightViewController sourceDidChange:] newSource = "Second View"; 2010-04-17 23:50:13.914 CoreDataUISandbox[13417:a0f] -[RightViewController sourceDidChange:] (null) 2010-04-17 23:50:13.916 CoreDataUISandbox[13417:a0f] -[RightViewController sourceDidChange:] (null) 2010-04-17 23:50:13.917 CoreDataUISandbox[13417:a0f] -[RightViewController sourceDidChange:] (null) 2010-04-17 23:50:13.917 CoreDataUISandbox[13417:a0f] -[RightViewController sourceDidChange:] (null) As you can see the string is in the dictionary under the key newSource, yet when I call objectForKey: I get null. I have even tried the fallback option of cleaning the project. Has anyone ever run into this, or have I just forgotten something really basic?

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  • NSSavePanel selecting part of file name

    - by regulus6633
    How do I set the part of the file name that is selected in NSSavePanel? I only want the file name selected and not the file extension. Here's what I noticed. If I setAllowedFileTypes: for the save panel then only the file name is selected but not the file extension. However if I don't set the allowed file types then the file extension is selected along with the file name. I don't want to use setAllowedFileTypes but I still want to control the selection so that the file extension is not selected. Can that be done?

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  • How to read PNG image to NSImage -

    - by user322111
    Hi how can i read Png image to NSImage. I tried the following way,but when i get the width and size of the image i'm getting some weird value.. if any one can direct me in right path.. highly appropriate.. NSImage * picture = [[NSImage alloc] initWithContentsOfFile: [bundleRoot stringByAppendingString:tString]]; NSLog(@"sixe %d %d",picture.size.width, picture.size.height); if( picture ){ NSLog(@"Picture is not null"); }else { NSLog(@"Picture is null."); } Thanks

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  • NSAutoreleasePool carrying across methods?

    - by Tim
    I'm building an iPhone application where I detach some threads to do long-running work in the background so as not to hang the UI. I understand that threads need NSAutoreleasePool instances for memory management. What I'm not sure about is if the threaded method calls another method - does that method also need an NSAutoreleasePool? Example code: - (void)primaryMethod { [self performSelectorInBackground:@selector(threadedMethod) withObject:nil]; } - (void)threadedMethod { NSAutoreleasePool *aPool = [[NSAutoreleasePool alloc] init]; // Some code here [self anotherMethod]; // Maybe more code here [aPool drain]; } - (void)anotherMethod { // More code here } The reason I ask is I'm receiving errors that objects are being autoreleased with no pool in place, and are "just leaking." I've seen other questions where people didn't have autorelease pools in place at all, and I understand why an autorelease pool is needed. I'm specifically interested in finding out whether an autorelease pool created in (in this example) threadedMethod applies to objects created in anotherMethod.

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  • Cancel a UIView animation?

    - by Phil Nash
    Is it possible to cancel a UIView animation while it is in progress? Or would I have to drop to the CA level? i.e. I've done something like this (maybe setting an end animation action too): [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:duration]; [UIView setAnimationCurve: UIViewAnimationCurveLinear]; // other animation properties // set view properties [UIView commitAnimations]; But before the animation completes and I get the animation ended event, I want to cancel it (cut it short). Is this possible? Googling around finds a few people asking the same question with no answers - and one or two people speculating that it can't be done.

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  • After I apply custom logic, next UI action crashes my app.

    - by DanF
    I've got an team (eveningRoster) that I'm making a button add employees to. The team is really a relationship to that night's event, but it's represented with an AC. I wanted to make sure an employee did not belong to the team before it adds, so I added a method to MyDocument to check first. It seems to work, the error logs complete, but after I've added a member, the next time I click anything, the program crashes. Any guesses why? Here's the code: -(IBAction)playsTonight:(id)sender { NSArray *selection = [fullRoster selectedObjects]; NSArray *existing = [eveningRoster arrangedObjects]; //Result will be within each loop. BOOL result; //noDuplicates will stay YES until a duplicate is found. BOOL noDuplicates = YES; //For the loop: int count; for (count = 0; count < [selection count]; count++){ result = [existing containsObject:[selection objectAtIndex:count]]; if (result == YES){ NSLog(@"Duplicate found!"); noDuplicates = NO; } } if (noDuplicates == YES){ [eveningRoster addObjects:[fullRoster selectedObjects]]; NSLog(@"selected objects added."); [eveningTable reloadData]; NSLog(@"Table reloaded."); } [selection release]; [existing release]; return; }

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  • Capture one view and output to an other view

    - by killerapfel
    Hi, looking for an impulse, how to get that done. I know that it is possible to capture the iSight but I have no Idea how to capture the screen and output it in realtime to an other... there will be no recording, just output... would be nice if someone could give me an hint. thx in advance

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  • Simple calculator app crashes when a third number key is punched.

    - by Justin
    Hi , I am a newbie to the iphone app world. So I thought I try my luck with a calculator app. Unfortunately I am running into an issue where if I press a third key in the calculator the app crashes. Sometimes I get this error EXC_BAD_ACCESS. Here is a code in my CalculatorViewController.m file. #import "CalculatorViewController.h" @implementation CalculatorViewController @synthesize screenText; - (IBAction)buttonPressed:(id)sender { NSString *title = [sender titleForState:UIControlStateNormal]; [self collect:title]; } - (void)collect:(NSString *)digitz { NSString * newText = nil; if ([digitz isEqualToString:@"+"]) { [self add:result]; big_digit = nil; } else if ([digitz isEqualToString:@"+"]) { [self sub:result]; } else if ([digitz isEqualToString:@"x"]) { [self multiply:result]; } else if ([digitz isEqualToString:@"="]) { [self equate:result]; } else { if (big_digit != nil && [big_digit isEqualToString:@"0"] == FALSE) big_digit = [big_digit stringByAppendingFormat:@"%@",digitz]; else big_digit = (NSMutableString *) digitz; result = (int) big_digit; newText = [[NSString alloc] initWithFormat: @"%@",big_digit]; } screenText.text = newText; [newText release]; } - (void)add:(int)res { NSString * newText = nil; ans = ans + res; newText = [[NSString alloc] initWithFormat: @"%@",ans]; screenText.text = newText; [newText release]; } Can anyone spot an obvious issue here. Here is the respective header file too. #import <UIKit/UIKit.h> @interface CalculatorViewController : UIViewController { UILabel *screenText; int number; int result; int ans; //NSString *big_digit; NSMutableString * big_digit ; } @property (nonatomic, retain) IBOutlet UILabel *screenText; - (IBAction)buttonPressed:(id)sender; - (void)collect:(NSString *)digitz; - (void)add:(int)num; - (void)sub:(int)num; - (void)multiply:(int)num; - (void)equate:(int)num; @end

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  • NSURLErrorDomain error -3001

    - by David Schiefer
    Hi, I'm trying to download a file from the internet, but I get the error -3001 back. I've been searching through google but the error doesn't appear on any website, so i have no idea what it means. Can anyone tell me what the error code "NSURLErrorDomain error -3001" means? Thanks

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  • TextField Covering UIAlertView's Button.

    - by XcodeDev
    Hi, I am using a UIAlertView with three buttons: "Dismiss", "Submit Score" and @"View Leaderboard". The UIAlertView also contains a UITextField called username. At the moment the UITextField "username" is covering one of the buttons in the UIAlertView. I just wanted to know how I could stop the UITextField from covering one of the buttons, i.e move the buttons down. Here is an image of what is happening: And here is my code: [username setBackgroundColor:[UIColor whiteColor]]; [username setBorderStyle:UITextBorderStyleRoundRect]; username.backgroundColor = [UIColor clearColor]; username.returnKeyType = UIReturnKeyDone; username.keyboardAppearance = UIKeyboardAppearanceAlert; username.placeholder = @"Enter your name here"; username = [[UITextField alloc] initWithFrame:CGRectMake(20.0, 45.0, 245.0, 25.0)]; username.borderStyle = UITextBorderStyleRoundedRect; [username resignFirstResponder]; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Congratulations" message:[NSString stringWithFormat:@"You tapped %i times in %i seconds!\n", tapAmount, originalCountdownTime] delegate:self cancelButtonTitle:@"Dismiss" otherButtonTitles:@"Submit To High Score Leaderboard", @"View Leaderboard", nil]; alert.tag = 01; [alert addSubview:username]; [alert show]; [alert release];

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  • How to call a method of a specific class from another class (created in this specific class) ?

    - by choise
    I created a TTModelViewController. in the createModel Method i created a TTURLRequestModel. after Loading content in the TTURLRequestModel i want to call a method in my TTModelViewController. TTModelViewController - (void) createModel { requestModel = [[singlePostModel alloc] initWithId:@"54"]; } - (void)didLoadModel:(BOOL)firstTime { NSLog(@"loaded"); } TTURLRequestModel (singlePostModel) - (void)requestDidFinishLoad:(TTURLRequest*)request { //doing something [super requestDidFinishLoad:request]; } first i thought "didLoadModel" gets called after requestDidFinishLoad was called, but its before. So, how can i call a method in my TTModelViewController after request is finished loading? is there a method that already does that and i only have to overwrite this? or something else? thanks // if knowbody knows how to do this with three20, anybody can tell me how to do this in general?

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  • Mixing garbage collected framework with normal code

    - by shw
    I know my way around Objective-C and I have experience with garbage collection from .NET, although I never used it in objective-c. I write my code without using it. Now I'm thinkig about using one of the frameworks (Blocks) which is available as GC-only. My question is - can I still use the framework without any changes to my current non-GC code and without using GC myself?

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  • Problem adding UIBarButtonItems to a ToolBar

    - by Olivier de Jonge
    I have a UINavigationController with a UITableViewController in it. I want to show a ToolBar on the bottom with UIBarButtonItem's. The ToolBar is showing up, but the buttons won't appear. Anyone knows why? - (void)viewDidLoad { [super viewDidLoad]; [[self navigationItem] setTitle:@"Selections List"]; [[self navigationItem] setRightBarButtonItem:[[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addProjectSearch:)] autorelease]]; [[self navigationItem] setLeftBarButtonItem:[self editButtonItem]]; [[super tableView] setDataSource: self]; [[super tableView] setDelegate: self]; //Toolbar UIBarButtonItem * logoutButton = [[[UIBarButtonItem alloc] initWithTitle:@"Log out" style:UIBarButtonItemStylePlain target:self action:@selector(logOut:)]autorelease]; NSMutableArray * arr = [NSMutableArray arrayWithObjects:logoutButton, nil]; [[self navigationController] setToolbarHidden: NO animated:YES]; [[self navigationController] setToolbarItems:arr animated:YES]; }

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  • Remove a toolbar when pushing a new view

    - by nevan
    In the iPhone maps app there's a toolbar at the bottom of the map view (it contains the Search/Directions segment control and others). When moving from the map view by clicking on a callout, the toolbar slides out with the map view, leaving the next view (a table controller) with no toolbar. I've tried to do the same thing with [self.navigationController setToolbarHidden:YES animated:YES] in the second view controller, but this gives a strange toolbar sliding down animation, while the map view is sliding to the left. Using [self.navigationController setToolbarHidden:YES] in viewDidLoad:animated also causes a bad effect (it makes the toolbar disappear the moment the push animation starts, leaving an ugly white space). I'm assuming the answer to this is to use a nib file, but I'd prefer to do it programatically (if possible). How can I get the toolbar to "stick" to the map view and slide out with it when I push a new view controller? Thanks.

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  • How do I flag a folder as being a package?

    - by Pierre Bernard
    I used to think that folders needed to have an extension so that they are recognized as packages by the Finder. That extension would be declared in the owning application's Info.plist. Obviously there is another, more elegant way, but I can't figure out how it is done. E.g. the iPhoto Library is being treated as a package by the Finder. Yet it has no extension. mdls reveals that it indeed has "com.apple.package" in the content type tree. The actual content type is dynamically assigned. How did iPhoto go about to create such a directory?

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  • Setting up a "to-many" relationship value dependency for a transient Core Data attribute

    - by Greg Combs
    I've got a relatively complicated Core Data relationship structure and I'm trying to figure out how to set up value dependencies (or observations) across various to-many relationships. Let me start out with some basic info. I've got a classroom with students, assignments, and grades (students X assignments). For simplicity's sake, we don't really have to focus much on the assignments yet. StudentObj <--->> ScoreObj <<---> AssignmentObj Each ScoreObj has a to-one relation with the StudentObj and the AssignmentObj. ScoreObj has real attributes for the numerical grade, the turnInDate, and notes. AssignmentObj.scores is the set of Score objects for that assignment (N = all students). AssignmentObj has real attributes for name, dueDate, curveFunction, gradeWeight, and maxPoints. StudentObj.scores is the set of Score objects for that student (N = all assignments). StudentObj also has real attributes like name, studentID, email, etc. StudentObj has a transient (calculated, not stored) attribute called gradeTotal. This last item, gradeTotal, is the real pickle. it calculates the student's overall semester grade using the scores (ScoreObj) from all their assignments, their associated assignment gradeWeights, curves, and maxPoints, and various other things. This gradeTotal value is displayed in a table column, along with all the students and their individual assignment grades. Determining the value of gradeTotal is a relatively expensive operation, particularly with a large class, therefore I want to run it only when necessary. For simplicity's sake, I'm not storing that gradeTotal value in the core data model. I don't mind caching it somewhere, but I'm having a bitch of a time determining where and how to best update that cache. I need to run that calculation for each student whenever any value changes that affects their gradeTotal. If this were a simple to-one relationship, I know I could use something like keyPathsForValuesAffectingGradeTotal ... but it's more like a many-to-one-to-many relationship. Does anyone know of an elegant (and KVC correct) solution? I guess I could tear through all those score and assignment objects and tell them to register their students as observers. But this seems like a blunt force approach.

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  • Problem autosizing second view

    - by Ruthy
    Hello, Once a view is called from appdelegate, it is properly loaded but not autosized correctly, on the bottom you see last lines from previous view! On xib file, view mode property is set to scale to fill but I tried others and still happening the same... Thanks for any idea to solve it!

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  • Core Data: migrating entities with self-referential properties

    - by Dan
    My Core Data model contains an entity, Shape, that has two self-referential relationships, which means four properties. One pair is a one-to-many relationship (Shape.containedBy <- Shape.contains) and the another is a many-to-many relationship (Shape.nextShapes <<- Shape.previousShapes). It all works perfectly in the application, so I don't think self-referencing relationships is a problem in general. However, when it comes to migrating the model to a new version, then Xcode fails to compile the automatically generated mapping model, with this error message: 2009-10-30 17:10:09.387 mapc[18619:607] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Unable to parse the format string "FUNCTION($manager ,'destinationInstancesForSourceRelationshipNamed:sourceInstances:' , 'contains' , $source.contains) == 1"' *** Call stack at first throw: ( 0 CoreFoundation 0x00007fff80d735a4 __exceptionPreprocess + 180 1 libobjc.A.dylib 0x00007fff83f0a313 objc_exception_throw + 45 2 Foundation 0x00007fff819bc8d4 _qfqp2_performParsing + 8412 3 Foundation 0x00007fff819ba79d +[NSPredicate predicateWithFormat:arguments:] + 59 4 Foundation 0x00007fff81a482ef +[NSExpression expressionWithFormat:arguments:] + 68 5 Foundation 0x00007fff81a48843 +[NSExpression expressionWithFormat:] + 155 6 XDBase 0x0000000100038e94 -[XDDevRelationshipMapping valueExpressionAsString] + 260 7 XDBase 0x000000010003ae5c -[XDMappingCompilerSupport generateCompileResultForMappingModel:] + 2828 8 XDBase 0x000000010003b135 -[XDMappingCompilerSupport compileSourcePath:options:] + 309 9 mapc 0x0000000100001a1c 0x0 + 4294973980 10 mapc 0x0000000100001794 0x0 + 4294973332 ) terminate called after throwing an instance of 'NSException' Command /Developer/usr/bin/mapc failed with exit code 6 The 'contains' is the name of one of the self-referential properties. Anyway, the really big problem is that I can't even look at this Mapping Property as Xcode crashes as soon as I select the entity mapping when viewing the mapping model. So I'm a bit lost really where to go from here. I really can't remove the self-referential properties, so I'm thinking I've got manually create a mapping model that compiles? Any ideas? Cheers

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  • Best way to show a loading screen in an iPhone app?

    - by pkulak
    I'm building what is essentially a web app. Every piece of data has to be fetched from a web API. So, every UITableView that I show takes some amount of time to fill with data and I'm struggling to find a good way to show the user a loading screen. Right now I'm popping up an action sheet, but that just seems a bit wrong. Ideally, I'd popup up a blank view over the tableview with "Loading..." on it, then fade it away when the data comes in, but I can't think of a way to do that in 8 places in my app without massive code duplication.

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