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  • F12 no longer works in Visual Studio

    - by Dean
    this is driving me crazy, ever since I installed ReSharper 4, F12 no longer seems to work. If you look at the all the ReSharper short cuts in the Goto sub menu Declaration doesn't have any assigned! The only way I can go to declaration is by using ALT and ` and then selecting Declaration. I have tried un-installing and re-installing ReSharper with no luck, I have also, in ReSharper option asked it to use the default Visual Studio Key Bindings but that doesn't to work either. Interestingly, when I do use ALT and ` I actually get two entries for the Declaration option. Has anyone come across this problem I am using Visual Studio 2005 SP1

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  • addEventListener() isn't detecting KEY_UP nor KEY_DOWN

    - by Zirenth
    My full code is import flash.events.KeyboardEvent; import flash.events.Event; //init some variables var speedX = 0; var speedY = 0; msg.visible = false; var curLevel = 2; var level = new Array(); var flagVar; var won = false; //Adding level platforms for(var i = 0; i < numChildren; i++) { if(getChildAt(i) is platform) { level.push(getChildAt(i).getRect(this)); } if(getChildAt(i) is flag) { flagVar = getChildAt(i).getRect(this); } } //Checking key presses var kUp = false; var kDown = false; var kLeft = false; var kRight = false; var kSpace = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, kD); stage.addEventListener(KeyboardEvent.KEY_UP, kU); function kD(k:KeyboardEvent) { trace("Key down - " + k.keyCode); if(k.keyCode == 32) { kSpace = true; } if(k.keyCode == 37 ) { kLeft = true; } if(k.keyCode == 38) { kUp = true; } if(k.keyCode == 39) { kRight = true; } } function kU(k:KeyboardEvent) { trace("Key up - " + k.keyCode); if(k.keyCode == 32) { kSpace = false; } if(k.keyCode == 37) { kLeft = false; } if(k.keyCode == 38) { kUp = false; } if(k.keyCode == 39) { kRight = false; } } addEventListener(Event.ENTER_FRAME, loopAround); function loopAround(e:Event) { //horizontal movement if(kLeft) { speedX = -10; } else if(kRight) { speedX = 10; } else { speedX *= 0.5; } player.x += speedX; //horizontal collision checks for(var i = 0; i < level.length; i++) { if(player.getRect(this).intersects(level[i])) { if(speedX > 0) { player.x = level[i].left - player.width; } if(speedX < 0) { player.x = level[i].right; } speedX = 0; } } //vertical movement speedY += 1; player.y += speedY; var jumpable = false; //Vertical collision for(i = 0; i < level.length; i++) { if(player.getRect(this).intersects(level[i])) { if(speedY > 0) { player.y = level[i].top - player.height; speedY = 0; jumpable = true; } if(speedY < 0) { player.y = level[i].bottom; speedY *= -0.5; } } } //JUMP! if((kUp || kSpace) && jumpable) { speedY=-20; } //Moving camera and other this.x = -player.x + (stage.stageWidth/2); this.y = -player.y + (stage.stageHeight/2); msg.x = player.x - (msg.width/2); msg.y = player.y - (msg.height/2); //Checking win if(player.getRect(this).intersects(flagVar)) { msg.visible = true; won = true; } //Check for next level request if(kSpace && won) { curLevel++; gotoAndStop(curLevel); won = false; } } The section in question is //Checking key presses var kUp = false; var kDown = false; var kLeft = false; var kRight = false; var kSpace = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, kD); stage.addEventListener(KeyboardEvent.KEY_UP, kU); function kD(k:KeyboardEvent) { trace("Key down - " + k.keyCode); if(k.keyCode == 32) { kSpace = true; } if(k.keyCode == 37 ) { kLeft = true; } if(k.keyCode == 38) { kUp = true; } if(k.keyCode == 39) { kRight = true; } } function kU(k:KeyboardEvent) { trace("Key up - " + k.keyCode); if(k.keyCode == 32) { kSpace = false; } if(k.keyCode == 37) { kLeft = false; } if(k.keyCode == 38) { kUp = false; } if(k.keyCode == 39) { kRight = false; } } This was working fine last night, but today I moved it to a new keyframe and now it's not working. I'm not getting any errors (even if I debug). It just won't move the character or even show up in output. I'm still quite new to as3, so I don't really know what to do. Thanks in advance. Edit: After playing with it a bit, I've found out that the reason it's not working is due to the menu. The menu has a single button and two text elements, which are fine. The code that I'm using on the menu is this: import flash.events.MouseEvent; stop(); var format:TextFormat = new TextFormat(); format.size = 26; format.bold = true; playGameButton.setStyle("textFormat", format); stage.addEventListener(MouseEvent.CLICK, playGame); function playGame(e:MouseEvent) { if(e.target.name == "playGameButton") { gotoAndStop(2); } } If I use just gotoAndStop(2); it works fine, but with everything else it just goes to the second frame, and nothing else works after that. Edit #2: I've narrowed it down even farther to the if statement itself. if(e.target == playGameButton) if(e.target.name == "playGameButton") Both of those don't work. If I just remove the if statement all together it works perfectly fine.

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  • JavaScript Keycode 46 is DEL Function key or (.) period sign?

    - by Omar
    Im writing some logic in JavaScript using jquery, where i must check the input content against a REGEX pattern ex: "^[a-zA-Z0-9_]*$" //Alpha-numeric and _ The logic is almost done, i just have a little problem filtering the function key DEL, my logic goes like this: var FunctionsKey = new Array(8, 9, 13, 16, 35, 36, 37, 39, 46); function keypressValidation(key) { if (config.regexExp != null) { if ($.inArray(key, FunctionsKey) != -1) { return true; } else { var keyChar = String.fromCharCode(key); return RegexCheck(keyChar); } } return true; } If the KeyCode is one of those in the array, i let it pass, if not i get the char and compare it against the REGEX. The problem is: in some Browsers the DEL and '.' (period sign) have the same key Code 46. So is there a better logic to filter the function keys or must i write a condition for that case, maybe removing the 46 from the array and try to convert it to char and if is (.) let it go to the Regex function if not let it pass? The other question will be are there more shared Key Codes in some browsers? EDIT: My suggested solution wont work because it doesn't matter which key the user pressed (DEL or period) i always get (.) as CHAR at least on OPERA and FF =(.

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  • How can I disable the F4 key from showing the items in a ComboBox

    - by Alex
    You might not know this, but pressing the F4 key on a ComboBox makes it's drop-down item list appear. I believe this is the default behavior on Windows. Does anyone know how to override this behavior in WPF (C#)? I know that overriding default behavior is generally seen as bad practice, however in this case I have a rugged-device that runs XP Embedded. It has a handful of prominent Function keys (F1-F6) that need to trigger different events. This works fine, however when focused over a ComboBox the events aren't triggered as the ComboBox drops down. I have tried catching the KeyDown event both on the form and on the ComboBox and listening for the F4 key, however it doesn't get this far as the key press must be handled at a lower level. Any ideas? Thanks.

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  • KeyboardState.pressed is always true after .prompt or alert - Why?

    - by Yenza
    As the title says, I have tried THREEx and Stemkovskis standalone KeyboardState.js , and neither of them seems to update properly. This is my code: m_vKeyboard = new THREEx.KeyboardState(); // m_vKeyboard.update(); // if using stemkovskis if (m_vKeyboard.pressed("F")) { alert("And now it is always true!"); } you click the F key once, release it; alert window pops up, click OK, it pops up again for all eternity. How come?

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  • Correct way to create a menu with shortcuts in WPF

    - by mattdekrey
    What is the correct/best way to create a menu with hotkey shortcuts? I simply want a File menu like Visual Studio's that has New, Open, Save, Save All, Exit, and a few other standard shortcuts. It seems that InputGestureText displays the appropriate text, but since it's called "Text" and doesn't seem to trigger events, I'm going to assume that isn't the right way to do it. The Command architecture also seems fairly bulky, so I don't want to head down that path if there is a better way.

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  • m and s keys do not work over vnc connection to ubuntu server

    - by Don
    I'm new at setting a lot of this up, so bear with me. I installed Ubuntu 10.4 server on a 64 bit machine. Then I added vnc so I could manage it while it's racked. I start the server, SSH to it, and run vncserver :1 At this point, all keys work fine. Next I exit out of the SSH session and fire up my client vnc app. I connect via the IP :1, enter my password, and everything seems to be fine. Now when I enter a terminal (through the vnc connection) I cannot type lowercase "s" or "m" (upper case works). I've tried on two different pc's running the vnc client, but it's the same. I also installed the latest updates from Ubuntu as of today. Thanks for any help.

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  • A way to automatically organize #imports in Xcode

    - by Arrel
    I love the "Organize Imports" command in Eclipse to implicitly add and remove classes imported into a source file (as in Java or ActionScript). Is there a command in Xcode to update the #import directives at the top of.m Objective-C files based on the classes referenced within the file?

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  • Can I control the mouse cursor from within R?

    - by Bernd Meyer
    Is it possible, to control the mouse pointer from the R console? I have something like this in mind: move_mouse(x_pos=100,y_pos=200) # move the mouse pointer to position (100,200) mouse_left_button_down # simulate a press of the left button move_mouse(x_pos=120,y_pos=250) # move mouse to select something mose_release_left_button # release the pressed button In MATLAB, something like this is possible with the following code import java.awt.Robot; mouse = Robot; mouse.mouseMove(0, 0); mouse.mouseMove(100, 200); Is something similar possible for the keybord? E.g. simulate keybord events?

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  • Creating own shortcuts: Problem in safari

    - by Thariama
    I have a web application which needs to be called from firefox and safari. Several shortcuts will let the user edit stuff and do other actions. I already implemented my shortcuts and they work great in firefox but not in safari. I can't for example do anything on alt+return - its not getting catched. Is there an easy way to overwrite built-in shortcuts in safari? A way to make alt+return work with safari?

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  • How can I send keypresses to a running process object?

    - by Waffles
    I am trying to make C# launch an application (in this case open office), and start sending that application keypresses such that it would appear as though someone is typing. So ideally, I would be able to send a running open office process the keypress for the letter "d", and open office would then type d on the paper. Can anyone give me direction as per how to go about this? I have tried to do the following: p = new Process(); p.StartInfo.UseShellExecute = true; p.StartInfo.CreateNoWindow = false; p.StartInfo.FileName = processNames.executableName; p.Start(); p.StandardInput.Write("hello"); But that doesn't get me the desired effect - I don't see the text typed out in open office.

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  • VIM equivalent for (something like) 6xi?

    - by me2
    There's a command in VIM where you can say how many chars to replace, and VIM will put a "$" at that many characters out, and you can type in the replacement for those characters. The original and new text can be different lengths. What's the command for this?

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  • When using emacs do you rebind caps-lock to CTRL?

    - by Wayne Werner
    This question is, as indicated, for those who use Emacs. When you do, do you rebind the caps-lock key to CTRL, or do you use the "normal" ctrl key? I've recently learned some Emacs commands and was using the Visual Studio 2008 emacs commands for a while, and of course I used a caps-rebind tool, but I'm curious how many other people do. On a side note, the emacs bindings for VS are severely incomplete :(

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  • is it possible in javascript to create shortcuts with sequence like 123,345 instead of combo?

    - by frankB
    I already used some script to implement the shortcuts in my web page but i was wondering if could be possible to associate some combination not syncronic like Ctrl+X but more like a sequence typing 1..2..3 or any other combination to execute a script... lets assume this example: you have a long list with numbers: you could type 3..5...6, so you can go to the item 356 passing trough the item 3 then 35 then 356 more or less like when you type while selecting a select box i hope it was clear, id not easy to explain...

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  • vb.net press/release keys

    - by Cyclone
    How can you simulate keypresses and releases? I know you can essentially hit a key with Sendkeys.SendWait, but how can your code press and hold q, for example? Any help is much appreciated! Everything I find keeps pointing me at sendkeys, which is not correct. I essentially wish to be able to call something like press("q") and release("q"). The effect would be the same as physically holding them down. Thanks for your help!

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  • C# form - checkboxes do not respond to plus/minus keys - easy workaround?

    - by Scott
    On forms created with pre dotNET VB and C++ (MFC), a checkbox control responded to the plus/minus key without custom programming. When focus was on the checbox control, pressing PLUS would check the box, no matter what the previous state (checked/unchecked), while pressing MINUS would uncheck it, no matter the previous state. C# winform checkboxes do not seem to exhibit this behavior. Said behavior was very, very handy for automation, whereby the automating program would set focus to a checkbox control and issue a PLUS or MINUS to check or uncheck it. Without this capability, that cannot be done, as the automation program (at least the one I am using) is unable to query the current state of the checkbox (so it can decide whether to issue a SPACE key to toggle the state to the desired one). I've gone over the properties of a checkbox in the Visual Studio 2008 IDE and could not find anything that would restore/enable response to PLUS/MINUS. Since I am in control of the sourcecode for the WinForms in question, I could replace all checkbox controls with a custom checkbox control, but blech, I'd like to avoid that - heck, I don't think I could even consider that given the amount of refactoring that would need to be done. So the bottom line is: does anyone know of a way to get this behavior back more easily than a coding change?

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