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  • Differences between iPhone/iPod Simulator and Devices

    - by Allisone
    Hi, since I started iPhone/iPod Development I have come across some differences between how the simulator and how real device react. Maybe I will come across some other differences I will have to figure out as well, maybe other people haven't met these problems here (YET) and can profit from the knowledge, and maybe you know some problems/differences that you would have been happy to know about earlier before you spent several hours or days figuring out what the heck is going on. So here is what I came across. Simulator is not case sensitive, Devices are case sensitive. This means a default.png or Icon.png will work in simulator, but not on a device where they must be named Default.png and icon.png (if it's still not working read this answer) Simulator has different codecs to play audio and video If you use f.e. MPMoviePlayerController you might play certain video on the simulator while on the device it won't work (use Handbrake-presets-iPhone & iPod Touch to create playable videos for Simulator and Device). If you play audio with AudioServicesPlaySystemSound(&soundID) you might here the sound on simulator but not an a device. (use Audacity to open your soundfile, export as wav and run afconvert -f caff -d LEI16@44100 -c 1 audacity.wav output.caf in terminal) Also there is this flickering on second run problem which can be resolved with an playerViewCtrl.initialPlaybackTime = -1.0; either on the end of playing or before each beginning. Simulator is mostly much faster cause it doesn't simulate the hardware but uses Mac resources, therefore f.e. sio2 Apps (OpenGL,OpenAL,etc. framework) run much better on simulator, well everything that uses more resources will run visibly better in simulator than on device. I hope we can add some more to this.

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  • How do I use the iPhone Simulator in 3.2 (not iPad Simulator)

    - by JustinXXVII
    I'm fixing my app to be a universal binary. Testing on the simulator seems to default to the iPad. For small corrections like checking orientations and small UI updates, the only way I can find to get the iPhone version is to plug in my iPhone and build and run on device. Loading the debugger takes valuable time, when running on simulator is so much faster for this kind of work. Can I set the simulator to default to iPhone for this? Setting it to 3.1.3 doesn't work because of the 3.2 code I have in the binary for the iPad.

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  • ARM Simulator on Windows

    - by Betamoo
    I am studying ARM Processors from a textbook... I thought it will be more useful if I could apply what I learn on an ARM simulator... writing code then watching results and different execution stages would be more fun... I have searched for it, but all I could find was either a freeware on linux or a demo on windows Is there a simulator that allow me to see execution steps and different changes for ARM processor (any version!) that runs on windows?? Thanks

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  • iPhone Simulator locks up immediately upon Build / Run

    - by Steve
    I'm having a problem getting my MacBook set up to build iPhone *apps* in xCode. The iPhone Simulator locks up and shows the "spinning circle" busy icon. I've tried everything I can think of, including resetting the simulator tried all of the different hardware options tried the two debug build choices in xCode. uninstalling the SDK and completely reinstalling I downloaded the SDK today - "xcode_3.2.2_and_iphone_sdk_3.2_final" I'm just upgraded from Leopard to Snow Leopard (10.6.3). I've run all the software updates. xCode version says 3.2.2 (1650) If it matters, my MacBook is 3-4 years old, 13 inch, dual 2.16 ghz intel cores, 2 gig RAM. I've never had a single problem with it. I would be so grateful if anyone can help me thanks so much,

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  • Why does Xcode launch the iPhone simulator when the iPad simulator is selected?

    - by Dr Dork
    When I open an existing iPad project in Xcode and "Build and Run" it, it launches the iPhone simulator when I have the iPad Simulator set as the active executable? Inside the iPhone simulator is a shrunken version of the iPad. What is going on? How do I get it to run the iPad simulator? Note: When the iPhone Simulator is running, I double checked the Hardware-Device setting and it's set to iPad. This is what I want, of course, but I don't want it to run the iPhone simulator. I seem to recall it used to run an iPad simulator. Is there such a thing or am I tripping and there is only an iPhone simulator that can run iPad apps? Thanks in advance for your help!

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  • Failed to launch simulated application: iPhone Simulator failed to find the process ID of com.iAndAp

    - by Nicsoft
    Hello, I'm having this annoyning problem giving this message in the console: Failed to launch simulated application: iPhone Simulator failed to find the process ID of com.iAndApp.BlockPop. When trying to Build and Run, the application builds fine. The simulator starts but doesn't start the application. However, it manages to do something since the icon for the app is installed in the simulator. I have been searching to find the answer and tried a couple of things, none that worked. This happens for both new and old projects. I.e. when I create a new project I will receive the same error message. I've tried several projects of which all get the same error, so it's not related to the code (and successful builds proves it). Among other things I have updated to xCode 3.2.2. in order to try to solve the problem. Using Mac OSX 10.6.3. Here are the logs: 1. 2010-05-30 17.20.39 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Can't find the translation dictionary, loadTranslationDictionaries 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.40 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.20.41 SpringBoard[15713] Launchd returned an unexpected type or didn't return a value for job label UIKitApplication:com.iAndApp.BlockPop[0x8abd] with job key PID 2010-05-30 17.20.41 SpringBoard[15713] Unable to create CFServerConnection. Telephony state may be incorrect. 2010-05-30 17.21.10 Xcode[15496] Error launching simulated application: Error Domain=DTiPhoneSimulatorErrorDomain Code=1 UserInfo=0x200edcc00 "iPhone Simulator failed to find the process ID of com.iAndApp.BlockPop." 2. Form system.log May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: a0bc84e0 init_simulator_paths: No simulator root specified. Falling back to environment variable. May 30 17:20:39: --- last message repeated 5 times --- May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 init_simulator_paths: No simulator root specified. Falling back to environment variable. May 30 17:20:39: --- last message repeated 1 time --- May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 load_application_info: Could not load signer identity from /Users/Niklas/Library/Application Support/iPhone Simulator/3.0/Applications/1CD7E4BA-14D3-45A5-A05E-E552C04BCD4D/BlockPopLite.app/BlockPopLite May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 load_application_info: Could not load signer identity from /Users/Niklas/Library/Application Support/iPhone Simulator/3.0/Applications/62585F19-5FAD-4548-89DF-C9AE621FCCD7/SysSound.app/SysSound May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 load_application_info: Could not load signer identity from /Users/Niklas/Library/Application Support/iPhone Simulator/3.0/Applications/81AA51A5-7BFC-442F-BFF8-91E9C6EF13CD/BlockPop.app/BlockPop May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0103000 load_application_info: Could not load signer identity from /Users/Niklas/Library/Application Support/iPhone Simulator/3.0/Applications/A2DCBF96-8F15-4527-BDF1-BD90B34D401C/BlockPop.app/BlockPop May 30 17:20:39 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 init_simulator_paths: No simulator root specified. Falling back to environment variable. May 30 17:20:39: --- last message repeated 1 time --- May 30 17:20:39 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Unable to create CFServerConnection. Telephony state may be incorrect. May 30 17:20:40 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 init_simulator_paths: No simulator root specified. Falling back to environment variable. May 30 17:20:40: --- last message repeated 1 time --- May 30 17:20:40 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Unable to create CFServerConnection. Telephony state may be incorrect. May 30 17:20:40: --- last message repeated 2 times --- May 30 17:20:40 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Can't find the translation dictionary, loadTranslationDictionaries May 30 17:20:40 Niklas-Johanssons-Mac-mini mobile_installationd[15712]: b0081000 init_simulator_paths: No simulator root specified. Falling back to environment variable. May 30 17:20:40: --- last message repeated 3 times --- May 30 17:20:40 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Unable to create CFServerConnection. Telephony state may be incorrect. May 30 17:20:41: --- last message repeated 1 time --- May 30 17:20:41 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Launchd returned an unexpected type or didn't return a value for job label UIKitApplication:com.iAndApp.BlockPop[0x8abd] with job key PID May 30 17:20:41 Niklas-Johanssons-Mac-mini SpringBoard[15713]: Unable to create CFServerConnection. Telephony state may be incorrect. May 30 17:21:10 Niklas-Johanssons-Mac-mini Xcode[15496]: Error launching simulated application: Error Domain=DTiPhoneSimulatorErrorDomain Code=1 UserInfo=0x200edcc00 "iPhone Simulator failed to find the process ID of com.iAndApp.BlockPop." Where do I start? I am really stuck and would be most greatful for any help!

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  • Is iOS6 simulator buggy when deleting applications?

    - by davsan
    Frequently, when I try to delete an app on the iOS 6 simulator that comes with Xcode 4.5, the simulator freezes. What I do is just long press on the app. Delete dialog doesn't come up and the icons keep on wiggling. Quitting and re-opening the simulator does not help to delete the app. I've tried to delete the app's folder from /Library/Application Support/iPhone Simulator/5.1/Applications folder. Sometimes this helps but sometimes even this doesn't delete the icon from the simulator. This behavior is independent of the iOS version or the device model. It's the same whichever model/iOS I choose. The only thing that helps is using the Reset Contents and Settings option of the simulator. Do you experience the same frustration? If so, have you figured out a workaround besides resetting the simulator completely?

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  • Difference between Web.Config and Machine.Config File

    - by SAMIR BHOGAYTA
    Two types of configuration files supported by ASP.Net. Configuration files are used to control and manage the behavior of a web application. i) Machine.config ii)Web.config Difference between Machine.Config and Web.Config Machine.Config: i) This is automatically installed when you install Visual Studio. Net. ii) This is also called machine level configuration file. iii)Only one machine.config file exists on a server. iv) This file is at the highest level in the configuration hierarchy. Web.Config: i) This is automatically created when you create an ASP.Net web application project. ii) This is also called application level configuration file. iii)This file inherits setting from the machine.config

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  • Transferring files from computer to Android Simulator SD Card ?

    - by mgpyone
    I've tried Android Simulator for Mac and can use it well. also I've set 100 MB for SD Storage for that simulator. however, I don't found a way of transferring files from my Mac to that Android Simulator SD Storage. Current solution is I've to send files to my mail and have to access via Simulator ,then download to it . well, but it's not available fro all formats . something like image file(.img) are not allowed to download to the simulator. I've seek any folder of SD Card for Simulator within Android Folder I've extracted. I've found nothing. I want to transfer files from my HD to Android simulator SD card storage. Thus, is there any effective solution that support my idea ? I'm on Mac OS X 10.6.2.

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  • Difference between a pseudo code and algorithm?

    - by Vamsi Emani
    Technically, Is there a difference between these two words or can we use them interchangeably? Both of them more or less describe the logical sequence of steps that follow in solving a problem. ain't it? SO why do we actually use two such words if they are meant to talk of the same? Or, In case if they aren't synonymous words, What is it that differentiates them? In what contexts are we supposed to use the word pseudo code vs the word algorithm? Thanks.

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  • Adding a self-signed certificate to iphone Simulator?

    - by jr
    I have a self-signed certificate at the endpoint of my API. I'm trying to test some things using the simulator but am getting "untrusted server certificate". I have tried to use safari on the simulator to download the .crt file, but that doesn't seem to work. Where does iPhone Simulator get its keychain from? How can I add a trusted certificate so my application will work? UPDATE I got it to work by creating a CA and then adding a CA certificate using the iPhone provisioning tool. Then I was able to have a certificate signed by that CA certificate on the API server and the NSConnection just worked. I was not able to get it to work using a self-signed certificate for some reason. I need to re-attempt this using the provisioning software. My real question is how do I get this to work on the simulator? I would think that the simulator uses the keychain of the actual computer.

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  • What is the difference between String and string in C#

    - by SAMIR BHOGAYTA
    string : ------ The string type represents a sequence of zero or more Unicode characters. string is an alias for String in the .NET Framework. 'string' is the intrinsic C# datatype, and is an alias for the system provided type "System.String". The C# specification states that as a matter of style the keyword ('string') is preferred over the full system type name (System.String, or String). Although string is a reference type, the equality operators (== and !=) are defined to compare the values of string objects, not references. This makes testing for string equality more intuitive. For example: String : ------ A String object is called immutable (read-only) because its value cannot be modified once it has been created. Methods that appear to modify a String object actually return a new String object that contains the modification. If it is necessary to modify the actual contents of a string-like object Difference between string & String : ---------- ------- ------ - ------ the string is usually used for declaration while String is used for accessing static string methods we can use 'string' do declare fields, properties etc that use the predefined type 'string', since the C# specification tells me this is good style. we can use 'String' to use system-defined methods, such as String.Compare etc. They are originally defined on 'System.String', not 'string'. 'string' is just an alias in this case. we can also use 'String' or 'System.Int32' when communicating with other system, especially if they are CLR-compliant. I.e. - if I get data from elsewhere, I'd deserialize it into a System.Int32 rather than an 'int', if the origin by definition was something else than a C# system.

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  • Problem when use compiled .A with simulator mode

    - by Paska
    Hi all, i have a lib .a that run only in device mode. My sdk vers is 4.2 with xcode 3.2.x. In simulator, compile correctle with no warning and no errors, but in run mode (simulator) it crash with this error: Detected an attempt to call a symbol in system libraries that is not present on the iPhone: strtod$UNIX2003 called from function pj_init in image MyAPP. If you are encountering this problem running a simulator binary within gdb, make sure you 'set start-with-shell off' first Program received signal: “SIGABRT”. I try to clean, rebuild and set "set start-with-shell off" from terminal in this way: cd ~ echo '' >> .gdbinit echo 'set start-with-shell 0' >> .gdbinit Restarted all, but nothing. The problem don't wont to resolve! Is there any tag or property that i forgotted to set in the options? In other linker flag is there only "-ObjC". It's very important to solve this issue... any idea please? thanks, A EDIT: It's my lib, compiled in simulator mode! EDIT: It run only with Simulator 4.1. Don't work with iphone 4.0, 4.2 and ipad 3.2 (all simulator).

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  • Mac OS X Lion - Xcode components simulator location

    - by Jennis
    When we downloaded Xcode 4.5.1, to test applications in older simulators we installed it from Settings->Downloads->Components Now there is Xcode 4.5.2 available. Again we need to download simulators for that Xcode ? or is there any location where those simulators stored similar to Documentation. In 2nd image below we can see location for documentation but in 1st image selecting simulator doesn't show any location of installation. Any idea ?

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  • Difference between Website and Web Application in ASP.NET

    - by SAMIR BHOGAYTA
    Web site in Visual Studio 2005: A web site is just a group of all files in a folder and sub folders. There is no project file. All files under the specific folder - including your word documents, text files, images etc are part of the web site. You have to deploy all files including source files (unless you pre compile them) to the server. Files are compiled dynamically during run time. To create a "web site", you need to use the menu File New Website You will have the option to choose either one of the following location types: # File System - Allows you to choose a folder to put all the files. # Http - Allows you to choose a virtual directory to put the files. # FTP - Allows you to choose an ftp location. In any of the above cases, no project file is created automatically. Visual Studio considers all files under the folder are part of the web site. There will be no single assembly created and you will nto see a "Bin" folder. The benefits of this model is, you do not need a project file or virtual directory to open a project. It is very handy when you share or download code from the internet. You just need to copy the downloaded code into a folder and you are ready to go! Web Application Project in Visual Studio 2005: Microsoft introduced the "web site" concept where all files under a web site are part of the site, hoping that the development community is going to love that. In fact, this is very usefull to share code. However, they did not consider millions of existing web applications where people are comfortable with the "project" based application. Also, there were lot of web applications where several un wanted files were kept under the web site folder. So, the new model did not work well for them. When people started screaming, Microsoft came up with the answer. On April 7, 2006, they announced "Visual Studio 2005 Web Application Projects" as an Add-On to Visual Studio 2005. This Add-On will allow you to create and use web applications just like the way it used to be in Visual Studio 2003. The Visual Studio 2005 Web Application Project model uses the same project, build and compilation method as the Visual Studio .NET 2003 web project model. All code files within the project are compiled into a single assembly that is built and copied in the Bin directory. All files contained within the project are defined within a project file (as well as the assembly references and other project meta-data settings). Files under the web's file-system root that are not defined in the project file are not considered part of the web project.

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  • Difference between Detach/Attach and Restore/BackUp a DB

    - by SAMIR BHOGAYTA
    Transact-SQL BACKUP/RESTORE is the normal method for database backup and recovery. Databases can be backed up while online. The backup file size is usually smaller than the database files since only used pages are backed up. Also, in the FULL or BULK_LOGGED recovery model, you can reduce potential data loss by performing transaction log backups. Detaching a database removes the database from SQL Server while leaving the physical database files intact. This allows you to rename or move the physical files and then re-attach. Although one could perform cold backups using this technique, detach/attach isn't really intended to be used as a backup/recovery process. Commonly it is recommended that you use BACKUP/RESTORE for disaster recovery (DR) scenario and copying data from one location to another. But this is not absolute, sometimes for a very large database, if you want to move it from one location to another, backup/restore process may spend a lot of time which you do not like, in this case, detaching/attaching a database is a better way since you can attach a workable database very fast. But you need to aware that detaching a database will bring it offline for a short time and detaching/attaching does not provide DR function. For more information about detaching and attaching databases, you can refer to: Detaching and Attaching Databases http://technet.microsoft.com/en-us/library/ms190794.aspx

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  • Xcode Fails to Launch iPhone Simulator

    - by senfo
    I am attempting to launch the iPhone simulator from Xcode, but I keep getting the following error: Error from Debugger: Failed to launch simulator: Operation failed with underlying error: 4294967253. I've found a number of posts where Xcode failed to launch the simulator, but none of them match the specific error code I'm receiving.

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  • Blackberry MDS simulator - Can't connect to the internet in the simulator.

    - by bcoyour
    I'm trying to do some testing of a website through the Blackberry simulator, while the simulator works fine, I can't get to any sites in the Blackberry Browser. Here is the specific setup I'm using. I'm Windows 7 (64-bit) Home Edition I have the latest (at the time) MDS installation - BlackBerry Email and MDS Services Simulators 4.1.4 Finally, I have the latest (at the time) Blackberry Simulator - BlackBerry Smartphone Simulators 5.0.0 (5.0.0.442) - 9700 I first start the MDS service, it briefly pops up the command-prompt and then closes it. I'm assuming that when it does that, it started the MDS service. Then I open the Blackberry simulator (9700), which opens up fine and loads the Blackberry OS. Then with the Blackberry OS all loaded up, I navigate to the browser and for example type www.google.com and then at the bottom it just says "sending request" and loads for about a minute. Then times out and says it can't find a connection. Anyone have any thoughts on what I'm missing? Or, does anyone know of an online simulator for the Blackberry, because thus far this has been a huge pain for testing sites on a Blackberry. Thank you! Ben

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  • app icon not showing in iphone simulator

    - by Ben Collins
    I have a 57x57 PNG file in the root of my bundle, and the "Icon file" setting in my .plist file has the correct filename, but when the app is installed to the simulator, the icon is the default grey/white one. I've tried deleting my app from the simulator (both through the simulator and through rm -rf on the app directory from the console), I've tried cleaning my target, and I've tried renaming my app icon, all to no avail. What do I have to do to get the icon showing?

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  • Deploy application to iPhone Simulator

    - by Craig Warren
    Hi, I am looking for a way to deploy my application to another users simulator. To be blunt the person needs to show the application on the simulator and is not capable of compiling the source code and I don't have the time to produce the instructions. What I want to do is provide them with the .app (or another) file and have them install it in the simulator just like they can do with any real iPhone Device. Does anyone know how I can do this?

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  • Iphone simulator hangs while installing apps

    - by Digitalsleep
    I am using snow leopard, xcode 3.22, i first had this issue when i was using os 4 beta, i have removed the xcode software from my system and reinstalled. I can't get any app to load in the simulator, the app starts to install in the simulator then nothing, I can install the app to my device, but i can run anything in the simulator it just hangs, i am not sure what to do any idea?

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  • Running Built-In Test Simulator with SOA Suite Healthcare 11g in PS4 and PS5

    - by Shub Lahiri, A-Team
    Background SOA Suite for Healthcare Integration pack comes with a pre-installed simulator that can be used as an external endpoint to generate inbound and outbound HL7 traffic on specified MLLP ports. This is a command-line utility that can be very handy when trying to build a complete end-to-end demo within a standalone, closed environment. The ant-based utility accepts the name of a configuration file as the command-line input argument. The format of this configuration file has changed between PS4 and PS5. In PS4, the configuration file was XML based and in PS5, it is name-value property based. The rest of this note highlights these differences and provides samples that can be used to run the first scenario from the product samples set. PS4 - Configuration File The sample configuration file for PS4 is shown below. The configuration file contains information about the following items: Directory for incoming and outgoing files for the host running SOA Suite Healthcare Polling Interval for the directory External Endpoint Logical Names External Endpoint Server Host Name and Ports Message throughput to be simulated for generating outbound messages Documents to be handled by different endpoints A copy of this file can be downloaded from here. PS5 - Configuration File The corresponding sample configuration file for PS5 is shown below. The configuration file contains similar information about the sample scenario but is not in XML format. It has name-value pairs specified in the form of a properties file. This sample file can be downloaded from here. Simulator Configuration Before running the simulator, the environment has to be set by defining the proper ANT_HOME and JAVA_HOME. The following extract is taken from a working sample shell script to set the environment: Also, as a part of setting the environment, template jndi.properties and logging.properties can be generated by using the following ant command: ant -f ant-b2bsimulator-util.xml b2bsimulator-prop Sample jndi.properties and logging.properties are shown below and can be modified, as needed. The jndi.properties contains information about connectivity to the local Weblogic Managed Server instance and the logging.properties file controls the amount of logging that can be generated from the running simulator process. Simulator Usage - Start and Stop The command syntax to launch the simulator via ant is the same in PS4 and PS5. Only the appropriate configuration file has to be supplied as the command-line argument, for example: ant -f ant-b2bsimulator-util.xml b2bsimulatorstart -Dargs="simulator1.hl7-config.xml" This will start the simulator and will keep running to provide an active external endpoint for SOA Healthcare Integration engine. To stop the simulator, a similar ant command can be used, for example: ant -f ant-b2bsimulator-util.xml b2bsimulatorstop

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  • Application crashes when running in iPhone simulator 3.2 (Works fine in simulator 3.0)

    - by amitabh
    I just upgraded to SDK 3.2. My application runs in Simulator 3.0 in debug mode but when I change the Simulator to run with 3.2 it crashes with EXEC_BAD_ACCESS. It is crashing at objc_msgsend method. int main(int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; int retVal = UIApplicationMain(argc, argv, nil, nil); <======== THE STACK TRACE starts here. [pool release]; return retVal; } Any idea what is going on? I have absolutely no clue. Any help/suggestion will be greatly appreciated? Thanks A

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  • iPhone web app from dashcode rss feed template works deployed on simulator but not on iphone

    - by Arge Anton
    iPhone web app from dashcode rss feed template works deployed on simulator but not on iphone. The web app is deployed at; http://www.alila.se/wordpress/index.html If i run the simulator and enter that adress, it fetches the rss feed and displays it. Everything fine. When i enter the adress into my iphone, same os 3.1.2 as the simulator, i just get the header part of the page. No rss feed. The rss feed is; alila.se/wordpress/?feed=rss2 and the source can be downloaded from: alila.se/rss_feed.zip

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  • iPad Simulator WebView/Google Maps API Issue

    - by EagleOfToledo
    I've only recently updated XCode to 3.2.2 and started to play with the iPad simulator. I am having an issue with a WebView. I am using it to load a url with a Google Maps API implementation. The map loads and displays properly but when I try and click and drag on it to pan the map around instead of the map being panned the whole webview is scrolled vertically, revealing the dark grey background. When I release it it bounces back into place. Also when I hold the option key down to pinch the map it does not respond. If I load the map.google.com page the map pans just fine and is responsive, but not my one. No special code here, just the usual NSUrlRequest. It works fine in the iPhone simulator, but not the iPad simulator. User Interaction Enabled is also checked. Any thoughts on why this is happening?

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