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  • How do I upgrade ReSharper 4.5 settings to ReSharper 5.0 settings

    - by brickner
    I've recently upgraded my code from Visual Studio 2008 .NET 3.5 to Visual Studio 2010 .NET 4.0. I've used ReSharper 4.5 and now I'm using ReSharper 5.0. I want my ReSharper 4.5 settings (the ones in .resharper file) to be upgraded to ReSharper 5.0 settings. Is there an automatic way to do it? Should I do it manually? Would just overwriting the .5.0.ReSharper file with the .4.5.resharper file do that trick?

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  • Information about upgrading a Resharper plugin to v 5.0

    - by Sam Holder
    I like the sound of the Exceptional plugin for resharper, but it says it currently only works with v4.5. Does anyone know what is involved with upgrading to 5.0 and how much things have changed, which bits will need to be looked at etc. I am quite tempted to upgrade it but would like some pointers before I start...

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  • Is there a plugin directory software like Firefox Addon or Wordpress Plugin Directory

    - by lulalala
    Nowadays browsers and content management systems all have the plugin/module/addon/theme systems for users to extend at their own will. Developers can also submit plugin to share the plugin with others. The most famous examples are Firefox Addon and Wordpress Plugin Directory. I want to ask that if there is an open source web system specifically designed for this need - to host plugins? Not just one plugin, but all plugins for one software? Ideally it should allow developers to upload the plugin, have a public version for each update, and client software can check if there are any plugin available through the directory's API. As an example, a CMS can have one such directory to host/display theme files. Also is there a better keyword to describe this kind of system?

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  • Unity completely broken after upgrade to 12.10?

    - by NlightNFotis
    I am facing a very frustrating issue with my computer right now. I successfully upgraded to Ubuntu 12.10 this afternoon, but after the upgrade, the graphical user interface seems completely broken. To be more specific, I can not get the Unity bar to appear on the right. I have tried many things, including (but not limited to) purging and then reinstalling the fglrx drivers, apt-get install --reinstall ubuntu-desktop, apt-get install --reinstall unity, tried to remove the Xorg and Compiz configurations, checked to see if the Ubuntu Unity wall was enabled (it was) in ccsm, all to no avail. Could someone help me troubleshoot and essentially fix this issue? NOTE: This is the output when I try to enable unity via a terminal: compiz (core) - Info: Loading plugin: core compiz (core) - Info: Starting plugin: core unity-panel-service: no process found compiz (core) - Info: Loading plugin: reset compiz (core) - Error: Failed to load plugin: reset compiz (core) - Info: Loading plugin: ccp compiz (core) - Info: Starting plugin: ccp compizconfig - Info: Backend : gsettings compizconfig - Info: Integration : true compizconfig - Info: Profile : unity compiz (core) - Info: Loading plugin: composite compiz (core) - Info: Starting plugin: composite compiz (core) - Info: Loading plugin: opengl X Error of failed request: BadRequest (invalid request code or no such operation) Major opcode of failed request: 153 (GLX) Minor opcode of failed request: 19 (X_GLXQueryServerString) Serial number of failed request: 22 Current serial number in output stream: 22 compiz (core) - Info: Unity is not supported by your hardware. Enabling software rendering instead (slow). compiz (core) - Info: Starting plugin: opengl Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 compiz (core) - Error: Plugin initScreen failed: opengl compiz (core) - Error: Failed to start plugin: opengl compiz (core) - Info: Unloading plugin: opengl compiz (core) - Info: Loading plugin: decor compiz (core) - Info: Starting plugin: decor compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available compiz (decor) - Warn: requested a pixmap type decoration when compositing isn't available Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 compiz (core) - Info: Loading plugin: imgpng compiz (core) - Info: Starting plugin: imgpng compiz (core) - Info: Loading plugin: vpswitch compiz (core) - Info: Starting plugin: vpswitch compiz (core) - Info: Loading plugin: resize compiz (core) - Info: Starting plugin: resize Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 compiz (core) - Info: Loading plugin: compiztoolbox compiz (core) - Info: Starting plugin: compiztoolbox compiz (core) - Error: Plugin 'opengl' not loaded. compiz (core) - Info: Loading plugin: move compiz (core) - Info: Starting plugin: move compiz (core) - Info: Loading plugin: gnomecompat compiz (core) - Info: Starting plugin: gnomecompat compiz (core) - Info: Loading plugin: mousepoll compiz (core) - Info: Starting plugin: mousepoll compiz (core) - Info: Loading plugin: wall compiz (core) - Info: Starting plugin: wall compiz (core) - Error: Plugin 'opengl' not loaded. compiz (core) - Error: Plugin init failed: wall compiz (core) - Error: Failed to start plugin: wall compiz (core) - Info: Unloading plugin: wall compiz (core) - Info: Loading plugin: regex compiz (core) - Info: Starting plugin: regex compiz (core) - Info: Loading plugin: snap compiz (core) - Info: Starting plugin: snap compiz (core) - Info: Loading plugin: unitymtgrabhandles compiz (core) - Info: Starting plugin: unitymtgrabhandles compiz (core) - Error: Plugin 'opengl' not loaded. compiz (core) - Error: Plugin init failed: unitymtgrabhandles compiz (core) - Error: Failed to start plugin: unitymtgrabhandles compiz (core) - Info: Unloading plugin: unitymtgrabhandles compiz (core) - Info: Loading plugin: place compiz (core) - Info: Starting plugin: place compiz (core) - Info: Loading plugin: grid compiz (core) - Info: Starting plugin: grid Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 compiz (core) - Info: Loading plugin: animation compiz (core) - Info: Starting plugin: animation compiz (core) - Error: Plugin 'opengl' not loaded. compiz (core) - Error: Plugin init failed: animation compiz (core) - Error: Failed to start plugin: animation compiz (core) - Info: Unloading plugin: animation compiz (core) - Info: Loading plugin: fade compiz (core) - Info: Starting plugin: fade compiz (core) - Error: Plugin 'opengl' not loaded. compiz (core) - Error: Plugin init failed: fade compiz (core) - Error: Failed to start plugin: fade compiz (core) - Info: Unloading plugin: fade compiz (core) - Info: Loading plugin: session compiz (core) - Info: Starting plugin: session compiz (core) - Info: Loading plugin: expo compiz (core) - Info: Starting plugin: expo compiz (core) - Error: Plugin 'opengl' not loaded. compiz (core) - Error: Plugin init failed: expo compiz (core) - Error: Failed to start plugin: expo compiz (core) - Info: Unloading plugin: expo compiz (core) - Info: Loading plugin: ezoom compiz (core) - Info: Starting plugin: ezoom compiz (core) - Error: Plugin 'opengl' not loaded. compiz (core) - Error: Plugin init failed: ezoom compiz (core) - Error: Failed to start plugin: ezoom compiz (core) - Info: Unloading plugin: ezoom compiz (core) - Info: Loading plugin: workarounds compiz (core) - Info: Starting plugin: workarounds compiz (core) - Error: Plugin 'opengl' not loaded. Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 compiz (core) - Info: Loading plugin: scale compiz (core) - Info: Starting plugin: scale compiz (core) - Error: Plugin 'opengl' not loaded. compiz (core) - Error: Plugin init failed: scale compiz (core) - Error: Failed to start plugin: scale compiz (core) - Info: Unloading plugin: scale Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Compiz (opengl) - Fatal: glXQueryExtensionsString is NULL for screen 0 Segmentation fault (core dumped)

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  • Ubuntu 13.10 unity won't load from this morning

    - by user287957
    I turned on my pc this morning and unity will not load at all. I have tried loading it manually using ctrl+alt+f1 and all i got from it was the following:- compiz (core) - Info: Loading plugin: core compiz (core) - Info: Starting plugin: core compiz (core) - Info: Loading plugin: ccp compiz (core) - Info: Starting plugin: ccp compizconfig - Info: Backend : gsettings compizconfig - Info: Integration : true compizconfig - Info: Profile : unity compiz (core) - Info: Loading plugin: composite compiz (core) - Info: Starting plugin: composite compiz (core) - Info: Loading plugin: opengl compiz (core) - Info: Starting plugin: opengl libGL error: dlopen /usr/lib/x86_64-linux-gnu/dri/r600_dri.so failed (/usr/lib/x86_64- linux-gnu/dri/r600_dri.so: undefined symbol: _glapi_tls_Dispatch) libGL error: dlopen ${ORIGIN}/dri/r600_dri.so failed (${ORIGIN}/dri/r600_dri.so: cannot open shared object file: No such file or directory) libGL error: dlopen /usr/lib/dri/r600_dri.so failed (/usr/lib/dri/r600_dri.so: cannot open shared object file: No such file or directory) libGL error: unable to load driver: r600_dri.so libGL error: driver pointer missing libGL error: failed to load driver: r600 libGL error: dlopen /usr/lib/x86_64-linux-gnu/dri/swrast_dri.so failed (/usr/lib/x86_64-linux-gnu/dri/swrast_dri.so: undefined symbol: _glapi_tls_Dispatch) libGL error: dlopen ${ORIGIN}/dri/swrast_dri.so failed (${ORIGIN}/dri/swrast_dri.so: cannot open shared object file: No such file or directory) libGL error: dlopen /usr/lib/dri/swrast_dri.so failed (/usr/lib/dri/swrast_dri.so: cannot open shared object file: No such file or directory) libGL error: unable to load driver: swrast_dri.so libGL error: failed to load driver: swrast compiz (core) - Info: Loading plugin: compiztoolbox compiz (core) - Info: Starting plugin: compiztoolbox compiz (core) - Info: Loading plugin: decor compiz (core) - Info: Starting plugin: decor compiz (core) - Info: Loading plugin: copytex compiz (core) - Info: Starting plugin: copytex compiz (core) - Info: Loading plugin: snap compiz (core) - Info: Starting plugin: snap compiz (core) - Info: Loading plugin: resize compiz (core) - Info: Starting plugin: resize compiz (core) - Info: Loading plugin: gnomecompat compiz (core) - Info: Starting plugin: gnomecompat compiz (core) - Info: Loading plugin: move compiz (core) - Info: Starting plugin: move compiz (core) - Info: Loading plugin: place compiz (core) - Info: Starting plugin: place compiz (core) - Info: Loading plugin: mousepoll compiz (core) - Info: Starting plugin: mousepoll compiz (core) - Info: Loading plugin: regex compiz (core) - Info: Starting plugin: regex compiz (core) - Info: Loading plugin: imgpng compiz (core) - Info: Starting plugin: imgpng compiz (core) - Info: Loading plugin: vpswitch compiz (core) - Info: Starting plugin: vpswitch compiz (core) - Info: Loading plugin: grid compiz (core) - Info: Starting plugin: grid compiz (core) - Info: Loading plugin: animation compiz (core) - Info: Starting plugin: animation compiz (core) - Info: Loading plugin: expo compiz (core) - Info: Starting plugin: expo compiz (core) - Info: Loading plugin: session compiz (core) - Info: Starting plugin: session compiz (core) - Info: Loading plugin: wall compiz (core) - Info: Starting plugin: wall compiz (core) - Info: Loading plugin: fade compiz (core) - Info: Starting plugin: fade compiz (core) - Info: Loading plugin: unitymtgrabhandles compiz (core) - Info: Starting plugin: unitymtgrabhandles compiz (core) - Info: Loading plugin: ezoom compiz (core) - Info: Starting plugin: ezoom compiz (core) - Info: Loading plugin: workarounds compiz (core) - Info: Starting plugin: workarounds compiz (core) - Info: Loading plugin: scale compiz (core) - Info: Starting plugin: scale compiz (core) - Info: Loading plugin: unityshell compiz (core) - Info: Starting plugin: unityshell WARN 2014-06-03 10:55:31 unity.glib.dbus.server GLibDBusServer.cpp:586 Can't register object 'com.canonical.Autopilot.Introspection' yet as we don't have a connection, waiting for it... WARN 2014-06-03 10:55:31 unity.glib.dbus.server GLibDBusServer.cpp:586 Can't register object 'com.canonical.Unity.Debug.Logging' yet as we don't have a connection, waiting for it... compiz (unityshell) - Error: GL_ARB_vertex_buffer_object not supported compiz (core) - Error: Plugin initScreen failed: unityshell compiz (core) - Error: Failed to start plugin: unityshell compiz (core) - Info: Unloading plugin: unityshell X Error of failed request: BadWindow (invalid Window parameter) Major opcode of failed request: 18 (X_ChangeProperty) Resource id in failed request: 0x4000006 Serial number of failed request: 9909 Current serial number in output stream: 9913 It was all working fine yesterday but this morning there was nothing. Please help Many Thanks

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  • VisualStudio 2010 plugin settings constantly get reset [migrated]

    - by ArtDeineka
    I have VS2010 Ultimate on my dev machine, along with ReSharper, VSCommands2010 and few others. settings for vs2010, resharper, and other plugins get reset every once in a while - so i have to go in and set them up again, then restart VS for new settings to kick in. examples of settings i'm talking about: *resharper intellisense ingreation *resharper highlite current line *resharper participation in customer program (systray icon) *VSCommands2010 regex solution name *etc. is it possible to make VS remember all those settings once and forever.

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  • MySQL Syslog Audit Plugin

    - by jonathonc
    This post shows the construction process of the Syslog Audit plugin that was presented at MySQL Connect 2012. It is based on an environment that has the appropriate development tools enabled including gcc,g++ and cmake. It also assumes you have downloaded the MySQL source code (5.5.16 or higher) and have compiled and installed the system into the /usr/local/mysql directory ready for use.  The information provided below is designed to show the different components that make up a plugin, and specifically an audit type plugin, and how it comes together to be used within the MySQL service. The MySQL Reference Manual contains information regarding the plugin API and how it can be used, so please refer there for more detailed information. The code in this post is designed to give the simplest information necessary, so handling every return code, managing race conditions etc is not part of this example code. Let's start by looking at the most basic implementation of our plugin code as seen below: /*    Copyright (c) 2012, Oracle and/or its affiliates. All rights reserved.    Author:  Jonathon Coombes    Licence: GPL    Description: An auditing plugin that logs to syslog and                 can adjust the loglevel via the system variables. */ #include <stdio.h> #include <string.h> #include <mysql/plugin_audit.h> #include <syslog.h> There is a commented header detailing copyright/licencing and meta-data information and then the include headers. The two important include statements for our plugin are the syslog.h plugin, which gives us the structures for syslog, and the plugin_audit.h include which has details regarding the audit specific plugin api. Note that we do not need to include the general plugin header plugin.h, as this is done within the plugin_audit.h file already. To implement our plugin within the current implementation we need to add it into our source code and compile. > cd /usr/local/src/mysql-5.5.28/plugin > mkdir audit_syslog > cd audit_syslog A simple CMakeLists.txt file is created to manage the plugin compilation: MYSQL_ADD_PLUGIN(audit_syslog audit_syslog.cc MODULE_ONLY) Run the cmake  command at the top level of the source and then you can compile the plugin using the 'make' command. This results in a compiled audit_syslog.so library, but currently it is not much use to MySQL as there is no level of api defined to communicate with the MySQL service. Now we need to define the general plugin structure that enables MySQL to recognise the library as a plugin and be able to install/uninstall it and have it show up in the system. The structure is defined in the plugin.h file in the MySQL source code.  /*   Plugin library descriptor */ mysql_declare_plugin(audit_syslog) {   MYSQL_AUDIT_PLUGIN,           /* plugin type                    */   &audit_syslog_descriptor,     /* descriptor handle               */   "audit_syslog",               /* plugin name                     */   "Author Name",                /* author                          */   "Simple Syslog Audit",        /* description                     */   PLUGIN_LICENSE_GPL,           /* licence                         */   audit_syslog_init,            /* init function     */   audit_syslog_deinit,          /* deinit function */   0x0001,                       /* plugin version                  */   NULL,                         /* status variables        */   NULL,                         /* system variables                */   NULL,                         /* no reserves                     */   0,                            /* no flags                        */ } mysql_declare_plugin_end; The general plugin descriptor above is standard for all plugin types in MySQL. The plugin type is defined along with the init/deinit functions and interface methods into the system for sharing information, and various other metadata information. The descriptors have an internally recognised version number so that plugins can be matched against the api on the running server. The other details are usually related to the type-specific methods and structures to implement the plugin. Each plugin has a type-specific descriptor as well which details how the plugin is implemented for the specific purpose of that plugin type. /*   Plugin type-specific descriptor */ static struct st_mysql_audit audit_syslog_descriptor= {   MYSQL_AUDIT_INTERFACE_VERSION,                        /* interface version    */   NULL,                                                 /* release_thd function */   audit_syslog_notify,                                  /* notify function      */   { (unsigned long) MYSQL_AUDIT_GENERAL_CLASSMASK |                     MYSQL_AUDIT_CONNECTION_CLASSMASK }  /* class mask           */ }; In this particular case, the release_thd function has not been defined as it is not required. The important method for auditing is the notify function which is activated when an event occurs on the system. The notify function is designed to activate on an event and the implementation will determine how it is handled. For the audit_syslog plugin, the use of the syslog feature sends all events to the syslog for recording. The class mask allows us to determine what type of events are being seen by the notify function. There are currently two major types of event: 1. General Events: This includes general logging, errors, status and result type events. This is the main one for tracking the queries and operations on the database. 2. Connection Events: This group is based around user logins. It monitors connections and disconnections, but also if somebody changes user while connected. With most audit plugins, the principle behind the plugin is to track changes to the system over time and counters can be an important part of this process. The next step is to define and initialise the counters that are used to track the events in the service. There are 3 counters defined in total for our plugin - the # of general events, the # of connection events and the total number of events.  static volatile int total_number_of_calls; /* Count MYSQL_AUDIT_GENERAL_CLASS event instances */ static volatile int number_of_calls_general; /* Count MYSQL_AUDIT_CONNECTION_CLASS event instances */ static volatile int number_of_calls_connection; The init and deinit functions for the plugin are there to be called when the plugin is activated and when it is terminated. These offer the best option to initialise the counters for our plugin: /*  Initialize the plugin at server start or plugin installation. */ static int audit_syslog_init(void *arg __attribute__((unused))) {     openlog("mysql_audit:",LOG_PID|LOG_PERROR|LOG_CONS,LOG_USER);     total_number_of_calls= 0;     number_of_calls_general= 0;     number_of_calls_connection= 0;     return(0); } The init function does a call to openlog to initialise the syslog functionality. The parameters are the service to log under ("mysql_audit" in this case), the syslog flags and the facility for the logging. Then each of the counters are initialised to zero and a success is returned. If the init function is not defined, it will return success by default. /*  Terminate the plugin at server shutdown or plugin deinstallation. */ static int audit_syslog_deinit(void *arg __attribute__((unused))) {     closelog();     return(0); } The deinit function will simply close our syslog connection and return success. Note that the syslog functionality is part of the glibc libraries and does not require any external factors.  The function names are what we define in the general plugin structure, so these have to match otherwise there will be errors. The next step is to implement the event notifier function that was defined in the type specific descriptor (audit_syslog_descriptor) which is audit_syslog_notify. /* Event notifier function */ static void audit_syslog_notify(MYSQL_THD thd __attribute__((unused)), unsigned int event_class, const void *event) { total_number_of_calls++; if (event_class == MYSQL_AUDIT_GENERAL_CLASS) { const struct mysql_event_general *event_general= (const struct mysql_event_general *) event; number_of_calls_general++; syslog(audit_loglevel,"%lu: User: %s Command: %s Query: %s\n", event_general->general_thread_id, event_general->general_user, event_general->general_command, event_general->general_query ); } else if (event_class == MYSQL_AUDIT_CONNECTION_CLASS) { const struct mysql_event_connection *event_connection= (const struct mysql_event_connection *) event; number_of_calls_connection++; syslog(audit_loglevel,"%lu: User: %s@%s[%s] Event: %d Status: %d\n", event_connection->thread_id, event_connection->user, event_connection->host, event_connection->ip, event_connection->event_subclass, event_connection->status ); } }   In the case of an event, the notifier function is called. The first step is to increment the total number of events that have occurred in our database.The event argument is then cast into the appropriate event structure depending on the class type, of general event or connection event. The event type counters are incremented and details are sent via the syslog() function out to the system log. There are going to be different line formats and information returned since the general events have different data compared to the connection events, even though some of the details overlap, for example, user, thread id, host etc. On compiling the code now, there should be no errors and the resulting audit_syslog.so can be loaded into the server and ready to use. Log into the server and type: mysql> INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so'; This will install the plugin and will start updating the syslog immediately. Note that the audit plugin attaches to the immediate thread and cannot be uninstalled while that thread is active. This means that you cannot run the UNISTALL command until you log into a different connection (thread) on the server. Once the plugin is loaded, the system log will show output such as the following: Oct  8 15:33:21 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so' Oct  8 15:33:21 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so' Oct  8 15:33:40 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: show tables Oct  8 15:33:40 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: show tables Oct  8 15:33:43 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: select * from t1 Oct  8 15:33:43 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: select * from t1 It appears that two of each event is being shown, but in actuality, these are two separate event types - the result event and the status event. This could be refined further by changing the audit_syslog_notify function to handle the different event sub-types in a different manner.  So far, it seems that the logging is working with events showing up in the syslog output. The issue now is that the counters created earlier to track the number of events by type are not accessible when the plugin is being run. Instead there needs to be a way to expose the plugin specific information to the service and vice versa. This could be done via the information_schema plugin api, but for something as simple as counters, the obvious choice is the system status variables. This is done using the standard structure and the declaration: /*  Plugin status variables for SHOW STATUS */ static struct st_mysql_show_var audit_syslog_status[]= {   { "Audit_syslog_total_calls",     (char *) &total_number_of_calls,     SHOW_INT },   { "Audit_syslog_general_events",     (char *) &number_of_calls_general,     SHOW_INT },   { "Audit_syslog_connection_events",     (char *) &number_of_calls_connection,     SHOW_INT },   { 0, 0, SHOW_INT } };   The structure is simply the name that will be displaying in the mysql service, the address of the associated variables, and the data type being used for the counter. It is finished with a blank structure to show that there are no more variables. Remember that status variables may have the same name for variables from other plugin, so it is considered appropriate to add the plugin name at the start of the status variable name to avoid confusion. Looking at the status variables in the mysql client shows something like the following: mysql> show global status like "audit%"; +--------------------------------+-------+ | Variable_name                  | Value | +--------------------------------+-------+ | Audit_syslog_connection_events | 1     | | Audit_syslog_general_events    | 2     | | Audit_syslog_total_calls       | 3     | +--------------------------------+-------+ 3 rows in set (0.00 sec) The final connectivity piece for the plugin is to allow the interactive change of the logging level between the plugin and the system. This requires the ability to send changes via the mysql service through to the plugin. This is done using the system variables interface and defining a single variable to keep track of the active logging level for the facility. /* Plugin system variables for SHOW VARIABLES */ static MYSQL_SYSVAR_STR(loglevel, audit_loglevel,                         PLUGIN_VAR_RQCMDARG,                         "User can specify the log level for auditing",                         audit_loglevel_check, audit_loglevel_update, "LOG_NOTICE"); static struct st_mysql_sys_var* audit_syslog_sysvars[] = {     MYSQL_SYSVAR(loglevel),     NULL }; So now the system variable 'loglevel' is defined for the plugin and associated to the global variable 'audit_loglevel'. The check or validation function is defined to make sure that no garbage values are attempted in the update of the variable. The update function is used to save the new value to the variable. Note that the audit_syslog_sysvars structure is defined in the general plugin descriptor to associate the link between the plugin and the system and how much they interact. Next comes the implementation of the validation function and the update function for the system variable. It is worth noting that if you have a simple numeric such as integers for the variable types, the validate function is often not required as MySQL will handle the automatic check and validation of simple types. /* longest valid value */ #define MAX_LOGLEVEL_SIZE 100 /* hold the valid values */ static const char *possible_modes[]= { "LOG_ERROR", "LOG_WARNING", "LOG_NOTICE", NULL };  static int audit_loglevel_check(     THD*                        thd,    /*!< in: thread handle */     struct st_mysql_sys_var*    var,    /*!< in: pointer to system                                         variable */     void*                       save,   /*!< out: immediate result                                         for update function */     struct st_mysql_value*      value)  /*!< in: incoming string */ {     char buff[MAX_LOGLEVEL_SIZE];     const char *str;     const char **found;     int length;     length= sizeof(buff);     if (!(str= value->val_str(value, buff, &length)))         return 1;     /*         We need to return a pointer to a locally allocated value in "save".         Here we pick to search for the supplied value in an global array of         constant strings and return a pointer to one of them.         The other possiblity is to use the thd_alloc() function to allocate         a thread local buffer instead of the global constants.     */     for (found= possible_modes; *found; found++)     {         if (!strcmp(*found, str))         {             *(const char**)save= *found;             return 0;         }     }     return 1; } The validation function is simply to take the value being passed in via the SET GLOBAL VARIABLE command and check if it is one of the pre-defined values allowed  in our possible_values array. If it is found to be valid, then the value is assigned to the save variable ready for passing through to the update function. static void audit_loglevel_update(     THD*                        thd,        /*!< in: thread handle */     struct st_mysql_sys_var*    var,        /*!< in: system variable                                             being altered */     void*                       var_ptr,    /*!< out: pointer to                                             dynamic variable */     const void*                 save)       /*!< in: pointer to                                             temporary storage */ {     /* assign the new value so that the server can read it */     *(char **) var_ptr= *(char **) save;     /* assign the new value to the internal variable */     audit_loglevel= *(char **) save; } Since all the validation has been done already, the update function is quite simple for this plugin. The first part is to update the system variable pointer so that the server can read the value. The second part is to update our own global plugin variable for tracking the value. Notice that the save variable is passed in as a void type to allow handling of various data types, so it must be cast to the appropriate data type when assigning it to the variables. Looking at how the latest changes affect the usage of the plugin and the interaction within the server shows: mysql> show global variables like "audit%"; +-----------------------+------------+ | Variable_name         | Value      | +-----------------------+------------+ | audit_syslog_loglevel | LOG_NOTICE | +-----------------------+------------+ 1 row in set (0.00 sec) mysql> set global audit_syslog_loglevel="LOG_ERROR"; Query OK, 0 rows affected (0.00 sec) mysql> show global status like "audit%"; +--------------------------------+-------+ | Variable_name                  | Value | +--------------------------------+-------+ | Audit_syslog_connection_events | 1     | | Audit_syslog_general_events    | 11    | | Audit_syslog_total_calls       | 12    | +--------------------------------+-------+ 3 rows in set (0.00 sec) mysql> show global variables like "audit%"; +-----------------------+-----------+ | Variable_name         | Value     | +-----------------------+-----------+ | audit_syslog_loglevel | LOG_ERROR | +-----------------------+-----------+ 1 row in set (0.00 sec)   So now we have a plugin that will audit the events on the system and log the details to the system log. It allows for interaction to see the number of different events within the server details and provides a mechanism to change the logging level interactively via the standard system methods of the SET command. A more complex auditing plugin may have more detailed code, but each of the above areas is what will be involved and simply expanded on to add more functionality. With the above skeleton code, it is now possible to create your own audit plugins to implement your own auditing requirements. If, however, you are not of the coding persuasion, then you could always consider the option of the MySQL Enterprise Audit plugin that is available to purchase.

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  • AgUnit - Silverlight unit testing with ReSharper

    - by koevoeter
    If you’re a ReSharper user and Silverlight 4 developer you’ll probably like this add-in that two of my co-workers created. It lets you run your Silverlight unit tests inside the Visual Studio IDE. You can get the add-in from Codeplex: http://agunit.codeplex.com/ (requires ReSharper 5 and Silverlight 4)

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  • Highlight all occurrences of a selected object with ReSharper

    - by Luís Custódio
    I was used to use RockScroll (or MetalScroll), but when I started to use ReSharper my RockScroll start to show some bugs. Well, this is scope to another discussion http://stackoverflow.com/questions/1089493/is-rockscroll-compatible-with-resharper. But my problem is related, because now without MetalScroll I can't highlight all occurrences, what I consider very useful in many situations. Someone have another plugin for VS2010 or for ReSharper that do the same or better?

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  • ReSharper 8.0 EAP now available

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/06/28/resharper-8.0-eap-now-available.aspxJetbrains have just released |ReSharper 8.0 Beta on their Early Access |Programme at http://www.jetbrains.com/resharper/whatsnew/?utm_source=resharper8b&utm_medium=newsletter&utm_campaign=resharper&utm_content=customersResharper 8.0 comes with the following new features:Support for Visual Studio 2013 Preview. Yes, ReSharper is known to work well with the fresh preview of Visual Studio 2013, and if you have already started digging into it, ReSharper 8.0 Beta is ready for the challenge.Faster code fixes. Thanks to the new Fix in Scope feature, you can choose to batch-fix some of the code issues that ReSharper detects in the scope of a project or the whole solution. Supported fixes include removing unused directives and redundant casts.Project dependency viewer. ReSharper is now able to visualize a project dependency graph for a bird's eye view of dependencies within your solution, all without compiling anything!Multifile templates. ReSharper's file templates can now be expanded to generate more than one file. For instance, this is handy for generating pairs of a main logic class and a class for extensions, or sets of partial files.Navigation improvements. These include a new action called Go to Everything to let you search for a file, type or method name from the same input box; support for line numbers in navigation actions; a new tool window called Assembly Explorer for browsing through assemblies; and two more contextual navigation actions: Navigate to Generic Substitutions and Navigate to Assembly Explorer.New solution-wide refactorings. The set of fresh refactorings is headlined by the highly requested Move Instance Method to move methods between classes without making them static. In addition, there are Inline Parameter and Pull Parameter. Last but not least, we're also introducing 4 new XAML-specific refactorings!Extraordinary XAML support. A plethora of new and improved functionality for all developers working with XAML code includes dedicated grid inspections and quick-fixes; Extract Style, Extract, Move and Inline Resource refactorings; atomic renaming of dependency properties; and a lot more.More accessible code completion. ReSharper 8 makes more of its IntelliSense magic available in automatic completion lists, including extension methods and an option to import a type. We're also introducing double completion which gives you additional completion items when you press the corresponding shortcut for the second time.A new level of extensibility. With the new NuGet-based Extension Manager, discovering, installing and uninstalling ReSharper extensions becomes extremely easy in Visual Studio 2010 and higher. When we say extensions, we mean not only full-fledged plug-ins but also sets of templates or SSR patterns that can now be shared much more easily.CSS support improvements. Smarter usage search for CSS attributes, new CSS-specific code inspections, configurable support for CSS3 and earlier versions, compatibility checks against popular browsers - there's a rough outline of what's new for CSS in ReSharper 8.A command-line version of ReSharper. ReSharper 8 goes beyond Visual Studio: we now provide a free standalone tool with hundreds of ReSharper inspections and additionally a duplicate code finder that you can integrate with your CI server or version control system.Multiple minor improvements in areas such as decompiling and code formatting, as well as support for the Blue Theme introduced in Visual Studio 2012 Update 2.

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  • How does ReSharper V7 compares against V5? [closed]

    - by Alex. S.
    I was told by my boss we need to buy some more licenses of ReSharper and getting the quote of that we also received the quote of an upgrade to the newest version (v7) for everyone here. We are a small shop of 20 C# developers working with VS2010 We previously were working with an older version (v5) so I wondered what are the key differences between both versions, from a practical point of view, because the upgrade fee is greater than zero. I reviewed the website and of course it seems interesting, and I'm looking for arguments if it's a worthwhile investment upgrade.

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  • New Items in ReSharper 7!

    - by TATWORTH
    At http://tv.jetbrains.net/videocontent/webinar-whats-new-in-resharper-7 there is an excellent video on a selection of the new items in ReSharper 7.As I have said before, if you develop in C# or VB.NET, you should use ReSharper. Now it has been extended to allow unit testing of JavaScript. The above video mentions a possible extension to ReSharper for F#.There are more videos on ReSharper at http://tv.jetbrains.net/channel/resharper

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  • Best & Free 4 Amazon Affiliate Plugins For WordPress

    - by RogerB
    Are you gearing up to earn from your web blog? Are you writing product reviews & would like income by doing just that? Amazon associates allows you to do this. There are various plugins available out there..both free & premium to integrate the product links on your blog pages that are related to your blog [...] Related posts:Amazon.com WordPress Plugins 10 useful SEO Plugins For WordPress The Top 10 WordPress RSS Plugins

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  • ReSharper 7.1 update

    - by TATWORTH
    Jet Brains have announced ReSharper 7.1: a considerable update to the powerful .NET developer productivity tool for Visual Studio. They invite you to download ReSharper 7.1 and take it for a free 30-day trial. I urge you to try this excellent Visual Studio add-on. Here is their announcement: Following this update, ReSharper 7 brings even more value to all .NET developers, such as more ways to refactor, inspect, clean up, review and generate code. Feature highlights of ReSharper 7 now include: Full integration with Visual Studio 2012 while maintaining support for Visual Studio 2005, 2008, and 2010.Performance and bug fixes: Since releasing version 7.0 this summer, we have fixed over 300 performance problems and bugs.New code inspections and contract annotations for a more robust .NET code quality analysis. Sharing ReSharper code inspection results with teammates has been streamlined as well for the purposes of code review.Improved tooling for .NET code maintenance including the top requested Extract Class refactoring that helps decrease code complexity, as well as a way to remove unused assembly references across the entire solution.Enhanced code formatter: We have implemented some of the most demanded code formatter improvements so far. For example, ReSharper 7.1 is able to format XML doc comments and chained method calls.Additional code exploration features helping visualize hierarchies of polymorphic members and CSS styles.An extended and fine-tuned code generation toolset. In terms of support for specific technologies and frameworks, ReSharper 7 is on the cutting edge as well, providing: Support for VB.NET refined with the Extract Class refactoring, new quick-fixes and improved IntelliSense.XAML support considerably enhanced in terms of code completion, typing assistance, naming style control, and code generation.An extensive pack of functionality for developers looking to create Windows Store applications for Windows 8.INotifyPropertyChanged interface support pack to improve productivity of Windows Forms, WPF and Silverlight application developers.Extended web development toolset, including improvements to JavaScript support, and initial support for ASP.NET 4.5 and ASP.NET MVC 4.Addition of two previously unsupported Microsoft development technologies: LightSwitch and SharePoint. For details on features and improvements in ReSharper 7 and a 30-day free trial, please read What's New in ReSharper 7.

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  • How do I tell ReSharper that an attribute means that a method is used?

    - by Roger Lipscombe
    I'm playing with SpecFlow, and ReSharper thinks that my step definitions are unused (I guess because they're used via reflection): [Binding] public class StepDefinitions { // ... [When(@"I press add")] public void WhenIPressAdd() // R# thinks this is unused { _calculator.PressAdd(); } // ... } How can I tell ReSharper that methods with [Given], [When], [Then] attributes (etc.) are actually used? I don't want to use // ReSharper disable UnusedMember.Global comments.

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  • Buy ReSharper 6 - Get Version 7 Free!?

    - by TATWORTH
    A tip that has just been passed to me by my good friends at Jet Brains.JetBrains ReSharper is approaching its new major release later this summer. We're delighted to announce a limited 2-in-1 offer: all new and upgrade ReSharper 6 licenses purchased on or after June 1, 2012, are entitled to a free upgrade for the upcoming ReSharper 7. Below is a list of features and improvements that will be included in ReSharper 7: Visual Studio 2012 Release Candidate support. Visual Studio 2012 RTM support will be provided as soon as it is available.Continued support for Visual Studio 2005, 2008 and 2010.Support for Windows 8 and for developing the new trend of Metro style applications.New code inspections and quick-fixes for different languages, including C# and VB.NET.Multiple JavaScript support improvements.Enhanced XAML development support pack.More ReSharper functionality for SharePoint, ASP.NET 4.5, ASP.NET MVC 4, and Silverlight 5.Unit testing improvements, including support for MSTest 11, NUnit 2.6, Jasmine and PhantomJS.Compatibility with dark schemes in Visual Studio 2010 and 12, and overall support for custom themes.More improvements in quick-fixes, code annotations, code hierarchy views, and refactorings. Enjoy ReSharper 7 free, when you upgrade to ReSharper 6 or buy new licenses now.

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  • Do you use ReSharper full time, or only enable it when needed?

    - by gorohoroh
    Based on a multitude of questions related to temporarily disabling ReSharper, and also on certain research data, I can see that a considerable share of ReSharper users have it disabled most of the time. They tend to enable it for a limited period of time (say, several hours), do whatever they need to do using its functionality, and disable it back until the next time they feel they need to use it. If you're using ReSharper (or other similar VS extensions, to that matter) in such occasional manner, can you clarify why you're doing this? Is your behavior based on performance, or other considerations? What kinds of tasks do you enable ReSharper for in this scenario?

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  • Resharper Autocomplete Issue

    - by Gene
    Hi All, I've been using resharper with the resharper automplete off (just find VS better for my purposes currently), but despite trying every setting I've tried, whenever I use a resharper template (such as tab-completing an if - if block), the resharper autocomplete dialog comes up in addition to the visual studio dialog (thus if they don't autocomplete to the same thing, or I accidentally hit enter, whatever I originally typed is replaced with the wrong resharper suggestion, effectively highlighting why I turned it off in the first place). A. Has anyone every seen this before? (I ask since I might have turned on/off a number of settings in a strange/incompatible way and perhaps a clean install might clear it up.) B. Any suggestions? :) (Visual Studio 08 SP1, Resharper 4.5.2 - only other tools installed are DevExpress, but they have long since been disabled) Thanks all!

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  • Process spawned by exec-maven-plugin blocks the maven process

    - by Arnab Biswas
    I am trying to execute the following scenario using maven : pre-integration-phase : Start a java based application using a main class (using exec-maven-plugin) integration-phase : Run the integration test cases (using maven-failsafe-plugin) post-integration-phase: Stop the application gracefully (using exec-maven-plugin) Here is pom.xml snip: <plugins> <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>exec-maven-plugin</artifactId> <version>1.2.1</version> <executions> <execution> <id>launch-myApp</id> <phase>pre-integration-test</phase> <goals> <goal>exec</goal> </goals> </execution> </executions> <configuration> <executable>java</executable> <arguments> <argument>-DMY_APP_HOME=/usr/home/target/local</argument> <argument>-Djava.library.path=/usr/home/other/lib</argument> <argument>-classpath</argument> <classpath/> <argument>com.foo.MyApp</argument> </arguments> </configuration> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-failsafe-plugin</artifactId> <version>2.12</version> <executions> <execution> <goals> <goal>integration-test</goal> <goal>verify</goal> </goals> </execution> </executions> <configuration> <forkMode>always</forkMode> </configuration> </plugin> </plugins> If I execute mvn post-integration-test, my application is getting started as a child process of the maven process, but the application process is blocking the maven process from executing the integration tests which comes in the next phase. Later I found that there is a bug (or missing functionality?) in maven exec plugin, because of which the application process blocks the maven process. To address this issue, I have encapsulated the invocation of MyApp.java in a shell script and then appended “/dev/null 2&1 &” to spawn a separate background process. Here is the snip (this is just a snip and not the actual one) from runTest.sh: java - DMY_APP_HOME =$2 com.foo.MyApp > /dev/null 2>&1 & Although this solves my issue, is there any other way to do it? Am I missing any argument for exec-maven-plugin?

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  • Does resharper make you lazy?

    - by ForeverDebugging
    I've been looking at using resharper and from the reviews I've seen, people who start using it never go back. I'm wondering if using resharper helps you pick up errors when looking at code without resharper, or does it decrease this ability becaues you get use to relying on resharper to identify problems?

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  • Looking into the jQuery LazyLoad Plugin

    - by nikolaosk
    I have been using JQuery for a couple of years now and it has helped me to solve many problems on the client side of web development.  You can find all my posts about JQuery in this link. In this post I will be providing you with a hands-on example on the JQuery LazyLoad Plugin.If you want you can have a look at this post, where I describe the JQuery Cycle Plugin.You can find another post of mine talking about the JQuery Carousel Lite Plugin here. Another post of mine regarding the JQuery Image Zoom Plugin can be found here. You can have a look at the JQuery Overlays Plugin here . There are times when when I am asked to create a very long page with lots of images.My first thought is to enable paging on the proposed page. Imagine that we have 60 images on a page. There are performance concerns when we have so many images on a page. Paging can solve that problem if I am allowed to place only 5 images on a page.Sometimes the customer does not like the idea of the paging.Believe it or not some people find the idea of paging not attractive at all.In that case I need a way to only load the initial set of images and as the user scrolls down the page to load the rest.So as someone scrolls down new requests are made to the server and more images are fetched. I can accomplish that with the jQuery LazyLoad Plugin.This is just a plugin that delays loading of images in long web pages.The images that are outside of the viewport (visible part of web page) won't be loaded before the user scrolls to them. Using jQuery LazyLoad Plugin on long web pages containing many large images makes the page load faster. In this hands-on example I will be using Expression Web 4.0.This application is not a free application. You can use any HTML editor you like. You can use Visual Studio 2012 Express edition. You can download it here.  You can download this plugin from this link. I launch Expression Web 4.0 and then I type the following HTML markup (I am using HTML 5)<!DOCTYPE html><html lang="en">  <head>    <title>Liverpool Legends</title>    <script type="text/javascript" src="jquery-1.8.3.min.js"></script>        <script type="text/javascript" src="jquery.lazyload.min.js" ></script></head>  <body>    <header>                <h1>Liverpool Legends</h1>    </header>        <div id="main">             <img src="barnes.JPG" width="800" height="1100" /><p />        <img src="dalglish.JPG" width="800" height="1100" /><p />                <img class="LiverpoolImage" src="loader.gif" data-original="fans.JPG" width="1200" height="900" /><p />        <img class="LiverpoolImage" src="loader.gif" data-original="lfc.JPG" width="1000" height="700" /><p />        <img class="LiverpoolImage" src="loader.gif" data-original="Liverpool-players.JPG" width="1100" height="900" /><p />        <img class="LiverpoolImage" src="loader.gif" data-original="steven_gerrard.JPG" width="1110" height="1000" /><p />        <img class="LiverpoolImage" src="loader.gif" data-original="robbie.JPG" width="1200" height="1000" /><p />          </div>            <footer>        <p>All Rights Reserved</p>      </footer>                    <script type="text/javascript">                $(function () {                    $("img.LiverpoolImage").lazyload();                });        </script>     </body>  </html> This is a very simple markup. I have  added references to the JQuery library (current version is 1.8.3) and the JQuery LazyLoad Plugin. Firstly, I add two images         <img src="barnes.JPG" width="800" height="1100" /><p />        <img src="dalglish.JPG" width="800" height="1100" /><p />  that will load immediately as soon as the page loads. Then I add the images that will not load unless they become active in the viewport. I have all my img tags pointing the src attribute towards a placeholder image. I’m using a blank 1×1 px grey image,loader.gif.The five images that will load as the user scrolls down the page follow.         <img class="LiverpoolImage" src="loader.gif" data-original="fans.JPG" width="1200" height="900" /><p />        <img class="LiverpoolImage" src="loader.gif" data-original="lfc.JPG" width="1000" height="700" /><p />        <img class="LiverpoolImage" src="loader.gif" data-original="Liverpool-players.JPG" width="1100" height="900" /><p />        <img class="LiverpoolImage" src="loader.gif" data-original="steven_gerrard.JPG" width="1110" height="1000" /><p />        <img class="LiverpoolImage" src="loader.gif" data-original="robbie.JPG" width="1200" height="1000" /><p /> Then we need to rename the image src to point towards the proper image placeholder. The full image URL goes into the data-original attribute.The Javascript code that makes it all happen follows. We need to make a call to the JQuery LazyLoad Plugin. We add the script just before we close the body element.         <script type="text/javascript">                $(function () {                    $("img.LiverpoolImage").lazyload();                });        </script>We can change the code above to incorporate some effects.          <script type="text/javascript">  $("img.LiverpoolImage").lazyload({    effect: "fadeIn"  });    </script> That is all I need to write to achieve lazy loading. It it true that you can do so much with less!!I view my simple page in Internet Explorer 10 and it works as expected. I have tested this simple solution in all major browsers and it works fine. You can test it yourself and see the results in your favorite browser. Hope it helps!!!

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  • ReSharper Unit Test Runner: Support for Deployment Items

    - by driis
    I like the Unit test runner in ReSharper 4.5, and would like to use it with my MSTest tests, but one thing annoys me: In some of our solutions, we have set up some Deployment Items in the .testrunconfig file. The ReSharper Unit Test runner does not seem to respect this, so I get errors when trying to run the unit tests from ReSharper. Is there any workraound for this ? Update: citizenmatt's answer was correct, the option to use a .testrunconfig with ReSharper exists in the Options dialog of ReSharper. You have to select the unit test provider on the list, then the controls to do that appears. (That was not obvious or discoverable, at least not for me ;-)

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  • Looking into the JQuery Overlays Plugin

    - by nikolaosk
    I have been using JQuery for a couple of years now and it has helped me to solve many problems on the client side of web development.  You can find all my posts about JQuery in this link. In this post I will be providing you with a hands-on example on the JQuery Overlays Plugin.If you want you can have a look at this post, where I describe the JQuery Cycle Plugin.You can find another post of mine talking about the JQuery Carousel Lite Plugin here. Another post of mine regarding the JQuery Image Zoom Plugin can be found here.I will be writing more posts regarding the most commonly used JQuery Plugins. With the JQuery Overlays Plugin we can provide the user (overlay) with more information about an image when the user hovers over the image. I have been using extensively this plugin in my websites. In this hands-on example I will be using Expression Web 4.0.This application is not a free application. You can use any HTML editor you like. You can use Visual Studio 2012 Express edition. You can download it here.  You can download this plugin from this link. I launch Expression Web 4.0 and then I type the following HTML markup (I am using HTML 5) <html lang="en"> <head>    <link rel="stylesheet" href="ImageOverlay.css" type="text/css" media="screen" />    <script type="text/javascript" src="jquery-1.8.3.min.js"></script>    <script type="text/javascript" src="jquery.ImageOverlay.min.js"></script>         <script type="text/javascript">        $(function () {            $("#Liverpool").ImageOverlay();        });    </script>   </head><body>    <ul id="Liverpool" class="image-overlay">        <li>            <a href="www.liverpoolfc.com">                <img alt="Liverpool" src="championsofeurope.jpg" />                <div class="caption">                    <h3>Liverpool Football club</h3>                    <p>The greatest club in the world</p>                </div>            </a>        </li>    </ul></body></html> This is a very simple markup. I have added references to the JQuery library (current version is 1.8.3) and the JQuery Overlays Plugin. Then I add 1 image in the element with "id=Liverpool". There is a caption class as well, where I place the text I want to show when the mouse hovers over the image. The caption class and the Liverpool id element are styled in the ImageOverlay.css file that can also be downloaded with the plugin.You can style the various elements of the html markup in the .css file. The Javascript code that makes it all happen follows.   <script type="text/javascript">        $(function () {            $("#Liverpool").ImageOverlay();        });    </script>        I am just calling the ImageOverlay function for the Liverpool ID element.The contents of ImageOverlay.css file follow .image-overlay { list-style: none; text-align: left; }.image-overlay li { display: inline; }.image-overlay a:link, .image-overlay a:visited, .image-overlay a:hover, .image-overlay a:active { text-decoration: none; }.image-overlay a:link img, .image-overlay a:visited img, .image-overlay a:hover img, .image-overlay a:active img { border: none; }.image-overlay a{    margin: 9px;    float: left;    background: #fff;    border: solid 2px;    overflow: hidden;    position: relative;}.image-overlay img{    position: absolute;    top: 0;    left: 0;    border: 0;}.image-overlay .caption{    float: left;    position: absolute;    background-color: #000;    width: 100%;    cursor: pointer;    /* The way to change overlay opacity is the follow properties. Opacity is a tricky issue due to        longtime IE abuse of it, so opacity is not offically supported - use at your own risk.         To play it safe, disable overlay opacity in IE. */    /* For Firefox/Opera/Safari/Chrome */    opacity: .8;    /* For IE 5-7 */    filter: progid:DXImageTransform.Microsoft.Alpha(Opacity=80);    /* For IE 8 */    -MS-filter: "progid:DXImageTransform.Microsoft.Alpha(Opacity=80)";}.image-overlay .caption h1, .image-overlay .caption h2, .image-overlay .caption h3,.image-overlay .caption h4, .image-overlay .caption h5, .image-overlay .caption h6{    margin: 10px 0 10px 2px;    font-size: 26px;    font-weight: bold;    padding: 0 0 0 5px;    color:#92171a;}.image-overlay p{    text-indent: 0;    margin: 10px;    font-size: 1.2em;} It couldn't be any simpler than that. I view my simple page in Internet Explorer 10 and it works as expected. I have tested this simple solution in all major browsers and it works fine.Have a look at the picture below. You can test it yourself and see the results in your favorite browser. Hope it helps!!!

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  • Internationalized strings in Eclipse plugin.xml file are not found when installed in Eclipse applica

    - by Ed
    Hi, I have created 2 plugins, implementing an ODA driver plugin and its UI plugin for the BIRT extension to Eclipse. My plugins both work as expected when eclipse starts up another eclipse application where I can then test the plugins I am developing. However, when I install my plugins into an Eclipse application and then start it from a Windows shortcut, the plugins work but and language keys specified in the plugin.xml files are not found. For example, in my plugin.xml file for the ODA Driver plugin I set the attributes 'id' to '%oda.data.source.id' and the data source 'defaultDisplayName' to '%data.source.name'. I then, in a file 'language.properties', have defined the values for both of these keys (where the keys don't have the preceeding % character). When running the plugins that have been installed into the dropins/plugins directory of an Eclipse application, the wizard for creating my ODA data source names is as '%data.source.name' and saves the data source in the rptdesign (XML) file with an ID of '%oda.data.source.id'. Since 'language' is not the default name for the properties file I went into the manifest for both plugins and changed the 'Bundle-Localization' attribute to 'language'. The language file is located in the root directory of both of my plugins. The properties file is definitely found, since I use the two language files to store other strings used by the plugins, looked up using a java ResourceBundle. The strings are always found whether the plugins are run from Eclipse application loading another, or when properly installed in the dropins/plugins directory of an Eclipse application. Why are the installed plugins not finding language keys reference in the plugin.xml files? There are not errors in the logs and the language.properties files are clearly accessible... Thanks in advance.

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  • Looking into the JQuery Image Zoom Plugin

    - by nikolaosk
    I have been using JQuery for a couple of years now and it has helped me to solve many problems on the client side of web development.  You can find all my posts about JQuery in this link. In this post I will be providing you with a hands-on example on the JQuery Image Zoom Plugin.If you want you can have a look at this post, where I describe the JQuery Cycle Plugin.You can find another post of mine talking about the JQuery Carousel Lite Plugin here.I will be writing more posts regarding the most commonly used JQuery Plugins. I have been using extensively this plugin in my websites.You can use this plugin to move mouse around an image and see a zoomed in version of a portion of it. In this hands-on example I will be using Expression Web 4.0.This application is not a free application. You can use any HTML editor you like. You can use Visual Studio 2012 Express edition. You can download it here.  You can download this plugin from this link I launch Expression Web 4.0 and then I type the following HTML markup (I am using HTML 5) <html lang="en">  <head>    <title>Liverpool Legends</title>        <meta http-equiv="Content-Type" content="text/html;charset=utf-8" >        <link rel="stylesheet" type="text/css" href="style.css">        <script type="text/javascript" src="jquery-1.8.3.min.js"> </script>     <script type="text/javascript" src="jqzoom.pack.1.0.1.js"></script>        <script type="text/javascript">        $(function () {            $(".nicezoom").jqzoom();        });    </script>       </head>  <body>    <header>        <h1>Liverpool Legends</h1>    </header>        <div id="main">            <a href="championsofeurope-large.jpg" class="nicezoom" title="Champions">        <img src="championsofeurope.jpg"  title="Champions">    </a>          </div>            <footer>        <p>All Rights Reserved</p>      </footer>     </body>  </html>   This is a very simple markup. I have added one large and one small image (make sure you use your own when trying this example) I have added references to the JQuery library (current version is 1.8.3) and the JQuery Image Zoom Plugin. Then I add 2 images in the main div element.Note the class nicezoom inside the href element. The Javascript code that makes it all happen follows.    <script type="text/javascript">        $(function () {            $(".nicezoom").jqzoom();        });    </script>     It couldn't be any simpler than that. I view my simple in Internet Explorer 10 and it works as expected. I have tested this simple solution in all major browsers and it works fine.Inside the head section we can add another Javascript script utilising some more options regarding the zoom plugin.   <script type="text/javascript">            $(function () {        var options = {                  zoomType: 'standard',                  lens:true,                  preloadImages: true,                  alwaysOn:false,                  zoomWidth: 400,                  zoomHeight: 350,                  xOffset:190,                  yOffset:80,                  position:'right'                          };          $('.nicezoom').jqzoom(options);      });         </script> I would like to explain briefly what some of those options mean. zoomType - Other admitted option values are 'reverse','drag','innerzoom' zoomWidth - The popup window width showing the zoomed area zoomHeight - The popup window height showing the zoomed area xOffset - The popup window x offset from the small image.  yOffset - The popup window y offset from the small image.  position - The popup window position.Admitted values:'right' ,'left' ,'top' ,'bottom' preloadImages - if set to true,jqzoom will preload large images. You can test it yourself and see the results in your favorite browser. Hope it helps!!!

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