How can i run my .LÖVE game directly from the lua interpreter?
- by jonathan
I've just started with LOVE and LUA , i'm interested in LOVE because i want to play around with something different from my dayjob(i'm a webdeveloper) and since it uses LUA and is interpreted , i though it would be a great way to try out the API.
but i couldn't find how to run my .LÖVE game directly from the lua interpreter? i'm finding it bothersome to package the game each time i make a little test with the API.
since i couldn't find the answer i'm asking, but maybe i'm serching for the wrong terms,
if this it is a simple matter like "import the library" or set the global, i'll gladly remove my question.