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  • Why do programming languages allow shadowing/hiding of variables and functions?

    - by Simon
    Many of the most popular programming languges (such as C++, Java, Python etc.) have the concept of hiding / shadowing of variables or functions. When I've encountered hiding or shadowing they have been the cause of hard to find bugs and I've never seen a case where I found it necessary to use these features of the languages. To me it would seem better to disallow hiding and shadowing. Does anybody know of a good use of these concepts?

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  • Why shouldn't I be using public variables in my Java class?

    - by Omega
    In school, I've been told many times to stop using public for my variables. I haven't asked why yet. This question: Are Java's public fields just a tragic historical design flaw at this point? seems kinda related to this. However, they don't seem to discuss why is it "wrong", but instead focus on how can they use them instead. Look at this (unfinished) class: public class Reporte { public String rutaOriginal; public String rutaNueva; public int bytesOriginales; public int bytesFinales; public float ganancia; /** * Constructor para objetos de la clase Reporte */ public Reporte() { } } No need to understand Spanish. All this class does is hold some statistics (those public fields) and then do some operations with them (later). I will also need to be modifying those variables often. But well, since I've been told not to use public, this is what I ended up doing: public class Reporte { private String rutaOriginal; private String rutaNueva; private int bytesOriginales; private int bytesFinales; private float ganancia; /** * Constructor para objetos de la clase Reporte */ public Reporte() { } public String getRutaOriginal() { return rutaOriginal; } public String getRutaNueva() { return rutaNueva; } public int getBytesOriginales() { return bytesOriginales; } public int getBytesFinales() { return bytesFinales; } public float getGanancia() { return ganancia; } public void setRutaOriginal(String rutaOriginal) { this.rutaOriginal = rutaOriginal; } public void setRutaNueva(String rutaNueva) { this.rutaNueva = rutaNueva; } public void setBytesOriginales(int bytesOriginales) { this.bytesOriginales = bytesOriginales; } public void setBytesFinales(int bytesFinales) { this.bytesFinales = bytesFinales; } public void setGanancia(float ganancia) { this.ganancia = ganancia; } } Looks kinda pretty. But seems like a waste of time. Google searches about "When to use public in Java" and "Why shouldn't I use public in Java" seem to discuss about a concept of mutability, although I'm not really sure how to interpret such discussions. I do want my class to be mutable - all the time.

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  • How can I add GET variables to the end of the current page url using a form with php?

    - by zeckdude
    I have some database information that is being shown on a page. I am using a pagination class that uses the $_GET['page'] variable in the url. When you click on a different pagination anchor tag, it changes $_GET['page'] to a new number in the url and shows the corresponding results. I have sort and search features which uses the $_GET['searchby'] and $_GET['search_input'] variables. The user enters their search or sort criteria on a form that is using GET. The variables are then put into the url allowing for the correct results to be shown. The problem I am having is that whenever I click on a pagination link, it adds that to end of the url and erases the search or sort GET variables. The same thing happens when I submit the search/sort form. How can I add GET variables to the end of the current page url using the anchor tag and search/sort form?

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  • How would I go about sharing variables in a class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • Is it possible for a java.lang.Process to inherit the environement variables from another java.lang.

    - by Eric Leung
    I am trying to use groovy to do shell scripting on unix, but I am not having any luck having one process retain the environment variables changed by another process. For example, def p1 = ["bash", "-c", "source /some/setEnv.sh"].execute() Now, I would like a second process, p2, to inherit the environment variables that was set in p1. How can I do this? I don't see anything in java.lang.Process or its groovy extension that would spit out the environment variables after the process has executed.

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  • Webwork actions, the lifecycle of variables declared in the action class.

    - by Sam
    Hi all, I'm using the webwork framework (JIRA plugin development) and was wondering about the lifecycle of the variables in the action class. I have a few private variables in the action class that are set when during the doDefault() method. These are used in the input view to set up jqGrid columns and then when the user has entered some data they click submit which puts the grid data into a hidden input. The next thing that happens is the doValidation() method is called before the doExecute(), which displays the input view if there are any errors. The problem is that the variables set up in the doDefault() method are now null. Can anyone explain to me how the lifecycle of variables works in the webwork actions? Cheers

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  • jquery remove selected element and append to another

    - by KnockKnockWhosThere
    I'm trying to re-append a "removed option" to the appropriate select option menu. I have three select boxes: "Categories", "Variables", and "Target". "Categories" is a chained select, so when the user selects an option from it, the "Variables" select box is populated with options specific to the selected categories option. When the user chooses an option from the "Variables" select box, it's appended to the "Target" select box. I have a "remove selected" feature so that if a user "removes" a selected element from the "Target" select box, it's removed from "Target" and put back into the pool of "Variables" options. The problem I'm having is that it appends the option to the "Variables" items indiscriminately. That is, if the selected category is "Age" the "Variables" options all have a class of "age". But, if the removed option is an "income" item, it will display in the "Age Variables" option list. Here's the HTML markup: <select multiple="" id="categories" name="categories[]"> <option class="category" value="income">income</option> <option class="category" value="gender">gender</option> <option class="category" value="age">age</option> </select> <select multiple="multiple" id="variables" name="variables[]"> <option class="income" value="10">$90,000 - $99,999</option> <option class="income" value="11">$100,000 - $124,999</option> <option class="income" value="12">$125,000 - $149,999</option> <option class="income" value="13">Greater than $149,999</option> <option class="gender" value="14">Male</option> <option class="gender" value="15">Female</option> <option class="gender" value="16">Ungendered</option> <option class="age" value="17">Ages 18-24</option> <option class="age" value="18">Ages 25-34</option> <option class="age" value="19">Ages 35-44</option> </select> <select height="60" multiple="multiple" id="target" name="target[]"> </select> And, here's the js: /* This determines what options are display in the "Variables" select box */ var cat = $('#categories'); var el = $('#variables'); $('#categories option').click(function() { var class = $(this).val(); $('#variables option').each(function() { if($(this).hasClass(class)) { $(this).show(); } else { $(this).hide(); } }); }); /* This adds the option to the target select box if the user clicks "add" */ $('#add').click(function() { return !$('#variables option:selected').appendTo('#target'); }); /* This is the remove function in its current form, but doesn't append correctly */ $('#remove').click(function() { $('#target option:selected').each(function() { var class = $(this).attr('class'); if($('#variables option').hasClass(class)) { $(this).appendTo('#variables'); sortList('variables'); } }); });

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  • How would I go about sharing variables in a C++ class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • How can multiple variables be passed to a function cleanly in C?

    - by aquanar
    I am working on an embedded system that has different output capabilities (digital out, serial, analog, etc). I am trying to figure out a clean way to pass many of the variables that will control those functions. I don't need to pass ALL of them too often, but I was hoping to have a function that would read the input data (in this case from a TCP network), and then parse the data (IE, the 3rd byte contains the states of 8 of the digital outputs (according to which bit in that byte is high or low)), and put that into a variable where I can then use elsewhere in the program. I wanted that function to be separate from the main() function, but to do so would require passing pointers to some 20 or so variables that it would be writing to. I know I could make the variables global, but I am trying to make it easier to debug by making it obvious when a function is allowed to edit that variable, by passing it to the function. My best idea was a struct, and just pass a pointer to it, but wasn't sure if there was a more efficient way, especially since there is only really 1 function that would need to access all of them at once, while most others only require parts of the information that will be stored in this bunch of state variables. So anyway, is there a clean way to send many variables between functions at once that need to be edited?

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  • PHP: Collect all variables passed to a function as array?

    - by Industrial
    Hi everybody, I was thinking about the possibility of accessing all the variables that are passed into an function, and merge them into an array. (Without passing variables into an array from the beginning) Pseudo-code: // Call function newFunction('one', 'two', 'three' ) ;// All values are interpreted as a one rray in some way // Function layout newFunction( ) { // $functionvariables = array( All passed variables) foreach ($functionvariable as $k => $v) { // Do stuff } }

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  • How do I create new variables based on the size of a List?

    - by GK
    I have a List with say size n, and i have to dynamically create n variables ie i want to dynamically create the variables depending upon the size of the list. How can i achieve this? Say i have List as List year with n elements in it; then i have to create the n Integer variables from the above list. thanks.

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  • Exception handling in WebForms

    - by user999379
    I have a webform with a formview <asp:FormView ID="formViewBrouwers" runat="server" AllowPaging="True" DataKeyNames="BrouwerNr" DataSourceID="brouwerDataSource" onitemupdated="formViewBrouwers_ItemUpdated" onitemupdating="formViewBrouwers_ItemUpdating" oniteminserted="formViewBrouwers_ItemInserted" oniteminserting="formViewBrouwers_ItemInserting"> <EditItemTemplate> BrouwerNr: <asp:Label ID="BrouwerNrLabel1" runat="server" Text='<%# Eval("BrouwerNr") %>' /> <br /> BrNaam: <asp:TextBox ID="BrNaamTextBox" runat="server" Text='<%# Bind("BrNaam") %>' /> <br /> Adres: <asp:TextBox ID="AdresTextBox" runat="server" Text='<%# Bind("Adres") %>' /> <br /> Postcode: <asp:TextBox ID="PostcodeTextBox" runat="server" Text='<%# Bind("Postcode") %>' /> <br /> Gemeente: <asp:TextBox ID="GemeenteTextBox" runat="server" Text='<%# Bind("Gemeente") %>' /> <br /> Omzet: <asp:TextBox ID="OmzetTextBox" runat="server" Text='<%# Bind("Omzet") %>' /> <br /> Status: <asp:TextBox ID="StatusTextBox" runat="server" Text='<%# Bind("Status") %>' /> <br /> <asp:LinkButton ID="UpdateButton" runat="server" CausesValidation="True" CommandName="Update" Text="Update" /> &nbsp;<asp:LinkButton ID="UpdateCancelButton" runat="server" CausesValidation="False" CommandName="Cancel" Text="Cancel" /> </EditItemTemplate> <InsertItemTemplate> BrNaam: <asp:TextBox ID="BrNaamTextBox" runat="server" Text='<%# Bind("BrNaam") %>' /> <br /> Adres: <asp:TextBox ID="AdresTextBox" runat="server" Text='<%# Bind("Adres") %>' /> <br /> Postcode: <asp:TextBox ID="PostcodeTextBox" runat="server" Text='<%# Bind("Postcode") %>' /> <br /> Gemeente: <asp:TextBox ID="GemeenteTextBox" runat="server" Text='<%# Bind("Gemeente") %>' /> <br /> Omzet: <asp:TextBox ID="OmzetTextBox" runat="server" Text='<%# Bind("Omzet") %>' /> <br /> Status: <asp:TextBox ID="StatusTextBox" runat="server" Text='<%# Bind("Status") %>' /> <br /> <asp:LinkButton ID="InsertButton" runat="server" CausesValidation="True" CommandName="Insert" Text="Insert" /> &nbsp;<asp:LinkButton ID="InsertCancelButton" runat="server" CausesValidation="False" CommandName="Cancel" Text="Cancel" /> </InsertItemTemplate> <ItemTemplate> BrouwerNr: <asp:Label ID="BrouwerNrLabel" runat="server" Text='<%# Eval("BrouwerNr") %>' /> <br /> BrNaam: <asp:Label ID="BrNaamLabel" runat="server" Text='<%# Bind("BrNaam") %>' /> <br /> Adres: <asp:Label ID="AdresLabel" runat="server" Text='<%# Bind("Adres") %>' /> <br /> Postcode: <asp:Label ID="PostcodeLabel" runat="server" Text='<%# Bind("Postcode") %>' /> <br /> Gemeente: <asp:Label ID="GemeenteLabel" runat="server" Text='<%# Bind("Gemeente") %>' /> <br /> Omzet: <asp:Label ID="OmzetLabel" runat="server" Text='<%# Bind("Omzet") %>' /> <br /> Status: <asp:Label ID="StatusLabel" runat="server" Text='<%# Bind("Status") %>' /> <br /> <asp:LinkButton ID="EditButton" runat="server" CausesValidation="False" CommandName="Edit" Text="Edit" /> &nbsp;<asp:LinkButton ID="DeleteButton" runat="server" CausesValidation="False" CommandName="Delete" Text="Delete" /> &nbsp;<asp:LinkButton ID="NewButton" runat="server" CausesValidation="False" CommandName="New" Text="New" /> </ItemTemplate> <PagerSettings Mode="NextPreviousFirstLast" /> </asp:FormView> In my property Postcode I check the value like this: private Int16 postcodeValue; public Int16 Postcode { get { return postcodeValue; } set { if (value < 1000 || value > 9999) { throw new Exception("Postcode moet tussen 1000 en 9999 liggen"); } else { postcodeValue = value; } } } How can I handle the exception I threw? If there is an exception I want a label to appear with the following exception?

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  • Where do I initialise the LANG and LC_ALL sys variables under Ubuntu 8.10?

    - by Thierry Lam
    Under Ubuntu 8.10, bash shell, the LANG and LC_ALL variables are not set: user@machine1:~$ locale LANG= LC_CTYPE="POSIX" LC_NUMERIC="POSIX" LC_TIME="POSIX" LC_COLLATE="POSIX" LC_MONETARY="POSIX" LC_MESSAGES="POSIX" LC_PAPER="POSIX" LC_NAME="POSIX" LC_ADDRESS="POSIX" LC_TELEPHONE="POSIX" LC_MEASUREMENT="POSIX" LC_IDENTIFICATION="POSIX" LC_ALL= Where should I set those variables so that they point to en_US.UTF-8. Once that is done, do I need to restart anything?

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  • Why don't I need to bind my vertex buffer object before calling glDrawArrays?

    - by valmo
    I'm a bit confused why this still renders. I thought you need to bind a vertex buffer object so that glDrawArrays knows which vertex buffer to use. Here is my initialisation code.. // Create and bind vertex array to store vertex attribute states. glGenVertexArraysOES(NUM_VERTEX_ARRAYS, &m_vertexArray); glBindVertexArrayOES(m_vertexArray); // Create and bind vertex buffer to store vertex data. glGenBuffers(NUM_VERTEX_BUFFERS, &m_vertexBuffer); glBindBuffer(GL_ARRAY_BUFFER, m_vertexBuffer); glBufferData(GL_ARRAY_BUFFER, sizeof(Vertex) * 36, &m_vertices[0], GL_STATIC_DRAW); glEnableVertexAttribArray(VertexAttribPosition); glVertexAttribPointer(VertexAttribPosition, 3, GL_FLOAT, GL_FALSE, 24, BUFFER_OFFSET(0)); glEnableVertexAttribArray(VertexAttribNormal); glVertexAttribPointer(VertexAttribNormal, 3, GL_FLOAT, GL_FALSE, 24, BUFFER_OFFSET(12)); glBindBuffer(GL_ARRAY_BUFFER, 0); glBindVertexArrayOES(0); Here is my render code. I'm confused why glDrawArrays still works when I bind 0 to GL_ARRAY_BUFFER. glBindVertexArrayOES(m_vertexArray); glBindBuffer(GL_ARRAY_BUFFER, 0); glDrawArrays(GL_TRIANGLES, 0, 36); glBindVertexArrayOES(0);

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  • ASP ListView - Eval() as formatted number, Bind() as unformatted?

    - by chucknelson
    I have an ASP ListView, and have a very simple requirement to display numbers as formatted w/ a comma (12,123), while they need to bind to the database without formatting (12123). I am using a standard setup - ListView with a datasource attached, using Bind(). I converted from some older code, so I'm not using ASP.NET controls, just form inputs...but I don't think it matters for this: <asp:SqlDataSource ID="MySqlDataSource" runat="server" ConnectionString='<%$ ConnectionStrings:ConnectionString1 %>' SelectCommand="SELECT NUMSTR FROM MY_TABLE WHERE ID = @ID" UpdateCommand= "UPDATE MY_TABLE SET NUMSTR = @NUMSTR WHERE ID = @ID"> </asp:SqlDataSource> <asp:ListView ID="MyListView" runat="server" DataSourceID="MySqlDataSource"> <LayoutTemplate> <div id="itemplaceholder" runat="server"></div> </LayoutTemplate> <ItemTemplate> <input type="text" name="NUMSTR" ID="NUMSTR" runat="server" value='<%#Bind("NUMSTR")%>' /> <asp:Button ID="UpdateButton" runat="server" Text="Update" Commandname="Update" /> </ItemTemplate> </asp:ListView> In the example above, NUMSTR is a number, but stored as a string in a SqlServer 2008 database. I'm also using the ItemTemplate as read and edit templates, to save on duplicate HTML. In the example, I only get the unformatted number. If I convert the field to an integer (via the SELECT) and use a format string like Bind("NUMSTR", "{0:###,###}"), it writes the formatted number to the database, and then fails when it tries to read it again (can't convert with the comma in there). Is there any elegant/simple solution to this? It's so easy to get the two-way binding going, and I would think there has to be a way to easily format things as well... Oh, and I'm trying to avoid the standard ItemTemplate and EditItemTemplate approach, just for sheer amount of markup required for that. Thanks!

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  • How do you configure ISC Bind to support GSS-TSIG Updates?

    - by netlinxman
    First, has anyone EVER configured ISC bind 9.5.0 OR greater with support for GSS-TSIG Dynamic DNS Updates AND gotten it to work? If so, what is the configuration that was used to make that happen? I feel close to having this working. I see that GSS cred passes w/o apparent error during the TKEY negotiation with an Active Directory DC and the BIND DNS server: client 192.168.0.30#52314: query gss cred: "DNS/[email protected]", GSS_C_ACCEPT, 4294967256 gss-api source name (accept) is [email protected] process_gsstkey(): dns_tsigerror_noerror client 192.168.0.30#52314: send But, when the Update is sent, it is refused: client 192.168.0.30#58330: update client 192.168.0.30#58330: updating zone 'example.com/IN': update failed: rejected by secure update (REFUSED) client 192.168.0.30#58330: send Does anyone have this working in the real world?

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  • nhibernate : Repository Session Management

    - by frosty
    At the moment my repository has 2 constructors. When i call these from my mvc website i am alway calling first constructor and thus opening a new session. Should i been passing in the session. How should i be doing this. public CompanyRepository() { _session = NHibernateHelper.OpenSession(); } public CompanyRepository(ISession session) { _session = session; } public class NHibernateHelper { private static ISessionFactory _sessionFactory; private static ISessionFactory SessionFactory { get { if (_sessionFactory == null) { var configuration = new Configuration(); configuration.Configure(); configuration.AddAssembly(typeof(UserProfile).Assembly); configuration.SetProperty(NHibernate.Cfg.Environment.ConnectionStringName, System.Environment.MachineName); _sessionFactory = configuration.BuildSessionFactory(); } return _sessionFactory; } } public static ISession OpenSession() { return SessionFactory.OpenSession(); } } I'm using the Ninject IOC container ( very new to me ). I have the following container. How would i bind the ISession to the CompanyRepository. private class EStoreDependencies : NinjectModule { public override void Load() { Bind<ICompanyRepository>().To<CompanyRepository>(); Bind<IUserProfileRepository>().To<UserProfileRepository>(); Bind<IAddressRepository>().To<AddressRepository>(); Bind<IRolesService>().To<AspNetRoleProviderWrapper>(); Bind<IUserService>().To<AspNetMembershipProviderWrapper>(); Bind<ICurrentUserSerivce>().To<DefaultCurrentUserSerivce>(); Bind<IPasswordService>().To<AspNetMembershipProviderWrapper>(); Bind<IStatusResponseRepository>().To<StatusResponseRepository>(); Bind<ICategoryRepository>().To<CategoryRepository>(); Bind<IProductRepository>().To<ProductRepository>(); } }

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  • structDelete doesn't effect the shallow copy?

    - by Travis
    I was playing around onError so I tried to create an error using a large xml document object. <cfset variables.XMLByRef = variables.parsedXML.XMLRootElement.XMLChildElement> <cfset structDelete(variables.parsedXML, "XMLRootElement")> <cfset variables.startXMLShortLoop = getTickCount()> <cfloop from = "1" to = "#arrayLen(variables.XMLByRef)#" index = "variables.i"> <cfoutput>#variables.XMLByRef[variables.i].id.xmltext#</cfoutput><br /> </cfloop> <cfset variables.stopXMLShortLoop = getTickCount()> I expected to get an error because I deleted the structure I was referencing. From LiveDocs: Variable Assignment - Creates an additional reference, or alias, to the structure. Any change to the data using one variable name changes the structure that you access using the other variable name. This technique is useful when you want to add a local variable to another scope or otherwise change a variable's scope without deleting the variable from the original scope. instead I got 580df1de-3362-ca9b-b287-47795b6cdc17 25a00498-0f68-6f04-a981-56853c0844ed ... ... ... db49ed8a-0ba6-8644-124a-6d6ebda3aa52 57e57e28-e044-6119-afe2-aebffb549342 Looped 12805 times in 297 milliseconds <cfdump var = "#variables#"> Shows there's nothing in the structure, just parsedXML.xmlRoot.xmlName with the value of XMLRootElement. I also tried <cfset structDelete(variables.parsedXML.XMLRootElement, "XMLChildElement")> as well as structClear for both. More information on deleting from the xml document object. http://help.adobe.com/en_US/ColdFusion/9.0/Developing/WSc3ff6d0ea77859461172e0811cbec22c24-78e3.html Can someone please explain my faulty logic? Thanks.

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  • What is the convention for the star location in reference variables?

    - by Brett Ryan
    Have been learning Objective-C and different books and examples use differing conventions for the location of the star (*) when naming reference variables. MyType* x; MyType *y; MyType*z; // this also works Personally I prefer the first option as it illustrates that x is a "pointer type of MyType". I see the first two used interchangeably, and sometimes in the same code I've seen differing uses of both. I want to know what is the most common convention It's been a very long time since I've programmed in C (15 years) so I can't remember if all variants are legal for C also or if this is Objective-C specific. I'd prefer answers which state why one is better than the other, as how I explained how I read it above.

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  • Who knows the value of global variables in the qt qtscript script to access the global variable to change the global variable value; [closed]

    - by dawntrees
    Who knows the value of global variables in the qt qtscript script to access the global variable to change the global variable value; forexample int gVar=0; int main(int argc, char *argv[]) { QScriptEngine engine; QScriptValue varValue = m_engine-newVariant(gVar); engine.globalObject().setProperty("gVar", varValue); QScriptValue result = m_engine->evaluate("gVar=100;"); qDebug()<<"gVar================"<<gVar; return 0; } Why gVar = 0 and not equal to 100; how can we make gVar equal to 100(gVar=100) Who can help group I appreciate it, thanks!

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  • Is it a good practice to use smaller data types for variables to save memory?

    - by ThePlan
    When I learned the C++ language for the first time I learned that besides int, float etc, smaller or bigger versions of these data types existed within the language. For example I could call a variable x int x; or short int x; The main difference being that short int takes 2 bytes of memory while int takes 4 bytes, and short int has a lesser value, but we could also call this to make it even smaller: int x; short int x; unsigned short int x; which is even more restrictive. My question here is if it's a good practice to use separate data types according to what values your variable take within the program. Is it a good idea to always declare variables according to these data types?

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  • Should I have link rel=next & prev on URLs which have query variables?

    - by user21100
    For example, I have link rel prev & next set up on these pages of products: site.com?page=2 site.com?page=3 (this is my preferred structure by the way and I'm trying to get all the ugly URLs which are littered with query variables deindexed as they are causing duplicate content). So the above URLs are fine but once a filter to narrow product results is selected, like "price", the URL shows like this: site.com?price[1000-1499]=on site.com?page=2&price[1000-1499]=on As of right now, I am having the link rel prev & next dynamically added to the header of these pages but since I am working on getting these query variable URLs pages deindexed, I am wondering if I should get rid of it on these pages? Any thoughts?

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  • Is it bad form to stage a function's steps in intermediate variables (let bindings)?

    - by octopusgrabbus
    I find I tend to need intermediate variables. In Clojure that's in the form of let bindings, like cmp-result-1 and cmp-result-2 in the following function. (defn str-cmp "Takes two strings and compares them. Returns the string if a match; and nil if not." [str-1 str-2 start-pos substr-len] (let [cmp-result-1 (subs str-1 start-pos substr-len) cmp-result-2 (subs str-2 start-pos substr-len)] (compare cmp-result-1 cmp-result-2))) I could re-write this function without them, but to me, the function's purpose looks clearer. I tend to do this quite in a bit in my main, and that is primarily for debugging purposes, so I can pass a variable to print out intermediate output. Is this bad form, and, if so, why? Thanks.

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  • What is the standard for naming variables and why?

    - by P.Brian.Mackey
    I'm going through some training on objective-c. The trainer suggests setting single character parameter names. The .NET developer in me is crying. Is this truly the convention? Why? For example, @interface Square : NSObject { int size; } -(void)setSize: (int)s; I've seen developers using underscores int _size to declar variables (I think people call the variable declared in @interface ivar for some unknown reason). Personally, I prefer to use descriptive names. E.G. @interface Square : NSObject { int Size; } -(void)setSize: (int)size; C, like C# is case sensitive. So why don't we use the same convention as .NET?

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