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  • Checking if iframe is ready to be written to

    - by Bilal Aslam
    A 3rd party script on my web page creates an iframe. I need to know when this iframe is ready, so I can manipulate its DOM. I can think of a hacky approach: repeatedly try to modify the iFrame's DOM, and return success when a change we make sticks between two attempts. For this to work, I would prefer a property I can check on the iframe repeatedly. Is there an alternative, cross-browser evented approach to knowing that the iframe is ready? E.g. can we redefine the onLoad function to call into our code (but I don't know if I can do this, since I didn't create the iframe).

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  • Google map API v3 event click raise when clickingMarkerClusterer?

    - by lucian.jp
    I have a Google Map API v3 map object on a page that uses MarkerClusterer. I have a function that need to run when we click on the map to it is registered as: google.maps.event.addListener(map, 'click', function (event) { CallMe(event.latLng); }); So my problem is as follows: When I click on a cluster of MarkerClusterer instead of behaving like a marker and not raise the click event on the map but only the one from the marker it calls the click from the map. To test this I have generated an alert from the markerclusterer click: google.maps.event.addListener(markerClusterer, "clusterclick", function (cluster) { alert('MarkerClusterer click event'); }); So the clusterclick rises after the click event of map object. I then can't remove the listener of map object as a solution. Is there any way to test if there was a clusterer click in the click event of the map? Or a way to replicate the marker behaviour and do not raise the click event of map when clustererclick is called? Google and documentation didn’t help me. Thx

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  • Flash AS 3.0 building a message console approach

    - by vasion
    I am having trouble figuring out how to build a console for my application so i can send msgs to it from any class in the package. i tried to send a generic Event, but I cannot find a way send a msg together with the event, or at least a reference to the object which is dispatching the event. what approach would you suggest?

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  • jquery .submit live click runs more than once

    - by fxuser
    I use the following code to run my form ajax requests but when i use the live selector on a button i can see the ajax response fire 1 time, then if i re-try it 2 times, 3 times, 4 times and so on... I use .live because i also have a feature to add a post and that appears instantly so the user can remove it without refreshing the page... Then this leads to the above problem... using .click could solve this but it's not the ideal solution i'm looking for... jQuery.fn.postAjax = function(success_callback, show_confirm) { this.submit(function(e) { e.preventDefault(); if (show_confirm == true) { if (confirm('Are you sure you want to delete this item? You can\'t undo this.')) { $.post(this.action, $(this).serialize(), $.proxy(success_callback, this)); } } else { $.post(this.action, $(this).serialize(), $.proxy(success_callback, this)); } return false; }) return this; }; $(document).ready(function() { $(".delete_button").live('click', function() { $(this).parent().postAjax(function(data) { if (data.error == true) { } else { } }, true); }); });? EDIT: temporary solution is to change this.submit(function(e) { to this.unbind('submit').bind('submit',function(e) { the problem is how can i protect it for real because people who know how to use Firebug or the same tool on other browsers can easily alter my Javascript code and re-create the problem

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  • += new EventHandler(Method) vs += Method

    - by mafutrct
    There are two basic ways to subscribe to an event: SomeEvent += new EventHandler<ArgType> (MyHandlerMethod); SomeEvent += MyHandlerMethod; What is the difference, and when should I chose one over the other? Edit: If it is the same, then why does VS default to the long version, cluttering the code? That makes no sense at all to me.

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  • event.clientX is readonly?

    - by Duracell
    Working in IE 8, mostly, but trying to write a portable solution for modern browsers. Using telerik controls. I'm catching the 'Showing' client-side event of the RadContextMenu and trying to adjust it's coordinates. The clientX, clientY and x,y members of the DOM event cannot be assigned a new value. Visual Studio breaks with a "htmlfile: Member not found" error. My goal is to get a RadContextMenu to show inside a RadEditor when the user clicks in it (under certain conditions, this is a requirement from management). So I capture the onclick event for the RadEditor's content area (radEditor.get_document().body;). I then call show(evt) on the context menu, where 'evt' is the event object corresponding to the click event. Because the RadEditor's content is in an IFRAME, you have to adjust the position of the click event before the context menu displays. This is done in the "Showing" event. However, I cannot assign a value to the members .clientX and friends. It's as if javascript has temporarily forgotten about integer + and += operators. Is it possible that these members have become readonly/const at some point? var evt = args.get_domEvent(); while (node) { evt.clientX += node.offsetLeft; //'Member not found' here. evt.clientY += node.offsetTop; node = node.offsetParent; } evt.clientY += sender.get_element().clientHeight;

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  • Why javascript IF only works one time?

    - by Emily
    I have javascript code which copy the value of input file and past it in the text box in real time. <script> function copyit(){ var thephoto=document.getElementById('thephoto').value; var fileonchange=document.getElementById('fileonchange').value; if(!thephoto==fileonchange){ document.getElementById('fileonchange').value=thephoto; } } window.setInterval("copyit()", 500); </script> Choose File : <input type="file" id="thephoto"><br> Here Is the file name : <input type="text" id="fileonchange"> Sadly this only works one time and then stops pasting the value when changing the file again. ( i mean you should reload the page to works again) Is IF has a cache or something? you can try the code by yourself to see. Thank you all

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  • Switch statement usage - C

    - by Jamie Keeling
    Hello, I have a thread function on Process B that contains a switch to perform certain operations based on the results of an event sent from Process A, these are stored as two elements in an array. I set the first element to the event which signals when Process A has data to send and I have the second element set to the event which indicates when Process A has closed. I have began to implement the functionality for the switch statement but I'm not getting the results as I expect. Consider the following: // //Thread function DWORD WINAPI ThreadFunc(LPVOID passedHandle) { for(i = 0; i < 2; i++) { ghEvents[i] = OpenEvent(EVENT_ALL_ACCESS, FALSE, TEXT("Global\\ProducerEvents")); if(ghEvents[i] == NULL) { getlasterror = GetLastError(); } } dwProducerEventResult = WaitForMultipleObjects( 2, ghEvents, FALSE, INFINITE); switch (dwProducerEventResult) { case WAIT_OBJECT_0 + 0: { //Producer sent data //unpackedHandle = *((HWND*)passedHandle); MessageBox(NULL,L"Test",L"Test",MB_OK); break; } case WAIT_OBJECT_0 + 1: { //Producer closed ExitProcess(1); break; } default: return; } } As you can see if the event in the first array is signalled Process B should display a simple message box, if the second array is signalled the application should close. When I actually close Process A, Process B displays the message box instead. If I leave the first case blank (Do nothing) both applications close as they should. Furthermore Process B sends data an error is thrown (When I comment out the unpacking): Have I implemented my switch statement incorrectly? I though I handled the unpacking of the HWND correctly too, any suggestions? Thanks for your time.

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  • Manipulate multiple check boxes by ID using unobtrusive java script?

    - by Dean
    I want to be able to select multiple check boxes onmouseover, but instead of applying onmouseover to every individual box, I've been trying to work out how to do so by manipulating check boxes by ID instead, although I'm not sure where to go from using getElementById,. So instead of what you see below. <html> <head> <script> var Toggle = true; var Highlight=false; function handleKeyPress(evt) { var nbr; if (window.Event) nbr = evt.which; else nbr = event.keyCode; if(nbr==16)Highlight=true; return true; } function MakeFalse(){Highlight=false;} function SelectIt(X){ if(X.checked && Toggle)X.checked=false; else X.checked=true; } function ChangeText() { var test1 = document.getElementById("1"); test1.innerHTML = "onmouseover=SelectIt(this)" } </script> </head> <body> <form name="A"> <input type="checkbox" name="C1" onmouseover="SelectIt(this)" id="1"><br> <input type="checkbox" name="C2" onmouseover="SelectIt(this)" id="2"><br> <input type="checkbox" name="C3" onmouseover="SelectIt(this)" id="3"><br> <input type="checkbox" name="C4" onmouseover="SelectIt(this)" checked="" disabled="disabled" id="4"><br> <input type="checkbox" name="C5" onmouseover="SelectIt(this)" id="5"><br> <input type="checkbox" name="C6" onmouseover="SelectIt(this)" id="6"><br> <input type="checkbox" name="C7" onmouseover="SelectIt(this)" id="7"><br> <input type="checkbox" name="C8" onmouseover="SelectIt(this)" id="8"><br> </form> </body> </html> I want to be able to apply the onmousover effect to an array of check boxes like this <form name="A"> <input type="checkbox" name="C1" id="1"><br> <input type="checkbox" name="C2" id="2"><br> <input type="checkbox" name="C3" id="3"><br> <input type="checkbox" name="C4" checked="" disabled="disabled" id="4"><br> <input type="checkbox" name="C5" id="5"><br> <input type="checkbox" name="C6" id="6"><br> <input type="checkbox" name="C7" id="7"><br> <input type="checkbox" name="C8" id="8"><br> </form> After trying the search feature of stackoverflow.com and looking around on Google I haven't been able to a find a solution that makes sense to me thus far, although I'm still in the process of learning so I fear I might be trying to do something too advanced for my level of knowledge.

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  • mx:Tree not dispatching "itemClick" event when click on icon

    - by Xshare
    I have a flex tree that worked perfectly fine when we set the defaultLeafIcon={null} and the folderClosedIcon and folderOpenIcon to {null}. We decided to put the icons back in and took out the nulls. Now they show up fine, but if you click on the icon instead of the label or the rest of the row, it seems to change the selected item, shows the highlight around the new item, but doesn't dispatch the ItemClick event. This makes it really hard to know that the tree's selected item has changed! The weird part is that once you have clicked on the icon once and it looked like the selectedItem changed (or at least it applied that style), if you click the same icon again, it will actually fire the itemClick event. if you click any other icon, it does the same thing again, switching the selectedItem and styling that row, but not firing the itemClick event. Any ideas? Thanks. (This is in flex 4 btw)

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  • check keyboard state without using KeyboardEvent in AS3

    - by Pieter888
    Is it possible to check for pressed keys without using the KeyboardEvent? I have an ENTER_FRAME event setup called enterFrameHandler and I want to check within the function enterFrameHandler if any keys are pressed. normally when using a KeyboardEvent I could check for keys easily using a switch that checks the KeyCode of the event, but in an ENTER_FRAME event this isn't possible for me. Is there any other way of checking the keyboard's state within the ENTER_FRAME event?

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  • Test whether image loaded correctly with JavaScript

    - by johkar
    I have an image deployed on several application servers (green up arrow: uparrow.gif). I have an application server status page where I list out all the servers and with a corresponding image where the image's source is the uparrow.gif for that server. If the image does not load (server down) I would like to switch to a red down arrow (downarrow.gif). Is there a way to check whether an image loaded or not with straight JavaScript (no JS libraries etc)? I would imagine I would set an interval for it to continue checking if the user were on the page. Thanks.

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  • Is there a more efficient way to set variables on a RadioButton's CheckChanged event?

    - by C Patton
    I have 16 radio buttons in an application of mine.. I have to set a variable based on which one was selected.. and I've produced some very ugly code doing this.. private void Foo_CheckedChanged(object sender, EventArgs e) { convertSource = 1; } private void Bar_CheckedChanged(object sender, EventArgs e) { convertSource = 2; } private void Baz_RadioButton_CheckedChanged(object sender, EventArgs e) { convertSource = 3; } Now, I've been thinking about it and to be honest I thought there might have been a way to do it with a switch.. I just can't conceptualize it in my mind. If anyone could show me a more efficient way of doing this, I'd really appreciate it. It's just really bugging me that such a simple thing as this is taking up fifty to seventy lines of code. thanks, cpatton

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  • Scope of This JavaScript Variable

    - by dkris
    I have a question and an issue wrt the code below: My question is what is the scope of the variable loaded here. The reason why i ask this is the onload="if(loaded==1)inittextarea() code is working fine on Firefox and not IE8. Why is this happening? Is there something specific i need to do here? Or is it not a valid practice? <html> <head> <title>Some Page</title> <link rel="stylesheet" href="../css/default.css" type="text/css"> <script type="text/javascript"> var loaded = 0; /*Point of interest*/ function jsLoaded() { loaded =1; } </script> <script type="text/javascript"> function inittextarea() { alert("test") tinyMCE.init({ elements : "content", theme : "advanced", readonly : true, mode : "exact", theme : "advanced", readonly : true, setup : function(ed) { ed.onInit.add(function() { tinyMCE.activeEditor.execCommand("mceToggleVisualAid"); }); } }); } </script> <script src="../js/tiny_mce/tiny_mce.js" onload="jsLoaded()" type="text/javascript"></script> </head> <body onload="if(loaded==1)inittextarea()"><!--Works on Firefox only--> *Usual stuff* </body></html> Any pointers please?

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  • Change event on <select>

    - by adivasile
    If i attach a change event listener on a<select> how do i acces the option that was selected (not just the value, the actual element). $('select').addEvent('change',function(event) { //?? }); Note: i'm using Mootools

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  • mouseover producing multiple images works in Firefox, but not i.e.

    - by tcantrel
    The code below allows the user to hover over 1 object and it not only replaces the object but also shows an additional object between the buttons. It works great in Firefox, but does not in Internet Explorer. HELP webpage: http://www.isp.ucar.edu/ Thx, Terri if ( < ocument.images) { img1on = new Image(); img1on.src = "images/buttons/button-beachon-on.gif"; img1off = new Image(); img1off.src = "images/buttons/button-beachon.gif"; img2on = new Image(); img2on.src = "images/buttons/button-bgs-on.gif"; img2off = new Image(); img2off.src = "images/buttons/button-bgs.gif"; img3on = new Image(); img3on.src = "images/buttons/button-iam-on.gif"; img3off = new Image(); img3off.src = "images/buttons/button-iam.gif"; img4on = new Image(); img4on.src = "images/buttons/button-nvia-on.gif"; img4off = new Image(); img4off.src = "images/buttons/button-nvia.gif"; img5on = new Image(); img5on.src = "images/buttons/button-utls-on.gif"; img5off = new Image(); img5off.src = "images/buttons/button-utls.gif"; img6on = new Image(); img6on.src = "images/buttons/button-water-on.gif"; img6off = new Image(); img6off.src = "images/buttons/button-water.gif"; img7on = new Image(); img7on.src = "images/buttons/button-exploratory-on.gif"; img7off = new Image(); img7off.src = "images/buttons/button-exploratory.gif"; // second image that does not appear in original button space img1ad = new Image(); img1ad.src = "images/buttons/beachon-overview-sm.gif"; img2ad = new Image(); img2ad.src = "images/buttons/bgs-overview-sm.gif"; img3ad = new Image(); img3ad.src = "images/buttons/iam-overview-sm.gif"; img4ad = new Image(); img4ad.src = "images/buttons/nvia-overview-sm.gif"; img5ad = new Image(); img5ad.src = "images/buttons/utls-overview-sm.gif"; img6ad = new Image(); img6ad.src = "images/buttons/water-overview-sm.gif"; img7ad = new Image(); img7ad.src = "images/buttons/exploratory-overview-sm.gif"; } function imgOn(imgName) { if ( < ocument.images) { document[imgName].src = eval(imgName + "on.src"); document["holder"].src = eval(imgName + "ad.src"); } } function imgOff(imgName) { if ( < ocument.images) { document[imgName].src = eval(imgName + "off.src"); document["holder"].src = "images/buttons/isp-overview-sm.gif"; } }

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  • Call click event on last clicked row in YUI datatable

    - by Javi
    Hello, I have a YUI datatable and I have a function which is invoked when I click on a row: ... YAHOO.keycoes.myDatatable = myDatatable; ... myDatatable.subscribe("rowClickEvent", oneventclickrow); var oneventclickrow = function( args ) { ... } I'd like to invoke the function subscribed to rowClickEvent on the row which is currently highlighted in the datatable (the row which was clicked for the last time). I've tried to do something like this: YAHOO.keycoes.myDatatable.getSelectedRows()[0].rowClickEvent() but getSelectedRows() doesn't return any row. How can I get the highlighted row in the datatable and then call the function associated with rowClickEvent? Thanks

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  • Javascript doesnt update

    - by Trikam
    Hi all, I have a function that passes a parameter which is a function call and then i use setTimeout to call this passed function call. now i tried two methods with setTimout to raise the event and i used function.call(). When this passed parameter function call was raised none of the javascript was being updated, below is the javascript which im using to raise the event and the javascript which is supposed to be updated: The function being passed is [context] - function() { ErrorMessageFileSelect('diverrortextchoosechannal','The file chosen is to big, you must choose a file less than 1MB'); } function FileSizeOnLoad(contentLength,context) { if (context != null) { // context.call(); setTimeout(context,0); // or context.call(); } else { $('#inputHiddenFileSizeField').val(contentLength); DisplayChoseFileInformation(contentLength); } } //this is where the update should happen function ErrorMessageFileSelect(className, errorMessage) { $('div.' + className).text(errorMessage); alert($('div.' + className).text()); } Is there somthing im missing, can someone help me with this issue please. Thanks

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  • Javascript Event Bubbling Not Working As Expected

    - by Dean Bayley
    Hi Guys, Having a nightmare trying to figure out event Bubbling.. Example here: link text From what i understand clicking in the area inside the red border should trigger all 3 event handlers (red, blue & body), only red and body are triggered.. I have tried altering the third value of addEventListener and changing the return values but to no avail, any ideas? D.

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