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  • I'm new to C++. Please Help me with the Linked List (What functions to add)?

    - by Igal
    DEAR All; Hi, I'm just beginner to C++; Please help me to understand: What functions should be in the Linked list class ? I think there should be overloaded operators << and ; Please help me to improve the code (style, errors, etc,) Thanks for advance. Igal. Please review the small code for the integer List (enclosed MyNODE.h and ListDriver1.cpp); MyNODE.h // This is my first attempt to write linked list. Igal Spector, June 2010. #include <iostream.h> #include <assert.h> //Forward Declaration of the classes: class ListNode; class TheLinkedlist; // Definition of the node (WITH IMPLEMENTATION !!!, without test drive): class ListNode{ friend class TheLinkedlist; public: // constructor: ListNode(const int& value, ListNode *next= 0); // note: no destructor, as this handled by TheLinkedList class. // accessor: return data in the node. // int Show() const {return theData;} private: int theData; //the Data ListNode* theNext; //points to the next node in the list. }; //Implementations: //constructor: inline ListNode::ListNode(const int &value,ListNode *next) :theData(value),theNext(next){} //end of ListNode class, now for the LL class: class TheLinkedlist { public: //constructors: TheLinkedlist(); virtual ~TheLinkedlist(); // Accessors: void InsertAtFront(const &); void AppendAtBack(const &); // void InOrderInsert(const &); bool IsEmpty()const;//predicate function void Print() const; private: ListNode * Head; //pointer to first node ListNode * Tail; //pointer to last node. }; //Implementation: //Default constructor inline TheLinkedlist::TheLinkedlist():Head(0),Tail(0) {} //Destructor inline TheLinkedlist::~TheLinkedlist(){ if(!IsEmpty()){ //list is not empty cout<<"\n\tDestroying Nodes"<<endl; ListNode *currentPointer=Head, *tempPtr; while(currentPointer != 0){ //Delete remaining Nodes. tempPtr=currentPointer; cout<<"The node: "<<tempPtr->theData <<" is Destroyed."<<endl<<endl; currentPointer=currentPointer->theNext; delete tempPtr; } Head=Tail = 0; //don't forget this, as it may be checked one day. } } //Insert the Node to the beginning of the list: void TheLinkedlist::InsertAtFront(const int& value){ ListNode *newPtr = new ListNode(value,Head); assert(newPtr!=0); if(IsEmpty()) //list is empty Head = Tail = newPtr; else { //list is NOT empty newPtr->theNext = Head; Head = newPtr; } } //Insert the Node to the beginning of the list: void TheLinkedlist::AppendAtBack(const int& value){ ListNode *newPtr = new ListNode(value, NULL); assert(newPtr!=0); if(IsEmpty()) //list is empty Head = Tail = newPtr; else { //list is NOT empty Tail->theNext = newPtr; Tail = newPtr; } } //is the list empty? inline bool TheLinkedlist::IsEmpty() const { return (Head == 0); } // Display the contents of the list void TheLinkedlist::Print()const{ if ( IsEmpty() ){ cout << "\n\t The list is empty!!"<<endl; return; } ListNode *tempPTR = Head; cout<<"\n\t The List is: "; while ( tempPTR != 0 ){ cout<< tempPTR->theData <<" "; tempPTR = tempPTR->theNext; } cout<<endl<<endl; } ////////////////////////////////////// The test Driver: //Driver test for integer Linked List. #include <iostream.h> #include "MyNODE.h" // main Driver int main(){ cout<< "\n\t This is the test for integer LinkedList."<<endl; const int arraySize=11, ARRAY[arraySize]={44,77,88,99,11,2,22,204,50,58,12}; cout << "\n\tThe array is: "; //print the numbers. for (int i=0;i<arraySize; i++) cout<<ARRAY[i]<<", "; TheLinkedlist list; //declare the list for(int index=0;index<arraySize;index++) list.AppendAtBack( ARRAY[index] );//create the list cout<<endl<<endl; list.Print(); //print the list return 0; //end of the program. }

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  • iOS: How to access the `UIKeyboard`?

    - by MattDiPasquale
    I want to get a pointer reference to UIKeyboard *keyboard to the keyboard on screen so that I can add a transparent subview to it, covering it completely, to achieve the effect of disabling the UIKeyboard without hiding it. In doing this, can I assume that there's only one UIKeyboard on the screen at a time? I.e., is it a singleton? Where's the method [UIKeyboard sharedInstance]. Brownie points if you implement that method via a category. Or, even more brownie points if you convince me why it's a bad idea to assume only one keyboard and give me a better solution.

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  • multiple C++ deletion of a memory pointed by multiple objects

    - by elgcom
    Another c++ pointer deletion question is in the following example: class Foo { public: int *p; ~Foo() { delete p; p = NULL; } }; Foo *f1 = new Foo(); Foo *f2 = new Foo(); f1->p = new int(1); f2->p = f1->p; delete f2; // ok delete f1; // no error? Why I did not get error when calling "delete f1"? didn't I delete the same address (*p) twice? If I directly delete the pointers in the last 2 lines of code, I will get error. delete f2->p; // ok delete f1->p; // error!! *** glibc detected *** double free or corruption (fasttop) ***

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  • When to pass by value?

    - by Dervin Thunk
    Dear all. I was wondering if there are examples of situations where you would purposefully pass an argument by value in C. Let me rephrase. When do you purposefully use C's pass-by-value for large objects? Or, when do you care that the object argument is fully copied in a local variable? EDIT: Now that I think about it, if you can avoid pointers, then do. Nowadays, "deep" copying is possible for mostly everything in small apps, and shallow copying is more prone to pointer bugs. Maybe.

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  • Flipping around a div using Javascript

    - by Isaac Copper
    Flip is a great JQuery plugin for flipping blocks, but it doesn't preserve the background while it animates the flip. For example, I have this pretty background, here, before I flip. While flipping, it gets ugly: here. Is there a way I can flip this div nicely, keeping the pretty background I have, and maybe even achieve a smoother animation than I can get with Flip? If I need to dive into this headfirst and code my own function for flipping a div, that's also doable, and I'd really appreciate some pointer there, if that's what I must do. Thanks so much!

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  • which lightweight SQL Server type could I use on my Dev machine for a C# VS2010 project?

    - by Greg
    Hi, Which lightweight SQL Server type could I use on my Dev machine for a C# VS2010 project? (e.g. sql server express, sql server ce, full version etc). That is, I'm running on a VMWare fusion instance on my MacBook, and just want something to develop against for a C# VS2010 project. I'm planning on having a simple database (not many tables) but will use Entity Framework. I haven't used SQL Server before so a quick pointer re what is the best database admin interface/app to use for the version you recommend (e.g. to create database, tables etc).

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  • To capture Tv tuner/webcam output

    - by mawia
    Hi! all, We are developting a tool for live video streaming in which we want to broadcast the output of tv tuner on a network.Our project is at it's nascent stage.Our main concern at this moment is to how to capture the output of a tv tuner card.Plz guide us regarding this or provide a pointer where I can detail about the topic. All help will be highly appreciated. Thanks Mawia ps:project is for cross-platform but at the moment even if you tell me of any one platform it will be enough!

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  • how to open many files simultaneously for reading in c

    - by monkeyking
    I'm trying to port some of my c++ code into c. I have the following construct class reader{ private: FILE *fp; alot_of_data data;//updated by read_until() method public: reader(const char*filename) read_until(some conditional dependent on the contents of the file, and the arg supplied) } Im then instantiating hundreds of these object and iterate over them using several 'read_until()' for each file until allfiles is at eof. I'm failing to see any clever way to do this in c, the only solution I can come up with is making an array of FILE pointers, and do the same with all the private member data from my class. But this seems very messy, can I implement the functionality of my class as a function pointer, or anything better, I think I'm missing a fundamental design pattern? The files are way to big to have all in memory, so reading everything from every file is not feasible Thanks

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  • A question on vectors, pointers and iterators

    - by xbonez
    Guys, I have a midterm examination tomorrow, and I was looking over the sample paper, and I'm not sure about this question. Any help would be appreciated. Let v be a vector<Thingie*>, so that each element v[i] contains a pointer to a Thingie. If p is a vector<Thingie*>::iterator, answer the following questions: what type is p? what type is *p? what code provides the address of the actual Thingie? what code provides the actual Thingie?

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  • Treat a void function as a value

    - by Brendan Long
    I'm writing some terrible, terrible code, and I need a way to put a free() in the middle of a statement. The actual code is: int main(){ return printf("%s", isPalindrome(fgets(malloc(1000), 1000, stdin))?"Yes!\n":"No!\n") >= 0; // leak 1000 bytes of memory } I was using alloca(), but I can't be sure that will actually work on my target computer. My problem is that free returns void, so my code has this error message: error: void value not ignored as it ought to be The obvious idea I had was: int myfree(char *p){ free(p); return 0; } Which is nice in that it makes the code even more unreadable, but I'd prefer not to add another function. I also briefly tried treating free() as a function pointer, but I don't know if that would work, and I don't know enough about C to do it properly. Note: I know this is a terrible idea. Don't try this at home kids.

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  • I have an error when I escaping string

    - by Sudip Rooj
    I am trying to write a string in my php code in my panel. This is given bellow <?php $str.="$('#layerList ul').prepend('<li data-refInd=\''+arr_ind+'\'><img src=\''tmp_card_imgs/\'+temp".$k.".name+'\' width='20px' /> Layer '+temp".$k.".zindex+':Image <span class=\'del_layer\' style=\'cursor:pointer;float:right;display:block;\'>X</span></li>');"; ?> but the error showing in console is given bellow SyntaxError: missing ) after argument list [Break On This Error] ...data-refInd=\''+arr_ind+'\'><img src=\''tmp_card_imgs/\'+temp0.name+'\' width='2... -----------------------------------------| editor.php?id=129 (line 837, col 60) What is the problem in my string escaping?

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  • How to set up a Bitmap with unmanaged data?

    - by Danvil
    I have int width, height; and IntPtr data; which comes from a unmanaged unsigned char* pointer and I would like to create a Bitmap to show the image data in a GUI. Please consider, that width must not be a multiple of 4, i do not have a "stride" and my image data is aligned as BGRA. The following code works: byte[] pixels = new byte[4*width*height]; System.Runtime.InteropServices.Marshal.Copy(data, pixels, 0, pixels.Length); var bmp = new Bitmap(width, height, System.Drawing.Imaging.PixelFormat.Format32bppArgb); for(int i=0; i<height; i++) { for(int j=0; j<width; j++) { int p = 4*(width*i + j); bmp.SetPixel(j, i, Color.FromArgb(pixels[p+3], pixels[p+2], pixels[p+1], pixels[p+0])); } } Is there a more direct way to copy the data?

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  • How to define a static array without a contant size in a constructor of a class? (C++)

    - by Keand64
    I have a class defined as: class Obj { public: int width, height; Obj(int w, int h); } and I need it to contain a static array like so: int presc[width][height]; however, I cannot define within the class, so it it possible to create a pointer to a 2D array (and, out of curiosity, 3, 4, and 5D arrays), have that as a member of the class, and intitalize it in the constructor like: int ar[5][6]; Obj o(5, 6, &ar); If that isn't possible, is there any way to get a static array without a contant size in a class, or am I going to have to use a dynamic array? (Something I don't want to do because I don't plan on ever changing the size of the array after it's created.)

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  • 2 Classes need each other declared C++

    - by Prodigga
    I have a "Game" class which holds all the games settings and manages the game. I have a "Grid" class which is the grid the game is played on. The "Game" class initializes a "Grid" object as one of its members (passing itself ("this") as one of the parameters for "Grid"s constructor).. The "Grid" object therefor needs to deal with a "Game*" pointer. To do this it needs to know what "Game" is; i need to declare it before "Grid". But "Game" uses "Grid"...so it also needs "Grid" declared before it. so confused on how to include headers/etc correctly here..

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  • How can I highlight the line of text that is closest to the mouse?

    - by Aaron Digulla
    I have a long text and I'd like to offer the user a reading help: The current line should be highlighted. To make it easier, I'll just use the Y coordinate of the mouse (this way, the mouse pointer isn't going to get in the way). I have a big DIV with the id content which fills the whole width and a small DIV with the class content for the text (see here for an example). I'm using jQuery 1.4. How can I highlight the line of text that is closest to the current mouse position?

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  • How to vertically align images in <td>

    - by Ricky
    I got a <td> where two images () reside shown as follows. One is much higher than the other. How do I let the shorter one align to the top of <td />? <td style="padding-left: 0px; cursor: pointer; vertical-align: top;"> <img width="85px" src=".../xyz.png"/> <img src=".../icon_live.gif" /> // shorter one </td>

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  • How to sanely read and dump structs to disk when some fields are pointers?

    - by bp
    Hello, I'm writing a FUSE plugin in C. I'm keeping track of data structures in the filesystem through structs like: typedef struct { block_number_t inode; filename_t filename; //char[SOME_SIZE] some_other_field_t other_field; } fs_directory_table_item_t; Obviously, I have to read (write) these structs from (to) disk at some point. I could treat the struct as a sequence of bytes and do something like this: read(disk_fd, directory_table_item, sizeof(fs_directory_table_item_t)); ...except that cannot possibly work as filename is actually a pointer to the char array. I'd really like to avoid having to write code like: read(disk_df, *directory_table_item.inode, sizeof(block_number_t)); read(disk_df, directory_table_item.filename, sizeof(filename_t)); read(disk_df, *directory_table_item.other_field, sizeof(some_other_field_t)); ...for each struct in the code, because I'd have to replicate code and changes in no less than three different places (definition, reading, writing). Any DRYer but still maintainable ideas?

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  • Insert XML node before specific node using c#

    - by sam
    This is my XML file <employee> <name ref="a1" type="xxx"></name> <name ref="a2" type="yyy"></name> <name ref="a3" type="zzz"></name> </employee> Using C#, I need to insert this node <name ref="b2" type="aaa"></name> between the "a2" and "a3" nodes. Any pointer how to sort this out?

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  • Potential problems porting to different architectures

    - by Brendan Long
    I'm writing a Linux program that currently compiles and works fine on x86 and x86_64, and now I'm wondering if there's anything special I'll need to do to make it work on other architectures. What I've heard is that for cross platform code I should: Don't assume anything about the size of a pointer, int or size_t Don't make assumptions about byte order (I don't do any bit shifting -- I assume gcc will optimize my power of two multiplication/division for me) Don't use assembly blocks (obvious) Make sure your libraries work (I'm using SQLite, libcurl and Boost, which all seem pretty cross-platform) Is there anything else I need to worry about? I'm not currently targeting any other architectures, but I expect to support ARM at some point, and I figure I might as well make it work on any architecture if I can. Also, regarding my second point about byte order, do I need to do anything special with text input? I read files with getline(), so it seems like that should be done automatically as well.

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  • Avoiding Nested Blocks

    - by Helium3
    If there is a view controller that wants to execute a number of block based tasks one at a time, how can the control be given back to the view controller after a completion block has executed. Lets say ViewControllerOne wants to execute a number of tasks, each relying on the result of the previous one, how would this control be given back to the viewcontroller after each completion block has been executed? I started thinking about this and I was heading towards a deeply nested block pattern that will surely only cause confusion to whoever else reads or tests it. A task executes and the completion block returns the result or error which is needed by the next task, which has its own completion task, that the next task relies on and so forth. How can the control be managed in one place, the viewcontroller? Would the completion block just call the next function that handles the next task, using a pointer to the view controller?

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  • The shortest way to convert infix expressions to postfix (RPN) in C

    - by kuszi
    Original formulation is given here (you can try also your program for correctness) . Additional rules: 1. The program should read from standard input and write do standard output. 2. The program should return zero to the calling system/program. 3. The program should compile and run with gcc -O2 -lm -s -fomit-frame-pointer. The challenge has some history: the call for short implementations has been announced at the Polish programming contest blog in September 2009. After the contest, the shortest code was 81 chars long. Later on the second call has been made for even shorter code and after the year matix2267 published his solution in 78 bytes: main(c){read(0,&c,1)?c-41&&main(c-40&&(c%96<27||main(c),putchar(c))):exit(0);} Anyone to make it even shorter or prove this is impossible?

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  • WPF: How to efficiently update an Image 30 times per second

    - by John
    Hello, I'm writing a WPF application that uses a component, and this component returns a pointer (IntPtr) to pixels of a bitmap (stride * height). I know in advance that the bitmap is a 24bits rgb, its width and height. Updating the Image control with these bitmaps makes up a video to the user, but I'm not sure what's the most efficient way to do that, most of the time the CPU usage goes to 75%+ and memory changing from 40mb to 500mb and the nI think GC starts to work and then it drops again to 40mm. The app starts to not be responsive. What shoud I do? thanks!

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  • jQuery li:has(ul) selector issue

    - by sushil bharwani
    I was creating a tree using UL LI list and jQuery. I used a jQuery Selector jQuery(li:has(ul)) to find all the list nodes having childs and then added a click event to it. jQuery(li:has(ul)).click(function(event) { jQuery(this).children.toggle(); jQuery(this).css("cursor","hand"); }); This works for me except i dont understand why i get a cursor hand and click event triggering even when i take mouse pointer to childs of my selected li <li> Parent // it works here that is fine <ul> <li> child1 // it works here i dont understand need explanation </li> <li> child2 // it works here i dont understand need explanation </li> </ul> </li>

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  • Android internet connectivity check problem

    - by Chaoz
    Hello, I'm new to Android development and working on an Android application that requires the phone to be connected to the internet, through either Wifi, EDGE or 3G. This is the code that I'm using: public static boolean isConnected() { ConnectivityManager cm = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE); return cm.getActiveNetworkInfo().isConnectedOrConnecting(); } I've also set these permissions in the manifest file: <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> This works fine in the emulator running version 1.5 of Android when 3G is enabled, but it crashes when I disable the 3G connection. My application throws a null pointer exception when I call isConnectedOrConnecting(). Hope that anyone knows the solution to this. Thanks in advance!

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  • What's currently the best way to extend Excel using C#?

    - by user169867
    I have the professional versions of VS2008 & VS2010. I wish to add a couple buttons to a toolbar in Excel. When they are clicked I'd like to be able to open a form (either WinForms or WPF is fine) collect a few values from the user in the form and then take that data + read cell values from the current worksheet to perform some database operations. What's currently the best way to do this using C#? I'd greatly appreciate a pointer to any examples / tutorials. My understanding is that VS2010 has improved the process alot but I may have to deal w/ Excel 2003 which I don't think it supports. I get confused between Visual Studio 2008s Extensibility-Shared Addin template and other Office Addin templates I've seen. I'm not sure when which type of solution is appropriate. I'm new to Office development so I'd really appreciate any help to get me going on the right track. Thanks much.

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