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  • i7 Windows 7 laptop or Macbook Pro 15" (For making 3D model and Animation)

    - by sppdhs
    Hi everyone, I'm thinking of buying a new laptop as my current one will be 5 years old next year and it currently gives me a blue screen everytime I run a heavy software to make 3D models and animation. Question is: Should I buy Macbook Pro or a Windows 7 laptop? I tried to research and some say that Windows would be better, especially because you can buy a very high spec laptop with cheaper price. While some other say Macbook Pro is the better choice as it can run bootcamp with windows 7 100% performance on every software even though it's a mac. Is this true? Which one is actually better? Btw, the software that I usually use is 3Ds Max, Maya, and ZBrush. To note as well, I have never used a Mac before. I've checked around some stores and budget wise, I'll need around AU$3000+ to buy a Macbook pro, and AU$2000+ to buy a windows laptop. Quite a big difference in price range. Thanks in advance for your help.

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  • Late Model 2011 Macbook Pro with SSD appears to be off somehow

    - by chris
    Ok, I just got a SSD for my Macbook Pro Late-2011. The specs from what I read are that the laptop is capable of 6gbps, so I got myself a OZC Agility 240gb 6gbps SSD. Decided to join the club and speed test it with Blackmagic Disk Speed Test.. and the results are equivilent to that of a 3gbps setup. So.. I am wondering overall is there a configuration setting somewhere I can tweak? The original HD was a 500gb HDD the spinning kind. So I'm figuring maybe thats why there may be a setting somewhere hidden I dunno about that I can tweak, just wanna see if anyone else knows if this is the case. edit should also mention did a fresh factory install, nothing carried over from original hd

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  • BIND9 Forwarding by view

    - by Triztian
    Hi I think this is a simple issue, I'd like to forward only to certain IPs in the LAN network, for example I have 2 acl lists: acl "office1" { 192.168.1.15; // With internet access }; acl "production" { 192.168.1.101; // No internet access }; I know that there probably should be more efficient ways to restrict internet access, but at the moment this is what I'd like to try.Here's what I've tried in named.conf.local // Inlcude my acl definitions include "/etc/bind/acls.conf"; view "no-internet" { match-clients { production; }; include "/etc/bind/named.conf.default-zones"; zone "localdomain.com" { type master; file "/etc/bind/db.localdomain.com"; }; zone "1.168.192.in-addr.arpa" { type master; file "/etc/bind/db.192.168.1"; }; } view "internet" { match-clients { office1; }; include "/etc/bind/named.conf.default-zones"; forwarders { 201.56.59.14; // Made Up 201.56.59.15; // Made Up }; zone "localdomain.com" { type master; file "/etc/bind/db.localdomain.com"; }; zone "1.168.192.in-addr.arpa" { type master; file "/etc/bind/db.192.168.1"; }; }; As you can see I want a localdomain.com defined for every computer in my network and forward internet access to the computers in the office but not to the ones on the production floor. I've modified my conf file, however the IP in the "no-internet" acl is able to resolve the domains, even though I've rebooted the computer, flushed the DNS using ipconfig /flushdns and set my DNS Server as the only one, why is this still happening? Thanks in advance.

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  • Reset disk does not work for different model of computer

    - by dato
    I've created a reset USB disk on my HP computer, with Windows 7 Ultimate 32-bit, and it works fine. However, it does not work for Acer computers (notebooks too), so what is the problem here? I've have created it for the same user named user, and the password is exactly the same as well. Is it possible to show the language bar with a keyboard shortcut at the logon screen in Windows 7? I know I can do it through Control Panel, but I can't log into the system. When I click Reset Passwword, it shows me my USB flash drive and says that the password hint is on this USB drive. Then I click Next and type the new passwword, then confirm this new password, but an error dialog is shown. It says that an error occured when trying to change the password for this user-

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  • Problem implementing Blinn–Phong shading model

    - by Joe Hopfgartner
    I did this very simple, perfectly working, implementation of Phong Relflection Model (There is no ambience implemented yet, but that doesn't bother me for now). The functions should be self explaining. /** * Implements the classic Phong illumination Model using a reflected light * vector. */ public class PhongIllumination implements IlluminationModel { @RGBParam(r = 0, g = 0, b = 0) public Vec3 ambient; @RGBParam(r = 1, g = 1, b = 1) public Vec3 diffuse; @RGBParam(r = 1, g = 1, b = 1) public Vec3 specular; @FloatParam(value = 20, min = 1, max = 200.0f) public float shininess; /* * Calculate the intensity of light reflected to the viewer . * * @param P = The surface position expressed in world coordinates. * * @param V = Normalized viewing vector from surface to eye in world * coordinates. * * @param N = Normalized normal vector at surface point in world * coordinates. * * @param surfaceColor = surfaceColor Color of the surface at the current * position. * * @param lights = The active light sources in the scene. * * @return Reflected light intensity I. */ public Vec3 shade(Vec3 P, Vec3 V, Vec3 N, Vec3 surfaceColor, Light lights[]) { Vec3 surfaceColordiffused = Vec3.mul(surfaceColor, diffuse); Vec3 totalintensity = new Vec3(0, 0, 0); for (int i = 0; i < lights.length; i++) { Vec3 L = lights[i].calcDirection(P); N = N.normalize(); V = V.normalize(); Vec3 R = Vec3.reflect(L, N); // reflection vector float diffuseLight = Vec3.dot(N, L); float specularLight = Vec3.dot(V, R); if (diffuseLight > 0) { totalintensity = Vec3.add(Vec3.mul(Vec3.mul( surfaceColordiffused, lights[i].calcIntensity(P)), diffuseLight), totalintensity); if (specularLight > 0) { Vec3 Il = lights[i].calcIntensity(P); Vec3 Ilincident = Vec3.mul(Il, Math.max(0.0f, Vec3 .dot(N, L))); Vec3 intensity = Vec3.mul(Vec3.mul(specular, Ilincident), (float) Math.pow(specularLight, shininess)); totalintensity = Vec3.add(totalintensity, intensity); } } } return totalintensity; } } Now i need to adapt it to become a Blinn-Phong illumination model I used the formulas from hearn and baker, followed pseudocodes and tried to implement it multiple times according to wikipedia articles in several languages but it never worked. I just get no specular reflections or they are so weak and/or are at the wrong place and/or have the wrong color. From the numerous wrong implementations I post some little code that already seems to be wrong. So I calculate my Half Way vector and my new specular light like so: Vec3 H = Vec3.mul(Vec3.add(L.normalize(), V), Vec3.add(L.normalize(), V).length()); float specularLight = Vec3.dot(H, N); With theese little changes it should already work (maby not with correct intensity but basically it should be correct). But the result is wrong. Here are two images. Left how it should render correctly and right how it renders. If i lower the shininess factor you can see a little specular light at the top right: Altough I understand the concept of Phong illumination and also the simplified more performant adaptaion of blinn phong I am trying around for days and just cant get it to work. Any help is appriciated. Edit: I was made aware of an error by this answer, that i am mutiplying by |L+V| instead of dividing by it when calculating H. I changed to deviding doing so: Vec3 H = Vec3.mul(Vec3.add(L.normalize(), V), 1/Vec3.add(L.normalize(), V).length()); Unfortunately this doesnt change much. The results look like this: and if I rise the specular constant and lower the shininess You can see the effects more clearly in a smilar wrong way: However this division just the normalisation. I think I am missing one step. Because the formulas like this just dont make sense to me. If you look at this picture: http://en.wikipedia.org/wiki/File:Blinn-Phong_vectors.svg The projection of H to N is far less than V to R. And if you imagine changing the vector V in the picture the angle is the same when the viewing vector is "on the left side". and becomes more and more different when going to the right. I pesonally would multiply the whole projection by two to become something similiar (and the hole point is to avoid the calculation of R). Altough I didnt read anythinga bout that anywehre i am gonna try this out... Result: The intension of the specular light is far too much (white areas) and the position is still wrong. I think I am messing something else up because teh reflection are just at the wrong place. But what? Edit: Now I read on wikipedia in the notes that the angle of N/H is in fact approximalty half or V/R. To compensate that i should multiply my shineness exponent by 4 rather than my projection. If i do that I end up with this: Far to intense but still one thing. The projection is at the wrong place. Where could i mess up my vectors?

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  • How to filter Backbone.js Collection and Rerender App View?

    - by Jeremy H.
    Is is a total Backbone.js noob question. I am working off of the ToDo Backbone.js example trying to build out a fairly simple single app interface. While the todo project is more about user input, this app is more about filtering the data based on the user options (click events). I am completely new to Backbone.js and Mongoose and have been unable to find a good example of what I am trying to do. I have been able to get my api to pull the data from the MongoDB collection and drop it into the Backbone.js collection which renders it in the app. What I cannot for the life of me figure out how to do is filter that data and re-render the app view. I am trying to filter by the "type" field in the document. Here is my script: (I am totally aware of some major refactoring needed, I am just rapid prototyping a concept.) $(function() { window.Job = Backbone.Model.extend({ idAttribute: "_id", defaults: function() { return { attachments: false } } }); window.JobsList = Backbone.Collection.extend({ model: Job, url: '/api/jobs', leads: function() { return this.filter(function(job){ return job.get('type') == "Lead"; }); } }); window.Jobs = new JobsList; window.JobView = Backbone.View.extend({ tagName: "div", className: "item", template: _.template($('#item-template').html()), initialize: function() { this.model.bind('change', this.render, this); this.model.bind('destroy', this.remove, this); }, render: function() { $(this.el).html(this.template(this.model.toJSON())); this.setText(); return this; }, setText: function() { var month=new Array(); month[0]="Jan"; month[1]="Feb"; month[2]="Mar"; month[3]="Apr"; month[4]="May"; month[5]="Jun"; month[6]="Jul"; month[7]="Aug"; month[8]="Sep"; month[9]="Oct"; month[10]="Nov"; month[11]="Dec"; var title = this.model.get('title'); var description = this.model.get('description'); var datemonth = this.model.get('datem'); var dateday = this.model.get('dated'); var jobtype = this.model.get('type'); var jobstatus = this.model.get('status'); var amount = this.model.get('amount'); var paymentstatus = this.model.get('paymentstatus') var type = this.$('.status .jobtype'); var status = this.$('.status .jobstatus'); this.$('.title a').text(title); this.$('.description').text(description); this.$('.date .month').text(month[datemonth]); this.$('.date .day').text(dateday); type.text(jobtype); status.text(jobstatus); if(amount > 0) this.$('.paymentamount').text(amount) if(paymentstatus) this.$('.paymentstatus').text(paymentstatus) if(jobstatus === 'New') { status.addClass('new'); } else if (jobstatus === 'Past Due') { status.addClass('pastdue') }; if(jobtype === 'Lead') { type.addClass('lead'); } else if (jobtype === '') { type.addClass(''); }; }, remove: function() { $(this.el).remove(); }, clear: function() { this.model.destroy(); } }); window.AppView = Backbone.View.extend({ el: $("#main"), events: { "click #leads .highlight" : "filterLeads" }, initialize: function() { Jobs.bind('add', this.addOne, this); Jobs.bind('reset', this.addAll, this); Jobs.bind('all', this.render, this); Jobs.fetch(); }, addOne: function(job) { var view = new JobView({model: job}); this.$("#activitystream").append(view.render().el); }, addAll: function() { Jobs.each(this.addOne); }, filterLeads: function() { // left here, this event fires but i need to figure out how to filter the activity list. } }); window.App = new AppView; });

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  • android Xml-List view with filter

    - by harisali
    Hi, android is new for me. I am trying to develop a program on 1.5 platform but still in progress, plz guide me. I have some information in following format "item1","description1" "item2","description2" "item3","description3" "item4","description4" . . . . I want to show them on screen, I dont know which is recommended way to do this. After google I found 2 method. but I failed to successfully implement any of one. Method 1 I break both columns data into 2 different arrays, then populate listactivity with array of column 1, enable filter & on clicked event I want to raise alert which should show Text clicked in tilte & desc from 2nd array as msg body based on position. But here is problem if using filter index becomes reinitialize :-(, and there didnot find another way to get text of that row. public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //setContentView(R.layout.main); setListAdapter(new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, Names)); getListView().setTextFilterEnabled(true); } public void onListItemClick(ListView parent, View v, int position, long id) { Builder builder = new AlertDialog.Builder(this); builder.setTitle(Names[position]); builder.setMessage(description[position] + " -> " + position ); builder.setPositiveButton("ok", null); builder.show(); } <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/hello" /> </LinearLayout> its not picking right item from position if filter used :-(, plz guide Can you share source code of this Method B Here I tried to generate list row from XML , but giving error that 1.5 jar file didnot allow modification :-( public View getView(int position, View convertView, ViewGroup parent) { /* ViewInflate inflater=context.getViewInflate(); View row=inflater.inflate(R.layout.row, null, null); */ View row = (View) convertView; if (row==null) { LayoutInflater inflater=context.getLayoutInflater(); // LayoutInflater inflater = (LayoutInflater) context.getSystemService(context.LAYOUT_INFLATER_SERVICE); row = inflater.inflate(R.layout.row,null); } TextView label=(TextView)row.findViewById(R.id.label); label.setText(items[position]); TextView description=(TextView)row.findViewById(R.id.description); description.setText(items[position]); // ImageView icon=(ImageView)row.findViewById(R.id.icon); // icon.setImageResource(R.drawable.delete); return(row); } Plz suggest what is a right way to acconplish this, so app can show desc of item , has filter too. Plz share If you have any shouce code for this

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  • Saving a Join Model

    - by Thorpe Obazee
    I've been reading the cookbook for a while now and still don't get how I'm supposed to do this: My original problem was this: A related Model isn't being validated From RabidFire's commment: If you want to count the number of Category models that a new Post is associated with (on save), then you need to do this in the beforeSave function as I've mentioned. As you've currently set up your models, you don't need to use the multiple rule anywhere. If you really, really want to validate against a list of Category IDs for some reason, then create a join model, and validate category_id with the multiple rule there. Now, I have these models and are now validating. The problem now is that data isn't being saved in the Join Table: class Post extends AppModel { var $name = 'Post'; var $hasMany = array( 'CategoryPost' => array( 'className' => 'CategoryPost' ) ); var $belongsTo = array( 'Page' => array( 'className' => 'Page' ) ); class Category extends AppModel { var $name = 'Category'; var $hasMany = array( 'CategoryPost' => array( 'className' => 'CategoryPost' ) ); class CategoryPost extends AppModel { var $name = 'CategoryPost'; var $validate = array( 'category_id' => array( 'rule' => array('multiple', array('in' => array(1, 2, 3, 4))), 'required' => FALSE, 'message' => 'Please select one, two or three options' ) ); var $belongsTo = array( 'Post' => array( 'className' => 'Post' ), 'Category' => array( 'className' => 'Category' ) ); This is the new Form: <div id="content-wrap"> <div id="main"> <h2>Add Post</h2> <?php echo $this->Session->flash();?> <div> <?php echo $this->Form->create('Post'); echo $this->Form->input('Post.title'); echo $this->Form->input('CategoryPost.category_id', array('multiple' => 'checkbox')); echo $this->Form->input('Post.body', array('rows' => '3')); echo $this->Form->input('Page.meta_keywords'); echo $this->Form->input('Page.meta_description'); echo $this->Form->end('Save Post'); ?> </div> <!-- main ends --> </div> The data I am producing from the form is as follows: Array ( [Post] => Array ( [title] => 1234 [body] => 1234 ) [CategoryPost] => Array ( [category_id] => Array ( [0] => 1 [1] => 2 ) ) [Page] => Array ( [meta_keywords] => 1234 [meta_description] => 1234 [title] => 1234 [layout] => index ) ) UPDATE: controller action //Controller action function admin_add() { // pr(Debugger::trace()); $this->set('categories', $this->Post->CategoryPost->Category->find('list')); if ( ! empty($this->data)) { $this->data['Page']['title'] = $this->data['Post']['title']; $this->data['Page']['layout'] = 'index'; debug($this->data); if ($this->Post->saveAll($this->data)) { $this->Session->setFlash('Your post has been saved', 'flash_good'); $this->redirect($this->here); } } } UPDATE #2: Should I just do this manually? The problem is that the join tables doesn't have things saved in it. Is there something I'm missing? UPDATE #3 RabidFire gave me a solution. I already did this before and am quite surprised as so why it didn't work. Thus, me asking here. The reason I think there is something wrong. I don't know where: Post beforeSave: function beforeSave() { if (empty($this->id)) { $this->data[$this->name]['uri'] = $this->getUniqueUrl($this->data[$this->name]['title']); } if (isset($this->data['CategoryPost']['category_id']) && is_array($this->data['CategoryPost']['category_id'])) { echo 'test'; $categoryPosts = array(); foreach ($this->data['CategoryPost']['category_id'] as $categoryId) { $categoryPost = array( 'category_id' => $categoryId ); array_push($categoryPosts, $categoryPost); } $this->data['CategoryPost'] = $categoryPosts; } debug($this->data); // Gives RabidFire's correct array for saving. return true; } My Post action: function admin_add() { // pr(Debugger::trace()); $this->set('categories', $this->Post->CategoryPost->Category->find('list')); if ( ! empty($this->data)) { $this->data['Page']['title'] = $this->data['Post']['title']; $this->data['Page']['layout'] = 'index'; debug($this->data); // First debug is giving the correct array as above. if ($this->Post->saveAll($this->data)) { debug($this->data); // STILL gives the above array. which shouldn't be because of the beforeSave in the Post Model // $this->Session->setFlash('Your post has been saved', 'flash_good'); // $this->redirect($this->here); } } }

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  • View controller/NIB architecture for non-navigation application with transitions?

    - by Ben
    I'm tinkering with an app that doesn't use the UINavigation root view control system, so I don't have natural ownership for each app "view". I essentially have two basic views, a document list view, and a document edit view. I'm playing with UIView animation for getting from a selected document to the edit view. I also have a toolbar that exists in both "views". Because I don't have UINavigation running the show for me, I have a tendency to just throw more and more stuff into one NIB and one view controller that owns the whole container. But now I'm trying to figure out how to segue from the document list view to the edit view if the edit view lives inside a different NIB, preserving the toolbar too. Anyone have thoughts or experience on app structures like this? I find the docs lacking on best practices around code/UI structure for anything except trivial one-screen apps or full-on navigation apps. Thanks!

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  • How to push text from one UITextfield to another UITextfield in the next View? And back!?

    - by Chrizzz
    an Hi, I have an UITextField in one view, UITextField A in View A. And I have another in view B, UITextField B in View B. I use a Navigation Controller Bar to switch between the views. The UITextFields are properties and connected Outlets of both views A and B. On my view A there is an "Options"-button which pushes view B. So when you are typing in Textfield A, I would like the same text to appear in Textfield B. When you edit TextField B and you go back to view A (via the "Title View A"-button in de navigation bar), I would like the same text to re-appear in Textfield A. I expected this to be easy. But I can't get it working. I tried: ViewBController *controller = [[ViewBController alloc] initWithNibName:@"ViewBController" bundle:nil]; controller.TextFieldA.text = TextFieldB.text But nothing appeared in view B. And how do I get back? I dont want to use NSUserdefaults because I would have to remove the values also.

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  • Moving the table view and keep the toolbar visible?

    - by Jakub
    Hello, In my view I have a toolbar with a button at the top and a table view underneath, like in the following picture: An you can see there are text fields in the cells of the table view. The problem appears when I want to edit the tet fields which are in the bottom of the table view. As you can imagine the keyboard overlaps the text fields. Let say I want to edit the fields in the C section, the result is following: I tried different approaches for moving the table view, but I always end up with the toolbar being hidden. In one cae the toolbar was moving up with together with the table view, in the second case the table view overlaps the toolbar: All the ideas how to move the table view to make the cell being edited visible together with having the toolbar visible? How to move/resize the table view? Thanks!

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  • .NET 3.5SP1 64-bit memory model vs. 32-bit memory model

    - by James Dunne
    As I understand it, the .NET memory model on a 32-bit machine guarantees 32-bit word writes and reads to be atomic operations but does not provide this guarantee on 64-bit words. I have written a quick tool to demonstrate this effect on a Windows XP 32-bit OS and am getting results consistent with that memory model description. However, I have taken this same tool's executable and run it on a Windows 7 Enterprise 64-bit OS and am getting wildly different results. Both the machines are identical specs just with different OSes installed. I would have expected that the .NET memory model would guarantee writes and reads to BOTH 32-bit and 64-bit words to be atomic on a 64-bit OS. I find results completely contrary to BOTH assumptions. 32-bit reads and writes are not demonstrated to be atomic on this OS. Can someone explain to me why this fails on a 64-bit OS? Tool code: using System; using System.Threading; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { var th = new Thread(new ThreadStart(RunThread)); var th2 = new Thread(new ThreadStart(RunThread)); int lastRecordedInt = 0; long lastRecordedLong = 0L; th.Start(); th2.Start(); while (!done) { int newIntValue = intValue; long newLongValue = longValue; if (lastRecordedInt > newIntValue) Console.WriteLine("BING(int)! {0} > {1}, {2}", lastRecordedInt, newIntValue, (lastRecordedInt - newIntValue)); if (lastRecordedLong > newLongValue) Console.WriteLine("BING(long)! {0} > {1}, {2}", lastRecordedLong, newLongValue, (lastRecordedLong - newLongValue)); lastRecordedInt = newIntValue; lastRecordedLong = newLongValue; } th.Join(); th2.Join(); Console.WriteLine("{0} =? {2}, {1} =? {3}", intValue, longValue, Int32.MaxValue / 2, (long)Int32.MaxValue + (Int32.MaxValue / 2)); } private static long longValue = Int32.MaxValue; private static int intValue; private static bool done = false; static void RunThread() { for (int i = 0; i < Int32.MaxValue / 4; ++i) { ++longValue; ++intValue; } done = true; } } } Results on Windows XP 32-bit: Windows XP 32-bit Intel Core2 Duo P8700 @ 2.53GHz BING(long)! 2161093208 > 2161092246, 962 BING(long)! 2162448397 > 2161273312, 1175085 BING(long)! 2270110050 > 2270109040, 1010 BING(long)! 2270115061 > 2270110059, 5002 BING(long)! 2558052223 > 2557528157, 524066 BING(long)! 2571660540 > 2571659563, 977 BING(long)! 2646433569 > 2646432557, 1012 BING(long)! 2660841714 > 2660840732, 982 BING(long)! 2661795522 > 2660841715, 953807 BING(long)! 2712855281 > 2712854239, 1042 BING(long)! 2737627472 > 2735210929, 2416543 1025780885 =? 1073741823, 3168207035 =? 3221225470 Notice how BING(int) is never written and demonstrates that 32-bit reads/writes are atomic on this 32-bit OS. Results on Windows 7 Enterprise 64-bit: Windows 7 Enterprise 64-bit Intel Core2 Duo P8700 @ 2.53GHz BING(long)! 2208482159 > 2208121217, 360942 BING(int)! 280292777 > 279704627, 588150 BING(int)! 308158865 > 308131694, 27171 BING(long)! 2549116628 > 2548884894, 231734 BING(int)! 534815527 > 534708027, 107500 BING(int)! 545113548 > 544270063, 843485 BING(long)! 2710030799 > 2709941968, 88831 BING(int)! 668662394 > 667539649, 1122745 1006355562 =? 1073741823, 3154727581 =? 3221225470 Notice that BING(long) AND BING(int) are both displayed! Why are the 32-bit operations failing, let alone the 64-bit ones?

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  • ASP.NET MVC 3 Hosting :: Rolling with Razor in MVC v3 Preview

    - by mbridge
    Razor is an alternate view engine for asp.net MVC.  It was introduced in the “WebMatrix” tool and has now been released as part of the asp.net MVC 3 preview 1.  Basically, Razor allows us to replace the clunky <% %> syntax with a much cleaner coding model, which integrates very nicely with HTML.  Additionally, it provides some really nice features for master page type scenarios and you don’t lose access to any of the features you are currently familiar with, such as HTML helper methods. First, download and install the ASP.NET MVC Preview 1.  You can find this at http://www.microsoft.com/downloads/details.aspx?FamilyID=cb42f741-8fb1-4f43-a5fa-812096f8d1e8&displaylang=en. Now, follow these steps to create your first asp.net mvc project using Razor: 1. Open Visual Studio 2010 2. Create a new project.  Select File->New->Project (Shift Control N) 3. You will see the list of project types which should look similar to what’s shown:   4. Select “ASP.NET MVC 3 Web Application (Razor).”  Set the application name to RazorTest and the path to c:projectsRazorTest for this tutorial. If you select accidently select ASPX, you will end up with the standard asp.net view engine and template, which isn’t what you want. 5. For this tutorial, and ONLY for this tutorial, select “No, do not create a unit test project.”  In general, you should create and use a unit test project.  Code without unit tests is kind of like diet ice cream.  It just isn’t very good. Now, once we have this done, our brand new project will be created.    In all likelihood, Visual Studio will leave you looking at the “HomeController.cs” class, as shown below: Immediately, you should notice one difference.  The Index action used to look like: public ActionResult Index () { ViewData[“Message”] = “Welcome to ASP.Net MVC!”; Return View(); } While this will still compile and run just fine, ASP.Net MVC 3 has a much nicer way of doing this: public ActionResult Index() { ViewModel.Message = “Welcome to ASP.Net MVC!”; Return View(); } Instead of using ViewData we are using the new ViewModel object, which uses the new dynamic data typing of .Net 4.0 to allow us to express ourselves much more cleanly.  This isn’t a tutorial on ALL of MVC 3, but the ViewModel concept is one we will need as we dig into Razor. What comes in the box? When we create a project using the ASP.Net MVC 3 Template with Razor, we get a standard project setup, just like we did in ASP.NET MVC 2.0 but with some differences.  Instead of seeing “.aspx” view files and “.ascx” files, we see files with the “.cshtml” which is the default razor extension.  Before we discuss the details of a razor file, one thing to keep in mind is that since this is an extremely early preview, intellisense is not currently enabled with the razor view engine.  This is promised as an updated before the final release.  Just like with the aspx view engine, the convention of the folder name for a set of views matching the controller name without the word “Controller” still stands.  Similarly, each action in the controller will usually have a corresponding view file in the appropriate view directory.  Remember, in asp.net MVC, convention over configuration is key to successful development! The initial template organizes views in the following folders, located in the project under Views: - Account – The default account management views used by the Account controller.  Each file represents a distinct view. - Home – Views corresponding to the appropriate actions within the home controller. - Shared – This contains common view objects used by multiple views.  Within here, master pages are stored, as well as partial page views (user controls).  By convention, these partial views are named “_XXXPartial.cshtml” where XXX is the appropriate name, such as _LogonPartial.cshtml.  Additionally, display templates are stored under here. With this in mind, let us take a look at the index.cshtml file under the home view directory.  When you open up index.cshtml you should see 1:   @inherits System.Web.Mvc.WebViewPage 2:  @{ 3:          View.Title = "Home Page"; 4:       LayoutPage = "~/Views/Shared/_Layout.cshtml"; 5:   } 6:  <h2>@View.Message</h2> 7:  <p> 8:     To learn more about ASP.NET MVC visit <a href="http://asp.net/mvc" title="ASP.NET MVC     9:    Website">http://asp.net/mvc</a>. 10:  </p> So looking through this, we observe the following facts: Line 1 imports the base page that all views (using Razor) are based on, which is System.Web.Mvc.WebViewPage.  Note that this is different than System.Web.MVC.ViewPage which is used by asp.net MVC 2.0 Also note that instead of the <% %> syntax, we use the very simple ‘@’ sign.  The View Engine contains enough context sensitive logic that it can even distinguish between @ in code and @ in an email.  It’s a very clean markup.  Line 2 introduces the idea of a code block in razor.  A code block is a scoping mechanism just like it is in a normal C# class.  It is designated by @{… }  and any C# code can be placed in between.  Note that this is all server side code just like it is when using the aspx engine and <% %>.  Line 3 allows us to set the page title in the client page’s file.  This is a new feature which I’ll talk more about when we get to master pages, but it is another of the nice things razor brings to asp.net mvc development. Line 4 is where we specify our “master” page, but as you can see, you can place it almost anywhere you want, because you tell it where it is located.  A Layout Page is similar to a master page, but it gains a bit when it comes to flexibility.  Again, we’ll come back to this in a later installment.  Line 6 and beyond is where we display the contents of our view.  No more using <%: %> intermixed with code.  Instead, we get to use very clean syntax such as @View.Message.  This is a lot easier to read than <%:@View.Message%> especially when intermixed with html.  For example: <p> My name is @View.Name and I live at @View.Address </p> Compare this to the equivalent using the aspx view engine <p> My name is <%:View.Name %> and I live at <%: View.Address %> </p> While not an earth shaking simplification, it is easier on the eyes.  As  we explore other features, this clean markup will become more and more valuable.

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  • How to Best Optimize up Model Transforms, Import 3DS Animations Into XNA 4.0?

    - by Jason R. Mick
    Relative beginner to XNA, but trying to build a multi-purpose (3D) game frameworking in XNA 4. Been using the Reed (O'Reilly) and Cawood/McGee (McGraw Hill) guides. My question is multi-faceted and involves how to most efficiently handle models. I'm using 3DS Max 2010 with kw-Xport to ship out my models as .X files. Solved an early problem by using my depth stencil state. My models are now loading properly (yay!) and I have basic bounding working, I just want to optimize transforming models and get animations working as a next step. My questions on models are: 1. Do you have any suggestions for good resources on exporting 3DS animations to XNA? I've seen some resources on how to handle animations in XNA, but most skimp on basic topics of how to convert multi-animation 3DS files. For example how do I take one big long string of keyframed animations (say running, frame 5-20, climbing frames 25-45, etc.) and turned them into named XNA animations. To my understanding every XNA animation has to have a name, but I haven't seen any tutorials on creating a new named animation from a subset of frames. 2. Is it faster to load a model once and animate/transform that base model on the fly @ draw time, or to load multiple models? My game will have multiple enemies, and I've already seen some lagginess in XNA, so II want to make my code efficient... 3. I've heard people on app hub talking about making custom content processors for models-- what is the benefit of this? Does it speed up transforming or animating the models? If so, can you point me towards any good (model-centric) tutorials? (I've built a custom height map content processor to generate terrain, following Cawood's examples, I'm just a bit confused as to how a model content processor would be implemented.)

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  • How do I keep a 3D model on the screen in OpenGL?

    - by NoobScratcher
    I'm trying to keep a 3D model on the screen by placing my glDrawElement functions inside the draw function with the declarations at the top of .cpp. When I render the model, the model attaches it self to the current vertex buffer object. This is because my whole graphical user interface is in 2D quads except the window frame. Is there a way to avoid this from happening? or any common causes of this? Creating the file object: int index = IndexAssigner(1, 1); //make a fileobject and store list and the index of that list in a c string ifstream file (list[index].c_str() ); //Make another string //string line; points.push_back(Point()); Point p; int face[4]; Model rendering code: int numfloats = 4; float* point=reinterpret_cast<float*>(&points[0]); int num_bytes=numfloats*sizeof(float); cout << "Size Of Point" << sizeof(Point) << endl; GLuint vertexbuffer; glGenVertexArrays(1, &vao[3]); glGenBuffers(1, &vertexbuffer); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); glBufferData(GL_ARRAY_BUFFER, points.size()*sizeof(points), points.data(), GL_STATIC_DRAW); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, num_bytes, &points[0]); glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(3, GL_FLOAT, points.size(), &points[0]); glEnableClientState(GL_INDEX_ARRAY); glIndexPointer(GL_FLOAT, faces.size(), faces.data()); glEnableVertexAttribArray(0); glDrawElements(GL_QUADS, points.size(), GL_UNSIGNED_INT, points.data()); glDrawElements(GL_QUADS, faces.size(), GL_UNSIGNED_INT, faces.data());

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  • How can I render a semi transparent model with OpenGL correctly?

    - by phobitor
    I'm using OpenGL ES 2 and I want to render a simple model with some level of transparency. I'm just starting out with shaders, and I wrote a simple diffuse shader for the model without any issues but I don't know how to add transparency to it. I tried to set my fragment shader's output (gl_FragColor) to a non opaque alpha value but the results weren't too great. It sort of works, but it looks like certain model triangles are only rendered based on the camera position... It's really hard to describe what's wrong so please watch this short video I recorded: http://www.youtube.com/watch?v=s0JqA0rZabE I thought this was a depth testing issue so I tried playing around with enabling/disabling depth testing and back face culling. Enabling back face culling changes the output slightly but the problem in the video is still there. Enabling/disabling depth testing doesn't seem to do anything. Could anyone explain what I'm seeing and how I can add some simple transparency to my model with the shader? I'm not looking for advanced order independent transparency implementations. edit: Vertex Shader: // color varying for fragment shader varying mediump vec3 LightIntensity; varying highp vec3 VertexInModelSpace; void main() { // vec4 LightPosition = vec4(0.0, 0.0, 0.0, 1.0); vec3 LightColor = vec3(1.0, 1.0, 1.0); vec3 DiffuseColor = vec3(1.0, 0.25, 0.0); // find the vector from the given vertex to the light source vec4 vertexInWorldSpace = gl_ModelViewMatrix * vec4(gl_Vertex); vec3 normalInWorldSpace = normalize(gl_NormalMatrix * gl_Normal); vec3 lightDirn = normalize(vec3(LightPosition-vertexInWorldSpace)); // save vertexInWorldSpace VertexInModelSpace = vec3(gl_Vertex); // calculate light intensity LightIntensity = LightColor * DiffuseColor * max(dot(lightDirn,normalInWorldSpace),0.0); // calculate projected vertex position gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; } Fragment Shader: // varying to define color varying vec3 LightIntensity; varying vec3 VertexInModelSpace; void main() { gl_FragColor = vec4(LightIntensity,0.5); }

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  • MVVM pattern and nested view models - communication and lookup lists

    - by LostInWPF
    I am using Prism for a new application that I am creating. There are several lookup lists that will be used in several places in the application. Therefore it makes sense to define it once and use that everywhere I need that functionality. My current solution is to use typed data templates to render the controls inside a content control. <DataTemplate DataType={x:Type ListOfCountriesViewModel}> <ComboBox ItemsSource={Binding Countries} SelectedItem="{Binding SelectedCountry"/> </DataTemplate> <DataTemplate DataType={x:Type ListOfRegionsViewModel}> <ComboBox ItemsSource={Binding Countries} SelectedItem={Binding SelectedRegion} /> </DataTemplate> public class ParentViewModel { SelectedCountry get; set; SelectedRegion get; set; ListOfCountriesViewModel CountriesVM; ListOfRegionsViewModel RgnsVM; } Then in my window I have 2 content controls and the rest of the controls <ContentControl Content="{Binding CountriesVM}"></ContentControl> <ContentControl Content="{Binding RgnsVM}"></ContentControl> <Rest of controls on view> At the moment I have this working and the SelectedItems for the combo boxes are publising events via EventAggregator from the child view models which are then subscribed to in the parent view model. I am not sure that this is the best way to go as I can imagine I would end up with a lot of events very quickly and it will become unwieldy. Also if I was to use the same view model on another window it will publish the event and this parent viewmodel is subscribed to it which could have unintended consequences. My questions are :- Is this the best way to put lookup lists in a view which can be re-used across screens? How do I make it so that the combobox which is bound to the child viewmodel sets the relevant property on the parent viewmodel without using events / mediator. e.g in this case SelectedCountry for example? Any alternative implementation proposals for what I am trying to do? I have a feeling I am missing something obvious and there is so much info it is hard to know what is right so any help would be most gratefully received.

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  • Memory leak on CollectionView.View.Refresh

    - by Dabblernl
    I have defined my binding thus: <TreeView ItemsSource="{Binding UsersView.View}" ItemTemplate="{StaticResource MyDataTemplate}" /> The CollectionViewSource is defined thus: private ObservableCollection<UserData> users; public CollectionViewSource UsersView{get;set;} UsersView=new CollectionViewSource{Source=users}; UsersView.SortDescriptions.Add( new SortDescription("IsLoggedOn",ListSortDirection.Descending); UsersView.SortDescriptions.Add( new SortDescription("Username",ListSortDirection.Ascending); So far, so good, this works as expected: The view shows first the users that are logged on in alphabetical order, then the ones that are not. However, the IsLoggedIn property of the UserData is updated every few seconds by a backgroundworker thread and then the code calls: UsersView.View.Refresh(); on the UI thread. Again this works as expected: users that log on are moved from the bottom of the view to the top and vice versa. However: Every time I call the Refresh method on the view the application hoards 3,5MB of extra memory, which is only released after application shutdown (or after an OutOfMemoryException...) I did some research and below is a list of fixes that did NOT work: The UserData class implements INotifyPropertyChanged Changing the underlying users collection does not make any difference at all: any IENumerable<UserData as a source for the CollectionViewSource causes the problem. -Changing the ColletionViewSource to a List<UserData (and refreshing the binding) or inheriting from ObservableCollection to get access to the underlying Items collection to sort that in place does not work. I am out of ideas! Help? EDIT: I found it: The Resource MyDataTemplate contains a Label that is bound to a UserData object to show one of its properties, the UserData objects being handed down by the TreeView's ItemsSource. The Label has a ContextMenu defined thus: <ContextMenu Background="Transparent" Width="325" Opacity=".8" HasDropShadow="True"> <PrivateMessengerUI:MyUserData IsReadOnly="True" > <PrivateMessengerUI:MyUserData.DataContext> <Binding Path="."/> </PrivateMessengerUI:MyUserData.DataContext> </PrivateMessengerUI:MyUserData> </ContextMenu> The MyUserData object is a UserControl that shows All properties of the UserData object. In this way the user first only sees one piece of data of a user and on a right click sees all of it. When I remove the MyUserData UserControl from the DataTemplate the memory leak disappears! How can I still implement the behaviour as specified above?

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  • Cancel UITouch Events When View Covered By Modal UIViewController

    - by kkrizka
    Hi there, I am writing an application where the user has to move some stuff on the screen using his fingers and drop them. To do this, I am using the touchesBegan,touchesEnded... function of each view that has to be moved. The problem is that sometimes the views are covered by a view displayed using the [UIViewController presentModalViewController] function. As soon as that happens, the UIView that I was moving stops receiving the touch events, since it was covered up. But there is no event telling me that it stopped receiving the events, so I can reset the state of the moved view. The following is an example that demonstrates this. The functions are part of a UIView that is being shown in the main window. It listens to touch events and when I drag the finger for some distance, it presents a modal view that covers everything. In the Run Log, it prints what touch events are received. - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"touchesBegan"); touchStart=[[touches anyObject] locationInView:self]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { CGPoint touchAt=[[touches anyObject] locationInView:self]; float xx=(touchAt.x-touchStart.x)*(touchAt.x-touchStart.x); float yy=(touchAt.y-touchStart.y)*(touchAt.y-touchStart.y); float rr=xx+yy; NSLog(@"touchesMoved %f",rr); if(rr > 100) { NSLog(@"Show modal"); [viewController presentModalViewController:[UIViewController new] animated:NO]; } } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"touchesEnded"); } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"touchesCancelled"); } But when I test the application and trigger the modal dialog to be displayed, the following is the output in the Run Log. [Session started at 2010-03-27 16:17:14 -0700.] 2010-03-27 16:17:18.831 modelTouchCancel[2594:207] touchesBegan 2010-03-27 16:17:19.485 modelTouchCancel[2594:207] touchesMoved 2.000000 2010-03-27 16:17:19.504 modelTouchCancel[2594:207] touchesMoved 4.000000 2010-03-27 16:17:19.523 modelTouchCancel[2594:207] touchesMoved 16.000000 2010-03-27 16:17:19.538 modelTouchCancel[2594:207] touchesMoved 26.000000 2010-03-27 16:17:19.596 modelTouchCancel[2594:207] touchesMoved 68.000000 2010-03-27 16:17:19.624 modelTouchCancel[2594:207] touchesMoved 85.000000 2010-03-27 16:17:19.640 modelTouchCancel[2594:207] touchesMoved 125.000000 2010-03-27 16:17:19.641 modelTouchCancel[2594:207] Show modal Any suggestions on how to reset the state of a UIView when its touch events are interrupted by a modal view?

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  • Multiple View App shows Blank Screen in Simulator

    - by Brett Coburn
    Hello; I am developing a simple app that first shows a menu screen, and when a button is pressed, a game screen appears. I was able to develop the game screen without any issues, but when I changed the code to first display the menu, the simulator showed a blank screen. I've read all the articles on connecting views with IB but I can't figure this out. Any help would be appreciated. This is my code: // Pong_Multiple_ViewAppDelegate.h // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import <UIKit/UIKit.h> @class MenuViewController; @interface Pong_Multiple_ViewAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; MenuViewController *navigationController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet MenuViewController *navigationController; @end // // Pong_Multiple_ViewAppDelegate.m // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import "Pong_Multiple_ViewAppDelegate.h" #import "MenuViewController.h" @implementation Pong_Multiple_ViewAppDelegate @synthesize window; @synthesize navigationController; - (void)application:(UIApplication *)application{ // Override point for customization after application launch [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } - (void)dealloc { [navigationController release]; [window release]; [super dealloc]; } @end // // MenuViewController.h // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import <UIKit/UIKit.h> #import "GameViewController.h" @interface MenuViewController : UIViewController { GameViewController *gameViewController; IBOutlet UIButton *gameButton; } @property(nonatomic, retain) GameViewController *gameViewController; @property(nonatomic, retain) UIButton *gameButton; -(IBAction)switchPage:(id)sender; @end // // MenuViewController.m // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "MenuViewController.h" #import "GameViewController.h" @implementation MenuViewController @synthesize gameViewController; @synthesize gameButton; -(IBAction)switchPage:(id)sender{ if (self.gameViewController==nil) { GameViewController *gameView = [[GameViewController alloc]initWithNibName:@"GameView" bundle:[NSBundle mainBundle]]; self.gameViewController= gameView; [gameView release]; } [self.navigationController pushViewController:self.gameViewController animated:YES]; } .... @end My code also includes classes: GameViewController.h, GameViewController.m, and nib files: MenuView.xib, and GameView.xib Thanks, B

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  • Problem with Landscape and Portrait view in a TabBar Application

    - by JoshD
    I have an TabBar app that I would like to be in landscape and portrait. The issue is when I go to tab 2 make a selection from my table then select tab 1 and rotate the device, then select tab 2 again the content does not know that the device rotated and will not display my custom orientated content correctly. I am trying to write a priovate method that tells the view what orientation it is currently in. IN viewDidLoad I am assuming it is in portrait but in shouldAutoRotate I have it looking in the private method for the correct alignment of the content. Please Help!! Here is my code: #import "DetailViewController.h" #import "ScheduleTableViewController.h" #import "BrightcoveDemoAppDelegate.h" #import "Constants.h" @implementation DetailViewController @synthesize CurrentLevel, CurrentTitle, tableDataSource,logoName,showDescription,showDescriptionInfo,showTime, showTimeInfo, tableBG; - (void)layoutSubviews { showLogo.frame = CGRectMake(40, 20, 187, 101); showDescription.frame = CGRectMake(85, 140, 330, 65); showTime.frame = CGRectMake(130, 10, 149, 119); tableBG.frame = CGRectMake(0, 0, 480, 320); } /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ /* // Implement loadView to create a view hierarchy programmatically, without using a nib. - (void)loadView { } */ // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; self.navigationItem.title = CurrentTitle; [showDescription setEditable:NO]; //show the description showDescription.text = showDescriptionInfo; showTime.text = showTimeInfo; NSString *Path = [[NSBundle mainBundle] bundlePath]; NSString *ImagePath = [Path stringByAppendingPathComponent:logoName]; UIImage *tempImg = [[UIImage alloc] initWithContentsOfFile:ImagePath]; [showLogo setImage:tempImg]; [tempImg release]; [self masterView]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } - (void)willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration { isLandscape = UIInterfaceOrientationIsLandscape(toInterfaceOrientation); if(isLandscape = YES){ [self layoutSubviews]; } } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [logoName release]; [showLogo release]; [showDescription release]; [showDescriptionInfo release]; [super dealloc]; } @end

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  • Showing ImageView next to TextView in a ListView

    - by KDEx
    So I have a listview that is displaying correctly. When the item is "turned on" the text is white and when it's turned off it's grey. That part all functions great. However when I add the ImageView into the mix I get a null pointer exception. I don't understand why. I've tried using bitmaps as well and get the same problem. Here is some code: @Override public void bindView(View view, Context context, Cursor cursor) { TextView rRule = (TextView) view.findViewById(R.id.rule_text); TextView rType = (TextView) view.findViewById(R.id.rule_type); ImageView iChecked = (ImageView) view.findViewById(R.id.checkBox); String ruleName = cursor.getString(1); int ruleType = cursor.getInt(2); String ruleEnabled = cursor.getString(3); switch (ruleType) { /*...some irrelevant code */ } if (ruleEnabled.equals("true")) { rRule.setTypeface(null, Typeface.BOLD); rRule.setTextColor(Color.WHITE); iChecked.setVisibility(View.VISIBLE); //line 271 } else if (ruleEnabled.equals("false")) { rRule.setTypeface(null, Typeface.NORMAL); rRule.setTextColor(Color.GRAY); iChecked.setVisibility(View.GONE); } rRule.setText(ruleName); } Per request the error log: (Sorry was under the impression null pointers dont say anything helpful..I know the error is the imageview) 06-29 10:29:02.777: E/AndroidRuntime(29516): FATAL EXCEPTION: main 06-29 10:29:02.777: E/AndroidRuntime(29516): java.lang.NullPointerException 06-29 10:29:02.777: E/AndroidRuntime(29516): at com.company.app.DefaultRulesList$RulesAdapter.bindView(DefaultRulesList.java:271) 06-29 10:29:02.777: E/AndroidRuntime(29516): at com.company.app.DefaultRulesList$RulesAdapter.newView(DefaultRulesList.java:284) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.widget.CursorAdapter.getView(CursorAdapter.java:246) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.widget.AbsListView.obtainView(AbsListView.java:2033) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.widget.ListView.makeAndAddView(ListView.java:1772) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.widget.ListView.fillDown(ListView.java:672) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.widget.ListView.fillFromTop(ListView.java:732) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.widget.ListView.layoutChildren(ListView.java:1625) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.widget.AbsListView.onLayout(AbsListView.java:1863) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.view.View.layout(View.java:11278) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.view.ViewGroup.layout(ViewGroup.java:4224) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.widget.LinearLayout.setChildFrame(LinearLayout.java:1628) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.widget.LinearLayout.layoutVertical(LinearLayout.java:1486) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.widget.LinearLayout.onLayout(LinearLayout.java:1399) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.view.View.layout(View.java:11278) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.view.ViewGroup.layout(ViewGroup.java:4224) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.widget.FrameLayout.onLayout(FrameLayout.java:431) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.view.View.layout(View.java:11278) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.view.ViewGroup.layout(ViewGroup.java:4224) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.widget.LinearLayout.setChildFrame(LinearLayout.java:1628) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.widget.LinearLayout.layoutVertical(LinearLayout.java:1486) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.widget.LinearLayout.onLayout(LinearLayout.java:1399) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.view.View.layout(View.java:11278) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.view.ViewGroup.layout(ViewGroup.java:4224) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.widget.FrameLayout.onLayout(FrameLayout.java:431) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.view.View.layout(View.java:11278) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.view.ViewGroup.layout(ViewGroup.java:4224) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:1489) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.view.ViewRootImpl.handleMessage(ViewRootImpl.java:2442) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.os.Handler.dispatchMessage(Handler.java:99) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.os.Looper.loop(Looper.java:137) 06-29 10:29:02.777: E/AndroidRuntime(29516): at android.app.ActivityThread.main(ActivityThread.java:4424) 06-29 10:29:02.777: E/AndroidRuntime(29516): at java.lang.reflect.Method.invokeNative(Native Method) 06-29 10:29:02.777: E/AndroidRuntime(29516): at java.lang.reflect.Method.invoke(Method.java:511) 06-29 10:29:02.777: E/AndroidRuntime(29516): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784) 06-29 10:29:02.777: E/AndroidRuntime(29516): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551) 06-29 10:29:02.777: E/AndroidRuntime(29516): at dalvik.system.NativeStart.main(Native Method) Code for iChecked (where the id is called) <ImageView android:id="@+id/checkBox" android:padding="2dip" android:layout_width="wrap_content" android:layout_height="wrap_content" android:background="@android:drawable/checkbox_on_background"/>

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  • How accurate is "Business logic should be in a service, not in a model"?

    - by Jeroen Vannevel
    Situation Earlier this evening I gave an answer to a question on StackOverflow. The question: Editing of an existing object should be done in repository layer or in service? For example if I have a User that has debt. I want to change his debt. Should I do it in UserRepository or in service for example BuyingService by getting an object, editing it and saving it ? My answer: You should leave the responsibility of mutating an object to that same object and use the repository to retrieve this object. Example situation: class User { private int debt; // debt in cents private string name; // getters public void makePayment(int cents){ debt -= cents; } } class UserRepository { public User GetUserByName(string name){ // Get appropriate user from database } } A comment I received: Business logic should really be in a service. Not in a model. What does the internet say? So, this got me searching since I've never really (consciously) used a service layer. I started reading up on the Service Layer pattern and the Unit Of Work pattern but so far I can't say I'm convinced a service layer has to be used. Take for example this article by Martin Fowler on the anti-pattern of an Anemic Domain Model: There are objects, many named after the nouns in the domain space, and these objects are connected with the rich relationships and structure that true domain models have. The catch comes when you look at the behavior, and you realize that there is hardly any behavior on these objects, making them little more than bags of getters and setters. Indeed often these models come with design rules that say that you are not to put any domain logic in the the domain objects. Instead there are a set of service objects which capture all the domain logic. These services live on top of the domain model and use the domain model for data. (...) The logic that should be in a domain object is domain logic - validations, calculations, business rules - whatever you like to call it. To me, this seemed exactly what the situation was about: I advocated the manipulation of an object's data by introducing methods inside that class that do just that. However I realize that this should be a given either way, and it probably has more to do with how these methods are invoked (using a repository). I also had the feeling that in that article (see below), a Service Layer is more considered as a façade that delegates work to the underlying model, than an actual work-intensive layer. Application Layer [his name for Service Layer]: Defines the jobs the software is supposed to do and directs the expressive domain objects to work out problems. The tasks this layer is responsible for are meaningful to the business or necessary for interaction with the application layers of other systems. This layer is kept thin. It does not contain business rules or knowledge, but only coordinates tasks and delegates work to collaborations of domain objects in the next layer down. It does not have state reflecting the business situation, but it can have state that reflects the progress of a task for the user or the program. Which is reinforced here: Service interfaces. Services expose a service interface to which all inbound messages are sent. You can think of a service interface as a façade that exposes the business logic implemented in the application (typically, logic in the business layer) to potential consumers. And here: The service layer should be devoid of any application or business logic and should focus primarily on a few concerns. It should wrap Business Layer calls, translate your Domain in a common language that your clients can understand, and handle the communication medium between server and requesting client. This is a serious contrast to other resources that talk about the Service Layer: The service layer should consist of classes with methods that are units of work with actions that belong in the same transaction. Or the second answer to a question I've already linked: At some point, your application will want some business logic. Also, you might want to validate the input to make sure that there isn't something evil or nonperforming being requested. This logic belongs in your service layer. "Solution"? Following the guidelines in this answer, I came up with the following approach that uses a Service Layer: class UserController : Controller { private UserService _userService; public UserController(UserService userService){ _userService = userService; } public ActionResult MakeHimPay(string username, int amount) { _userService.MakeHimPay(username, amount); return RedirectToAction("ShowUserOverview"); } public ActionResult ShowUserOverview() { return View(); } } class UserService { private IUserRepository _userRepository; public UserService(IUserRepository userRepository) { _userRepository = userRepository; } public void MakeHimPay(username, amount) { _userRepository.GetUserByName(username).makePayment(amount); } } class UserRepository { public User GetUserByName(string name){ // Get appropriate user from database } } class User { private int debt; // debt in cents private string name; // getters public void makePayment(int cents){ debt -= cents; } } Conclusion All together not much has changed here: code from the controller has moved to the service layer (which is a good thing, so there is an upside to this approach). However this doesn't look like it had anything to do with my original answer. I realize design patterns are guidelines, not rules set in stone to be implemented whenever possible. Yet I have not found a definitive explanation of the service layer and how it should be regarded. Is it a means to simply extract logic from the controller and put it inside a service instead? Is it supposed to form a contract between the controller and the domain? Should there be a layer between the domain and the service layer? And, last but not least: following the original comment Business logic should really be in a service. Not in a model. Is this correct? How would I introduce my business logic in a service instead of the model?

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  • Android 1.6: "android.view.WindowManager$BadTokenException: Unable to add window -- token null is no

    - by Dan Monego
    I'm trying to open a dialog window, but every time I try to open it it throws this exception: E/AndroidRuntime( 206): Uncaught handler: thread main exiting due to uncaught exception E/AndroidRuntime( 206): android.view.WindowManager$BadTokenException: Unable to add window -- token null is not for an application E/AndroidRuntime( 206): at android.view.ViewRoot.setView(ViewRoot.java:460) E/AndroidRuntime( 206): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:177) E/AndroidRuntime( 206): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:91) E/AndroidRuntime( 206): at android.app.Dialog.show(Dialog.java:238) E/AndroidRuntime( 206): at android.app.Activity.showDialog(Activity.java:2413) I'm creating it by calling showDialog with the display's id. The onCreateDialog handler logs fine and I can step through it without an issue, but I've attached since it seems like I'm missing something in it: @Override public Dialog onCreateDialog(int id) { Dialog dialog; Context appContext = this.getApplicationContext(); switch(id) { case RENAME_DIALOG_ID: Log.i("Edit", "Creating rename dialog..."); dialog = new Dialog(appContext); dialog.setContentView(R.layout.rename); dialog.setTitle("Rename " + noteName); break; default: dialog = null; break; } return dialog; } Is there something missing from this? Some questions have talked about having this problem when creating a dialog from onCreate, which happen because the activity isn't created yet, but this is coming from a call from a menu object, and the appContext variable seems like it is correctly populated in the debugger.

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  • In an iPad SplitView, how do I add a Date Picker control to the Root View?

    - by Dr Dork
    I'm diving into iPhone OS development on the iPad and one of the things I'm playing with is the SplitView template. The template provides a window with a UISplitView view, containing the Root View (on the left of the window) and the Detail View (on the right of the window). The Root View is a subclass of a TableView. Rather than having the entire Root View consist of a TableView, I'd like it to contain a DatePicker view along with the TableView under it. When I go into IB and try and drop a DatePicker into the Root View, it won't let me. It will only let me add a DatePicker view to the Detail View. Why wont IB let me drop a DatePicker view into the Root View? How can I add a DatePicker to the RootView in addition to the TableView? I'm still learning this new platform, so I apologize if these questions are absurd in any way. Thanks so much in advance for your help, I'm going to continue researching these questions right now.

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