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  • phrase images from webpage coldfusion

    - by loo
    i need to get images from a webpage source. i can use cfhttp method get and use htmleditformat() to read the html from that page, now i need to loop through the content to get all image url's(src) can i use rematch() or refind() etc... and if yes how?? please help!!!!! if im not clear i can try to clarify..

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  • php print integer in words

    - by DAFFODIL
    I have a form in which products will be listed out when,i clich total chk box it will be calculated but,it will be integera only,i want this to print in words. For eg:217 it should print in words two hundred seven only. Hope,this is clear. Thnx in advance

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  • Evil merges in git - where do they come from?

    - by Benjol
    I've read this question and the answers, but what isn't clear to me is WHO creates the "changes that do not appear in any parent". Is it the git merge algorithm screwing up? Or is it because the user has to manually adjust the conflicts to get the thing to build, introducing new code which wasn't in either parent?

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  • Facebook PHP SDK - can't pass parameters to getLoginUrl()

    - by Elliott
    I'm using the Facebook PHP SDK for simple login with extended permissions. I'm using the example code from the SDK docs, but I found that I need to manually clear out the FB session data otherwise if($user) comes back as true even though the user is logged out. I have the app going to logout.php upon logout; this page clears out the session vars and redirects to the app home page. Once I clear out the FB session data, log in/log out works fine. However, it stops working if I pass $params to the getLoginUrl function. Once I pass any params (I've tried several), the login breaks, either by not bringing up the second extended permissions screen or by refreshing the app page w/out login success. index page and logout page code follow. index.php <?php require 'services/facebook-php-sdk/src/facebook.php'; $facebook = new Facebook(array( 'appId' => '[APP_ID]', 'secret' => '[SECRET]', )); // Get User ID $user = $facebook->getUser(); if($user) { try { // Proceed knowing you have a logged in user who's authenticated. $user_profile = $facebook->api('/me'); $params = array('next' => 'http://'.$_SERVER["SERVER_NAME"].'/logout.php'); $logout_url = $facebook->getLogoutUrl($params); } catch (FacebookApiException $e) { error_log($e); $user = null; } } else { $login_url = $facebook->getLoginUrl($params = array('redirect_uri' => 'http://'.$_SERVER["SERVER_NAME"].'/', 'scope' => 'read_stream')); } ?> <!DOCTYPE html> <html lang="en"> <head> </head> <body> <?php if($user) { ?> <p><a href="<?php echo($logout_url); ?>">Log out</a></p> <?php } else { ?> <p><a href="<?php echo($login_url); ?>">Log in</a></p> <?php } ?> </body> </html> logout.php <?php session_start(); $fb_app_id = '[APP_ID]'; unset($_SESSION['fb_'.$fb_app_id.'_code']); unset($_SESSION['fb_'.$fb_app_id.'_access_token']); unset($_SESSION['fb_'.$fb_app_id.'_user_id']); unset($_SESSION['fb_'.$fb_app_id.'_state']); header('Location: http://'.$_SERVER["SERVER_NAME"].'/'); ?>

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  • C# some sort of plugin system

    - by nLL
    Hi, I am a mobile web developer and trying to monetize my traffic with mobile ad services and i have a problem. First of all to get most of out of your ads you usually need to do server side request to advert company's servers and there are quite few ad services. Problem starts when you want to use them in one site. All have different approaches to server side calls and trying to maintain and implement those ad codes becomes pain after a while. So I decided to write a class system where i can simply create methods for every company and upload it to my site. So far i have public Advert class public AdPublisher class with GetAd method that returns an Advert public Adservice class that has Service names as enum I also have converted server request codes of all ad services i use to classes. It works ok but I want to be able to create an ad service class upload it so that asp.net app can import/recognize it automatically like a plugin system. As I am new to .net I have no idea where to start or how to do it. To make thing clear here are my classes namespace Mobile.Publisher { public class AdPublisher { public AdPublisher() { IsTest = false; } public bool IsTest { get; set; } public HttpRequest CurrentVisitorRequestInfo { get; set; } public Advert GetAd(AdService service) { Advert returnAd = new Advert(); returnAd.Success = true; if (this.CurrentVisitorRequestInfo == null) { throw new Exception("CurrentVisitorRequestInfo for AdPublisher not set!"); } if (service == null) { throw new Exception("AdService not set!"); } if (service.ServiceName == AdServices.Admob) { returnAd.ReturnedAd = AdmobAds("000000"); } return returnAd; } } public enum AdServices { Admob, ServiceB, ServiceC } public class Advert { public bool Success { get; set; } public string ReturnedAd { get; set; } } public partial class AdService { public AdServices ServiceName { get; set; } public string PublisherOrSiteId { get; set; } public string ZoneOrChannelId { get; set; } } private string AdmobAds(string publisherid) { //snip return "test" } } Basically i want to be able to add another ad service and code like private string AdmobAds(string publisherid){ } So that it can be imported and recognised as ad service. I hope i was clear enough

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  • Sparse checkouts and svn:externals

    - by JesperE
    I'm trying to do a sparse checkout of a folder containing externals, but none of the externals are being checked out. This issue seems to indicate that this behavior may be by design, or at least that it isn't clear what the behavior should be. From my point of view, the obvious behavior is that externals are treated just as any other directory, and checked out following the same sparse checkout rules. Is there a way to work around this except manually checking out the externals?

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  • Select-all checkboxes in a FORM_TAG

    - by Horace Ho
    In a form_tag, there is a list of 10 to 15 checkboxes: <%= check_box_tag 'vehicles[]', car.id %> How can I select-all (put a tick in every single) checkboxes by RJS? Thanks EDIT: Sorry I didn't make my question clear. What I meant to ask is how to add a "Select/Un-select All" link in the same page to toggle the checkboxes.

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  • Marionette js itemview not defined: then on browser refresh it is defined and all works well - race condition?

    - by Robert
    Yeah it's just the initial browser load or two after a cache clear. Subsequent refreshes clear the problem up. I'm thinking the item views just aren't fully constructed in time to be used in the collection views on the first load. But then they are on a refresh? Don't know. There must be something about the code sequence or loading or the load time itself. Not sure. I'm loading via require.js. Have two collections - users and messages. Each renders in its own list view. Each works, just not the first time or two the browser loads. The first time you load after clearing browser cache the console reports, for instance: "Uncaught ReferenceError: MessageItemView is not defined" A simple browser refresh clears it up. Same goes for the user collection. It's collection view says it doesn't know anything about its item view. But a simple browser refresh and all is well. My views (item and collection) are in separate files. Is that the problem? For instance, here is my message collection view in its own file: messagelistview.js var MessageListView = Marionette.CollectionView.extend({ itemView: MessageItemView, el: $("#messages") }); And the message item view is in a separate file: messageview.js var MessageItemView = Marionette.ItemView.extend({ tagName: "div", template: Handlebars.compile( '<div>{{fromUserName}}:</div>' + '<div>{{message}}</div>' + ) }); Then in my main module file, which references each of those files, the collection view is constructed and displayed: main.js //Define a model MessageModel = Backbone.Model.extend(); //Make an instance of MessageItemView - code in separate file, messagelistview.js MessageView = new MessageItemView(); //Define a message collection var MessageCollection = Backbone.Collection.extend({ model: MessageModel }); //Make an instance of MessageCollection var collMessages = new MessageCollection(); //Make an instance of a MessageListView - code in separate file, messagelistview.js var messageListView = new MessageListView({ collection: collMessages }); App.messageListRegion.show(messageListView); Do I just have things sequenced wrong? I'm thinking it's some kind of race condition only because over 3G to an iPad the item views are always undefined. They never seem to get constructed in time. PC on a hard wired connection does see success after a browser refresh or two.

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  • c++ std::ostringstream vs std::string::append

    - by NickSoft
    In all examples that use some kind of buffering I see they use stream instead of string. How is std::ostringstream and << operator different than using string.append. Which one is faster and which one uses less resourses (memory). One difference I know is that you can output different types into output stream (like integer) rather than the limited types that string::append accepts. Here is an example: std::ostringstream os; os << "Content-Type: " << contentType << ";charset=" << charset << "\r\n"; std::string header = os.str(); vs std::string header("Content-Type: "); header.append(contentType); header.append(";charset="); header.append(charset); header.append("\r\n"); Obviously using stream is shorter, but I think append returns reference to the string so it can be written like this: std::string header("Content-Type: "); header.append(contentType) .append(";charset=") .append(charset) .append("\r\n"); And with output stream you can do: std::string content; ... os << "Content-Length: " << content.length() << "\r\n"; But what about memory usage and speed? Especially when used in a big loop. Update: To be more clear the question is: Which one should I use and why? Is there situations when one is preferred or the other? For performance and memory ... well I think benchmark is the only way since every implementation could be different. Update 2: Well I don't get clear idea what should I use from the answers which means that any of them will do the job, plus vector. Cubbi did nice benchmark with the addition of Dietmar Kühl that the biggest difference is construction of those objects. If you are looking for an answer you should check that too. I'll wait a bit more for other answers (look previous update) and if I don't get one I think I'll accept Tolga's answer because his suggestion to use vector is already done before which means vector should be less resource hungry.

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  • C++ code parser/processor library

    - by uray
    is there any library that parse a source code of C++ to produce lets say, call graph, class inheritance tree, flow control, class member list or anything as a ready to use graph or structure in code (not in diagram image). to make it more clear, suppose to generate call graph image, there will be a process like this: ` C++ source -> parser -> intermediate structure -> renderer -> call graph image ^ | [i need this] `

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  • I always get stuck here... Divs not behaving properly (alignment issues)

    - by user345501
    Hi, I don't know why, after encountering this problem dozens of times, the answer always seems different and I can't seem to work my way through the problem-solving process, but here I am again with misaligned divs. I've got 3rows encasing columns. each row is to have (at least) 3 columns (and probably some nested divs down the line, but I'm not even there yet). I'm trying to make a fluid chunk in the center ultimately, with pretty corners. However, my top row is already showing signs of misbehaving. .O Please help with my silly questions! Cheers and thanks in advance! <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Untitled Document</title> </head> <style type="text/css"> #wrap { margin:auto; width:80%; height:75%; border: solid #066 1px;} #row1 { width:100%; height:10%; background:#F20; } #r1c1 { float:left; width:05%;} #r1c2 { float:left; width:80%} #r1c3 { clear:both; width:05%; } #row2 { float:none; width:100%; background:#0C6; } #r2c1 {} #r2c2 {} #r2c3 {} #row3 { width:100%; height:15%; background:#00F; clear:both; } #r3c1 {} #r3c2 {} #r3c3 {} </style> <body> <div id="wrap"> <div id="row1"> <div id="r1c1">LEFT</div> <div id="r1c2">CENT</div> <div id="r1c3">RIGHT</div> </div> <div id="row2"> MIDDLE </div> <div id="row3"> BOTTOM </div> </div> </body> </html>

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  • C++ choose function by return type.

    - by anon
    I realize standard C++ only picks functions by argument type, not return type. I.e I can do something like: void func(int); void func(double); but not double func(); int func(); Where in the former, it's clear, in the latter, it's ambigious. Are there any extensions that lets me tell C++ to pick which function to use also by return type? Thanks!

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  • Make input field jquery ui datepicker editable

    - by Sam Vloeberghs
    Hi Folks, I've scanned trough the documentation but I can't find out how I to get the field to get the datepickers value AND let it be editable using my keyboard numpad. So filling/editing the date without using the datepicker. I hope my question is clear cause I don't know how the formulate it otherwise.. Greetings

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  • XNA, subtract 2 meshes at runtime?

    - by OSaad
    Hi, i wanted to know how to edit 3d models' vertices in XNA at runtime, i wana do something like the 3d max subtract feature where u put 2 models together and delete the intersecting vertices of 1 of them, more like carving one mesh with the other. see this if i wasn't clear anyway so any pointers on how to edit vertices at runtime or any help is really really appreciated. thanks

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  • Swing and handling threads

    - by James P.
    There's a couple questions here on StackOverflow on the subject of threading with the Swing api but things still aren't clear. What is the issue with the EDT, what is the proper way to initiate a Thread with Swing and in what cases should it be used? P.S: Any sources in terms of good practises would be appreciated.

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  • How to override a related sets "add" method?

    - by MB_
    I am working on a django project and i want to send a signal when something get's added to some models related set, e.g. we have an owner wo has a set of collectables and each time the method owner.collectable_set.add(something) is getting called i want signal like "collectable_added" or something. signals are clear to me, but in which manager(?) the "add" method sits that i want to override is unclear to me.

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  • How to make this if statement in bash

    - by Selmak
    Hi, I'm having a hard time figuring out how to do this if statement. I want to do this: IF (the function has only 1 argument AND $1 is a directory (in the current folder)) OR IF (the function has 2 arguments AND $1 is NOT a directory ) THEN .... END Sorry if it's not very clear, Thanks in advance

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  • Installing allegro c++

    - by numerical25
    I am trying to setup allegro to work with visual stupid express 2008 but I can't find a set of instructions for the life of me. I just want to to recognize the allegro library. Is there anyone who is familuar with allegro who could possibly help me out cause all the tutorials do not cover installation process and their documentation is not very clear.

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  • C++ HW - defining classes - objects that have objects of other class problem in header file (out of

    - by kitfuntastik
    This is my first time with much of this code. With this instancepool.h file below I get errors saying I can't use vector (line 14) or have instance& as a return type (line 20). It seems it can't use the instance objects despite the fact that I have included them. #ifndef _INSTANCEPOOL_H #define _INSTANCEPOOL_H #include "instance.h" #include <iostream> #include <string> #include <vector> #include <stdlib.h> using namespace std; class InstancePool { private: unsigned instances;//total number of instance objects vector<instance> ipp;//the collection of instance objects, held in a vector public: InstancePool();//Default constructor. Creates an InstancePool object that contains no Instance objects InstancePool(const InstancePool& original);//Copy constructor. After copying, changes to original should not affect the copy that was created. ~InstancePool();//Destructor unsigned getNumberOfInstances() const;//Returns the number of Instance objects the the InstancePool contains. const instance& operator[](unsigned index) const; InstancePool& operator=(const InstancePool& right);//Overloading the assignment operator for InstancePool. friend istream& operator>>(istream& in, InstancePool& ip);//Overloading of the >> operator. friend ostream& operator<<(ostream& out, const InstancePool& ip);//Overloading of the << operator. }; #endif Here is the instance.h : #ifndef _INSTANCE_H #define _INSTANCE_H ///////////////////////////////#include "instancepool.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; class Instance { private: string filenamee; bool categoryy; unsigned featuress; unsigned* featureIDD; unsigned* frequencyy; string* featuree; public: Instance (unsigned features = 0);//default constructor unsigned getNumberOfFeatures() const; //Returns the number of the keywords that the calling Instance object can store. Instance(const Instance& original);//Copy constructor. After copying, changes to the original should not affect the copy that was created. ~Instance() { delete []featureIDD; delete []frequencyy; delete []featuree;}//Destructor. void setCategory(bool category){categoryy = category;}//Sets the category of the message. Spam messages are represented with true and and legit messages with false.//easy bool getCategory() const;//Returns the category of the message. void setFileName(const string& filename){filenamee = filename;}//Stores the name of the file (i.e. “spam/spamsga1.txt”, like in 1st assignment) in which the message was initially stored.//const string& trick? string getFileName() const;//Returns the name of the file in which the message was initially stored. void setFeature(unsigned i, const string& feature, unsigned featureID,unsigned frequency) {//i for array positions featuree[i] = feature; featureIDD[i] = featureID; frequencyy[i] = frequency; } string getFeature(unsigned i) const;//Returns the keyword which is located in the ith position.//const string unsigned getFeatureID(unsigned i) const;//Returns the code of the keyword which is located in the ith position. unsigned getFrequency(unsigned i) const;//Returns the frequency Instance& operator=(const Instance& right);//Overloading of the assignment operator for Instance. friend ostream& operator<<(ostream& out, const Instance& inst);//Overloading of the << operator for Instance. friend istream& operator>>(istream& in, Instance& inst);//Overloading of the >> operator for Instance. }; #endif Also, if it is helpful here is instance.cpp: // Here we implement the functions of the class apart from the inline ones #include "instance.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; Instance::Instance(unsigned features) { //Constructor that can be used as the default constructor. featuress = features; if (features == 0) return; featuree = new string[featuress]; // Dynamic memory allocation. featureIDD = new unsigned[featuress]; frequencyy = new unsigned[featuress]; return; } unsigned Instance::getNumberOfFeatures() const {//Returns the number of the keywords that the calling Instance object can store. return featuress;} Instance::Instance(const Instance& original) {//Copy constructor. filenamee = original.filenamee; categoryy = original.categoryy; featuress = original.featuress; featuree = new string[featuress]; for(unsigned i = 0; i < featuress; i++) { featuree[i] = original.featuree[i]; } featureIDD = new unsigned[featuress]; for(unsigned i = 0; i < featuress; i++) { featureIDD[i] = original.featureIDD[i]; } frequencyy = new unsigned[featuress]; for(unsigned i = 0; i < featuress; i++) { frequencyy[i] = original.frequencyy[i];} } bool Instance::getCategory() const { //Returns the category of the message. return categoryy;} string Instance::getFileName() const { //Returns the name of the file in which the message was initially stored. return filenamee;} string Instance::getFeature(unsigned i) const { //Returns the keyword which is located in the ith position.//const string return featuree[i];} unsigned Instance::getFeatureID(unsigned i) const { //Returns the code of the keyword which is located in the ith position. return featureIDD[i];} unsigned Instance::getFrequency(unsigned i) const { //Returns the frequency return frequencyy[i];} Instance& Instance::operator=(const Instance& right) { //Overloading of the assignment operator for Instance. if(this == &right) return *this; delete []featureIDD; delete []frequencyy; delete []featuree; filenamee = right.filenamee; categoryy = right.categoryy; featuress = right.featuress; featureIDD = new unsigned[featuress]; frequencyy = new unsigned[featuress]; featuree = new string[featuress]; for(unsigned i = 0; i < featuress; i++) { featureIDD[i] = right.featureIDD[i]; } for(unsigned i = 0; i < featuress; i++) { frequencyy[i] = right.frequencyy[i]; } for(unsigned i = 0; i < featuress; i++) { featuree[i] = right.featuree[i]; } return *this; } ostream& operator<<(ostream& out, const Instance& inst) {//Overloading of the << operator for Instance. out << endl << "<message file=" << '"' << inst.filenamee << '"' << " category="; if (inst.categoryy == 0) out << '"' << "legit" << '"'; else out << '"' << "spam" << '"'; out << " features=" << '"' << inst.featuress << '"' << ">" <<endl; for (int i = 0; i < inst.featuress; i++) { out << "<feature id=" << '"' << inst.featureIDD[i] << '"' << " freq=" << '"' << inst.frequencyy[i] << '"' << "> " << inst.featuree[i] << " </feature>"<< endl; } out << "</message>" << endl; return out; } istream& operator>>(istream& in, Instance& inst) { //Overloading of the >> operator for Instance. string word; string numbers = ""; string filenamee2 = ""; bool categoryy2 = 0; unsigned featuress2; string featuree2; unsigned featureIDD2; unsigned frequencyy2; unsigned i; unsigned y; while(in >> word) { if (word == "<message") {//if at beginning of message in >> word;//grab filename word for (y=6; word[y]!='"'; y++) {//pull out filename from between quotes filenamee2 += word[y];} in >> word;//grab category word if (word[10] == 's') categoryy2 = 1; in >> word;//grab features word for (y=10; word[y]!='"'; y++) { numbers += word[y];} featuress2 = atoi(numbers.c_str());//convert string of numbers to integer Instance tempp2(featuress2);//make a temporary Instance object to hold values read in tempp2.setFileName(filenamee2);//set temp object to filename read in tempp2.setCategory(categoryy2); for (i=0; i<featuress2; i++) {//loop reading in feature reports for message in >> word >> word >> word;//skip two words numbers = "";//reset numbers string for (int y=4; word[y]!='"'; y++) {//grab feature ID numbers += word[y];} featureIDD2 = atoi(numbers.c_str()); in >> word;// numbers = ""; for (int y=6; word[y]!='"'; y++) {//grab frequency numbers += word[y];} frequencyy2 = atoi(numbers.c_str()); in >> word;//grab actual feature string featuree2 = word; tempp2.setFeature(i, featuree2, featureIDD2, frequencyy2); }//all done reading in and setting features in >> word;//read in last part of message : </message> inst = tempp2;//set inst (reference) to tempp2 (tempp2 will be destroyed at end of function call) return in; } } } and instancepool.cpp: // Here we implement the functions of the class apart from the inline ones #include "instancepool.h" #include "instance.h" #include <iostream> #include <string> #include <vector> #include <stdlib.h> using namespace std; InstancePool::InstancePool()//Default constructor. Creates an InstancePool object that contains no Instance objects { instances = 0; ipp.clear(); } InstancePool::~InstancePool() { ipp.clear();} InstancePool::InstancePool(const InstancePool& original) {//Copy constructor. instances = original.instances; for (int i = 0; i<instances; i++) { ipp.push_back(original.ipp[i]); } } unsigned InstancePool::getNumberOfInstances() const {//Returns the number of Instance objects the the InstancePool contains. return instances;} const Instance& InstancePool::operator[](unsigned index) const {//Overloading of the [] operator for InstancePool. return ipp[index];} InstancePool& InstancePool::operator=(const InstancePool& right) {//Overloading the assignment operator for InstancePool. if(this == &right) return *this; ipp.clear(); instances = right.instances; for(unsigned i = 0; i < instances; i++) { ipp.push_back(right.ipp[i]); } return *this; } istream& operator>>(istream& in, InstancePool& ip) {//Overloading of the >> operator. ip.ipp.clear(); string word; string numbers; int total;//int to hold total number of messages in collection while(in >> word) { if (word == "<messagecollection"){ in >> word;//reads in total number of all messages for (int y=10; word[y]!='"'; y++){ numbers = ""; numbers += word[y]; } total = atoi(numbers.c_str()); for (int x = 0; x<total; x++) {//do loop for each message in collection in >> ip.ipp[x];//use instance friend function and [] operator to fill in values and create Instance objects and read them intot he vector } } } } ostream& operator<<(ostream& out, const InstancePool& ip) {//Overloading of the << operator. out << "<messagecollection messages=" << '"' << '>' << ip.instances << '"'<< endl << endl; for (int z=0; z<ip.instances; z++) { out << ip[z];} out << endl<<"</messagecollection>\n"; } This code is currently not writing to files correctly either at least, I'm sure it has many problems. I hope my posting of so much is not too much, and any help would be very much appreciated. Thanks!

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  • Declare Locally or Globally in Delphi?

    - by lkessler
    I have a procedure my program calls tens of thousands of times that uses a generic structure like this: procedure PrintIndiEntry(JumpID: string); type TPeopleIncluded = record IndiPtr: pointer; Relationship: string; end; var PeopleIncluded: TList<TPeopleIncluded>; PI: TPeopleIncluded; begin { PrintIndiEntry } PeopleIncluded := TList<TPeopleIncluded>.Create; { A loop here that determines a small number (up to 100) people to process } while ... do begin PI.IndiPtr := ...; PI.Relationship := ...; PeopleIncluded.Add(PI); end; DoSomeProcess(PeopleIncluded); PeopleIncluded.Clear; PeopleIncluded.Free; end { PrintIndiEntry } Alternatively, I can declare PeopleIncluded globally rather than locally as follows: unit process; interface type TPeopleIncluded = record IndiPtr: pointer; Relationship: string; end; var PeopleIncluded: TList<TPeopleIncluded>; PI: TPeopleIncluded; procedure PrintIndiEntry(JumpID: string); begin { PrintIndiEntry } { A loop here that determines a small number (up to 100) people to process } while ... do begin PI.IndiPtr := ...; PI.Relationship := ...; PeopleIncluded.Add(PI); end; DoSomeProcess(PeopleIncluded); PeopleIncluded.Clear; end { PrintIndiEntry } procedure InitializeProcessing; begin PeopleIncluded := TList<TPeopleIncluded>.Create; end; procedure FinalizeProcessing; begin PeopleIncluded.Free; end; My question is whether in this situation it is better to declare PeopleIncluded globally rather than locally. I know the theory is to define locally whenever possible, but I would like to know if there are any issues to worry about with regards to doing tens of thousands of of "create"s and "free"s? Making them global will do only one create and one free. What is the recommended method to use in this case? If the recommended method is to still define it locally, then I'm wondering if there are any situations where it is better to define globally when defining locally is still an option.

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