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  • Authenticate native mobile app using a REST API

    - by Supercell
    I'm starting a new project soon, which is targeting mobile application for all major mobile platforms (iOS, Android, Windows). It will be a client-server architecture. The app is both informational and transactional. For the transactional part, they're required to have an account and log in before a transaction can be made. I'm new to mobile development, so I don't know how the authentication part is done on these platforms. The clients will communicate with the server through a REST API. Will be using HTTPS ofcourse. I haven't yet decided if I want the user to log in when they open the app, or only when they perform a transaction. I got the following questions: 1) Like the Facebook application, you only enter your credentials when you open the application for the first time. After that, you're automatically signed in every time you open the app. How does one accomplish this? Just simply by encrypting and storing the credentials on the device and sending them every time the app starts? 2) Do I need to authenticate the user for each (transactional) request made to the REST API or use a token based approach? Please feel free to suggest other ways for authentication. Thanks!

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  • Why does Windows share permissions change file permissions?

    - by Andrew Rump
    When you create a (file system) share (on windows 2008R2) with access for specific users does it changes the access rights to the files to match the access rights to the share? We just killed our intranet web site when sharing the INetPub folder (to a few specified users). It removed the file access rights for authenticated users, i.e., the user could not log in using single signon (using IE & AD)! Could someone please tell me why it behaves like this? We now have to reapply the access right every time we change the users in the share killing the site in the process every time!

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  • Two users using the same same user profile while not in a domain.

    - by Scott Chamberlain
    I have a windows server 2003 acting as a terminal server, this computer is not a member of any domain. We demo our product on the server by creating a user account. The person logs in uses the demo for a few weeks and when they are done we delete the user account. However every time we do this it creates a new folder in C:\Documents and Settings\. I know with domains you can have many users point at one profile and make it read only so all changes are dumped afterwords, but is there a way to do that when the machine is not on a domain? I would really like it if I didn't have to remote in and clean up the folders every time.

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  • Project Jigsaw: Late for the train: The Q&A

    - by Mark Reinhold
    I recently proposed, to the Java community in general and to the SE 8 (JSR 337) Expert Group in particular, to defer Project Jigsaw from Java 8 to Java 9. I also proposed to aim explicitly for a regular two-year release cycle going forward. Herewith a summary of the key questions I’ve seen in reaction to these proposals, along with answers. Making the decision Q Has the Java SE 8 Expert Group decided whether to defer the addition of a module system and the modularization of the Platform to Java SE 9? A No, it has not yet decided. Q By when do you expect the EG to make this decision? A In the next month or so. Q How can I make sure my voice is heard? A The EG will consider all relevant input from the wider community. If you have a prominent blog, column, or other communication channel then there’s a good chance that we’ve already seen your opinion. If not, you’re welcome to send it to the Java SE 8 Comments List, which is the EG’s official feedback channel. Q What’s the overall tone of the feedback you’ve received? A The feedback has been about evenly divided as to whether Java 8 should be delayed for Jigsaw, Jigsaw should be deferred to Java 9, or some other, usually less-realistic, option should be taken. Project Jigsaw Q Why is Project Jigsaw taking so long? A Project Jigsaw started at Sun, way back in August 2008. Like many efforts during the final years of Sun, it was not well staffed. Jigsaw initially ran on a shoestring, with just a handful of mostly part-time engineers, so progress was slow. During the integration of Sun into Oracle all work on Jigsaw was halted for a time, but it was eventually resumed after a thorough consideration of the alternatives. Project Jigsaw was really only fully staffed about a year ago, around the time that Java 7 shipped. We’ve added a few more engineers to the team since then, but that can’t make up for the inadequate initial staffing and the time lost during the transition. Q So it’s really just a matter of staffing limitations and corporate-integration distractions? A Aside from these difficulties, the other main factor in the duration of the project is the sheer technical difficulty of modularizing the JDK. Q Why is modularizing the JDK so hard? A There are two main reasons. The first is that the JDK code base is deeply interconnected at both the API and the implementation levels, having been built over many years primarily in the style of a monolithic software system. We’ve spent considerable effort eliminating or at least simplifying as many API and implementation dependences as possible, so that both the Platform and its implementations can be presented as a coherent set of interdependent modules, but some particularly thorny cases remain. Q What’s the second reason? A We want to maintain as much compatibility with prior releases as possible, most especially for existing classpath-based applications but also, to the extent feasible, for applications composed of modules. Q Is modularizing the JDK even necessary? Can’t you just put it in one big module? A Modularizing the JDK, and more specifically modularizing the Java SE Platform, will enable standard yet flexible Java runtime configurations scaling from large servers down to small embedded devices. In the long term it will enable the convergence of Java SE with the higher-end Java ME Platforms. Q Is Project Jigsaw just about modularizing the JDK? A As originally conceived, Project Jigsaw was indeed focused primarily upon modularizing the JDK. The growing demand for a truly standard module system for the Java Platform, which could be used not just for the Platform itself but also for libraries and applications built on top of it, later motivated expanding the scope of the effort. Q As a developer, why should I care about Project Jigsaw? A The introduction of a modular Java Platform will, in the long term, fundamentally change the way that Java implementations, libraries, frameworks, tools, and applications are designed, built, and deployed. Q How much progress has Project Jigsaw made? A We’ve actually made a lot of progress. Much of the core functionality of the module system has been prototyped and works at both compile time and run time. We’ve extended the Java programming language with module declarations, worked out a structure for modular source trees and corresponding compiled-class trees, and implemented these features in javac. We’ve defined an efficient module-file format, extended the JVM to bootstrap a modular JRE, and designed and implemented a preliminary API. We’ve used the module system to make a good first cut at dividing the JDK and the Java SE API into a coherent set of modules. Among other things, we’re currently working to retrofit the java.util.ServiceLoader API to support modular services. Q I want to help! How can I get involved? A Check out the project page, read the draft requirements and design overview documents, download the latest prototype build, and play with it. You can tell us what you think, and follow the rest of our work in real time, on the jigsaw-dev list. The Java Platform Module System JSR Q What’s the relationship between Project Jigsaw and the eventual Java Platform Module System JSR? A At a high level, Project Jigsaw has two phases. In the first phase we’re exploring an approach to modularity that’s markedly different from that of existing Java modularity solutions. We’ve assumed that we can change the Java programming language, the virtual machine, and the APIs. Doing so enables a design which can strongly enforce module boundaries in all program phases, from compilation to deployment to execution. That, in turn, leads to better usability, diagnosability, security, and performance. The ultimate goal of the first phase is produce a working prototype which can inform the work of the Module-System JSR EG. Q What will happen in the second phase of Project Jigsaw? A The second phase will produce the reference implementation of the specification created by the Module-System JSR EG. The EG might ultimately choose an entirely different approach than the one we’re exploring now. If and when that happens then Project Jigsaw will change course as necessary, but either way I think that the end result will be better for having been informed by our current work. Maven & OSGi Q Why not just use Maven? A Maven is a software project management and comprehension tool. As such it can be seen as a kind of build-time module system but, by its nature, it does nothing to support modularity at run time. Q Why not just adopt OSGi? A OSGi is a rich dynamic component system which includes not just a module system but also a life-cycle model and a dynamic service registry. The latter two facilities are useful to some kinds of sophisticated applications, but I don’t think they’re of wide enough interest to be standardized as part of the Java SE Platform. Q Okay, then why not just adopt the module layer of OSGi? A The OSGi module layer is not operative at compile time; it only addresses modularity during packaging, deployment, and execution. As it stands, moreover, it’s useful for library and application modules but, since it’s built strictly on top of the Java SE Platform, it can’t be used to modularize the Platform itself. Q If Maven addresses modularity at build time, and the OSGi module layer addresses modularity during deployment and at run time, then why not just use the two together, as many developers already do? A The combination of Maven and OSGi is certainly very useful in practice today. These systems have, however, been built on top of the existing Java platform; they have not been able to change the platform itself. This means, among other things, that module boundaries are weakly enforced, if at all, which makes it difficult to diagnose configuration errors and impossible to run untrusted code securely. The prototype Jigsaw module system, by contrast, aims to define a platform-level solution which extends both the language and the JVM in order to enforce module boundaries strongly and uniformly in all program phases. Q If the EG chooses an approach like the one currently being taken in the Jigsaw prototype, will Maven and OSGi be made obsolete? A No, not at all! No matter what approach is taken, to ensure wide adoption it’s essential that the standard Java Platform Module System interact well with Maven. Applications that depend upon the sophisticated features of OSGi will no doubt continue to use OSGi, so it’s critical that implementations of OSGi be able to run on top of the Java module system and, if suitably modified, support OSGi bundles that depend upon Java modules. Ideas for how to do that are currently being explored in Project Penrose. Java 8 & Java 9 Q Without Jigsaw, won’t Java 8 be a pretty boring release? A No, far from it! It’s still slated to include the widely-anticipated Project Lambda (JSR 335), work on which has been going very well, along with the new Date/Time API (JSR 310), Type Annotations (JSR 308), and a set of smaller features already in progress. Q Won’t deferring Jigsaw to Java 9 delay the eventual convergence of the higher-end Java ME Platforms with Java SE? A It will slow that transition, but it will not stop it. To allow progress toward that convergence to be made with Java 8 I’ve suggested to the Java SE 8 EG that we consider specifying a small number of Profiles which would allow compact configurations of the SE Platform to be built and deployed. Q If Jigsaw is deferred to Java 9, would the Oracle engineers currently working on it be reassigned to other Java 8 features and then return to working on Jigsaw again after Java 8 ships? A No, these engineers would continue to work primarily on Jigsaw from now until Java 9 ships. Q Why not drop Lambda and finish Jigsaw instead? A Even if the engineers currently working on Lambda could instantly switch over to Jigsaw and immediately become productive—which of course they can’t—there are less than nine months remaining in the Java 8 schedule for work on major features. That’s just not enough time for the broad review, testing, and feedback which such a fundamental change to the Java Platform requires. Q Why not ship the module system in Java 8, and then modularize the platform in Java 9? A If we deliver a module system in one release but don’t use it to modularize the JDK until some later release then we run a big risk of getting something fundamentally wrong. If that happens then we’d have to fix it in the later release, and fixing fundamental design flaws after the fact almost always leads to a poor end result. Q Why not ship Jigsaw in an 8.5 release, less than two years after 8? Or why not just ship a new release every year, rather than every other year? A Many more developers work on the JDK today than a couple of years ago, both because Oracle has dramatically increased its own investment and because other organizations and individuals have joined the OpenJDK Community. Collectively we don’t, however, have the bandwidth required to ship and then provide long-term support for a big JDK release more frequently than about every other year. Q What’s the feedback been on the two-year release-cycle proposal? A For just about every comment that we should release more frequently, so that new features are available sooner, there’s been another asking for an even slower release cycle so that large teams of enterprise developers who ship mission-critical applications have a chance to migrate at a comfortable pace.

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  • Excel: Change all cells with one character to something else

    - by Allan
    Is there a formula I can use that will change all cells with one character to something else? For example, I have cells with single letters and no matter what the letter is I want that cell to contain the word Member. More Info: I get spreadsheets that contain, up to 40,000 rows. Column B will have names in the cells. Every once in a while a column will just have an initial instead of a full name. I'm looking for a way to change every single cell containing only one single character to the word "Member." The cells that need to change could be any letter but no matter what that letter is, if it's just a single letter in a cell, it needs to change to the word "Member."

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  • Student Life in Nigeria

    - by FelixWehmeyer
    They say that the Nigerian way of life involves being able and ready to succeed in life no matter the obstacles. My name is Olawale Obasola, graduated from Covenant University ’07 and presently working as a graduate consultant in Oracle. I will give you an insight into the student life in Nigeria. Nowadays, being a graduate in Nigeria is not the easiest thing; the life after graduation is much harder than one would normally imagine. I guess it isn’t helped with the Economical uproar of the last few years but it’s as grueling as it can get.  Also the Upper vs Lower class phenomena makes the journey a little too much hurried as it is easier to lose one’s way. Joining Oracle is a dream come-true as it further enhances my stance of taking Technology to the core of Nigeria. My initial perception about joining Oracle is that am going to be monitored every single second and my life would practically revolve around work but ever since I stepped in here, it has been an amazing experience. As much as the work can be stressful at times, it’s also the best place I have ever worked in and the atmosphere is great. My team is the best Pre-Sales team in the region and I gain invaluable knowledge every minute, we have a bond and understanding that helps propel each other to achieve more. The Life of a Nigerian graduate isn’t a bed of roses but I have a strong will and personality to emerge from any hardship to succeed. We show the true strength and spirit of Africa, we never give up and would never settle for anything less than the best.

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  • How is determined an impact of a requirement change on the existing code?

    - by MainMa
    Hi, How companies working on large projects evaluate an impact of a single modification on an existing code? Since my question is probably not very clear, here's an example: Let's take a sample business application which deals with tasks. In the database, each task has a state, 0 being "Pending", ... 5 - "Finished". A new requirement adds a new state, between 2nd and 3rd one. It means that: A constraint on the values 1 - 5 in the database must be changed, Business layer and code contracts must be changed to add a new state, Data access layer must be changed to take in account that, for example the state StateReady is now 6 instead of 5, etc. The application must implement a new state visually, add new controls for it, new localized strings for tool-tips, etc. When an application is written recently by one developer, it's more or less easy to predict every change to do. On the other hand, when an application was written for years by many people, no single person can anticipate every change immediately, without any investigation. So since this situation (such changes in requirements) is very frequent, I imagine there are already some clever techniques and ways to predict the impact. Is there any? Do you know any books which deal about this subject? Note: my question is not related to How do you deal with changing requirements? question. In fact, I'm not interested in evaluating the cost of a change, but rather the way to predict the parts of an application which will be concerned by the change. What will be those changes and how difficult they are really doesn't matter in my question.

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  • Doing a mysql dump causes swapping issues

    - by DFischer
    I do a mysqldump manually every night. I just noticed that after it is done and I try to access the website it is very slow. After I take a look at the free -mh I notice that the server is now swapping when it otherwise wasn't before the mysqldump. What am I to do in this case? Just restart the server every time I backup? That doesn't seem very effective. My database file raw is 1.1gb after the dump.

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  • Tomcat + Spring + CI workflow

    - by ex3v
    We're starting our very first project with Spring and java web stack. This project will be mainly about rewriting quite large ERP/CRM from Zend Framework to Java. Important factor in my question is that I come from php territory, where things (in terms of quality) tend to look different than in java world. Fatcs: there will be 2-3 developers, at least one of developers uses Windows, rest uses Linux, there is one remote linux-based machine, which should handle test and production instances, after struggling with buggy legacy code, we want to introduce good programming and development practices (CI, tests, clean code and so on) client: internal, frequent business logic changes, scrum, daily deployments What I want to achieve is good workflow on as many development stages as possible (coding - commiting - testing - deploying). The problem is that I've never done this before, so I don't know what are best practices to do this. What I have so far is: developers code locally, there is vagrant instance on every development machine, managed by puppet. It contains the same linux, jenkins and tomcat versions as production machine, while coding, developer deploys to vagrant machine, after local merge to test branch, jenkins on vagrant handles tests, when everything is fine, developer pushes commits and merges jenkins on remote machine pulls commit from test branch, runs tests and so on, if everything looks green, jenkins deploys to test tomcat instance Deployment to production is manual (altough it can be done using helping scripts) when business logic is tested by other divisions and everything looks fine to client. Now, the real question: does above make any sense? Things that I'm not sure about: Remote machine: won't there be any problems with two (or even three, as jenkins might need one) instances of same app on tomcat? Using vagrant to develop on php environment is just vise. Isn't this overkill while using Tomcat? I mean, is there higher probability that tomcat will act the same on every machine? Is there sense of having local jenkins on vagrant?

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  • Extracting RTD (Real Time Data) from Excel file

    - by Mat0930912
    Hi everyone. I have an Excel 2010 file containing auto-updating cells with RTD. Example of cell: =RTD("xxx";"yyy") I need to extract (in a .txt file) those cells' values, every X minutes. My .txt file MUST contain the updated value. I tried with a macro. That macro exports every X minutes a txt file of the Excel file. The problem is that when macro is running, cells doesn't update: the values remain the same of those before the macro was launched. It looks like macro forbids the updating. How can I do? Thank you.

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  • Pervasive database backup

    - by Steven
    I'm looking for the best way to backup my pervasive database. I've read the documentation but still have a few questions. It appears that Continuous Operations method only allows me to backup the entire database? So I'd do butil -startbu @filelist, then backup the entire database (copy, rsync, etc), then run butil -endbu @filelist. Looking through the documentation I don't see a way to get transaction logs out of this method; like I would do for MSSQL (BACKUP LOG ACCT TO DISK) or Postgres (archive_command). With rsync, it might be feasible to still do this every 15 minutes. The Archival Logging method means I would have to occasionally stop the database to get a full backup, which is acceptable for me. But can I copy the log files off of the server every 15 minutes, ie log shipping? Thank you.

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  • How should I architect a personal schedule manager that runs 24/7?

    - by Crawford Comeaux
    I've developed an ADHD management system for myself that's attempting to change multiple habits at once. I know this is counter to conventional wisdom, but I've tried the conventional for years & am now trying it my way. (just wanted to say that to try and prevent it from distracting people from the actual question) Anyway, I'd like to write something to run on a remote server that monitors me, helps me build/avoid certain habits, etc. What this amounts to is a system that: runs 24/7 may have multiple independent tasks to run at once may have tasks that require other tasks to run first lets tasks be scheduled by specific time, recurrence (ie. "run every 5 mins"), or interval (ie. "run from 2pm to 3pm") My first naive attempt at this was just a single PHP script scheduled to run every minute by cron (language was chosen in order to use a certain library, but no longer necessary). The logic behind when to run this or that portion of code got hairy pretty quick. So my question is how should I approach this from here? I'm not tied to any one language, though I'm partial to python/javascript. Thoughts: Could be done as a set of scripts that include a scheduling mechanism with one script per bit of logic...but the idea just feels wrong to me. Building it as a daemon could be helpful, but still unsure what to do about dozens of if-else statements for detecting the current time

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  • Extract all related class type aliasing and enum into one file or not

    - by Chen OT
    I have many models in my project, and some other classes just need the class declaration and pointer type aliasing. It does not need to know the class definition, so I don't want to include the model header file. I extract all the model's declaration into one file to let every classes reference one file. model_forward.h class Cat; typedef std::shared_ptr<Cat> CatPointerType; typedef std::shared_ptr<const Cat> CatConstPointerType; class Dog; typedef std::shared_ptr<Dog> DogPointerType; typedef std::shared_ptr<const Dog> DogConstPointerType; class Fish; typedef std::shared_ptr<Fish> FishPointerType; typedef std::shared_ptr<const Fish> FishConstPointerType; enum CatType{RED_CAT, YELLOW_CAT, GREEN_CAT, PURPLE_CAT} enum DogType{HATE_CAT_DOG, HUSKY, GOLDEN_RETRIEVER} enum FishType{SHARK, OCTOPUS, SALMON} Is it acceptable practice? Should I make every unit, which needs a class declaration, depends on one file? Does it cause high coupling? Or I should put these pointer type aliasing and enum definition inside the class back? cat.h class Cat { typedef std::shared_ptr<Cat> PointerType; typedef std::shared_ptr<const Cat> ConstPointerType; enum Type{RED_CAT, YELLOW_CAT, GREEN_CAT, PURPLE_CAT} ... }; dog.h class Dog { typedef std::shared_ptr<Dog> PointerType; typedef std::shared_ptr<const Dog> ConstPointerType; enum Type{HATE_CAT_DOG, HUSKY, GOLDEN_RETRIEVER} ... } fish.h class Fish { ... }; Any suggestion will be helpful.

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  • "Programming error" exceptions - Is my approach sound?

    - by Medo42
    I am currently trying to improve my use of exceptions, and found the important distinction between exceptions that signify programming errors (e.g. someone passed null as argument, or called a method on an object after it was disposed) and those that signify a failure in the operation that is not the caller's fault (e.g. an I/O exception). As far as I understand, it makes little sense for an immediate caller to actually handle programming error exceptions, he should instead assure that the preconditions are met. Only "outer" exception handlers at task boundaries should catch them, so they can keep the system running if a task fails. In order to ensure that client code can cleanly catch "failure" exceptions without catching error exceptions by mistake, I create my own exception classes for all failure exceptions now, and document them in the methods that throw them. I would make them checked exceptions in Java. Now I have a few questions: Before, I tried to document all exceptions that a method could throw, but that sometimes creates an unwiedly list that needs to be documented in every method up the call chain until you can show that the error won't happen. Instead, I document the preconditions in the summary / parameter descriptions and don't even mention what happens if they are not met. The idea is that people should not try to catch these exceptions explicitly anyway, so there is no need to document their types. Would you agree that this is enough? Going further, do you think all preconditions even need to be documented for every method? For example, calling methods in IDisposable objects after calling Dispose is an error, but since IDisposable is such a widely used interface, can I just assume a programmer will know this? A similar case is with reference type parameters where passing null makes no conceivable sense: Should I document "non-null" anyway? IMO, documentation should only cover things that are not obvious, but I am not sure where "obvious" ends.

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  • Monitor a log file on Linux and send each line to another program

    - by mlambie
    I run an apt-cacher-ng server on Ubuntu Linux which writes logs in the following format: 1299745593|O|149406|XXX.XXX.XXX.XXX|uburep/pool/main/t/tiff/libtiff4_3.9.2-2ubuntu0.4_amd64.deb 1299745593|O|10154976|XXX.XXX.XXX.XXX|uburep/pool/main/l/linux-firmware/linux-firmware_1.34.4_all.deb 1299748529|O|39368|XXX.XXX.XXX.XXX|uburep/pool/main/n/nagios-nrpe/nagios-nrpe-server_2.12-4ubuntu1_amd64.deb 1300155440|O|680100|XXX.XXX.XXX.XXX|uburep/pool/main/t/tzdata/tzdata_2011c-0ubuntu0.10.04_all.deb It shows the timestamp, direction (in or out), byte count, IP and filename. Every time a line is written to it, I'd like to also send that line to another program. I will have this program insert the line into a database so that I can crunch some statistics about how much bandwidth we're saving through operating a caching server. I do not want to cat the log file every X minutes (via cron) looking for new entries as it'd be somewhat computationally uneconomical. Instead I'd prefer to have a daemon monitor the log, and when a change is detected, each line is sent to my database-insertion script. Will swatch achieve this, or are there better options?

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  • How to control an actor movement in UDK

    - by Mikalichov
    This might be very basic, but I couldn't find something relevant to what I need (see below). I am working on a very basic thing: a 3D environment with some buildings, and actors walking inside it. It looks like following: I mainly want to manage to have one actor standing around, idling, and another walking around the area. Right now, this is done through matinee + skeletal mesh groups, and forcing a looped animation on the actors: But I realize this is super caveman-level. So I've build an AnimTree, linking the idling and directional animations to the corresponding nodes. But then, I'm stuck. I added the AnimTree in the actors properties, but nothing happens. I've tried MoveToActor, but no success - is there a thing to set to allow an actor to move? Also, I place the actors on the map manually (they are supposed to be unique), should I spawn them instead? Every tutorial I find explains how to use an AnimTree for the player character, which is not what I want. I need a way to move the actors. I tried to look for AI tutorials, but only found UT3 bots-modifications, which is not what I need either. Since I have so much trouble finding how to do this through Kismet, I'm starting to suspect this has to be done through scripting/coding, but I would like to be sure there is no way to do it through Kismet before going that route. Every bit of answer about how to tell an actor something along the lines of "go in that direction as much as you can, then when you hit a wall turn 45° and continue" would be awesome. I'll be happy to move/edit the question if there is any problem with it

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  • Should we test all our methods?

    - by Zenzen
    So today I had a talk with my teammate about unit testing. The whole thing started when he asked me "hey, where are the tests for that class, I see only one?". The whole class was a manager (or a service if you prefer to call it like that) and almost all the methods were simply delegating stuff to a DAO so it was similar to: SomeClass getSomething(parameters) { return myDao.findSomethingBySomething(parameters); } A kind of boilerplate with no logic (or at least I do not consider such simple delegation as logic) but a useful boilerplate in most cases (layer separation etc.). And we had a rather lengthy discussion whether or not I should unit test it (I think that it is worth mentioning that I did fully unit test the DAO). His main arguments being that it was not TDD (obviously) and that someone might want to see the test to check what this method does (I do not know how it could be more obvious) or that in the future someone might want to change the implementation and add new (or more like "any") logic to it (in which case I guess someone should simply test that logic). This made me think, though. Should we strive for the highest test coverage %? Or is it simply an art for art's sake then? I simply do not see any reason behind testing things like: getters and setters (unless they actually have some logic in them) "boilerplate" code Obviously a test for such a method (with mocks) would take me less than a minute but I guess that is still time wasted and a millisecond longer for every CI. Are there any rational/not "flammable" reasons to why one should test every single (or as many as he can) line of code?

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  • PDFtk Password Protection Help

    - by Dave W.
    I am using Ubuntu 11.10 and am looking for a solution to password protect a bunch of pdf files in a directory in batch. I came across PDFtk and it looks like it might do what I need, but I've reviewed the command line PDFtk examples and can't figure out if there is a way to do it in batch without having to individually specify the output file name for every file. I'm hoping a command-line guru can take a look at the PDFtk syntax and tell me if there is some trick / command that will allow me to password protect a directory of pdf files (e.g., *.pdf) and overwrite the existing files using the same name, or consistently rename the individual output files without having to specify each output name individually. Here's a link to the PDFtk command line examples page: http://www.pdflabs.com/tools/pdftk-the-pdf-toolkit/ Thanks for your help. I think I've answered my own question. Here's a bash script that appears to do the trick. I'd welcome help evaluating why the code I've commented out doesn't work... #!/bin/bash # Created by Dave, 2012-02-23 # This script uses PDFtk to password protect every PDF file # in the directory specified. The script creates a directory named "protected_[DATE]" # to hold the password protected version of the files. # # I'm using the "user_pw" parameter, # which means no one will be able to open or view the file without # the password. # # PDFtk must be installed for this script to work. # # Usage: ./protect_with_pdftk.bsh [FILE(S)] # [FILE(S)] can use wildcard expansion (e.g., *.pdf) # This part isn't working.... ignore. The goal is to avoid errors if the # directory to be created already exists by only attempting to create # it if it doesn't exists # #TARGET_DIR="protected_$(date +%F)" #if [ -d "$TARGET_DIR" ] #then #echo # echo "$TARGET_DIR directory exists!" #else #echo # echo "$TARGET_DIR directory does not exist!" #fi # mkdir protected_$(date +%F) for i in *pdf ; do pdftk "$i" output "./protected_$(date +%F)/$i" user_pw [PASSWORD]; done echo "Complete. Output is in the directory: ./protected_$(date +%F)"

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  • Entity framework separating entities for product and customer specific implementation

    - by Codecat
    I am designing an application with intention into making it a product line. I would like to extend the functionality across all layers and first struggle is with domain models. For example, core functionality would have entity named Invoice with few standard fields and then customer requirements will add some new fields to it, but I don't want to add to core Invoice class. For every customer I could use customer specific DbContext and injected correct context with dependency injection. Also every customer will get they own deployment public class Product.Domain.Invoice { public int InvoiceId { get; set; } // Other fields } How to approach this problem? Solution 1 does not work since Entity Framework does not allow same simple name classes. public class CustomerA.Domain.Invoice : Product.Domain.Invoice { public User ReviewedBy { get; set; } public DateTime? ReviewedOn { get; set; } } Solution 2 Create separate table and link it to core domain table. Reusing services and controllers could be harder. public class CustomerA.Domain.CustomerAInvoice { public Product.Domain.Invoice Invoice { get; set; } public User ReviewedBy { get; set; } public DateTime? ReviewedOn { get; set; } }

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  • One vs. many domain user accounts in a server farm

    - by mjustin
    We are in a migration process of a group of related computers (Intranet servers, SQL, application servers of one application) to a new domain. In the past we used one domain user account for every computer (web1, web2, appserver1, appserver2, sql1, sqlbackup ...) to access central Windows resources like network shares. Every computer also has a local user account with the same name. I am not sure if this is necessary, or if it would be easier to configure and maintain to use one domain user account. Are there key advantages / disadvantages of having one single user account vs. dedicated accounts per computer for this group of background servers? If I am not wrong, one advantage besides easier administration of the user account could be that moving installed applications and services around between the computers does not require a check of the access rights anymore. (Except where IP addresses or ports are used)

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  • Should all public methods in an abstract class be marked virtual?

    - by Justin Pihony
    I recently had to update an abstract base class on some OSS that I was using so that it was more testable by making them virtual (I could not use an interface as it combined two). This got me thinking whether I should mark all of the methods that I needed virtual, or if I should mark every public method/property virtual. I generally agree with Roy Osherove that every method should be made virtual, but I came across this article that got me thinking about whether this was necessary or not. I am going to limit this down to abstract classes for simplicity, however (whether all concrete public methods should be virtual is especially debatable, I am sure). I could see where you might want to allow a sub-class to use a method, but not want it overriding the implementation. However, as long as you trust that Liskov's Substitution Principle will be followed, then why would you not allow it to be overriden? By marking it abstract, you are forcing a certain override anyway, so, it seems to me that all public methods inside of an abstract class should indeed be marked virtual. However, I wanted to ask in case there was something I might not be thinking. Should all public methods within an abstract class be made virtual?

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  • Example of DOD design

    - by Jeffrey
    I can't seem to find a nice explanation of the Data Oriented Design for a generic zombie game (it's just an example, pretty common example). Could you make an example of the Data Oriented Design on creating a generic zombie class? Is the following good? Zombie list class: class ZombieList { GLuint vbo; // generic zombie vertex model std::vector<color>; // object default color std::vector<texture>; // objects textures std::vector<vector3D>; // objects positions public: unsigned int create(); // return object id void move(unsigned int objId, vector3D offset); void rotate(unsigned int objId, float angle); void setColor(unsigned int objId, color c); void setPosition(unsigned int objId, color c); void setTexture(unsigned int, unsigned int); ... void update(Player*); // move towards player, attack if near } Example: Player p; Zombielist zl; unsigned int first = zl.create(); zl.setPosition(first, vector3D(50, 50)); zl.setTexture(first, texture("zombie1.png")); ... while (running) { // main loop ... zl.update(&p); zl.draw(); // draw every zombie } Or would creating a generic World container that contains every action from bite(zombieId, playerId) to moveTo(playerId, vector) to createPlayer() to shoot(playerId, vector) to face(radians)/face(vector); and contains: std::vector<zombie> std::vector<player> ... std::vector<mapchunk> ... std::vector<vbobufferid> player_run_animation; ... be a good example? Whats the proper way to organize a game with DOD?

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  • xinet vs iptables for port forwarding performance

    - by jamie.mccrindle
    I have a requirement to run a Java based web server on port 80. The options are: Web proxy (apache, nginx etc.) xinet iptables setuid The baseline would be running the app using setuid but I'd prefer not to for security reasons. Apache is too slow and nginx doesn't support keep-alives so new connections are made for every proxied request. xinet is easy to set up but creates a new process for every request which I've seen cause problems in a high performance environment. The last option is port forwarding with iptables but I have no experience of how fast it is. Of course, the ideal solution would be to do this on a dedicated hardware firewall / load balancer but that's not an option at present.

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  • Server-side Architecture for Online Game

    - by Draiken
    basically I have a game client that has communicate with a server for almost every action it takes, the game is in Java (using LWJGL) and right now I will start making the server. The base of the game is normally one client communicating with the server alone, but I will require later on for several clients to work together for some functionalities. I've already read how authentication server should be sepparated and I intend on doing it. The problem is I am completely inexperienced in this kind of server-side programming, all I've ever programmed were JSF web applications. I imagine I'll do socket connections for pretty much every game communication since HTML is very slow, but I still don't really know where to start on my server. I would appreciate reading material or guidelines on where to start, what architecture should the game server have and maybe some suggestions on frameworks that could help me getting the client-server communication. I've looked into JNAG but I have no experience with this kind of thing, so I can't really tell if it is a solid and good messaging layer. Any help is appreciated... Thanks ! EDIT: Just a little more information about the game. It is intended to be a very complex game with several functionalities, making some functionalities a "program" inside the program. It is not an usual game, like FPS or RPG but I intend on having a lot of users using these many different "programs" inside the game. If I wasn't clear enough, I'd really appreciate people that have already developed games with java client/server architecture, how they communicated, any frameworks, apis, messaging systems, etc. It is not a question of lack of knowledge of language, more a question for advice, so I don't end up creating something that works, but in the later stages will have to be rewriten for any kind of limiting reason. PS: sorry if my english is not perfect...

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  • Auto login CISCO VPN client on linux [closed]

    - by user70704
    Hi, I have installed Cisco vpn client on my linux system (Fedora core 8). After login, every time, i need to run the following command VPNC to connect the VPN server. VPNC command request the input data from the user, IPSec gateway : IPSec ID: IPSec Secret: Username: Password: So, my requirement is, can i connect the VPN server through any single command?. I feel so lazy to enter the above requirements at every time. I want to connect the VPN Server on boot startup. I was try using expect script, but i can't. Thanks in advance.

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