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  • unable to format external drive to HFS+ for Mac

    - by dtlussier
    I have an external hard drive (1 TB Western Digital) that is currently formatted as FAT32 and I want to reformat it to a single partition of HFS+ for my Mac. I realize that I can read FAT32 from my Mac but want HFS as it has other feathers like permissions that I'd like to have. I have tried using Disk Utility to format the drive as I have done in the past, but when I go through the process it fails and throws out an error stating that it is unable to reformat the drive to HFS. What might be the reasons that this could happen? Are there any diagnostics I could run on the physical disk to check if it is running well?

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  • Writing good looking documentation in pdf format on a mac [closed]

    - by Matthew
    I'd like to write some documentation that will be written in sections (1.1, 1.2, 2.1, 2.2, 2.3, etc). I'd like to use something that will generate the table of contents in the end or at least have it "linked" up so that when I make changes everything is still accurate (if I merge section 2.1 and 2.2 or something). The end result needs to be in pdf. I don't want to pay $350 for Acrobat Pro either... I've got microsoft word, but every little thing is a pain (for example, having one background of a page be a different color than another). Any ideas on how to create quality documentation in a pdf format?

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  • Installed Ubuntu on usb drive, now it's read-only and can't be formatted

    - by weiszam
    I installed Ubuntu (ubuntu-13.04-desktop-amd64) on a 8 gb pendrive. Because it worked pretty slow, I wanted to change it back to a normal pendrive. But this is what happened. Windows7 can't open the usb drive, can't view files or anything, can't access attributes. When I select to format, it says it can't format it because it is write-protected. Tried the same running from an Ubuntu, and trying from a booted GParted thing. When I view the partitions, they can't be deleted either. What should I do to get it formatted?

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  • Password format not liked by installer

    - by Box293
    I'm installing Chargeback and I get to the database-related information page (step 5 on page 17 of the users guide). Using a Windows account (it is an administrator of the server and I am logged on as that user) Username: DOMAIN\ServiceVMware-CB Password: #$%UuuU2u (this isn't the password but it does start with #$% and is the same length and case) I click the Test Connected and it returns back OK. I click Next and then I am given a warning telling me that the account does not have the right permissions. Check that it has log on as a service etc etc etc. I quit the installer. I change the password in the domain to Uuuuuu3 I reboot the server I restart the server The installer has no problems with the newer password. I'm not fussed either way, I'm just trying to save someone else the pain and perhaps the allowed password format could be added to the documentation. BTW I am using Server 2008 SP2 x64 with SQL Express 2005 x64.

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  • strange bundler error: tar_input.rb:49:in `initialize': not in gzip format (Zlib::GzipFile::Error) o

    - by z3cko
    i am getting a strange bundler error when running bundle pack with bundler 0.9.12 any ideas? (see pastie for a better formatted code: http://pastie.org/881328 ) /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_input.rb:49:in `initialize': not in gzip format (Zlib::GzipFile::Error) from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_input.rb:49:in `new' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_input.rb:49:in `initialize' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_reader.rb:63:in `each' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_reader.rb:54:in `loop' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_reader.rb:54:in `each' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_input.rb:32:in `initialize' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_input.rb:17:in `new' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package/tar_input.rb:17:in `open' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/package.rb:55:in `open' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/format.rb:63:in `from_io' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/format.rb:51:in `from_file_by_path' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/format.rb:50:in `open' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/site_ruby/1.8/rubygems/format.rb:50:in `from_file_by_path' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/source.rb:115:in `specs' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/source.rb:114:in `each' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/source.rb:114:in `specs' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/index.rb:32:in `from_cached_specs' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/index.rb:23:in `application_cached_gems' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/index.rb:15:in `cached_gems' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/index.rb:5:in `build' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/index.rb:14:in `cached_gems' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/environment.rb:15:in `index' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/index.rb:5:in `build' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/environment.rb:13:in `index' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/runtime.rb:86:in `specs' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/runtime.rb:130:in `details' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/runtime.rb:119:in `write_yml_lock' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/runtime.rb:65:in `lock' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/cli.rb:89:in `lock' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/cli.rb:131:in `package' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/vendor/thor/task.rb:33:in `send' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/vendor/thor/task.rb:33:in `run' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/vendor/thor/invocation.rb:109 from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/vendor/thor/invocation.rb:116:in `call' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/vendor/thor/invocation.rb:116:in `invoke' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/vendor/thor.rb:137:in `start' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/vendor/thor/base.rb:378:in `start' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/lib/bundler/vendor/thor.rb:124:in `start' from /opt/ruby-enterprise-1.8.7-2010.01/lib/ruby/gems/1.8/gems/bundler-0.9.12/bin/bundle:11 from /opt/REE/bin/bundle:19:in `load' from /opt/REE/bin/bundle:19

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  • Preload Images with javascript

    - by user271619
    Here is my preload script: <script type="text/javascript"> Image_1 = new Image(1,1); Image_1.src = "images/sprites.png"; </script> And it works fine. I can see in the headers the image loading. Here's my question. Even though I have preloaded sprites.png, I notice that when I go to a page on my site that simply displays that entire image, the headers tell me my browser is requesting the server to send the image again. I'm hoping to not sound too naive. But, why would the browser request the image when I preloaded it earlier? Are there other reasons the browser would need to re-request? Also, I put the dimensions as Image(1,1). Sometimes I don't know the dimensions, as that image gets updated from time to time. Maybe that's a reason?

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  • No events are fired from an imagebrush via ImageOpened/ImageFailed

    - by umlgorithm
    A canvas is received from the server, and an image brush is extracted from the canvas via searching for a bunch of pathes. In summary, Canvas - Path - Path.Fill - ImageBrush. Now, I want to take a snapshot of the ImageBrush using WriteableBitmap when it is loaded and here is what I did var imageBrushes = VisualTreeUtility.FindVisualChildren<Path>(canvas) .Where(i => i.Fill.GetType() == typeof(ImageBrush)) .Select(p => p.Fill); foreach(var image in imageBrushes) { image.ImageOpened += delegate { //never gets here }; image.ImageFailed += delegate { //never gets here either }; // if the image is already loaded if (((BitmapSource)image.ImageSource).PixelWidth != 0) { // never gets here either } } As you can see the comments in the code above, no matter what I try, I can't seem to catch an event from the image. Any suggestions?

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  • Trying to generate proportionally cropped thumbnails at a fixed width/height with PHP GD

    - by Chuck
    I'm trying to create a Thumbnail Generator in PHP with GD that will take an image and reduce it to a fixed width/height. The square it takes from the original image (based on my fixed width/height) will come from the center of the image to give a proportionally correct thumbnail. I'll try to demonstrate that confusing sentence with some nice ASCII :} LANDSCAPE EXAMPLE: XXXXXXXXXXXXXXXX XXXXOOOOOOOOXXXX XXXXOOOOOOOOXXXX XXXXOOOOOOOOXXXX XXXXOOOOOOOOXXXX XXXXXXXXXXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX PORTRAIT EXAMPLE: XXXXXXXX XXXXXXXX OOOOOOOO OOOOOOOO OOOOOOOO OOOOOOOO XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX As you can see, it pulls out a square from the center of the image to use as a thumbnail. It seems simple, in theory, to get the height/width of the image and then calculate the offset based on my fixed width/height to get the thumbnail. But I can't seem to think of a way to code it :/ Also, how would I go about resizing the image before pulling out the center square? So the thumbnail contains a detailed image of the original rather than some zoomed in graphic?

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  • Create Awesome Map-Based Wallpapers for Your Desktop with ‘Map –> Image’

    - by Asian Angel
    Are you tired of using the same old types of wallpapers on your desktop? Then add something fresh and unique to your desktop with custom-created map wallpapers from ‘Map – Image’. When you first visit the website it will show the default location of San Francisco (home of the developers). To get started simply enter your location in the search blank in the upper left corner and click the Go Button. Your chosen location will appear in a basic black and white format as shown here. 6 Start Menu Replacements for Windows 8 What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8

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  • Annotate source code with diagrams as comments

    - by Steven Lu
    I write a lot of (primarily c++ and javascript) code that touches upon computational geometry and graphics and those kinds of topics, so I have found that visual diagrams have been an indispensable part of the process of solving problems. I have determined just now that "oh, wouldn't it just be fantastic if I could somehow attach a hand-drawn diagram to a piece of code as a comment", and this would allow me to come back to something I worked on, days, weeks, months earlier and far more quickly re-grok my algorithms. As a visual learner, I feel like this has the potential to improve my productivity with almost every type of programming because simple diagrams can help with understanding and reasoning about any type of non-trivial data structure. Graphs for example. During graph theory class at university I had only ever been able to truly comprehend the graph relationships that I could actually draw diagrammatical representations of. So... No IDE to my knowledge lets you save a picture as a comment to code. My thinking was that I or someone else could come up with some reasonably easy-to-use tool that can convert an image into a base64 binary string which I can then insert into my code. If the conversion/insertion process can be streamlined enough it would allow a far better connection between the diagram and the actual code, so I no longer need to chronographically search through my notebooks. Even more awesome: plugins for the IDEs to automatically parse out and display the image. There is absolutely nothing difficult about this from a theoretical point of view. My guess is that it would take some extra time for me to actually figure out how to extend my favorite IDEs and maintain these plugins, so I'd be totally happy with a sort of code post-processor which would do the same parsing out and rendering of the images and show them side by side with the code, inside of a browser or something. Since I'm a javascript programmer by trade. What do people think? Would anyone pay for this? I would.

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  • Stereo images rectification and disparity: which algorithms?

    - by alessandro.francesconi
    I'm trying to figure out what are currently the two most efficent algorithms that permit, starting from a L/R pair of stereo images created using a traditional camera (so affected by some epipolar lines misalignment), to produce a pair of adjusted images plus their depth information by looking at their disparity. Actually I've found lots of papers about these two methods, like: "Computing Rectifying Homographies for Stereo Vision" (Zhang - seems one of the best for rectification only) "Three-step image recti?cation" (Monasse) "Rectification and Disparity" (slideshow by Navab) "A fast area-based stereo matching algorithm" (Di Stefano - seems a bit inaccurate) "Computing Visual Correspondence with Occlusions via Graph Cuts" (Kolmogorov - this one produces a very good disparity map, with also occlusion informations, but is it efficient?) "Dense Disparity Map Estimation Respecting Image Discontinuities" (Alvarez - toooo long for a first review) Anyone could please give me some advices for orienting into this wide topic? What kind of algorithm/method should I treat first, considering that I'll work on a very simple input: a pair of left and right images and nothing else, no more information (some papers are based on additional, pre-taken, calibration infos)? Speaking about working implementations, the only interesting results I've seen so far belongs to this piece of software, but only for automatic rectification, not disparity: http://stereo.jpn.org/eng/stphmkr/index.html I tried the "auto-adjustment" feature and seems really effective. Too bad there is no source code...

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  • How to store bitmaps in memory?

    - by Geotarget
    I'm working with general purpose image rendering, and high-performance image processing, and so I need to know how to store bitmaps in-memory. (24bpp/32bpp, compressed/raw, etc) I'm not working with 3D graphics or DirectX / OpenGL rendering and so I don't need to use graphics card compatible bitmap formats. My questions: What is the "usual" or "normal" way to store bitmaps in memory? (in C++ engines/projects?) How to store bitmaps for high-performance algorithms, such that read/write times are the fastest? (fixed array? with/without padding? 24-bpp or 32-bpp?) How to store bitmaps for applications handling a lot of bitmap data, to minimize memory usage? (JPEG? or a faster [de]compression algorithm?) Some possible methods: Use a fixed packed 24-bpp or 32-bpp int[] array and simply access pixels using pointer access, all pixels are allocated in one continuous memory chunk (could be 1-10 MB) Use a form of "sparse" data storage so each line of the bitmap is allocated separately, reusing more memory and requiring smaller contiguous memory segments Store bitmaps in its compressed form (PNG, JPG, GIF, etc) and unpack only when its needed, reducing the amount of memory used. Delete the unpacked data if its not used for 10 secs.

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  • Recommended formats to store bitmaps in memory?

    - by Geotarget
    I'm working with general purpose image rendering, and high-performance image processing, and so I need to know how to store bitmaps in-memory. (24bpp/32bpp, compressed/raw, etc) I'm not working with 3D graphics or DirectX / OpenGL rendering and so I don't need to use graphics card compatible bitmap formats. My questions: What is the "usual" or "normal" way to store bitmaps in memory? (in C++ engines/projects?) How to store bitmaps for high-performance algorithms, such that read/write times are the fastest? (fixed array? with/without padding? 24-bpp or 32-bpp?) How to store bitmaps for applications handling a lot of bitmap data, to minimize memory usage? (JPEG? or a faster [de]compression algorithm?) Some possible methods: Use a fixed packed 24-bpp or 32-bpp int[] array and simply access pixels using pointer access, all pixels are allocated in one continuous memory chunk (could be 1-10 MB) Use a form of "sparse" data storage so each line of the bitmap is allocated separately, reusing more memory and requiring smaller contiguous memory segments Store bitmaps in its compressed form (PNG, JPG, GIF, etc) and unpack only when its needed, reducing the amount of memory used. Delete the unpacked data if its not used for 10 secs.

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  • How do I image my hard drive for backup? Or do I just need to backup the files?

    - by NoCatharsis
    I have never imaged a hard drive, so I don't know what software to use or how to prepare my system for imaging. Is this the best way to backup? In the past, I've always just kept a copy of my important files on an external drive and in Gmail or DropBox for smaller stuff, but it would be nice to just take one image and restore from that if something ever goes wrong. Thanks for the help. EDIT: I'm sorry, I forgot to mention the OS. I would like to do this for my home and work computers, which are Vista and XP respectively. And actually I'm about to upgrade to Windows 7 at home, so details on that would be appreciated too.

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  • post image and other data using mulipart form data in iphone

    - by abdulsamad
    Hi all I am sending some data and and an image to the server using multipart/form-data in objective C. kindly give me some Php code that how can i save the image on the server i am able to get the other variables on the server that i am passing with the image. kindly see my obj C code and php and tell me where i am wrong. your help will be highly appreciated. here i make the POST request. ////////////////////// NSString *stringBoundary, *contentType, *baseURLString, *urlString; NSData *imageData; NSURL *url; NSMutableURLRequest *urlRequest; NSMutableData *postBody; // Create POST request from message, imageData, username and password baseURLString = @"http://localhost:8888/Test.php"; urlString = [NSString stringWithFormat:@"%@", baseURLString]; url = [NSURL URLWithString:urlString]; urlRequest = [[[NSMutableURLRequest alloc] initWithURL:url] autorelease]; [urlRequest setHTTPMethod:@"POST"]; // Set the params NSString *path = [[NSBundle mainBundle] pathForResource:@"LibraryIcon" ofType:@"png"]; imageData = [[NSData alloc] initWithContentsOfFile:path]; // Setup POST body stringBoundary = [NSString stringWithString:@"0xKhTmLbOuNdArY"]; contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@", stringBoundary]; [urlRequest addValue:contentType forHTTPHeaderField:@"Content-Type"]; // Setting up the POST request's multipart/form-data body postBody = [NSMutableData data]; [postBody appendData:[[NSString stringWithFormat:@"\r\n\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"source\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"lighttable"] dataUsingEncoding:NSUTF8StringEncoding]]; // So Light Table show up as source in Twitter post [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"title\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:book.title] dataUsingEncoding:NSUTF8StringEncoding]]; // title [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"isbn\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:book.isbn] dataUsingEncoding:NSUTF8StringEncoding]]; // isbn [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"price\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:txtPrice.text] dataUsingEncoding:NSUTF8StringEncoding]]; // Price [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"condition\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:txtCondition.text] dataUsingEncoding:NSUTF8StringEncoding]]; // Price NSString *imageFileName = [NSString stringWithFormat:@"photo.jpeg"]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"upload\"; filename=\"%@\"\r\n",imageFileName] dataUsingEncoding:NSUTF8StringEncoding]]; //[postBody appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"upload\"\r\n\n\n"]dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[@"Content-Type: image/jpeg\r\n\r\n" dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:imageData]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; // [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; NSLog(@"postBody=%@", [[NSString alloc] initWithData:postBody encoding:NSASCIIStringEncoding]); [urlRequest setHTTPBody:postBody]; NSLog(@"Image data=%@",[[NSString alloc] initWithData:imageData encoding:NSASCIIStringEncoding]); // Spawn a new thread so the UI isn't blocked while we're uploading the image [NSThread detachNewThreadSelector:@selector(uploadingDataWithURLRequest:) toTarget:self withObject:urlRequest]; I the method uploadingDataWithURLRequest i post the request to the server... Here is my php Code ?php $title = $_POST['title']; $isbn = $_POST['isbn']; $price = $_POST['price']; $condition = $_POST['condition']; $image=$_FILES['image']['name']; if($image) { $filename = 'newimage.jpeg'; file_put_contents($filename, $image); echo "image is there"; } else { echo "image is nil"; } ?> I am unable to get the image on server kindly help me where i am wrong.

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  • Resize image with blue dots like in copy/Paste Function?

    - by Dominik
    Hello, I want to add a resize function to my app which works like the integrated copy feature on the iPhone. When the user opens the view he should see the image with the four blue dots which enable him to resize it. Is there an available example for this? Or has anyone the keywords for this functionality, which i can use for my further Search? Thanks for all tips and hints

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