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  • how to stop onChange in javascript

    - by shrimpy
    in one of my selection box, i have a onChange="..." specified... coz i want to change some other form value after any selection changes. however ... in the same page, some wired case i have to manually set the value.. so i have to use some javascript to set the value of the selection combox, but in this case, i don`t want that onChange event to be fired... how can i walk around it??? Forgot to mention that i am actually using dijit.form.comboBox. for normal HTML form comboBox, it won`t cause any issue. Only i use the dijit comboBox, and i try to set the value to some other value, dojo will trigger the onChange.

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  • equality on the sender of an event

    - by Berryl
    I have an interface for a UI widget, two of which are attributes of a presenter. public IMatrixWidget NonProjectActivityMatrix { set { // validate the incoming value and set the field _nonProjectActivityMatrix = value; .... // configure & load non-project activities } public IMatrixWidget ProjectActivityMatrix { set { // validate the incoming value and set the field _projectActivityMatrix = value; .... // configure & load project activities } The widget has an event that both presenter objects subscribe to, and so there is an event handler in the presenter like so: public void OnActivityEntry(object sender, EntryChangedEventArgs e) { // calculate newTotal here .... if (ReferenceEquals(sender, _nonProjectActivityMatrix)) { _nonProjectActivityMatrix.UpdateTotalHours(feedback.ActivityTotal); } else if (ReferenceEquals(sender, _projectActivityMatrix)) { _projectActivityMatrix.UpdateTotalHours(feedback.ActivityTotal); } else { // ERROR - we should never be here } } The problem is that the ReferenceEquals on the sender fails, even though it is the implemented widget that is the sender - the same implemented widget that was set to the presenter attribute! Can anyone spot what the problem / fix is? Cheers, Berryl I didn't know you could edit nicely. Cool. Here is the event raising code: void OnGridViewNumericUpDownEditingControl_ValueChanged(object sender, EventArgs e) { // omitted to save sapce if (EntryChanged == null) return; var args = new EntryChangedEventArgs(activityID, dayID, Convert.ToDouble(amount)); EntryChanged(this, args); } Here is the debugger dump of the presenter attribute, sans namespace info: ?_nonProjectActivityMatrix {WinPresentation.Widgets.MatrixWidgetDgv} [WinPresentation.Widgets.MatrixWidgetDgv]: {WinPresentation.Widgets.MatrixWidgetDgv} Here is the debugger dump of the sender: ?sender {WinPresentation.Widgets.MatrixWidgetDgv} base {Core.GUI.Widgets.Lookup.MatrixWidgetBase<Core.GUI.Widgets.Lookup.DynamicDisplayDto>}: {WinPresentation.Widgets.MatrixWidgetDgv} _configuration: {Domain.Presentation.Timesheet.Matrix.WeeklyMatrixConfiguration} _wrappedWidget: {Win.Widgets.DataGridViewDynamicLookupWidget} AllowUserToAddRows: true ColumnCount: 11 Count: 4 EntryChanged: {Method = {Void OnActivityEntry(System.Object, Smack.ConstructionAdmin.Domain.Presentation.Timesheet.Matrix.EntryChangedEventArgs)}} SelectedCell: {DataGridViewNumericUpDownCell { ColumnIndex=3, RowIndex=3 }} SelectedCellValue: "0.00" SelectedColumn: {DataGridViewNumericUpDownColumn { Name=MONDAY, Index=3 }} SelectedItem: {'AdministrativeActivity: 130-04', , AdministrativeTime, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00} Berryl

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  • Firefox DOMContentLoaded event problem

    - by mck89
    Hi, i've created a script that works with the Dom so it has to wait until the Dom is ready before execute every operation. I want that this script can be included in two ways: In the head tag so that it is loaded before the Dom is ready. I've used document.addEventListener("DOMContentLoaded",function(){...},false) for this and it works well Loaded dinamically when the Dom is already loaded. In this case the script doesn't work because for some reasons if the Dom is already loaded the DOMContentLoaded event isn't fired So i want to know, is there a way to check if the Dom is already loaded so that the script can execute the code without using the DOMContentLoaded event?

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  • getting value of another tag

    - by Hulk
    In the below code onclick edit how can the value of tag test be obtained in the edit function. <script> function edit(a) { } var a= <tr class="clickable"><td id="userval" BGCOLOR="#FF6699"><label id="test">' + a + '</lable>&nbsp;&nbsp;&nbsp; <IMG SRC="edit.gif" onclick="javascript:edit(test.value);" > ></td></tr> </script> Thanks.

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  • is it possible to tell if DOM was modified, and which part?

    - by mkoryak
    Are there any practical ways to tell what part of the DOM was modified if you know that it will be modified? I am writing a plugin that will be running along with javascript that i did not write. an event will be triggered before DOM is modified, and one event will be triggered after the modification. It is my job to decide what was changed. is this possible, and if so what is the least horrible way to do this?

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  • What's the problem of this piece of JavaScript code?

    - by Yousui
    Hi guys, The following piece of JavaScript code is a cross browser way to add/remove event handler. It will save a deleting method as a property of an HTML element object. Now it works well in FireFox but not in IE6. I can't find out why so I came here for help. Great thanks. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html> <head> <meta http-equiv="Content-type" content="text/html; charset=utf-8" /> <title>pop</title> </head> <body> <input type="text" name="input1" id="input1" value="" /> <div id="result"> </div> <div id="result2" style="width:200px;height:100px;border:1px solid red;"> </div> <button id="stop" name="stop">click me</button><button id="stop2" name="stop2">click me</button> <script type="text/javascript" charset="utf-8"> function handler(e){ e = e || window.event; var key_code = e.keyCode || e.charCode || e.which, source = e.srcElement || e.target; document.getElementById("result").innerHTML = "" + key_code; } function handler2(e){ e = e || window.event; var key_code = e.keyCode || e.charCode || e.which, source = e.srcElement || e.target; document.getElementById("result2").innerHTML = e.button; } function add_event(o, event_type, callback, capture){ o = typeof o === "string" ? document.getElementById(o) : o; if(document.addEventListener){ add_event = function(o, event_type, callback, capture){ o = typeof o === "string" ? document.getElementById(o) : o; capture = typeof(capture) === "undefined" ? false : true; o.addEventListener(event_type, callback, capture); o.removes = o.removes || {}; o.removes[event_type] = function(){ o.removeEventListener(event_type, callback, capture); }; if(!o.remove_event){ o.remove_event = function(type){ if(typeof type === "undefined"){ return; } o.removes[type](); } } } }else if(document.attachEvent){ add_event = function(o, event_type, callback, capture){ o = typeof o === "string" ? document.getElementById(o) : o; capture = typeof(capture) === "undefined" ? false : true; o.attachEvent(event_type, callback); o.removes = o.removes || {}; o.removes[event_type] = function(){ o.detachEvent(event_type, callback); } if(!o.remove_event){ o.remove_event = function(type){ if(typeof type === "undefined"){ return; } o.removes[type](); } } } } add_event(o, event_type, callback, capture); } add_event("input1", "keyup", handler); add_event("input1", "click", handler2); add_event("stop", "click", function(){ document.getElementById("input1").remove_event("keyup"); }); add_event("stop2", "click", function(){ document.getElementById("input1").remove_event("click"); }); </script> </body> </html>

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  • shuffling array javascript

    - by Dennis Callanan
    <!doctype html> <html lang="en"> <head> <meta charset="utf=8" /> <title>Blackjack</title> <link rel="stylesheet" href="blackjack.css" /> <script type="text/javascript"> var H2 = 2; var S2 = 2; var D2 = 2; var C2 = 2; var H3 = 3; var S3 = 3; var D3 = 3; var C3 = 3; var deck = new Array(H2, S2, D2, C2, H3, S3, D3, C3); var new_deck = new Array(); var r; document.write("deck = ") for (r =0; r<deck.length; r++){ document.write(deck[r]); } document.write("</br>") document.write("new deck = ") for (r=0; r<new_deck.length; r++){ document.write(new_deck[r]); } document.write("</br>") for (r=0;r<deck.length;r++){ var randomindex = Math.floor(Math.random()*deck.length); new_deck.push(randomindex) deck.pop(randomindex) } document.write("deck = ") for (r =0; r<deck.length; r++){ document.write(deck[r]); } document.write("</br>") document.write("new deck = ") for (r=0; r<new_deck.length; r++){ document.write(new_deck[r]); } document.write("</br>") </script> </head> <body> </body> </html> Obviously this isn't the full Blackjack game here. It's just a test to see if shuffling the array works by printing the contents of both decks (arrays) before and after the shuffle. I'm only using 8 cards at the moment, 4 2's and 4 3's. What I am getting from this is: deck = 22223333 new deck = deck = 2222 new deck = 7502 What I'm hoping to get is: deck = 22223333 new deck = deck = new deck = 23232323 (or any of the 8 numbers, generated randomly) So it should be shuffling those 8 cards, what am I doing wrong? I'm only new to javascript but I've used some python before. I've done something similar in python and worked perfectly, but I'm not sure what's wrong here. Thanks for any answers in advance!!

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  • Help with Event-Based Components

    - by Joel in Gö
    I have started to look at Event-Based Components (EBCs), a programming method currently being explored by Ralf Wesphal in Germany, in particular. This is a really interesting and promising way to architect a software solution, and gets close to the age-old idea of being able to stick software components together like Lego :) A good starting point is the Channel 9 video here, and there is a fair bit of discussion in German at the Google Group on EBCs. I am however looking for more concrete examples - while the ideas look great, I am finding it hard to translate them into real code for anything more than a trivial project. Does anyone know of any good code examples (in C# preferably), or any more good sites where EBCs are discussed?

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  • Javascript Close Browser or goto external site function

    - by aaroninfidel
    Hello, I've been trying to figure out how I can go about creating a javascript function that will only be called when a user is accessing an external site or closing the window to the current site they're on. So far I've come up with this, any help is greatly appreciated. <script type="text/javascript"> window.onbeforeunload = confirmExit; function getAd() { var myAds = new Array(); myAds[0] = "http://localhost/link1"; myAds[1] = "http://localhost/link2"; var randomAd = Math.floor(Math.random() * myAds.length); return myAds[randomAd]; } function confirmExit(){ alert(getAd()); return false; } </script>

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  • form change with javascript

    - by aslum
    I have two drop down lists <select name="branch"> <option value="b">Blacksburg</option> <option value="c">Christiansburg</option> <option value="f">Floyd</option> <option value="m">Meadowbrook</option> </select> but I would like the second list to be different based upon what is selected from the first list. So FREX Blacksburg's might be <select name="room"> <option value="Kitchen">Kitchen Side</option> <option value="Closet">Closet Side</option> <option value="Full">Full Room</option> </select While Christiansburg's is <select name="room"> <option value="Window">Window Side</option> <option value="Door">Door Side</option> <option value="Full">Full Room</option> and of course the options are also different for the other branches... Is it possible to change the second drop down list based on what they select for the first one? I have used javascript a teensy bit, but not much so please explain in detail. Thanks!

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  • Change button's enabled property via checkbox

    - by Ivan Stoyanov
    I tried this javascript but it doesn't work - here I need to change the button's enabled property to true when the checkbox is checked and to false when it isn't. This is my code. <tr> <td colspan="2" align="center"> <asp:CheckBox ID="cbAcceptAgreement" runat="server" OnClientClick="acceptAgreement(this)" /> <asp:Label ID="lblUserAgreement" runat="server" Text="I accept the " /> <asp:HyperLink ID="hlUserAgreement" runat="server" Text="User Agreement" NavigateUrl="Help/UserAgreement.aspx" /> </td> </tr> <tr> <td colspan="2" align="center"> <asp:Button ID="btnRegister" runat="server" Text="Register" /> </td> </tr> <script type="text/javascript"> function acceptAgreement(Obj) { document.getElementById('<%=btnRegister.ClientID%>').disabled = !obj.checked; } </script> Can you help me solve this problem?

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  • where is the best place to place a javascript snippet to alter the DOM of a page before it renders

    - by icepack
    I have a few dynamic pages and I want to alter certain elements before the page has fully rendered. My snippet is something like document.body.getElementById("change").innerHTML = "<img src..."; I do not have access to change the content server side. Where is the best place to put the snippet to have the code run before the page it has rendered? Rather, is putting the javascript in either the HEAD (inside the window.onload event?) or before the closing BODY(not inside an event listener) optimal?

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  • How do I make sure no handlers are attached to an event?

    - by Edward Tanguay
    I am adding an event handler like this: theImage.MouseMove += new MouseEventHandler(theImage_MouseMove); but in my application, this code gets run every time the page is shown, so I want to attach the event handler only once, but how can I tell if a handler has been set yet or not, something like this: if(theImage.MouseMove == null) //error theImage.MouseMove += new MouseEventHandler(theImage_MouseMove);

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  • Any difference between lazy loading Javascript files vs. placing just before </body>

    - by mhr
    Looked around, couldn't find this specific question discussed. Pretty sure the difference is negligible, just curious as to your thoughts. Scenario: All Javascript that doesn't need to be loaded before page render has been placed just before the closing </body> tag. Are there any benefits or detriments to lazy loading these instead through some Javascript code in the head that executes when the DOM load/ready event is fired? Let's say that this only concerns downloading one entire .js file full of functions and not lazy loading several individual files as needed upon usage. Hope that's clear, thanks.

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  • jQuery attach function to 'load' event of an element

    - by Miguel Ping
    Hi, I want to attach a function to a jQuery element that fires whenever the element is added to the page. I've tried the following, but it didn't work: var el = jQuery('<h1>HI HI HI</H1>'); el.one('load', function(e) { window.alert('loaded'); }); jQuery('body').append(el); What I really want to do is to guarantee that another jQuery function that is expecting some #id to be at the page don't fail, so I want to call that function whenever my element is loaded in the page. To clarify, I am passing the el element to another library (in this case it's a movie player but it could be anything else) and I want to know when the el element is being added to the page, whether its my movie player code that it is adding the element or anyting else.

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  • GWT removeHandler on first event notification

    - by Keith
    I want to remove a GWT event handler the first time I receive an event. I also want to avoid polluting my class with tracking registration objects that aren't really necessary. I currently have it coded as: final HandlerRegistration[] registrationRef = new HandlerRegistration[1]; registrationRef[0] = dialog.addFooHandler(new FooHandler() { public void onFoo(FooEvent event) { HandlerRegistration removeMe = registrationRef[0]; if(removeMe != null) { removeMe.removeHandler(); } // do stuff here } }); but the use of registrationRef makes the code less readable. Is there a better way to do this without adding variables to my class?

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  • javascript: capturing load event on LINK

    - by pgn
    hello everyone, i'm trying to attach an event handler to the load event of a link tag, to execute some code after a stylesheet has loaded. new_element = document.createElement('link'); new_element.type = 'text/css'; new_element.rel = 'stylesheet'; new_element.href = 'http://domain.tld/file.css'; new_element.addEventListener('load', function() { alert('foo'); }, false); document.getElementsByTagName('head')[0].appendChild(new_element) i have tried onreadystatechange as well new_element.onreadystatechange = function() { alert('foo'); } unfortunately neither approach results in an alert being triggered.. Furthermore, new_element.onload is null after registering a handler for the 'load' event with addEventListener.. is that normal? thanks, andrew ps: i may not use any framework in solving this

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  • Visual Studio Game Controller

    - by Pythonator
    I'm making a program to improve your gaming skills, so its not a hacking program!! Now, i'm stuck on 1 thing, i need sort of a keylogger, that will logg what you do, For example, when you press space, it has to put Jumped in a Rich Text Box. When you left mouse click, it has to add Shots Fired to the Rich Text Box, and then , when right mousebutton is clicked, add Aiming Down Sights, but when its released it should also add something like Stopped Aiming Down Sights Can anyone help me on this? Greets

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  • return multiple values?

    - by user295189
    I am trying to return two values in javascript is that possible? var newCodes = function(){ var dCodes = fg.codecsCodes.rs; // Linked ICDs var dCodes2 = fg.codecsCodes2.rs; //Linked CPTs return dCodes, dCodes2; }; Thanks

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  • Attaching an event to an Iframe that contains more iframes

    - by Oscar Godson
    I have an editor which is in my window that contains a wrapping iframe and then 2 more iframes inside like (the HTML inside the <iframe> element is inserted via write() in JS, not hardcoded like this): <iframe class="parent"> <div class="wrapper"> <iframe class="editor"></iframe> <iframe class="previewer"></iframe> </div> </iframe> One is an editor, the other is a previewer. The first one that contains the two (we'll call this the parent) has an eventListener for mousemove attached to it, but nothing is firing. If i add a 5px border for example, the event will fire when I move my mouse on the border of the parent, but not when i hover over the middle which contains the editor or previewer (previewer is display:none while the editor is visible, and vice versa). So, the blue area in the following i can mousemove, but the rest I can't. It's most likely because of the stacking order, but how can I attach an event to fire on the entire frame? I need mousemove because on mousemove I display a menu in the bottom right. I want the same menu to display whether or not the editor or the previewer is visible.

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