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  • Spidermonkey pointing to a NSPR/DIST directory, HELP!

    - by giantKamote
    Hey guys, I've been trying to cross-compile Spidermonkey and I am stuck with the problem wherein prtypes.h(NSPR) is unrecognizable. I alread triedy modifying Makefile.ref/config.mk/jsconfig.mk to point to a desired NSPR/DIS directory. I must have missed some basic steps because it still won't make things work. Do you have any ideas on how to properly modify the makefiles to point my spidermonkey to the right NSPR libraries? Thanks!

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  • spidermonkey using JS_CallFunction for static function

    - by supersuraccoon
    JS_CallFunctionName can call a method of an object by name: JSObject* obj; JS_CallFunctionName(cx, obj, "doSomething", argc, vp, retVal); The code above works fine if the "doSomething" is a function declared in the prototype of the "obj". What I want to know is if there is a way to call a function that is a "class function". I tried: if(JS_HasProperty(getGlobalContext(), getGlobalObject(), "ClassToGet", &b)) { print("OK"); } and the output is "OK". But when tried: JS_GetProperty(getGlobalContext(), getGlobalObject(), "ClassToGet", &jsOwner); if (jsOwner != JSVAL_VOID) { } the jsOwner is a JSVAL_VOID. Maybe there is a function in SpiderMonkey can execute function in a JSClass ? Any suggestion will be appreciated, thanks :)

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  • How to provide js-ctypes in a spidermonkey embedding?

    - by Triston J. Taylor
    Summary I have looked over the code the SpiderMonkey 'shell' application uses to create the ctypes JavaScript object, but I'm a less-than novice C programmer. Due to the varying levels of insanity emitted by modern build systems, I can't seem to track down the code or command that actually links a program with the desired functionality. method.madness This js-ctypes implementation by The Mozilla Devs is an awesome addition. Since its conception, scripting has been primarily used to exert control over more rigorous and robust applications. The advent of js-ctypes to the SpiderMonkey project, enables JavaScript to stand up and be counted as a full fledged object oriented rapid application development language flying high above 'the bar' set by various venerable application development languages such as Microsoft's VB6. Shall we begin? I built SpiderMonkey with this config: ./configure --enable-ctypes --with-system-nspr followed by successful execution of: make && make install The js shell works fine and a global ctypes javascript object was verified operational in that shell. Working with code taken from the first source listing at How to embed the JavaScript Engine -MDN, I made an attempt to instantiate the JavaScript ctypes object by inserting the following code at line 66: /* Populate the global object with the ctypes object. */ if (!JS_InitCTypesClass(cx, global)) return NULL; /* I compiled with: g++ $(./js-config --cflags --libs) hello.cpp -o hello It compiles with a few warnings: hello.cpp: In function ‘int main(int, const char**)’: hello.cpp:69:16: warning: converting to non-pointer type ‘int’ from NULL [-Wconversion-null] hello.cpp:80:20: warning: deprecated conversion from string constant to ‘char*’ [-Wwrite-strings] hello.cpp:89:17: warning: NULL used in arithmetic [-Wpointer-arith] But when you run the application: ./hello: symbol lookup error: ./hello: undefined symbol: JS_InitCTypesClass Moreover JS_InitCTypesClass is declared extern in 'dist/include/jsapi.h', but the function resides in 'ctypes/CTypes.cpp' which includes its own header 'CTypes.h' and is compiled at some point by some command during 'make' to yeild './CTypes.o'. As I stated earlier, I am less than a novice with the C code, and I really have no idea what to do here. Please give or give direction to a generic example of making the js-ctypes object functional in an embedding.

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  • Game Networking Help Jmonkey SpiderMonkey

    - by user185812
    I have decided I think Jmonkey Engine will be best for my project, (an online RTS), but I have one question. If my game were to be successful (Yes I understand how slim the chances are, and how difficult this can be) I don't quite understand an aspect of networking. Do games like this require multiple servers, or only a single server? If multiple servers, I was unable to find anything regarding if Jmonkey's SpirderMonkey Networking supports this. (Something to allow equal distribution of traffic to multiple servers). UPDATE: I plan on using Jmonkey for my project. My Project is an online RTS, but with somewhat of an FPS twist. I am currently trying to figure out if the game has heavy traffic if having multiple servers to host the game is recommended. In addition to this, if using multiple hosting servers is supported in Jmonkey as I can't seem to find any documentation regarding it.

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  • jsprf.c:644: error: incompatible types in assignment

    - by giantKamote
    Hey guys, Can you help me with this error I encountered while building Spidermonkey in PPC? make -f Makefile.ref cat: ../../dist/Linux_All_DBG.OBJ/nspr/Version: No such file or directory cd editline; make -f Makefile.ref all make[1]: Entering directory `/units/ spidermonkey-1.8-next-wip/src/editline' make[1]: Nothing to be done for `all'. make[1]: Leaving directory `/units/ spidermonkey-1.8-next-wip/src/editline' make -f Makefile.ref Linux_All_DBG.OBJ/libjs.a Linux_All_DBG.OBJ/ libjs.so Linux_All_DBG.OBJ/js Linux_All_DBG.OBJ/jsautocfg.h Linux_All_DBG.OBJ/jscpucfg Linux_All_DBG.OBJ/jscpucfg.o cat: ../../dist/Linux_All_DBG.OBJ/nspr/Version: No such file or directory make[1]: Entering directory `/units/ spidermonkey-1.8-next-wip/src' make[1]: Circular jscpucfg.h <- Linux_All_DBG.OBJ/jsautocfg.h dependency dropped. make[1]: Circular Linux_All_DBG.OBJ/jsautocfg.h <- Linux_All_DBG.OBJ/ jsautocfg.h dependency dropped. /powerpc-750- linux-gnu_gcc-3.4.6/bin/powerpc-750-linux-gnu-gcc -o Linux_All_DBG.OBJ/ jsprf.o -c -Wall -Wno-format -MMD -DGCC_OPT_BUG -g3 -DXP_UNIX -DSVR4 - DSYSV -D_BSD_SOURCE -DPOSIX_SOURCE -DHAVE_LOCALTIME_R -DX86_LINUX - DDEBUG -DDEBUG_build -DEDITLINE -ILinux_All_DBG.OBJ jsprf.c jsprf.c: In function `BuildArgArray': jsprf.c:644: error: incompatible types in assignment make[1]: *** [Linux_All_DBG.OBJ/jsprf.o] Error 1 make[1]: Leaving directory `/units/ spidermonkey-1.8-next-wip/src' make: *** [all] Error 2 I'm using a Redhat-Linux machine. Do I need to have NSPR too to cross-compile spidermonkey? Thanks a lot!!

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  • how to install python-spidermonkey on windows

    - by paul
    Hello all, im making some script with python mechanize, one of problem is it really hard to find which support javascript supported web client scraping or crawler. actually i was found some such as python-spidermonkey and pykhtml and so on. but most of all only support on linux . i want to make my python script with exe file. so definitely i have to install on windows platform. my question is ..are there any method to can install python-spidermonkey or pykhtml on windows platform? i really need to support windows platform. if anyone can hint or help really appreicate! thanks in advance Paul

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  • javascript - catch SyntaxError and run alternate function

    - by ludicco
    Hello there, I'm trying to build something on javascript that I can have an input that can be everything like string, xml, javascript and (non-javascript string without quotes) as follows: //strings eval("'hello I am a string'"); /* note the following proper quote marks */ //xml eval(<p>Hello I am a XML doc</p>); //javascript eval("var hello = 2+2;"); So this first 3 are working well since they are simple javascript native formats but when I try use this inside javascript //plain-text without quotes eval("hello I am a plain text without quotes"); //--SyntaxError: missing ; before statement:--// Obviously javascript interprets this as syntax error because it thinks its javascript throwing a SyntaxError. So what I would like to do it to catch this error and perform the adjustment method if this occurs. I've already tried with try catch but it doesn't work since it keeps returning the Syntax error as soon as it tries to execute the code. Any help would be much appreciated Cheers :) Additional Information: Imagine an external file that javascript would read, using spidermonkey, so it's a non-browser stuff(I can't use HttpRequest, DOM, etc...)..not sure if this matters, but there it is. :)

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  • TraceMonkey and GNU GPL license

    - by JavaMan
    I am trying to embed a Javascript engine into my application. But the license for Mozilla Javascript engine is GNU/GPL/MPL based and I don't have the time and energy to digest the cryptic legal document. In short, does the license mean I need to publish my application's source code if I embed the engine into my own appli.? Something I think is quite impossible but as what i understand from the CopyLeft license, any work derived from modifying the source code means the derived work must be made open source as well.

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  • actionscript - testing actionscript via command line

    - by ludicco
    Hello, I would like to know if is there any easy way to test actionscript by using some kind of application like ruby's irb or javasctip spidermonkey where you can just open up your terminal and type the code straight away. This would be a good time saver when speaking of actionscript, since to test some syntaxes, classes, etc. you would need to compile it via fsch. but still not a good option just for quick testing, etc... Cheers

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  • What is JavaScript, really?

    - by Lord Loh.
    All this started when I was looking for a way to test my webpage for JavaScript conformance like the W3C HTML Validator. I have not found one yet. So let me know if you know of any... I looked for the official JavaScript page and find ECMA Script. These people have standardized a scripting language (I do not feel like calling it JavaScript anymore!) and called it ECMA-262 (Wikipedia). Their latest work is Edition 5.1 JavaScript was developed my Mozilla Corporation and their last stable version is 1.8.5 (see this) which is based on the ECMA's edition 5.1 The Wikipedia page linked mentions dialects. Mozilla's JavaScript 1.8.5 is listed as a dialect along with JScript 9 (IE) and JavaScript (Chrome's V8[Wiki]) and a lot others. Am I to understand that JavaScript 1.8.5 is a derivative of the ECMA-262 and SpiderMonkey[Wiki] is an engine that runs it? And Chrome has its own dialect and V8 engine is the program that runs it? With all these dialects based off ECMA-262, what I can no longer understand is "What is JavaScript"? Are there any truly cross browser scripting languages? Do the various implementers come together to agree on the dialect cross compatibility? Is this effort ECMA?

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  • Best server-side javascript servers.

    - by fmsf
    Hey, I've been wondering to try out server-side javascript for a while. And I'm finding a good amount of servers, like: Node.js Rhino SpiderMonkey among others. Could anyone with experience on server-side javascript, tell me which are the best engines? and why? I like the Node.js because it's based on Google's V8 engine. And seems easy to use. But some feedback on what you would choose would be great. Edit: Some benchmarks for Node. I'm thinking on going with this one but feedback is still welcome. Thanks

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  • What is the `name` keyword in JavaScript?

    - by Joey Adams
    When I typed this apparently innocent snippet of code: values.name gedit highlighted name as a keyword. However, name is not listed by the pages linked to by an answer to a question about reserved keywords. I also did a couple trivial tests in SpiderMonkey, but name seemed to act like an ordinary identifier. A Google search didn't tell me much either. However, I did find a page listing name in "Other JavaScript Keywords". My guess is that name is a function or a member of some DOM element and does not intrude on the namespace. Is name really a keyword in JavaScript? If so, what does it do?

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  • Browser for cross-site-script testing (for testing Mozilla Add-On)

    - by Anthony
    I am working on a Firefox extension that will involve ajax calls to domains that would normally fail due to the same-origin policy set by Firefox (and most modern browsers). I was wondering if there is a way to either turn off the same-origin restriction (in about:config, perhaps) or if there was a standard lite-browser that developers turn to for this. I really would like to avoid using any blackhat tools, if possible. Not because I'm against them, I just don't want to add another learning curve to the process. I can use curl in PHP to confirm that the requests work, but I want to get started on writing the js that the addon will actually use, so I need a client that will execute js. I also tried spidermonkey, but since I'm doing the ajax with jquery, it threw a fit at all of the browser-based default variables. So, short version: is there a reliable browser/client for cross site scripting that isn't primarily a hacker app? Or can I just turn off same-domain policy in Firefox?

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  • Python Scraper for Javascript?

    - by Diego
    Hey all, Can anyone direct me to a good Python screen scraping library for javascript code (hopefully one with good documentation/tutorials)? I'd like to see what options are out there, but most of all the easiest to learn with fastest results... wondering if anyone had experience. I've heard some stuff about spidermonkey, but maybe there are better ones out there? Specifically, I use BeautifulSoup and Mechanize to get to here, but need a way to open the javascript popup, submit data, and download/parse the results in the javascript popup. <a href="javascript:openFindItem(12510109)" onclick="s_objectID=&quot;javascript:openFindItem(12510109)_1&quot;;return this.s_oc?this.s_oc(e):true">Find Item</a> I'd like to implement this with Google App engine and Django. Thanks!

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  • how to test if a string is a valid UTF16 string?

    - by superb
    I am using mongodb and javascript to do some string processing. Now I got some error like: Sun May 23 07:42:20 Assertion failure JS_EncodeCharacters( _context , s , srclen , dst , &len) scripting/engine_spidermonkey.cpp 152 0x80f4f7e 0x80f8794 0x811525b 0x811a953 0x8119fc4 0x8111bc5 0x81b408e 0x81c4ee7 0x81b4a10 0x817a881 0x817a7d8 0x817a6e2 0x811e1bb 0x80a777b 0x80a8f8a 0xb7cb2455 0x80a37a1 mongodb-linux-i686-1.4.2/bin/mongo(_ZN5mongo12sayDbContextEPKc+0xfe) [0x80f4f7e] After doing some google, I find that JS_EncodeCharacters return false if the input is not a valid UTF16 string. (if spidermonkey is build with UTF-8 enabled) So I was wondering how to test if the input string if a proper UTF16 string? so I can skip such kind of string to avoid problem ... Thanks

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  • CouchDB Errors: "undefined symbol: js_fgets" on Ubuntu 10.04

    - by MattEzell
    Hello, ServerFault Community. I have been wrestling with this problem for weeks without resolution and was hoping that someone here might be able to help. As indicated above, this is in Ubuntu 10.04 (x86) using CouchDB 0.11.0. I have build and installed CouchDB 0.11.0 from source. Everything with the dependencies and with the CouchDB install itself 'goes off without a hitch' - no errors or complaints in the configure, make or install... CouchDB seems to be running 'fine'. I can access Futon without issue and utilize all CouchDB functionality found in Futon... Unfortunately, when I attempt to use any shows/views for an installed Couch App, I get the above js_fgets error before terminal (and the Couch log) fills up with TONS of JSON. Nothing ever renders in the browser, though Firebugs reports. I have used the official instructions (paying special attention to the 10.04 instructions) and have followed pretty much every Google thread that I can find on similar issues. I have chase SpiderMonkey (and Rhino) as well as Erlang as the culprit, but despite reinstalls and tests with these components, I still cannot get past this CouchDB issue on my system... Ideas? Pointers? Suggestions? Has anyone successfully installed and used CouchDB 0.11.0 on an Ubuntu 10.04 system to RUN APPLICATIONS? I have come across multiple individuals who immediately respond 'yes, I have it installed - it works great' only to have them realize in the end (as I did) that just because Futon thinks things are working, doesn't mean CouchDB is properly handling ALL requests. Thank you for your time and assistance!

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