BOX2D Kinematic Platform with parallax layer
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Marcell
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Published on 2012-02-10T03:56:26Z
Indexed on
2012/04/15
5:44 UTC
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I am using a kinematic body for my moving platform on x-axis, so I set the linear velocity to b2vec2(5,0)
.
When the player jump on the platform, it works like it is suppose to. But the thing is that my platform is on the obstacle layer and I am moving it with the parallax layer.
So if I setTransform
the kinematic platform to follow the obstacle layer than it's physics will not work and the player will slip-off the platform.
I'm developing for iOS and using cocos2d api. Anyway around this?
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