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  • Why SQL2008 debugger would NOT step into a certain child stored procedure

    - by John Galt
    I'm encountering differences in T-SQL with SQL2008 (vs. SQL2000) that are leading me to dead-ends. I've verified that the technique of sharing #TEMP tables between a caller which CREATES the #TEMP and the child sProc which references it remain valid in SQL2008 See recent SO question. My core problem remains a critical "child" stored procedure that works fine in SQL2000 but fails in SQL2008 (i.e. a FROM clause in the child sProc is coded as: SELECT * FROM #AREAS A) despite #AREAS being created by the calling parent. Rather than post snippets of the code now, here is another symptom that may help you suggest something. I fired up the new debugger in SQL Mgmt Studio: EXEC dbo.AMS1 @S1='06',@C1='037',@StartDate='01/01/2008',@EndDate='07/31/2008',@Type=1,@ACReq = 1,@Output = 0,@NumofLines = 30,@SourceTable = 'P',@LoanPurposeCatg='P' This is a very large sProc and the key snippet that is weird is the following: **create table #Areas ( State char(2) , County char(3) , ZipCode char(5) NULL , CityName varchar(28) NULL , PData varchar(3) NULL , RData varchar(3) NULL , SMSA_CD varchar(10) NULL , TypeCounty varchar(50) , StateAbbr char(2) ) EXECUTE dbo.AMS_I_GetAreasV5 -- this child populates #Areas @SMSA = @SMSA , @S1 = @S1 , @C1 = @C1 , @Z1 = @Z1 , @SourceTable = @SourceTable , @CustomID = @CustomID , @UserName = @UserName , @CityName = @CityName , @Debug=0 EXECUTE dbo.AMS_I_GetAreas_FixAC -- this child cannot reference #Areas @StartDate = @StartDate , @EndDate = @EndDate , @SMSA_CD = @SMSA_CD , @S1 = @S1 , @C1 = @C1 , @Z1 = @Z1 , @CityName = @CityName , @CustomID = @CustomID , @Debug=0 -- continuation of the parent sProc** I can step through the execution of the parent stored procedure. When I get to the first child sproc above, I can either STEP INTO dbo.AMS_I_GetAreasV5 or STEP OVER its execution. When I arrive at the invocation of the 2nd child sProc - dbo.AMS_I_GetAreas_FixAC - I try to STEP INTO it (because that is where the problem statement is) and STEP INTO is ignored (i.e. treated like STEP OVER instead; yet I KNOW I pressed F11 not F10). It WAS executed however, because when control is returned to the statement after the EXECUTE, I click Continue to finish execution and the results windows shows the errors in the dbo.AMS_I_GetAreas_FixAC (i.e. the 2nd child) stored procedure. Is there a way to "pre-load" an sProc with the goal of setting a breakpoint on its entry so that I can pursue execution inside it? In summary, I wonder if the inability to step into a given child sproc might be related to the same inability of this particular child to reference a #temp created by its parent (caller).

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  • Struct declaration error in C

    - by Spidfire
    ive got a struct problem it returns: cd.h:15: error: two or more data types in declaration specifiers its probably something simple ... struct cd { char titel[32]; char artiest[32]; int speelduur; }; typedef struct cd CD; struct cdlijst{ CD *item; struct cdlijst *next; } typedef struct cdlijst CDLijst;

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  • Why Constant Keyword is not introduced In Java?

    - by harigm
    I am curious learner of Java, I was thinking on one topic "CONSTANTS" I have learnt that Java allows us to declare constants by using "Final" keyword. My question is Java didnot introduce Constant(Const) Keyword. Since many people say it has come from C++, in C++ we have Const keyword Is there any strong reason behind, Please share your thoughts on this.

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  • Variable declarations in header files - static or not?

    - by Rob
    When refactoring away some #defines I came across declarations similar to the following in a C++ header file: static const unsigned int VAL = 42; const unsigned int ANOTHER_VAL = 37; The question is, what difference, if any, will the static make? Note that multiple inclusion of the headers isn't possible due to the classic #ifndef HEADER #define HEADER #endif trick (if that matters). Does the static mean only one copy of VAL is created, in case the header is included by more than one source file?

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  • C programming doubt!!!

    - by aks
    Hi, I am having a programming doubt? Please have a look at the below mentioned code snippet and tell me the difference? int main() { struct sockaddr_in serv_addr, cli_addr; /* Initialize socket structure */ bzero((char *) &serv_addr, sizeof(serv_addr)); } Now, what if i do something similar without typecasting (char *), then also i feel it will do the same thing? Can someone clarify? /* Initialize socket structure */ bzero( &serv_addr, sizeof(serv_addr));

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  • Ctor not allowed return type.

    - by atch
    Having code: struct B { int* a; B(int value):a(new int(value)) { } B():a(nullptr){} B(const B&); } B::B(const B& pattern) { } I'm getting err msg: 'Error 1 error C2533: 'B::{ctor}' : constructors not allowed a return type' Any idea why? P.S. I'm using VS 2010RC

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  • Using an ampersand in scanf()

    - by Rob
    When I compile scanf("%s", &var);, gcc sends back a warning: warning: format ‘%s’ expects type ‘char *’, but argument 2 has type ‘char (*)[20]’ however when I compile scanf("%s", var);, no warning is applied. Both pieces of code work and the book I am reading specifically says to use the ampersand, but even it doesn't in some of the examples. My question is, should I continue to use the ampersand, even when the book doesn't specify?

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  • Filter string in C

    - by Paul Tarjan
    How can I filter a string in c? I want to remove anything that isn't [a-z0-9_]. int main(int argc, char ** argv) { char* name = argv[1]; // remove anything that isn't [a-z0-9_] printf("%s", name); }

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  • Bad_alloc exception when using new for a struct c++

    - by bsg
    Hi, I am writing a query processor which allocates large amounts of memory and tries to find matching documents. Whenever I find a match, I create a structure to hold two variables describing the document and add it to a priority queue. Since there is no way of knowing how many times I will do this, I tried creating my structs dynamically using new. When I pop a struct off the priority queue, the queue (STL priority queue implementation) is supposed to call the object's destructor. My struct code has no destructor, so I assume a default destructor is called in that case. However, the very first time that I try to create a DOC struct, I get the following error: Unhandled exception at 0x7c812afb in QueryProcessor.exe: Microsoft C++ exception: std::bad_alloc at memory location 0x0012f5dc.. I don't understand what's happening - have I used up so much memory that the heap is full? It doesn't seem likely. And it's not as if I've even used that pointer before. So: first of all, what am I doing that's causing the error, and secondly, will the following code work more than once? Do I need to have a separate pointer for each struct created, or can I re-use the same temporary pointer and assume that the queue will keep a pointer to each struct? Here is my code: struct DOC{ int docid; double rank; public: DOC() { docid = 0; rank = 0.0; } DOC(int num, double ranking) { docid = num; rank = ranking; } bool operator>( const DOC & d ) const { return rank > d.rank; } bool operator<( const DOC & d ) const { return rank < d.rank; } }; //a lot of processing goes on here; when a matching document is found, I do this: rank = calculateRanking(table, num); //if the heap is not full, create a DOC struct with the docid and rank and add it to the heap if(q.size() < 20) { doc = new DOC(num, rank); q.push(*doc); doc = NULL; } //if the heap is full, but the new rank is greater than the //smallest element in the min heap, remove the current smallest element //and add the new one to the heap else if(rank > q.top().rank) { q.pop(); cout << "pushing doc on to queue" << endl; doc = new DOC(num, rank); q.push(*doc); } Thank you very much, bsg.

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  • How can I share dynamic data between Applications?

    - by Ehsan
    Hi, I use CreateFileMapping, but this method does not useful,because only static structure can be shared by this method. for example this method is good for following structure: struct MySharedData { unsigned char Flag; int Buff[10]; }; but it's not good for : struct MySharedData { unsigned char Flag; int *Buff; }; would be thankful if somebody guide me on this, Thanks in advance!

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  • How to have abstract and overriding constants in C# ?

    - by Chris
    Hi all, My code below won't compile. What am i doing wrong? I'm basically trying to have a public constant that is overridden in the base class. public abstract class MyBaseClass { public abstract const string bank = "???"; } public class SomeBankClass : MyBaseClass { public override const string bank = "Some Bank"; } Thanks as always for being so helpful!

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  • Variable popen calls in C

    - by Bushman
    I'm trying to execute MS-DOS DEL commands inside a Win32 C program, and I already know that system and popen can be used for this. However, the problem is that both require string literals (type const char) for the commands, and I need something like the DOS equivalent of dir ~ | grep -P '/\d{7,8}\.exe$/' | rm, which obviously can't use string literals. Is there some other subprocess function in C that allows for char arrays as arguments for process names?

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  • iphone problem receiving UDP packets

    - by SooDesuNe
    I'm using sendto() and recvfrom() to send some simple packets via UDP over WiFI. I've tried using two phones, and a simulator, the results I'm getting are: Packets sent from phones - recieved by simulator Packets sent from simulator - simulator recvfrom remains blocking. Packets sent from phones - other phone recvfrom remains blocking. I'm not sure how to start debugging this one, since the simulator/mac is able to receive the the packets, but the phones don't appear to be getting the message. A slight aside, do I need to keep my packets below the MTU for my network? Or is fragmentation handled by the OS or some other lower level software? UPDATE: I forgot to include the packet size and structure. I'm transmitting: typedef struct PacketForTransmission { int32_t packetTypeIdentifier; char data[64]; // size to fit my biggest struct } PacketForTransmission; of which the char data[64] is: typedef struct PacketHeader{ uint32_t identifier; uint32_t datatype; } PacketHeader; typedef struct BasePacket{ PacketHeader header; int32_t cardValue; char sendingDeviceID[41]; //dont forget to save room for the NULL terminator! } BasePacket; typedef struct PositionPacket{ BasePacket basePacket; int32_t x; int32_t y; } PositionPacket; sending packet is like: PositionPacket packet; bzero(&packet, sizeof(packet)); //fill packet with it's associated data PacketForTransmission transmissionPacket; transmissionPacket.packetTypeIdentifier = kPositionPacketType; memcpy(&transmissionPacket.data, (void*)&packet, sizeof(packet)); //put the PositionPacket into data[64] size_t sendResult = sendto(_socket, &transmissionPacket, sizeof(transmissionPacket), 0, [address bytes], [address length]); NSLog(@"packet sent of size: %i", sendResult); and recieving packets is like: while(1){ char dataBuffer[8192]; struct sockaddr addr; socklen_t socklen = sizeof(addr); ssize_t len = recvfrom(_socket, dataBuffer, sizeof(dataBuffer), 0, &addr, &socklen); //continues blocking here NSLog(@"packet recieved of length: %i", len); //do some more stuff }

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  • Problem with pointers

    - by noname
    OK, i have a strange problem. I have this piece of code: int *p; int test; p=&test; In Visual C++ express, in my exsisting project, I get this error: missing type specifier - int assumed. 'p' : 'int' differs in levels of indirection from 'char *' 'initializing' : cannot convert from 'char *' to 'int' But when i create new project, same code is fine. Whats the problem please?

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  • What is fastest way to convert bool to byte?

    - by Amir Rezaei
    What is fastest way to convert bool to byte? I want this mapping: False=0, True=1 Note: I don't want to use any if statement. Update: I don't want to use conditional statement. I don't want the CPU to halt or guess next statement. I want to optimize this code: private static string ByteArrayToHex(byte[] barray) { char[] c = new char[barray.Length * 2]; byte k; for (int i = 0; i < barray.Length; ++i) { k = ((byte)(barray[i] >> 4)); c[i * 2] = (char)(k > 9 ? k + 0x37 : k + 0x30); k = ((byte)(barray[i] & 0xF)); c[i * 2 + 1] = (char)(k > 9 ? k + 0x37 : k + 0x30); } return new string(c); } Update: The length of the array is very large, it's in terabyte order! Therefore I need to do optimization if possible. I shouldn't need to explain my self. The question is still valid. Update: I'm working on a project and looking at others code. That's why I didn't provide with the function at first place. I didn't want to spend time on explaining for people when they have opinion about the code. I shouldn’y need to provide in my question the background of my work, and a function that is not written by me. I have started to optimize it part by part. If I needed help with the whole function I would asked that in another question. That is why I asked this very simple at the beginning. Unfortunately people couldn’t keep themselves to the question. So please if you want to help answer the question. Update: For dose who want to see the point of this question. This example shows how two if statement are reduced from the code. byte A = k > 9 ; //If it was possible (k>9) == 0 || 1 c[i * 2] = A * (k + 0x30) - (A - 1) * (k + 0x30);

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  • sendmessage mouseevent not working

    - by kevin
    I have this code: Private Const MOUSEEVENTF_LEFTDOWN = &H2 Private Const MOUSEEVENTF_LEFTUP = &H4 Dim WindowHandle As Long = FindWindow(vbNullString, "Ultima Online") SendMessage(WindowHandle, MOUSEEVENTF_LEFTDOWN, 0, 0) SendMessage(WindowHandle, MOUSEEVENTF_LEFTUP, 0, 0) I know it is getting the windowhandle fine, because I made a conditional statment that pops up a messagebox if windowhandle = 0 The problem is that it is not sending the mouse click to the window.

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  • C question on functions

    - by benjamin button
    some times i see that functions are defined as below: read_dir(dir) char *dir; { DIR * dirp; struct dirent *d; /* open directory */ dirp = opendir(dir); ......... so on here what is the importance of the statement char *dir; what is the intension behind declaring the pointer soon after the function name and then starting the function body.

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  • Searching LPSTR string

    - by David21
    I want to find some words after i get the whole file to char*. I know how to do it using the string class functions but i don't want to copy the data again to a string variable. is there any similar functions available to use for char* strings or should i still use string class?

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  • Sending an int array through Winsocks

    - by seed
    I'm trying to send an int array through Winsocks. I might be wrong, but I'm pretty sure only a char* is supported so I'm kind of stuck on how to do this properly. There are also problems with little/big edian, so what would be a good way to do this? I've already asked a question of converting int array to char but it was recommended to start a new thread on this in the networking section instead.

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  • How to read and write a STL C++ string?

    - by cambr
    #include<string> ... string in; //How do I store a string from stdin to in? // //gets(in) - 16 cannot convert `std::string' to `char*' for argument `1' to //char* gets (char*)' // //scanf("%s",in) also gives some weird error Similarly, how do I write out in to stdout or to a file??

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