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  • touchesBegan doesnt get detected

    - by Muniraj
    I have a viewcontroller like the following. But the touchsBegan doestnt get detected. Can anyone plz tell me what is wrong. - (id)init { if (self = [super init]) self.view = [[[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]] autorelease]; return self; } -(void) viewWillAppear:(BOOL)animated { overlay = [[[UIImageView alloc] initWithImage:[UIImage imageNamed:@"overlay.png"]] autorelease]; [self.view addSubview:overlay]; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { // Detect touch anywhere UITouch *touch = [touches anyObject]; // Where is the point touched CGPoint point = [touch locationInView:self.view]; NSLog(@"pointx: %f pointy:%f", point.x, point.y); // Was a tab touched, if so, which one... if (CGRectContainsPoint(CGRectMake(1, 440, 106, 40), point)) NSLog(@"tab 1 touched"); else if (CGRectContainsPoint(CGRectMake(107, 440, 106, 40), point)) NSLog(@"tab 2 touched"); else if (CGRectContainsPoint(CGRectMake(214, 440, 106, 40), point)) NSLog(@"tab 3 touched"); }

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  • TTThumbView/TTPhotoView no autorotation

    - by ludo
    Hi, In my app I try to use the TTphotoView, so in a ViewController I push the TTphotoView with my navigationController like this: if(self.photoViewController == nil { PhotoViewController *viewController = [[PhotoViewController alloc] init]; self.photoViewController = viewController; viewController.hidesBottomBarWhenPushed = YES; [viewController release]; } [self.navigationController pushViewController:self.photoViewController animated:YES]; [self.navigationController  dismissModalViewControllerAnimated:YES] the problem is when the user rotate the device on the PhotoViewController nothing happen. EDIT : I can't believe people didn't have the same problem. If someone use the photoView in his application with his own navigation and not the TTNavigation can he tell me how did he push the ViewController?

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  • Django + WebKit = Broken pipe

    - by Saosin
    I'm running the Django 1.2 development server and I get these Broken Pipe error messages whenever I load a page from it with Chrome or Safari. My co-worker is getting the error as well when he loads a page from his dev server. We don't have these errors when using Opera or Firefox. Traceback (most recent call last): File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/django/core/servers/basehttp.py", line 281, in run self.finish_response() File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/django/core/servers/basehttp.py", line 321, in finish_response self.write(data) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/django/core/servers/basehttp.py", line 417, in write self._write(data) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/socket.py", line 300, in write self.flush() File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/socket.py", line 286, in flush self._sock.sendall(buffer) error: [Errno 32] Broken pipe Can anyone help me out? I'm going crazy over this!

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  • Why does CGPDFPageGetDrawingTransform() crash with SIGABRT when specifying a rotation?

    - by David
    When I call CGPDFPageGetDrawingTransform() with a rotation argument, the application crashes. If I specify no rotation, there is no crash. Here is my drawLayer:inContext: method: - (void)drawLayer:(CALayer*)layer inContext:(CGContextRef)context { CGContextSetRGBFillColor(context, 1.0, 1.0, 1.0, 1.0); CGRect boundingBox = CGContextGetClipBoundingBox(context); CGContextFillRect(context, boundingBox); //convert to UIKit native coodinate system CGContextTranslateCTM(context, 0.0, self.bounds.size.height); CGContextScaleCTM(context, 1.0, -1.0); //Rotate the pdf_page CGAffineTransform pfd_transform = CGPDFPageGetDrawingTransform(self.page, kCGPDFCropBox, self.frame, 58.46f, true); CGContextSaveGState (context); CGContextConcatCTM (context, pfd_transform); CGContextClipToRect (context, self.frame); CGContextDrawPDFPage (context, self.page); CGContextRestoreGState (context); } In the long run, I would like to rotate the pdf dynamically to follow a users heading. Maybe I am going at this all wrong... Thank you for your time.

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  • objective-c description method

    - by rocity
    Maybe I'm stupid...and this is my first question so forgive me...but when I run this code, I get the following output: (FROG idle:0 animating:0 rect:(null) position:{{1,2}{3,4}} tongue:{5,6}) This is wrong because it seems to be skipping the rect format string and placing everything displaced by one. So idle and animating are what i expect, then rect is skipped, but the result from NSStringFromCGRect(self.rect) is placed into position, then the result for position is pushed to tongue, then tongue is not displayed at all. I'm at a loss. - (NSString *)description{ return [NSString stringWithFormat:@"(FROG idle:%i animating:%i rect:%@ position:%@ tongue:%@)", self.idleTime, self.animating, NSStringFromCGRect(self.rect), NSStringFromCGPoint(self.position), tongue ]; }

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  • TypeError: Python thinks that I passed a function 2 arguments but I only passed it 1

    - by slhck
    I work on something in Seattle Repy which is a restricted subset of Python. Anyway, I wanted to implement my own Queue that derives from a list: class Queue(list): job_count = 0 def __init__(self): list.__init__(self) def appendleft(item): item.creation_time = getruntime() item.current_count = self.job_count self.insert(0, item) def pop(): item = self.pop() item.pop_time = getruntime() return item Now I call this in my main server, where I use my own Job class to pass Jobs to the Queue: mycontext['queue'] = Queue() # ... job = Job(str(ip), message) mycontext['queue'].appendleft(job) The last line raises the following exception: Exception (with type 'exceptions.TypeError'): appendleft() takes exactly 1 argument (2 given) I'm relatively new to Python, so could anyone explain to me why it would think that I gave appendleft() two arguments when there obviously was only one?

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  • My map callouts don't display the image when clicked

    - by Neelam Khan
    I am developing an iPhone application for a university project and I'm new to iPhone development. I have looked through Apple's MapCallouts code but it doesn't seem feasible to implement it. So far my code displays a map, drops annotations, displays the title and it displays the right call out button. But this is where I encounter problems. When I press on the callout button, it displays a blank view controller but it should display a different image for every callout that's tapped and this isn't happening so far. I have added my code below: - (void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control { //NSUInteger tag = ((UIButton *)control).tag; if (self.detailController==nil) { DetailViewController* detailViewController = [[DetailViewController alloc] init]; [self.navigationController pushViewController:detailViewController animated:YES]; } // self.detailController.tag =1; //to identify image required // self.detailController.tag = tag; [self.navigationController pushViewController:detailController animated:YES]; }

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  • delete in tableView..

    - by totato
    I just add this methods in .h file : - (IBAction)EditTable:(id)sender; - (IBAction)DeleteButtonAction:(id)sender; and in .m file : (IBAction)DeleteButtonAction:(id)sender{ [tableList removeLastObject]; [Table reloadData]; } (IBAction) EditTable:(id)sender{ if(self.editing) { [super setEditing:NO animated:NO]; [Table setEditing:NO animated:NO]; [Table reloadData]; [self.navigationItem.leftBarButtonItem setTitle:@"Edit"]; [self.navigationItem.leftBarButtonItem setStyle:UIBarButtonItemStylePlain]; } else { [super setEditing:YES animated:YES]; [Table setEditing:YES animated:YES]; [Table reloadData]; [self.navigationItem.leftBarButtonItem setTitle:@"Done"]; [self.navigationItem.leftBarButtonItem setStyle:UIBarButtonItemStyleDone]; } } when I run the program and click the delete button (red button) the program is stop ! whats the problem ? please any help ?

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  • Python How to make a cross-module function?

    - by Evan
    I want to be able to call a global function from an imported class, for example In file PetStore.py class AnimalSound(object): def __init__(self): if 'makenoise' in globals(): self.makenoise = globals()['makenoise'] else: self.makenoise = lambda: 'meow' def __str__(self): return self.makenoise() Then when I test in the Python Interpreter >>> def makenoise(): ... return 'bark' ... >>> from PetStore import AnimalSound >>> sound = AnimalSound() >>> sound.makenoise() 'meow' I get a 'meow' instead of 'bark'. I have tried using the solutions provided in python-how-to-make-a-cross-module-variable with no luck.

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  • Cocoa -- getting a simple NSImageView to work

    - by William Jockusch
    I am confused about why this code does not display any image: In the app delegate: - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { NSRect rect = window.frame; rect.origin.x = 0; rect.origin.y = 0; BlueImageView *blueImageView = [[BlueImageView alloc]initWithFrame:rect]; window.contentView = blueImageView; // also tried [window.contentView addSubview: blueImageView]; } BlueImageView.h: @interface BlueImageView : NSImageView { } @end BlueImageView.m: @implementation BlueImageView - (id)initWithFrame:(NSRect)frame { self = [super initWithFrame:frame]; if (self) { [self setImage: [NSImage imageNamed:@"imagefile.png"]]; NSAssert(self.image, @""); NSLog (@"Initialized"); } return self; } - (void)drawRect:(NSRect)dirtyRect { } @end The file imagefile.png exists. The NSAssert is not causing an exception. The NSLog is firing. But no image shows up in the window.

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  • Hide buttons when making a screenshot UIGraphicsBeginImageContextWithOptions

    - by Jan
    is there a way to hide specific buttons (IBAction) when making a screenshot with UIGraphicsBeginImageContextWithOptions ? I'm using the code below: // Define the dimensions of the screenshot you want to take (the entire screen in this case) UIGraphicsBeginImageContextWithOptions(self.view.bounds.size, self.view.opaque, 0.0); [self.view.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *sourceImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); //now we will position the image, X/Y away from top left corner to get the portion we want UIGraphicsBeginImageContextWithOptions(self.view.bounds.size, self.view.opaque, 0.0); [sourceImage drawAtPoint:CGPointMake(0, -20)]; UIImage *croppedImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIImageWriteToSavedPhotosAlbum(croppedImage,nil, nil, nil); Thank you for your answer!

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  • How to make a control invisible?

    - by Nakilon
    I've made several TextCtrls and Button, but currently users of my application don't want to see them. So I have to hide them temporary (for current build). Here they are: class MainFrame < Wx::Frame def initialize (parent = nil) super nil,:title=>"sometitle",:size=>[600,600] set_sizer Wx::BoxSizer.new Wx::VERTICAL @tag1 = Wx::TextCtrl.new self sizer.add_item @tag1,:flag=>Wx::RIGHT|Wx::EXPAND @tag1.set_value 'property' @tag1title = Wx::TextCtrl.new self sizer.add_item @tag1title,:flag=>Wx::RIGHT|Wx::EXPAND @tag1title.set_value 'title' @tag2 = Wx::TextCtrl.new self sizer.add_item @tag2,:flag=>Wx::RIGHT|Wx::EXPAND @tag2.set_value 'description' @tag2title = Wx::TextCtrl.new self sizer.add_item @tag2title,:flag=>Wx::RIGHT|Wx::EXPAND @tag2title.set_value '' @button_parse = Wx::Button.new self sizer.add_item @button_parse @button_parse.label = "Parse XML" evt_button @button_parse, :click_parse # ...... end # ...... end I see nothing about it in docs and Google is also not a friend for me today.

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  • The "correct" way to define an exception in Python without PyLint complaining

    - by Evgeny
    I'm trying to define my own (very simple) exception class in Python 2.6, but no matter how I do it I get some warning. First, the simplest way: class MyException(Exception): pass This works, but prints out a warning at runtime: DeprecationWarning: BaseException.message has been deprecated as of Python 2.6 OK, so that's not the way. I then tried: class MyException(Exception): def __init__(self, message): self.message = message This also works, but PyLint reports a warning: W0231: MyException.__init__: __init__ method from base class 'Exception' is not called. So I tried calling it: class MyException(Exception): def __init__(self, message): super(Exception, self).__init__(message) self.message = message This works, too! But now PyLint reports an error: E1003: MyException.__init__: Bad first argument 'Exception' given to super class How the hell do I do such a simple thing without any warnings?

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  • Navigation Items in Navigation Bar are not appearing?

    - by Sheehan Alam
    I am displaying a UITableViewController inside of a UITabBarController that is being presented modally: -(IBAction)arButtonClicked:(id)sender{ ARViewController* arViewController = [[[ARViewController alloc] initWithNibName:@"ARViewController" bundle:nil]autorelease]; LeaderBoardTableViewController* lbViewController = [[[LeaderBoardTableViewController alloc] initWithNibName:@"LeaderBoardTableViewController" bundle:nil]autorelease]; lbViewController.title = @"Leaderboard"; arTabBarController = [[UITabBarController alloc] initWithNibName:nil bundle:nil]; arTabBarController.viewControllers = [NSArray arrayWithObjects:arViewController, lbViewController, nil]; arTabBarController.selectedViewController = arViewController; [self presentModalViewController:arTabBarController animated:YES]; } In my viewDidLoad for arViewController method I am setting the navigation items: - (void)viewDidLoad { [super viewDidLoad]; // Uncomment the following line to preserve selection between presentations. self.clearsSelectionOnViewWillAppear = NO; self.title = @"AR"; leaderBoardButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemOrganize target:self action:@selector(leaderBoardButtonClicked:)]; self.navigationItem.rightBarButtonItem = leaderBoardButton; } My navigation bar doesn't appear when it is inside of the UITabBarController, but when I push the view itself I am able to see it. What am I missing?

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  • Getting Object allocation at UIBarButtons

    - by Rani
    Hi guys, I'm getting allocation at UIBarbutton that i added to toolbar. masterviewcontroller.h UIBarButtonItem *markReadItems; UIBarButtonItem *markUnReadItems; UIBarButtonItem *refreshItems masterviewcontroller.m -(id)init{ if(self = [super init]){ refreshItems = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemRefresh target:self action:@selector(refreshItems)]; markReadItems = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(markAllAsRead)]; markUnReadItems = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemStop target:self action:@selector(markAllAsUnRead)]; } return self; } -(UIToolbar*)getToolbar { NSArray *items = [NSArray arrayWithObjects:refreshItems,markReadItems,markUnReadItems,nil]; [__toolBar setItems:items animated:NO]; } - (void)dealloc { [refreshItems release]; [markReadItems release]; [markUnReadItems release]; } Can any one help me to solve this. Thanks in advance.

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  • some confusions to singleton pattern in PHP

    - by SpawnCxy
    Hi all, In my team I've been told to write resource class like this style: class MemcacheService { private static $instance = null; private function __construct() { } public static function getInstance($fortest = false) { if (self::$instance == null) { self::$instance = new Memcached(); if ($fortest) { self::$instance->addServer(MEMTEST_HOST, MEMTEST_PORT); } else { self::$instance->addServer(MEM_HOST, MEM_PORT); } } return self::$instance; } } But I think in PHP resource handles will be released and initialized again every time after a request over. That means MemcacheService::getInstance() is totally equal new Memcached() which cannot be called singleton pattern at all. Please correct me if I'm wrong. Regards

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  • super() in Python 2.x without args

    - by Slava Vishnyakov
    Trying to convert super(B, self).method() into a simple nice bubble() call. Did it, see below! Is it possible to get reference to class B in this example? class A(object): pass class B(A): def test(self): test2() class C(B): pass import inspect def test2(): frame = inspect.currentframe().f_back cls = frame.[?something here?] # cls here should == B (class) c = C() c.test() Basically, C is child of B, B is child of A. Then we create c of type C. Then the call to c.test() actually calls B.test() (via inheritance), which calls to test2(). test2() can get the parent frame frame; code reference to method via frame.f_code; self via frame.f_locals['self']; but type(frame.f_locals['self']) is C (of course), but not B, where method is defined. Any way to get B?

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  • Python New-style Classes and the Super Function

    - by sfjedi
    This is not the result I expect to see: class A(dict): def __init__(self, *args, **kwargs): self['args'] = args self['kwargs'] = kwargs class B(A): def __init__(self, *args, **kwargs): super(B, self).__init__(args, kwargs) print 'Instance A:', A('monkey', banana=True) #Instance A: {'args': ('monkey',), 'kwargs': {'banana': True}} print 'Instance B:', B('monkey', banana=True) #Instance B: {'args': (('monkey',), {'banana': True}), 'kwargs': {}} I'm just trying to get classes A and B to have consistent values set. I'm not sure why the kwargs are being inserted into the args, but I'm to presume I am either calling init() wrong from the subclass or I'm trying to do something that you just can't do. Any tips?

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  • EXC_BAD_ACCESS on iPhone (with debugger screenshot)

    - by VansFannel
    Hello. I'm developing an iPhone application that show the camera's view with this code: -(void) displayAR { [rootViewController presentModalViewController:[self cameraController] animated:NO]; [displayView setFrame:[[[self cameraController] view] bounds]]; } And hide the camera's view with this code: - (void) hideAR { [[self locationManager] stopUpdatingHeading]; [[self locationManager] stopUpdatingLocation]; [[self accelerometerManager] release]; [rootViewController dismissModalViewControllerAnimated:YES]; } When I call hideAR, I get an EXC_BAD_ACCESS with the following debugger screenshot: Any advice?

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  • How to convert code to properly release memory

    - by BankStrong
    I've taken over a code base that has subtle flaws - audio player goes mute, unlogged crashes, odd behavior, etc. I found a way to provoke one instance of the problem and tracked it to this code snippet: NSURL *soundURL = [NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:[[soundsToPlay objectAtIndex:count] description] ofType:@"mp3"]]; self.audioPlayer = nil; self.audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:soundURL error:nil]; self.audioPlayer.delegate = self; AudioSessionSetActive(YES); [audioPlayer play]; When I comment out the 2nd line (nil) and add a release to the end, this problem stops. [self.audioPlayer release]; Where do I go from here? Nils are used in a similar fashion throughout the code (and may cause similar problems) - is there a safe way to remove them? I'm new to memory management - how can I discern proper nil usage from bad nil usage?

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  • Python faster way to read fixed length fields form a file into dictionary

    - by Martlark
    I have a file of names and addresses as follows (example line) OSCAR ,CANNONS ,8 ,STIEGLITZ CIRCUIT And I want to read it into a dictionary of name and value. Here self.field_list is a list of the name, length and start point of the fixed fields in the file. What ways are there to speed up this method? (python 2.6) def line_to_dictionary(self, file_line,rec_num): file_line = file_line.lower() # Make it all lowercase return_rec = {} # Return record as a dictionary for (field_start, field_length, field_name) in self.field_list: field_data = file_line[field_start:field_start+field_length] if (self.strip_fields == True): # Strip off white spaces first field_data = field_data.strip() if (field_data != ''): # Only add non-empty fields to dictionary return_rec[field_name] = field_data # Set hidden fields # return_rec['_rec_num_'] = rec_num return_rec['_dataset_name_'] = self.name return return_rec

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  • editButtonItem set but no minus buttons?

    - by QAD
    My edit button is placed in viewDidLoad: self.navigationItem.rightBarButtonItem = self.editButtonItem; It shows up correctly on the nav bar, and tapping this button indeed change it to Done. However, no minus buttons show up in my table rows. Swiping a row, then tap Delete works, though. Any ideas? EDIT 1: Here's how I'm doing: - (void)loadView { tableView = [[UITableView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; tableView.delegate = self; tableView.dataSource = self; tableView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; self.view = tableView; } EDIT 2: My observation is that the edit and minus buttons display fine if my tableview is created in IB (RootViewController). The other two (or three) tableview are created by the aforemention code, so that might be the problem. Guess I'd have to dive in to isEditing, editing and whatnot.

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  • does a switch idiom make sense in this case?

    - by the ungoverned
    I'm writing a parser/handler for a network protocol; the protocol is predefined and I am writing an adapter, in python. In the process of decoding the incoming messages, I've been considering using the idiom I've seen suggested elsewhere for "switch" in python: use a hash table whose keys are the field you want to match on (a string in this case) and whose values are callable expressions: self.switchTab = { 'N': self.handleN, 'M': self.handleM, ... } Where self.handleN, etc., are methods on the current class. The actual switch looks like this: self.switchTab[selector]() According to some profiling I've done with cProfile (and Python 2.5.2) this is actually a little bit faster than a chain of if..elif... statements. My question is, do folks think this is a reasonable choice? I can't imagine that re-framing this in terms of objects and polymorphism would be as fast, and I think the code looks reasonably clear to a reader.

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  • Auto enter pass phrase in case of Python ssl Client/Server

    - by rauch
    I need to create Client/Server application to send files from clients to Server. I use simple ssl sockets for that and authenticate with certificates. ms = socket.socket(socket.AF_INET, socket.SOCK_STREAM) ssl_sock = ssl.wrap_socket(ms, keyfile=".../newCA/my_client.key", certfile=".../newCA/my_client.crt", server_side=0, cert_reqs=ssl.CERT_REQUIRED, ca_certs=".../newCA/CA/my-ca.crt" ) ssl_sock.connect((HOST, MPORT)) And Server side: msock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self.ssl_sock = ssl.wrap_socket(msock, keyfile=".../newCA/my_server.key", certfile=".../newCA/my_server.crt", server_side=1, cert_reqs=ssl.CERT_REQUIRED, ca_certs=".../newCA/CA/my-ca.crt" ) self.ssl_sock.bind(('', self.PORT)) self.ssl_sock.listen(self.QUEUE_MAX) The problem is the following: when client tries to connect to Server, it requires Enter the pass phrase for private key for Both: for Server-side and Client-side. In Java we need to set System Property: javax.net.ssl.keyStorePassword="" and it has to be used automatically, But how is it been used in Python? I can't enter pass phrase all time the client connects.

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  • Problem with sys.argv[1] when unittest module is in a script

    - by chrissygormley
    Hello, I have a script that does various things and access paramenters using sys.argv but when the script gets to the unittest part of the code it says there is no module for this. The script that I have is: class MyScript(): def __init__(self): self.value = sys.argv[1] def hello(self): print self.value def suite(self): modules_to_test = ('external_sanity_onvif', 'starttest') alltests = unittest.TestSuite() for module in map(__import__, modules_to_test): alltests.addTest(unittest.findTestCases(module)) return alltests if __name__ == '__main__': Run = MyScript() Run.hello() log_file = 'log_file.txt' test_file = open(log_file, "w") runner = unittest.TextTestRunner(test_file) unittest.main(defaultTest='Run.suite', testRunner=runner) Say I enter ./script.py Hello in the command line. The error I get is: AttributeError: 'module' object has no attribute 'Hello' If I remove the unittest module it works. Also if I remove the testrunner log and leave it at: unittest.main(defaultTest='Run.suite') This still doesn't work. Can anyone help. Thanks

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