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  • How to expose game data in the game without a singelton?

    - by zardon
    I'm quite new to cocos2d and games programming, and am currently I am writing a game that is currently in Prototype stage. Everything is going okay, but I've realized a potentially big problem and I am not sure how to solve it. I am using a singelton to store a bunch of arrays for everything, a global list of planets, a global list of troops, a global list of products, etc. And only now I'm realizing that all of this will be in memory and this is the wrong way to do it. I am not storing files or anything on the disk just yet, with exception to a save/load state, which is a capture of everything. My game makes use of a map which allows you to select a planet, then it will give you a breakdown of that planets troops and resources, Lets use this scenario: My game has 20 planets. On which you can have 20 troops. Straight away that's an array of 400! This does not add the NPC, which is another 10. So, 20x10 = 200 So, now we have 600 all in arrays inside a Singelton. This is obviously very bad, and very wrong. Especially as the game scales in the amount of data. But I need to expose pretty much everything, especially on the map page, and I am not sure how else to do it. I've been told that I can use a controller for the map page which has the information I need for each planet, and other controllers for other items I require global display for. I've also thought about storing each planet's data in a save file, using initWithCoder however there could be a boatload of files on the user's device? I really don't want to use a database, mainly because I would need to translate NSObjects and non-NSObjects like CGRects and CGPoints and Colors into/from SQL. I am open to other ideas on how to store and read game data to prevent using a singelton to store everything, everywhere. Thanks for your time.

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  • How to prevent multiple playing sounds from destroying your hearing?

    - by Rookie
    The problem is that when I play 100 sounds almost at same time, all I hear is noise. It's not very attractive to listen it for 30 minutes straight. I tried to fix this by allowing only 1 sound of each sound type to be played at once. But it still sounds really ugly; eventually my brain keeps hearing only the very end of the shot sounds (or the start of it?), and that gets on my nerves really quickly. Eventually I would just decide to turn off the sounds completely. So is there any point of using sounds in a game like this at all? How does our dear reality handle this problem? If there is a war out there, how does it sound when hundred of men shoot almost at the same times? Edit: Here is how the game sounds currently; there isn't even 100 sounds playing at once, maybe 20? http://www.speedyshare.com/VTBDw/headache.mp3 At the beginning it sounds OK, but then it becomes unbearable! In that audio clip there is allowed only 1 sound to be played at once, so it will stop the previous playing sound when new sound is played. Edit2: And here is same headache but 32 simultaneous sounds allowed to be played at same time: http://www.speedyshare.com/TuWAR/headache-worse.mp3 Quite a torture, eh?

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  • Prevent oversteering catastrophe in racing games

    - by jdm
    When playing GTA III on Android I noticed something that has been annoying me in almost every racing game I've played (maybe except Mario Kart): Driving straight ahead is easy, but curves are really hard. When I switch lanes or pass somebody, the car starts swiveling back and forth, and any attempt to correct it makes it only worse. The only thing I can do is to hit the brakes. I think this is some kind of oversteering. What makes it so irritating is that it never happens to me in real life (thank god :-)), so 90% of the games with vehicles inside feel unreal to me (despite probably having really good physics engines). I've talked to a couple of people about this, and it seems either you 'get' racing games, or you don't. With a lot of practice, I did manage to get semi-good at some games (e.g. from the Need for Speed series), by driving very cautiously, braking a lot (and usually getting a cramp in my fingers). What can you do as a game developer to prevent the oversteering resonance catastrophe, and make driving feel right? (For a casual racing game, that doesn't strive for 100% realistic physics) I also wonder what games like Super Mario Kart exactly do differently so that they don't have so much oversteering? I guess one problem is that if you play with a keyboard or a touchscreen (but not wheels and pedals), you only have digital input: gas pressed or not, steering left/right or not, and it's much harder to steer appropriately for a given speed. The other thing is that you probably don't have a good sense of speed, and drive much faster than you would (safely) in reality. From the top of my head, one solution might be to vary the steering response with speed.

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  • Sprites rendering blurry with velocity

    - by ashes999
    After adding velocity to my game, I feel like my textures are twitching. I thought it was just my eyes, until I finally captured it in a screenshot: The one on the left is what renders in my game; the one on the right is the original sprite, pasted over. (This is a screenshot from Photoshop, zoomed in 6x.) Notice the edges are aliasing -- it looks almost like sub-pixel rendering. In fact, if I had not forced my sprites (which have position and velocity as ints) to draw using integer values, I would swear that MonoGame is drawing with floating point values. But it isn't. What could be the cause of these things appearing blurry? It doesn't happen without velocity applied. To be precise, my SpriteComponent class has a Vector2 Position field. When I call Draw, I essentially use new Vector2((int)Math.Round(this.Position.X), (int)Math.Round(this.Position.Y)) for the position. I had a bug before where even stationary objects would jitter -- that was due to me using the straight Position vector and not rounding the values to ints. If I use Floor/Ceiling instead of round, the sprite sinks/hovers (one pixel difference either way) but still draws blurry.

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  • PowerShell & SQL Compare

    - by Grant Fritchey
    Just a quick blog post to share a couple of scripts for using PowerShell to call SQL Compare. This is an example from my session at SQL in the City on setting up a sandbox development process. This just runs a compare between a set of scripts and a database and deploys it. set-Location “c:\Program Files (x86)\Red Gate\SQL Compare 10\”; ./sqlcompare /s2:DOJO /db2:MovieManagement_Sandbox /sourcecontrol1 /vu1:grant /vp1:12345 /r1:HEAD /sfx:scripts.xml /sync /mfx:migrations.xml /verbose; I would not recommend using the /verbose output for real automation, but I’m showing off how the tool works. This particular script does a compare straight from source control to a database on my server. You can use variables where I’ve hard coded. That’s it. Works great. Just wanted to share it out there. I have others that I’ll track down and put up here.  

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  • Dealing with an Idiot [closed]

    - by inspectorG4dget
    I'm a 4th year University Computer Science student, and I have this problem, that I don't seem to be able to find a straight answer to: As a 4th year computer science student, I spend more time in the computer lab on campus, than even my own home. This means that getting along with everyone else here is very important to me. In most cases, this is not an issue because my interactions with almost all the people here fall into one of the following categories: Let me help you, junior Hi fellow student in a course I'm taking, I'm having trouble with this assignment question. Can you give me a hint as to how you solved it? Hi fellow student in a course I'm taking, This is how I solved the problem that you're stuck on. Hope it helps Hi fellow student, I noticed that you're working on a project, using a library that I'm interested in. Can we setup a time so I can learn about this library from you? This model of interaction works very well for me. However, there is one fellow student, who manages to make my life hell beyond all of this (his name is not important, let's just call him "Sam"). He seems to be always (pardon my crass description) high and completely unwilling to contribute to a constructive, academic conversation. He's a pretty smart guy, but just comes across as (I hate to say something like this about a fellow student, but) an imbecile. He also has ignorant opinions on important topics, some of which pertain to my specialization (AI, NLP, etc), and when I try to explain to him why he's wrong, all he does is insult me and put me in a foul mood. I have tried ignoring him (sitting somewhere else in the lab, headphones, etc), but he seems to like doing this because he approaches me and no amount of "leave me alone" seems to do the trick. Can anyone please suggest to me how to deal with this man in a civil way? Thank you

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  • Cannot ping any computers on LAN

    - by Timothy
    I havem't been able to find a straight forward answer on this yet. I'm hoping people here are able to help! Keep in mind that I'm a complete beginner at this - this is the first installation i've done for any LINUX systems ever so please keep that in mind when answering this question. We are a complete Windows shop, using nothing but Microsoft products but looking into the value of OpenStalk however have been having problems getting Ubuntu Server installed and speaking to the network. The machine is getting an IP address which is telling me that some sort of DHCP activity is working but I'm not able to ping any computer on our network as well as not able to connect to the internet. Every time I try to ping i'm getting; Destination Host Unreachable I've tried using modifying the resolv.conf file with our static details to match my Windows 7 machine still with no luck. Even tried disabling the firewall on Ubuntu Server 11 and no luck. Any ideas? Please let me know if there is any information you need from the server and I'll post up.

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  • Having to check collisions twice per game tic

    - by user22241
    I have vertically moving elevators (3 solid tiles wide) and static solid tiles. Each are separate entities and therefore have their own respective collision routines (to check for, and resolve, collisions with the main character) I check my vertical collisions after characters vertical movements and then horizontal collisions after horizontal movements. The problem is that I want my platform to kill the player if it squashes him from the top, and also if he's on a moving platform (that is moving up) that squashes him into a solid block. Correct behaviour, player on solid blocks being squashed from above by decending elevator Here is what happens. Gravity pushes character into solid block, solid block collision routine corrects characters position and sits him on the solid block which pushes him into the moving elevator, elevator routine then checks for collision and kills player. This assumes I am checking solid blocks first, then elevator collisions. However, if it's the other way around, this happens.... Incorrect behaviour, player on accending elevator gets pushed into solid blocks above Player is on an elevator moving up, gravity pushes him into the elevator, solid block CD routine detects no collision, no action taken. Elevator CD routine detects character has been pushed into elevator by gravity, corrects this by moving character up and sitting him on the elevator and pushes him into the solid blocks above, however the solid block vertical routine has now already run for this tic, so the game continues and the next solid block collision that is encountered is the horizontal routine. This detects a collision and moves the character out of the collision to the left or right of the block which looks odd to say the least (character should get killed here). The only way I've managed to get this working correctly is by running the solid block CD, then the elevator CD, then the solid block CD again straight after. This is clearly wasteful but I can't figure out how else to do this. Any help would be appreciated.

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  • Single page not appearing in Google Search

    - by Dan
    Description I have a static franchise website which has various sub pages each dedicated to an individual franchisee. For each franchisee the page, the only thing slightly similar between all of them are the page titles, they follow this structure: <title> Welcome to THE_COMPANY - PRODUCT_DESCRIPTION Services, THE_LOCATION </title> THE_COMPANY and PRODUCT_DESCRIPTION are the same across all franchisees, however THE_LOCATION changes depeding on where they are located in the UK. Each franchisee page has the following <meta /> tags: <meta name="DC.creator" content="user"/> <meta name="DC.format" content="text/html"/> <meta name="DC.language" content="en"/> <meta name="DC.date.modified" content="2014-01-23T11:22:31+00:00"/> <meta name="DC.date.created" content="2014-01-23T11:22:09+00:00"/> <meta name="DC.type" content="Page"/> <meta name="DC.distribution" content="Global"/> <meta name="robots" content="ALL"/> <meta name="distribution" content="Global"/> The main content on each franchisee page is completely different. The Problem There is one particular franchisee page, located in Area A.. Which will not appear in Google Search results at all. However every single other franchisee (if you Google Search for "THE_COMPANY, THE_LOCATION" is number 1). And if I do the same search on Bing, Yahoo or DuckDuckGo, the Area A franchisee is the first result on all of them. Has Google for some reason black listed one page on the site? What I Have Tried Ensuring the page is referenced in my sitemap.xml file 'Fetching as Google Bot' the link www.the_company.co.uk/areaa When that came back as OK I would submit to index Resubmitting the sitemap.xml file in Webmaster Tools Linking to the Area A page from another pages content For this I also waited about 3 weeks before checking again to give Google time to re-index Making a change to the page content and waiting another 2 / 3 weeks Removing the page completely and recreating it with an alternative URL The closest thing I have found to this issue is this StackOverflow question but this particular franchisee has existed for almost a year, it used to appear on Google searches however no longer does. I'm guessing the Panda update wasn't too happy with something on the page, but it hasn't effected anything else on the site and I am at a loss for things to try. I would greatly appreciate any information or thoughts as to what could have caused this Thanks. Update In line with Daniel Fukudas answer below, I have followed some of his steps but everything seems to check out alright: HTTP Headers HTTP/1.1 200 OK => Date => Tue, 25 Feb 2014 16:31:29 GMT Server => Zope/(2.12.16, python 2.6.6, linux2) ZServer/1.1 Content-Length => 40078 Expires => Sat, 01 Jan 2000 00:00:00 GMT Content-Type => text/html;charset=utf-8 Content-Language => en Vary => Accept-Encoding Connection => close Robots <meta /> tag: <meta name="robots" content="ALL"/> I have updated this <meta /> tag to read content="INDEX" instead now. robots.txt: User-agent: * Disallow: User-Agent: Googlebot Disallow: /*sendto_form$ Disallow: /*folder_factories$ Using site:THE_COMPANY.co.uk: Searching for 'AREA A site:THE_COMPANY.co.uk' does not return the page, but regardless of that searching just for site:THE_COMPANY.co.uk will not necessarily return every indexed page, or so I understand... Update It appears Google likes to drop pages every now and then from the index, despite my steps above, I left the site alone and the page appeared back in the SERPs by itself.

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  • JavaOne India Early Bird Discount Ends April 2nd

    - by Tori Wieldt
    JavaOne India3-4 May, 2012Hyderabad International Convention Centre Register Now and Save – For A Limited Time!If you register by 2 April, you'll save INR 1080 on this premier Java technology conference. JavaOne will return for the second straight year to India May 3, 4 at the Hyderabad Convention Center. This year's line up will once again bring some of the leading experts in from all over the world as well as local Indian content. Sharat Chander (Director - Java Technology Outreach) said, "JavaOne is the premier Java technology conference in the world, for developers by developers.  Every year we keep increasing community participation in both the content selection and content delivery, and this year we expect even more."The JavaOne India tracks are:Client-Side Technologies and Rich User ExperiencesLearn about developments in Java for the desktop and practices for building rich, immersive, and powerful user experiences across multiple hardware platforms and form factors. Core Java PlatformDiscover the latest innovations in Java virtual machines. Get deep technical explanations in security and networking and enhancements that allow dynamic programming languages to drive Java platform adoption. Java EE Web Profile, Platform Technologies, Web Services, and the Cloud Update your knowledge on topics such as Web application development, persistence, security, and transactions. This track will also address modularity, enterprise caching, Web sockets, and internet identity. Mobile, Java Card, Embedded, and DevicesThis track is devoted to Java technology as the ultimate platform for mobile computing. It also covers embedded and device usages of Java technologies, including Java SE, Java ME, Java Card, and JavaFX. Share this event: #javaoneIndia

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  • Best way to implement mouse-based movement in MMOG

    - by fiftyeight
    I want to design an MMO where players click the destination they want to walk to with their mouse and the character moves there, similar to Runescape in this manner. I think it should be easier than keyboard movement since the client can simply send the server the destination each time the player clicks on a destination. The main thing I'm trying to decide is what to do when there are obstacles in the way. It's no problem to implement a simple path-finding solution on the client, the question is if the server will do path-finding as well, since it'll probably take too much Computation power from the server. What I though is that when there is an obstacle the client will send only the first coordinate it plans to go to and then when he gets there he'll send the next coordinate automatically. For example if there is a rock in the way the character will decide on a route that is made of two destinations so it goes around the rock and when it arrives at the first destination it sends the next coordinate. That way if the player changes destination is the middle he won't send unnecessary information. Is this a good way to implement it and is there a standard way MMOGs usually do it? EDIT: I should also mention that the server will make sure all movements are legal and there aren't any walls in the way etc. In the way I wrote it should be quite easy since all movements will be sent in straight lines so the server will just check there aren't any obstacles along that line.

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  • In agile environment, how is bug tracking and iteration tracking consolidated.

    - by DXM
    This topic stemmed from my other question about management-imposed waterfall-like schedule. From the responses in the other thread, I gathered this much about what is generally advised: Each story should be completed with no bugs. Story is not closed until all bugs have been addressed. No news there and I think we can all agree with this. If at a later date QA (or worse yet a customer) finds a bug, the report goes into a bug tracking database and also becomes a story which should be prioritized just like all other work. Does this sum up general handling of bugs in agile environment? If yes, the part I'm curious about is how do teams handle tracking in two different systems? (unless most teams don't have different systems). I've read a lot of advice (including Joel's blog) on software development in general and specifically on importance of a good bug tracking tool. At the same time when you read books on agile methodology, none of them seem to cover this topic because in "pure" agile, you finish iteration with no bugs. Feels like there's a hole there somewhere. So how do real teams operate? To track iterations you'd use (whiteboard, Rally...), to track bugs you'd use something from another set of products (if you are lucky enough, you might even get stuck with HP Quality Center). Should there be 2 separate systems? If they are separate, do teams spend time creating import/sync functionality between them? What have you done in your company? Is bug tracking software even used? Or do you just go straight to creating a story?

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  • What relationship do software Scrum or Lean have to industrial engineering concepts like theory of constraints?

    - by DeveloperDon
    In Scrum, work is delivered to customers through a series of sprints in which project work is time boxed to a fixed number of days or weeks, usually 30 days. In lean software development, the goal is to deliver as soon as possible, permitting early feedback for the next iteration. Both techniques stress the importance of workflow in which software work product does not accumulate in development awaiting release at some future date. Both permit new or refined requirements and feedback from QA and customers to be acted on with as little delay as possible based on priority. A few years ago I heard a lecture where the speaker talked briefly about a family of concepts from industrial engineering called theory of constraints. In the factory, they use an operations model based on three components: drum, buffer, and rope. The drum synchronizes work product as it flows through the system. Buffers that protect the system by holding output from one stage as it waits to be consumed by the next. The rope pulls product from one work station to the next. Historically, are these ideas part of the heritage of Scrum and Lean, or are they on a separate track? It we wanted to think about Scrum and Lean in terms of drum-buffer-rope, what are the parts? Drum = {daily scrum meeting, monthly release)? Buffer = {burn down list, source control system)? Rope = { daily meeting, constant integration server, monthly releases}? Industrial engineers define work flow in terms of different kinds of factories. I-Factories: straight pipeline. One input, one output. A-Factories: many inputs and one output. V-Factories: one input, many output products. T-Plants: many inputs, many outputs. If it applies, what kind of factory is most like Scrum or Lean and why?

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  • Host grub error after installing Virtualbox - Non Recoverable

    - by BiggJJ
    I have been unable to fine a resolution to my problem and I have been suffering from it for a while. I can install Virtualbox and can reboot the machine successfully straight after. Once the system is back up I can run Virtualbox ans start working towards creating a new machine. So, say I am installing an XP machine. 1 time out of 10 it will work successfully first time. If it doesn't work (i.e BSOD), I delete the machine and start again. But when the time comes to finish up and switch off my computer, but it doesn't happen gracefully. As soon as I click shutdown, The machine dies. When the machine is switched back on I get: Error: no such device grub resuce I boot up my Grub Fix Live CD, but the grub reinstaller get stuck on searching for partitions, gparted just get stuck looking for devices and even fdisk -l drops a line and displays nothing and is the same. Stuck. The only way I know how to sort it is by re-installing Ubuntu. Has anyone had this problem, or know how to fix it?

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  • Is there a command-line utility app which can find a specific block of lines in a text file, and replace it?

    - by fred.bear
    UPDATE (see end of question) The text "search and replace" utility programs I've seen, seem to only search on a line-by-line basis... Is there a command-line tool which can locate one block of lines (in a text file), and replace it with another block of lines.? For example: Does the test file file contain this exact group of lines: 'Twas brillig, and the slithy toves Did gyre and gimble in the wabe: All mimsy were the borogoves, And the mome raths outgrabe. 'Beware the Jabberwock, my son! The jaws that bite, the claws that catch! Beware the Jubjub bird, and shun The frumious Bandersnatch!' I want this, so that I can replace multiple lines of text in a file and know I'm not overwriting the wrong lines. I would never replace "The Jabberwocky" (Lewis Carroll), but it makes a novel example :) UPDATE: ..(sub-update) My following comment about reasons when not use sed are only in the context of; don't push any tool too far beyond its design intent (I use sed quite often, and consider it to be invaluable.) I just now found an interesting web page about sed and when not to use it. So, because of all the sed answers, I"ll post the link.. it is part of the sed FAQ on sourceforge Also, I'm pretty sure there is some way diff can do the job of locating the block of text (once it's located, the replacement is quite straight foward; using head and tail) ... 'diff' dumps all the necessary data, but I haven't yet worked out how to filter it , ... (I'm still working on it)

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  • Update

    - by Jeff Certain
    This blog has been pretty quiet for a year now. There's a few reasons for that. Probably the biggest reason is that I view this as a space where I talk about .NET things. Or software development. While I've been doing the latter for the past year, I haven't been doing the former.Yes, I took a trip to the dark side. I started with Ning 11 months ago, in Palo Alto, CA. I had the chance to work with an incredibly talented group of software engineers... in PHP and Java.That was definitely an eye-opening experience, in terms of technology, process, and culture. It was also a pretty good example of how acquisitions can get interesting. I'll talk more about this, I'm sure.Last week, I started with a company called Dynamic Signal. I'm a "Back End Engineer" now. Also a very talented team of people, and I'm delighted to be working with them. We're a Microsoft shop. After a year away, I'm very happy to be back. Coming back to .NET is an easy transition, and one that has me being fairly productive straight out of the gate.(Some of you may have noticed, my last post was more than a year ago. Yes, it's safe to infer that I didn't get renewed as an MVP. Fair deal; I didn't do nearly as much this year as I have in the past. I'll be starting to speak again shortly, and hope to be re-awarded soon.)At any rate, now that I'm back in the .NET space, you can expect to hear more from me soon!

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  • how can I get 32-bit program to run on 64-bit Ubuntu?

    - by Carol
    Sorry to be asking this, but I have read quite a few posts and articles a lot of places wrt the issue I am having, to no avail. I am trying to get a Second Life Viewer (Firestorm) to run, and just keep getting the '64-bit error message' it throws. I have installed every 32-lib I can find, still doesn't work. I think I am surely missing some setting somewhere, or running Firestorm from the wrong place, or something, but I have no idea what. FWIW, Firestorm loads but doesn't behave right in the 32-bit version, either. I have actually tried several linux distros, 32 and 64-bit. Mint 32-bit runs it straight off, and Mint 64-bit throws the '64-bit error'. openSUSE, any version, won't run it at all. Oh, and all the other SL viewers I have tried behave the same way. I am beginning to wonder if my set-up just doesn't like linux. Here is my system info: CPU: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz (2661 MHz) Memory: 4026 MB OS Version: Linux 3.2.0-29-generic-pae #46-Ubuntu SMP Fri Jul 27 17:25:43 UTC 2012 i686 Graphics Card Vendor: ATI Technologies Inc. Graphics Card: ATI Radeon HD 5700 Series I appreciate any help anyone can give me! Thanks so much! Carol :)

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  • What You Said: How You Sync and Organize Your Bookmarks

    - by Jason Fitzpatrick
    Earlier this week we asked you to share your favorite techniques for synchronizing and organizing your browser bookmarks. Now we’re back to highlight the most popular techniques, tricks, and services. By far and away, Xmarks was the most frequently mentioned service. For the unfamiliar, Xmarks is a bookmark syncing service that is packed with features. Not only does Xmarks sync bookmarks between browsers and/or computers it also supports iOS, Android, and BlackBerry (mobile integration requires an upgrade to the premium account). In addition to syncing the bookmarks it also integrates with your search results so you can see how other Xmarks users have ranked sites within your search results. Steve-O-Rama highlights one of the many benefits of Xmarks: Xmarks seems to do the job for me. I’ve got a handful of machines, each with three or four browsers; over the years, I’ve accumulated thousands of bookmarks, stretching across many areas of interest. Trying to keep them all straight had been quite a struggle until Xmarks came along. I freaked out when the company was acquired by LastPass, but was subsequently relieved when they continued the free service. Xmarks has a very nice web interface to access, export, search, organize, and do many other things with your bookmarks. In this way, even if I’m on the go, I can access every bookmark I’ve made. Even so, I still make occasional local backups, directly from the browsers to a network folder. Delicious bookmarks, another veteran of the bookmark syncing services, had a fair number of supporters among the HTG readership. Use Amazon’s Barcode Scanner to Easily Buy Anything from Your Phone How To Migrate Windows 7 to a Solid State Drive Follow How-To Geek on Google+

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  • Accessing second hard drive

    - by Jonathan
    Hi, So I recently installed Ubuntu 10.10 64-bit on my computer. I installed it on my 60gb SSD hard drive, and in the installation it never acknowledged the existence of my second hard drive. The hard drive that I keep all my files on, and which I want to make my home folder if I can, is a Western Digital Caviar Black 1TB SATA 6Gb/s 64MB cache (WD1002FAEX). I've read the following: https://help.ubuntu.com/community/Mount but honestly cannot work out how to access the hard drive from my Ubuntu installation. I did have Windows 7 64-bit prior to installing Ubuntu. I have backed up all the files on the hard drive, but if I could just access them straight off that would be super cool. Does anyone know how I can use the second hard drive? Thank you for your help EDIT: The following directories are currently in my /dev/ folder: ati/, block/, bsg/, bus/, char/, cpu/, isk/, input/, mapper/, net/, pktcdvd/, pts/, shm/, snd/, and usb/ EDIT: Result from sudo fdisk -l Disk /dev/sda: 60.0 GB, 60022480896 bytes 255 heads, 63 sectors/track, 7297 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000d2dfd Device Boot Start End Blocks Id System /dev/sda1 * 1 6994 56174592 83 Linux /dev/sda2 6994 7298 2438145 5 Extended /dev/sda5 6994 7298 2438144 82 Linux swap / Solaris

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  • How often is your "Go-To" language the same as your favorite??

    - by K-RAN
    I know that there's already a question asking for your favorite programming language here. I'm curious though, what's your go-to language? The two can be very different. For example, I love Haskell. I learned it this past semester and I fell in love with it's very concise solutions and awesome syntax (I love theoretical math so something like fib = 1 : 1 : [ f | f <- zipWith (+) fibSeq (tail fibSeq)] makes my inner mathematician and computer scientist jump with joy!). However, the majority of my projects for classes and jobs have been in C/C++ & Java. As a result, most of the time when I'm testing something like an algorithm or Data Structure I go straight to C++. What about you guys? What languages do you love and why? What about your go-to language? What language do you use most often to get things done for work or personal projects and why? How often does a language fall into both categories??

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  • How to handle editing a large file for a non-technical user

    - by Luke
    I have a client who is given a tab delimited .txt file containing hundreds of thousands of rows. I have a user story as follows: As a user I want to take the text file and add a new value at the end of each line which contains the concatenated value of two of the columns. for example if the file read text_one text_two I need to output the following (preferably to a .txt file) text_one text_two text_onetext_two My first approach was to ask the vendor supplying the file to do the concatenation before providing the file, the easiest way to solve a problem is to eliminate it right? however they are very uncooperative and have point blank refused. I've looked at building a simple javascript application that does this client side so a non-technical user could select the file using a file selector. This approach has a few problems The file could be over a GB in size and so can't be loaded straight into memory, I've tried and the browser crashes There is no means to write a file in javascript so I'd need to output the content to the screen and have the user save it (somehow) I was thinking if I could get around the filesize limitations I could just output the edited content to the page and have the user save the page as a .txt file, however I think there is a better way than using javascript that will still accommodate the users lack of technical know-how. Please consider this question to be stack agnostic, but bear in mind that a nice little shell script or python script would be deemed unsuitable for a non technical user unless there is a way of "packaging" it nicely for a non-technical user. Updates The file is too large to open in excel. The process needs to be run weekly, but it doesn't require scheduling or automation...(yet)

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  • Get Started with JavaFX 2 and Scene Builder

    - by Janice J. Heiss
    Up on otn/java is a very useful article by Oracle Java/Middleware/Core Tech Engineer Mark Heckler, titled, “How to Get Started (FAST!) with JavaFX 2 and Scene Builder.”  Heckler, who has development experience in numerous environments, shows developers how to develop a JavaFX application using Scene Builder “in less time than it takes to drink a cup of coffee, while learning your way around in the process”. He begins with a warning and a reassurance: “JavaFX is a new paradigm and can seem a bit imposing when you first take a look at it. But remember, JavaFX is easy and fun. Let's give it a try.” Next, after showing readers how to download and install JDK/JavaFX and Scene Builder, he informs the reader that they will “create a simple JavaFX application, create and modify a window using Scene Builder, and successfully test it in under 15 minutes.” Then readers download some NetBeans files:“EasyJavaFX.java contains the main application class. We won't do anything with this class for our example, as its primary purpose in life is to load the window definition code contained in the FXML file and then show the main stage/scene. You'll keep the JavaFX terms straight with ease if you relate them to the theater: a platform holds a stage, which contains scenes. SampleController.java is our controller class that provides the ‘brains’ behind the graphical interface. If you open the SampleController, you'll see that it includes a property and a method tagged with @FXML. This tag enables the integration of the visual controls and elements you define using Scene Builder, which are stored in an FXML (FX Markup Language) file. Sample.fxml is the definition file for our sample window. You can right-click and Edit the filename in the tree to view the underlying FXML -- and you may need to do that if you change filenames or properties by hand - or you can double-click on it to open it (visually) in Scene Builder.” Then Scene Builder enters the picture and the task is soon done. Check out the article here.

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  • Find meeting point of 2 objects in 2D, knowing (constant) speed and slope

    - by Axonn
    I have a gun which fires a projectile which has to hit an enemy. The problem is that the gun has to be automatic, i.e. - choose the angle in which it has to shoot so that the projectile hits the enemy dead in the center. It's been a looooong time since school, and my physics skills are a bit rusty, but they're there. I've been thinking to somehow apply the v = d/t formula to find the time needed for the projectile or enemy to reach a certain point. But the problem is that I can't find the common point for both the projectile and enemy. Yes, I can find a certain point for the projectile, and another for the enemy, but I would need lots of tries to find where the point coincides, which is stupid. There has to be a way to link them together but I can't figure it out. I prepared some drawings and samples: A simple version of my Flash game, dumbed down to the basics, just some shapes: http://axonnsd.org/W/P001/MathSandBox.swf - click the mouse anywhere to fire a projectile. Or, here is an image which describes my problem: So... who has any ideas about how to find x3/y3 - thus leading me to find the angle in which the weapon has to tilt in order to fire a projectile to meet the enemy? EDIT I think it would be clearer if I also mention that I know: the speed of both Enemy and Projectile and the Enemy travels on a straight vertical line.

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  • Extra Life 2012

    - by Chris Gardner
    Greetings, It's that time of year again. The time when I beg you for money for charity. See, unlike those bell ringers outside Wal-Mart, I don't do it when you have ten bazillion holiday obligations... Once again, I will be enduring a 24-hour marathon of gaming to raise money for Children Hospital in Birmingham. All the money goes straight to them, and you get to tell Uncie Samual that you're good for that money. I'd REALLY like to break $1000 this year, as I have come REALLY close for the past 2 year to doing so. Don't live near me? Live closer to a children's hospital in the Children's Miracle Network? It's OK. Go find a participant that is working for your hospital and hook them up. Just left me know, I will will join in with the karmic love you will already receive. This year, the event will take place on October 20th, beginning at 8 A.M. Once again, I will try to provide some web streams, etc, if you want to point and laugh (especially if I have to result to playing Dance Central at 4 AM to stay awake for the last part.) Look at it this way, I'm going to badger you about this for the next month. You might as well donate some money so you can righteously tell me to shut the Smurf up. You can place your bid at the link below. Feel free to spread the word to anyone and everyone. I thank you. The children thank you. Several breeds of feral platypus thank you. Maybe, just maybe, doing so will will help you feel the love felt by re-fried beans when lovingly hugged in a warm tortilla. Enjoy your burrito. http://www.extra-life.org/participant/cgardner

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  • Having troubles with LibNoise.XNA and generating tileable maps

    - by Jon
    Following up on my previous post, I found a wonderful port of LibNoise for XNA. I've been working with it for about 8 hours straight and I'm tearing my hair out - I just can not get maps to tile, I can't figure out how to do this. Here's my attempt: Perlin perlin = new Perlin(1.2, 1.95, 0.56, 12, 2353, QualityMode.Medium); RiggedMultifractal rigged = new RiggedMultifractal(); Add add = new Add(perlin, rigged); // Initialize the noise map int mapSize = 64; this.m_noiseMap = new Noise2D(mapSize, perlin); //this.m_noiseMap.GeneratePlanar(0, 1, -1, 1); // Generate the textures this.m_noiseMap.GeneratePlanar(-1,1,-1,1); this.m_textures[0] = this.m_noiseMap.GetTexture(this.graphics.GraphicsDevice, Gradient.Grayscale); this.m_noiseMap.GeneratePlanar(mapSize, mapSize * 2, mapSize, mapSize * 2); this.m_textures[1] = this.m_noiseMap.GetTexture(this.graphics.GraphicsDevice, Gradient.Grayscale); this.m_noiseMap.GeneratePlanar(-1, 1, -1, 1); this.m_textures[2] = this.m_noiseMap.GetTexture(this.graphics.GraphicsDevice, Gradient.Grayscale); The first and third ones generate fine, they create a perlin noise map - however the middle one, which I wanted to be a continuation of the first (As per my original post), is just a bunch of static. How exactly do I get this to generate maps that connect to each other, by entering in the mapsize * tile, using the same seed, settings, etc.?

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