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  • Exposing .NET enums to COM clients{VBScript}

    - by Codex
    Am trying create of PoC for exposing/invoking various .NET objects from COM clients. The .NET library contains some classes and Enums. Am able to successfully access the classes in VBScript but not able to access the Enums. I know that Enums are value types and hence 'CreateObject' wont work in this case. But am able to access the same Enum in VBA code. Questions: How can I access the enums in VBScript? Why does the behaviour differ in the two COM clients? If VBA object browser can see the enum, why cant VBScript allow me to create one? .NET [ComVisible(true)] [GuidAttribute("ebc25cf6-9120-4283-b972-0e5520d0000E")] public enum Currency { GBP = CurrencyConvertorBL.CurrencyConvertorRef.Currency.GBP, USD = CurrencyConvertorBL.CurrencyConvertorRef.Currency.USD, INR = CurrencyConvertorBL.CurrencyConvertorRef.Currency.INR, AUD = CurrencyConvertorBL.CurrencyConvertorRef.Currency.AUD } VBA Private Function ConvertCurrency(fromCurrency As Currency, toCurrency As Currency) As Double VBScript ??? Set currencyConvertorCCY = CreateObject("CurrencyConvertorBL.Currency") Thanks in advance.

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  • Java enums vs constants for Strings

    - by Marcus
    I've switched from using constants for Strings: public static final String OPTION_1 = "OPTION_1"; ... to enums: public enum Options { OPTION_1; } With constants, you'd just refer to the constant: String s = TheClass.OPTION_1 But with Enums, you have to specify toString(): String s = Options.OPTION_1.toString(); I don't like that you have to use the toString() statement, and also, in some cases you can forget to include it which can lead to unintended results.. ie: Object o = map.get(Options.OPTION_1); //This won't work as intended if the Map key is a String Is there a better way to use enums for String constants?

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  • Best way to map/join two autogenerated enums

    - by tomlip
    What is the best C++ (not C++11) way of joining two enums from autogenerated class similar to one presented below: namespace A { namespace B { ... class CarInfo { enum State { // basically same enums defined in different classes Running, Stopped, Broken } } class BikeInfo { enum State { // basically same enums defined in different classes Running, Stopped, Broken } } } } What is needed is unified enum State for both classes that is seen to outside world alongside with safe type conversion. The best and probably most straightforward way I came up with is to create external enum: enum State { Running, Stopped, Broken } together with conversion functions State stateEnumConv(A::B::CarInfo::State aState); State stateEnumConv(A::B::BikeInfo::State aState); A::B::CarInfo::State stateEnumConv(State aState); A::B::BikeInfo::State stateEnumConv(State aState); Direction into right approach is needed. Gosh coming from C I hate those long namespaces everywhere an I wish it could be only A::B level like in presented example. Four conversion functions seem redundant note that CarInfo::State and BikeInfo::State has same enum "members".

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  • Using Enums that are in an external dll C#

    - by user1443233
    I have a project I am working that will involve creating one DLL that will be used across multiple other sites. Inside this DLL we need to reference about 10 Enums. The values of these Enums however will be different for each site the DLL is used on. For example: MyBase.dll may have a class MyClass with an attribute of type MyEnum. MyBase.dll is then referenced in MySite. MyStie will also reference MyEnums.dll which will contain the values for the MyEnum type. Is there any way to accomplish this? While building MyBase.dll, I know what enums will exist in side of MyEnums.dll. The problem is I cannot build MyBase.dll without specifically referenceing the MyEnums.dll, which is not created until the MyBase.dll is used in a specific project. I hope that makes sense and hope I can find an answer here. Thanks.

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  • Extending Enums, Overkill?

    - by CkH
    I have an object that needs to be serialized to an EDI format. For this example we'll say it's a car. A car might not be the best example b/c options change over time, but for the real object the Enums will never change. I have many Enums like the following with custom attributes applied. public enum RoofStyle { [DisplayText("Glass Top")] [StringValue("GTR")] Glass, [DisplayText("Convertible Soft Top")] [StringValue("CST")] ConvertibleSoft, [DisplayText("Hard Top")] [StringValue("HT ")] HardTop, [DisplayText("Targa Top")] [StringValue("TT ")] Targa, } The Attributes are accessed via Extension methods: public static string GetStringValue(this Enum value) { // Get the type Type type = value.GetType(); // Get fieldinfo for this type FieldInfo fieldInfo = type.GetField(value.ToString()); // Get the stringvalue attributes StringValueAttribute[] attribs = fieldInfo.GetCustomAttributes( typeof(StringValueAttribute), false) as StringValueAttribute[]; // Return the first if there was a match. return attribs.Length > 0 ? attribs[0].StringValue : null; } public static string GetDisplayText(this Enum value) { // Get the type Type type = value.GetType(); // Get fieldinfo for this type FieldInfo fieldInfo = type.GetField(value.ToString()); // Get the DisplayText attributes DisplayTextAttribute[] attribs = fieldInfo.GetCustomAttributes( typeof(DisplayTextAttribute), false) as DisplayTextAttribute[]; // Return the first if there was a match. return attribs.Length > 0 ? attribs[0].DisplayText : value.ToString(); } There is a custom EDI serializer that serializes based on the StringValue attributes like so: StringBuilder sb = new StringBuilder(); sb.Append(car.RoofStyle.GetStringValue()); sb.Append(car.TireSize.GetStringValue()); sb.Append(car.Model.GetStringValue()); ... There is another method that can get Enum Value from StringValue for Deserialization: car.RoofStyle = Enums.GetCode<RoofStyle>(EDIString.Substring(4, 3)) Defined as: public static class Enums { public static T GetCode<T>(string value) { foreach (object o in System.Enum.GetValues(typeof(T))) { if (((Enum)o).GetStringValue() == value.ToUpper()) return (T)o; } throw new ArgumentException("No code exists for type " + typeof(T).ToString() + " corresponding to value of " + value); } } And Finally, for the UI, the GetDisplayText() is used to show the user friendly text. What do you think? Overkill? Is there a better way? or Goldie Locks (just right)? Just want to get feedback before I intergrate it into my personal framework permanently. Thanks.

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  • Mapping a collection of enums with NHibernate

    - by beaufabry
    Mapping a collection of enums with NHibernate Specifically, using Attributes for the mappings. Currently I have this working mapping the collection as type Int32 and NH seems to take care of it, but it's not exactly ideal. The error I receive is "Unable to determine type" when trying to map the collection as of the type of the enum I am trying to map. I found a post that said to define a class as public class CEnumType : EnumStringType { public CEnumType() : base(MyEnum) { } } and then map the enum as CEnumType, but this gives "CEnumType is not mapped" or something similar. So has anyone got experience doing this? So anyway, just a simple reference code snippet to give an example with [NHibernate.Mapping.Attributes.Class(Table = "OurClass")] public class CClass : CBaseObject { public enum EAction { do_action, do_other_action }; private IList<EAction> m_class_actions = new List<EAction>(); [NHibernate.Mapping.Attributes.Bag(0, Table = "ClassActions", Cascade="all", Fetch = CollectionFetchMode.Select, Lazy = false)] [NHibernate.Mapping.Attributes.Key(1, Column = "Class_ID")] [NHibernate.Mapping.Attributes.Element(2, Column = "EAction", Type = "Int32")] public virtual IList<EAction> Actions { get { return m_class_actions; } set { m_class_actions = value;} } } So, anyone got the correct attributes for me to map this collection of enums as actual enums? It would be really nice if they were stored in the db as strings instead of ints too but it's not completely necessary.

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  • Continuing JavaScript "classes" - enums within

    - by espais
    From a previous question, I have the following: So I have implemented a resource class, now I'd like to continue extending it and add all my constants and enums (or as far as JS will allow...). This is what I currently have: var resources = { // images player : new c_resource("res/player.png"), enemies : new c_resource("res/enemies.png"), tilemap : new c_resource("res/tilemap.png") }; And this is what I would like to continue to extend it to: var resources = { // images player : new c_resource("res/player.png"), enemies : new c_resource("res/enemies.png"), tilemap : new c_resource("res/tilemap.png"), // enums directions : {up:0, right:1, down:2, left:3}, speeds : {slow: 1, medium: 3, fast: 5} }; ... function enemies() { this.dir = resources.directions.down; // initialize to down } When I attempt to access resources.directions.up, my JS script goes down in a flaming pile of burning code. Are enums allowed in this context, and if not, how can I properly insert them to be used outside of a normal function? I have also tried defining them as global to a similar effect. edits: fixed the comma...that was just an error in transcribing it. When I run it in Firefox and watch the console, I get an error that says resources is undefined. The resources 'class' is defined at the top of my script, and function enemies() directly follows...so from what I understand it should still be in scope...

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  • Implementing a bitfield using java enums

    - by soappatrol
    Hello, I maintain a large document archive and I often use bit fields to record the status of my documents during processing or when validating them. My legacy code simply uses static int constants such as: static int DOCUMENT_STATUS_NO_STATE = 0 static int DOCUMENT_STATUS_OK = 1 static int DOCUMENT_STATUS_NO_TIF_FILE = 2 static int DOCUMENT_STATUS_NO_PDF_FILE = 4 This makes it pretty easy to indicate the state a document is in, by setting the appropriate flags. For example: status = DOCUMENT_STATUS_NO_TIF_FILE | DOCUMENT_STATUS_NO_PDF_FILE; Since the approach of using static constants is bad practice and because I would like to improve the code, I was looking to use Enums to achieve the same. There are a few requirements, one of them being the need to save the status into a database as a numeric type. So there is a need to transform the enumeration constants to a numeric value. Below is my first approach and I wonder if this is the correct way to go about this? class DocumentStatus{ public enum StatusFlag { DOCUMENT_STATUS_NOT_DEFINED(1<<0), DOCUMENT_STATUS_OK(1<<1), DOCUMENT_STATUS_MISSING_TID_DIR(1<<2), DOCUMENT_STATUS_MISSING_TIF_FILE(1<<3), DOCUMENT_STATUS_MISSING_PDF_FILE(1<<4), DOCUMENT_STATUS_MISSING_OCR_FILE(1<<5), DOCUMENT_STATUS_PAGE_COUNT_TIF(1<<6), DOCUMENT_STATUS_PAGE_COUNT_PDF(1<<7), DOCUMENT_STATUS_UNAVAILABLE(1<<8), private final long statusFlagValue; StatusFlag(long statusFlagValue) { this.statusFlagValue = statusFlagValue } public long getStatusFlagValue(){ return statusFlagValue } } /** * Translates a numeric status code into a Set of StatusFlag enums * @param numeric statusValue * @return EnumSet representing a documents status */ public EnumSet<StatusFlag> getStatusFlags(long statusValue) { EnumSet statusFlags = EnumSet.noneOf(StatusFlag.class) StatusFlag.each { statusFlag -> long flagValue = statusFlag.statusFlagValue if ( (flagValue&statusValue ) == flagValue ) { statusFlags.add(statusFlag) } } return statusFlags } /** * Translates a set of StatusFlag enums into a numeric status code * @param Set if statusFlags * @return numeric representation of the document status */ public long getStatusValue(Set<StatusFlag> flags) { long value=0 flags.each { statusFlag -> value|=statusFlag.getStatusFlagValue() } return value } public static void main(String[] args) { DocumentStatus ds = new DocumentStatus(); Set statusFlags = EnumSet.of( StatusFlag.DOCUMENT_STATUS_OK, StatusFlag.DOCUMENT_STATUS_UNAVAILABLE) assert ds.getStatusValue( statusFlags )==258 // 0000.0001|0000.0010 long numericStatusCode = 56 statusFlags = ds.getStatusFlags(numericStatusCode) assert !statusFlags.contains(StatusFlag.DOCUMENT_STATUS_OK) assert statusFlags.contains(StatusFlag.DOCUMENT_STATUS_MISSING_TIF_FILE) assert statusFlags.contains(StatusFlag.DOCUMENT_STATUS_MISSING_PDF_FILE) assert statusFlags.contains(StatusFlag.DOCUMENT_STATUS_MISSING_OCR_FILE) } }

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  • Java enums: Gathering info from another enums

    - by Samuel Carrijo
    I made a similar question a few days ago, but now I have new requirements, and new challenges =). As usual, I'm using the animal enums for didactic purposes, once I don't want to explain domain-specific stuff I have a basic enum of animals, which is used by the whole zoo (I can add stuff to it, but must keep compatibility): public enum Animal { DOG, ELEPHANT, WHALE, SHRIMP, BIRD, GIRAFFE; } I need to categorize them in a few, non-related categories, like gray animals (whale (my whale is gray) and elephant), small animals (bird, shrimp and dog), sea animals (whale and shrimp). I could, as suggested in my previous questions, add a lot of booleans, like isGray, isSmall and isFromSea, but I'd like an approach where I could keep this somewhere else (so my enum doesn't need to know much). Something like: public enum Animal { DOG, ELEPHANT, WHALE, SHRIMP, BIRD, GIRAFFE; public boolean isGray() { // What comes here? } } Somewhere else public enum GrayAnimal { WHALE, ELEPHANT; } How is this possible? Am I requesting too much from Java?

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  • Using a PreparedStatement to persist an array of Java Enums to an array of Postgres Enums

    - by McGin
    I have a Java Enum: public enum Equipment { Hood, Blinkers, ToungTie, CheekPieces, Visor, EyeShield, None;} and a corresponding Postgres enum: CREATE TYPE equipment AS ENUM ('Hood', 'Blinkers', 'ToungTie', 'CheekPieces', 'Visor', 'EyeShield', 'None'); Within my database I have a table which has a column containing an array of "equipment" items: CREATE TABLE "Entry" ( id bigint NOT NULL DEFAULT nextval('seq'::regclass), "date" character(10) NOT NULL, equipment equipment[] ); And finally when I am running my application I have an array of the "Equipment" enums which I want to persist to the database using a Prepared Statement, and for the life of me I can't figure out how to do it. StringBuffer sb = new StringBuffer("insert into \"Entry\" "); sb.append("( \"date\", \"equipment \" )"); sb.append(" values ( ?, ? )"); PreparedStatement ps = db.prepareStatement(sb.toString()); ps.setString("2010-10-10"); ps.set???????????

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  • How to write Java-like enums in C++ ?

    - by Rahul G
    Coming from Java background, I find C++'s enums very lame. I wanted to know how to write Java-like enums (the ones in which the enum values are objects, and can have attributes and methods) in C++. As an example, translate the following Java code (a part of it, sufficient to demonstrate the technique) to C++ : public enum Planet { MERCURY (3.303e+23, 2.4397e6), VENUS (4.869e+24, 6.0518e6), EARTH (5.976e+24, 6.37814e6), MARS (6.421e+23, 3.3972e6), JUPITER (1.9e+27, 7.1492e7), SATURN (5.688e+26, 6.0268e7), URANUS (8.686e+25, 2.5559e7), NEPTUNE (1.024e+26, 2.4746e7); private final double mass; // in kilograms private final double radius; // in meters Planet(double mass, double radius) { this.mass = mass; this.radius = radius; } private double mass() { return mass; } private double radius() { return radius; } // universal gravitational constant (m3 kg-1 s-2) public static final double G = 6.67300E-11; double surfaceGravity() { return G * mass / (radius * radius); } double surfaceWeight(double otherMass) { return otherMass * surfaceGravity(); } public static void main(String[] args) { if (args.length != 1) { System.err.println("Usage: java Planet <earth_weight>"); System.exit(-1); } double earthWeight = Double.parseDouble(args[0]); double mass = earthWeight/EARTH.surfaceGravity(); for (Planet p : Planet.values()) System.out.printf("Your weight on %s is %f%n", p, p.surfaceWeight(mass)); } } Any hep would be greatly appreciated! Thanks!

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  • Enums in Ruby

    - by auramo
    What's the best way to implement the enum idiom in Ruby? I'm looking for something which I can use (almost) like the Java/C# enums.

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  • Are C++ enums signed or unsigned?

    - by Matt
    Are C++ enums signed or unsigned? And by extension is it safe to validate an input by checking that it is <= your max value, and leave out = your min value (assuming you started at 0 and incremented by 1)?

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  • mysql update enums

    - by FFish
    I have a field with enums: 'preview','active','closed' When I query like this: $query = "UPDATE albums SET album_active = preview WHERE album_id = 3"; $result = mysql_query($query); if (!$result) die('Invalid query: ' . mysql_error()); I get : Invalid query: Unknown column 'preview' in 'field list

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  • operator for enums

    - by Veer
    Hi all, Just out of curiosity, asking this Like the expression one below a = (condition) ? x : y; // two outputs why can't we have an operator for enums? say, myValue = f ??? fnApple() : fnMango() : fnOrange(); // no. of outputs specified in the enum definition instead of switch statements (eventhough refractoring is possible) enum Fruit { apple, mango, orange }; Fruit f = Fruit.apple; Or is it some kind of useless operator?

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  • Ways to save enums in database

    - by corgrath
    Hey guys. I am wondering what the best ways to save enums into a database is. I know there are name() and valueOf() methods to make it into a String back. But are there any other (flexible) options to store these values? Is there a smart way to make them into unique numbers (ordinal() is not safe to use)? Any comments and suggestions would be helpful :) Update: Thanks for all awesome and fast answers! It was as I suspected. However a note to 'toolkit'; That is one way. The problem is that I would have to add the same methods with each enum type i create. Thats a lot of duplicated code and, at the moment, Java does not support any solutions to this (You cannot let enum extend other classes). However, thanks for all answers!

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  • Java: Local Enums

    - by bruno conde
    Today, I found myself coding something like this ... public class LocalEnums { public LocalEnums() { } public void foo() { enum LocalEnum { A,B,C }; // .... // class LocalClass { } } } and I was kind of surprised when the compiler reported an error on the local enum: The member enum LocalEnum cannot be local Why can't enums be declared local like classes? I found this very useful in certain situations. In the case I was working, the rest of the code didn't need to know anything about the enum. Is there any structural/design conflict that explains why this is not possible or could this be a future feature of Java?

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  • Using type aliases to Java enums

    - by oxbow_lakes
    I would like to achieve something similar to how scala defines Map as both a predefined type and object. In Predef: type Map[A, +B] = collection.immutable.Map[A, B] val Map = collection.immutable.Map //object Map However, I'd like to do this using Java enums (from a shared library). So for example, I'd have some global alias: type Country = my.bespoke.enum.Country val Country = my.bespok.enum.Country //compile error: "object Country is not a value" The reason for this is that I'd like to be able to use code like: if (city.getCountry == Country.UNITED_KINGDOM) //or... if (city.getCountry == UNITED_KINGDOM) Howver, this not possible whilst importing my type alias at the same time. Note: this code would work just fine if I had not declared a predefined type and imported it! Is there some syntax I can use here to achieve this?

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  • How to easily map c++ enums to strings

    - by Roddy
    I have a bunch of enum types in some library header files that I'm using, and I want to have a way of converting enum values to user strings - and vice-versa. RTTI won't do it for me, because the 'user strings' need to be a bit more readable than the enumerations. A brute force solution would be a bunch of functions like this, but I feel that's a bit too C-like. enum MyEnum {VAL1, VAL2,VAL3}; String getStringFromEnum(MyEnum e) { switch e { case VAL1: return "Value 1"; case VAL2: return "Value 2"; case VAL1: return "Value 3"; default: throw Exception("Bad MyEnum"); } } I have a gut feeling that there's an elegant solution using templates, but I can't quite get my head round it yet. UPDATE: Thanks for suggestions - I should have made clear that the enums are defined in a third-party library header, so I don't want to have to change the definition of them. My gut feeling now is to avoid templates and do something like this: char * MyGetValue(int v, char *tmp); // implementation is trivial #define ENUM_MAP(type, strings) char * getStringValue(const type &T) \ { \ return MyGetValue((int)T, strings); \ } ; enum eee {AA,BB,CC}; - exists in library header file ; enum fff {DD,GG,HH}; ENUM_MAP(eee,"AA|BB|CC") ENUM_MAP(fff,"DD|GG|HH") // To use... eee e; fff f; std::cout<< getStringValue(e); std::cout<< getStringValue(f);

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  • Recursion in Java enums?

    - by davidrobles
    I've been trying for 3 hours and I just can't understand what is happening here. I have an enum 'Maze'. For some reason, when the method 'search' is called on this enum it's EXTREMELY slow (3 minutes to run). However, if I copy the same method to another class as a static method, and I call it from the enum 'Maze' it runs in one second! I don't understand why? is there any problem with recursive methods in Java enums?? What am I doing wrong? public enum Maze { A("A.txt"), B("B.txt"); // variables here... Maze(String fileName) { loadMap(fileName); nodeDistances = new int[nodes.size()][nodes.size()]; setNeighbors(); setDistances(); } ... more methods here ... private void setDistances() { nodeDistances = new int[nodes.size()][nodes.size()]; for (int i = 0; i < nodes.size(); i++) { setMax(nodeDistances[i]); // This works!!! TestMaze.search(nodes, nodeDistances[i], i, 0); // This DOESN'T WORK //search(nodes, nodeDistances[i], i, 0); } } public void setMax(int[] a) { for (int i=0; i<a.length; i++) { a[i] = Integer.MAX_VALUE; } } public void search(List<Node> allNodes, int[] distances, int curNodeIndex, int curDist) { if (curDist < distances[curNodeIndex]) { distances[curNodeIndex] = curDist; for (Node n : allNodes.get(curNodeIndex).getNeighbors()) { search(allNodes, distances, n.getNodeIndex(), curDist + 1); } } } } public class TestMaze { public static void search(List<Node> allNodes, int[] distances, int curNodeIndex, int curDist) { if (curDist < distances[curNodeIndex]) { distances[curNodeIndex] = curDist; for (Node n : allNodes.get(curNodeIndex).getNeighbors()) { search(allNodes, distances, n.getNodeIndex(), curDist + 1); } } } }

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  • Feedback on iterating over type-safe enums

    - by Sumant
    In response to the earlier SO question "Enumerate over an enum in C++", I came up with the following reusable solution that uses type-safe enum idiom. I'm just curious to see the community feedback on my solution. This solution makes use of a static array, which is populated using type-safe enum objects before first use. Iteration over enums is then simply reduced to iteration over the array. I'm aware of the fact that this solution won't work if the enumerators are not strictly increasing. template<typename def, typename inner = typename def::type> class safe_enum : public def { typedef typename def::type type; inner val; static safe_enum array[def::end - def::begin]; static bool init; static void initialize() { if(!init) // use double checked locking in case of multi-threading. { unsigned int size = def::end - def::begin; for(unsigned int i = 0, j = def::begin; i < size; ++i, ++j) array[i] = static_cast<typename def::type>(j); init = true; } } public: safe_enum(type v = def::begin) : val(v) {} inner underlying() const { return val; } static safe_enum * begin() { initialize(); return array; } static safe_enum * end() { initialize(); return array + (def::end - def::begin); } bool operator == (const safe_enum & s) const { return this->val == s.val; } bool operator != (const safe_enum & s) const { return this->val != s.val; } bool operator < (const safe_enum & s) const { return this->val < s.val; } bool operator <= (const safe_enum & s) const { return this->val <= s.val; } bool operator > (const safe_enum & s) const { return this->val > s.val; } bool operator >= (const safe_enum & s) const { return this->val >= s.val; } }; template <typename def, typename inner> safe_enum<def, inner> safe_enum<def, inner>::array[def::end - def::begin]; template <typename def, typename inner> bool safe_enum<def, inner>::init = false; struct color_def { enum type { begin, red = begin, green, blue, end }; }; typedef safe_enum<color_def> color; template <class Enum> void f(Enum e) { std::cout << static_cast<unsigned>(e.underlying()) << std::endl; } int main() { std::for_each(color::begin(), color::end(), &f<color>); color c = color::red; }

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  • enums in C# - assignment

    - by Zka
    How does one do this in c#? Let's say that myclass has : private enum Days{}; 1) How does one add data to the enum inside the myclass with the help of the constructor? As in : myclass my = new myclass(Monday,Friday); so that the enum inside the class gets the "Monday, Friday" properties. 2) Can one also make a property for an enume inside the class once it is initialized ? For example : my.Days = new enum Days(Tuesday); //where the old settings are replaced.

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  • Implementing toString on Java enums

    - by devoured elysium
    Hello It seems to be possible in Java to write something like this: private enum TrafficLight { RED, GREEN; public String toString() { return //what should I return here if I want to return //"abc" when red and "def" when green? } } Now, I'd like to know if it possible to returnin the toString method "abc" when the enum's value is red and "def" when it's green. Also, is it possible to do like in C#, where you can do this?: private enum TrafficLight { RED = 0, GREEN = 15 ... } I've tried this but it but I'm getting compiler errors with it. Thanks

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