Search Results

Search found 16410 results on 657 pages for 'game component'.

Page 94/657 | < Previous Page | 90 91 92 93 94 95 96 97 98 99 100 101  | Next Page >

  • How to make a custom installer for games, etc?

    - by Dodi300
    Hello. Can anyone tell me how to create a custom installer to 'install' games. I say custom meaning I don't want the user to have the option where the game is installed. I want it to be a straight forward process, maybe with just one loading bar. The program I'm developing is a 'center' for game playing, which includes a community and other features, such as a timer that records how long a game is played for. I just thought that installing each game in one place, with a simple installer would make the program easier to use. It also will allow me to do other features as the games will all be installed in one place. No need for the user to specify where the game is installed. Would this be possible?

    Read the article

  • node.js storing gamestate, how?

    - by expressnoob
    I'm writing a game in javascript, and to prevent cheating, i'm having the game be played on the server (it's a board game like a more complicated checkers). Since the game is fairly complex, I need to store the gamestate in order to validate client actions. Is it possible to store the gamestate in memory? Is that smart? Should I do that? If so, how? I don't know how that would work. I can also store in redis. And that sort of thing is pretty familiar to me and requires no explanation. But if I do store in redis, the problem is that on every single move, the game would need to get the data from redis and interpret and parse that data in order to recreate the gamestate from scratch. But since moves happen very frequently this seems very stupid to me. What should I do?

    Read the article

  • Effective communication in a component-based system

    - by Tesserex
    Yes, this is another question about my game engine, which is coming along very nicely, with much thanks to you guys. So, if you watched the video (or didn't), the objects in the game are composed of various components for things like position, sprites, movement, collision, sounds, health, etc. I have several message types defined for "tell" type communication between entities and components, but this only goes so far. There are plenty of times when I just need to ask for something, for example an entity's position. There are dozens of lines in my code that look like this: SomeComponent comp = (SomeComponent)entity.GetComponent(typeof(SomeComponent)); if (comp != null) comp.GetSomething(); I know this is very ugly, and I know that casting smells of improper OO design. But as complex as things are, there doesn't seem to be a better way. I could of course "hard-code" my component types and just have SomeComponent comp = entity.GetSomeComponent(); but that seems like a cop-out, and a bad one. I literally JUST REALIZED, while writing this, after having my code this way for months with no solution, that a generic will help me. SomeComponent comp = entity.GetComponent<SomeComponent>(); Amazing how that works. Anyway, this is still only a semantic improvement. My questions remain. Is this actually that bad? What's a better alternative?

    Read the article

  • How to add marker to rich:gmap component?

    - by ortho
    Hi everyone, I can see that I cannot specify the gmap marker in atribute.. I suppose that I need to use a4j function inside this tag. The problem is that I am complete newbie to this stuff... Could anyone tell me how to do this? step by step solution would be greatly appreciated... I have api key and map component (worked with lat and lng, zoom, etc) but need to leave a marker in the center of the map...

    Read the article

  • Myfaces extensionfilter overriding renderkit? (Tree2 component)

    - by Mike
    I've pulled in the tree2 component (from Tomahawk 1.1.9). Had used the simpler Tree component on previous projects, and this one just looks a bit nicer. Running on websphere 6.1.x and set the server side flag that's needed (com.ibm.ws.webcontainer.invokefilterscompatibility=true) and set the extensionfilter accordingly. Everything's good, and works as expected. Here's the issue: - on a page being included on this one (just some typical footer type info with NO myfaces widgets), there's some embedded html that's getting flagged with warnings in the systemout console). These look like org.apache.myfaces.renderkit.html.util.ReducedHTMLParser parse Invalid tag found: unexpected input while looking for attr name or '/' at line 475. Surroundings: 'span id="tile:footr:viewFragm'. org.apache.myfaces.renderkit.html.util.ReducedHTMLParser parse Invalid tag found: unexpected input while looking for attr name or '/' at line 479. Surroundings: 'a id="tile:footr:viewFragment'. org.apache.myfaces.renderkit.html.util.ReducedHTMLParser parse Invalid tag found: unexpected input while looking for attr name or '/' at line 492. Surroundings: 'a id="tile:footr:viewFragment'. The problem isn't necessarily with the html (which should be cleaned up regardless :-). IF I don't include myfaces, I don't get these warning messages with the default ibm jsf renderer (using jsf 1.1 still). Obviously, IBM's implementation is a bit more lax than myFaces. The page has nothing to do with myfaces at all. The reason for needing the extension filter is that it needs (for the Tree2 anyways, I know it does more for file upload) to intercept requests and then stick some .js includes on the page. Investigated this a bit, and I've included this filter in my web.xml, but it is NO longer fronting the faces servlet. So, the filter is instantiated at startup, but is never executed. Since the filter isn't in place, I've had to hard code in the includes for the 2 .js files into my page Now, the tree2 gets rendered properly, AND I'm not getting the warnings from above, because with the extentionfilter not being called, its using the IBM renderkit ;-) I'm a bit concerned that when the extension filter is in place, everything is being rendered by myFaces, rather than IBM's renderkit (i.e. All I want is myfaces/tomahawk to render the tree2 only, and let the ri do everything else) Can anyone confirm this? When you use myfaces/tomahawk, is it doing all the rendering for the whole application, or just the page any tomahawk widget is on? Thanks for any thoughts on this mike

    Read the article

  • Dynamic tab width in a Flex 4 TabBar component with skin

    - by JoriDor
    Hi, I have a Flex 4 TabBar component with a custom skin. In this skin, the item renderer is defined with an ButtonBarButton with a custom skin. All the tabs in the itemrenderer have now the same width. The client however wants me to make the tabs width dynamically, so a smaller tab for a smaller label, a bigger one for a long label. Does anybody know how to adjust the width of Tab (ButtonBarButton)? Thanks a million!

    Read the article

  • .NETCF Component that allows entering a signature

    - by Vaccano
    I need a component that will allow me to enter a signature on a Windows Mobile 5 device. I need to integrate it into my .NETCF program. I would prefer it be free (getting budget approval takes so long). (I have seen the "for pay" one by Resco.) I would need to end up storing the signature in a SQL Server database (it has to be able to serialize). If anyone has any suggestions I would love to hear them.

    Read the article

  • Component-Information from JAR-File possible?

    - by dmtg
    I would like to set up a web application with good modularity and would like to use an AJAX Toolkit/Framework like GWT or ZK for its VIEW. Component information should be load from various modules-JAR. Which AJAX Toolkit/Framework is able to do this?

    Read the article

  • .NET photo processing component

    - by John Williams
    Hi folks! I'm looking for a .NET image processing component or an open source alternative to automate the following tasks: Photo capture (webcams and photo cameras) Photo printing (grid/strip modes) Applying photo effects Saving photos AtalaSoft DotImage is quite expensive, any other suggestions are welcome. Thanks J

    Read the article

  • High quality graph/waveform display component in C#.

    - by dlopeztt
    Hi, I'm looking for a fast, professionally looking and customizable waveform display component in C#. I'm wanting to display mainly real-time audio waveforms (fast!) in both time and frequency domain. I would like the ability to zoom, change axis settings, display multiple channels, customize the feel and colors etc... Anybody knows of anything, whether commercial or not? Thank you! Diego

    Read the article

  • Is there a Delphi dropdown notification component?

    - by Mason Wheeler
    You know how in Firefox, if something happens that requires your attention but isn't immediately urgent enough to require a modal dialog, it will drop down a little strip at the top of the tab with a question on it? I'd like to be able to put functionality like that in a Delphi app, but I don't know if there's a component for that. Does anyone know of one?

    Read the article

  • Logfile per Component Hierarchy

    - by Daniel Marbach
    Hello I have the following problem: ComponentA with Unique Name ChildComponent ChildChild AnotherChild Everytime a new instance of ComponentA is created I want to redirect the output to a unique file named ComponentA-UniqueName including all child component log entries. How can this be achieved? Daniel

    Read the article

< Previous Page | 90 91 92 93 94 95 96 97 98 99 100 101  | Next Page >