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  • Link rate between EMC DAE and HBA

    - by Johan Christensson
    I have a EMC DAE (KTN-STL4) drive cage directly connecconnected to a HP Proliant server using a QLogic QLE2560 HBA. I'm using copper cable between the HBA card and the DAE. On the controller card in the DAE there is a label that states "4Gb". I'm guessing that this means 4Gbit/s. But if I set the HBA card to "Auto speed" it negotiate 2Gbit/s, and if I hard set it to 4Gbit/s I end up with no link. Why is this? Isn't the DAE controller card capebel of link speed higher then 2Gbit/s or is it the copper cable that limits the speed, or is it the interface used between the DAE and Qlogic HBA that is the problem? I have been browsing for HSSDC-FC converters and they always seems to på rated at ~2Gbit/s. If this is the limit, why does it say 4Gb on the controller cards in the DAE?

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  • Putting a MovieMaterial behind a DAE model in Papervision3D

    - by didibus
    Hi, I'm doing a project using FLARManager augmented reality and the Papervision3D library. Unfortunately, Papervision is giving me a lot of problems. My scene3D contains a DAE model and a plane. The plane has a MovieMaterial and is playing a video through FLVPlayback. The DAE and the plane are both inside the same DisplayObject3D container. FLARManager transforms the container so that everything appears through the angle of the marker. My DAE model is a TV, the screen of the TV is transparent. I want to have my Plane inside of my DAE model, so that the Movie playing on the plane material appears to be what is playing on the TV. The problem is that, even if the plane has a lower Z index then the TV, it always appears in front of the TV. How do I have my plane and its MovieMaterial appear behind the TV, so that some of its corners are cut out by the TV and the part of the TV thats transparent let me see the Movie? If its impossible, anyone has an idea of how I could get the desired effect of having a movie play on the screen of my DAE tv model? Thank You.

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  • Import animation DAE to Alternativa 3D

    - by Apollon1954
    Hi i have watched this tutorial from Roman Dedenis Alternativa 3D: Import and object animation DAE (Collada 3D Object) From: http://romaindedenis.over-blog.com/article-alternativa-3d-importer-objet-et-animation-dae-objet-3d-collada-66067921.html Im have implemented the program on flash and it's working fine on my computer. Then i exported it on my Android mobile device (Nexus One) using adobe AIR for Android but the animation doesn't appear on my mobile: Below i show screenshots of how it looks like on my pc and on my mobile. Printscreen from PC Printscreen from Android Phone device

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  • interactive (adding listeners to) DAE model in flex + papervision

    - by G. Matthieu
    I have a DAE model that is parsed into several parts. I am able to deal with them separately, such as changing their material or colour but I am having problems adding click or hover listeners over the children. For example, lets say I have a model of a kitty where each facial feature is a child. I want to be able to hover or click the features and have a window pop up explaining the feature. I've tried parsing the model and adding listeners but it doesn't seem to work. Thanks in advance! L

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  • Ways to dynamically render a real world 3d environment in Unity3D

    - by Jake M
    Using Unity3D and C# I am attempting to display a 3d version of a real world location. Inside my Unity3D app, the user will specify the GPS coordinates of a location, then my app will have to generate a 3d plane(anything doesn't have to be a plane) of that location. The plane will show a 500 metre by 500 metre 3d snapshot of that location. How would you suggest I achieve this in Unity3D? What methodology would you use to achieve this? NOTE: I understand that this is a very difficult endevour(to render real world locations dynamically in Unity3d) so I expect to perform many actions to achieve this. I just don't know of all the technologies out there and which would be best for my needs For example: Suggested methodology 1: Prompt user to specify GPS coords Use Google earth API and HTTP to programmatically obtain a .khm file describing that location(Not sure if google earth provides that capability does it?) Unzip the .khm so I have the .dae file Convert that file to a .3ds file using ??? third party converter(is there a converter that exists?) Import .3ds into Unity3D at runtime as a plane(is this possible)? Suggested methodology 2: Prompt user to specify GPS coords Use Google earth API and HTTP to programmatically obtain a .khm file describing that location(Not sure if google earth provides that capability does it?) Unzip the .khm so I have the .dae file Parse .dae file using my own C# parser I will write(do you think its possible to write a .dae parser that can parse the .dae into an array of Vector3 that describe the height map of that location?) Dynamically create a plane in Unity3D and populate it with my array/list of Vector3 points(is it possible to create a plane this way?) Maybe I am meant to create a mesh instead of a plane? Can you think of any other ways I could render a real world 3d environment in Unity3D?

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  • How to Load a VRML model on PaperVision3d?

    - by DomingoSL
    Hello, im very new at papervision3d, i know in order to display a .DAE model i use this import flash.events.Event; import org.papervision3d.objects.parsers.DAE; [SWF(width=640, height=480, backgroundColor=0x808080, frameRate=30)] public class Earth extends PV3DARApp { private var _earth:DAE; public function Earth() { addEventListener(Event.INIT, _onInit); init('Data/camera_para.dat', 'Data/flarlogo.pat'); } private function _onInit(e:Event):void { _earth = new DAE(); _earth.load('model/amorfo.dae'); But how can i do in order to use VRML models (.WRL). Thanks.

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  • Workaround: XNA 4 importing only part of 3d model from FBX

    - by Vitus
    Recently I found a problem with importing 3D models from FBX files: it sometimes imported partly. That is when you draw a 3D model, loaded from FBX file, processed by content pipeline, you got only part of meshes. “Sometimes” means that you got this error only for some files. Results of my research below. For example, I have 10Mb binary FBX file with a model, looks like: And when I load it, result Model instance contains only part of meshes and looks like: Because models from other files imported normally, I think that it’s a “bad format” file. When you add FBX file to your XNA Content project and build it, imported file processing by XNA Fbx Importer & Processor. On MSDN I found that FbxImporter designed to work with 2006.11 version of FBX format. My file is FBX 2012 format. Ok, I need to convert it to 2006 format. It can be done by using Autodesk FBX Converter 2012.1. I tried to convert it to other versions of FBX formats, but without success. And I also tried to import my FBX file to 3D MAX, and it imported correctly. Then I export model using 3D MAX, and it generate me other FBX, which I add to my XNA project. After that I got full model, that rendered well! So, internal data structure of FBX file is more important for right XNA import, than it version! Unfortunately, Autodesk FBX is not an open file format. If you want to work with FBX, you should use Autodesk FBX SDK. This way you can manually read content of FBX file, and use it everyway. Then I tried to convert my source FBX file to DAE Collada, and result DAE file back to FBX, using FBX Converter (FBX –> DAE –> FBX). The result FBX file can be imported normally.   Conclusion: XNA FbxImporter correct work doesn't depend on version (2006, 2011, etc) and form (binary, ascii) of FBX file. Internal FBX data structure much more important. To make FBX "readable" for XNA Importer you can use double conversion like FBX -> Collada -> FBX You also can use FBX SDK to manually load data from FBX P.S. Autodesk FBX Converter 2012 is more, than simple converter. It provide you tools like: FBX Explorer, which show you structure of FBX file; FBX Viewer, which render content of FBX and provide basic intercation like model move and zoom; FBX Take Manager, which allow to work with embedded animations

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  • exporting a maya model to work with Playstation mobile Studio?

    - by spartan2417
    Ive just started to program in Playstation Mobile Studio for the PS vita. The Models that are available to use in Ps Development have to .mdk models. The studio comes with a a model converter that converts from DAE, FBX, XSI and X files. However ive tried converting a maya scene to both DAE and FBX files but the converter returns an error with no explanation. Ive even tried to use blender and the tutorial here: http://www.gamefromscratch.com/post/2012/04/30/Exporting-from-Blender-to-PS-Suite-Blender-to-Vita-in-under-5-minutes.aspx but this fails at the converter too. With regards to maya all i do is export the file with default settings. Anyone know any good tutorials on this or guess why this would be happening?

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  • SRM 4 Test Fails with message for some VM : Error: A specified parameter was not correct.

    - by Setesh
    Here are my architecture : For the protected site 4 Host VSphere Enterprise Plus, each one with 2 HBAs FC connected to the switch fabric, connected to an EMC CX4-120 1 VCenter 1 SRM For the recovery site 2 Hosts Vsphere 4 1 Vcenter 1 SRM 1 CX-4-120 The CX4-120 is connected to the second CX4-120 with ISCSI and the MirrorView / Asynchronous. I synchronise for the time 6 Lun on a FC DAE, 2 on a S-ATA DAE I have allocated 30% of the amount synchronised LUN for the SNAPSHOT us, but I have allocated them only on my S-ATA II DAE. It does not make a problem, my snapshot are correctly active. All the installation is new (hardware and software), installed in January with the last files available in download. I have a strange problem, and it's random, sometimes when I run a test on my RP, some VMs have this error : Error: A specified parameter was not correct. I don't know where to look. Any help is appreciated... PS : I have checked on all the VMs, no Floppy disk or CD attached. PS2 : There is severals VMs with RDM and OCFS2 filesystems on it.

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  • Refining Search Results [PHP/MySQL]

    - by Dae
    I'm creating a set of search panes that allow users to tweak their results set after submitting a query. We pull commonly occurring values in certain fields from the results and display them in order of their popularity - you've all seen this sort of thing on eBay. So, if a lot of rows in our results were created in 2009, we'll be able to click "2009" and see only rows created in that year. What in your opinion is the most efficient way of applying these filters? My working solution was to discard entries from the results that didn't match the extra arguments, like: while($row = mysql_fetch_assoc($query)) { foreach($_GET as $key => $val) { if($val !== $row[$key]) { continue 2; } } // Output... } This method should hopefully only query the database once in effect, as adding filters doesn't change the query - MySQL can cache and reuse one data set. On the downside it makes pagination a bit of a headache. The obvious alternative would be to build any additional criteria into the initial query, something like: $sql = "SELECT * FROM tbl MATCH (title, description) AGAINST ('$search_term')"; foreach($_GET as $key => $var) { $sql .= " AND ".$key." = ".$var; } Are there good reasons to do this instead? Or are there better options altogether? Maybe a temporary table? Any thoughts much appreciated!

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  • Papervision 3D: How can I force dimensions on a collada file

    - by imadethisthing
    Hey everyone, I'm working with Collada files and I need them to be a certain size. When instantiating them in pv3d you set the filename, materials, and scale. Scale works like a percentage, and there's no way to get the width, height, or depth of the DAE once in flash. I want to be able to specify the size of DAE in 3D space relative to other pv3d native geometry.

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  • How to make a thread try to reconnect to the Database x times using JDBCTemplate

    - by gillJ
    Hi, I have a single thread trying to connect to a database using JDBCTemplate as follows: JDBCTemplate jdbcTemplate = new JdbcTemplate(dataSource); try{ jdbcTemplate.execute(new CallableStatementCreator() { @Override public CallableStatement createCallableStatement(Connection con) throws SQLException { return con.prepareCall(query); } }, new CallableStatementCallback() { @Override public Object doInCallableStatement(CallableStatement cs) throws SQLException { cs.setString(1, subscriberID); cs.execute(); return null; } }); } catch (DataAccessException dae) { throw new CougarFrameworkException( "Problem removing subscriber from events queue: " + subscriberID, dae); } I want to make sure that if the above code throws DataAccessException or SQLException, the thread waits a few seconds and tries to re-connect, say 5 more times and then gives up. How can I achieve this? Also, if during execution the database goes down and comes up again, how can i ensure that my program recovers from this and continues running instead of throwing an exception and exiting?

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  • CodePlex Daily Summary for Friday, December 17, 2010

    CodePlex Daily Summary for Friday, December 17, 2010Popular ReleasesVCC: Latest build, v2.1.31217.1: Automatic drop of latest buildBCrypt.Net: BCrypt.Net R4: Fixed a integer overflow at workFactor = 31LiveChat Starter Kit: LCSK v1.0: This is a working version of the LCSK for Visual Studio 2010, ASP.NET MVC 3 (using Razor View Engine). this is still provider based (with 1 provider Sql) and this is still using WebService and Windows Forms operator console. The solution is cleaner, with an installer to create tables etc. Let me know your feedbackOrchard Project: Orchard 0.9: Orchard Release Notes Build: 0.9.253 Published: 12/16/2010 How to Install OrchardTo install the Orchard tech preview using Web PI, follow these instructions: http://www.orchardproject.net/docs/Installing-Orchard-Using-Web-PI.ashx Web PI will detect your hardware environment and install the application. --OR-- Alternatively, to install the release manually, download the Orchard.Web.0.9.253.zip file. The zip contents are pre-built and ready-to-run. Simply extract the contents of the Orch...SharpDropBox Client for .NET: WP7 SharpDropBox Client - 0.1 Technology Preview: I decided to go ahead and release this. It works well for simple browsing folder structure/downloading files (and login works). See samples for an example of how to use it. I am in progress with a couple other methods which aren't currently working.SQL Monitor: SQL Monitor 2.9: 1. automatically set sql for new query if a object is selected(table/sp/function/view)SplendidCRM: SplendidCRM 5.0 Community Edition: SplendidCRM Software has adopted the GNU Affero General Public License Version 3 (AGPLv3) for its Community Edition. This release includes the full set of SQL source code in the Community Edition, something that was previously only available in the Professional and Enterprise Editions. An article on the subject of Commercial Open-Source licensing has been posted at http://www.codeproject.com/KB/architecture/splendid-guide-article6.aspx.DotSpatial: DotSpatial 12-15-2010: This release contains a few minor bug fixes and hopefully the GDAL libraries for the 3.5 x86 build actually built to the correct directory this time.DotNetNuke® Community Edition: 05.06.01 Beta: This is the initial Beta of DotNetNuke 5.6.1. See the DotNetNuke Roadmap a full list of changes in this release.MSBuild Extension Pack: December 2010: Release Blog Post The MSBuild Extension Pack December 2010 release provides a collection of over 380 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GU...Access Control Service Samples and Documentation (Labs): Samples-R3: Contains latest ACS samples (corresponding to R3 release) that show how to integrate ACS with web services, ASP.NET websites (Web Forms and MVC) and on how to interact with the ACS Management Service. The Readmes for these samples are available here.TweetSharp: TweetSharp v2.0.0.0 - Preview 5: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 5 ChangesMaintenance release with user reported fixes Preview 4 ChangesReintroduced fluent interface support via satellite assembly Added entities support, entity segmentation, and ITweetable/ITweeter interfaces for client development Numerous fixes reported by preview users Preview 3 ChangesNumerous ...EnhSim: EnhSim 2.2.2 ALPHA: 2.2.2 ALPHAThis release adds in the changes for 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - The spirit ...Silverlight Contrib: Silverlight Contrib 2010.1.0: 2010.1.0 New FeaturesCompatibility Release for Silverlight 4 and Visual Studio 2010FlickrNet API Library: 3.1.4000: Newest release. Now contains dedicated Windows Phone 7 DLL as well as all previous DLLs. Also contains Windows Help file documentation now as standard.mojoPortal: 2.3.5.8: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2358-released.aspx Note that we have separate deployment packages for .NET 3.5 and .NET 4.0 The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code. To download the source code see the Source Code Tab I recommend getting the latest source code using TortoiseHG, you can get the source code corresponding to this release here.Microsoft All-In-One Code Framework: Visual Studio 2010 Code Samples 2010-12-13: Code samples for Visual Studio 2010SuperWebSocket: SuperWebSocket Drop 2: Changes: based on SuperSocket 1.3 supported sub protocol supported SSL/TLS encryption (wss) in Sync socket mode fixed some data communication bugsWii Backup Fusion: Wii Backup Fusion 0.9 Beta: - Aqua or brushed metal style for Mac OS X - Shows selection count beside ID - Game list selection mode via settings - Compare Files <-> WBFS game lists - Verify game images/DVD/WBFS - WIT command line for log (via settings) - Cancel possibility for loading games process - Progress infos while loading games - Localization for dates - UTF-8 support - Shortcuts added - View game infos in browser - Transfer infos for log - All transfer routines rewritten - Extract image from image/WBFS - Support....NETTER Code Starter Pack: v1.0.beta: '.NETTER Code Starter Pack ' contains a gallery of Visual Studio 2010 solutions leveraging latest and new technologies and frameworks based on Microsoft .NET Framework. Each Visual Studio solution included here is focused to provide a very simple starting point for cutting edge development technologies and framework, using well known Northwind database (for database driven scenarios). The current release of this project includes starter samples for the following technologies: ASP.NET Dynamic...New ProjectsaoleFilter: This is a Filter by MagicshuiChocottone: Simple to-do listData Access Engine (DAE): Data Access Engine (DAE) is an open source and free .NET component to access all popular DBMSs such as Microsoft SQL Server, MySQL, Oracle, Microsoft Access, SQLite and databases that connected by ODBC. DAE helps to connect different DBMSs at the same time. DependencyEvaluation: Programmatically sort your objects based on dependencies. Would work as a compiler framework, project planning, data binding, etc.Doc2Text Converter: A converter that can convert document files(like .doc,.ppt,and .pdf) to plain text.Dynamics AX Test Runner for Visual Studio 2010: Invoke Dynamics AX Test cases from within Visual Studio 2010 and retrieve the results.ExtensibleExtensions: Pack of extensions, firstly text utilities like pluralize, capitalize will be included.FluentHttp: .NET fluent api wrapper for creating restful web requests.K:L:O:N:K Updater Service: The K:L:O:N:K Updater Service is a deployment tool which can be used to deploy Microsoft Installer (msi ), zip or other file formats. A directory is setup to be the deployment directory. Put files into this directory and the packages are distributed and installed at clients.Keyki: my code repositoryLED Editor: Simple project for editing a LED sequence ...Maui: SchedulerMcAfee Vulnerability Manager - Delta Report: Processes two .CSV files generated by McAfee Vulnerability Manager to highlight which vulnerabilities were patched or are still outstanding.milkway Project: A java web project under Spring. Galaxy is an enterprise wiki system.Minecraft Save Wizard: Do you like minecraft ? Do you like it so much that you wish there were more worlds ? Well now you can have as many worlds as you desire. Simply move them to and from your saves folder to a backup folder using this software. It couldn't be simpler ;)Minis Manager: A manager for miniature figures to use for rpgs etc.Model2Form: An ASP.NET Control similar to GridView but it auto builds a Web From in run-time by binding a Model. OBD C# Wrapper: OBD C# Wrapper I want to help peaople to get data from an OBD system. The idea is to create a C# class with preconfigured methods for load values and for use them in a GUI. With this class people have to focalized on the GUI design and not on the interface with OBD.Opalis Extension Local Group and User Management: A Opalis Integration pack allowing for management of local computer groups and users.Opalis Integration Pack: VMWare VSphere: An integration Pack for Opalis. Extending Opalis to integrate fully with VMWare. Built using the Vmware Powershell CMDLets wrapped in C#.Opalis Utilities: An integration pack for Opalis. Extending Opalis to provide some addition UtilitiesOrchard Maps: A Maps module for OrchardOur ICProject: IC 2011 projectpatterns & practices: Project Silk: Project Silk provides guidance and sample implementations that describe and illustrate recommended practices for building next generation web applications using web technologies like HTML5, jQuery, CSS3 and IE9. pianduan: ????pob: xna game in developmentpscommand Firefox Extension: A Firefox extension which allows user to invoke PowerShell commands on links.R.NET: R.NET enables .NET Framework to collaborate with R statistical computing. R.NET requires .NET Framework 4 and R.dll. You already have the DLL in the `bin' folder if you installed R environment, and you need no other extra installations. R.NET is developed in C#.Rough Set tool set: Rough Set Tool SetSerial Port Terminal (SPTerm): Serial Port Terminal (SPTerm) is used for basic communication using serial port (com). Sending bytes and ASCII from PC can be done using SPTerm. It is useful for micro controller projects for UART and simple transmission. Hex data can be sent out directly from text box in SPTermSLGame: NullThe Jumping Point: TJP is a 2 player sidescroller based on SFML. TJP is developed in C++ and will be available for both linux and windows.UIT CRM: Ð? án môn h?c Qu?n lý d? án CNTT c?a nhóm. (tru?ng ÐH CNTT - ÐHQG TpHCM)

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  • Three.js Collada import animation not working

    - by Peter Vasilev
    I've been trying to export a Collada animated model to three js. Here is the model: http://bayesianconspiracy.com/files/model.dae It is imported properly(I can see the model) but I can't get it to animate. I've been using the two Collada examples that come with Three js. I've tried just replacing the path with the path to my model but it doesn't work. I've also tried tweaking some stuff but to no avail. When the model is loaded I've checked the 'object.animations' object which seems to be loaded fine(can't tell for sure but there is lots of stuff in it). I've also tried the Three.js editor: http://threejs.org/editor/ which loads the model properly again but I can't play the animation : ( I am using Three JS r62 and Blender 2.68. Any help appreciated!!

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  • 3dsmax crashes when exporting

    - by odoc
    I'm trying to export a (.max) file to openCOLLADA (.dae). Whenever I do this, 3dsmax crashes and produces this error: An error has occurred and the application will now close. No scene changes have occurred since your last save. 3dsmax then crashes but the COLLADA file is still produced. Whenever I try opening this COLLADA file in other software though, it comes up with a bad mesh data error. This is leading me to think that it wasn't exported correctly out of 3dsmax. Any advice?

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  • iPhone Game Developers - What does your toolchain look like?

    - by slf
    For example: source control: git + adobe drive 3d: google sketchup - *.dae - blender - *.obj 2d: photoshop/illustrator - *.png audio: audacity - *.caf code: ArgoUML, Xcode, Textmate test: OCUnit build: rake, Xcode Feel free to mention any other tools that you think are awesome :) Changed to Community Wiki

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  • Cocoa - simple collada parser

    - by madsonic
    I´ve been researching a bit in the net but didnt find any Straightforward answer, i am looking for a simple way to Load Vertex and U/V data from a collada .dae file, i don´t need textures and normals for my application (for now) but i want it as lightweight&fast as possible. Any hints or existing solutions?

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  • Can't sync filesystem without reboot

    - by Fabio
    I'm having an issue with a linux server. Once a week the running mysql instance hangs and there is no way to fully stop it. If I kill it, it remains in zombie status and init does not reap its pid. The server is used for staging deployments and some internal tools, so it's not under heavy load. The only process constantly used id mysql and for this I think that it's the only process which suffer of this issue. I've searched system logs for errors and the only thing I found is this error (repeated a couple of times) in dmesg output: [706560.640085] INFO: task mysqld:31965 blocked for more than 120 seconds. [706560.640198] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [706560.640312] mysqld D ffff88032fd93f40 0 31965 1 0x00000000 [706560.640317] ffff880242a27d18 0000000000000086 ffff88031a50dd00 ffff880242a27fd8 [706560.640321] ffff880242a27fd8 ffff880242a27fd8 ffff88031e549740 ffff88031a50dd00 [706560.640325] ffff88031a50dd00 ffff88032fd947f8 0000000000000002 ffffffff8112f250 [706560.640328] Call Trace: [706560.640338] [<ffffffff8112f250>] ? __lock_page+0x70/0x70 [706560.640344] [<ffffffff816cb1b9>] schedule+0x29/0x70 [706560.640347] [<ffffffff816cb28f>] io_schedule+0x8f/0xd0 [706560.640350] [<ffffffff8112f25e>] sleep_on_page+0xe/0x20 [706560.640353] [<ffffffff816c9900>] __wait_on_bit+0x60/0x90 [706560.640356] [<ffffffff8112f390>] wait_on_page_bit+0x80/0x90 [706560.640360] [<ffffffff8107dce0>] ? autoremove_wake_function+0x40/0x40 [706560.640363] [<ffffffff8112f891>] filemap_fdatawait_range+0x101/0x190 [706560.640366] [<ffffffff81130975>] filemap_write_and_wait_range+0x65/0x70 [706560.640371] [<ffffffff8122e441>] ext4_sync_file+0x71/0x320 [706560.640376] [<ffffffff811c3e6d>] do_fsync+0x5d/0x90 [706560.640379] [<ffffffff811c40d0>] sys_fsync+0x10/0x20 [706560.640383] [<ffffffff816d495d>] system_call_fastpath+0x1a/0x1f When this happens the only way to make everything working again is a full reboot, but in order to do that I'm forced to use this command after I've manually stopped all running processes echo b > /proc/sysrq-trigger otherwise normal reboot process hangs forever. I've tracked reboots script and I've found out that also the reboot process hangs on a sync call, this one in /etc/init.d/sendsigs (I'm on ubuntu) # Flush the kernel I/O buffer before we start to kill # processes, to make sure the IO of already stopped services to # not slow down the remaining processes to a point where they # are accidentily killed with SIGKILL because they did not # manage to shut down in time. sync I'm almost sure that the cause of this is an hardware issue (the RAID controller???) also because I've other two machines with the same hardware and software configuration and they don't suffer of this, but I can't find any hint in syslog or dmesg. I've also installed smartmontools and mcelog packages but none of them did report any issue. What can I do to track the cause of this issue? Today is happened again, here is the status of system after triggering a reboot init---console-kit-dae---64*[{console-kit-dae}] +-dbus-daemon +-mcelog +-mysqld---{mysqld} +-newrelic-daemon---newrelic-daemon---11*[{newrelic-daemon}] +-ntpd +-polkitd---{polkitd} +-python3 +-rpc.idmapd +-rpc.statd +-rpcbind +-sh---rc---S20sendsigs---sync +-smartd +-snmpd +-sshd---sshd---zsh---sudo---zsh---pstree +-sshd---sshd---zsh---sudo---zsh And here is the status of sync process # ps aux | grep sync root 3637 0.1 0.0 4352 372 ? D 05:53 0:00 sync i.e. Uninterruptible sleep... Hardware specs as reported by lshw I think the raid controller is a fake raid. I usually don't deal with hardware (and for the record I don't have physical access to it) description: Computer product: X7DBP () vendor: Supermicro version: 0123456789 serial: 0123456789 width: 64 bits capabilities: smbios-2.4 dmi-2.4 vsyscall32 configuration: administrator_password=disabled boot=normal frontpanel_password=unknown keyboard_password=unknown power-on_password=disabled uuid=53D19F64-D663-A017-8922-0030487C1FEE *-core description: Motherboard product: X7DBP vendor: Supermicro physical id: 0 version: PCB Version serial: 0123456789 *-firmware description: BIOS vendor: Phoenix Technologies LTD physical id: 0 version: 6.00 date: 05/29/2007 size: 106KiB capacity: 960KiB capabilities: pci pnp upgrade shadowing escd cdboot bootselect edd int13floppy2880 acpi usb ls120boot zipboot biosbootspecification *-storage description: RAID bus controller product: 631xESB/632xESB SATA RAID Controller vendor: Intel Corporation physical id: 1f.2 bus info: pci@0000:00:1f.2 version: 09 width: 32 bits clock: 66MHz capabilities: storage pm bus_master cap_list configuration: driver=ahci latency=0 resources: irq:19 ioport:18a0(size=8) ioport:1874(size=4) ioport:1878(size=8) ioport:1870(size=4) ioport:1880(size=32) memory:d8500400-d85007ff

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  • Is there a path from OpenSCAD to WebGL?

    - by Andrew Domaszek
    tl;dr version, Does a software path exist to convert from openscad input to render on a website via webgl? What I'm trying to do is display OpenSCAD created designs uploaded via post on a LEMPy driven website; this is currently done by outputting to a static png image. I would like to render one of openscad's export formats(wikibooks) and convert for display in javascript/webgl through some software path available via linux batch. CPU and RAM are relatively unconstrained but no GPU available. I've looked into CopperLeicht, but it requires CopperCube output which would require windows or wine. FOSS is preferred but not required. edit: I found three.js has converters for fbx, dae, obj, and 3ds formats which might be helpful as one of the last steps.

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  • Is there any way to kill a zombie process without reboot?

    - by Pedram
    Is there any way to kill a zombie process without reboot?Here is how it happens: I wanted to download a 12GB torrent.After adding the .torrent file, transmission turned into a zombie process.I tried ktorrent too.Same behavior.Finally I could download the file using µTorrent but after closing the program, it turns into a zombie as well. I tried using kill skill and pkill with different options and -9 signal but no success. In some answers in web I found out killing the parent can kill the zombie, but killing wine didn't help either. Is there another way? Edit: ps -o pid,ppid,stat,comm PID PPID STAT COMMAND 7121 2692 Ss bash 7317 7121 R+ ps pstree output: init---GoogleTalkPlugi---4*[{GoogleTalkPlug}] +-NetworkManager---dhclient ¦ +-{NetworkManager} +-acpid +-apache2---5*[apache2] +-atd +-avahi-daemon---avahi-daemon +-bonobo-activati---{bonobo-activat} +-clock-applet +-console-kit-dae---63*[{console-kit-da}] +-cron +-cupsd +-2*[dbus-daemon] +-2*[dbus-launch] +-desktopcouch-se---desktopcouch-se +-explorer.exe +-firefox---run-mozilla.sh---firefox-bin---plugin-containe---8*[{plugin-contain}] ¦ +-14*[{firefox-bin}] +-gconfd-2 +-gdm-binary---gdm-simple-slav---Xorg ¦ ¦ +-gdm-session-wor---gnome-session---bluetooth-apple ¦ ¦ ¦ ¦ +-fusion-icon---compiz---sh---gtk-window-deco ¦ ¦ ¦ ¦ +-gdu-notificatio ¦ ¦ ¦ ¦ +-gnome-panel ¦ ¦ ¦ ¦ +-gnome-power-man ¦ ¦ ¦ ¦ +-gpg-agent ¦ ¦ ¦ ¦ +-nautilus---bash ¦ ¦ ¦ ¦ ¦ +-{nautilus} ¦ ¦ ¦ ¦ +-nm-applet ¦ ¦ ¦ ¦ +-polkit-gnome-au ¦ ¦ ¦ ¦ +-2*[python] ¦ ¦ ¦ ¦ +-qstardict---{qstardict} ¦ ¦ ¦ ¦ +-ssh-agent ¦ ¦ ¦ ¦ +-tracker-applet ¦ ¦ ¦ ¦ +-trackerd ¦ ¦ ¦ ¦ +-wakoopa---wakoopa ¦ ¦ ¦ ¦ ¦ +-3*[{wakoopa}] ¦ ¦ ¦ ¦ +-{gnome-session} ¦ ¦ ¦ +-{gdm-session-wo} ¦ ¦ +-{gdm-simple-sla} ¦ +-{gdm-binary} +-6*[getty] +-gnome-keyring-d---2*[{gnome-keyring-}] +-gnome-screensav +-gnome-settings- +-gnome-system-mo---{gnome-system-m} +-gnome-terminal---bash---ssh ¦ +-bash---pstree ¦ +-gnome-pty-helpe ¦ +-{gnome-terminal} +-gvfs-afc-volume---{gvfs-afc-volum} +-gvfs-fuse-daemo---3*[{gvfs-fuse-daem}] +-gvfs-gdu-volume +-gvfsd +-gvfsd-burn +-gvfsd-http +-gvfsd-metadata +-gvfsd-trash +-hald---hald-runner---hald-addon-acpi ¦ ¦ +-hald-addon-cpuf ¦ ¦ +-hald-addon-inpu ¦ ¦ +-hald-addon-stor ¦ +-{hald} +-hotot---xdg-open ¦ +-3*[{hotot}] +-indicator-apple +-indicator-me-se +-indicator-sessi +-irqbalance +-kded4 +-kdeinit4---kio_http_cache_ ¦ +-klauncher +-kglobalaccel +-knotify4 +-modem-manager +-multiload-apple +-mysqld---10*[{mysqld}] +-named---10*[{named}] +-nmbd +-notification-ar +-notify-osd +-pidgin---{pidgin} +-polkitd +-pulseaudio---gconf-helper ¦ +-2*[{pulseaudio}] +-rsyslogd---2*[{rsyslogd}] +-rtkit-daemon---2*[{rtkit-daemon}] +-services.exe---plugplay.exe---2*[{plugplay.exe}] ¦ +-winedevice.exe---3*[{winedevice.exe}] ¦ +-3*[{services.exe}] +-smbd---smbd +-snmpd +-sshd +-timidity +-trashapplet +-udevd---2*[udevd] +-udisks-daemon---udisks-daemon ¦ +-{udisks-daemon} +-upowerd +-upstart-udev-br +-utorrent.exe---8*[winemenubuilder] ¦ +-{utorrent.exe} +-vnstatd +-winbindd---2*[winbindd] +-2*[winemenubuilder] +-wineserver +-wnck-applet +-wpa_supplicant +-xinetd System monitor and top screenshots which show the zombie process is using resources:

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  • Can't find how to import as one object or how to merge

    - by Aaron
    I need write a script in blender that creates some birds which fly around some obstacles. The problem is that I need to import a pretty large Collada model (a building) which consists of multiple objects. The import works fine, but the the building is not seen as 1 object. I need to resize and move this building, but I can only get the last object in the building (which is a camera)... Does anyone know how to merge this building in 1 object, group, variable... so I can resize and move it correctly? Part of the code I used: bpy.ops.wm.collada_import(filepath="C:\\Users\\me\\building.dae") building= bpy.context.object building.scale = (100, 100, 100) building.name = "building"

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  • How to structure class to support imported 3d model ?

    - by brainydexter
    Hello, I've written a C++ library that reads in this 3d model file (collada DAE). uptil now, I would output a list of triangles and handle each at rendering stage. But now, I need to attach some Bounding sphere information with the imported model. I need some advice on how should I organize this in code. Here are some specs of the 3D file format: - 3D model is represented as a Tree consisting of nodes - each node can contain other nodes, geometry information, transformation etc My requirements: - a bounding sphere associated with each node, thereby yielding a tree of bounding sphere hierarchy for the model itself. - actual vertex information What would be the recommended way to deal with this situation? Thanks

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  • Targeting specific material by name in the imported model

    - by Aleksander Lenart
    I'm trying to select a particular material in the imported model (via Collada loader) in Three.js. I know this can be done with the getChildByName method but it just doesn't work for me. I couldn't find any working example with this method included, either. What am I doing wrong here? loader = new THREE.ColladaLoader(); loader.load('myModel.dae', function ( collada ) { model = collada.scene; var myMaterial = model.getChildByName( 'materialName', true ); myMaterial.material = new THREE.MeshBasicMaterial( { wireframe: true } ); });

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  • Bash wonkyness on Ubuntu versus RHEL

    - by d34dh0r53
    Fellow faulters, I'm playing around with a one liner that I've developed on a RHEL 5.4 box and I have it working perfectly: TOTAL_RAM=`free | grep Mem: | awk '{ print $2 }'`; \ ps axo rss,comm,pid | awk -v total_ram=$TOTAL_RAM \ '{ proc_list[$2] += $1; } END { for (proc in proc_list) \ { proc_pct = (proc_list[proc]/total_ram)*100; printf("%d\t%s\t%0.2f%\n", proc_list[proc],proc,proc_pct); }}' \ | sort -n | tail -n 10 Which outputs something like the following on my RHEL box: 3736 logmon 0.01% 4156 EvMgrC 0.01% 4692 hald 0.01% 5020 ntpd 0.02% 6252 sshd 0.02% 7784 cvd 0.02% 9224 snmpd 0.03% 13068 dsm_sa_datamgr3 0.04% 23320 dsm_om_connsvc3 0.07% 4249864 mysqld 12.90% However on my Ubuntu 9.04 slice I get this: awk: run time error: not enough arguments passed to printf("%d %s %0.2f% ") FILENAME="-" FNR=104 NR=104 33248 console-kit-dae 3.17 I think it has to be bash that is borking something, but I'm really not doing anything that should be that bash specific. The RHEL box is running: # yum info bash | grep -e Version -e Release Version : 3.2 Release : 24.el5 And the Ubuntu box: # apt-cache show bash | grep -e Version Version: 3.2-5ubuntu1 I haven't dug into this super deeply, and thought I'd ping my fellow johnnys to see if you've ever run across this before. /bow

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