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  • SQL SERVER – UNION ALL and ORDER BY – How to Order Table Separately While Using UNION ALL

    - by pinaldave
    I often see developers trying following syntax while using ORDER BY. SELECT Columns FROM TABLE1 ORDER BY Columns UNION ALL SELECT Columns FROM TABLE2 ORDER BY Columns However the above query will return following error. Msg 156, Level 15, State 1, Line 5 Incorrect syntax near the keyword ‘ORDER’. It is not possible to use two different ORDER BY in the UNION statement. UNION returns single resultsetand as per the Logical Query Processing Phases. However, if your requirement is such that you want your top and bottom query of the UNION resultset independently sorted but in the same resultset you can add an additional static column and order by that column. Let us re-create the same scenario. First create two tables and populated with sample data. USE tempdb GO -- Create table CREATE TABLE t1 (ID INT, Col1 VARCHAR(100)); CREATE TABLE t2 (ID INT, Col1 VARCHAR(100)); GO -- Sample Data Build INSERT INTO t1 (ID, Col1) SELECT 1, 'Col1-t1' UNION ALL SELECT 2, 'Col2-t1' UNION ALL SELECT 3, 'Col3-t1'; INSERT INTO t2 (ID, Col1) SELECT 3, 'Col1-t2' UNION ALL SELECT 2, 'Col2-t2' UNION ALL SELECT 1, 'Col3-t2'; GO If we SELECT the data from both the table using UNION ALL . -- SELECT without ORDER BY SELECT ID, Col1 FROM t1 UNION ALL SELECT ID, Col1 FROM t2 GO We will get the data in following order. However, our requirement is to get data in following order. If we need data ordered by Column1 we can ORDER the resultset ordered by Column1. -- SELECT with ORDER BY SELECT ID, Col1 FROM t1 UNION ALL SELECT ID, Col1 FROM t2 ORDER BY ID GO Now to get the data in independently sorted in UNION ALL let us add additional column OrderKey and use ORDER BY  on that column. I think the description does not do proper justice let us see the example here. -- SELECT with ORDER BY - with ORDER KEY SELECT ID, Col1, 'id1' OrderKey FROM t1 UNION ALL SELECT ID, Col1, 'id2' OrderKey FROM t2 ORDER BY OrderKey, ID GO The above query will give the desired result. Now do not forget to clean up the database by running the following script. -- Clean up DROP TABLE t1; DROP TABLE t2; GO Here is the complete script used in this example. USE tempdb GO -- Create table CREATE TABLE t1 (ID INT, Col1 VARCHAR(100)); CREATE TABLE t2 (ID INT, Col1 VARCHAR(100)); GO -- Sample Data Build INSERT INTO t1 (ID, Col1) SELECT 1, 'Col1-t1' UNION ALL SELECT 2, 'Col2-t1' UNION ALL SELECT 3, 'Col3-t1'; INSERT INTO t2 (ID, Col1) SELECT 3, 'Col1-t2' UNION ALL SELECT 2, 'Col2-t2' UNION ALL SELECT 1, 'Col3-t2'; GO -- SELECT without ORDER BY SELECT ID, Col1 FROM t1 UNION ALL SELECT ID, Col1 FROM t2 GO -- SELECT with ORDER BY SELECT ID, Col1 FROM t1 UNION ALL SELECT ID, Col1 FROM t2 ORDER BY ID GO -- SELECT with ORDER BY - with ORDER KEY SELECT ID, Col1, 'id1' OrderKey FROM t1 UNION ALL SELECT ID, Col1, 'id2' OrderKey FROM t2 ORDER BY OrderKey, ID GO -- Clean up DROP TABLE t1; DROP TABLE t2; GO I am sure there are many more ways to achieve this, what method would you use if you have to face the similar situation? Reference: Pinal Dave (http://blog.sqlauthority.com)   Filed under: Best Practices, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • SQL SERVER – ORDER BY ColumnName vs ORDER BY ColumnNumber

    - by pinaldave
    I strongly favor ORDER BY ColumnName. I read one of the blog post where blogger compared the performance of the two SELECT statement and come to conclusion that ColumnNumber has no harm to use it. Let us understand the point made by first that there is no performance difference. Run following two scripts together: USE AdventureWorks GO -- ColumnName (Recommended) SELECT * FROM HumanResources.Department ORDER BY GroupName, Name GO -- ColumnNumber (Strongly Not Recommended) SELECT * FROM HumanResources.Department ORDER BY 3,2 GO If you look at the result and see the execution plan you will see that both of the query will take the same amount of the time. However, this was not the point of this blog post. It is not good enough to stop here. We need to understand the advantages and disadvantages of both the methods. Case 1: When Not Using * and Columns are Re-ordered USE AdventureWorks GO -- ColumnName (Recommended) SELECT GroupName, Name, ModifiedDate, DepartmentID FROM HumanResources.Department ORDER BY GroupName, Name GO -- ColumnNumber (Strongly Not Recommended) SELECT GroupName, Name, ModifiedDate, DepartmentID FROM HumanResources.Department ORDER BY 3,2 GO Case 2: When someone changes the schema of the table affecting column order I will let you recreate the example for the same. If your development server where your schema is different than the production server, if you use ColumnNumber, you will get different results on the production server. Summary: When you develop the query it may not be issue but as time passes by and new columns are added to the SELECT statement or original table is re-ordered if you have used ColumnNumber it may possible that your query will start giving you unexpected results and incorrect ORDER BY. One should note that the usage of ORDER BY ColumnName vs ORDER BY ColumnNumber should not be done based on performance but usability and scalability. It is always recommended to use proper ORDER BY clause with ColumnName to avoid any confusion. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Unity3D draw call optimization : static batching VS manually draw mesh with MaterialPropertyBlock

    - by Heisenbug
    I've read Unity3D draw call batching documentation. I understood it, and I want to use it (or something similar) in order to optimize my application. My situation is the following: I'm drawing hundreds of 3d buildings. Each building can be represented using a Mesh (or a SubMesh for each building, but I don't thing this will affect performances) Each building can be textured with several combinations of texture patterns(walls, windows,..). Textures are stored into an Atlas for optimizaztion (see Texture2d.PackTextures) Texture mapping and facade pattern generation is done in fragment shader. The shader can be the same (except for few values) for all buildings, so I'd like to use a sharedMaterial in order to optimize parameters passed to the GPU. The main problem is that, even if I use an Atlas, share the material, and declare the objects as static to use static batching, there are few parameters(very fews, it could be just even a float I guess) that should be different for every draw call. I don't know exactly how to manage this situation using Unity3D. I'm trying 2 different solutions, none of them completely implemented. Solution 1 Build a GameObject for each building building (I don't like very much the overhead of a GameObject, anyway..) Prepare each GameObject to be static batched with StaticBatchingUtility.Combine. Pack all texture into an atlas Assign the parent game object of combined batched objects the Material (basically the shader and the atlas) Change some properties in the material before drawing an Object The problem is the point 5. Let's say I have to assign a different id to an object before drawing it, how can I do this? If I use a different material for each object I can't benefit of static batching. If I use a sharedMaterial and I modify a material property, all GameObjects will reference the same modified variable Solution 2 Build a Mesh for every building (sounds better, no GameObject overhead) Pack all textures into an Atlas Draw each mesh manually using Graphics.DrawMesh Customize each DrawMesh call using a MaterialPropertyBlock This would solve the issue related to slightly modify material properties for each draw call, but the documentation isn't clear on the following point: Does several consecutive calls to Graphic.DrawMesh with a different MaterialPropertyBlock would cause a new material to be instanced? Or Unity can understand that I'm modifying just few parameters while using the same material and is able to optimize that (in such a way that the big atlas is passed just once to the GPU)?

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  • The Work Order Printing Challenge

    - by celine.beck
    One of the biggest concerns we've heard from maintenance practitioners is the ability to print and batch print work order details along with its accompanying attachments. Indeed, maintenance workers traditionally rely on work order packets to complete their job. A standard work order packet can include a variety of information like equipment documentation, operating instructions, checklists, end-of-task feedback forms and the likes. Now, the problem is that most Asset Lifecycle Management applications do not provide a simple and efficient solution for process printing with document attachments. Work order forms can be easily printed but attachments are usually left out of the printing process. This sounds like a minor problem, but when you are processing high volume of work orders on a regular basis, this inconvenience can result in important inefficiencies. In order to print work order and its related attachments, maintenance personnel need to print the work order details and then go back to the work order and open each individual attachment using the proper authoring application to view and print each document. The printed output is collated into a work order packet. The AutoVue Document Print Service products that were just released in April 2010 aim at helping organizations address the work order printing challenge. Customers and partners can leverage the AutoVue Document Print Services to build a complete printing solution that complements their existing print server solution with AutoVue's document- and platform-agnostic document print services. The idea is to leverage AutoVue's printing services to invoke printing either programmatically or manually directly from within the work order management application, and efficiently process the printing of complete work order packets, including all types of attachments, from office files to more advanced engineering documents like 2D CAD drawings. Oracle partners like MIPRO Consulting, specialists in PeopleSoft implementations, have already expressed interest in the AutoVue Document Print Service products for their ability to offer print services to the PeopleSoft ALM suite, so that customers are able to print packages of documents for maintenance personnel. For more information on the subject, please consult MIPRO Consulting's article entitled Unsung Value: Primavera and AutoVue Integration into PeopleSoft posted on their blog. The blog post entitled Introducing AutoVue Document Print Service provides additional information on how the solution works. We would also love to hear what your thoughts are on the topic, so please do not hesitate to post your comments/feedback on our blog. Related Articles: Introducing AutoVue Document Print Service Print Any Document Type with AutoVue Document Print Services

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  • CakePHP: find neighbors, order on 'name' or 'order'

    - by Brelsnok
    Hi, I have a list of ordered items, ordered according to the int field order. I'm creating a gallery in CakePHP 1.2 that has a prev and next button and those should link to the previous and next item according to their ordering, not according to their id. In order to get this result I've included the 'order' parameter to the find function, and populated it with 'Item.order'=>'DESC'. Still the result is an id ordered list. My question is: what do I do wrong? My controller: $this->Item->id = 16; $neighbours = $this->Item->find('neighbors', array('order'=>array('Item.order'=>'DESC'), 'fields'=>array('id','name')));

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  • OM: Effective Troubleshooting Techniques to Debug Order Import

    - by ChristineS
    There is a new document available to help you debug Order Import in Order Management:  Effective Troubleshooting Techniques to Debug Order Import Issues (Doc ID 1558196.1) The white paper addresses debugging from a technical perspective. This approach is to assist users in understanding the actual issue, as well as help them in the early resolution of any order import issue. It will walk you through several cases, with supporting debug logs / trace files taken for each case. Educating you along the way for what debug logs / trace files should be gathered, as trace files are not always needed.  It will also walk you through the supporting documents so you will know what to look for in your case. Please refer to this note the next time you have an Order Import error. Or you could step through it now, so you are informed the next time you encounter an Order Import error.  Happy debugging!

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  • mysql order-by original "where order"

    - by Benjamin Dobnikar
    I have this order-by problem I canot crack. I select from my table like this: SELECT * FROM 'sidemodules' WHERE name = 'module1' OR name = 'module2' OR 'name3' Which returns me the modules I want. But the modules lie the table, say in this order: module3 module1 module2 And they are returned to me in this order. How can I get them to display in order AS IN THE WHERE CLAUSE (1,2,3) ? Big thanks!

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  • The order of a SQL Select statement without Order By clause

    - by Yousui
    As I know, from the relational database theory, a select statement without an order by clause should be considered has not particular order. But actually in SQL Server and Oracle (I've tested on those 2 platforms), if I query from a table without an order by clause multiple times, I always get the results in the same order. Does this behavior can be relied on? Anyone can help to explain a little? Thanks!

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  • Oracle EBS?????(Order->AR)

    - by Pan.Tian
    ???? ??:Order Management > Orders,Returns > Sales Orders ???????,??,????,???? ???????,????,??... ??Book Order,??Book??,????????Status??????“Booked”,???????"Awaiting Shipping",?????????,??????????????? ??:??Book??,????????????,????Shipping Transactions Form,????,?????????Line Status?Ready to Release,Next Step?Pick Release Pick Release ??:Order Management > Shipping > Release Sales Orders > Release Sales Orders Pick Release????(?????????).?Order  Number?????????? Auto Pick Confirm???No Auto Allocate???N Auto Allocate?Auto Pick Confirm??????Yes,???????????,??????No,???Yes??,?????Allocate?Pick Confirm??,??????????? ??????????Pick  Release,”Concurrent“??Pick Release?????Concurrent Request???,"Execute Now"????????Pick Release,??????????????User,??????Concurrent??? Pick Release?????????Pick Release?????Pick Wave??Move Order,??Move Order????????????????????(Staging),????INV??????????? INV_MOVE_ORDER_PUB.CREATE_MOVE_ORDER_HEADER???Move Order??(??Pick Release?????????????:Pick Release Process) ????????,?Pick Release??,?????????????Reservation(??),?????????Soft Reservations,?????????????,????Org?????????? ??:????,Shipping Transaction?Line Status?"Released to Warehouse",Next Step?"Transact Move Order";????????Booked,?????”Awaiting Shipping“? Pick Confirm Pick Confirm(????)????????Transact Move Order????,?Allocate????,?Transact Move Order. ??:Inventory > Move Orders > Transact Move Orders ????,Pick Wave??Tab,????? ??TMO????,??Allocate,Allocate?????????Picking Rule?????,??????Suggestion????,Suggestion?????? MTL_MATERIAL_TRANSACTIONS_TEMP?(?Pending Transactions)? ????Allocate??,??????Allocation????Single,Multiple??None???,Single??, ??????????Suggestion?Transaction??,Multiple???????;None??????Suggestion? ?(????????????????) ????????Transact??Move Order ?Transact??,Inventory Transaction Manager ???Suggestion Transactions(MMTT),???????????????,??????Subinventory??????(Staging)??? Transction???Material Transaction?Form????? ????Reservation??,?Transact??,???????,Reservation????????,????Sub,locator???? ??:????,Shipping Transaction?Line Status?"Staged/Pick Confirmed",Next Step?"Ship Confirm/Close Trip Stop";????????Booked,??????”Picked“? Ship Confirm Deliveries ??:Order Management > Shipping > Transactions ???Delivery??,??Ship Confirm(????),????Pick Release???,????Autocreate Delivery,???????Define Shipping Parameters????????,??shipping parameters???????,?????????Ship Confirm?????Action->Auto-create Deliveries. Delivery????????????????,????????.... Delivery??,??Ship Confirm???,???????,"Defer Interface"?????,?????????Interface Trip Stop SRS,????Defer Interface,?OK? Delivery was successfully confirmed!!! Ship Confirm????????????MTL_TRANSACTIONS_INTERFACE??,??MTI??????Sales Order Issue,??????????Interface Trip Stop???,???MTI??MMT??? ??:????,Shipping Transaction?Line Status?"Shipped",Next Step?"Run Interfaces";????????Booked,??????”Shipped“? Interface Trip Stop - SRS ?????Ship Confirm??????Defer Interface,??????????????Interface Trip Stop - SRS? ??:Order Management > Shipping > Interface > Run > Request:Interface Trip Stop - SRS Interface Trip Stop????????:Inventory Interface  SRS(????????)? Order Management Interface  SRS(?????????????AR??)? Inventory Interface  SRS???Shipping Transaction??????MTI,??INV Manager????MTI????MMT??,??Sales Order Issue?transaction??????,???????????Reservation????Inventory Interface  SRS?????,???WSH_DELIVERY_DETAILS??INV_INTERFACED_FLAG???Y? Order Management Interface - SRS??Inventory Interface  SRS?????,??Request?????????????AR??,OM Interface????????WSH_DELIVERY_DETAILS??OE_INTERFACED_FLAG?Y? ??:????,Shipping Transaction?Line Status?"Interfaced",Next Step?"Not Applicable";????????Booked,??????”Shipped“? Workflow background Process ??:Inventory > Workflow Background Engine Item Type:OM Order Line Process Deferred:Yes Process Timeout:No ??program????Deffered???workflow,Workflow Background Process???,???????Order????RA Interface???(RA_INTERFACE_LINES_ALL,RA_INTERFACE_SALESCREDITS_ALL,RA_Interface_distribution) ????????SQL???RA Interface??: 1.SELECT * FROM RA_INTERFACE_LINES_ALL WHERE sales_order = '65961'; 2.SELECT * FROM RA_INTERFACE_SALESCREDITS_ALL WHERE INTERFACE_LINE_ID IN (SELECT INTERFACE_LINE_ID FROM RA_INTERFACE_LINES_ALL WHERE sales_order = '65961' ); 3.SELECT * FROM RA_INTERFACE_DISTRIBUTIONS_ALL WHERE INTERFACE_LINE_ID IN (SELECT INTERFACE_LINE_ID FROM RA_INTERFACE_LINES_ALL WHERE sales_order = '65961' ); ?????RA Interface??,??OE_ORDER_LINES_ALL?INVOICE_INTERFACE_STATUS_CODE????? Yes,INVOICED_QUANTITY?????????????????????????Closed,????????Booked? AutoInvoice ????AR?? ??:Account Receivable > Interface > AutoInvoice Name:Autoinvoice Master Program Invoice Source:Order Entry Default Day:???? ???,?request????”Autoinvoice Import Program“???? ???,????Auto Invoice Program????RA?interface?,?????????????,???????AR???? (RA_CUSTOMER_TRX_ALL,RA_CUSTOMER_TRX_LINES,AR_PAYMENT_SCHEDULES). ?????? Order > Action > Additional Information > Invoices/Credit Memos????????,???????SQL?????AR??, SELECT ooha.order_number , oola.line_number so_line_number , oola.ordered_item , oola.ordered_quantity * oola.unit_selling_price so_extended_price , rcta.trx_number invoice_number , rcta.trx_date , rctla.line_number inv_line_number , rctla.unit_selling_price inv_unit_selling_price FROM oe_order_headers_all ooha , oe_order_lines_all oola , ra_customer_trx_all rcta , ra_customer_trx_lines_all rctla WHERE ooha.header_id = oola.header_id AND rcta.customer_trx_id = rctla.customer_trx_id AND rctla.interface_line_attribute6 = TO_CHAR (oola.line_id) AND rctla.interface_line_attribute1 = TO_CHAR (ooha.order_number) AND order_number = :p_order_number; ??Autoinvoice Import Program???error???,?????RA_INTERFACE_ERRORS_ALL?Message_text??,???????? Closing the Order ?????????,?????????(Close??Cancel)?0.5?,??????Workflow Background Process??????? ????????:you can wait until month-end and the “Order Flow – Generic” workflow will close it for you. Order&Shipping Transactions Status Summary Step Order Header Status Order Line Status Order Flow Workflow Status (Order Header) Line Flow Workflow Status (Order Line) Shipping Transaction  Status(RELEASED_STATUS in WDD) 1. Enter an Order Entered Entered Book Order Manual Enter – Line                              N/A 2. Book the Order Booked Awaiting Shipping Close Order Schedule ->Create Supply ->Ship – Line                       Ready to Release(R) 3. Pick the Order Booked Picked Close Order Ship – Line 1.Released to Warehouse(S)(Pick Release but not pick confirm) 2.Staged/Pick Confirmed(Y)(After pick confirm) 4. Ship the Order Booked Shipped Close Order Fulfill – Deferred 1.Shipped(After ship confirm) 2.Interfaced(C)(After ITS) Booked Closed Close Order Fulfill ->Invoice Interface ->Close Line -> End 5. Close the Order Closed Closed End End ????,shipping txn???,??????????:http://blog.csdn.net/pan_tian/article/details/7696528 ======EOF======

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  • T-SQL Re-Assigning Order Numbering

    - by Meltdown
    Say I have a table with a field called "ordernum" that denotes the order of a given set of rows. Now imagine that I delete one of these rows. What type of query would work best for re-assigning the order numbers so that they remain sequential? Here's an example: id group_id name ordernum active --------------------------------------------------- 0_____0______'Name1'___5__true 1_____0______'Name2'___4__true 2_____0______'Name3'___3__true 3_____1______'Name4'___2__true 4_____1______'Name5'__1__true 5_____1______'Name6'__NULL___false Now if I deleted the column with id='4' how would I reset the values in the 'ordernum' field for that specific group? Is this even possible? Or if I added a new row. (The first time the rows are created they are sorted by date, but then the user has the option to set the order himself.) In my table design I have a column 'active' boolean. If 'active' is set to false, then 'ordernum' is set to NULL. Otherwise it should be given an order number.

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  • ORDER BY 1,2,3

    - by Tomaz.tsql
    Only for lazy people -> how to order our output by defining numbers instead of column names: select * from ( select 1 as id, 'test' as text_name, 32 as seq union all select 3 as id, 'best' as text_name, 61 as seq union all select 4 as id, 'best' as text_name, 12 as seq union all select 4 as id, 'best' as text_name, 6 as seq union all select 2 as id, 'hest' as text_name, 21 as seq ) as x order by 2,3 --order by 1,2,3 you can specify the select list or you...(read more)

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  • ORDER BY giving wrong order

    - by Cody Dull
    I have an SQL statement in my C# program that looks like: SELECT * FROM XXX.dbo.XXX WHERE Source = 'OH' AND partnum = '1231202085' ORDER BY partnum, Packaging, Quantity When running this query in SQL Server Management, the results are ordered as expected. My first 3 results have the same partnum and Packaging with Quantities of 32.0, 50.8, and 51.0. However, when I run the query from my program, the result set with quantity 50.8 is the first to be returned. The datatype of Quantity is decimal(18,9). I've tried cast, it doesn't appear to be a datatype problem. I cant figure out why its getting the middle quantity.

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  • ASP.NET MVC 2: Mechanics behind an Order / Order Line in a edit form

    - by Dr. Zim
    In this question I am looking for links/code to handle an IList<OrderLine> in an MVC 2 edit form. Specifically I am interested in sending a complete order to the client, then posting the edited order back to an object (to persist) using: Html.EditorFor(m = m.orderlines[i]) (where orderlines is an enumerable object) Editing an Order that has multiple order lines (two tables, Order and OrderLine, one to many) is apparently difficult. Is there any links/examples/patterns out there to advise how to create this form that edits an entity and related entities in a single form (in C# MVC 2)? The IList is really throwing me for a loop. Should I have it there (while still having one form to edit one order)? How could you use the server side factory to create a blank OrderLine in the form while not posting the entire form back to the server? I am hoping we don't treat the individual order lines with individual save buttons, deletes, etc. (for example, they may open an order, delete all the lines, then click cancel, which shouldn't have altered the order itself in either the repository nor the database. Example classes: public class ViewModel { public Order order {get;set;} // Only one order } public class Order { public int ID {get;set;} // Order Identity public string name {get;set;} public IList<OrderLine> orderlines {get;set;} // Order has multiple lines } public class OrderLine { public int orderID {get;set;} // references Order ID above public int orderLineID {get;set;} // Order Line identity (need?) public Product refProduct {get;set;} // Product value object public int quantity {get;set;} // How many we want public double price {get;set;} // Current sale price }

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  • Re-order active applications in right navigation bar

    - by gotqn
    I am using Ubuntu 12.04 and I want to know is there a way to re-order the item in my navigation bar. In windows 7 it is possible to group elements and re-order their position. To be more specific. When I new application is started, it is added in my right navigation bar (or bottom menu for windows). Is there a way ti drag the "Chrome" icon for example, and to move it below to Firefox one? Now, if i try to drag a icon, the all icons move.

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  • Order files in Ubuntu server in alpha order?

    - by Josh Sherick
    I have a PHP script that is for personal use that goes through a folder and lists all the pictures in the folder. The pictures are pages from a book, so it is important that they be in order. They are named so that in alphabetical order, they are also in the correct page order. I had it running on my Mac OS server, and it worked fine, listing them in order because Mac OS apparently keeps files alphabetically. Now, since I've switched to Ubuntu, it is listing them in a seemingly random order. Is there any way to order files in Ubuntu server so that they are in alphabetical order?

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  • Hibernate: order multiple one-to-many relations

    - by Markos Fragkakis
    I have a search screen, using JSF, JBoss Seam and Hibernate underneath. There are columns for A, B and C, where the relations are as follows: A (1< -- ) B (1< -- ) C A has a List< B and B has a List< C (both relations are one-to-many). The UI table supports ordering by any column (ASC or DESC), so I want the results of the query to be ordered. This is the reason I used Lists in the model. However, I got an exception that Hibernate cannot eagerly fetch multiple bags (it considers both lists to be bags). There is an interesting blog post here, and they identify the following solutions: Use @IndexColumn annotation (there is none in my DB, and what's more, I want the position of results to be determined by the ordering, not by an index column) Fetch lazily (for performance reasons, I need eager fetching) Change List to Set So, I changed the List to Set, which by the way is more correct, model-wise. First, if don't use @OrderBy, the PersistentSet returned by Hibernate wraps a HashSet, which has no ordering. Second, If I do use @OrderBy, the PersistentSet wraps a LinkedHashSet, which is what I would like, but the OrderBy property is hardcoded, so all other ordering I perform through the UI comes after it. I tried again with Sets, and used SortedSet (and its implementation, TreeSet), but I have some issues: I want ordering to take place in the DB, and not in-memory, which is what TreeSet does (either through a Comparator, or through the Comparable interface of the elements). Second, I found that there is the Hibernate annotation @Sort, which has a SortOrder.UNSORTED and you can also set a Comparator. I still haven't managed to make it compile, but I am still not convinced it is what I need. Any advice?

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  • Efficient Way to Draw Grids in XNA

    - by sm81095
    So I am working on a game right now, using Monogame as my framework, and it has come time to render my world. My world is made up of a grid (think Terraria but top-down instead of from the side), and it has multiple layers of grids in a single world. Knowing how inefficient it is to call SpriteBatch.Draw() a lot of times, I tried to implement a system where the tile would only be drawn if it wasn't hidden by the layers above it. The problem is, I'm getting worse performance by checking if it's hidden than when I just let everything draw even if it's not visible. So my question is: how to I efficiently check if a tile is hidden to cut down on the draw() calls? Here is my draw code for a single layer, drawing floors, and then the tiles (which act like walls): public void Draw(GameTime gameTime) { int drawAmt = 0; int width = Tile.TILE_DIM; int startX = (int)_parent.XOffset; int startY = (int)_parent.YOffset; //Gets the starting tiles and the dimensions to draw tiles, so only onscreen tiles are drawn, allowing for the drawing of large worlds int tileDrawWidth = ((CIGame.Instance.Graphics.PreferredBackBufferWidth / width) + 4); int tileDrawHeight = ((CIGame.Instance.Graphics.PreferredBackBufferHeight / width) + 4); int tileStartX = (int)MathHelper.Clamp((-startX / width) - 2, 0, this.Width); int tileStartY = (int)MathHelper.Clamp((-startY / width) - 2, 0, this.Height); #region Draw Floors and Tiles CIGame.Instance.GraphicsDevice.SetRenderTarget(_worldTarget); CIGame.Instance.GraphicsDevice.Clear(Color.Black); CIGame.Instance.SpriteBatch.Begin(); //Draw floors for (int x = tileStartX; x < (int)MathHelper.Clamp(tileStartX + tileDrawWidth, 0, this.Width); x++) { for (int y = tileStartY; y < (int)MathHelper.Clamp(tileStartY + tileDrawHeight, 0, this.Height); y++) { //Check if this tile is hidden by layer above it bool visible = true; for (int i = this.LayerNumber; i <= _parent.ActiveLayer; i++) { if (this.LayerNumber != (_parent.Layers - 1) && (_parent.GetTileAt(x, y, i + 1).Opacity >= 1.0f || _parent.GetFloorAt(x, y, i + 1).Opacity >= 1.0f)) { visible = false; break; } } //Only draw if visible under the tile above it if (visible && this.GetTileAt(x, y).Opacity < 1.0f) { Texture2D tex = WorldTextureManager.GetFloorTexture((Floor)_floors[x, y]); Rectangle source = WorldTextureManager.GetSourceForIndex(((Floor)_floors[x, y]).GetTextureIndexFromSurroundings(x, y, this), tex); Rectangle draw = new Rectangle(startX + x * width, startY + y * width, width, width); CIGame.Instance.SpriteBatch.Draw(tex, draw, source, Color.White * ((Floor)_floors[x, y]).Opacity); drawAmt++; } } } //Draw tiles for (int x = tileStartX; x < (int)MathHelper.Clamp(tileStartX + tileDrawWidth, 0, this.Width); x++) { for (int y = tileStartY; y < (int)MathHelper.Clamp(tileStartY + tileDrawHeight, 0, this.Height); y++) { //Check if this tile is hidden by layers above it bool visible = true; for (int i = this.LayerNumber; i <= _parent.ActiveLayer; i++) { if (this.LayerNumber != (_parent.Layers - 1) && (_parent.GetTileAt(x, y, i + 1).Opacity >= 1.0f || _parent.GetFloorAt(x, y, i + 1).Opacity >= 1.0f)) { visible = false; break; } } if (visible) { Texture2D tex = WorldTextureManager.GetTileTexture((Tile)_tiles[x, y]); Rectangle source = WorldTextureManager.GetSourceForIndex(((Tile)_tiles[x, y]).GetTextureIndexFromSurroundings(x, y, this), tex); Rectangle draw = new Rectangle(startX + x * width, startY + y * width, width, width); CIGame.Instance.SpriteBatch.Draw(tex, draw, source, Color.White * ((Tile)_tiles[x, y]).Opacity); drawAmt++; } } } CIGame.Instance.SpriteBatch.End(); Console.WriteLine(drawAmt); CIGame.Instance.GraphicsDevice.SetRenderTarget(null); //TODO: Change to new rendertarget instead of null #endregion } So I was wondering if this is an efficient way, but I'm going about it wrongly, or if there is a different, more efficient way to check if the tiles are hidden. EDIT: For example of how much it affects performance: using a world with three layers, allowing everything to draw no matter what gives me 60FPS, but checking if its visible with all of the layers above it gives me only 20FPS, while checking only the layer immediately above it gives me a fluctuating FPS between 30 and 40FPS.

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  • Software to draw 3D geometry

    - by ilovekonoka
    Does anyone know any software that can draw 3D geometry like figures usually seen in computer graphics papers and articles(example: http://www.iquilezles.org/www/articles/sphereao/sphereao.htm)? I know it can be done in Inskcape or Illustrator but I'm not sure they're the only choices.

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  • Copy all text in a LibreOffice Draw drawing

    - by harbichidian
    I have a large flowchart, created in LibreOffice Draw (3.3.1), that I would like to copy all of the text from. I do not need, nor care about the order or structure, I just need all of the text from within the blocks. I can't seem to find any way to export without turning it into an image, and none of the "Paste Special" options allow me to get unformatted text. Is there a way to do this without retyping everything?

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  • Drawing order in XNA

    - by marc wellman
    When manually setting the drawing order of game components by setting int DrawableGameComponent.DrawOrder can one use any integer numbers as long an order is defined like component1 = drawing order: 2 component2 = drawing order: 5 component3 = drawing order: 10 component4 = drawing order: 323 or do these integers have to be consecutive and starting with zero like component1 = drawing order: 0 component2 = drawing order: 1 component3 = drawing order: 2 component4 = drawing order: 3 ?

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  • DHCP-server doesn't start at boot because of wrong startup order

    - by stolsvik
    Apparently the isc-dhcp-server is started too early in the boot sequence, it states that it has nothing to do. If I just log directly in as root and start it using the init.d-script, it starts normally. My setup is basically an utterly standard router, with an eth0 on the inet side, and an eth1 on the lan side. However, I've defined a bridge instead of the eth1 for the lan-side. Thus, the lan-part of the network isn't up until the bridge is up. I currently believe that the dhcp server is brought up before the bridge is brought up, probably because the bridge is brought up with the 'networking' task, while the eth's are taken up with the 'network-interface' tasks - which are run earlier. (also, the bridge takes a small age to get up compared to the eth's). If I do take away the bridge config, instead using eth1 directly for the lan side, things work. (However, judging by syslog, things are still tight.) Ideas of how the get DHCP to start later? (The reason for the bridge, is to be able to use KVM with bridged networking..)

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  • How to draw a transparent stroke (or anyway clear part of an image) on the iPhone

    - by devguy
    I have a small app that allows the user to draw on the screen with the finger. Yes, nothing original, but it's part of something larger :) I have a UIImageView where the user draws, by creating a CGContextRef and the various CG draw functions. I primarily draw strokes/lines with the function CGContextAddLineToPoint Now the problem is this: the user can draw lines of various colors. I want to give him the ability to use a "rubber" tool to delete some part of the image drawn so far, with the finger. I initially did this by using a white color for the stroke (set with the CGContextSetRGBStrokeColor function) but it did't work out...because I discovered later that the UIImage on the UIImageView was actually with transparent background, not white...so I would end up with a transparent image with white lines on it! Is there anyway to set a "transparent" stroke color...or is there any other way to clear the content of the CGContextRef under the user's finger, when he moves it? Thanks

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  • draw line with php using coordinates from txt file

    - by netmajor
    I have file A2.txt with coordinate x1,y1,x2,y2 in every line like below : 204 13 225 59 225 59 226 84 226 84 219 111 219 111 244 192 244 192 236 209 236 209 254 223 254 223 276 258 276 258 237 337 in my php file i have that code. This code should take every line and draw line with coordinate from line. But something was wrong cause nothing was draw :/: <?php $plik = fopen("A2.txt", 'r') or die("blad otarcia"); while(!feof($plik)) { $l = fgets($plik,20); $k = explode(' ',$l); imageline ( $mapa , $k[0] , $k[1] , $k[2] , $k[3] , $kolor ); } imagejpeg($mapa); imagedestroy($mapa); fclose($plik) ; ?> If I use imagejpeg and imagedestroy in while its only first line draw. What to do to draw every line ?? Please help :)

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  • How to avoid/prevent the system to draw/redraw/refresh/paint a WPF window

    - by Leo
    I have an Application WPF with Visual C# (using visual studio 2010) and I want to draw OpenGL scenes on the WPF window itself. As for the OpenGL drawinf itself, I'm able to draw it w/o problems, meaning, I can create GL render context from the WPF main window itself (no additional OpenGL control, no win32 window inside WPF window), use GL commands and use swapbuffer (all this is done inside a dll - using C - I created myself). However, I have an annoying flickering when, for example, I resize the window. I overrided the OnRender method to re-draw with opengl, but after this, the window is redraw with the background color. It's likely that the system is automatically redrawing it. With WindowForms I'm able to prevent the system to redraw automatically (defining some ControlStyles to true or false, like UserPaint = true, AllPaintingInWmPaint = true, Opaque = true, ResizeRedraw = true, DoubleBuffer = false), but, aside setting Opacity to 1, I don't know how to do all that with WPF. I was hoping that overriding OnRender with no operations inside it would avoid redrawin, but somehow the system still draw the background. Do anyone know how to prevent system to redraw the window? Thx for your time

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  • MSSQL 2005: Update rows in a specified order (like ORDER BY)?

    - by JMTyler
    I want to update rows of a table in a specific order, like one would expect if including an ORDER BY clause, but MS SQL does not support the ORDER BY clause in UPDATE queries. I have checked out this question which supplied a nice solution, but my query is a bit more complicated than the one specified there. UPDATE TableA AS Parent SET Parent.ColA = Parent.ColA + (SELECT TOP 1 Child.ColA FROM TableA AS Child WHERE Child.ParentColB = Parent.ColB ORDER BY Child.Priority) ORDER BY Parent.Depth DESC; So, what I'm hoping that you'll notice is that a single table (TableA) contains a hierarchy of rows, wherein one row can be the parent or child of any other row. The rows need to be updated in order from the deepest child up to the root parent. This is because TableA.ColA must contain an up-to-date concatenation of its own current value with the values of its children (I realize this query only concats with one child, but that is for the sake of simplicity - the purpose of the example in this question does not necessitate any more verbosity), therefore the query must update from the bottom up. The solution suggested in the question I noted above is as follows: UPDATE messages SET status=10 WHERE ID in (SELECT TOP (10) Id FROM Table WHERE status=0 ORDER BY priority DESC ); The reason that I don't think I can use this solution is because I am referencing column values from the parent table inside my subquery (see WHERE Child.ParentColB = Parent.ColB), and I don't think two sibling subqueries would have access to each others' data. So far I have only determined one way to merge that suggested solution with my current problem, and I don't think it works. UPDATE TableA AS Parent SET Parent.ColA = Parent.ColA + (SELECT TOP 1 Child.ColA FROM TableA AS Child WHERE Child.ParentColB = Parent.ColB ORDER BY Child.Priority) WHERE Parent.Id IN (SELECT Id FROM TableA ORDER BY Parent.Depth DESC); The WHERE..IN subquery will not actually return a subset of the rows, it will just return the full list of IDs in the order that I want. However (I don't know for sure - please tell me if I'm wrong) I think that the WHERE..IN clause will not care about the order of IDs within the parentheses - it will just check the ID of the row it currently wants to update to see if it's in that list (which, they all are) in whatever order it is already trying to update... Which would just be a total waste of cycles, because it wouldn't change anything. So, in conclusion, I have looked around and can't seem to figure out a way to update in a specified order (and included the reason I need to update in that order, because I am sure I would otherwise get the ever-so-useful "why?" answers) and I am now hitting up Stack Overflow to see if any of you gurus out there who know more about SQL than I do (which isn't saying much) know of an efficient way to do this. It's particularly important that I only use a single query to complete this action. A long question, but I wanted to cover my bases and give you guys as much info to feed off of as possible. :) Any thoughts?

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