3D Mesh Collision Help

Posted by BlackAfricano on Game Development See other posts from Game Development or by BlackAfricano
Published on 2014-08-23T05:37:30Z Indexed on 2014/08/23 10:37 UTC
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I am new to XNA (I have only been working in it for a countable number of weeks) as well as to these forums (I have only made 1-2 other posts), so this may seem like a strange request, but I am wondering if anybody knows about more advanced collision in XNA.

So far I have only been able to figure out BoundingSphere's which seem to be the simplest of the methods, and I was thinking of looking more into BoundingBoxes because the game I have is a 2-3D platformer. The problem I realized was that if I wanted to get any more advanced than stages in the shape of a box, I would face some immediate dilemmas.

I was hoping somebody here was knowledgeable on the subject and could inform me where I could get started learning how to do something like this: https://www.youtube.com/watch?v=ekMD_Gtt8d4

Although the game in this video isn't very pretty, the mesh collision looks like what I'm looking for. I am hoping for the most complete solution, if possible.

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