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  • What is Ruby's double-colon (::) all about?

    - by Meltemi
    I'd probably be able to answer this for myself if "::" wasn't so hard to Google. Didn't see anything on SO so thought I'd try my luck. What is this double-colon :: all about? I see it everywhere in Rails: class User < ActiveRecord::Base or… ActionController::Routing::Routes.draw do |map| I found a definition from this guy: The :: is a unary operator that allows: constants, instance methods and class methods defined within a class or module, to be accessed from anywhere outside the class or module. but that just leads to more questions. What good is scope (private, protected) if you can just use :: to expose anything?

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  • Google Dart vs CoffeeScript? Which one should one learn?

    - by garbage collection
    I was thinking about learning CoffeeScript some time in the future. In the mean time, Google came out with Dart that seems to do what CoffeeScript does. Google says: Dart code can be executed in two different ways: either on a native virtual machine or on top of a JavaScript engine by using a compiler that translates Dart code to JavaScript. This means you can write a web application in Dart and have it compiled and run on any modern browser. Does anyone know advantages and disadvantages of learning Dart or CoffeeScript?

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  • How to obtain window handle in SDL 2.0.3

    - by Diorthotis
    I need to obtain the handle of the window for SDL 2.0.3. I got the suggestion to use info.window after initializing SDL and filling the info variable with data by calling SDL_GetWindowWMInfo(); included in the header file SDL_syswm.h. My compiler (visual studio 2008 professional edition) gives the following error: 226) : error C2039: 'window' : is not a member of 'SDL_SysWMinfo' 1 include\sdl_syswm.h(173) : see declaration of 'SDL_SysWMinfo' Any help appreciated. Thanks. Nevermind, I needed to use "info.info.win.window". That seems a bit redundant, but whateves.

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  • Long IF tree with strings

    - by DalGr
    I have a C program which uses Lua for scripting. In order to keep readability and avoid importing several constants within the individual Lua states, I condense a large amount of functions within a simple call (such as "ObjectSet(id, "ANGLE", 45)"), by using an "action" string. To do this I have a large if tree comparing the action string to a list (such as "if(stringcompare(action, "ANGLE") ... else if (stringcompare(action, "X")... etc") This approach works well, and within the program it's not really slow, and is fairly quick to add a new action. But I kind of feel perfectionist. Is there a better way to do this in C? And having Lua in heavy use, maybe there is a way to use it for this purpose? (embedded "chunks" making a dictionary?) Although this part is mostly curiosity.

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  • How many CISC instructions do compilers use?

    - by Euphoric
    CISC processors have sometimes huge instruction sets. This makes assembly programming somehow easier. But it reduces overall effectivness of the whole chip. But how many of those instructions are used by modern compilers? I'm especialy interested in relation of CISC vs. RISC where in CISC, compiler can use specialised instructions, that might increase effectivness. But do compilers use those instructions? If yes, then how many of them are used?

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  • Multiplying complex with constant in C++

    - by Atilla Filiz
    The following code fails to compile #include <iostream> #include <cmath> #include <complex> using namespace std; int main(void) { const double b=3; complex <double> i(0, 1), comp; comp = b*i; comp=3*i; return 0; } with error: no match for ‘operator*’ in ‘3 * i’ What is wrong here, why cannot I multiply with immediate constants?

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  • How do I balance program CPU reverse compatibility whist still being able to use cutting edge features?

    - by TheLQ
    As I learn more about C and C++ I'm starting to wonder: How can a compiler use newer features of processors without limiting it just to people with, for example, Intel Core i7's? Think about it: new processors come out every year with lots of new technologies. However you can't just only target them since a significant portion of the market will not upgrade to the latest and greatest processors for a long time. I'm more or less wondering how this is handled in general by C and C++ devs and compilers. Do compilers make code similar to if SSE is supported, do this using it, else do that using the slower way or do developers have to implement their algorithm twice, or what? More or less how do you release software that takes advantage of newer processor technologies while still keeping a low common denominator?

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  • Can Somebody Explain this java code

    - by dubbeat
    Hi, I'm just starting out on android and my java is verry rusty. I can't remember ever seeing a function nested in another function like this before. Could somebody explain to me exactly what final does and explain why you would nest a function in another like this? private final Handler handler = new Handler() { @Override public void handleMessage(final Message msg) { Log.v(Constants.LOGTAG, " " + ReviewList.CLASSTAG + " worker thread done, setup ReviewAdapter"); progressDialog.dismiss(); if ((reviews == null) || (reviews.size() == 0)) { empty.setText("No Data"); } else { reviewAdapter = new ReviewAdapter(ReviewList.this, reviews); setListAdapter(reviewAdapter); } } };

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  • MonoDroid est disponible gratuitement, en version de test avant la mouture finale payante

    MonoDroid est disponible gratuitement, en version de test avant la mouture finale payante Mise à jour du 06.01.2011 par Katleen En mars dernier, nous vous parlions déjà du projet MonoDroid (voir news précédente), cet outil dont le but est de permettre aux développeurs de travailler sur .Net depuis Android (et sous d'autres systèmes pour ses autres versions) grâce à une totale disponibilité pour eux des APIs de l'OS de Google. Sa preview était très attendue. Figurez-vous que la voici, enfin. Elle permet d'utiliser les librairiesOpenGL et OpenTK et de compiler du code à la volée (en cas de code natif). Elle offre également un kit de développement complet en ligne de commande (compatible...

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  • Scoping in embedded groovy scripts

    - by Aaron Digulla
    In my app, I use Groovy as a scripting language. To make things easier for my customers, I have a global scope where I define helper classes and constants. Currently, I need to run the script (which builds the global scope) every time a user script is executed: context = setupGroovy(); runScript( context, "global.groovy" ); // Can I avoid doing this step every time? runScript( context, "user.groovy" ); Is there a way to setup this global scope once and just tell the embedded script interpreter: "Look here if you can't find a variable"? That way, I could run the global script once. Note: Security is not an issue here but if you know a way to make sure the user can't modify the global scope, that's an additional plus.

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  • How To Deliberately Hide Bugs In Code (for use in a Novel I'm writing) [closed]

    - by Dennis Murphy
    I'm writing a novel in which an evil programmer wants to include subtle errors in his code that are likely to go unnoticed by his supervisor during a code review and unlikely to be caught by a compiler, yet cause damage at possibly random times when the program is executed by an end-user. I only need a couple of examples, which may be exotic but which have to be easily explainable to non-technical readers. Procedural or object-oriented examples would be equally helpful. (It's been a VERY long time since I've written any code.) Thanks for your help.

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  • ubuntu linux updates don't update to latest version, why?

    - by djahma
    I'm using ubuntu and any now and then new updates are offered for installation. However I've noticed these updates don't necessarily offer the latest update for any one package, but why? For example, today, under ubuntu 11.04 I'm beeing offered to update the linux kernel from version 2.6.38.12 to 2.6.38.13, but on my secondary computer running xubuntu 11.10 the kernel version is already 3.0!? Other examples are the nautilus package which remains at version 2.32 in ubuntu 11.04 and which is already at version 3.2.1 on xubuntu 11.10, or mono JIT compiler sticking to 2.6.7 in 11.04 but already at 2.10.5 in 11.10. So, does anyone has a clue as to why these updates are updating my system to old versions?

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  • Terra lang and Lua

    - by msalese
    I was reading on terralang site about terra language as "a new low-level system programming language that is designed to interoperate seamlessly with the Lua programming language..." Zach DeVito (the main author) write about the use of terra : A scripting-language with high-performance extensions..... An embedded JIT-compiler for building languages..... A stand-alone low-level language.... But (may be my fault) I don't understand if terra is: a luaJit competitor a better system to interface with c library something better than luaJit using llvm Can someone help me to better understand what is going on terralang project ? Thanks

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  • How to avoid whitespace in PHP and ASP.NET? [closed]

    - by Goma
    You know that the PHP interpreter avoids whitespace and comments. However, I have heared that there is something you can do to make the interpreter does not see the whitespace at all and does not even think to avoid it, the same for the compiler in ASP.NET. What is that thing? Is it a function in PHP and a class in ASP.NET? or what exactly? Edit: For example the php_strip_whitespace function in PHP "Returns the PHP source code in filename with PHP comments and whitespace removed". Will this help in load time?

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  • Error handling and polymorphism

    - by Neeraj
    I have an application with some bunch of code like this: errCode = callMainSystem(); switch (errCode){ case FailErr: error("Err corresponding to val1\n"); case IgnoreErr: error("Err corresponding to val2\n"); ... ... default: error("Unknown error\n"); } The values are enum constants. Will it make some sense to have something like: // Error* callMainSystem() ... Some code return FaileErr(); // or some other error // handling code Error* err = callMainSystem(); err->toString(); The Error class may be made singleton as it only has to print error messages. What are the pros and cons of above methods,size is an important criteria as the application needs to be supported on embedded devices as well. P.S: I don't want to use exception handling because of portability issues and associated overheads.

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  • In the absense of a CS degree, how can I "fill in the gaps" so to speak?

    - by Richard DesLonde
    The problem here is that "I don't know what I don't know". How can I fill in those gaps? What is it that a computer science degreed person will know that I don't? Note: This isn't a personal question. I'm not asking you to read my mind so you can tell me where my knowledge is lacking. I'm really asking "Where/how can I get the knowledge a computer science degree would give me, without getting one?" Example: I don't know anything about compilers, but I understand that comp sci majors often are required to write some sort of compiler. This seems like something that would be useful to know. Etc.

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  • What are the differences between Bigloo and ECL from an embedding standpoint? [migrated]

    - by Pubby
    I've been looking to embed Lisp in some C++ code. Two options I'm interested in is Bigloo Scheme and ECL (Common Lisp). Reading through the docs they seem to support a very similar feature set. Obviously Bigloo is Scheme and ECL is CLisp, but what other differences do they have? In particular I'm interested in the following criteria: Ease of embedding (for C++, not just C). I don't want to write a bunch of boilerplate. Performance. Bigloo is performance based and has many compiler optimization options, although I can't find anything comparable for ECL. Style of coding. This one is more for Bigloo - is it more functional than ECL? I'm targeting this question towards someone who has used both.

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  • Override a static library's global function

    - by Jason Madux
    Not sure if this question belongs here or on SO, but posting here for now :) I'm trying to override a global function defined in "StaticLib" for my iOS application but the compiler keeps giving me the duplicate symbol error. Relevant code: #import "MyApplication.h" #import "StaticLib.h" NSData* getAllData() { NSLog(@"myGetAllData"); return nil; } @implementation MyApplication ... @end I've looked into Apple's runtime library but that all seems to be class-oriented. Any suggestions or is it just not possible to override global functions from static libraries?

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  • Use of private constructor to prevent instantiation of class?

    - by cringe
    Hi guys! Right now I'm thinking about adding a private constructor to a class that only holds some String constants. public class MyStrings { // I want to add this: private MyString() {} public static final String ONE = "something"; public static final String TWO = "another"; ... } Is there any performance or memory overhead if I add a private constructor to this class to prevent someone to instantiate it? Do you think it's necessary at all or that private constructors for this purpose are a waste of time and code clutter?

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  • PHP How to access constant defined outside class?

    - by Ashley Ward
    I have defined some constants eg: define('DB_HOSTNAME', 'localhost', true); define('DB_USERNAME', 'root', true); define('DB_PASSWORD', 'root', true); define('DB_DATABASE', 'authtest', true); now when I try to do this: class Auth{ function AuthClass() { $this->db_link = mysql_connect(DB_HOSTNAME, DB_USERNAME, DB_PASSWORD) or die(mysql_error()); } } I get an error. Why is this and what do I need to do? See, I've tried using (for example) global DB_HOSTNAME but this fails with an error.

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  • -1 as a return value

    - by dimadima
    This question is specifically about PHP, but I'm guessing it might be applicable to other languages as well. I've noticed that between PHP4 and PHP5, the designers of the language shifted away from using -1 as a return value to using constants or other forms of output. This makes sense, as -1 is not particularly evocative, and I'm guessing this practice led to confusion. That said, I am sometimes inclined to return -1 when I want to quickly add another return option to a function, and -1 often seems like a perfectly valid way to express the outcome I am coding for. So here are my questions: Is my observation generally correct, regarding the move away from -1 as a return value in PHP5 vs PHP4? What are the cons of returning -1, beyond for the reason I mentioned above, wherein the -1 return value doesn't contribute positively to code clarity?

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  • Dart Package Management with Pub

    Dart Package Management with Pub Pub is the package manager for Dart. With pub, you can manage libraries and dependencies for your Dart apps. This video shows you an early preview of pub and gives a demo of a Dart app with 3rd party libraries installed by the pub command line. Dart is a new structured web programming language, libraries, and virtual machine. Dart works across the modern web, thanks to its Dart to JavaScript compiler. You can try Dart, and pub, today at www.dartlang.org From: GoogleDevelopers Views: 2 0 ratings Time: 03:47 More in Science & Technology

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  • First and Follow Sets for a Grammar

    - by Aimee Jones
    I'm studying for a Compiler Construction module I'm doing and I have a sample question as follows: Calculate the FIRST and FOLLOW sets for the following grammar.. S -> uBDz B -> Bv B -> w D -> EF E -> y E -> e F -> x F -> e I have tried to figure it out so far but I'm a bit unsure if I'm correct. Could someone verify if I'm doing it right, and if not, what am I missing? My answer is below: FIRST | FOLLOW S | {u} | {$} B | {w} | {y,x,v,z} D | {y,e,x} | {z} E | {y,e} | {x,z} F | {x,e} | {z}

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  • Programming Interview : How to debug a program?

    - by Jake
    I was recently asked the following question in an interview : How do you debug a C++ program ? I started by explaining that programs may have syntax and semantic errors. Compiler reports the syntax errors which can be corrected. For semantic errors, various debuggers are available. I specifically talked about gdb, which is command line, and Visual Studio IDE's debugger, which has a GUI, and common commands. I also talked about debug and release version of code, how assertions should be used for debug build, how exceptions helps in automatic cleanup & putting the program in valid state, and how logging can be useful (e.g. using std::clog). I want to know if this answer is complete or not. Also, I want to hear how other people will go about answering this question in a structured manner ? Thanks.

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  • How can I get gcc to write a file larger than 2.0 GB?

    - by fred.bear
    I wanted to recompile 'xxd' (written in C), so I installed CodeBlocks as the IDE. All seemed to go well unil I discovered that I couldn't write past the 2.0 GB barrier... I've read that 'gcc' needs to be recompiled... (That sounds a bit dramatic..) I've read that I can use 'fread64()' instead of 'fread()' ... (didn't work) I've read something about a compiler options (?)... but I get lost at that point? I am surprised that it didn't work out-of-the-box, as I thought the 2.0 GB limit was ancient history as far as defaults go ... wrong again?:( My OS is 32-bit, on 32-bit hardware. The gcc version report in as: gcc (Ubuntu 4.4.3-4ubuntu5) 4.4.3 Is there a simple way around this issue? PS.. I was fascinated by the WARNINGS: section of 'info xxd' (..only on Linux ;)

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