Convex Hull for Concave Objects

Posted by Lighthink on Game Development See other posts from Game Development or by Lighthink
Published on 2014-06-04T13:12:53Z Indexed on 2014/06/05 15:40 UTC
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I want to implement GJK and I want it to handle concave shapes too (almost all my shapes are concave). I've thought of decomposing the concave shape into convex shapes and then building a hierarchical tree out of convex shapes, but I do not know how to do it.

Nothing I could find on the Internet about it wasn't satisfying my needs, so maybe someone can point me in the right direction or give a full explanation.

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